From f5c4671bfbad96bf346bd7e9a21fc4317b4959df Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Sat, 3 Dec 2022 17:00:20 +0530 Subject: Adds most of the tools --- .../Milkdrop2/presets/martin - organic light.milk | 420 +++++++++++++++++++++ 1 file changed, 420 insertions(+) create mode 100644 musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - organic light.milk (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - organic light.milk') diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - organic light.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - organic light.milk new file mode 100644 index 0000000..abdcecf --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - organic light.milk @@ -0,0 +1,420 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=4.000000 +fGammaAdj=1.980001 +fDecay=0.500000 +fVideoEchoZoom=0.999998 +fVideoEchoAlpha=0.500000 +nVideoEchoOrientation=3 +nWaveMode=4 +bAdditiveWaves=1 +bWaveDots=0 +bWaveThick=1 +bModWaveAlphaByVolume=1 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=1 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001000 +fWaveScale=0.527400 +fWaveSmoothing=0.450000 +fWaveParam=0.000000 +fModWaveAlphaStart=0.000000 +fModWaveAlphaEnd=1.320000 +fWarpAnimSpeed=1.459500 +fWarpScale=2.006700 +fZoomExponent=1.000000 +fShader=0.000000 +zoom=0.999900 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000000 +dy=0.000000 +warp=0.010000 +sx=0.999900 +sy=1.000000 +wave_r=0.800000 +wave_g=0.490000 +wave_b=1.000000 +wave_x=0.500000 +wave_y=0.500000 +ob_size=0.010000 +ob_r=1.000000 +ob_g=1.000000 +ob_b=1.000000 +ob_a=0.000000 +ib_size=0.110000 +ib_r=0.250000 +ib_g=0.250000 +ib_b=0.250000 +ib_a=0.000000 +nMotionVectorsX=31.999994 +nMotionVectorsY=19.200005 +mv_dx=0.000000 +mv_dy=0.000000 +mv_l=0.000000 +mv_r=0.499900 +mv_g=0.499900 +mv_b=0.499900 +mv_a=0.000000 +b1n=0.000000 +b2n=0.000000 +b3n=0.000000 +b1x=0.699900 +b2x=1.000000 +b3x=1.000000 +b1ed=0.000000 +wavecode_0_enabled=0 +wavecode_0_samples=282 +wavecode_0_sep=20 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=1 +wavecode_0_bAdditive=1 +wavecode_0_scaling=7.858000 +wavecode_0_smoothing=0.100000 +wavecode_0_r=0.200000 +wavecode_0_g=0.300000 +wavecode_0_b=1.000000 +wavecode_0_a=0.600000 +wave_0_per_frame1=t2 = t2 + bass_att; +wave_0_per_point1= +wave_0_per_point2=x = sample; +wave_0_per_point3=y = value1 * rand(50)/100 * abs(sample-.5)+ .478; +wave_0_per_point4= +wave_0_per_point5=a = q26/4 * (.2 + abs(sample-.5)); +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=1 +wavecode_1_bDrawThick=1 +wavecode_1_bAdditive=0 +wavecode_1_scaling=0.891519 +wavecode_1_smoothing=0.820000 +wavecode_1_r=1.000000 +wavecode_1_g=1.000000 +wavecode_1_b=1.000000 +wavecode_1_a=0.100000 +wave_1_per_frame1=tm = time*.1; +wave_1_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_1_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_1_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_1_per_frame5= +wave_1_per_frame6=tic = min(time - tin,1); +wave_1_per_frame7=tin = time; +wave_1_per_frame8= +wave_1_per_frame9=tva = (tic*q1*.5); +wave_1_per_frame10=tvb = (tic*q2*.5); +wave_1_per_frame11=tvc = (tic*q3*.5); +wave_1_per_frame12= +wave_1_per_frame13=q1 = tva; +wave_1_per_frame14=q2 = tvb; +wave_1_per_frame15=q3 = tvc; +wave_1_per_frame16= +wave_1_per_frame17=sz = .5; +wave_1_per_frame18=len = q4; +wave_1_per_frame19=t4 = len; +wave_1_per_point1=xi = rand(100)/100; +wave_1_per_point2=yi = rand(100)/100; +wave_1_per_point3= +wave_1_per_point4=x = xi; y = yi; +wave_1_per_point5= +wave_1_per_point6=a = q21/15; +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=0 +wavecode_2_scaling=0.891519 +wavecode_2_smoothing=0.820000 +wavecode_2_r=0.000000 +wavecode_2_g=0.200000 +wavecode_2_b=0.000000 +wavecode_2_a=1.000000 +wave_2_per_frame1=tm = time*.1; +wave_2_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_2_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_2_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_2_per_frame5= +wave_2_per_frame6=tic = min(time - tin,1); +wave_2_per_frame7=tin = time; +wave_2_per_frame8= +wave_2_per_frame9=tva = (tic*q1*.5); +wave_2_per_frame10=tvb = (tic*q2*.5); +wave_2_per_frame11=tvc = (tic*q3*.5); +wave_2_per_frame12= +wave_2_per_frame13=q1 = tva; +wave_2_per_frame14=q2 = tvb; +wave_2_per_frame15=q3 = tvc; +wave_2_per_frame16= +wave_2_per_frame17=sz = .5; +wave_2_per_frame18=len = 1; +wave_2_per_frame19=t4 = len; +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=1 +wavecode_3_bUseDots=1 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.000000 +wavecode_3_smoothing=0.500000 +wavecode_3_r=1.000000 +wavecode_3_g=1.000000 +wavecode_3_b=1.000000 +wavecode_3_a=1.000000 +shapecode_0_enabled=0 +shapecode_0_sides=4 +shapecode_0_additive=1 +shapecode_0_thickOutline=0 +shapecode_0_textured=0 +shapecode_0_x=0.500000 +shapecode_0_y=0.500000 +shapecode_0_rad=0.048958 +shapecode_0_ang=0.000000 +shapecode_0_tex_ang=1.005310 +shapecode_0_tex_zoom=1.531168 +shapecode_0_r=0.000000 +shapecode_0_g=1.000000 +shapecode_0_b=1.000000 +shapecode_0_a=1.000000 +shapecode_0_r2=0.830000 +shapecode_0_g2=0.930000 +shapecode_0_b2=0.800000 +shapecode_0_a2=0.000000 +shapecode_0_border_r=1.000000 +shapecode_0_border_g=1.000000 +shapecode_0_border_b=0.000000 +shapecode_0_border_a=0.000000 +shape_0_per_frame1= +shape_0_per_frame2=trel = time/3; +shape_0_per_frame3= +shape_0_per_frame4=x = .5+sin(trel*2); +shape_0_per_frame5=y = .5+cos(trel*1.3); +shape_0_per_frame6= +shape_0_per_frame7= +shape_0_per_frame8= +shape_0_per_frame9= +shape_0_per_frame10=rad = .1; +shape_0_per_frame11=a = .8; +shapecode_1_enabled=0 +shapecode_1_sides=4 +shapecode_1_additive=0 +shapecode_1_thickOutline=1 +shapecode_1_textured=1 +shapecode_1_x=0.260000 +shapecode_1_y=0.200000 +shapecode_1_rad=0.393173 +shapecode_1_ang=0.000000 +shapecode_1_tex_ang=0.000000 +shapecode_1_tex_zoom=0.935500 +shapecode_1_r=0.000000 +shapecode_1_g=0.550000 +shapecode_1_b=0.500000 +shapecode_1_a=1.000000 +shapecode_1_r2=0.000000 +shapecode_1_g2=0.400000 +shapecode_1_b2=0.400000 +shapecode_1_a2=0.070000 +shapecode_1_border_r=0.300000 +shapecode_1_border_g=0.700000 +shapecode_1_border_b=0.800000 +shapecode_1_border_a=0.400000 +shape_1_per_frame1=tex_zoom = q27; +shapecode_2_enabled=0 +shapecode_2_sides=44 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_x=0.503000 +shapecode_2_y=0.500000 +shapecode_2_rad=0.038857 +shapecode_2_ang=0.000000 +shapecode_2_tex_ang=0.000000 +shapecode_2_tex_zoom=0.609857 +shapecode_2_r=1.000000 +shapecode_2_g=0.100000 +shapecode_2_b=0.000000 +shapecode_2_a=0.900000 +shapecode_2_r2=1.000000 +shapecode_2_g2=1.000000 +shapecode_2_b2=1.000000 +shapecode_2_a2=0.000000 +shapecode_2_border_r=0.500000 +shapecode_2_border_g=0.500000 +shapecode_2_border_b=1.000000 +shapecode_2_border_a=0.000000 +shape_2_per_frame1=x = rand(50)/50; +shape_2_per_frame2=y = .5; +shape_2_per_frame3= +shape_2_per_frame4=r = .4; +shape_2_per_frame5=g = .6; +shape_2_per_frame6=b = 1; +shape_2_per_frame7=r2 = r; +shape_2_per_frame8=g2 = g; +shape_2_per_frame9=b2 = b; +shape_2_per_frame10= +shape_2_per_frame11=a2 = min(q21/2 ,1)/2; +shape_2_per_frame12= +shape_2_per_frame13=a = 0; +shape_2_per_frame14= +shape_2_per_frame15=rad = a2 * (.1+abs(x-.5))/2 ; +shapecode_3_enabled=0 +shapecode_3_sides=4 +shapecode_3_additive=0 +shapecode_3_thickOutline=1 +shapecode_3_textured=1 +shapecode_3_x=0.260000 +shapecode_3_y=0.760000 +shapecode_3_rad=0.394780 +shapecode_3_ang=0.000000 +shapecode_3_tex_ang=0.000000 +shapecode_3_tex_zoom=0.499805 +shapecode_3_r=1.000000 +shapecode_3_g=1.000000 +shapecode_3_b=1.000000 +shapecode_3_a=1.000000 +shapecode_3_r2=1.000000 +shapecode_3_g2=1.000000 +shapecode_3_b2=1.000000 +shapecode_3_a2=0.800000 +shapecode_3_border_r=0.200000 +shapecode_3_border_g=0.700000 +shapecode_3_border_b=0.500000 +shapecode_3_border_a=1.000000 +shape_3_per_frame1=tex_zoom = q27/2; +per_frame_1=dec_med = pow (0.7, 30/fps); +per_frame_2=dec_slow = pow (0.96, 30/fps); +per_frame_3=beat = max (max (bass, mid), treb); +per_frame_4=avg = avg*dec_slow + beat*(1-dec_slow); +per_frame_5=is_beat = above(beat, .2+avg+peak) * above (time, t0+.2); +per_frame_6=t0 = is_beat*time + (1-is_beat)*t0; +per_frame_7=peak = is_beat * beat + (1-is_beat)*peak*dec_med; +per_frame_8=index = (index + is_beat) %8; +per_frame_9=index2 = (index2 + is_beat*bnot(index))%4; +per_frame_10=index3 = (index3 + is_beat*bnot(index)*bnot(index2))%3; +per_frame_11= +per_frame_12=q20 = avg; +per_frame_13=q21 = beat; +per_frame_14=q22 = peak; +per_frame_15=q23 = index; +per_frame_16=q24 = is_beat; +per_frame_17=q26 = bass_att + mid_att + treb_att ; +per_frame_18=q27 = index + 1; +per_frame_19=q28 = index2; +per_frame_20= +per_frame_21= +per_frame_22=k1 = is_beat*equal(index%2,0); +per_frame_23=p1 = k1*(p1+1) + (1-k1)*p1; +per_frame_24=p2 = dec_med * p2+ (1-dec_med)*p1; +per_frame_25=rott = p2 * 3.1416/2; +per_frame_26= +per_frame_27=q1 = cos(rott); +per_frame_28=q2 = sin(rott); +per_frame_29=q3 = -q2; +per_frame_30=q4 = q1; +per_frame_31= +per_frame_32= +per_frame_33=vol = vol*dec_slow + q26 * (1-dec_slow) + q24*q1; +per_frame_34=q10 = q27*q28;; +per_frame_35= +per_frame_36= +per_frame_37=movex = movex + .03*30/fps; +per_frame_38=q29 = movex; +per_frame_39=movez = movez + .07*30/fps; +per_frame_40=q30 = movez; +per_frame_41= +per_frame_42=crawl = crawl + .001*(2+q22)*30/fps; +per_frame_43=q31 = crawl; +per_frame_44= +per_frame_45=q32 = 2 + sin(time/7); +per_frame_46=monitor = index2; +per_frame_47= +per_frame_48=zoom = 1.0+.01*q1; +per_frame_49=dy = .005; +per_frame_50=dx = .0; +per_frame_51=warp = 0; +per_frame_52=rot = .0; +per_frame_53= +warp_1=`sampler sampler_worms; +warp_2=`float3 color, mus; +warp_3=`float dx,dy; +warp_4=`shader_body { +warp_5=` +warp_6=` +warp_7=`float2 uv1 = (uv-.5) * aspect.xy; +warp_8=` +warp_9=`float2 uv6 = uv1; +warp_10=`float z = q10*24*length(((uv1.x)*(uv1.y))); +warp_11=`float2 d = normalize(uv1); +warp_12=`float2 rs = clamp(tan(z)*d,-2,2); +warp_13=`uv += .01*lum(GetBlur1(uv))*float2 (0,1); +warp_14=`uv -= rs/200; +warp_15=` +warp_16=`uv6 = .4*sin(uv*6+rand_frame*16); +warp_17=`mus = .1/(length(uv6)); +warp_18=`mus *= .5*(1+roam_cos); +warp_19=` +warp_20=`float3 blur = GetBlur2(frac(uv)); +warp_21=` +warp_22=`float3 crisp= tex2D(sampler_main,uv); +warp_23=` +warp_24=`float3 ret1 = crisp - blur*.02 + .1*mus; +warp_25=` +warp_26=`q25 = 1; +warp_27=`ret = q25*(ret1*.99-.025) + (1-q25)* GetPixel(uv_orig); +warp_28=` +warp_29=`} +comp_1=`float z; +comp_2=`float3 ret1, neu, mus; +comp_3=`float2 rs,rs2,uv1,uv2, uv3,uv4,uv6,dz,dz1; +comp_4=`shader_body +comp_5=`{ +comp_6=`float2 uv2; +comp_7=`//uv = (uv-0.5) * aspect.xy + .5; +comp_8=`dz = 0; +comp_9=` +comp_10=` +comp_11=`float2 hor = float2(texsize.z,0); +comp_12=`float2 ver = float2(0,texsize.w); +comp_13=` +comp_14=`float dist = 1; +comp_15=`float inten = 1; +comp_16=`ret1 = 0; +comp_17=`float anz = 1; +comp_18=`float n = 0; +comp_19=`//uv = mul(uv-.5, float2x2(_qa))+.5; +comp_20=`float z = uv.y/2+1; z = z/1.2; z = 1; +comp_21=`uv4 = float2((uv.x-.5)/z+.5,uv.y/z); +comp_22=` dz.x = lum(GetPixel(uv4+hor)- GetPixel (uv4-hor)); +comp_23=` dz.y = lum(GetPixel(uv4+ver)- GetPixel (uv4-ver)); +comp_24=` +comp_25=`//uv4 = 0; +comp_26=` +comp_27=`mus = 1*GetPixel(uv4+.2*dz)-q1*1*dz.y+.04; +comp_28=` +comp_29=`uv2 = uv-.5; +comp_30=` dist = 1-frac(1.0/anz*n-.1); //evtl sqrt !; +comp_31=` +comp_32=` inten = sqrt(dist)*(1-dist*dist)*4; +comp_33=` +comp_34=` +comp_35=` uv3 = .4 * cos(42*uv3) + 64*dz; +comp_36=` neu = saturate(.01/length(uv3)) ; +comp_37=` neu = dist*neu + (1-dist)*lum(neu); +comp_38=` ret1 = max(ret1,neu*inten); +comp_39=` +comp_40=` +comp_41=`ret = -0*ret1 + saturate(12*mus*(.1+ret1))-.05; +comp_42=`} -- cgit v1.2.3