#title getPointPivotA [RCBasic Doc]
#header sub  getPointPivotA( constraint_id, ByRef x, ByRef y, ByRef z)

Gets the pivot point on the first actor (Body A) of the constraint. This pivot point defines the specific location in the local space of Body A where the point-to-point constraint is anchored.

#ref GetPointPivotB SetPointPivotA
