## sub setHingeLimit( constraint_id, low, high, softness, bias_factor, relaxation_factor)

Defines the angular limits of the hinge's rotation. A hinge constraint allows two actors (or one actor and the world) to rotate around a single axis, similar to a door hinge. This function restricts how far this rotation can go by setting minimum and maximum angles.

By default, if no limits are applied, the hinge can rotate freely around the axis.

- low: This is the minimum angular limit. It defines the smallest angle that the hinge can rotate to in the negative direction.
- high: This is the maximum angular limit. It defines the largest angle that the hinge can rotate to in the positive direction.
- softness: Controls how "soft" the limit is. A value closer to 0 results in a hard limit (instant stop when the limit is reached), while a value closer to 1 allows some "give" before the limit fully takes effect, making the motion smoother as the limit is approached.
- bias_factor: Helps to correct drift or penetration by applying a correction bias when the hinge reaches the limit. A higher value will apply a stronger bias to correct errors in the position.
- relaxation_factor: Controls how the hinge behaves once the limit is reached. A value closer to 1 results in faster relaxation after hitting the limit, while a lower value makes the motion more rigid.

Related: GetHingeLimitBiasFactor GetHingeLimitRelaxationFactor GetHingeLimitSign GetHingeSolveLimit