return { version = "1.5", luaversion = "5.1", tiledversion = "1.8.2", orientation = "orthogonal", renderorder = "right-down", width = 16, height = 16, tilewidth = 16, tileheight = 16, nextlayerid = 3, nextobjectid = 2, properties = {}, tilesets = { { name = "tileset", firstgid = 1, tilewidth = 16, tileheight = 16, spacing = 0, margin = 0, columns = 32, image = "../images/tileset.png", imagewidth = 512, imageheight = 512, objectalignment = "unspecified", tileoffset = { x = 0, y = 0 }, grid = { orientation = "orthogonal", width = 16, height = 16 }, properties = {}, wangsets = {}, tilecount = 1024, tiles = {} } }, layers = { { type = "tilelayer", x = 0, y = 0, width = 16, height = 16, id = 1, name = "ground", visible = true, opacity = 1, offsetx = 0, offsety = 0, parallaxx = 1, parallaxy = 1, properties = {}, encoding = "lua", data = { 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0 } }, { type = "objectgroup", draworder = "topdown", id = 2, name = "entities", visible = true, opacity = 1, offsetx = 0, offsety = 0, parallaxx = 1, parallaxy = 1, properties = {}, objects = { { id = 1, name = "player", type = "entity", shape = "rectangle", x = 14.6667, y = 13.3333, width = 0, height = 0, rotation = 0, visible = true, properties = {} } } } } }