## sub SetActorMD2Animation( actor, anim )

Sets the current animation for an *.md2 model

Possible Animations

- MD2_ANIMATION_STAND
- MD2_ANIMATION_RUN
- MD2_ANIMATION_ATTACK
- MD2_ANIMATION_PAIN_A
- MD2_ANIMATION_PAIN_B
- MD2_ANIMATION_PAIN_C
- MD2_ANIMATION_JUMP
- MD2_ANIMATION_FLIP
- MD2_ANIMATION_SALUTE
- MD2_ANIMATION_FALLBACK
- MD2_ANIMATION_WAVE
- MD2_ANIMATION_POINT
- MD2_ANIMATION_CROUCH_STAND
- MD2_ANIMATION_CROUCH_WALK
- MD2_ANIMATION_CROUCH_ATTACK
- MD2_ANIMATION_CROUCH_PAIN
- MD2_ANIMATION_CROUCH_DEATH
- MD2_ANIMATION_DEATH_FALLBACK
- MD2_ANIMATION_DEATH_FALLFORWARD
- MD2_ANIMATION_DEATH_FALLBACKSLOW
- MD2_ANIMATION_BOOM

Related: SetActorMD2AnimationByName