From f5c4671bfbad96bf346bd7e9a21fc4317b4959df Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Sat, 3 Dec 2022 17:00:20 +0530 Subject: Adds most of the tools --- ...dler (Kali Mix) - Painterly Kaleidoscope 2.milk | 268 +++++++++++++++++++++ 1 file changed, 268 insertions(+) create mode 100644 musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Aderrasi + Geiss - Airhandler (Kali Mix) - Painterly Kaleidoscope 2.milk (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Aderrasi + Geiss - Airhandler (Kali Mix) - Painterly Kaleidoscope 2.milk') diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Aderrasi + Geiss - Airhandler (Kali Mix) - Painterly Kaleidoscope 2.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Aderrasi + Geiss - Airhandler (Kali Mix) - Painterly Kaleidoscope 2.milk new file mode 100644 index 0000000..98a1460 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Aderrasi + Geiss - Airhandler (Kali Mix) - Painterly Kaleidoscope 2.milk @@ -0,0 +1,268 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=4.000000 +fGammaAdj=2.001 +fDecay=0.950 +fVideoEchoZoom=1.0 +fVideoEchoAlpha=0.0 +nVideoEchoOrientation=0 +nWaveMode=1 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=1 +bTexWrap=0 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=3.073 +fWaveScale=1.286 +fWaveSmoothing=0.0 +fWaveParam=0.0 +fModWaveAlphaStart=0.710 +fModWaveAlphaEnd=1.3 +fWarpAnimSpeed=1.0 +fWarpScale=1.331 +fZoomExponent=1.0 +fShader=0.0 +zoom=0.99951 +rot=0.0 +cx=0.5 +cy=0.5 +dx=0.0 +dy=0.0 +warp=0.01010 +sx=1.0 +sy=1.0 +wave_r=0.650 +wave_g=0.650 +wave_b=0.650 +wave_x=0.5 +wave_y=0.5 +ob_size=0.005 +ob_r=0.0 +ob_g=0.0 +ob_b=0.0 +ob_a=0.8 +ib_size=0.0 +ib_r=0.250 +ib_g=0.250 +ib_b=0.250 +ib_a=0.0 +nMotionVectorsX=12.0 +nMotionVectorsY=9.0 +mv_dx=0.0 +mv_dy=0.0 +mv_l=0.9 +mv_r=1.0 +mv_g=1.0 +mv_b=1.0 +mv_a=0.0 +b1n=0.0 +b2n=0.0 +b3n=0.0 +b1x=1.0 +b2x=1.0 +b3x=1.0 +b1ed=0.250 +wavecode_0_enabled=0 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=0 +wavecode_0_scaling=1.0 +wavecode_0_smoothing=0.5 +wavecode_0_r=1.0 +wavecode_0_g=1.0 +wavecode_0_b=1.0 +wavecode_0_a=1.0 +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=0 +wavecode_1_bAdditive=0 +wavecode_1_scaling=1.0 +wavecode_1_smoothing=0.5 +wavecode_1_r=1.0 +wavecode_1_g=1.0 +wavecode_1_b=1.0 +wavecode_1_a=1.0 +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=0 +wavecode_2_bAdditive=0 +wavecode_2_scaling=1.0 +wavecode_2_smoothing=0.5 +wavecode_2_r=1.0 +wavecode_2_g=1.0 +wavecode_2_b=1.0 +wavecode_2_a=1.0 +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=0 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.0 +wavecode_3_smoothing=0.5 +wavecode_3_r=1.0 +wavecode_3_g=1.0 +wavecode_3_b=1.0 +wavecode_3_a=1.0 +shapecode_0_enabled=0 +shapecode_0_sides=4 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=0 +shapecode_0_num_inst=1 +shapecode_0_x=0.5 +shapecode_0_y=0.5 +shapecode_0_rad=0.1 +shapecode_0_ang=0.0 +shapecode_0_tex_ang=0.0 +shapecode_0_tex_zoom=1.0 +shapecode_0_r=1.0 +shapecode_0_g=0.0 +shapecode_0_b=0.0 +shapecode_0_a=1.0 +shapecode_0_r2=0.0 +shapecode_0_g2=1.0 +shapecode_0_b2=0.0 +shapecode_0_a2=0.0 +shapecode_0_border_r=1.0 +shapecode_0_border_g=1.0 +shapecode_0_border_b=1.0 +shapecode_0_border_a=0.1 +shapecode_1_enabled=0 +shapecode_1_sides=4 +shapecode_1_additive=0 +shapecode_1_thickOutline=0 +shapecode_1_textured=0 +shapecode_1_num_inst=1 +shapecode_1_x=0.5 +shapecode_1_y=0.5 +shapecode_1_rad=0.1 +shapecode_1_ang=0.0 +shapecode_1_tex_ang=0.0 +shapecode_1_tex_zoom=1.0 +shapecode_1_r=1.0 +shapecode_1_g=0.0 +shapecode_1_b=0.0 +shapecode_1_a=1.0 +shapecode_1_r2=0.0 +shapecode_1_g2=1.0 +shapecode_1_b2=0.0 +shapecode_1_a2=0.0 +shapecode_1_border_r=1.0 +shapecode_1_border_g=1.0 +shapecode_1_border_b=1.0 +shapecode_1_border_a=0.1 +shapecode_2_enabled=0 +shapecode_2_sides=4 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_num_inst=1 +shapecode_2_x=0.5 +shapecode_2_y=0.5 +shapecode_2_rad=0.1 +shapecode_2_ang=0.0 +shapecode_2_tex_ang=0.0 +shapecode_2_tex_zoom=1.0 +shapecode_2_r=1.0 +shapecode_2_g=0.0 +shapecode_2_b=0.0 +shapecode_2_a=1.0 +shapecode_2_r2=0.0 +shapecode_2_g2=1.0 +shapecode_2_b2=0.0 +shapecode_2_a2=0.0 +shapecode_2_border_r=1.0 +shapecode_2_border_g=1.0 +shapecode_2_border_b=1.0 +shapecode_2_border_a=0.1 +shapecode_3_enabled=0 +shapecode_3_sides=4 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=0 +shapecode_3_num_inst=1 +shapecode_3_x=0.5 +shapecode_3_y=0.5 +shapecode_3_rad=0.1 +shapecode_3_ang=0.0 +shapecode_3_tex_ang=0.0 +shapecode_3_tex_zoom=1.0 +shapecode_3_r=1.0 +shapecode_3_g=0.0 +shapecode_3_b=0.0 +shapecode_3_a=1.0 +shapecode_3_r2=0.0 +shapecode_3_g2=1.0 +shapecode_3_b2=0.0 +shapecode_3_a2=0.0 +shapecode_3_border_r=1.0 +shapecode_3_border_g=1.0 +shapecode_3_border_b=1.0 +shapecode_3_border_a=0.1 +per_frame_1=wave_r = wave_r + 0.5*sin(time*1.13); +per_frame_2=wave_g = wave_g + 0.5*sin(time*1.23); +per_frame_3=wave_b = wave_b + 0.5*sin(time*1.33); +per_pixel_1=zoom = zoom + 0.05*(sin(6*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1); +per_pixel_2=rot = rot + 0.5*sin(0.5-rad)*cos(0.02*(0.5-rad)+time); +per_pixel_3=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0); +per_pixel_4=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0); +per_pixel_5=zoom = zoom - 0.05*(1-rad)*below(rad,0.5); +warp_1=`shader_body +warp_2=`{ +warp_3=` // PAINTERLY EFFECT: +warp_4=` float2 uv2 = uv; +warp_5=` const float mipbias = 0; +warp_6=` float2 delta2 = texsize.zw*float2(1,1); +warp_7=` float3 blurry_color = tex2D( sampler_main, uv2 + delta2 ).xyz; +warp_8=` uv2.xy += (blurry_color.xy-0.37) * 0.02; +warp_9=` +warp_10=` // sample previous frame +warp_11=` ret = tex2D( sampler_main, uv2 ).xyz; +warp_12=` +warp_13=` // darken over time +warp_14=` ret -= 0.004; +warp_15=`} +comp_1=`shader_body +comp_2=`{ +comp_3=` //rad = frac(rad*2); +comp_4=` rad = pow(rad,0.5)*1; +comp_5=` +comp_6=` +comp_7=` float ang2 = frac(ang/6.28*7 + time*0.05); +comp_8=` ang2 = abs(ang2*2-1); +comp_9=` float2 uv2 = 0.5 + rad*0.5*float2(cos(ang2),sin(ang2)); +comp_10=` +comp_11=` uv = uv2; +comp_12=` //uv = lerp(uv, uv2, 0.5 + 0.5*cos(ang + time*3)); +comp_13=` +comp_14=` +comp_15=` ret = tex2D(sampler_main, uv).xyz; +comp_16=` +comp_17=` //ret = lum(ret); +comp_18=` //ret = pow(ret,float3(0.7,1.3,1.6)); +comp_19=` +comp_20=` ret = -0.3 + 1.7*ret; +comp_21=`} +comp_22=` +comp_23=` -- cgit v1.2.3