diff options
author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Eo.S. - glowsticks v2 05 and proton lights (+Krash's beat code) _Phat_remix07 recursive demons.milk | |
download | cli-tools-windows-master.tar.gz cli-tools-windows-master.tar.bz2 cli-tools-windows-master.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Eo.S. - glowsticks v2 05 and proton lights (+Krash's beat code) _Phat_remix07 recursive demons.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Eo.S. - glowsticks v2 05 and proton lights (+Krash's beat code) _Phat_remix07 recursive demons.milk | 719 |
1 files changed, 719 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Eo.S. - glowsticks v2 05 and proton lights (+Krash's beat code) _Phat_remix07 recursive demons.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Eo.S. - glowsticks v2 05 and proton lights (+Krash's beat code) _Phat_remix07 recursive demons.milk new file mode 100644 index 0000000..a659353 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Eo.S. - glowsticks v2 05 and proton lights (+Krash's beat code) _Phat_remix07 recursive demons.milk @@ -0,0 +1,719 @@ +[preset00] +fRating=1.000000 +fGammaAdj=1.560000 +fDecay=0.960000 +fVideoEchoZoom=0.996630 +fVideoEchoAlpha=0.500000 +nVideoEchoOrientation=1 +nWaveMode=2 +bAdditiveWaves=0 +bWaveDots=1 +bWaveThick=0 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=1 +bDarken=1 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001000 +fWaveScale=0.011726 +fWaveSmoothing=0.900000 +fWaveParam=0.000000 +fModWaveAlphaStart=0.750000 +fModWaveAlphaEnd=0.950000 +fWarpAnimSpeed=0.037492 +fWarpScale=0.014889 +fZoomExponent=1.000000 +fShader=0.000000 +zoom=1.000000 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000000 +dy=0.000000 +warp=0.033004 +sx=1.000000 +sy=1.000000 +wave_r=0.500000 +wave_g=0.400000 +wave_b=0.300000 +wave_x=0.500000 +wave_y=0.500000 +ob_size=0.005000 +ob_r=0.000000 +ob_g=0.000000 +ob_b=0.000000 +ob_a=0.000000 +ib_size=0.005000 +ib_r=0.000000 +ib_g=1.000000 +ib_b=0.000000 +ib_a=0.000000 +nMotionVectorsX=0.000000 +nMotionVectorsY=43.199997 +mv_dx=0.000000 +mv_dy=0.000000 +mv_l=1.000000 +mv_r=1.000000 +mv_g=0.910000 +mv_b=0.710000 +mv_a=0.000000 +wavecode_0_enabled=1 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=0 +wavecode_0_scaling=1.000000 +wavecode_0_smoothing=0.500000 +wavecode_0_r=0.100000 +wavecode_0_g=1.000000 +wavecode_0_b=0.700000 +wavecode_0_a=1.000000 +wave_0_per_frame1=t1=sin(time)*0.5+0.5; +wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5; +wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5; +wave_0_per_frame4= +wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5; +wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5; +wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5; +wave_0_per_point1=n=sample*6.283; +wave_0_per_point2=phs=-sample * 0.2; +wave_0_per_point3=tm=q1 + phs; +wave_0_per_point4= +wave_0_per_point5=flip=flip+1; +wave_0_per_point6=flip=flip*below(flip,2); +wave_0_per_point7= +wave_0_per_point8=xp=0; +wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2; +wave_0_per_point10=zp=0; +wave_0_per_point11= +wave_0_per_point12=//wrist movement; +wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5; +wave_0_per_point14= +wave_0_per_point15=xq=xp; +wave_0_per_point16=sinang=sin(ang);cosang=cos(ang); +wave_0_per_point17=yq=yp*sinang + zp*cosang; +wave_0_per_point18=zq=yp*cosang - zp*sinang; +wave_0_per_point19=yq=yp; +wave_0_per_point20=zq=zp; +wave_0_per_point21= +wave_0_per_point22=ang=tm*8; +wave_0_per_point23=sinang=sin(ang);cosang=cos(ang); +wave_0_per_point24=xp=xq*sinang + yq*cosang; +wave_0_per_point25=yp=xq*cosang - yq*sinang; +wave_0_per_point26=zp=zq; +wave_0_per_point27= +wave_0_per_point28=//forearm movement; +wave_0_per_point29=zp=zp-0.3; +wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5; +wave_0_per_point31=sinang=sin(ang);cosang=cos(ang); +wave_0_per_point32=xq=xp; +wave_0_per_point33=yq=yp*sinang + zp*cosang; +wave_0_per_point34=zq=yp*cosang - zp*sinang; +wave_0_per_point35= +wave_0_per_point36=//upper arm twist +wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5); +wave_0_per_point38=sinang=sin(ang);cosang=cos(ang); +wave_0_per_point39=xp=xq*sinang + yq*cosang; +wave_0_per_point40=yp=xq*cosang - yq*sinang; +wave_0_per_point41=zp=zq; +wave_0_per_point42= +wave_0_per_point43=//upper arm outward; +wave_0_per_point44=zp=zp-0.35; +wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05; +wave_0_per_point46=sinang=sin(ang);cosang=cos(ang); +wave_0_per_point47=xq=xp*sinang + zp*cosang; +wave_0_per_point48=yq=yp; +wave_0_per_point49=zq=xp*cosang - zp*sinang; +wave_0_per_point50= +wave_0_per_point51=//upper arm up down; +wave_0_per_point52=ang=cos(tm)*0.5 - 0.5; +wave_0_per_point53=sinang=sin(ang);cosang=cos(ang); +wave_0_per_point54=xp=xq; +wave_0_per_point55=yp=yq*cosang - zq*sinang; +wave_0_per_point56=zp=yq*sinang + zq*cosang; +wave_0_per_point57= +wave_0_per_point58=//xp=xq;yp=yq;zp=zq; +wave_0_per_point59= +wave_0_per_point60= +wave_0_per_point61=//project into screenspace and draw on screen +wave_0_per_point62=zp=zp+2; +wave_0_per_point63=xs=xp/zp; +wave_0_per_point64=ys=yp/zp; +wave_0_per_point65= +wave_0_per_point66=x=xs+0.5; +wave_0_per_point67=y=ys*1.3+0.5; +wave_0_per_point68= +wave_0_per_point69= +wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample); +wave_0_per_point71=a=a*a; +wave_0_per_point72= +wave_0_per_point73=b=b+pow(1-sample,2)*0.3; +wave_0_per_point74= +wave_0_per_point75= +wave_0_per_point76= +wave_0_per_point77=r1=t1; +wave_0_per_point78=g1=t2; +wave_0_per_point79=b1=t3; +wave_0_per_point80=r2=t4; +wave_0_per_point81=g2=t5; +wave_0_per_point82=b2=t6; +wave_0_per_point83= +wave_0_per_point84=r=r1*flip + r2*(1-flip); +wave_0_per_point85=g=g1*flip + g2*(1-flip); +wave_0_per_point86=b=b1*flip + b2*(1-flip); +wavecode_1_enabled=1 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=0 +wavecode_1_bAdditive=0 +wavecode_1_scaling=1.000000 +wavecode_1_smoothing=0.500000 +wavecode_1_r=0.200000 +wavecode_1_g=1.000000 +wavecode_1_b=0.600000 +wavecode_1_a=1.000000 +wave_1_per_frame1=t1=sin(time)*0.5+0.5; +wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5; +wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5; +wave_1_per_frame4= +wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5; +wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5; +wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5; +wave_1_per_point1=n=sample*6.283; +wave_1_per_point2=phs=-sample * 0.2; +wave_1_per_point3=tm=q1 + phs; +wave_1_per_point4= +wave_1_per_point5=flip=flip+1; +wave_1_per_point6=flip=flip*below(flip,2); +wave_1_per_point7= +wave_1_per_point8=xp=0; +wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1; +wave_1_per_point10=yp=-yp; +wave_1_per_point11=zp=0; +wave_1_per_point12= +wave_1_per_point13=//wrist movement; +wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5; +wave_1_per_point15= +wave_1_per_point16=sinang=sin(ang);cosang=cos(ang); +wave_1_per_point17=xq=xp; +wave_1_per_point18=yq=yp*sinang + zp*cosang; +wave_1_per_point19=zq=yp*cosang - zp*sinang; +wave_1_per_point20=yq=yp; +wave_1_per_point21=zq=zp; +wave_1_per_point22= +wave_1_per_point23=ang=tm*8; +wave_1_per_point24=sinang=sin(ang);cosang=cos(ang); +wave_1_per_point25=xp=xq*sinang + yq*cosang; +wave_1_per_point26=yp=xq*cosang - yq*sinang; +wave_1_per_point27=zp=zq; +wave_1_per_point28= +wave_1_per_point29=//forearm movement; +wave_1_per_point30=zp=zp-0.3; +wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5; +wave_1_per_point32=sinang=sin(ang);cosang=cos(ang); +wave_1_per_point33=xq=xp; +wave_1_per_point34=yq=yp*sinang + zp*cosang; +wave_1_per_point35=zq=yp*cosang - zp*sinang; +wave_1_per_point36= +wave_1_per_point37=//upper arm twist +wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5); +wave_1_per_point39=sinang=sin(ang);cosang=cos(ang); +wave_1_per_point40=xp=xq*sinang + yq*cosang; +wave_1_per_point41=yp=xq*cosang - yq*sinang; +wave_1_per_point42=zp=zq; +wave_1_per_point43= +wave_1_per_point44=//upper arm outward; +wave_1_per_point45=zp=zp-0.35; +wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05; +wave_1_per_point47=sinang=sin(ang);cosang=cos(ang); +wave_1_per_point48=xq=xp*sinang + zp*cosang; +wave_1_per_point49=yq=yp; +wave_1_per_point50=zq=xp*cosang - zp*sinang; +wave_1_per_point51= +wave_1_per_point52=//upper arm up down; +wave_1_per_point53=ang=cos(tm)*0.5 - 0.5; +wave_1_per_point54=sinang=sin(ang);cosang=cos(ang); +wave_1_per_point55=xp=xq; +wave_1_per_point56=yp=yq*cosang - zq*sinang; +wave_1_per_point57=zp=yq*sinang + zq*cosang; +wave_1_per_point58= +wave_1_per_point59=//xp=xq;yp=yq;zp=zq; +wave_1_per_point60= +wave_1_per_point61= +wave_1_per_point62=//project into screenspace and draw on screen +wave_1_per_point63=zp=zp+2; +wave_1_per_point64=xs=xp/zp; +wave_1_per_point65=ys=yp/zp; +wave_1_per_point66= +wave_1_per_point67=x=xs+0.5; +wave_1_per_point68=y=ys*1.3+0.5; +wave_1_per_point69= +wave_1_per_point70= +wave_1_per_point71=a=if( equal(q8,1) , (1-sample) , sample); +wave_1_per_point72=a=a*a; +wave_1_per_point73= +wave_1_per_point74= +wave_1_per_point75=b=b+pow(1-sample,2)*0.3; +wave_1_per_point76= +wave_1_per_point77=r1=t1; +wave_1_per_point78=g1=t2; +wave_1_per_point79=b1=t3; +wave_1_per_point80=r2=t4; +wave_1_per_point81=g2=t5; +wave_1_per_point82=b2=t6; +wave_1_per_point83= +wave_1_per_point84=r=r1*flip + r2*(1-flip); +wave_1_per_point85=g=g1*flip + g2*(1-flip); +wave_1_per_point86=b=b1*flip + b2*(1-flip); +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=0 +wavecode_2_bAdditive=0 +wavecode_2_scaling=1.000000 +wavecode_2_smoothing=0.500000 +wavecode_2_r=0.100000 +wavecode_2_g=1.000000 +wavecode_2_b=0.700000 +wavecode_2_a=1.000000 +wave_2_per_frame1=t1=sin(time)*0.5+0.5; +wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5; +wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5; +wave_2_per_frame4= +wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5; +wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5; +wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5; +wave_2_per_point1=n=sample*6.283; +wave_2_per_point2=phs=-sample * 0.2; +wave_2_per_point3=tm=q1 + phs; +wave_2_per_point4= +wave_2_per_point5=flip=flip+1; +wave_2_per_point6=flip=flip*below(flip,2); +wave_2_per_point7= +wave_2_per_point8=xp=0; +wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2; +wave_2_per_point10=zp=0; +wave_2_per_point11= +wave_2_per_point12=//wrist movement; +wave_2_per_point13=ang=sin(tm*2 )*0.5 +0.5; +wave_2_per_point14= +wave_2_per_point15=xq=xp; +wave_2_per_point16=sinang=sin(ang);cosang=cos(ang); +wave_2_per_point17=yq=yp*sinang + zp*cosang; +wave_2_per_point18=zq=yp*cosang - zp*sinang; +wave_2_per_point19=yq=yp; +wave_2_per_point20=zq=zp; +wave_2_per_point21= +wave_2_per_point22=ang=tm*8; +wave_2_per_point23=sinang=sin(ang);cosang=cos(ang); +wave_2_per_point24=xp=xq*sinang + yq*cosang; +wave_2_per_point25=yp=xq*cosang - yq*sinang; +wave_2_per_point26=zp=zq; +wave_2_per_point27= +wave_2_per_point28=//forearm movement; +wave_2_per_point29=zp=zp-0.3; +wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5; +wave_2_per_point31=sinang=sin(ang);cosang=cos(ang); +wave_2_per_point32=xq=xp; +wave_2_per_point33=yq=yp*sinang + zp*cosang; +wave_2_per_point34=zq=yp*cosang - zp*sinang; +wave_2_per_point35= +wave_2_per_point36=//upper arm twist +wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5); +wave_2_per_point38=sinang=sin(ang);cosang=cos(ang); +wave_2_per_point39=xp=xq*sinang + yq*cosang; +wave_2_per_point40=yp=xq*cosang - yq*sinang; +wave_2_per_point41=zp=zq; +wave_2_per_point42= +wave_2_per_point43=//upper arm outward; +wave_2_per_point44=zp=zp-0.35; +wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05; +wave_2_per_point46=sinang=sin(ang);cosang=cos(ang); +wave_2_per_point47=xq=xp*sinang + zp*cosang; +wave_2_per_point48=yq=yp; +wave_2_per_point49=zq=xp*cosang - zp*sinang; +wave_2_per_point50= +wave_2_per_point51=//upper arm up down; +wave_2_per_point52=ang=cos(tm)*0.5 - 0.5; +wave_2_per_point53=sinang=sin(ang);cosang=cos(ang); +wave_2_per_point54=xp=xq; +wave_2_per_point55=yp=yq*cosang - zq*sinang; +wave_2_per_point56=zp=yq*sinang + zq*cosang; +wave_2_per_point57= +wave_2_per_point58=//xp=xq;yp=yq;zp=zq; +wave_2_per_point59= +wave_2_per_point60= +wave_2_per_point61=//project into screenspace and draw on screen +wave_2_per_point62=zp=zp+2; +wave_2_per_point63=xs=-xp/zp; +wave_2_per_point64=ys=yp/zp; +wave_2_per_point65= +wave_2_per_point66=x=xs+0.5; +wave_2_per_point67=y=ys*1.3+0.5; +wave_2_per_point68= +wave_2_per_point69= +wave_2_per_point70=a=if( equal(q8,1) , (1-sample) , sample); +wave_2_per_point71=a=a*a; +wave_2_per_point72= +wave_2_per_point73=b=b+pow(1-sample,2)*0.3; +wave_2_per_point74= +wave_2_per_point75= +wave_2_per_point76= +wave_2_per_point77=r1=t1; +wave_2_per_point78=g1=t2; +wave_2_per_point79=b1=t3; +wave_2_per_point80=r2=t4; +wave_2_per_point81=g2=t5; +wave_2_per_point82=b2=t6; +wave_2_per_point83= +wave_2_per_point84=r=r1*flip + r2*(1-flip); +wave_2_per_point85=g=g1*flip + g2*(1-flip); +wave_2_per_point86=b=b1*flip + b2*(1-flip); +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=0 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.000000 +wavecode_3_smoothing=0.500000 +wavecode_3_r=0.200000 +wavecode_3_g=1.000000 +wavecode_3_b=0.600000 +wavecode_3_a=1.000000 +wave_3_per_frame1=t1=sin(time)*0.5+0.5; +wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5; +wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5; +wave_3_per_frame4= +wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5; +wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5; +wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5; +wave_3_per_point1=n=sample*6.283; +wave_3_per_point2=phs=-sample * 0.2; +wave_3_per_point3=tm=q1 + phs; +wave_3_per_point4= +wave_3_per_point5=flip=flip+1; +wave_3_per_point6=flip=flip*below(flip,2); +wave_3_per_point7= +wave_3_per_point8=xp=0; +wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1; +wave_3_per_point10=yp=-yp; +wave_3_per_point11=zp=0; +wave_3_per_point12= +wave_3_per_point13=//wrist movement; +wave_3_per_point14=ang=sin(tm*2)*0.5 +0.5; +wave_3_per_point15= +wave_3_per_point16=sinang=sin(ang);cosang=cos(ang); +wave_3_per_point17=xq=xp; +wave_3_per_point18=yq=yp*sinang + zp*cosang; +wave_3_per_point19=zq=yp*cosang - zp*sinang; +wave_3_per_point20=yq=yp; +wave_3_per_point21=zq=zp; +wave_3_per_point22= +wave_3_per_point23=ang=tm*8; +wave_3_per_point24=sinang=sin(ang);cosang=cos(ang); +wave_3_per_point25=xp=xq*sinang + yq*cosang; +wave_3_per_point26=yp=xq*cosang - yq*sinang; +wave_3_per_point27=zp=zq; +wave_3_per_point28= +wave_3_per_point29=//forearm movement; +wave_3_per_point30=zp=zp-0.3; +wave_3_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5; +wave_3_per_point32=sinang=sin(ang);cosang=cos(ang); +wave_3_per_point33=xq=xp; +wave_3_per_point34=yq=yp*sinang + zp*cosang; +wave_3_per_point35=zq=yp*cosang - zp*sinang; +wave_3_per_point36= +wave_3_per_point37=//upper arm twist +wave_3_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5); +wave_3_per_point39=sinang=sin(ang);cosang=cos(ang); +wave_3_per_point40=xp=xq*sinang + yq*cosang; +wave_3_per_point41=yp=xq*cosang - yq*sinang; +wave_3_per_point42=zp=zq; +wave_3_per_point43= +wave_3_per_point44=//upper arm outward; +wave_3_per_point45=zp=zp-0.35; +wave_3_per_point46=ang=cos(tm*2.3)*1.75 - 1.05; +wave_3_per_point47=sinang=sin(ang);cosang=cos(ang); +wave_3_per_point48=xq=xp*sinang + zp*cosang; +wave_3_per_point49=yq=yp; +wave_3_per_point50=zq=xp*cosang - zp*sinang; +wave_3_per_point51= +wave_3_per_point52=//upper arm up down; +wave_3_per_point53=ang=cos(tm)*0.5 - 0.5; +wave_3_per_point54=sinang=sin(ang);cosang=cos(ang); +wave_3_per_point55=xp=xq; +wave_3_per_point56=yp=yq*cosang - zq*sinang; +wave_3_per_point57=zp=yq*sinang + zq*cosang; +wave_3_per_point58= +wave_3_per_point59=//xp=xq;yp=yq;zp=zq; +wave_3_per_point60= +wave_3_per_point61= +wave_3_per_point62=//project into screenspace and draw on screen +wave_3_per_point63=zp=zp+2; +wave_3_per_point64=xs=-xp/zp; +wave_3_per_point65=ys=yp/zp; +wave_3_per_point66= +wave_3_per_point67=x=xs+0.5; +wave_3_per_point68=y=ys*1.3+0.5; +wave_3_per_point69= +wave_3_per_point70= +wave_3_per_point71=a=if( equal(q8,1) , (1-sample) , sample); +wave_3_per_point72=a=a*a; +wave_3_per_point73= +wave_3_per_point74= +wave_3_per_point75=b=b+pow(1-sample,2)*0.3; +wave_3_per_point76= +wave_3_per_point77=r1=t1; +wave_3_per_point78=g1=t2; +wave_3_per_point79=b1=t3; +wave_3_per_point80=r2=t4; +wave_3_per_point81=g2=t5; +wave_3_per_point82=b2=t6; +wave_3_per_point83= +wave_3_per_point84=r=r1*flip + r2*(1-flip); +wave_3_per_point85=g=g1*flip + g2*(1-flip); +wave_3_per_point86=b=b1*flip + b2*(1-flip); +shapecode_0_enabled=0 +shapecode_0_sides=5 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_x=0.500000 +shapecode_0_y=0.500000 +shapecode_0_rad=1.067790 +shapecode_0_ang=0.753982 +shapecode_0_tex_ang=0.000000 +shapecode_0_tex_zoom=0.779769 +shapecode_0_r=1.000000 +shapecode_0_g=1.000000 +shapecode_0_b=1.000000 +shapecode_0_a=1.000000 +shapecode_0_r2=1.000000 +shapecode_0_g2=1.000000 +shapecode_0_b2=1.000000 +shapecode_0_a2=0.000000 +shapecode_0_border_r=1.000000 +shapecode_0_border_g=1.000000 +shapecode_0_border_b=1.000000 +shapecode_0_border_a=0.000000 +shape_0_per_frame1=ang=sin(q1*0.15); +shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5; +shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5 +shapecode_1_enabled=0 +shapecode_1_sides=4 +shapecode_1_additive=0 +shapecode_1_thickOutline=0 +shapecode_1_textured=0 +shapecode_1_x=0.500000 +shapecode_1_y=0.500000 +shapecode_1_rad=0.100000 +shapecode_1_ang=0.000000 +shapecode_1_tex_ang=0.000000 +shapecode_1_tex_zoom=1.000000 +shapecode_1_r=1.000000 +shapecode_1_g=0.000000 +shapecode_1_b=0.000000 +shapecode_1_a=1.000000 +shapecode_1_r2=0.000000 +shapecode_1_g2=1.000000 +shapecode_1_b2=0.000000 +shapecode_1_a2=0.000000 +shapecode_1_border_r=1.000000 +shapecode_1_border_g=1.000000 +shapecode_1_border_b=1.000000 +shapecode_1_border_a=0.100000 +shapecode_2_enabled=0 +shapecode_2_sides=4 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_x=0.500000 +shapecode_2_y=0.500000 +shapecode_2_rad=0.100000 +shapecode_2_ang=0.000000 +shapecode_2_tex_ang=0.000000 +shapecode_2_tex_zoom=1.000000 +shapecode_2_r=1.000000 +shapecode_2_g=0.000000 +shapecode_2_b=0.000000 +shapecode_2_a=1.000000 +shapecode_2_r2=0.000000 +shapecode_2_g2=1.000000 +shapecode_2_b2=0.000000 +shapecode_2_a2=0.000000 +shapecode_2_border_r=1.000000 +shapecode_2_border_g=1.000000 +shapecode_2_border_b=1.000000 +shapecode_2_border_a=0.100000 +shapecode_3_enabled=0 +shapecode_3_sides=5 +shapecode_3_additive=1 +shapecode_3_thickOutline=0 +shapecode_3_textured=0 +shapecode_3_x=0.500000 +shapecode_3_y=0.500000 +shapecode_3_rad=0.038091 +shapecode_3_ang=0.000000 +shapecode_3_tex_ang=0.000000 +shapecode_3_tex_zoom=1.000000 +shapecode_3_r=1.000000 +shapecode_3_g=1.000000 +shapecode_3_b=1.000000 +shapecode_3_a=1.000000 +shapecode_3_r2=0.000000 +shapecode_3_g2=0.600000 +shapecode_3_b2=1.000000 +shapecode_3_a2=0.000000 +shapecode_3_border_r=1.000000 +shapecode_3_border_g=1.000000 +shapecode_3_border_b=1.000000 +shapecode_3_border_a=0.100000 +shape_3_per_frame1=tm=q1; +shape_3_per_frame2= +shape_3_per_frame3=xp=0; +shape_3_per_frame4=yp=0.1; +shape_3_per_frame5=zp=0; +shape_3_per_frame6= +shape_3_per_frame7=//wrist movement; +shape_3_per_frame8=ang=sin(tm*2 )*0.5 +0.5; +shape_3_per_frame9= +shape_3_per_frame10=xq=xp; +shape_3_per_frame11=sinang=sin(ang);cosang=cos(ang); +shape_3_per_frame12=yq=yp*sinang + zp*cosang; +shape_3_per_frame13=zq=yp*cosang - zp*sinang; +shape_3_per_frame14=yq=yp; +shape_3_per_frame15=zq=zp; +shape_3_per_frame16= +shape_3_per_frame17=ang=tm*8; +shape_3_per_frame18=sinang=sin(ang);cosang=cos(ang); +shape_3_per_frame19=xp=xq*sinang + yq*cosang; +shape_3_per_frame20=yp=xq*cosang - yq*sinang; +shape_3_per_frame21=zp=zq; +shape_3_per_frame22= +shape_3_per_frame23=//forearm movement; +shape_3_per_frame24=zp=zp-0.3; +shape_3_per_frame25=ang=3.14 + sin(tm*2 - 0.5)*1.5; +shape_3_per_frame26=sinang=sin(ang);cosang=cos(ang); +shape_3_per_frame27=xq=xp; +shape_3_per_frame28=yq=yp*sinang + zp*cosang; +shape_3_per_frame29=zq=yp*cosang - zp*sinang; +shape_3_per_frame30= +shape_3_per_frame31=//upper arm twist +shape_3_per_frame32=ang=-1.0 + cos(tm*3.1 + 0.5); +shape_3_per_frame33=sinang=sin(ang);cosang=cos(ang); +shape_3_per_frame34=xp=xq*sinang + yq*cosang; +shape_3_per_frame35=yp=xq*cosang - yq*sinang; +shape_3_per_frame36=zp=zq; +shape_3_per_frame37= +shape_3_per_frame38=//upper arm outward; +shape_3_per_frame39=zp=zp-0.35; +shape_3_per_frame40=ang=cos(tm*2.3)*1.75 - 1.05; +shape_3_per_frame41=sinang=sin(ang);cosang=cos(ang); +shape_3_per_frame42=xq=xp*sinang + zp*cosang; +shape_3_per_frame43=yq=yp; +shape_3_per_frame44=zq=xp*cosang - zp*sinang; +shape_3_per_frame45= +shape_3_per_frame46=//upper arm up down; +shape_3_per_frame47=ang=cos(tm)*0.5 - 0.5; +shape_3_per_frame48=sinang=sin(ang);cosang=cos(ang); +shape_3_per_frame49=xp=xq; +shape_3_per_frame50=yp=yq*cosang - zq*sinang; +shape_3_per_frame51=zp=yq*sinang + zq*cosang; +shape_3_per_frame52= +shape_3_per_frame53=//xp=xq;yp=yq;zp=zq; +shape_3_per_frame54= +shape_3_per_frame55= +shape_3_per_frame56=//project into screenspace and draw on screen +shape_3_per_frame57=zp=zp+2; +shape_3_per_frame58=xs=xp/zp; +shape_3_per_frame59=ys=yp/zp; +shape_3_per_frame60= +shape_3_per_frame61=x=xs+0.5; +shape_3_per_frame62=y=ys*1.3+0.5; +shape_3_per_frame63= +shape_3_per_frame64= +shape_3_per_frame65= +shape_3_per_frame66= +per_frame_init_1=mv_x=64;mv_y=48; +per_frame_init_2=nut=0; +per_frame_init_3=stp=0;stq=0; +per_frame_init_4=rtp=0;rtq=0; +per_frame_init_5=wvr=0; +per_frame_init_6=decay=0; +per_frame_init_7=dcsp=0; +per_frame_init_8=warp=0 +per_frame_init_9= +per_frame_1=zoom=1; +per_frame_2=//krash's beat detection code +per_frame_3=volume = 0.3*(bass+mid+att); +per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate); +per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time; +per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att); +per_frame_7=peakbass_att = max(bass_att,peakbass_att); +per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); +per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995); +per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat; +per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att); +per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1)); +per_frame_13=beatcounter = beatcounter + beat; +per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode); +per_frame_15=flip = 2*mode-1; +per_frame_16=monitor=flip; +per_frame_17=q8=flip; +per_frame_18= +per_frame_19=angadv=angadv+beat; +per_frame_20=angadv=if( above(angadv,5) , 2 , angadv ); +per_frame_21=q7=angadv; +per_frame_22= +per_frame_23= +per_frame_24=decay=0.95; +per_frame_25=zoom=1.002; +per_frame_26= +per_frame_27=vol=(bass_att+mid_att+treb_att)*0.25; +per_frame_28=vol=vol*vol; +per_frame_29=mtime=mtime+vol*0.1*flip*(37/fps); +per_frame_30= +per_frame_31=q1=mtime*0.4; +per_frame_32= +per_frame_33=warp=0.0; +per_frame_34= +per_frame_35=cx=sin(mtime*0.2)*0.4 + 0.5; +per_frame_36=cy=sin(mtime*0.33); +per_frame_37=cys=sign(cy); +per_frame_38=cy=cy*cy*cys; +per_frame_39=cy=cy*0.4+0.5; +per_frame_40= +per_frame_41=//cx=sin(time)*0.5+0.5; +per_frame_42=//cy=cos(time)*0.5+0.5; +per_frame_43=//cx=0.5; +per_frame_44=//cy=0.5; +per_frame_45=rot=sin(time*0.25)*0.31 +per_frame_46= +per_pixel_1=//tm=time+(sin(time)*rad); +per_pixel_2=//var=tan(time)*treb; +per_pixel_3=tbr=0.7+treb*0.3; +per_pixel_4=var=-2*tbr*0.75; +per_pixel_5= +per_pixel_6=ag=atan( (y-0.5-(cy-0.5))/(x-0.5-(cx-0.5)) )*1.75; +per_pixel_7=star=sin(ang*q7)*tbr; +per_pixel_8= +per_pixel_9=rdd=max( abs(x-0.5) , abs(y-0.5) )*4 ; +per_pixel_10=zm=1+(rdd/40)+(var/40)+star*0.003 ; +per_pixel_11= +per_pixel_12=//sx=zm; +per_pixel_13=//sy=zm; +per_pixel_14=//sx=1+star*0.1;sy=1+star*0.1; +per_pixel_15=sx=0.8;sy=sx; +per_pixel_16=//rot=star*0.01*tbr |