#title CreateAnimatedActor [RCBasic Doc]
#header function CreateAnimatedActor( mesh )

Returns a new animated actor composed of a mesh

The mesh can either be created using CreateMesh() or Loaded using LoadMesh()

#ref CreateMesh LoadMesh LoadMeshFromAN8
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#ref CreateOctreeActor CreateCubeActor CreateSphereActor CreateWaterPlaneActor CreateLightActor CreateBillboardActor CreateTerrainActor
