#title SetActorCollisionShape [RCBasic Doc]
#header sub SetActorCollisionShape( actor, shape_type, mass)

Sets the actor's collision shape

Shape Types:
#list ul
#li ACTOR_SHAPE_NONE
#li ACTOR_SHAPE_BOX
#li ACTOR_SHAPE_SPHERE
#li ACTOR_SHAPE_CYLINDER
#li ACTOR_SHAPE_CAPSULE
#li ACTOR_SHAPE_CONE
#li ACTOR_SHAPE_CONVEXHULL
#li ACTOR_SHAPE_TRIMESH
#/list

#ref GetActorCollisionShape
