diff --git a/doc/doc_files/createhingeconstraint.html b/doc/doc_files/createhingeconstraint.html
index 32b22cc..9c39af8 100644
--- a/doc/doc_files/createhingeconstraint.html
+++ b/doc/doc_files/createhingeconstraint.html
@@ -19,7 +19,7 @@
hinge = CreateHingeConstraint(actorA, frameA, true)
- Note: It is recommended to use CreateSlideConstraintEx() in most cases + Note: It is recommended to use CreateHingeConstraintEx() in most cases
Related: CreateHingeConstraintEx diff --git a/doc/doc_files/createsprite.html b/doc/doc_files/createsprite.html index d92a5ce..03b9790 100644 --- a/doc/doc_files/createsprite.html +++ b/doc/doc_files/createsprite.html @@ -7,7 +7,7 @@
-This function returns a new sprite which you can place in a variable for use in your program.
diff --git a/doc/doc_files/getspritealpha.html b/doc/doc_files/getspritealpha.html index f5cd21c..3915fd1 100644 --- a/doc/doc_files/getspritealpha.html +++ b/doc/doc_files/getspritealpha.html @@ -9,6 +9,9 @@+ Returns the alpha value of a sprite +
+\ No newline at end of file diff --git a/doc/doc_files/nirvana_stage_editor.html b/doc/doc_files/nirvana_stage_editor.html index 1bc8706..4203510 100644 --- a/doc/doc_files/nirvana_stage_editor.html +++ b/doc/doc_files/nirvana_stage_editor.html @@ -143,7 +143,7 @@
+
+
#5 - Sprite Layers have extra settings that can be changed. +
++
+
These tools are only usable when a tile layer is selected.
++ NOTE: There is a subset of these tools available on sprite layers. The sprite layer tools will create a sprite with the selected tiles. +

#1 - Tools diff --git a/doc/doc_files/setmaterialconstant.html b/doc/doc_files/setmaterialconstant.html index 1d73ecd..d2a0cf0 100644 --- a/doc/doc_files/setmaterialconstant.html +++ b/doc/doc_files/setmaterialconstant.html @@ -12,10 +12,10 @@ Sets the constant value of an FX material
- NOTE: Each constant can ve of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime. + NOTE: Each constant can be of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime.
- FX_MATERIAL_TYPE_NORMAL_BLEND Possible Constants
+ FX_MATERIAL_TYPE_NORMAL_BLEND
Possible Constants
- FX_MATERIAL_TYPE_REFRACTION Possible Constants
+ FX_MATERIAL_TYPE_REFRACTION
Possible Constants
- FX_MATERIAL_TYPE_REFRACTION2 Possible Constants
+ FX_MATERIAL_TYPE_REFRACTION2
Possible Constants
- FX_MATERIAL_TYPE_GOOCH Possible Constants
+ FX_MATERIAL_TYPE_GOOCH
Possible Constants
- FX_MATERIAL_TYPE_PLASTIC Possible Constants
+ FX_MATERIAL_TYPE_PLASTIC
Possible Constants
- FX_MATERIAL_TYPE_TANGENT Possible Constants
+ FX_MATERIAL_TYPE_TANGENT
Possible Constants
- FX_MATERIAL_TYPE_SPEAKER Possible Constants
+ FX_MATERIAL_TYPE_SPEAKER
Possible Constants
- FX_MATERIAL_TYPE_PHONG_TEXTURE Possible Constants
+ FX_MATERIAL_TYPE_PHONG_TEXTURE
Possible Constants
- FX_MATERIAL_TYPE_STYLE Possible Constants
+ FX_MATERIAL_TYPE_STYLE
Possible Constants
- FX_MATERIAL_TYPE_STYLE2 Possible Constants
+ FX_MATERIAL_TYPE_STYLE2
Possible Constants
- FX_MATERIAL_TYPE_STYLE3 Possible Constants
+ FX_MATERIAL_TYPE_STYLE3
Possible Constants
- FX_MATERIAL_TYPE_STYLE4 Possible Constants
+ FX_MATERIAL_TYPE_STYLE4
Possible Constants
+ Sets the alpha value of a sprite +
+