#title SetActorMD2Animation [RCBasic Doc]
#header sub SetActorMD2Animation( actor, anim )

Sets the current animation for an *.md2 model

Possible Animations
#list ul
#li MD2_ANIMATION_STAND
#li MD2_ANIMATION_RUN
#li MD2_ANIMATION_ATTACK
#li MD2_ANIMATION_PAIN_A
#li MD2_ANIMATION_PAIN_B
#li MD2_ANIMATION_PAIN_C
#li MD2_ANIMATION_JUMP
#li MD2_ANIMATION_FLIP
#li MD2_ANIMATION_SALUTE
#li MD2_ANIMATION_FALLBACK
#li MD2_ANIMATION_WAVE
#li MD2_ANIMATION_POINT
#li MD2_ANIMATION_CROUCH_STAND
#li MD2_ANIMATION_CROUCH_WALK
#li MD2_ANIMATION_CROUCH_ATTACK
#li MD2_ANIMATION_CROUCH_PAIN
#li MD2_ANIMATION_CROUCH_DEATH
#li MD2_ANIMATION_DEATH_FALLBACK
#li MD2_ANIMATION_DEATH_FALLFORWARD
#li MD2_ANIMATION_DEATH_FALLBACKSLOW
#li MD2_ANIMATION_BOOM
#/list

#ref SetActorMD2AnimationByName
