#title createDistanceJoint [RCBasic Doc]
#header function createDistanceJoint( spriteA,  spriteB,   aX,   aY,   bX,   bY, collide_connect)

Creates a distance joint

A distance joint constrains two points on two bodies to remain at a fixed distance from each other. You can view this as a massless, rigid rod.

Parameters
#list ul
#li spriteA - first body
#li spriteB - second body
#li aX, aY - Anchor point on spriteA
#li bX, bY - Anchor point on spriteB
#/list
