## Sub ApplyActorTorqueLocal( actor, x, y, z)

Applies a continuous torque to an actor, causing it to accelerate its rotational motion over time. Unlike applyActorTorqueImpulse, which causes an immediate change in angular velocity, this applies a torque force gradually, leading to a continuous rotational effect, similar to applying a force to linear motion.

- x, y, z - direction of rotation

Related: ApplyActorTorqueWorld ApplyActorTorqueImpulseLocal ApplyActorTorqueImpulseWorld