#title GetSpriteShape [RCBasic Doc]
#header Function GetSpriteShape(spr_id)

Returns the shape of a sprite.

Possible Shapes
#list ul
#li SPRITE_SHAPE_NONE
#li SPRITE_SHAPE_BOX - A rectangular shape
#li SPRITE_SHAPE_POLYGON - A polygon (any shape with 3 or more sides)
#li SPRITE_SHAPE_CIRCLE - A circle
#li SPRITE_SHAPE_CHAIN - A open polygon shape
#list ul
#li NOTE: Mainly used for terrain
#/list
#/list

#ref SetSpriteShape

