From 37bf7eab28727f428cf456c61f698e0a3be55bb0 Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Sat, 5 Mar 2022 05:44:05 +0530 Subject: * Player/ Enemy Chase * Pickable Entity * Enemies --- scenes/level1_scene.lua | 2 +- scenes/menu_scene.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'scenes') diff --git a/scenes/level1_scene.lua b/scenes/level1_scene.lua index c7ad856..58fb639 100644 --- a/scenes/level1_scene.lua +++ b/scenes/level1_scene.lua @@ -9,7 +9,7 @@ function level1:init() constants.resetColors() screenShake = ScreenShaker() ambience = Ambience({"atmosphere1","thunder"}) - map = Map("level1") + map = Map("level1", false) end function level1:enter(previous) diff --git a/scenes/menu_scene.lua b/scenes/menu_scene.lua index 085162c..e90b805 100644 --- a/scenes/menu_scene.lua +++ b/scenes/menu_scene.lua @@ -19,7 +19,7 @@ function menu:init() titleFont2 = love.graphics.newFont('assets/fonts/Lazer84.ttf', titleFontSize2) startMsgFont = love.graphics.newFont('assets/fonts/C800.ttf', msgFontSize) music = love.audio.newSource("assets/music/Stevia Sphere - Drum machine dreams.ogg", "stream") - titleText1 = love.graphics.newText(titleFont1, "Enemy is in Another") + titleText1 = love.graphics.newText(titleFont1, "Your Enemy is in Another") titleText2 = love.graphics.newText(titleFont2, "Dungeon") msgText = love.graphics.newText(startMsgFont, "Press X to START") effect = Moonshine(windowWidth, windowHeight, Moonshine.effects.crt) -- cgit v1.2.3