From 77b9080c3b375b44b0cd830fe31bf60480c85619 Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Mon, 18 Apr 2022 01:21:58 +0530 Subject: Player Animation converted to Animation Tree Level 1 Design Door Mechanism Core Gameplay Mechanism - In-Progress --- entities/chicken/chicken.tscn | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'entities/chicken') diff --git a/entities/chicken/chicken.tscn b/entities/chicken/chicken.tscn index 23cd9ad..ec73f31 100644 --- a/entities/chicken/chicken.tscn +++ b/entities/chicken/chicken.tscn @@ -41,14 +41,14 @@ animations = [ { "name": "idle", "speed": 25.0 }, { -"frames": [ ExtResource( 17 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 18 ) ], +"frames": [ ExtResource( 23 ), ExtResource( 30 ), ExtResource( 25 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 26 ), ExtResource( 21 ), ExtResource( 27 ), ExtResource( 28 ), ExtResource( 31 ), ExtResource( 24 ), ExtResource( 22 ), ExtResource( 29 ), ExtResource( 32 ) ], "loop": true, -"name": "hit", +"name": "run", "speed": 25.0 }, { -"frames": [ ExtResource( 23 ), ExtResource( 30 ), ExtResource( 25 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 26 ), ExtResource( 21 ), ExtResource( 27 ), ExtResource( 28 ), ExtResource( 31 ), ExtResource( 24 ), ExtResource( 22 ), ExtResource( 29 ), ExtResource( 32 ) ], +"frames": [ ExtResource( 17 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 18 ) ], "loop": true, -"name": "run", +"name": "hit", "speed": 25.0 } ] @@ -59,6 +59,8 @@ extents = Vector2( 13, 14.5 ) extents = Vector2( 13, 14.5 ) [node name="Chicken" type="KinematicBody2D"] +collision_layer = 2 +collision_mask = 5 script = ExtResource( 33 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] @@ -66,11 +68,15 @@ frames = SubResource( 1 ) animation = "run" [node name="Area2D" type="Area2D" parent="AnimatedSprite"] +collision_layer = 0 +collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatedSprite/Area2D"] position = Vector2( 0, 0.5 ) shape = SubResource( 3 ) +one_way_collision_margin = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 0.5 ) shape = SubResource( 2 ) +one_way_collision_margin = 0.0 -- cgit v1.2.3