diff --git a/doc/doc_files/nav_bottom.html b/doc/doc_files/nav_bottom.html index 6a00d74..4f0f2f7 100644 --- a/doc/doc_files/nav_bottom.html +++ b/doc/doc_files/nav_bottom.html @@ -551,6 +551,24 @@ ul, #myUL {
  • OpenCanvasSpriteLayer
  • +
  • SetSpriteCanvasBlendMode
  • + +
  • GetSpriteCanvasBlendMode
  • + +
  • SetSpriteCanvasAntiAliasMode
  • + +
  • GetSpriteCanvasAntiAliasMode
  • + +
  • SetSpriteCanvasBilinearFilter
  • + +
  • GetSpriteCanvasBilinearFilter
  • + +
  • GetSpriteCanvasPhysics
  • + +
  • SetSpriteCanvasRenderPriority
  • + +
  • GetSpriteCanvasRenderPriority
  • + @@ -887,6 +905,10 @@ ul, #myUL {
  • NumGyros
  • +
  • TouchX
  • + +
  • TouchY
  • + @@ -1025,6 +1047,16 @@ ul, #myUL {
  • GetGPUInfo$
  • +
  • Steam_AddAchievement
  • + +
  • Steam_ClearAchievements
  • + +
  • Steam_FinalizeAchievements
  • + +
  • Steam_TriggerAchievement
  • + +
  • Steam_GetID$
  • + @@ -1645,6 +1677,12 @@ ul, #myUL {
  • DeleteAN8
  • +
  • SetMeshBoundingBox
  • + +
  • GetMeshBoundingBox
  • + +
  • ReCalculateMeshBoundingBox
  • + diff --git a/doc/files/getspritecanvasantialiasmode.txt b/doc/files/getspritecanvasantialiasmode.txt new file mode 100644 index 0000000..e653e8c --- /dev/null +++ b/doc/files/getspritecanvasantialiasmode.txt @@ -0,0 +1,4 @@ +#title GetSpriteCanvasAntiAliasMode [RCBasic Doc] +#header function GetSpriteCanvasAntiAliasMode( c_num ) + + diff --git a/doc/files/getspritecanvasbilinearfilter.txt b/doc/files/getspritecanvasbilinearfilter.txt new file mode 100644 index 0000000..aab50ac --- /dev/null +++ b/doc/files/getspritecanvasbilinearfilter.txt @@ -0,0 +1,4 @@ +#title GetSpriteCanvasBilinearFilter [RCBasic Doc] +#header function GetSpriteCanvasBilinearFilter( c_num ) + + diff --git a/doc/files/getspritecanvasblendmode.txt b/doc/files/getspritecanvasblendmode.txt new file mode 100644 index 0000000..29532fe --- /dev/null +++ b/doc/files/getspritecanvasblendmode.txt @@ -0,0 +1,4 @@ +#title GetSpriteCanvasBlendMode [RCBasic Doc] +#header function GetSpriteCanvasBlendMode( c_num ) + + diff --git a/doc/files/getspritecanvasphysics.txt b/doc/files/getspritecanvasphysics.txt new file mode 100644 index 0000000..159c511 --- /dev/null +++ b/doc/files/getspritecanvasphysics.txt @@ -0,0 +1,4 @@ +#title GetSpriteCanvasPhysics [RCBasic Doc] +#header function GetSpriteCanvasPhysics( c_num ) + + diff --git a/doc/files/getspritecanvasrenderpriority.txt b/doc/files/getspritecanvasrenderpriority.txt new file mode 100644 index 0000000..7621a23 --- /dev/null +++ b/doc/files/getspritecanvasrenderpriority.txt @@ -0,0 +1,4 @@ +#title GetSpriteCanvasRenderPriority [RCBasic Doc] +#header sub GetSpriteCanvasRenderPriority( c_num, ByRef priority, ByRef order ) + + diff --git a/doc/files/setspritecanvasantialiasmode.txt b/doc/files/setspritecanvasantialiasmode.txt new file mode 100644 index 0000000..7e40d5b --- /dev/null +++ b/doc/files/setspritecanvasantialiasmode.txt @@ -0,0 +1,4 @@ +#title SetSpriteCanvasAntiAliasMode [RCBasic Doc] +#header sub SetSpriteCanvasAntiAliasMode( c_num, aa_mode ) + + diff --git a/doc/files/setspritecanvasbilinearfilter.txt b/doc/files/setspritecanvasbilinearfilter.txt new file mode 100644 index 0000000..f4eee73 --- /dev/null +++ b/doc/files/setspritecanvasbilinearfilter.txt @@ -0,0 +1,4 @@ +#title SetSpriteCanvasBilinearFilter [RCBasic Doc] +#header sub SetSpriteCanvasBilinearFilter( c_num, flag ) + + diff --git a/doc/files/setspritecanvasblendmode.txt b/doc/files/setspritecanvasblendmode.txt new file mode 100644 index 0000000..6d47aed --- /dev/null +++ b/doc/files/setspritecanvasblendmode.txt @@ -0,0 +1,4 @@ +#title SetSpriteCanvasBlendMode [RCBasic Doc] +#header sub SetSpriteCanvasBlendMode( c_num, blend_mode ) + + diff --git a/doc/files/setspritecanvasrenderpriority.txt b/doc/files/setspritecanvasrenderpriority.txt new file mode 100644 index 0000000..b1128e6 --- /dev/null +++ b/doc/files/setspritecanvasrenderpriority.txt @@ -0,0 +1,4 @@ +#title SetSpriteCanvasRenderPriority [RCBasic Doc] +#header function SetSpriteCanvasRenderPriority( c_num, priority, order ) + + diff --git a/doc/files/setspritelayerpriority.txt b/doc/files/setspritelayerpriority.txt new file mode 100644 index 0000000..bc80793 --- /dev/null +++ b/doc/files/setspritelayerpriority.txt @@ -0,0 +1,4 @@ +#title SetSpriteLayerPriority [RCBasic Doc] +#header Function SetSpriteLayerPriority( c_num, priority, order ) + + diff --git a/doc/files/sortspritelayer.txt b/doc/files/sortspritelayer.txt new file mode 100644 index 0000000..b3c807b --- /dev/null +++ b/doc/files/sortspritelayer.txt @@ -0,0 +1,4 @@ +#title SortSpriteLayer [RCBasic Doc] +#header Function SortSpriteLayer( c_num, sort_option ) + + diff --git a/doc/serenity_docs/images/main_toolbar.png b/doc/serenity_docs/images/main_toolbar.png new file mode 100644 index 0000000..d7455e1 Binary files /dev/null and b/doc/serenity_docs/images/main_toolbar.png differ diff --git a/doc/serenity_docs/images/mesh_animation_panel.png b/doc/serenity_docs/images/mesh_animation_panel.png new file mode 100644 index 0000000..feaf7df Binary files /dev/null and b/doc/serenity_docs/images/mesh_animation_panel.png differ diff --git a/doc/serenity_docs/images/mesh_id_panel.png b/doc/serenity_docs/images/mesh_id_panel.png new file mode 100644 index 0000000..f38cc67 Binary files /dev/null and b/doc/serenity_docs/images/mesh_id_panel.png differ diff --git a/doc/serenity_docs/images/mesh_material_panel.png b/doc/serenity_docs/images/mesh_material_panel.png new file mode 100644 index 0000000..8f77501 Binary files /dev/null and b/doc/serenity_docs/images/mesh_material_panel.png differ diff --git a/doc/serenity_docs/images/serenity_fx_var_panel.png b/doc/serenity_docs/images/serenity_fx_var_panel.png new file mode 100644 index 0000000..ff4fa8d Binary files /dev/null and b/doc/serenity_docs/images/serenity_fx_var_panel.png differ diff --git a/doc/serenity_docs/images/sn_project_tree.png b/doc/serenity_docs/images/sn_project_tree.png new file mode 100644 index 0000000..0ababd8 Binary files /dev/null and b/doc/serenity_docs/images/sn_project_tree.png differ diff --git a/rcbasic_build/intern_inc/switch_cases.h b/rcbasic_build/intern_inc/switch_cases.h index 8f795e7..6bc853e 100644 --- a/rcbasic_build/intern_inc/switch_cases.h +++ b/rcbasic_build/intern_inc/switch_cases.h @@ -204,6 +204,8 @@ rc_getSpriteCanvasAntiAliasMode( GETSPRITECANVASANTIALIASMODE_C_NUM ) rc_setSpriteCanvasBilinearFilter( SETSPRITECANVASBILINEARFILTER_C_NUM, SETSPRITECANVASBILINEARFILTER_FLAG ) rc_getSpriteCanvasBilinearFilter( GETSPRITECANVASBILINEARFILTER_C_NUM ) rc_getSpriteCanvasPhysics( GETSPRITECANVASPHYSICS_C_NUM ) +rc_setSpriteCanvasRenderPriority( SETSPRITECANVASRENDERPRIORITY_C_NUM, SETSPRITECANVASRENDERPRIORITY_PRIORITY, SETSPRITECANVASRENDERPRIORITY_ORDER ) +rc_getSpriteCanvasRenderPriority( GETSPRITECANVASRENDERPRIORITY_C_NUM, &GETSPRITECANVASRENDERPRIORITY_PRIORITY, &GETSPRITECANVASRENDERPRIORITY_ORDER ) rc_drawCircle( CIRCLE_X, CIRCLE_Y, CIRCLE_RADIUS ) rc_drawCircleFill( CIRCLEFILL_X, CIRCLEFILL_Y, CIRCLEFILL_RADIUS ) rc_drawEllipse( ELLIPSE_X, ELLIPSE_Y, ELLIPSE_RX, ELLIPSE_RY ) diff --git a/rcbasic_build/intern_lib/canvas.bas b/rcbasic_build/intern_lib/canvas.bas index d864447..24f5540 100644 --- a/rcbasic_build/intern_lib/canvas.bas +++ b/rcbasic_build/intern_lib/canvas.bas @@ -28,3 +28,5 @@ function GetSpriteCanvasAntiAliasMode( c_num ) sub SetSpriteCanvasBilinearFilter( c_num, flag ) function GetSpriteCanvasBilinearFilter( c_num ) function GetSpriteCanvasPhysics( c_num ) +function SetSpriteCanvasRenderPriority( c_num, priority, order ) +sub GetSpriteCanvasRenderPriority( c_num, ByRef priority, ByRef order ) diff --git a/rcbasic_build/rc_builtin.h b/rcbasic_build/rc_builtin.h index 2ce9fd4..010397e 100755 --- a/rcbasic_build/rc_builtin.h +++ b/rcbasic_build/rc_builtin.h @@ -543,6 +543,14 @@ void init_embedded_functions() add_embedded_arg("c_num", ID_TYPE_NUM); embed_function("GetSpriteCanvasPhysics", ID_TYPE_FN_NUM); add_embedded_arg("c_num", ID_TYPE_NUM); + embed_function("SetSpriteCanvasRenderPriority", ID_TYPE_FN_NUM); + add_embedded_arg("c_num", ID_TYPE_NUM); + add_embedded_arg("priority", ID_TYPE_NUM); + add_embedded_arg("order", ID_TYPE_NUM); + embed_function("GetSpriteCanvasRenderPriority", ID_TYPE_SUB); + add_embedded_arg("c_num", ID_TYPE_NUM); + add_embedded_arg("priority", ID_TYPE_BYREF_NUM); + add_embedded_arg("order", ID_TYPE_BYREF_NUM); embed_function("Circle", ID_TYPE_SUB); add_embedded_arg("x", ID_TYPE_NUM); add_embedded_arg("y", ID_TYPE_NUM); diff --git a/rcbasic_build/rcbasic4_changes.ods b/rcbasic_build/rcbasic4_changes.ods index d836bf9..139a71e 100644 Binary files a/rcbasic_build/rcbasic4_changes.ods and b/rcbasic_build/rcbasic4_changes.ods differ diff --git a/rcbasic_build/rcbasic_build.depend b/rcbasic_build/rcbasic_build.depend index 2d67a36..d360590 100755 --- a/rcbasic_build/rcbasic_build.depend +++ b/rcbasic_build/rcbasic_build.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1752011337 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp +1756692651 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp @@ -54,7 +54,7 @@ 1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h -1752011318 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h +1756692659 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h "identifier.h" 1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h diff --git a/rcbasic_build/rcbasic_build.layout b/rcbasic_build/rcbasic_build.layout index bd41c27..6a76053 100755 --- a/rcbasic_build/rcbasic_build.layout +++ b/rcbasic_build/rcbasic_build.layout @@ -2,49 +2,26 @@ - - - - - - - - - - - - - - - - + - + - + - + - - - - - - - - @@ -55,9 +32,32 @@ - + - + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/rcbasic_build/rcbasic_dev.txt b/rcbasic_build/rcbasic_dev.txt index 95449f6..65dff52 100644 --- a/rcbasic_build/rcbasic_dev.txt +++ b/rcbasic_build/rcbasic_dev.txt @@ -520,6 +520,31 @@ add_embedded_arg("viewport_x", ID_TYPE_NUM); add_embedded_arg("viewport_y", ID_TYPE_NUM); add_embedded_arg("viewport_w", ID_TYPE_NUM); add_embedded_arg("viewport_h", ID_TYPE_NUM); +embed_function("SetSpriteCanvasBlendMode", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("blend_mode", ID_TYPE_NUM); +embed_function("GetSpriteCanvasBlendMode", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +embed_function("SetSpriteCanvasAntiAliasMode", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("aa_mode", ID_TYPE_NUM); +embed_function("GetSpriteCanvasAntiAliasMode", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +embed_function("SetSpriteCanvasBilinearFilter", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("flag", ID_TYPE_NUM); +embed_function("GetSpriteCanvasBilinearFilter", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +embed_function("GetSpriteCanvasPhysics", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +embed_function("SetSpriteCanvasRenderPriority", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("priority", ID_TYPE_NUM); +add_embedded_arg("order", ID_TYPE_NUM); +embed_function("GetSpriteCanvasRenderPriority", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("priority", ID_TYPE_BYREF_NUM); +add_embedded_arg("order", ID_TYPE_BYREF_NUM); embed_function("Circle", ID_TYPE_SUB); add_embedded_arg("x", ID_TYPE_NUM); add_embedded_arg("y", ID_TYPE_NUM); diff --git a/rcbasic_build/rcbasic_dev2.txt b/rcbasic_build/rcbasic_dev2.txt index b227463..5f573c7 100644 --- a/rcbasic_build/rcbasic_dev2.txt +++ b/rcbasic_build/rcbasic_dev2.txt @@ -520,85 +520,110 @@ #define OPENCANVASSPRITELAYER_VIEWPORT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define OPENCANVASSPRITELAYER_VIEWPORT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define OPENCANVASSPRITELAYER_VIEWPORT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_Circle 199 +#define FN_SetSpriteCanvasBlendMode 199 +#define SETSPRITECANVASBLENDMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETSPRITECANVASBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_GetSpriteCanvasBlendMode 200 +#define GETSPRITECANVASBLENDMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_SetSpriteCanvasAntiAliasMode 201 +#define SETSPRITECANVASANTIALIASMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETSPRITECANVASANTIALIASMODE_AA_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_GetSpriteCanvasAntiAliasMode 202 +#define GETSPRITECANVASANTIALIASMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_SetSpriteCanvasBilinearFilter 203 +#define SETSPRITECANVASBILINEARFILTER_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETSPRITECANVASBILINEARFILTER_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_GetSpriteCanvasBilinearFilter 204 +#define GETSPRITECANVASBILINEARFILTER_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_GetSpriteCanvasPhysics 205 +#define GETSPRITECANVASPHYSICS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_SetSpriteCanvasRenderPriority 206 +#define SETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_GetSpriteCanvasRenderPriority 207 +#define GETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define GETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_Circle 208 #define CIRCLE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLE_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CircleFill 200 +#define FN_CircleFill 209 #define CIRCLEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLEFILL_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Ellipse 201 +#define FN_Ellipse 210 #define ELLIPSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSE_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSE_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_EllipseFill 202 +#define FN_EllipseFill 211 #define ELLIPSEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSEFILL_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSEFILL_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FloodFill 203 +#define FN_FloodFill 212 #define FLOODFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FLOODFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetPixel 204 +#define FN_GetPixel 213 #define GETPIXEL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPIXEL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetColor 205 +#define FN_SetColor 214 #define SETCOLOR_C num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_Line 206 +#define FN_Line 215 #define LINE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_Poly 207 +#define FN_Poly 216 #define POLY_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define POLY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define POLY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Rect 208 +#define FN_Rect 217 #define RECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RectFill 209 +#define FN_RectFill 218 #define RECTFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECTFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECTFILL_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECTFILL_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RGB 210 +#define FN_RGB 219 #define RGB_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGB_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGB_B num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RGBA 211 +#define FN_RGBA 220 #define RGBA_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGBA_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGBA_B num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RGBA_A num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_Pset 212 +#define FN_Pset 221 #define PSET_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PSET_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_Triangle 213 +#define FN_Triangle 222 #define TRIANGLE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRIANGLE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define TRIANGLE_X3 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define TRIANGLE_Y3 num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Line3D 214 +#define FN_Line3D 223 #define LINE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE3D_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define LINE3D_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define LINE3D_Z2 num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Box3D 215 +#define FN_Box3D 224 #define BOX3D_MIN_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BOX3D_MIN_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define BOX3D_MIN_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define BOX3D_MAX_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define BOX3D_MAX_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define BOX3D_MAX_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Triangle3D 216 +#define FN_Triangle3D 225 #define TRIANGLE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -608,57 +633,57 @@ #define TRIANGLE3D_X3 num_var[6].nref[0].value[ num_var[6].byref_offset ] #define TRIANGLE3D_Y3 num_var[7].nref[0].value[ num_var[7].byref_offset ] #define TRIANGLE3D_Z3 num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_LoadImage 217 +#define FN_LoadImage 226 #define LOADIMAGE_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadImageEx 218 +#define FN_LoadImageEx 227 #define LOADIMAGEEX_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADIMAGEEX_COLKEY num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createImage 219 +#define FN_createImage 228 #define CREATEIMAGE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGE_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createImageEx 220 +#define FN_createImageEx 229 #define CREATEIMAGEEX_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGEEX_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGEEX_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEIMAGEEX_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromImage 221 +#define FN_BufferFromImage 230 #define BUFFERFROMIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMIMAGE_BUFFER num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ImageExists 222 +#define FN_ImageExists 231 #define IMAGEEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ColorKey 223 +#define FN_ColorKey 232 #define COLORKEY_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COLORKEY_C num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setBilinearFilter 224 +#define FN_setBilinearFilter 233 #define SETBILINEARFILTER_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getBilinearFilter 225 -#define FN_CopyImage 226 +#define FN_getBilinearFilter 234 +#define FN_CopyImage 235 #define COPYIMAGE_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteImage 227 +#define FN_DeleteImage 236 #define DELETEIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetImageAlpha 228 +#define FN_SetImageAlpha 237 #define SETIMAGEALPHA_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGEALPHA_A num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetImageAlpha 229 +#define FN_GetImageAlpha 238 #define GETIMAGEALPHA_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetImageSize 230 +#define FN_GetImageSize 239 #define GETIMAGESIZE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETIMAGESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETIMAGESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetBlendMode 231 +#define FN_SetBlendMode 240 #define SETBLENDMODE_BLEND_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetBlendMode 232 -#define FN_SetImageColorMod 233 +#define FN_GetBlendMode 241 +#define FN_SetImageColorMod 242 #define SETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGECOLORMOD_C num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetImageColorMod 234 +#define FN_GetImageColorMod 243 #define GETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DrawImage 235 +#define FN_DrawImage 244 #define DRAWIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DrawImage_Blit 236 +#define FN_DrawImage_Blit 245 #define DRAWIMAGE_BLIT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLIT_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLIT_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -666,7 +691,7 @@ #define DRAWIMAGE_BLIT_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_BLIT_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_BLIT_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DrawImage_BlitEx 237 +#define FN_DrawImage_BlitEx 246 #define DRAWIMAGE_BLITEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLITEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLITEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -676,12 +701,12 @@ #define DRAWIMAGE_BLITEX_SRC_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_W num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_H num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_DrawImage_Rotate 238 +#define FN_DrawImage_Rotate 247 #define DRAWIMAGE_ROTATE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTATE_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_DrawImage_RotateEx 239 +#define FN_DrawImage_RotateEx 248 #define DRAWIMAGE_ROTATEEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATEEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATEEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -690,13 +715,13 @@ #define DRAWIMAGE_ROTATEEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_ROTATEEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ROTATEEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DrawImage_Zoom 240 +#define FN_DrawImage_Zoom 249 #define DRAWIMAGE_ZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ZOOM_ZX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ZOOM_ZY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_DrawImage_ZoomEx 241 +#define FN_DrawImage_ZoomEx 250 #define DRAWIMAGE_ZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -706,14 +731,14 @@ #define DRAWIMAGE_ZOOMEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZX num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZY num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_DrawImage_Rotozoom 242 +#define FN_DrawImage_Rotozoom 251 #define DRAWIMAGE_ROTOZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZY num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawImage_RotozoomEx 243 +#define FN_DrawImage_RotozoomEx 252 #define DRAWIMAGE_ROTOZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -724,13 +749,13 @@ #define DRAWIMAGE_ROTOZOOMEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZX num_var[8].nref[0].value[ num_var[8].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZY num_var[9].nref[0].value[ num_var[9].byref_offset ] -#define FN_DrawImage_Flip 244 +#define FN_DrawImage_Flip 253 #define DRAWIMAGE_FLIP_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_FLIP_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_FLIP_V num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_DrawImage_FlipEx 245 +#define FN_DrawImage_FlipEx 254 #define DRAWIMAGE_FLIPEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIPEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIPEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -740,918 +765,918 @@ #define DRAWIMAGE_FLIPEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_FLIPEX_H num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_FLIPEX_V num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_SetAntiAliasMode 246 +#define FN_SetAntiAliasMode 255 #define SETANTIALIASMODE_AA_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAntiAliasMode 247 -#define FN_ConvertToNormalMap 248 +#define FN_GetAntiAliasMode 256 +#define FN_ConvertToNormalMap 257 #define CONVERTTONORMALMAP_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CONVERTTONORMALMAP_AMP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InKey 249 -#define FN_Key 250 +#define FN_InKey 258 +#define FN_Key 259 #define KEY_KEY_CODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_WaitKey 251 -#define FN_HideMouse 252 -#define FN_ShowMouse 253 -#define FN_MouseIsVisible 254 -#define FN_GetMouse 255 +#define FN_WaitKey 260 +#define FN_HideMouse 261 +#define FN_ShowMouse 262 +#define FN_MouseIsVisible 263 +#define FN_GetMouse 264 #define GETMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_MouseX 256 -#define FN_MouseY 257 -#define FN_MouseButton 258 +#define FN_MouseX 265 +#define FN_MouseY 266 +#define FN_MouseButton 267 #define MOUSEBUTTON_MB num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMouseWheel 259 +#define FN_GetMouseWheel 268 #define GETMOUSEWHEEL_X_AXIS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSEWHEEL_Y_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MouseWheelX 260 -#define FN_MouseWheelY 261 -#define FN_GetGlobalMouse 262 +#define FN_MouseWheelX 269 +#define FN_MouseWheelY 270 +#define FN_GetGlobalMouse 271 #define GETGLOBALMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGLOBALMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGLOBALMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGLOBALMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETGLOBALMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GlobalMouseX 263 -#define FN_GlobalMouseY 264 -#define FN_WarpMouse 265 +#define FN_GlobalMouseX 272 +#define FN_GlobalMouseY 273 +#define FN_WarpMouse 274 #define WARPMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_WarpMouseGlobal 266 +#define FN_WarpMouseGlobal 275 #define WARPMOUSEGLOBAL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSEGLOBAL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMouseZone 267 +#define FN_SetMouseZone 276 #define SETMOUSEZONE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMOUSEZONE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMOUSEZONE_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMOUSEZONE_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ClearMouseZone 268 -#define FN_CreateSound 269 +#define FN_ClearMouseZone 277 +#define FN_CreateSound 278 #define CREATESOUND_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESOUND_BUFFER_SIZE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESOUND_VOL num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_LoadSound 270 +#define FN_LoadSound 279 #define LOADSOUND_SND_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMusic 271 +#define FN_LoadMusic 280 #define LOADMUSIC_MUSIC_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlaySound 272 +#define FN_PlaySound 281 #define PLAYSOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUND_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUND_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_PlaySoundTimed 273 +#define FN_PlaySoundTimed 282 #define PLAYSOUNDTIMED_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUNDTIMED_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUNDTIMED_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define PLAYSOUNDTIMED_MS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_PlayMusic 274 +#define FN_PlayMusic 283 #define PLAYMUSIC_MLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseSound 275 +#define FN_PauseSound 284 #define PAUSESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeSound 276 +#define FN_ResumeSound 285 #define RESUMESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseMusic 277 -#define FN_ResumeMusic 278 -#define FN_DeleteSound 279 +#define FN_PauseMusic 286 +#define FN_ResumeMusic 287 +#define FN_DeleteSound 288 #define DELETESOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteMusic 280 -#define FN_FadeMusicIn 281 +#define FN_DeleteMusic 289 +#define FN_FadeMusicIn 290 #define FADEMUSICIN_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FADEMUSICIN_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FadeMusicOut 282 +#define FN_FadeMusicOut 291 #define FADEMUSICOUT_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_MusicExists 283 -#define FN_SetMusicVolume 284 +#define FN_MusicExists 292 +#define FN_SetMusicVolume 293 #define SETMUSICVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMusicVolume 285 -#define FN_SetMusicPosition 286 +#define FN_GetMusicVolume 294 +#define FN_SetMusicPosition 295 #define SETMUSICPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMusicPosition 287 -#define FN_RewindMusic 288 -#define FN_SetSoundChannels 289 +#define FN_GetMusicPosition 296 +#define FN_RewindMusic 297 +#define FN_SetSoundChannels 298 #define SETSOUNDCHANNELS_MAX_CHANNELS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSoundChannels 290 -#define FN_SoundIsEnabled 291 -#define FN_SoundExists 292 +#define FN_NumSoundChannels 299 +#define FN_SoundIsEnabled 300 +#define FN_SoundExists 301 #define SOUNDEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetChannelVolume 293 +#define FN_SetChannelVolume 302 #define SETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetChannelVolume 294 +#define FN_GetChannelVolume 303 #define GETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSoundVolume 295 +#define FN_SetSoundVolume 304 #define SETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSOUNDVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSoundVolume 296 +#define FN_GetSoundVolume 305 #define GETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_StopMusic 297 -#define FN_StopSound 298 +#define FN_StopMusic 306 +#define FN_StopSound 307 #define STOPSOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetChannelPanning 299 +#define FN_SetChannelPanning 308 #define SETCHANNELPANNING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELPANNING_LEFT_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELPANNING_RIGHT_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetChannelDistance 300 +#define FN_SetChannelDistance 309 #define SETCHANNELDISTANCE_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELDISTANCE_DIST_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ChannelIsPlaying 301 +#define FN_ChannelIsPlaying 310 #define CHANNELISPLAYING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ChannelIsPaused 302 +#define FN_ChannelIsPaused 311 #define CHANNELISPAUSED_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_QueryAudioSpec 303 +#define FN_QueryAudioSpec 312 #define QUERYAUDIOSPEC_FREQ num_var[0].nref[0].value[ num_var[0].byref_offset ] #define QUERYAUDIOSPEC_FORMAT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define QUERYAUDIOSPEC_CHANNELS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MusicIsPlaying 304 -#define FN_SetChannelSpacePosition 305 +#define FN_MusicIsPlaying 313 +#define FN_SetChannelSpacePosition 314 #define SETCHANNELSPACEPOSITION_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELSPACEPOSITION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELSPACEPOSITION_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_NumJoysticks 306 -#define FN_NumJoyAxes 307 +#define FN_NumJoysticks 315 +#define FN_NumJoyAxes 316 #define NUMJOYAXES_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyButtons 308 +#define FN_NumJoyButtons 317 #define NUMJOYBUTTONS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyHats 309 +#define FN_NumJoyHats 318 #define NUMJOYHATS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyTrackBalls 310 +#define FN_NumJoyTrackBalls 319 #define NUMJOYTRACKBALLS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoyAxis 311 +#define FN_JoyAxis 320 #define JOYAXIS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYAXIS_JOY_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_JoyButton 312 +#define FN_JoyButton 321 #define JOYBUTTON_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYBUTTON_JOY_BUTTON num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_JoyHat 313 +#define FN_JoyHat 322 #define JOYHAT_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYHAT_JOY_HAT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetJoyTrackBall 314 +#define FN_GetJoyTrackBall 323 #define GETJOYTRACKBALL_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOYTRACKBALL_BALL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOYTRACKBALL_DX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOYTRACKBALL_DY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_JoyName$ 315 +#define FN_JoyName$ 324 #define JOYNAME$_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoystickIsConnected 316 +#define FN_JoystickIsConnected 325 #define JOYSTICKISCONNECTED_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoyRumblePlay 317 +#define FN_JoyRumblePlay 326 #define JOYRUMBLEPLAY_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYRUMBLEPLAY_STRENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOYRUMBLEPLAY_DURATION num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoyRumbleStop 318 +#define FN_JoyRumbleStop 327 #define JOYRUMBLESTOP_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoystickIsHaptic 319 +#define FN_JoystickIsHaptic 328 #define JOYSTICKISHAPTIC_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadFont 320 +#define FN_LoadFont 329 #define LOADFONT_FNT_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADFONT_FONT_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteFont 321 +#define FN_DeleteFont 330 #define DELETEFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_FontExists 322 +#define FN_FontExists 331 #define FONTEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetFont 323 +#define FN_SetFont 332 #define SETFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DrawText 324 +#define FN_DrawText 333 #define DRAWTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define DRAWTEXT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTEXT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetTextSize 325 +#define FN_GetTextSize 334 #define GETTEXTSIZE_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETTEXTSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTEXTSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_TextWidth 326 +#define FN_TextWidth 335 #define TEXTWIDTH_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TextHeight 327 +#define FN_TextHeight 336 #define TEXTHEIGHT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TouchPressure 328 -#define FN_GetTouch 329 +#define FN_TouchPressure 337 +#define FN_GetTouch 338 #define GETTOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCH_DX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETTOUCH_DY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMultiTouch 330 +#define FN_GetMultiTouch 339 #define GETMULTITOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMULTITOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMULTITOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMULTITOUCH_FINGERS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMULTITOUCH_DIST num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMULTITOUCH_THETA num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetTouchFinger 331 +#define FN_GetTouchFinger 340 #define GETTOUCHFINGER_FINGER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCHFINGER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCHFINGER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCHFINGER_PRESSURE num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_NumFingers 332 -#define FN_GetAccel 333 +#define FN_NumFingers 341 +#define FN_GetAccel 342 #define GETACCEL_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACCEL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACCEL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACCEL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_AccelName$ 334 +#define FN_AccelName$ 343 #define ACCELNAME$_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumAccels 335 -#define FN_GetGyro 336 +#define FN_NumAccels 344 +#define FN_GetGyro 345 #define GETGYRO_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGYRO_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGYRO_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGYRO_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GyroName$ 337 +#define FN_GyroName$ 346 #define GYRONAME$_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumGyros 338 -#define FN_TouchX 339 -#define FN_TouchY 340 -#define FN_CheckSockets 341 +#define FN_NumGyros 347 +#define FN_TouchX 348 +#define FN_TouchY 349 +#define FN_CheckSockets 350 #define CHECKSOCKETS_TIMEOUT_MS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_SocketReady 342 +#define FN_TCP_SocketReady 351 #define TCP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SocketReady 343 +#define FN_UDP_SocketReady 352 #define UDP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_OpenSocket 344 +#define FN_TCP_OpenSocket 353 #define TCP_OPENSOCKET_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define TCP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_CloseSocket 345 +#define FN_TCP_CloseSocket 354 #define TCP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemoteHost 346 +#define FN_TCP_RemoteHost 355 #define TCP_REMOTEHOST_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemotePort 347 +#define FN_TCP_RemotePort 356 #define TCP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_GetData 348 +#define FN_TCP_GetData 357 #define TCP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_GETDATA_NUMBYTES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TCP_GETDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_SendData 349 +#define FN_TCP_SendData 358 #define TCP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_SENDDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_AcceptSocket 350 +#define FN_TCP_AcceptSocket 359 #define TCP_ACCEPTSOCKET_SERVER num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_OpenSocket 351 +#define FN_UDP_OpenSocket 360 #define UDP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_CloseSocket 352 +#define FN_UDP_CloseSocket 361 #define UDP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_GetData 353 +#define FN_UDP_GetData 362 #define UDP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_GETDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_GETDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_GETDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_UDP_Length 354 -#define FN_UDP_MaxLength 355 -#define FN_UDP_RemoteHost$ 356 +#define FN_UDP_Length 363 +#define FN_UDP_MaxLength 364 +#define FN_UDP_RemoteHost$ 365 #define UDP_REMOTEHOST$_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_RemotePort 357 +#define FN_UDP_RemotePort 366 #define UDP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SendData 358 +#define FN_UDP_SendData 367 #define UDP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_SENDDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_SENDDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_SENDDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_LoadVideo 359 +#define FN_LoadVideo 368 #define LOADVIDEO_VID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlayVideo 360 +#define FN_PlayVideo 369 #define PLAYVIDEO_VLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseVideo 361 -#define FN_StopVideo 362 -#define FN_SetVideoPosition 363 +#define FN_PauseVideo 370 +#define FN_StopVideo 371 +#define FN_SetVideoPosition 372 #define SETVIDEOPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeVideo 364 -#define FN_GetVideoPosition 365 -#define FN_DeleteVideo 366 -#define FN_VideoIsPlaying 367 -#define FN_VideoEnd 368 -#define FN_GetVideoStats 369 +#define FN_ResumeVideo 373 +#define FN_GetVideoPosition 374 +#define FN_DeleteVideo 375 +#define FN_VideoIsPlaying 376 +#define FN_VideoEnd 377 +#define FN_GetVideoStats 378 #define GETVIDEOSTATS_VFILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETVIDEOSTATS_VLEN num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSTATS_VFPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEOSTATS_FRAME_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEOSTATS_FRAME_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetVideoDrawRect 370 +#define FN_SetVideoDrawRect 379 #define SETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoDrawRect 371 +#define FN_GetVideoDrawRect 380 #define GETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoSize 372 +#define FN_GetVideoSize 381 #define GETVIDEOSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_VideoExists 373 -#define FN_SetVideoVolume 374 +#define FN_VideoExists 382 +#define FN_SetVideoVolume 383 #define SETVIDEOVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetVideoVolume 375 -#define FN_System 376 +#define FN_GetVideoVolume 384 +#define FN_System 385 #define SYSTEM_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OS$ 377 -#define FN_Command$ 378 +#define FN_OS$ 386 +#define FN_Command$ 387 #define COMMAND$_ARG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumCommands 379 -#define FN_Env$ 380 +#define FN_NumCommands 388 +#define FN_Env$ 389 #define ENV$_V$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SetEnv 381 +#define FN_SetEnv 390 #define SETENV_VAR$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETENV_VALUE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_PrefPath$ 382 +#define FN_PrefPath$ 391 #define PREFPATH$_ORG_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define PREFPATH$_APP_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Android_GetExternalStoragePath$ 383 -#define FN_Android_GetExternalStorageState 384 -#define FN_Android_GetInternalStoragePath$ 385 -#define FN_Android_JNI_Message$ 386 +#define FN_Android_GetExternalStoragePath$ 392 +#define FN_Android_GetExternalStorageState 393 +#define FN_Android_GetInternalStoragePath$ 394 +#define FN_Android_JNI_Message$ 395 #define ANDROID_JNI_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Runtime_Utility_Message$ 387 +#define FN_Runtime_Utility_Message$ 396 #define RUNTIME_UTILITY_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetDesktopDisplayMode 388 +#define FN_GetDesktopDisplayMode 397 #define GETDESKTOPDISPLAYMODE_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETDESKTOPDISPLAYMODE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETDESKTOPDISPLAYMODE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETDESKTOPDISPLAYMODE_FREQ num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetPowerInfo 389 +#define FN_GetPowerInfo 398 #define GETPOWERINFO_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOWERINFO_SECS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOWERINFO_PCT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_EvalJS$ 390 +#define FN_EvalJS$ 399 #define EVALJS$_JS_CODE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SystemReturnStdOut$ 391 +#define FN_SystemReturnStdOut$ 400 #define SYSTEMRETURNSTDOUT$_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OpenURL 392 +#define FN_OpenURL 401 #define OPENURL_URL$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_MessageBox 393 +#define FN_MessageBox 402 #define MESSAGEBOX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MESSAGEBOX_MSG$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Runtime$ 394 -#define FN_NumCPUs 395 -#define FN_SystemRam 396 -#define FN_GetGPUInfo$ 397 -#define FN_Steam_AddAchievement 398 +#define FN_Runtime$ 403 +#define FN_NumCPUs 404 +#define FN_SystemRam 405 +#define FN_GetGPUInfo$ 406 +#define FN_Steam_AddAchievement 407 #define STEAM_ADDACHIEVEMENT_ACH_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STEAM_ADDACHIEVEMENT_ACH_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Steam_ClearAchievements 399 -#define FN_Steam_FinalizeAchievements 400 -#define FN_Steam_TriggerAchievement 401 +#define FN_Steam_ClearAchievements 408 +#define FN_Steam_FinalizeAchievements 409 +#define FN_Steam_TriggerAchievement 410 #define STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Steam_GetID$ 402 -#define FN_DimMatrix 403 +#define FN_Steam_GetID$ 411 +#define FN_DimMatrix 412 #define DIMMATRIX_M_ROWS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DIMMATRIX_M_COLS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrix 404 +#define FN_DeleteMatrix 413 #define DELETEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddMatrix 405 +#define FN_AddMatrix 414 #define ADDMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_AugmentMatrix 406 +#define FN_AugmentMatrix 415 #define AUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define AUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define AUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CopyMatrix 407 +#define FN_CopyMatrix 416 #define COPYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InsertMatrixColumns 408 +#define FN_InsertMatrixColumns 417 #define INSERTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_InsertMatrixRows 409 +#define FN_InsertMatrixRows 418 #define INSERTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MultiplyMatrix 410 +#define FN_MultiplyMatrix 419 #define MULTIPLYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MULTIPLYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MULTIPLYMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CubeMatrix 411 +#define FN_CubeMatrix 420 #define CUBEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CUBEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrixColumns 412 +#define FN_DeleteMatrixColumns 421 #define DELETEMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteMatrixRows 413 +#define FN_DeleteMatrixRows 422 #define DELETEMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrix 414 +#define FN_ClearMatrix 423 #define CLEARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ClearMatrixColumns 415 +#define FN_ClearMatrixColumns 424 #define CLEARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrixRows 416 +#define FN_ClearMatrixRows 425 #define CLEARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillMatrix 417 +#define FN_FillMatrix 426 #define FILLMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIX_V num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FillMatrixColumns 418 +#define FN_FillMatrixColumns 427 #define FILLMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXCOLUMNS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FillMatrixRows 419 +#define FN_FillMatrixRows 428 #define FILLMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXROWS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixColumns 420 +#define FN_CopyMatrixColumns 429 #define COPYMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixRows 421 +#define FN_CopyMatrixRows 430 #define COPYMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetIdentityMatrix 422 +#define FN_SetIdentityMatrix 431 #define SETIDENTITYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIDENTITYMATRIX_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SolveMatrix 423 +#define FN_SolveMatrix 432 #define SOLVEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SOLVEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SOLVEMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IsEqualMatrix 424 +#define FN_IsEqualMatrix 433 #define ISEQUALMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ISEQUALMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ISEQUALMATRIX_TOLERANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Determinant 425 +#define FN_Determinant 434 #define DETERMINANT_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AdjointMatrix 426 +#define FN_AdjointMatrix 435 #define ADJOINTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADJOINTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InvertMatrix 427 +#define FN_InvertMatrix 436 #define INVERTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INVERTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MatrixFromBuffer 428 +#define FN_MatrixFromBuffer 437 #define MATRIXFROMBUFFER_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXFROMBUFFER_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXFROMBUFFER_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define MATRIXFROMBUFFER_BUFFER num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromMatrix 429 +#define FN_BufferFromMatrix 438 #define BUFFERFROMMATRIX_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMMATRIX_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RandomizeMatrix 430 +#define FN_RandomizeMatrix 439 #define RANDOMIZEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RANDOMIZEMATRIX_VMIN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RANDOMIZEMATRIX_VMAX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MatrixValue 431 +#define FN_MatrixValue 440 #define MATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetMatrixValue 432 +#define FN_SetMatrixValue 441 #define SETMATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXVALUE_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScalarMatrix 433 +#define FN_ScalarMatrix 442 #define SCALARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIX_S_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScalarMatrixColumns 434 +#define FN_ScalarMatrixColumns 443 #define SCALARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXCOLUMNS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_ScalarMatrixRows 435 +#define FN_ScalarMatrixRows 444 #define SCALARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXROWS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SquareMatrix 436 +#define FN_SquareMatrix 445 #define SQUAREMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SQUAREMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CofactorMatrix 437 +#define FN_CofactorMatrix 446 #define COFACTORMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COFACTORMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COFACTORMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SubtractMatrix 438 +#define FN_SubtractMatrix 447 #define SUBTRACTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SUBTRACTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SUBTRACTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrix 439 +#define FN_SwapMatrix 448 #define SWAPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SwapMatrixColumn 440 +#define FN_SwapMatrixColumn 449 #define SWAPMATRIXCOLUMN_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXCOLUMN_C1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXCOLUMN_C2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrixRow 441 +#define FN_SwapMatrixRow 450 #define SWAPMATRIXROW_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXROW_R1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXROW_R2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TransposeMatrix 442 +#define FN_TransposeMatrix 451 #define TRANSPOSEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSPOSEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_UnAugmentMatrix 443 +#define FN_UnAugmentMatrix 452 #define UNAUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UNAUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UNAUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ZeroMatrix 444 +#define FN_ZeroMatrix 453 #define ZEROMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMatrixSize 445 +#define FN_GetMatrixSize 454 #define GETMATRIXSIZE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSIZE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSIZE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IncrementMatrixRows 446 +#define FN_IncrementMatrixRows 455 #define INCREMENTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXROWS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_IncrementMatrixColumns 447 +#define FN_IncrementMatrixColumns 456 #define INCREMENTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXCOLUMNS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_JoinMatrixRows 448 +#define FN_JoinMatrixRows 457 #define JOINMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXROWS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoinMatrixColumns 449 +#define FN_JoinMatrixColumns 458 #define JOINMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXCOLUMNS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClipMatrix 450 +#define FN_ClipMatrix 459 #define CLIPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLIPMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLIPMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CLIPMATRIX_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CLIPMATRIX_NUM_COLS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CLIPMATRIX_MB num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetMatrixTranslation 451 +#define FN_SetMatrixTranslation 460 #define SETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixRotation 452 +#define FN_SetMatrixRotation 461 #define SETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixScale 453 +#define FN_SetMatrixScale 462 #define SETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixTranslation 454 +#define FN_GetMatrixTranslation 463 #define GETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixRotation 455 +#define FN_GetMatrixRotation 464 #define GETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixScale 456 +#define FN_GetMatrixScale 465 #define GETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetClipboardText$ 457 -#define FN_SetClipboardText 458 +#define FN_GetClipboardText$ 466 +#define FN_SetClipboardText 467 #define SETCLIPBOARDTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_HasClipboardText 459 -#define FN_ReadInput_Start 460 -#define FN_ReadInput_Stop 461 -#define FN_ReadInput_GetText$ 462 -#define FN_ReadInput_SetText 463 +#define FN_HasClipboardText 468 +#define FN_ReadInput_Start 469 +#define FN_ReadInput_Stop 470 +#define FN_ReadInput_GetText$ 471 +#define FN_ReadInput_SetText 472 #define READINPUT_SETTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_ReadInput_ToggleBackspace 464 +#define FN_ReadInput_ToggleBackspace 473 #define READINPUT_TOGGLEBACKSPACE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSprite 465 +#define FN_CreateSprite 474 #define CREATESPRITE_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITE_FRAME_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITE_FRAME_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteSprite 466 +#define FN_DeleteSprite 475 #define DELETESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpritePosition 467 +#define FN_SetSpritePosition 476 #define SETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateSprite 468 +#define FN_TranslateSprite 477 #define TRANSLATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpritePosition 469 +#define FN_GetSpritePosition 478 #define GETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteX 470 +#define FN_SpriteX 479 #define SPRITEX_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteY 471 +#define FN_SpriteY 480 #define SPRITEY_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRotation 472 +#define FN_SetSpriteRotation 481 #define SETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEROTATION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RotateSprite 473 +#define FN_RotateSprite 482 #define ROTATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATESPRITE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRotation 474 +#define FN_GetSpriteRotation 483 #define GETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteScale 475 +#define FN_SetSpriteScale 484 #define SETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleSprite 476 +#define FN_ScaleSprite 485 #define SCALESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteScale 477 +#define FN_GetSpriteScale 486 #define GETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteZ 478 +#define FN_SetSpriteZ 487 #define SETSPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteZ 479 +#define FN_SpriteZ 488 #define SPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteSize 480 +#define FN_GetSpriteSize 489 #define GETSPRITESIZE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteWidth 481 +#define FN_SpriteWidth 490 #define SPRITEWIDTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteHeight 482 +#define FN_SpriteHeight 491 #define SPRITEHEIGHT_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteVisible 483 +#define FN_SetSpriteVisible 492 #define SETSPRITEVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsVisible 484 +#define FN_SpriteIsVisible 493 #define SPRITEISVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSolid 485 +#define FN_SetSpriteSolid 494 #define SETSPRITESOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsSolid 486 +#define FN_SpriteIsSolid 495 #define SPRITEISSOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteType 487 +#define FN_SetSpriteType 496 #define SETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITETYPE_SPRITE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteType 488 +#define FN_GetSpriteType 497 #define GETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSource 489 +#define FN_SetSpriteSource 498 #define SETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOURCE_IMG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteSource 490 +#define FN_GetSpriteSource 499 #define GETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteExists 491 +#define FN_SpriteExists 500 #define SPRITEEXISTS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteColorMod 492 +#define FN_SetSpriteColorMod 501 #define SETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECOLORMOD_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAlpha 493 +#define FN_SetSpriteAlpha 502 #define SETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEALPHA_ALPHA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteColorMod 494 +#define FN_GetSpriteColorMod 503 #define GETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAlpha 495 +#define FN_GetSpriteAlpha 504 #define GETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSpriteAnimation 496 +#define FN_CreateSpriteAnimation 505 #define CREATESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITEANIMATION_ANIM_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITEANIMATION_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteFrame 497 +#define FN_SetSpriteFrame 506 #define SETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFrame 498 +#define FN_GetSpriteFrame 507 #define GETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteAnimationFrame 499 +#define FN_SetSpriteAnimationFrame 508 #define SETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEANIMATIONFRAME_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetSpriteAnimationFrame 500 +#define FN_GetSpriteAnimationFrame 509 #define GETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteAnimationLength 501 +#define FN_SetSpriteAnimationLength 510 #define SETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIM_LENGTH num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationLength 502 +#define FN_GetSpriteAnimationLength 511 #define GETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimationSpeed 503 +#define FN_SetSpriteAnimationSpeed 512 #define SETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationSpeed 504 +#define FN_GetSpriteAnimationSpeed 513 #define GETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimation 505 +#define FN_SetSpriteAnimation 514 #define SETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimation 506 +#define FN_GetSpriteAnimation 515 #define GETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteCurrentAnimationFrame 507 +#define FN_GetSpriteCurrentAnimationFrame 516 #define GETSPRITECURRENTANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSpriteAnimationLoops 508 +#define FN_NumSpriteAnimationLoops 517 #define NUMSPRITEANIMATIONLOOPS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteAnimationIsPlaying 509 +#define FN_SpriteAnimationIsPlaying 518 #define SPRITEANIMATIONISPLAYING_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteSpriteAnimation 510 +#define FN_DeleteSpriteAnimation 519 #define DELETESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETESPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteCenter 511 +#define FN_getSpriteCenter 520 #define GETSPRITECENTER_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteLinearVelocity 512 +#define FN_setSpriteLinearVelocity 521 #define SETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getSpriteLinearVelocity 513 +#define FN_getSpriteLinearVelocity 522 #define GETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteAngularVelocity 514 +#define FN_setSpriteAngularVelocity 523 #define SETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARVELOCITY_AV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularVelocity 515 +#define FN_getSpriteAngularVelocity 524 #define GETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applySpriteForce 516 +#define FN_applySpriteForce 525 #define APPLYSPRITEFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEFORCE_FX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITEFORCE_FY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITEFORCE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITEFORCE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteCentralForce 517 +#define FN_applySpriteCentralForce 526 #define APPLYSPRITECENTRALFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITECENTRALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITECENTRALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applySpriteTorque 518 +#define FN_applySpriteTorque 527 #define APPLYSPRITETORQUE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITETORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applySpriteLinearImpulse 519 +#define FN_applySpriteLinearImpulse 528 #define APPLYSPRITELINEARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteAngularImpulse 520 +#define FN_applySpriteAngularImpulse 529 #define APPLYSPRITEANGULARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEANGULARIMPULSE_IMPULSE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteMass 521 +#define FN_getSpriteMass 530 #define GETSPRITEMASS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteInertia 522 +#define FN_getSpriteInertia 531 #define GETSPRITEINERTIA_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteWorldPoint 523 +#define FN_getSpriteWorldPoint 532 #define GETSPRITEWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDPOINT_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDPOINT_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteWorldVector 524 +#define FN_getSpriteWorldVector 533 #define GETSPRITEWORLDVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDVECTOR_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDVECTOR_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalPoint 525 +#define FN_getSpriteLocalPoint 534 #define GETSPRITELOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalVector 526 +#define FN_getSpriteLocalVector 535 #define GETSPRITELOCALVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALVECTOR_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALVECTOR_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromLocalPoint 527 +#define FN_getSpriteLinearVelocityFromLocalPoint 536 #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromWorldPoint 528 +#define FN_getSpriteLinearVelocityFromWorldPoint 537 #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearDamping 529 +#define FN_getSpriteLinearDamping 538 #define GETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteLinearDamping 530 +#define FN_setSpriteLinearDamping 539 #define SETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARDAMPING_LINEARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularDamping 531 +#define FN_getSpriteAngularDamping 540 #define GETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAngularDamping 532 +#define FN_setSpriteAngularDamping 541 #define SETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARDAMPING_ANGULARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteGravityScale 533 +#define FN_getSpriteGravityScale 542 #define GETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteGravityScale 534 +#define FN_setSpriteGravityScale 543 #define SETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEGRAVITYSCALE_G_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSpriteBullet 535 +#define FN_setSpriteBullet 544 #define SETSPRITEBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBULLET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsBullet 536 +#define FN_spriteIsBullet 545 #define SPRITEISBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteSleepAllowed 537 +#define FN_setSpriteSleepAllowed 546 #define SETSPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESLEEPALLOWED_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteSleepAllowed 538 +#define FN_spriteSleepAllowed 547 #define SPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAwake 539 +#define FN_setSpriteAwake 548 #define SETSPRITEAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEAWAKE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsAwake 540 +#define FN_spriteIsAwake 549 #define SPRITEISAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteFixedRotation 541 +#define FN_setSpriteFixedRotation 550 #define SETSPRITEFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFIXEDROTATION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsFixedRotation 542 +#define FN_spriteIsFixedRotation 551 #define SPRITEISFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteDensity 543 +#define FN_SetSpriteDensity 552 #define SETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEDENSITY_DENSITY num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteDensity 544 +#define FN_GetSpriteDensity 553 #define GETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteFriction 545 +#define FN_SetSpriteFriction 554 #define SETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRICTION_FRICTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFriction 546 +#define FN_GetSpriteFriction 555 #define GETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitution 547 +#define FN_SetSpriteRestitution 556 #define SETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTION_RESTITUTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitution 548 +#define FN_GetSpriteRestitution 557 #define GETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitutionThreshold 549 +#define FN_SetSpriteRestitutionThreshold 558 #define SETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTIONTHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitutionThreshold 550 +#define FN_GetSpriteRestitutionThreshold 559 #define GETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAABB 551 +#define FN_GetSpriteAABB 560 #define GETSPRITEAABB_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEAABB_X1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEAABB_Y1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEAABB_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEAABB_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SetGravity2D 552 +#define FN_SetGravity2D 561 #define SETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetGravity2D 553 +#define FN_GetGravity2D 562 #define GETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetWorld2DTimeStep 554 +#define FN_SetWorld2DTimeStep 563 #define SETWORLD2DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DVelocityIterations 555 +#define FN_SetWorld2DVelocityIterations 564 #define SETWORLD2DVELOCITYITERATIONS_V num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DPositionIterations 556 +#define FN_SetWorld2DPositionIterations 565 #define SETWORLD2DPOSITIONITERATIONS_P num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DTimeStep 557 -#define FN_GetWorld2DVelocityIterations 558 -#define FN_GetWorld2DPositionIterations 559 -#define FN_SetWorld2DAutoClearForces 560 +#define FN_GetWorld2DTimeStep 566 +#define FN_GetWorld2DVelocityIterations 567 +#define FN_GetWorld2DPositionIterations 568 +#define FN_SetWorld2DAutoClearForces 569 #define SETWORLD2DAUTOCLEARFORCES_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DAutoClearForces 561 -#define FN_CastRay2D 562 +#define FN_GetWorld2DAutoClearForces 570 +#define FN_CastRay2D 571 #define CASTRAY2D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CastRay2D_All 563 +#define FN_CastRay2D_All 572 #define CASTRAY2D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_ALL_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_ALL_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetRayHit2D 564 +#define FN_GetRayHit2D 573 #define GETRAYHIT2D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT2D_SPR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT2D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETRAYHIT2D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETRAYHIT2D_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETRAYHIT2D_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetSpriteShape 565 +#define FN_SetSpriteShape 574 #define SETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPE_SHAPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteShape 566 +#define FN_GetSpriteShape 575 #define GETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRadius 567 +#define FN_SetSpriteRadius 576 #define SETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRadius 568 +#define FN_GetSpriteRadius 577 #define GETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteBox 569 +#define FN_SetSpriteBox 578 #define SETSPRITEBOX_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBOX_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEBOX_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteBoxSize 570 +#define FN_GetSpriteBoxSize 579 #define GETSPRITEBOXSIZE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEBOXSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEBOXSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteChain 571 +#define FN_SetSpriteChain 580 #define SETSPRITECHAIN_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAIN_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAIN_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1660,25 +1685,25 @@ #define SETSPRITECHAIN_PREV_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSPRITECHAIN_NEXT_X num_var[6].nref[0].value[ num_var[6].byref_offset ] #define SETSPRITECHAIN_NEXT_Y num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetSpriteChainLoop 572 +#define FN_SetSpriteChainLoop 581 #define SETSPRITECHAINLOOP_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAINLOOP_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAINLOOP_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITECHAINLOOP_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpritePolygon 573 +#define FN_SetSpritePolygon 582 #define SETSPRITEPOLYGON_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOLYGON_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOLYGON_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEPOLYGON_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpriteShapeOffset 574 +#define FN_SetSpriteShapeOffset 583 #define SETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteShapeOffset 575 +#define FN_GetSpriteShapeOffset 584 #define GETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createDistanceJoint 576 +#define FN_createDistanceJoint 585 #define CREATEDISTANCEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEDISTANCEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEDISTANCEJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1686,22 +1711,22 @@ #define CREATEDISTANCEJOINT_BX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEDISTANCEJOINT_BY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEDISTANCEJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createFrictionJoint 577 +#define FN_createFrictionJoint 586 #define CREATEFRICTIONJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEFRICTIONJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEFRICTIONJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEFRICTIONJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEFRICTIONJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createGearJoint 578 +#define FN_createGearJoint 587 #define CREATEGEARJOINT_JOINTA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEGEARJOINT_JOINTB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEGEARJOINT_G_RATIO num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEGEARJOINT_COLLIDE_CONNECT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createMotorJoint 579 +#define FN_createMotorJoint 588 #define CREATEMOTORJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEMOTORJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEMOTORJOINT_COLLIDE_CONNECT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createPrismaticJoint 580 +#define FN_createPrismaticJoint 589 #define CREATEPRISMATICJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPRISMATICJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPRISMATICJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1709,7 +1734,7 @@ #define CREATEPRISMATICJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPRISMATICJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPRISMATICJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createPulleyJoint 581 +#define FN_createPulleyJoint 590 #define CREATEPULLEYJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPULLEYJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPULLEYJOINT_GAX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1722,19 +1747,19 @@ #define CREATEPULLEYJOINT_BY num_var[9].nref[0].value[ num_var[9].byref_offset ] #define CREATEPULLEYJOINT_J_RATIO num_var[10].nref[0].value[ num_var[10].byref_offset ] #define CREATEPULLEYJOINT_COLLIDE_CONNECT num_var[11].nref[0].value[ num_var[11].byref_offset ] -#define FN_createRevoluteJoint 582 +#define FN_createRevoluteJoint 591 #define CREATEREVOLUTEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEREVOLUTEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEREVOLUTEJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEREVOLUTEJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEREVOLUTEJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWeldJoint 583 +#define FN_createWeldJoint 592 #define CREATEWELDJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWELDJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWELDJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWELDJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEWELDJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWheelJoint 584 +#define FN_createWheelJoint 593 #define CREATEWHEELJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWHEELJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWHEELJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1742,225 +1767,225 @@ #define CREATEWHEELJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEWHEELJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEWHEELJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getJointWorldAnchorA 585 +#define FN_getJointWorldAnchorA 594 #define GETJOINTWORLDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointWorldAnchorB 586 +#define FN_getJointWorldAnchorB 595 #define GETJOINTWORLDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReactionForce 587 +#define FN_getJointReactionForce 596 #define GETJOINTREACTIONFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTREACTIONFORCE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOINTREACTIONFORCE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getJointReactionTorque 588 +#define FN_getJointReactionTorque 597 #define GETJOINTREACTIONTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLocalAnchorA 589 +#define FN_getJointLocalAnchorA 598 #define GETJOINTLOCALANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLocalAnchorB 590 +#define FN_getJointLocalAnchorB 599 #define GETJOINTLOCALANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointLength 591 +#define FN_setJointLength 600 #define SETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLength 592 +#define FN_getJointLength 601 #define GETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMinLength 593 +#define FN_setJointMinLength 602 #define SETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMINLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMinLength 594 +#define FN_getJointMinLength 603 #define GETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxLength 595 +#define FN_setJointMaxLength 604 #define SETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxLength 596 +#define FN_getJointMaxLength 605 #define GETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLength 597 +#define FN_getJointCurrentLength 606 #define GETJOINTCURRENTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointStiffness 598 +#define FN_setJointStiffness 607 #define SETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTSTIFFNESS_STIFFNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointStiffness 599 +#define FN_getJointStiffness 608 #define GETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointDamping 600 +#define FN_setJointDamping 609 #define SETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointDamping 601 +#define FN_getJointDamping 610 #define GETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxForce 602 +#define FN_setJointMaxForce 611 #define SETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxForce 603 +#define FN_getJointMaxForce 612 #define GETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxTorque 604 +#define FN_setJointMaxTorque 613 #define SETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxTorque 605 +#define FN_getJointMaxTorque 614 #define GETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointCorrectionFactor 606 +#define FN_setJointCorrectionFactor 615 #define SETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTCORRECTIONFACTOR_FACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointCorrectionFactor 607 +#define FN_getJointCorrectionFactor 616 #define GETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointRatio 608 +#define FN_setJointRatio 617 #define SETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTRATIO_J_RATIO num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointRatio 609 +#define FN_getJointRatio 618 #define GETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLinearOffset 610 +#define FN_setJointLinearOffset 619 #define SETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLinearOffset 611 +#define FN_getJointLinearOffset 620 #define GETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointAngularOffset 612 +#define FN_setJointAngularOffset 621 #define SETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTANGULAROFFSET_ANGLEOFFSET num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointAngularOffset 613 +#define FN_getJointAngularOffset 622 #define GETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLocalAxisA 614 +#define FN_getJointLocalAxisA 623 #define GETJOINTLOCALAXISA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALAXISA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALAXISA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReferenceAngle 615 +#define FN_getJointReferenceAngle 624 #define GETJOINTREFERENCEANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointTranslation 616 +#define FN_getJointTranslation 625 #define GETJOINTTRANSLATION_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointSpeed 617 +#define FN_getJointSpeed 626 #define GETJOINTSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_jointIsLimitEnabled 618 +#define FN_jointIsLimitEnabled 627 #define JOINTISLIMITENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointLimit 619 +#define FN_enableJointLimit 628 #define ENABLEJOINTLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTLIMIT_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLowerLimit 620 +#define FN_getJointLowerLimit 629 #define GETJOINTLOWERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointUpperLimit 621 +#define FN_getJointUpperLimit 630 #define GETJOINTUPPERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLimits 622 +#define FN_setJointLimits 631 #define SETJOINTLIMITS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLIMITS_LOWER_LIMIT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLIMITS_UPPER_LIMIT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_jointMotorIsEnabled 623 +#define FN_jointMotorIsEnabled 632 #define JOINTMOTORISENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointMotor 624 +#define FN_enableJointMotor 633 #define ENABLEJOINTMOTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTMOTOR_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMotorSpeed 625 +#define FN_setJointMotorSpeed 634 #define SETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMOTORSPEED_SPEED num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMotorSpeed 626 +#define FN_getJointMotorSpeed 635 #define GETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxMotorForce 627 +#define FN_setJointMaxMotorForce 636 #define SETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorForce 628 +#define FN_getJointMaxMotorForce 637 #define GETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorForce 629 +#define FN_getJointMotorForce 638 #define GETJOINTMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMaxMotorTorque 630 +#define FN_setJointMaxMotorTorque 639 #define SETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorTorque 631 +#define FN_getJointMaxMotorTorque 640 #define GETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorTorque 632 +#define FN_getJointMotorTorque 641 #define GETJOINTMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointGroundAnchorA 633 +#define FN_getJointGroundAnchorA 642 #define GETJOINTGROUNDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointGroundAnchorB 634 +#define FN_getJointGroundAnchorB 643 #define GETJOINTGROUNDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLengthA 635 +#define FN_getJointLengthA 644 #define GETJOINTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLengthB 636 +#define FN_getJointLengthB 645 #define GETJOINTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthA 637 +#define FN_getJointCurrentLengthA 646 #define GETJOINTCURRENTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthB 638 +#define FN_getJointCurrentLengthB 647 #define GETJOINTCURRENTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointOrigin 639 +#define FN_setJointOrigin 648 #define SETJOINTORIGIN_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTORIGIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTORIGIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointAngle 640 +#define FN_getJointAngle 649 #define GETJOINTANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLinearSpeed 641 +#define FN_getJointLinearSpeed 650 #define GETJOINTLINEARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointAngularSpeed 642 +#define FN_getJointAngularSpeed 651 #define GETJOINTANGULARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteJoint 643 +#define FN_DeleteJoint 652 #define DELETEJOINT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JointExists 644 +#define FN_JointExists 653 #define JOINTEXISTS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateTileSet 645 +#define FN_CreateTileSet 654 #define CREATETILESET_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILESET_TILE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILESET_TILE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationLength 646 +#define FN_SetTileAnimationLength 655 #define SETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONLENGTH_NUM_FRAMES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationLength 647 +#define FN_GetTileAnimationLength 656 #define GETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTileAnimationFrame 648 +#define FN_SetTileAnimationFrame 657 #define SETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILEANIMATIONFRAME_TILE_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTileAnimationFrame 649 +#define FN_GetTileAnimationFrame 658 #define GETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationSpeed 650 +#define FN_SetTileAnimationSpeed 659 #define SETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationSpeed 651 +#define FN_GetTileAnimationSpeed 660 #define GETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateTileMap 652 +#define FN_CreateTileMap 661 #define CREATETILEMAP_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILEMAP_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILEMAP_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileMapSize 653 +#define FN_SetTileMapSize 662 #define SETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileMapSize 654 +#define FN_GetTileMapSize 663 #define GETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTile 655 +#define FN_SetTile 664 #define SETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTile 656 +#define FN_GetTile 665 #define GETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillTile 657 +#define FN_FillTile 666 #define FILLTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FILLTILE_WIDTHINTILES num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FILLTILE_HEIGHTINTILES num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawTileMap 658 +#define FN_DrawTileMap 667 #define DRAWTILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTILEMAP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWTILEMAP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1968,20 +1993,20 @@ #define DRAWTILEMAP_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWTILEMAP_OFFSET_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWTILEMAP_OFFSET_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DeleteTileSet 659 +#define FN_DeleteTileSet 668 #define DELETETILESET_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteTileMap 660 +#define FN_DeleteTileMap 669 #define DELETETILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileSetExists 661 +#define FN_TileSetExists 670 #define TILESETEXISTS_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileMapExists 662 +#define FN_TileMapExists 671 #define TILEMAPEXISTS_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadMesh 663 +#define FN_LoadMesh 672 #define LOADMESH_MESH_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_DeleteMesh 664 +#define FN_DeleteMesh 673 #define DELETEMESH_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateMesh 665 -#define FN_AddMeshBuffer 666 +#define FN_CreateMesh 674 +#define FN_AddMeshBuffer 675 #define ADDMESHBUFFER_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMESHBUFFER_VERTEX_COUNT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1989,39 +2014,39 @@ #define ADDMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDMESHBUFFER_INDEX_COUNT num_var[5].nref[0].value[ num_var[5].byref_offset ] #define ADDMESHBUFFER_INDEX_DATA num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_LoadMeshFromArchive 667 +#define FN_LoadMeshFromArchive 676 #define LOADMESHFROMARCHIVE_ARCHIVE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADMESHFROMARCHIVE_MESH_FILE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_CreatePlaneMesh 668 +#define FN_CreatePlaneMesh 677 #define CREATEPLANEMESH_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPLANEMESH_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_LoadAN8 669 +#define FN_LoadAN8 678 #define LOADAN8_AN8_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMeshFromAN8 670 +#define FN_LoadMeshFromAN8 679 #define LOADMESHFROMAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LOADMESHFROMAN8_AN8_SCENE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetNumAN8Scenes 671 +#define FN_GetNumAN8Scenes 680 #define GETNUMAN8SCENES_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAN8SceneName$ 672 +#define FN_GetAN8SceneName$ 681 #define GETAN8SCENENAME$_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETAN8SCENENAME$_SCENE_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateConeMesh 673 +#define FN_CreateConeMesh 682 #define CREATECONEMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONEMESH_CONE_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONEMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONEMESH_TOP_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECONEMESH_BOTTOM_COLOR num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateCylinderMesh 674 +#define FN_CreateCylinderMesh 683 #define CREATECYLINDERMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECYLINDERMESH_CYLINDER_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECYLINDERMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECYLINDERMESH_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECYLINDERMESH_CLOSE_TOP num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateVolumeLightMesh 675 +#define FN_CreateVolumeLightMesh 684 #define CREATEVOLUMELIGHTMESH_U num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEVOLUMELIGHTMESH_V num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEVOLUMELIGHTMESH_FOOT_COLOR num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2030,9 +2055,9 @@ #define CREATEVOLUMELIGHTMESH_DIM_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DeleteAN8 676 +#define FN_DeleteAN8 685 #define DELETEAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetMeshBoundingBox 677 +#define FN_SetMeshBoundingBox 686 #define SETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2040,7 +2065,7 @@ #define SETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetMeshBoundingBox 678 +#define FN_GetMeshBoundingBox 687 #define GETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2048,261 +2073,261 @@ #define GETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ReCalculateMeshBoundingBox 679 +#define FN_ReCalculateMeshBoundingBox 688 #define RECALCULATEMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateAnimatedActor 680 +#define FN_CreateAnimatedActor 689 #define CREATEANIMATEDACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateOctreeActor 681 +#define FN_CreateOctreeActor 690 #define CREATEOCTREEACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateCubeActor 682 +#define FN_CreateCubeActor 691 #define CREATECUBEACTOR_CUBE_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSphereActor 683 +#define FN_CreateSphereActor 692 #define CREATESPHEREACTOR_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateWaterActor 684 +#define FN_CreateWaterActor 693 #define CREATEWATERACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWATERACTOR_WAVEHEIGHT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWATERACTOR_WAVESPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWATERACTOR_WAVELENGTH num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CreateLightActor 685 -#define FN_CreateBillboardActor 686 -#define FN_CreateTerrainActor 687 +#define FN_CreateLightActor 694 +#define FN_CreateBillboardActor 695 +#define FN_CreateTerrainActor 696 #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_CreateParticleActor 688 +#define FN_CreateParticleActor 697 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteActor 689 +#define FN_DeleteActor 698 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorTransform 690 +#define FN_GetActorTransform 699 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorPosition 691 +#define FN_SetActorPosition 700 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorLocal 692 +#define FN_TranslateActorLocal 701 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorWorld 693 +#define FN_TranslateActorWorld 702 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorPosition 694 +#define FN_GetActorPosition 703 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorScale 695 +#define FN_SetActorScale 704 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScaleActor 696 +#define FN_ScaleActor 705 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorScale 697 +#define FN_GetActorScale 706 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorRotation 698 +#define FN_SetActorRotation 707 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RotateActor 699 +#define FN_RotateActor 708 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorRotation 700 +#define FN_GetActorRotation 709 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorVisible 701 +#define FN_SetActorVisible 710 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsVisible 702 +#define FN_ActorIsVisible 711 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorAutoCulling 703 +#define FN_SetActorAutoCulling 712 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAutoCulling 704 +#define FN_GetActorAutoCulling 713 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddActorShadow 705 +#define FN_AddActorShadow 714 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_RemoveActorShadow 706 +#define FN_RemoveActorShadow 715 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorExists 707 +#define FN_ActorExists 716 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateProjectorActor 708 -#define FN_CreateActorAnimation 709 +#define FN_CreateProjectorActor 717 +#define FN_CreateActorAnimation 718 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorAnimation 710 +#define FN_SetActorAnimation 719 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationSpeed 711 +#define FN_SetActorAnimationSpeed 720 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationFrames 712 +#define FN_SetActorAnimationFrames 721 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorCurrentAnimation 713 +#define FN_GetActorCurrentAnimation 722 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorAnimationSpeed 714 +#define FN_GetActorAnimationSpeed 723 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationStartFrame 715 +#define FN_GetActorAnimationStartFrame 724 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationEndFrame 716 +#define FN_GetActorAnimationEndFrame 725 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorFrame 717 +#define FN_SetActorFrame 726 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorFrame 718 +#define FN_GetActorFrame 727 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorAnimationIsPlaying 719 +#define FN_ActorAnimationIsPlaying 728 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumActorAnimationLoops 720 +#define FN_NumActorAnimationLoops 729 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorMD2Animation 721 +#define FN_SetActorMD2Animation 730 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorMD2AnimationByName 722 +#define FN_SetActorMD2AnimationByName 731 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteActorAnimation 723 +#define FN_DeleteActorAnimation 732 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetGravity3D 724 +#define FN_SetGravity3D 733 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetGravity3D 725 +#define FN_GetGravity3D 734 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorShape 726 +#define FN_SetActorShape 735 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorShape 727 +#define FN_GetActorShape 736 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorSolid 728 +#define FN_SetActorSolid 737 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsSolid 729 +#define FN_ActorIsSolid 738 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorCollision 730 +#define FN_GetActorCollision 739 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorGravity 731 +#define FN_SetActorGravity 740 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorGravity 732 +#define FN_GetActorGravity 741 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorDamping 733 +#define FN_setActorDamping 742 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorLinearDamping 734 +#define FN_getActorLinearDamping 743 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularDamping 735 +#define FN_getActorAngularDamping 744 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorLinearSleepThreshold 736 +#define FN_getActorLinearSleepThreshold 745 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularSleepThreshold 737 +#define FN_getActorAngularSleepThreshold 746 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applyActorDamping 738 +#define FN_applyActorDamping 747 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setActorMassProperties 739 +#define FN_setActorMassProperties 748 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearFactor 740 +#define FN_getActorLinearFactor 749 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearFactor 741 +#define FN_setActorLinearFactor 750 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseMass 742 +#define FN_getActorInverseMass 751 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_integrateActorVelocities 743 +#define FN_integrateActorVelocities 752 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applyActorCentralForceLocal 744 +#define FN_applyActorCentralForceLocal 753 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralForceWorld 745 +#define FN_applyActorCentralForceWorld 754 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalForce 746 +#define FN_getActorTotalForce 755 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalTorque 747 +#define FN_getActorTotalTorque 756 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseInertiaDiagLocal 748 +#define FN_getActorInverseInertiaDiagLocal 757 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorInverseInertiaDiagLocal 749 +#define FN_setActorInverseInertiaDiagLocal 758 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorSleepThresholds 750 +#define FN_setActorSleepThresholds 759 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applyActorTorqueLocal 751 +#define FN_applyActorTorqueLocal 760 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueWorld 752 +#define FN_applyActorTorqueWorld 761 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorForceLocal 753 +#define FN_applyActorForceLocal 762 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2310,7 +2335,7 @@ #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorForceWorld 754 +#define FN_applyActorForceWorld 763 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2318,27 +2343,27 @@ #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorCentralImpulseLocal 755 +#define FN_applyActorCentralImpulseLocal 764 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralImpulseWorld 756 +#define FN_applyActorCentralImpulseWorld 765 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseLocal 757 +#define FN_applyActorTorqueImpulseLocal 766 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseWorld 758 +#define FN_applyActorTorqueImpulseWorld 767 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorImpulseLocal 759 +#define FN_applyActorImpulseLocal 768 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2346,7 +2371,7 @@ #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorImpulseWorld 760 +#define FN_applyActorImpulseWorld 769 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2354,52 +2379,52 @@ #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_clearActorForces 761 +#define FN_clearActorForces 770 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_updateActorInertiaTensor 762 +#define FN_updateActorInertiaTensor 771 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorCenter 763 +#define FN_getActorCenter 772 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorRotationQ 764 +#define FN_getActorRotationQ 773 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearVelocityWorld 765 +#define FN_getActorLinearVelocityWorld 774 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityWorld 766 +#define FN_getActorAngularVelocityWorld 775 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityLocal 767 +#define FN_setActorLinearVelocityLocal 776 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityWorld 768 +#define FN_setActorLinearVelocityWorld 777 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityLocal 769 +#define FN_setActorAngularVelocityLocal 778 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityWorld 770 +#define FN_setActorAngularVelocityWorld 779 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorVelocityInLocalPoint 771 +#define FN_getActorVelocityInLocalPoint 780 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2407,17 +2432,17 @@ #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getActorLinearVelocityLocal 772 +#define FN_getActorLinearVelocityLocal 781 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityLocal 773 +#define FN_getActorAngularVelocityLocal 782 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAABB 774 +#define FN_getActorAABB 783 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2425,7 +2450,7 @@ #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorImpulseDenominator 775 +#define FN_computeActorImpulseDenominator 784 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2433,56 +2458,56 @@ #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorAngularImpulseDenominator 776 +#define FN_computeActorAngularImpulseDenominator 785 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularFactor 777 +#define FN_setActorAngularFactor 786 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularFactor 778 +#define FN_getActorAngularFactor 787 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_computeActorGyroImpulseLocal 779 +#define FN_computeActorGyroImpulseLocal 788 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_computeActorGyroImpulseWorld 780 +#define FN_computeActorGyroImpulseWorld 789 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLocalInertia 781 +#define FN_getActorLocalInertia 790 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorSleepState 782 +#define FN_SetActorSleepState 791 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CastRay3D 783 +#define FN_CastRay3D 792 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_CastRay3D_All 784 +#define FN_CastRay3D_All 793 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetRayHit3D 785 +#define FN_GetRayHit3D 794 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2491,12 +2516,12 @@ #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_createPointConstraint 786 +#define FN_createPointConstraint 795 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraintEx 787 +#define FN_createPointConstraintEx 796 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2505,47 +2530,47 @@ #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_setPointPivotA 788 +#define FN_setPointPivotA 797 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setPointPivotB 789 +#define FN_setPointPivotB 798 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createHingeConstraint 790 +#define FN_createHingeConstraint 799 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createHingeConstraintEx 791 +#define FN_createHingeConstraintEx 800 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createSlideConstraint 792 +#define FN_createSlideConstraint 801 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createSlideConstraintEx 793 +#define FN_createSlideConstraintEx 802 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createConeConstraint 794 +#define FN_createConeConstraint 803 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_createConeConstraintEx 795 +#define FN_createConeConstraintEx 804 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_deleteConstraint 796 +#define FN_deleteConstraint 805 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFrameOffsetA 797 +#define FN_getConstraintFrameOffsetA 806 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2553,7 +2578,7 @@ #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getConstraintFrameOffsetB 798 +#define FN_getConstraintFrameOffsetB 807 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2561,43 +2586,43 @@ #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_useConstraintFrameOffset 799 +#define FN_useConstraintFrameOffset 808 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getHingeAngle 800 +#define FN_getHingeAngle 809 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeAngleEx 801 +#define FN_getHingeAngleEx 810 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getConstraintBreakingImpulseThreshold 802 +#define FN_getConstraintBreakingImpulseThreshold 811 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintAFrame 803 +#define FN_getConstraintAFrame 812 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintBFrame 804 +#define FN_getConstraintBFrame 813 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setHingeAxis 805 +#define FN_setHingeAxis 814 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setConstraintBreakingImpulseThreshold 806 +#define FN_setConstraintBreakingImpulseThreshold 815 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConstraintFrames 807 +#define FN_setConstraintFrames 816 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setHingeLimit 808 +#define FN_setHingeLimit 817 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_setConeLimit 809 +#define FN_setConeLimit 818 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2605,290 +2630,290 @@ #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getHingeLimitBiasFactor 810 +#define FN_getHingeLimitBiasFactor 819 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitRelaxationFactor 811 +#define FN_getHingeLimitRelaxationFactor 820 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitSign 812 +#define FN_getHingeLimitSign 821 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeSolveLimit 813 +#define FN_getHingeSolveLimit 822 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useHingeReferenceFrameA 814 +#define FN_useHingeReferenceFrameA 823 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintAppliedImpulse 815 +#define FN_getConstraintAppliedImpulse 824 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFixedActor 816 +#define FN_getConstraintFixedActor 825 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getPointPivotA 817 +#define FN_getPointPivotA 826 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getPointPivotB 818 +#define FN_getPointPivotB 827 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getConstraintActorA 819 +#define FN_getConstraintActorA 828 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintActorB 820 +#define FN_getConstraintActorB 829 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintSolverIterations 821 +#define FN_setConstraintSolverIterations 830 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConeBiasFactor 822 +#define FN_getConeBiasFactor 831 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeDamping 823 +#define FN_getConeDamping 832 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeFixThresh 824 +#define FN_getConeFixThresh 833 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeLimit 825 +#define FN_getConeLimit 834 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintLimitSoftness 826 +#define FN_getConstraintLimitSoftness 835 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintSolverIterations 827 +#define FN_getConstraintSolverIterations 836 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeAnglePoint 828 +#define FN_getConeAnglePoint 837 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_getConstraintAngularOnly 829 +#define FN_getConstraintAngularOnly 838 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveSwingLimit 830 +#define FN_getConeSolveSwingLimit 839 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveTwistLimit 831 +#define FN_getConeSolveTwistLimit 840 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan1 832 +#define FN_getConeSwingSpan1 841 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan2 833 +#define FN_getConeSwingSpan2 842 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistAngle 834 +#define FN_getConeTwistAngle 843 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistLimitSign 835 +#define FN_getConeTwistLimitSign 844 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistSpan 836 +#define FN_getConeTwistSpan 845 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintAngularOnly 837 +#define FN_setConstraintAngularOnly 846 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeDamping 838 +#define FN_setConeDamping 847 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeFixThresh 839 +#define FN_setConeFixThresh 848 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSlideAnchorA 840 +#define FN_getSlideAnchorA 849 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAnchorB 841 +#define FN_getSlideAnchorB 850 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAngDepth 842 +#define FN_getSlideAngDepth 851 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideAngularPos 843 +#define FN_getSlideAngularPos 852 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirAng 844 +#define FN_getSlideDampingDirAng 853 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirLin 845 +#define FN_getSlideDampingDirLin 854 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimAng 846 +#define FN_getSlideDampingLimAng 855 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimLin 847 +#define FN_getSlideDampingLimLin 856 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoAng 848 +#define FN_getSlideDampingOrthoAng 857 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoLin 849 +#define FN_getSlideDampingOrthoLin 858 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinearPos 850 +#define FN_getSlideLinearPos 859 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinDepth 851 +#define FN_getSlideLinDepth 860 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerAngLimit 852 +#define FN_getSlideLowerAngLimit 861 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerLinLimit 853 +#define FN_getSlideLowerLinLimit 862 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirAng 854 +#define FN_getSlideRestitutionDirAng 863 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirLin 855 +#define FN_getSlideRestitutionDirLin 864 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimAng 856 +#define FN_getSlideRestitutionLimAng 865 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimLin 857 +#define FN_getSlideRestitutionLimLin 866 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoAng 858 +#define FN_getSlideRestitutionOrthoAng 867 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoLin 859 +#define FN_getSlideRestitutionOrthoLin 868 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirAng 860 +#define FN_getSlideSoftnessDirAng 869 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirLin 861 +#define FN_getSlideSoftnessDirLin 870 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimAng 862 +#define FN_getSlideSoftnessLimAng 871 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimLin 863 +#define FN_getSlideSoftnessLimLin 872 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoAng 864 +#define FN_getSlideSoftnessOrthoAng 873 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoLin 865 +#define FN_getSlideSoftnessOrthoLin 874 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveAngLimit 866 +#define FN_getSlideSolveAngLimit 875 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveLinLimit 867 +#define FN_getSlideSolveLinLimit 876 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperAngLimit 868 +#define FN_getSlideUpperAngLimit 877 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperLinLimit 869 +#define FN_getSlideUpperLinLimit 878 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUseFrameOffset 870 +#define FN_getSlideUseFrameOffset 879 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSlideDampingDirAng 871 +#define FN_setSlideDampingDirAng 880 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingDirLin 872 +#define FN_setSlideDampingDirLin 881 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimAng 873 +#define FN_setSlideDampingLimAng 882 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimLin 874 +#define FN_setSlideDampingLimLin 883 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoAng 875 +#define FN_setSlideDampingOrthoAng 884 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoLin 876 +#define FN_setSlideDampingOrthoLin 885 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerAngLimit 877 +#define FN_setSlideLowerAngLimit 886 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerLinLimit 878 +#define FN_setSlideLowerLinLimit 887 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirAng 879 +#define FN_setSlideRestitutionDirAng 888 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirLin 880 +#define FN_setSlideRestitutionDirLin 889 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimAng 881 +#define FN_setSlideRestitutionLimAng 890 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimLin 882 +#define FN_setSlideRestitutionLimLin 891 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoAng 883 +#define FN_setSlideRestitutionOrthoAng 892 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoLin 884 +#define FN_setSlideRestitutionOrthoLin 893 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirAng 885 +#define FN_setSlideSoftnessDirAng 894 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirLin 886 +#define FN_setSlideSoftnessDirLin 895 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimAng 887 +#define FN_setSlideSoftnessLimAng 896 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimLin 888 +#define FN_setSlideSoftnessLimLin 897 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoAng 889 +#define FN_setSlideSoftnessOrthoAng 898 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoLin 890 +#define FN_setSlideSoftnessOrthoLin 899 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperAngLimit 891 +#define FN_setSlideUpperAngLimit 900 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperLinLimit 892 +#define FN_setSlideUpperLinLimit 901 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ConstraintExists 893 +#define FN_ConstraintExists 902 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetCameraPosition 894 +#define FN_SetCameraPosition 903 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraPosition 895 +#define FN_GetCameraPosition 904 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateCamera 896 +#define FN_TranslateCamera 905 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraRotation 897 +#define FN_SetCameraRotation 906 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraRotation 898 +#define FN_GetCameraRotation 907 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RotateCamera 899 +#define FN_RotateCamera 908 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraFOV 900 +#define FN_SetCameraFOV 909 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFOV 901 -#define FN_SetCameraAspectRatio 902 +#define FN_GetCameraFOV 910 +#define FN_SetCameraAspectRatio 911 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraAspectRatio 903 -#define FN_SetCameraFarValue 904 +#define FN_GetCameraAspectRatio 912 +#define FN_SetCameraFarValue 913 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFarValue 905 -#define FN_SetCameraNearValue 906 +#define FN_GetCameraFarValue 914 +#define FN_SetCameraNearValue 915 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraNearValue 907 -#define FN_SetProjectionMatrix 908 +#define FN_GetCameraNearValue 916 +#define FN_SetProjectionMatrix 917 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectionMatrix 909 +#define FN_GetProjectionMatrix 918 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorldToViewportPosition 910 +#define FN_GetWorldToViewportPosition 919 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_AddSceneSkyBox 911 +#define FN_AddSceneSkyBox 920 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_AddSceneSkyDome 912 +#define FN_AddSceneSkyDome 921 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddSceneSkyDomeEx 913 +#define FN_AddSceneSkyDomeEx 922 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_RemoveSceneSky 914 -#define FN_SetWorld3DMaxSubSteps 915 +#define FN_RemoveSceneSky 923 +#define FN_SetWorld3DMaxSubSteps 924 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld3DTimeStep 916 +#define FN_SetWorld3DTimeStep 925 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld3DMaxSubSteps 917 -#define FN_GetWorld3DTimeStep 918 -#define FN_SetSceneFog 919 +#define FN_GetWorld3DMaxSubSteps 926 +#define FN_GetWorld3DTimeStep 927 +#define FN_SetSceneFog 928 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2896,7 +2921,7 @@ #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetSceneFog 920 +#define FN_GetSceneFog 929 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2904,117 +2929,117 @@ #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ClearScene 921 -#define FN_SetSceneShadowColor 922 +#define FN_ClearScene 930 +#define FN_SetSceneShadowColor 931 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneShadowColor 923 -#define FN_SetSceneAmbientColor 924 +#define FN_GetSceneShadowColor 932 +#define FN_SetSceneAmbientColor 933 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneAmbientColor 925 -#define FN_startParticleEmitter 926 +#define FN_GetSceneAmbientColor 934 +#define FN_startParticleEmitter 935 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_stopParticleEmitter 927 +#define FN_stopParticleEmitter 936 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleDirection 928 +#define FN_setParticleDirection 937 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleDirection 929 +#define FN_getParticleDirection 938 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_useParticleEveryMeshVertex 930 +#define FN_useParticleEveryMeshVertex 939 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingEveryMeshVertex 931 +#define FN_particleIsUsingEveryMeshVertex 940 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleNormalDirectionMod 932 +#define FN_setParticleNormalDirectionMod 941 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleNormalDirectionMod 933 +#define FN_getParticleNormalDirectionMod 942 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleNormalDirection 934 +#define FN_useParticleNormalDirection 943 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingNormalDirection 935 +#define FN_particleIsUsingNormalDirection 944 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMesh 936 +#define FN_setParticleMesh 945 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMinParticlesPerSecond 937 +#define FN_setMinParticlesPerSecond 946 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMinParticlesPerSecond 938 +#define FN_getMinParticlesPerSecond 947 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaxParticlesPerSecond 939 +#define FN_setMaxParticlesPerSecond 948 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaxParticlesPerSecond 940 +#define FN_getMaxParticlesPerSecond 949 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartColor 941 +#define FN_setParticleMinStartColor 950 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinStartColor 942 +#define FN_getParticleMinStartColor 951 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxStartColor 943 +#define FN_setParticleMaxStartColor 952 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxStartColor 944 +#define FN_getParticleMaxStartColor 953 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinLife 945 +#define FN_setParticleMinLife 954 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinLife 946 +#define FN_getParticleMinLife 955 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxLife 947 +#define FN_setParticleMaxLife 956 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxLife 948 +#define FN_getParticleMaxLife 957 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxAngle 949 +#define FN_setParticleMaxAngle 958 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxAngle 950 +#define FN_getParticleMaxAngle 959 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartSize 951 +#define FN_setParticleMinStartSize 960 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMinStartSize 952 +#define FN_getParticleMinStartSize 961 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleMaxStartSize 953 +#define FN_setParticleMaxStartSize 962 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMaxStartSize 954 +#define FN_getParticleMaxStartSize 963 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleCenter 955 +#define FN_setParticleCenter 964 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleCenter 956 +#define FN_getParticleCenter 965 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleRadius 957 +#define FN_setParticleRadius 966 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRadius 958 +#define FN_getParticleRadius 967 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleRingThickness 959 +#define FN_setParticleRingThickness 968 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRingThickness 960 +#define FN_getParticleRingThickness 969 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleBox 961 +#define FN_setParticleBox 970 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3022,7 +3047,7 @@ #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getParticleBox 962 +#define FN_getParticleBox 971 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3030,84 +3055,84 @@ #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_setParticleNormal 963 +#define FN_setParticleNormal 972 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleNormal 964 +#define FN_getParticleNormal 973 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleLength 965 +#define FN_setParticleLength 974 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleLength 966 +#define FN_getParticleLength 975 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleOutlineOnly 967 +#define FN_useParticleOutlineOnly 976 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingOutlineOnly 968 +#define FN_particleIsUsingOutlineOnly 977 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getParticleType 969 +#define FN_getParticleType 978 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_lightIsCastingShadow 970 +#define FN_lightIsCastingShadow 979 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightType 971 +#define FN_getLightType 980 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightRadius 972 +#define FN_getLightRadius 981 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setLightType 973 +#define FN_setLightType 982 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightRadius 974 +#define FN_setLightRadius 983 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightShadowCast 975 +#define FN_setLightShadowCast 984 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetLightAmbientColor 976 +#define FN_SetLightAmbientColor 985 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightAmbientColor 977 +#define FN_GetLightAmbientColor 986 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightAttenuation 978 +#define FN_SetLightAttenuation 987 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetLightAttenuation 979 +#define FN_GetLightAttenuation 988 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetLightDiffuseColor 980 +#define FN_SetLightDiffuseColor 989 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightDiffuseColor 981 +#define FN_GetLightDiffuseColor 990 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightFalloff 982 +#define FN_SetLightFalloff 991 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightFalloff 983 +#define FN_GetLightFalloff 992 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightInnerCone 984 +#define FN_SetLightInnerCone 993 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightInnerCone 985 +#define FN_GetLightInnerCone 994 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightOuterCone 986 +#define FN_SetLightOuterCone 995 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightOuterCone 987 +#define FN_GetLightOuterCone 996 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightSpecularColor 988 +#define FN_SetLightSpecularColor 997 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightSpecularColor 989 +#define FN_GetLightSpecularColor 998 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetTerrainPatchAABB 990 +#define FN_GetTerrainPatchAABB 999 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3117,222 +3142,222 @@ #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_GetTerrainPatchLOD 991 +#define FN_GetTerrainPatchLOD 1000 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainHeight 992 +#define FN_GetTerrainHeight 1001 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainCenter 993 +#define FN_GetTerrainCenter 1002 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetTerrainLODDistance 994 +#define FN_SetTerrainLODDistance 1003 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleTerrainTexture 995 +#define FN_ScaleTerrainTexture 1004 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTerrainCameraMovementDelta 996 +#define FN_SetTerrainCameraMovementDelta 1005 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainCameraRotationDelta 997 +#define FN_SetTerrainCameraRotationDelta 1006 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainPatchLOD 998 +#define FN_SetTerrainPatchLOD 1007 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorTarget 999 +#define FN_SetProjectorTarget 1008 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetProjectorTarget 1000 +#define FN_GetProjectorTarget 1009 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorFOV 1001 +#define FN_SetProjectorFOV 1010 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectorFOV 1002 +#define FN_GetProjectorFOV 1011 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createMaterial 1003 -#define FN_deleteMaterial 1004 +#define FN_createMaterial 1012 +#define FN_deleteMaterial 1013 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterial 1005 +#define FN_setActorMaterial 1014 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterial 1006 +#define FN_getActorMaterial 1015 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyActorMaterial 1007 +#define FN_copyActorMaterial 1016 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyMaterial 1008 +#define FN_copyMaterial 1017 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialTextureCanvas 1009 +#define FN_setMaterialTextureCanvas 1018 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialAmbientColor 1010 +#define FN_setMaterialAmbientColor 1019 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAmbientColor 1011 +#define FN_getMaterialAmbientColor 1020 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialAntiAliasing 1012 +#define FN_setMaterialAntiAliasing 1021 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAntiAliasing 1013 +#define FN_getMaterialAntiAliasing 1022 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBackfaceCulling 1014 +#define FN_setMaterialBackfaceCulling 1023 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBackfaceCulling 1015 +#define FN_getMaterialBackfaceCulling 1024 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendFactor 1016 +#define FN_setMaterialBlendFactor 1025 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendFactor 1017 +#define FN_getMaterialBlendFactor 1026 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendMode 1018 +#define FN_setMaterialBlendMode 1027 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendMode 1019 +#define FN_getMaterialBlendMode 1028 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMask 1020 +#define FN_setMaterialColorMask 1029 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMask 1021 +#define FN_getMaterialColorMask 1030 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMode 1022 +#define FN_setMaterialColorMode 1031 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMode 1023 +#define FN_getMaterialColorMode 1032 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialDiffuseColor 1024 +#define FN_setMaterialDiffuseColor 1033 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialDiffuseColor 1025 +#define FN_getMaterialDiffuseColor 1034 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialEmissiveColor 1026 +#define FN_setMaterialEmissiveColor 1035 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialEmissiveColor 1027 +#define FN_getMaterialEmissiveColor 1036 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFog 1028 +#define FN_setMaterialFog 1037 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFog 1029 +#define FN_getMaterialFog 1038 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFrontfaceCulling 1030 +#define FN_setMaterialFrontfaceCulling 1039 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFrontfaceCulling 1031 +#define FN_getMaterialFrontfaceCulling 1040 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialGouraudShading 1032 +#define FN_setMaterialGouraudShading 1041 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsGouraudShaded 1033 +#define FN_materialIsGouraudShaded 1042 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsAplhaBlend 1034 +#define FN_materialIsAplhaBlend 1043 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsTransparent 1035 +#define FN_materialIsTransparent 1044 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialLighting 1036 +#define FN_setMaterialLighting 1045 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsLit 1037 +#define FN_materialIsLit 1046 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialType 1038 +#define FN_setMaterialType 1047 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialType 1039 +#define FN_getMaterialType 1048 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialNormalize 1040 +#define FN_setMaterialNormalize 1049 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsNormalized 1041 +#define FN_materialIsNormalized 1050 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialPointCloud 1042 +#define FN_setMaterialPointCloud 1051 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsPointCloud 1043 +#define FN_materialIsPointCloud 1052 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFlag 1044 +#define FN_setMaterialFlag 1053 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getMaterialFlag 1045 +#define FN_getMaterialFlag 1054 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMaterialTexture 1046 +#define FN_setMaterialTexture 1055 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialShininess 1047 +#define FN_setMaterialShininess 1056 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialShininess 1048 +#define FN_getMaterialShininess 1057 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialSpecularColor 1049 +#define FN_setMaterialSpecularColor 1058 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialSpecularColor 1050 +#define FN_getMaterialSpecularColor 1059 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialThickness 1051 +#define FN_setMaterialThickness 1060 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialThickness 1052 +#define FN_getMaterialThickness 1061 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialWireframe 1053 +#define FN_setMaterialWireframe 1062 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsWireframe 1054 +#define FN_materialIsWireframe 1063 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorTexture 1055 +#define FN_setActorTexture 1064 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialCount 1056 +#define FN_getActorMaterialCount 1065 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterialFlag 1057 +#define FN_setActorMaterialFlag 1066 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialFlag 1058 +#define FN_getActorMaterialFlag 1067 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setActorMaterialType 1059 +#define FN_setActorMaterialType 1068 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getActorMaterialType 1060 +#define FN_getActorMaterialType 1069 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MaterialExists 1061 +#define FN_MaterialExists 1070 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumMaterialConstants 1062 +#define FN_NumMaterialConstants 1071 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMaterialConstantName$ 1063 +#define FN_GetMaterialConstantName$ 1072 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMaterialConstant 1064 +#define FN_SetMaterialConstant 1073 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMaterialConstant 1065 +#define FN_GetMaterialConstant 1074 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] diff --git a/rcbasic_build/rcbasic_dev3.txt b/rcbasic_build/rcbasic_dev3.txt index 9d43f04..2fee269 100644 --- a/rcbasic_build/rcbasic_dev3.txt +++ b/rcbasic_build/rcbasic_dev3.txt @@ -622,6 +622,33 @@ case FN_SetCanvasPhysics2D: //Sub Procedure case FN_OpenCanvasSpriteLayer: //Number Function rc_push_num(rc_canvasOpenSpriteLayer( OPENCANVASSPRITELAYER_VIEWPORT_X, OPENCANVASSPRITELAYER_VIEWPORT_Y, OPENCANVASSPRITELAYER_VIEWPORT_W, OPENCANVASSPRITELAYER_VIEWPORT_H )); break; +case FN_SetSpriteCanvasBlendMode: //Sub Procedure + rc_setSpriteCanvasBlendMode( SETSPRITECANVASBLENDMODE_C_NUM, SETSPRITECANVASBLENDMODE_BLEND_MODE ); + break; +case FN_GetSpriteCanvasBlendMode: //Number Function + rc_push_num(rc_getSpriteCanvasBlendMode( GETSPRITECANVASBLENDMODE_C_NUM )); + break; +case FN_SetSpriteCanvasAntiAliasMode: //Sub Procedure + rc_setSpriteCanvasAntiAliasMode( SETSPRITECANVASANTIALIASMODE_C_NUM, SETSPRITECANVASANTIALIASMODE_AA_MODE ); + break; +case FN_GetSpriteCanvasAntiAliasMode: //Number Function + rc_push_num(rc_getSpriteCanvasAntiAliasMode( GETSPRITECANVASANTIALIASMODE_C_NUM )); + break; +case FN_SetSpriteCanvasBilinearFilter: //Sub Procedure + rc_setSpriteCanvasBilinearFilter( SETSPRITECANVASBILINEARFILTER_C_NUM, SETSPRITECANVASBILINEARFILTER_FLAG ); + break; +case FN_GetSpriteCanvasBilinearFilter: //Number Function + rc_push_num(rc_getSpriteCanvasBilinearFilter( GETSPRITECANVASBILINEARFILTER_C_NUM )); + break; +case FN_GetSpriteCanvasPhysics: //Number Function + rc_push_num(rc_getSpriteCanvasPhysics( GETSPRITECANVASPHYSICS_C_NUM )); + break; +case FN_SetSpriteCanvasRenderPriority: //Number Function + rc_push_num(rc_setSpriteCanvasRenderPriority( SETSPRITECANVASRENDERPRIORITY_C_NUM, SETSPRITECANVASRENDERPRIORITY_PRIORITY, SETSPRITECANVASRENDERPRIORITY_ORDER )); + break; +case FN_GetSpriteCanvasRenderPriority: //Sub Procedure + rc_getSpriteCanvasRenderPriority( GETSPRITECANVASRENDERPRIORITY_C_NUM, &GETSPRITECANVASRENDERPRIORITY_PRIORITY, &GETSPRITECANVASRENDERPRIORITY_ORDER ); + break; case FN_Circle: //Sub Procedure rc_drawCircle( CIRCLE_X, CIRCLE_Y, CIRCLE_RADIUS ); break; diff --git a/rcbasic_build/tokenizer.h b/rcbasic_build/tokenizer.h index 8826740..427b218 100755 --- a/rcbasic_build/tokenizer.h +++ b/rcbasic_build/tokenizer.h @@ -1286,6 +1286,20 @@ string rc_keywordToken(string sline) return "3"; else if(sline.compare("SPRITE_SHAPE_CHAIN")==0) return "4"; + else if(sline.compare("SPRITE_PRIORITY_NONE")==0) + return "0"; + else if(sline.compare("SPRITE_PRIORITY_LEAST_X")==0) + return "1"; + else if(sline.compare("SPRITE_PRIORITY_GREATEST_X")==0) + return "2"; + else if(sline.compare("SPRITE_PRIORITY_LEAST_Y")==0) + return "3"; + else if(sline.compare("SPRITE_PRIORITY_GREATEST_Y")==0) + return "4"; + else if(sline.compare("SPRITE_ORDER_ASCENDING")==0) + return "0"; + else if(sline.compare("SPRITE_ORDER_DESCENDING")==0) + return "1"; else { for(int i = 0; i < rc_constants.size(); i++) diff --git a/rcbasic_runtime/rc_defines.h b/rcbasic_runtime/rc_defines.h index e5384aa..e162ad1 100755 --- a/rcbasic_runtime/rc_defines.h +++ b/rcbasic_runtime/rc_defines.h @@ -540,85 +540,93 @@ #define GETSPRITECANVASBILINEARFILTER_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSpriteCanvasPhysics 205 #define GETSPRITECANVASPHYSICS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_Circle 206 +#define FN_SetSpriteCanvasRenderPriority 206 +#define SETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_GetSpriteCanvasRenderPriority 207 +#define GETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define GETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_Circle 208 #define CIRCLE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLE_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CircleFill 207 +#define FN_CircleFill 209 #define CIRCLEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLEFILL_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Ellipse 208 +#define FN_Ellipse 210 #define ELLIPSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSE_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSE_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_EllipseFill 209 +#define FN_EllipseFill 211 #define ELLIPSEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSEFILL_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSEFILL_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FloodFill 210 +#define FN_FloodFill 212 #define FLOODFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FLOODFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetPixel 211 +#define FN_GetPixel 213 #define GETPIXEL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPIXEL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetColor 212 +#define FN_SetColor 214 #define SETCOLOR_C num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_Line 213 +#define FN_Line 215 #define LINE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_Poly 214 +#define FN_Poly 216 #define POLY_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define POLY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define POLY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Rect 215 +#define FN_Rect 217 #define RECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RectFill 216 +#define FN_RectFill 218 #define RECTFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECTFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECTFILL_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECTFILL_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RGB 217 +#define FN_RGB 219 #define RGB_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGB_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGB_B num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RGBA 218 +#define FN_RGBA 220 #define RGBA_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGBA_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGBA_B num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RGBA_A num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_Pset 219 +#define FN_Pset 221 #define PSET_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PSET_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_Triangle 220 +#define FN_Triangle 222 #define TRIANGLE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRIANGLE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define TRIANGLE_X3 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define TRIANGLE_Y3 num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Line3D 221 +#define FN_Line3D 223 #define LINE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE3D_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define LINE3D_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define LINE3D_Z2 num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Box3D 222 +#define FN_Box3D 224 #define BOX3D_MIN_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BOX3D_MIN_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define BOX3D_MIN_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define BOX3D_MAX_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define BOX3D_MAX_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define BOX3D_MAX_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Triangle3D 223 +#define FN_Triangle3D 225 #define TRIANGLE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -628,57 +636,57 @@ #define TRIANGLE3D_X3 num_var[6].nref[0].value[ num_var[6].byref_offset ] #define TRIANGLE3D_Y3 num_var[7].nref[0].value[ num_var[7].byref_offset ] #define TRIANGLE3D_Z3 num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_LoadImage 224 +#define FN_LoadImage 226 #define LOADIMAGE_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadImageEx 225 +#define FN_LoadImageEx 227 #define LOADIMAGEEX_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADIMAGEEX_COLKEY num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createImage 226 +#define FN_createImage 228 #define CREATEIMAGE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGE_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createImageEx 227 +#define FN_createImageEx 229 #define CREATEIMAGEEX_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGEEX_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGEEX_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEIMAGEEX_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromImage 228 +#define FN_BufferFromImage 230 #define BUFFERFROMIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMIMAGE_BUFFER num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ImageExists 229 +#define FN_ImageExists 231 #define IMAGEEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ColorKey 230 +#define FN_ColorKey 232 #define COLORKEY_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COLORKEY_C num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setBilinearFilter 231 +#define FN_setBilinearFilter 233 #define SETBILINEARFILTER_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getBilinearFilter 232 -#define FN_CopyImage 233 +#define FN_getBilinearFilter 234 +#define FN_CopyImage 235 #define COPYIMAGE_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteImage 234 +#define FN_DeleteImage 236 #define DELETEIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetImageAlpha 235 +#define FN_SetImageAlpha 237 #define SETIMAGEALPHA_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGEALPHA_A num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetImageAlpha 236 +#define FN_GetImageAlpha 238 #define GETIMAGEALPHA_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetImageSize 237 +#define FN_GetImageSize 239 #define GETIMAGESIZE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETIMAGESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETIMAGESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetBlendMode 238 +#define FN_SetBlendMode 240 #define SETBLENDMODE_BLEND_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetBlendMode 239 -#define FN_SetImageColorMod 240 +#define FN_GetBlendMode 241 +#define FN_SetImageColorMod 242 #define SETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGECOLORMOD_C num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetImageColorMod 241 +#define FN_GetImageColorMod 243 #define GETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DrawImage 242 +#define FN_DrawImage 244 #define DRAWIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DrawImage_Blit 243 +#define FN_DrawImage_Blit 245 #define DRAWIMAGE_BLIT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLIT_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLIT_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -686,7 +694,7 @@ #define DRAWIMAGE_BLIT_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_BLIT_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_BLIT_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DrawImage_BlitEx 244 +#define FN_DrawImage_BlitEx 246 #define DRAWIMAGE_BLITEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLITEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLITEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -696,12 +704,12 @@ #define DRAWIMAGE_BLITEX_SRC_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_W num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_H num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_DrawImage_Rotate 245 +#define FN_DrawImage_Rotate 247 #define DRAWIMAGE_ROTATE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTATE_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_DrawImage_RotateEx 246 +#define FN_DrawImage_RotateEx 248 #define DRAWIMAGE_ROTATEEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATEEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATEEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -710,13 +718,13 @@ #define DRAWIMAGE_ROTATEEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_ROTATEEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ROTATEEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DrawImage_Zoom 247 +#define FN_DrawImage_Zoom 249 #define DRAWIMAGE_ZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ZOOM_ZX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ZOOM_ZY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_DrawImage_ZoomEx 248 +#define FN_DrawImage_ZoomEx 250 #define DRAWIMAGE_ZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -726,14 +734,14 @@ #define DRAWIMAGE_ZOOMEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZX num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZY num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_DrawImage_Rotozoom 249 +#define FN_DrawImage_Rotozoom 251 #define DRAWIMAGE_ROTOZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZY num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawImage_RotozoomEx 250 +#define FN_DrawImage_RotozoomEx 252 #define DRAWIMAGE_ROTOZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -744,13 +752,13 @@ #define DRAWIMAGE_ROTOZOOMEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZX num_var[8].nref[0].value[ num_var[8].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZY num_var[9].nref[0].value[ num_var[9].byref_offset ] -#define FN_DrawImage_Flip 251 +#define FN_DrawImage_Flip 253 #define DRAWIMAGE_FLIP_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_FLIP_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_FLIP_V num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_DrawImage_FlipEx 252 +#define FN_DrawImage_FlipEx 254 #define DRAWIMAGE_FLIPEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIPEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIPEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -760,918 +768,918 @@ #define DRAWIMAGE_FLIPEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_FLIPEX_H num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_FLIPEX_V num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_SetAntiAliasMode 253 +#define FN_SetAntiAliasMode 255 #define SETANTIALIASMODE_AA_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAntiAliasMode 254 -#define FN_ConvertToNormalMap 255 +#define FN_GetAntiAliasMode 256 +#define FN_ConvertToNormalMap 257 #define CONVERTTONORMALMAP_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CONVERTTONORMALMAP_AMP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InKey 256 -#define FN_Key 257 +#define FN_InKey 258 +#define FN_Key 259 #define KEY_KEY_CODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_WaitKey 258 -#define FN_HideMouse 259 -#define FN_ShowMouse 260 -#define FN_MouseIsVisible 261 -#define FN_GetMouse 262 +#define FN_WaitKey 260 +#define FN_HideMouse 261 +#define FN_ShowMouse 262 +#define FN_MouseIsVisible 263 +#define FN_GetMouse 264 #define GETMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_MouseX 263 -#define FN_MouseY 264 -#define FN_MouseButton 265 +#define FN_MouseX 265 +#define FN_MouseY 266 +#define FN_MouseButton 267 #define MOUSEBUTTON_MB num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMouseWheel 266 +#define FN_GetMouseWheel 268 #define GETMOUSEWHEEL_X_AXIS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSEWHEEL_Y_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MouseWheelX 267 -#define FN_MouseWheelY 268 -#define FN_GetGlobalMouse 269 +#define FN_MouseWheelX 269 +#define FN_MouseWheelY 270 +#define FN_GetGlobalMouse 271 #define GETGLOBALMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGLOBALMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGLOBALMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGLOBALMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETGLOBALMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GlobalMouseX 270 -#define FN_GlobalMouseY 271 -#define FN_WarpMouse 272 +#define FN_GlobalMouseX 272 +#define FN_GlobalMouseY 273 +#define FN_WarpMouse 274 #define WARPMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_WarpMouseGlobal 273 +#define FN_WarpMouseGlobal 275 #define WARPMOUSEGLOBAL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSEGLOBAL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMouseZone 274 +#define FN_SetMouseZone 276 #define SETMOUSEZONE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMOUSEZONE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMOUSEZONE_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMOUSEZONE_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ClearMouseZone 275 -#define FN_CreateSound 276 +#define FN_ClearMouseZone 277 +#define FN_CreateSound 278 #define CREATESOUND_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESOUND_BUFFER_SIZE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESOUND_VOL num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_LoadSound 277 +#define FN_LoadSound 279 #define LOADSOUND_SND_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMusic 278 +#define FN_LoadMusic 280 #define LOADMUSIC_MUSIC_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlaySound 279 +#define FN_PlaySound 281 #define PLAYSOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUND_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUND_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_PlaySoundTimed 280 +#define FN_PlaySoundTimed 282 #define PLAYSOUNDTIMED_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUNDTIMED_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUNDTIMED_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define PLAYSOUNDTIMED_MS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_PlayMusic 281 +#define FN_PlayMusic 283 #define PLAYMUSIC_MLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseSound 282 +#define FN_PauseSound 284 #define PAUSESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeSound 283 +#define FN_ResumeSound 285 #define RESUMESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseMusic 284 -#define FN_ResumeMusic 285 -#define FN_DeleteSound 286 +#define FN_PauseMusic 286 +#define FN_ResumeMusic 287 +#define FN_DeleteSound 288 #define DELETESOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteMusic 287 -#define FN_FadeMusicIn 288 +#define FN_DeleteMusic 289 +#define FN_FadeMusicIn 290 #define FADEMUSICIN_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FADEMUSICIN_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FadeMusicOut 289 +#define FN_FadeMusicOut 291 #define FADEMUSICOUT_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_MusicExists 290 -#define FN_SetMusicVolume 291 +#define FN_MusicExists 292 +#define FN_SetMusicVolume 293 #define SETMUSICVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMusicVolume 292 -#define FN_SetMusicPosition 293 +#define FN_GetMusicVolume 294 +#define FN_SetMusicPosition 295 #define SETMUSICPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMusicPosition 294 -#define FN_RewindMusic 295 -#define FN_SetSoundChannels 296 +#define FN_GetMusicPosition 296 +#define FN_RewindMusic 297 +#define FN_SetSoundChannels 298 #define SETSOUNDCHANNELS_MAX_CHANNELS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSoundChannels 297 -#define FN_SoundIsEnabled 298 -#define FN_SoundExists 299 +#define FN_NumSoundChannels 299 +#define FN_SoundIsEnabled 300 +#define FN_SoundExists 301 #define SOUNDEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetChannelVolume 300 +#define FN_SetChannelVolume 302 #define SETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetChannelVolume 301 +#define FN_GetChannelVolume 303 #define GETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSoundVolume 302 +#define FN_SetSoundVolume 304 #define SETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSOUNDVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSoundVolume 303 +#define FN_GetSoundVolume 305 #define GETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_StopMusic 304 -#define FN_StopSound 305 +#define FN_StopMusic 306 +#define FN_StopSound 307 #define STOPSOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetChannelPanning 306 +#define FN_SetChannelPanning 308 #define SETCHANNELPANNING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELPANNING_LEFT_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELPANNING_RIGHT_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetChannelDistance 307 +#define FN_SetChannelDistance 309 #define SETCHANNELDISTANCE_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELDISTANCE_DIST_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ChannelIsPlaying 308 +#define FN_ChannelIsPlaying 310 #define CHANNELISPLAYING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ChannelIsPaused 309 +#define FN_ChannelIsPaused 311 #define CHANNELISPAUSED_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_QueryAudioSpec 310 +#define FN_QueryAudioSpec 312 #define QUERYAUDIOSPEC_FREQ num_var[0].nref[0].value[ num_var[0].byref_offset ] #define QUERYAUDIOSPEC_FORMAT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define QUERYAUDIOSPEC_CHANNELS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MusicIsPlaying 311 -#define FN_SetChannelSpacePosition 312 +#define FN_MusicIsPlaying 313 +#define FN_SetChannelSpacePosition 314 #define SETCHANNELSPACEPOSITION_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELSPACEPOSITION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELSPACEPOSITION_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_NumJoysticks 313 -#define FN_NumJoyAxes 314 +#define FN_NumJoysticks 315 +#define FN_NumJoyAxes 316 #define NUMJOYAXES_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyButtons 315 +#define FN_NumJoyButtons 317 #define NUMJOYBUTTONS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyHats 316 +#define FN_NumJoyHats 318 #define NUMJOYHATS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyTrackBalls 317 +#define FN_NumJoyTrackBalls 319 #define NUMJOYTRACKBALLS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoyAxis 318 +#define FN_JoyAxis 320 #define JOYAXIS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYAXIS_JOY_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_JoyButton 319 +#define FN_JoyButton 321 #define JOYBUTTON_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYBUTTON_JOY_BUTTON num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_JoyHat 320 +#define FN_JoyHat 322 #define JOYHAT_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYHAT_JOY_HAT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetJoyTrackBall 321 +#define FN_GetJoyTrackBall 323 #define GETJOYTRACKBALL_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOYTRACKBALL_BALL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOYTRACKBALL_DX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOYTRACKBALL_DY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_JoyName$ 322 +#define FN_JoyName$ 324 #define JOYNAME$_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoystickIsConnected 323 +#define FN_JoystickIsConnected 325 #define JOYSTICKISCONNECTED_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoyRumblePlay 324 +#define FN_JoyRumblePlay 326 #define JOYRUMBLEPLAY_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYRUMBLEPLAY_STRENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOYRUMBLEPLAY_DURATION num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoyRumbleStop 325 +#define FN_JoyRumbleStop 327 #define JOYRUMBLESTOP_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoystickIsHaptic 326 +#define FN_JoystickIsHaptic 328 #define JOYSTICKISHAPTIC_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadFont 327 +#define FN_LoadFont 329 #define LOADFONT_FNT_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADFONT_FONT_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteFont 328 +#define FN_DeleteFont 330 #define DELETEFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_FontExists 329 +#define FN_FontExists 331 #define FONTEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetFont 330 +#define FN_SetFont 332 #define SETFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DrawText 331 +#define FN_DrawText 333 #define DRAWTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define DRAWTEXT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTEXT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetTextSize 332 +#define FN_GetTextSize 334 #define GETTEXTSIZE_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETTEXTSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTEXTSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_TextWidth 333 +#define FN_TextWidth 335 #define TEXTWIDTH_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TextHeight 334 +#define FN_TextHeight 336 #define TEXTHEIGHT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TouchPressure 335 -#define FN_GetTouch 336 +#define FN_TouchPressure 337 +#define FN_GetTouch 338 #define GETTOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCH_DX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETTOUCH_DY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMultiTouch 337 +#define FN_GetMultiTouch 339 #define GETMULTITOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMULTITOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMULTITOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMULTITOUCH_FINGERS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMULTITOUCH_DIST num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMULTITOUCH_THETA num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetTouchFinger 338 +#define FN_GetTouchFinger 340 #define GETTOUCHFINGER_FINGER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCHFINGER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCHFINGER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCHFINGER_PRESSURE num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_NumFingers 339 -#define FN_GetAccel 340 +#define FN_NumFingers 341 +#define FN_GetAccel 342 #define GETACCEL_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACCEL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACCEL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACCEL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_AccelName$ 341 +#define FN_AccelName$ 343 #define ACCELNAME$_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumAccels 342 -#define FN_GetGyro 343 +#define FN_NumAccels 344 +#define FN_GetGyro 345 #define GETGYRO_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGYRO_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGYRO_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGYRO_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GyroName$ 344 +#define FN_GyroName$ 346 #define GYRONAME$_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumGyros 345 -#define FN_TouchX 346 -#define FN_TouchY 347 -#define FN_CheckSockets 348 +#define FN_NumGyros 347 +#define FN_TouchX 348 +#define FN_TouchY 349 +#define FN_CheckSockets 350 #define CHECKSOCKETS_TIMEOUT_MS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_SocketReady 349 +#define FN_TCP_SocketReady 351 #define TCP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SocketReady 350 +#define FN_UDP_SocketReady 352 #define UDP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_OpenSocket 351 +#define FN_TCP_OpenSocket 353 #define TCP_OPENSOCKET_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define TCP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_CloseSocket 352 +#define FN_TCP_CloseSocket 354 #define TCP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemoteHost 353 +#define FN_TCP_RemoteHost 355 #define TCP_REMOTEHOST_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemotePort 354 +#define FN_TCP_RemotePort 356 #define TCP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_GetData 355 +#define FN_TCP_GetData 357 #define TCP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_GETDATA_NUMBYTES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TCP_GETDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_SendData 356 +#define FN_TCP_SendData 358 #define TCP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_SENDDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_AcceptSocket 357 +#define FN_TCP_AcceptSocket 359 #define TCP_ACCEPTSOCKET_SERVER num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_OpenSocket 358 +#define FN_UDP_OpenSocket 360 #define UDP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_CloseSocket 359 +#define FN_UDP_CloseSocket 361 #define UDP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_GetData 360 +#define FN_UDP_GetData 362 #define UDP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_GETDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_GETDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_GETDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_UDP_Length 361 -#define FN_UDP_MaxLength 362 -#define FN_UDP_RemoteHost$ 363 +#define FN_UDP_Length 363 +#define FN_UDP_MaxLength 364 +#define FN_UDP_RemoteHost$ 365 #define UDP_REMOTEHOST$_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_RemotePort 364 +#define FN_UDP_RemotePort 366 #define UDP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SendData 365 +#define FN_UDP_SendData 367 #define UDP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_SENDDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_SENDDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_SENDDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_LoadVideo 366 +#define FN_LoadVideo 368 #define LOADVIDEO_VID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlayVideo 367 +#define FN_PlayVideo 369 #define PLAYVIDEO_VLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseVideo 368 -#define FN_StopVideo 369 -#define FN_SetVideoPosition 370 +#define FN_PauseVideo 370 +#define FN_StopVideo 371 +#define FN_SetVideoPosition 372 #define SETVIDEOPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeVideo 371 -#define FN_GetVideoPosition 372 -#define FN_DeleteVideo 373 -#define FN_VideoIsPlaying 374 -#define FN_VideoEnd 375 -#define FN_GetVideoStats 376 +#define FN_ResumeVideo 373 +#define FN_GetVideoPosition 374 +#define FN_DeleteVideo 375 +#define FN_VideoIsPlaying 376 +#define FN_VideoEnd 377 +#define FN_GetVideoStats 378 #define GETVIDEOSTATS_VFILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETVIDEOSTATS_VLEN num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSTATS_VFPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEOSTATS_FRAME_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEOSTATS_FRAME_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetVideoDrawRect 377 +#define FN_SetVideoDrawRect 379 #define SETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoDrawRect 378 +#define FN_GetVideoDrawRect 380 #define GETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoSize 379 +#define FN_GetVideoSize 381 #define GETVIDEOSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_VideoExists 380 -#define FN_SetVideoVolume 381 +#define FN_VideoExists 382 +#define FN_SetVideoVolume 383 #define SETVIDEOVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetVideoVolume 382 -#define FN_System 383 +#define FN_GetVideoVolume 384 +#define FN_System 385 #define SYSTEM_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OS$ 384 -#define FN_Command$ 385 +#define FN_OS$ 386 +#define FN_Command$ 387 #define COMMAND$_ARG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumCommands 386 -#define FN_Env$ 387 +#define FN_NumCommands 388 +#define FN_Env$ 389 #define ENV$_V$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SetEnv 388 +#define FN_SetEnv 390 #define SETENV_VAR$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETENV_VALUE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_PrefPath$ 389 +#define FN_PrefPath$ 391 #define PREFPATH$_ORG_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define PREFPATH$_APP_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Android_GetExternalStoragePath$ 390 -#define FN_Android_GetExternalStorageState 391 -#define FN_Android_GetInternalStoragePath$ 392 -#define FN_Android_JNI_Message$ 393 +#define FN_Android_GetExternalStoragePath$ 392 +#define FN_Android_GetExternalStorageState 393 +#define FN_Android_GetInternalStoragePath$ 394 +#define FN_Android_JNI_Message$ 395 #define ANDROID_JNI_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Runtime_Utility_Message$ 394 +#define FN_Runtime_Utility_Message$ 396 #define RUNTIME_UTILITY_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetDesktopDisplayMode 395 +#define FN_GetDesktopDisplayMode 397 #define GETDESKTOPDISPLAYMODE_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETDESKTOPDISPLAYMODE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETDESKTOPDISPLAYMODE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETDESKTOPDISPLAYMODE_FREQ num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetPowerInfo 396 +#define FN_GetPowerInfo 398 #define GETPOWERINFO_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOWERINFO_SECS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOWERINFO_PCT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_EvalJS$ 397 +#define FN_EvalJS$ 399 #define EVALJS$_JS_CODE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SystemReturnStdOut$ 398 +#define FN_SystemReturnStdOut$ 400 #define SYSTEMRETURNSTDOUT$_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OpenURL 399 +#define FN_OpenURL 401 #define OPENURL_URL$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_MessageBox 400 +#define FN_MessageBox 402 #define MESSAGEBOX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MESSAGEBOX_MSG$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Runtime$ 401 -#define FN_NumCPUs 402 -#define FN_SystemRam 403 -#define FN_GetGPUInfo$ 404 -#define FN_Steam_AddAchievement 405 +#define FN_Runtime$ 403 +#define FN_NumCPUs 404 +#define FN_SystemRam 405 +#define FN_GetGPUInfo$ 406 +#define FN_Steam_AddAchievement 407 #define STEAM_ADDACHIEVEMENT_ACH_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STEAM_ADDACHIEVEMENT_ACH_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Steam_ClearAchievements 406 -#define FN_Steam_FinalizeAchievements 407 -#define FN_Steam_TriggerAchievement 408 +#define FN_Steam_ClearAchievements 408 +#define FN_Steam_FinalizeAchievements 409 +#define FN_Steam_TriggerAchievement 410 #define STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Steam_GetID$ 409 -#define FN_DimMatrix 410 +#define FN_Steam_GetID$ 411 +#define FN_DimMatrix 412 #define DIMMATRIX_M_ROWS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DIMMATRIX_M_COLS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrix 411 +#define FN_DeleteMatrix 413 #define DELETEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddMatrix 412 +#define FN_AddMatrix 414 #define ADDMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_AugmentMatrix 413 +#define FN_AugmentMatrix 415 #define AUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define AUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define AUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CopyMatrix 414 +#define FN_CopyMatrix 416 #define COPYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InsertMatrixColumns 415 +#define FN_InsertMatrixColumns 417 #define INSERTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_InsertMatrixRows 416 +#define FN_InsertMatrixRows 418 #define INSERTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MultiplyMatrix 417 +#define FN_MultiplyMatrix 419 #define MULTIPLYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MULTIPLYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MULTIPLYMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CubeMatrix 418 +#define FN_CubeMatrix 420 #define CUBEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CUBEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrixColumns 419 +#define FN_DeleteMatrixColumns 421 #define DELETEMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteMatrixRows 420 +#define FN_DeleteMatrixRows 422 #define DELETEMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrix 421 +#define FN_ClearMatrix 423 #define CLEARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ClearMatrixColumns 422 +#define FN_ClearMatrixColumns 424 #define CLEARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrixRows 423 +#define FN_ClearMatrixRows 425 #define CLEARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillMatrix 424 +#define FN_FillMatrix 426 #define FILLMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIX_V num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FillMatrixColumns 425 +#define FN_FillMatrixColumns 427 #define FILLMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXCOLUMNS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FillMatrixRows 426 +#define FN_FillMatrixRows 428 #define FILLMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXROWS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixColumns 427 +#define FN_CopyMatrixColumns 429 #define COPYMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixRows 428 +#define FN_CopyMatrixRows 430 #define COPYMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetIdentityMatrix 429 +#define FN_SetIdentityMatrix 431 #define SETIDENTITYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIDENTITYMATRIX_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SolveMatrix 430 +#define FN_SolveMatrix 432 #define SOLVEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SOLVEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SOLVEMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IsEqualMatrix 431 +#define FN_IsEqualMatrix 433 #define ISEQUALMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ISEQUALMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ISEQUALMATRIX_TOLERANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Determinant 432 +#define FN_Determinant 434 #define DETERMINANT_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AdjointMatrix 433 +#define FN_AdjointMatrix 435 #define ADJOINTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADJOINTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InvertMatrix 434 +#define FN_InvertMatrix 436 #define INVERTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INVERTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MatrixFromBuffer 435 +#define FN_MatrixFromBuffer 437 #define MATRIXFROMBUFFER_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXFROMBUFFER_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXFROMBUFFER_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define MATRIXFROMBUFFER_BUFFER num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromMatrix 436 +#define FN_BufferFromMatrix 438 #define BUFFERFROMMATRIX_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMMATRIX_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RandomizeMatrix 437 +#define FN_RandomizeMatrix 439 #define RANDOMIZEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RANDOMIZEMATRIX_VMIN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RANDOMIZEMATRIX_VMAX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MatrixValue 438 +#define FN_MatrixValue 440 #define MATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetMatrixValue 439 +#define FN_SetMatrixValue 441 #define SETMATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXVALUE_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScalarMatrix 440 +#define FN_ScalarMatrix 442 #define SCALARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIX_S_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScalarMatrixColumns 441 +#define FN_ScalarMatrixColumns 443 #define SCALARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXCOLUMNS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_ScalarMatrixRows 442 +#define FN_ScalarMatrixRows 444 #define SCALARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXROWS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SquareMatrix 443 +#define FN_SquareMatrix 445 #define SQUAREMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SQUAREMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CofactorMatrix 444 +#define FN_CofactorMatrix 446 #define COFACTORMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COFACTORMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COFACTORMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SubtractMatrix 445 +#define FN_SubtractMatrix 447 #define SUBTRACTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SUBTRACTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SUBTRACTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrix 446 +#define FN_SwapMatrix 448 #define SWAPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SwapMatrixColumn 447 +#define FN_SwapMatrixColumn 449 #define SWAPMATRIXCOLUMN_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXCOLUMN_C1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXCOLUMN_C2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrixRow 448 +#define FN_SwapMatrixRow 450 #define SWAPMATRIXROW_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXROW_R1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXROW_R2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TransposeMatrix 449 +#define FN_TransposeMatrix 451 #define TRANSPOSEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSPOSEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_UnAugmentMatrix 450 +#define FN_UnAugmentMatrix 452 #define UNAUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UNAUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UNAUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ZeroMatrix 451 +#define FN_ZeroMatrix 453 #define ZEROMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMatrixSize 452 +#define FN_GetMatrixSize 454 #define GETMATRIXSIZE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSIZE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSIZE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IncrementMatrixRows 453 +#define FN_IncrementMatrixRows 455 #define INCREMENTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXROWS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_IncrementMatrixColumns 454 +#define FN_IncrementMatrixColumns 456 #define INCREMENTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXCOLUMNS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_JoinMatrixRows 455 +#define FN_JoinMatrixRows 457 #define JOINMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXROWS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoinMatrixColumns 456 +#define FN_JoinMatrixColumns 458 #define JOINMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXCOLUMNS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClipMatrix 457 +#define FN_ClipMatrix 459 #define CLIPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLIPMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLIPMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CLIPMATRIX_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CLIPMATRIX_NUM_COLS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CLIPMATRIX_MB num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetMatrixTranslation 458 +#define FN_SetMatrixTranslation 460 #define SETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixRotation 459 +#define FN_SetMatrixRotation 461 #define SETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixScale 460 +#define FN_SetMatrixScale 462 #define SETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixTranslation 461 +#define FN_GetMatrixTranslation 463 #define GETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixRotation 462 +#define FN_GetMatrixRotation 464 #define GETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixScale 463 +#define FN_GetMatrixScale 465 #define GETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetClipboardText$ 464 -#define FN_SetClipboardText 465 +#define FN_GetClipboardText$ 466 +#define FN_SetClipboardText 467 #define SETCLIPBOARDTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_HasClipboardText 466 -#define FN_ReadInput_Start 467 -#define FN_ReadInput_Stop 468 -#define FN_ReadInput_GetText$ 469 -#define FN_ReadInput_SetText 470 +#define FN_HasClipboardText 468 +#define FN_ReadInput_Start 469 +#define FN_ReadInput_Stop 470 +#define FN_ReadInput_GetText$ 471 +#define FN_ReadInput_SetText 472 #define READINPUT_SETTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_ReadInput_ToggleBackspace 471 +#define FN_ReadInput_ToggleBackspace 473 #define READINPUT_TOGGLEBACKSPACE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSprite 472 +#define FN_CreateSprite 474 #define CREATESPRITE_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITE_FRAME_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITE_FRAME_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteSprite 473 +#define FN_DeleteSprite 475 #define DELETESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpritePosition 474 +#define FN_SetSpritePosition 476 #define SETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateSprite 475 +#define FN_TranslateSprite 477 #define TRANSLATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpritePosition 476 +#define FN_GetSpritePosition 478 #define GETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteX 477 +#define FN_SpriteX 479 #define SPRITEX_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteY 478 +#define FN_SpriteY 480 #define SPRITEY_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRotation 479 +#define FN_SetSpriteRotation 481 #define SETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEROTATION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RotateSprite 480 +#define FN_RotateSprite 482 #define ROTATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATESPRITE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRotation 481 +#define FN_GetSpriteRotation 483 #define GETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteScale 482 +#define FN_SetSpriteScale 484 #define SETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleSprite 483 +#define FN_ScaleSprite 485 #define SCALESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteScale 484 +#define FN_GetSpriteScale 486 #define GETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteZ 485 +#define FN_SetSpriteZ 487 #define SETSPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteZ 486 +#define FN_SpriteZ 488 #define SPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteSize 487 +#define FN_GetSpriteSize 489 #define GETSPRITESIZE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteWidth 488 +#define FN_SpriteWidth 490 #define SPRITEWIDTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteHeight 489 +#define FN_SpriteHeight 491 #define SPRITEHEIGHT_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteVisible 490 +#define FN_SetSpriteVisible 492 #define SETSPRITEVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsVisible 491 +#define FN_SpriteIsVisible 493 #define SPRITEISVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSolid 492 +#define FN_SetSpriteSolid 494 #define SETSPRITESOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsSolid 493 +#define FN_SpriteIsSolid 495 #define SPRITEISSOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteType 494 +#define FN_SetSpriteType 496 #define SETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITETYPE_SPRITE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteType 495 +#define FN_GetSpriteType 497 #define GETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSource 496 +#define FN_SetSpriteSource 498 #define SETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOURCE_IMG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteSource 497 +#define FN_GetSpriteSource 499 #define GETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteExists 498 +#define FN_SpriteExists 500 #define SPRITEEXISTS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteColorMod 499 +#define FN_SetSpriteColorMod 501 #define SETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECOLORMOD_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAlpha 500 +#define FN_SetSpriteAlpha 502 #define SETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEALPHA_ALPHA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteColorMod 501 +#define FN_GetSpriteColorMod 503 #define GETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAlpha 502 +#define FN_GetSpriteAlpha 504 #define GETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSpriteAnimation 503 +#define FN_CreateSpriteAnimation 505 #define CREATESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITEANIMATION_ANIM_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITEANIMATION_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteFrame 504 +#define FN_SetSpriteFrame 506 #define SETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFrame 505 +#define FN_GetSpriteFrame 507 #define GETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteAnimationFrame 506 +#define FN_SetSpriteAnimationFrame 508 #define SETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEANIMATIONFRAME_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetSpriteAnimationFrame 507 +#define FN_GetSpriteAnimationFrame 509 #define GETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteAnimationLength 508 +#define FN_SetSpriteAnimationLength 510 #define SETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIM_LENGTH num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationLength 509 +#define FN_GetSpriteAnimationLength 511 #define GETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimationSpeed 510 +#define FN_SetSpriteAnimationSpeed 512 #define SETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationSpeed 511 +#define FN_GetSpriteAnimationSpeed 513 #define GETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimation 512 +#define FN_SetSpriteAnimation 514 #define SETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimation 513 +#define FN_GetSpriteAnimation 515 #define GETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteCurrentAnimationFrame 514 +#define FN_GetSpriteCurrentAnimationFrame 516 #define GETSPRITECURRENTANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSpriteAnimationLoops 515 +#define FN_NumSpriteAnimationLoops 517 #define NUMSPRITEANIMATIONLOOPS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteAnimationIsPlaying 516 +#define FN_SpriteAnimationIsPlaying 518 #define SPRITEANIMATIONISPLAYING_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteSpriteAnimation 517 +#define FN_DeleteSpriteAnimation 519 #define DELETESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETESPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteCenter 518 +#define FN_getSpriteCenter 520 #define GETSPRITECENTER_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteLinearVelocity 519 +#define FN_setSpriteLinearVelocity 521 #define SETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getSpriteLinearVelocity 520 +#define FN_getSpriteLinearVelocity 522 #define GETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteAngularVelocity 521 +#define FN_setSpriteAngularVelocity 523 #define SETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARVELOCITY_AV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularVelocity 522 +#define FN_getSpriteAngularVelocity 524 #define GETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applySpriteForce 523 +#define FN_applySpriteForce 525 #define APPLYSPRITEFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEFORCE_FX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITEFORCE_FY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITEFORCE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITEFORCE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteCentralForce 524 +#define FN_applySpriteCentralForce 526 #define APPLYSPRITECENTRALFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITECENTRALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITECENTRALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applySpriteTorque 525 +#define FN_applySpriteTorque 527 #define APPLYSPRITETORQUE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITETORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applySpriteLinearImpulse 526 +#define FN_applySpriteLinearImpulse 528 #define APPLYSPRITELINEARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteAngularImpulse 527 +#define FN_applySpriteAngularImpulse 529 #define APPLYSPRITEANGULARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEANGULARIMPULSE_IMPULSE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteMass 528 +#define FN_getSpriteMass 530 #define GETSPRITEMASS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteInertia 529 +#define FN_getSpriteInertia 531 #define GETSPRITEINERTIA_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteWorldPoint 530 +#define FN_getSpriteWorldPoint 532 #define GETSPRITEWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDPOINT_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDPOINT_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteWorldVector 531 +#define FN_getSpriteWorldVector 533 #define GETSPRITEWORLDVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDVECTOR_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDVECTOR_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalPoint 532 +#define FN_getSpriteLocalPoint 534 #define GETSPRITELOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalVector 533 +#define FN_getSpriteLocalVector 535 #define GETSPRITELOCALVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALVECTOR_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALVECTOR_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromLocalPoint 534 +#define FN_getSpriteLinearVelocityFromLocalPoint 536 #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromWorldPoint 535 +#define FN_getSpriteLinearVelocityFromWorldPoint 537 #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearDamping 536 +#define FN_getSpriteLinearDamping 538 #define GETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteLinearDamping 537 +#define FN_setSpriteLinearDamping 539 #define SETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARDAMPING_LINEARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularDamping 538 +#define FN_getSpriteAngularDamping 540 #define GETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAngularDamping 539 +#define FN_setSpriteAngularDamping 541 #define SETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARDAMPING_ANGULARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteGravityScale 540 +#define FN_getSpriteGravityScale 542 #define GETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteGravityScale 541 +#define FN_setSpriteGravityScale 543 #define SETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEGRAVITYSCALE_G_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSpriteBullet 542 +#define FN_setSpriteBullet 544 #define SETSPRITEBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBULLET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsBullet 543 +#define FN_spriteIsBullet 545 #define SPRITEISBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteSleepAllowed 544 +#define FN_setSpriteSleepAllowed 546 #define SETSPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESLEEPALLOWED_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteSleepAllowed 545 +#define FN_spriteSleepAllowed 547 #define SPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAwake 546 +#define FN_setSpriteAwake 548 #define SETSPRITEAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEAWAKE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsAwake 547 +#define FN_spriteIsAwake 549 #define SPRITEISAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteFixedRotation 548 +#define FN_setSpriteFixedRotation 550 #define SETSPRITEFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFIXEDROTATION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsFixedRotation 549 +#define FN_spriteIsFixedRotation 551 #define SPRITEISFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteDensity 550 +#define FN_SetSpriteDensity 552 #define SETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEDENSITY_DENSITY num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteDensity 551 +#define FN_GetSpriteDensity 553 #define GETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteFriction 552 +#define FN_SetSpriteFriction 554 #define SETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRICTION_FRICTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFriction 553 +#define FN_GetSpriteFriction 555 #define GETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitution 554 +#define FN_SetSpriteRestitution 556 #define SETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTION_RESTITUTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitution 555 +#define FN_GetSpriteRestitution 557 #define GETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitutionThreshold 556 +#define FN_SetSpriteRestitutionThreshold 558 #define SETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTIONTHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitutionThreshold 557 +#define FN_GetSpriteRestitutionThreshold 559 #define GETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAABB 558 +#define FN_GetSpriteAABB 560 #define GETSPRITEAABB_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEAABB_X1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEAABB_Y1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEAABB_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEAABB_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SetGravity2D 559 +#define FN_SetGravity2D 561 #define SETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetGravity2D 560 +#define FN_GetGravity2D 562 #define GETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetWorld2DTimeStep 561 +#define FN_SetWorld2DTimeStep 563 #define SETWORLD2DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DVelocityIterations 562 +#define FN_SetWorld2DVelocityIterations 564 #define SETWORLD2DVELOCITYITERATIONS_V num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DPositionIterations 563 +#define FN_SetWorld2DPositionIterations 565 #define SETWORLD2DPOSITIONITERATIONS_P num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DTimeStep 564 -#define FN_GetWorld2DVelocityIterations 565 -#define FN_GetWorld2DPositionIterations 566 -#define FN_SetWorld2DAutoClearForces 567 +#define FN_GetWorld2DTimeStep 566 +#define FN_GetWorld2DVelocityIterations 567 +#define FN_GetWorld2DPositionIterations 568 +#define FN_SetWorld2DAutoClearForces 569 #define SETWORLD2DAUTOCLEARFORCES_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DAutoClearForces 568 -#define FN_CastRay2D 569 +#define FN_GetWorld2DAutoClearForces 570 +#define FN_CastRay2D 571 #define CASTRAY2D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CastRay2D_All 570 +#define FN_CastRay2D_All 572 #define CASTRAY2D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_ALL_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_ALL_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetRayHit2D 571 +#define FN_GetRayHit2D 573 #define GETRAYHIT2D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT2D_SPR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT2D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETRAYHIT2D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETRAYHIT2D_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETRAYHIT2D_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetSpriteShape 572 +#define FN_SetSpriteShape 574 #define SETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPE_SHAPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteShape 573 +#define FN_GetSpriteShape 575 #define GETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRadius 574 +#define FN_SetSpriteRadius 576 #define SETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRadius 575 +#define FN_GetSpriteRadius 577 #define GETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteBox 576 +#define FN_SetSpriteBox 578 #define SETSPRITEBOX_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBOX_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEBOX_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteBoxSize 577 +#define FN_GetSpriteBoxSize 579 #define GETSPRITEBOXSIZE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEBOXSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEBOXSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteChain 578 +#define FN_SetSpriteChain 580 #define SETSPRITECHAIN_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAIN_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAIN_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1680,25 +1688,25 @@ #define SETSPRITECHAIN_PREV_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSPRITECHAIN_NEXT_X num_var[6].nref[0].value[ num_var[6].byref_offset ] #define SETSPRITECHAIN_NEXT_Y num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetSpriteChainLoop 579 +#define FN_SetSpriteChainLoop 581 #define SETSPRITECHAINLOOP_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAINLOOP_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAINLOOP_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITECHAINLOOP_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpritePolygon 580 +#define FN_SetSpritePolygon 582 #define SETSPRITEPOLYGON_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOLYGON_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOLYGON_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEPOLYGON_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpriteShapeOffset 581 +#define FN_SetSpriteShapeOffset 583 #define SETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteShapeOffset 582 +#define FN_GetSpriteShapeOffset 584 #define GETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createDistanceJoint 583 +#define FN_createDistanceJoint 585 #define CREATEDISTANCEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEDISTANCEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEDISTANCEJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1706,22 +1714,22 @@ #define CREATEDISTANCEJOINT_BX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEDISTANCEJOINT_BY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEDISTANCEJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createFrictionJoint 584 +#define FN_createFrictionJoint 586 #define CREATEFRICTIONJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEFRICTIONJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEFRICTIONJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEFRICTIONJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEFRICTIONJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createGearJoint 585 +#define FN_createGearJoint 587 #define CREATEGEARJOINT_JOINTA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEGEARJOINT_JOINTB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEGEARJOINT_G_RATIO num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEGEARJOINT_COLLIDE_CONNECT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createMotorJoint 586 +#define FN_createMotorJoint 588 #define CREATEMOTORJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEMOTORJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEMOTORJOINT_COLLIDE_CONNECT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createPrismaticJoint 587 +#define FN_createPrismaticJoint 589 #define CREATEPRISMATICJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPRISMATICJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPRISMATICJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1729,7 +1737,7 @@ #define CREATEPRISMATICJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPRISMATICJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPRISMATICJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createPulleyJoint 588 +#define FN_createPulleyJoint 590 #define CREATEPULLEYJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPULLEYJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPULLEYJOINT_GAX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1742,19 +1750,19 @@ #define CREATEPULLEYJOINT_BY num_var[9].nref[0].value[ num_var[9].byref_offset ] #define CREATEPULLEYJOINT_J_RATIO num_var[10].nref[0].value[ num_var[10].byref_offset ] #define CREATEPULLEYJOINT_COLLIDE_CONNECT num_var[11].nref[0].value[ num_var[11].byref_offset ] -#define FN_createRevoluteJoint 589 +#define FN_createRevoluteJoint 591 #define CREATEREVOLUTEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEREVOLUTEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEREVOLUTEJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEREVOLUTEJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEREVOLUTEJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWeldJoint 590 +#define FN_createWeldJoint 592 #define CREATEWELDJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWELDJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWELDJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWELDJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEWELDJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWheelJoint 591 +#define FN_createWheelJoint 593 #define CREATEWHEELJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWHEELJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWHEELJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1762,225 +1770,225 @@ #define CREATEWHEELJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEWHEELJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEWHEELJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getJointWorldAnchorA 592 +#define FN_getJointWorldAnchorA 594 #define GETJOINTWORLDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointWorldAnchorB 593 +#define FN_getJointWorldAnchorB 595 #define GETJOINTWORLDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReactionForce 594 +#define FN_getJointReactionForce 596 #define GETJOINTREACTIONFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTREACTIONFORCE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOINTREACTIONFORCE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getJointReactionTorque 595 +#define FN_getJointReactionTorque 597 #define GETJOINTREACTIONTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLocalAnchorA 596 +#define FN_getJointLocalAnchorA 598 #define GETJOINTLOCALANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLocalAnchorB 597 +#define FN_getJointLocalAnchorB 599 #define GETJOINTLOCALANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointLength 598 +#define FN_setJointLength 600 #define SETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLength 599 +#define FN_getJointLength 601 #define GETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMinLength 600 +#define FN_setJointMinLength 602 #define SETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMINLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMinLength 601 +#define FN_getJointMinLength 603 #define GETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxLength 602 +#define FN_setJointMaxLength 604 #define SETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxLength 603 +#define FN_getJointMaxLength 605 #define GETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLength 604 +#define FN_getJointCurrentLength 606 #define GETJOINTCURRENTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointStiffness 605 +#define FN_setJointStiffness 607 #define SETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTSTIFFNESS_STIFFNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointStiffness 606 +#define FN_getJointStiffness 608 #define GETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointDamping 607 +#define FN_setJointDamping 609 #define SETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointDamping 608 +#define FN_getJointDamping 610 #define GETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxForce 609 +#define FN_setJointMaxForce 611 #define SETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxForce 610 +#define FN_getJointMaxForce 612 #define GETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxTorque 611 +#define FN_setJointMaxTorque 613 #define SETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxTorque 612 +#define FN_getJointMaxTorque 614 #define GETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointCorrectionFactor 613 +#define FN_setJointCorrectionFactor 615 #define SETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTCORRECTIONFACTOR_FACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointCorrectionFactor 614 +#define FN_getJointCorrectionFactor 616 #define GETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointRatio 615 +#define FN_setJointRatio 617 #define SETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTRATIO_J_RATIO num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointRatio 616 +#define FN_getJointRatio 618 #define GETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLinearOffset 617 +#define FN_setJointLinearOffset 619 #define SETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLinearOffset 618 +#define FN_getJointLinearOffset 620 #define GETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointAngularOffset 619 +#define FN_setJointAngularOffset 621 #define SETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTANGULAROFFSET_ANGLEOFFSET num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointAngularOffset 620 +#define FN_getJointAngularOffset 622 #define GETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLocalAxisA 621 +#define FN_getJointLocalAxisA 623 #define GETJOINTLOCALAXISA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALAXISA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALAXISA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReferenceAngle 622 +#define FN_getJointReferenceAngle 624 #define GETJOINTREFERENCEANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointTranslation 623 +#define FN_getJointTranslation 625 #define GETJOINTTRANSLATION_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointSpeed 624 +#define FN_getJointSpeed 626 #define GETJOINTSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_jointIsLimitEnabled 625 +#define FN_jointIsLimitEnabled 627 #define JOINTISLIMITENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointLimit 626 +#define FN_enableJointLimit 628 #define ENABLEJOINTLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTLIMIT_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLowerLimit 627 +#define FN_getJointLowerLimit 629 #define GETJOINTLOWERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointUpperLimit 628 +#define FN_getJointUpperLimit 630 #define GETJOINTUPPERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLimits 629 +#define FN_setJointLimits 631 #define SETJOINTLIMITS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLIMITS_LOWER_LIMIT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLIMITS_UPPER_LIMIT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_jointMotorIsEnabled 630 +#define FN_jointMotorIsEnabled 632 #define JOINTMOTORISENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointMotor 631 +#define FN_enableJointMotor 633 #define ENABLEJOINTMOTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTMOTOR_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMotorSpeed 632 +#define FN_setJointMotorSpeed 634 #define SETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMOTORSPEED_SPEED num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMotorSpeed 633 +#define FN_getJointMotorSpeed 635 #define GETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxMotorForce 634 +#define FN_setJointMaxMotorForce 636 #define SETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorForce 635 +#define FN_getJointMaxMotorForce 637 #define GETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorForce 636 +#define FN_getJointMotorForce 638 #define GETJOINTMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMaxMotorTorque 637 +#define FN_setJointMaxMotorTorque 639 #define SETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorTorque 638 +#define FN_getJointMaxMotorTorque 640 #define GETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorTorque 639 +#define FN_getJointMotorTorque 641 #define GETJOINTMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointGroundAnchorA 640 +#define FN_getJointGroundAnchorA 642 #define GETJOINTGROUNDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointGroundAnchorB 641 +#define FN_getJointGroundAnchorB 643 #define GETJOINTGROUNDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLengthA 642 +#define FN_getJointLengthA 644 #define GETJOINTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLengthB 643 +#define FN_getJointLengthB 645 #define GETJOINTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthA 644 +#define FN_getJointCurrentLengthA 646 #define GETJOINTCURRENTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthB 645 +#define FN_getJointCurrentLengthB 647 #define GETJOINTCURRENTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointOrigin 646 +#define FN_setJointOrigin 648 #define SETJOINTORIGIN_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTORIGIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTORIGIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointAngle 647 +#define FN_getJointAngle 649 #define GETJOINTANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLinearSpeed 648 +#define FN_getJointLinearSpeed 650 #define GETJOINTLINEARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointAngularSpeed 649 +#define FN_getJointAngularSpeed 651 #define GETJOINTANGULARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteJoint 650 +#define FN_DeleteJoint 652 #define DELETEJOINT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JointExists 651 +#define FN_JointExists 653 #define JOINTEXISTS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateTileSet 652 +#define FN_CreateTileSet 654 #define CREATETILESET_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILESET_TILE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILESET_TILE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationLength 653 +#define FN_SetTileAnimationLength 655 #define SETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONLENGTH_NUM_FRAMES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationLength 654 +#define FN_GetTileAnimationLength 656 #define GETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTileAnimationFrame 655 +#define FN_SetTileAnimationFrame 657 #define SETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILEANIMATIONFRAME_TILE_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTileAnimationFrame 656 +#define FN_GetTileAnimationFrame 658 #define GETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationSpeed 657 +#define FN_SetTileAnimationSpeed 659 #define SETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationSpeed 658 +#define FN_GetTileAnimationSpeed 660 #define GETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateTileMap 659 +#define FN_CreateTileMap 661 #define CREATETILEMAP_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILEMAP_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILEMAP_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileMapSize 660 +#define FN_SetTileMapSize 662 #define SETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileMapSize 661 +#define FN_GetTileMapSize 663 #define GETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTile 662 +#define FN_SetTile 664 #define SETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTile 663 +#define FN_GetTile 665 #define GETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillTile 664 +#define FN_FillTile 666 #define FILLTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FILLTILE_WIDTHINTILES num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FILLTILE_HEIGHTINTILES num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawTileMap 665 +#define FN_DrawTileMap 667 #define DRAWTILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTILEMAP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWTILEMAP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1988,20 +1996,20 @@ #define DRAWTILEMAP_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWTILEMAP_OFFSET_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWTILEMAP_OFFSET_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DeleteTileSet 666 +#define FN_DeleteTileSet 668 #define DELETETILESET_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteTileMap 667 +#define FN_DeleteTileMap 669 #define DELETETILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileSetExists 668 +#define FN_TileSetExists 670 #define TILESETEXISTS_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileMapExists 669 +#define FN_TileMapExists 671 #define TILEMAPEXISTS_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadMesh 670 +#define FN_LoadMesh 672 #define LOADMESH_MESH_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_DeleteMesh 671 +#define FN_DeleteMesh 673 #define DELETEMESH_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateMesh 672 -#define FN_AddMeshBuffer 673 +#define FN_CreateMesh 674 +#define FN_AddMeshBuffer 675 #define ADDMESHBUFFER_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMESHBUFFER_VERTEX_COUNT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2009,39 +2017,39 @@ #define ADDMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDMESHBUFFER_INDEX_COUNT num_var[5].nref[0].value[ num_var[5].byref_offset ] #define ADDMESHBUFFER_INDEX_DATA num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_LoadMeshFromArchive 674 +#define FN_LoadMeshFromArchive 676 #define LOADMESHFROMARCHIVE_ARCHIVE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADMESHFROMARCHIVE_MESH_FILE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_CreatePlaneMesh 675 +#define FN_CreatePlaneMesh 677 #define CREATEPLANEMESH_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPLANEMESH_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_LoadAN8 676 +#define FN_LoadAN8 678 #define LOADAN8_AN8_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMeshFromAN8 677 +#define FN_LoadMeshFromAN8 679 #define LOADMESHFROMAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LOADMESHFROMAN8_AN8_SCENE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetNumAN8Scenes 678 +#define FN_GetNumAN8Scenes 680 #define GETNUMAN8SCENES_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAN8SceneName$ 679 +#define FN_GetAN8SceneName$ 681 #define GETAN8SCENENAME$_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETAN8SCENENAME$_SCENE_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateConeMesh 680 +#define FN_CreateConeMesh 682 #define CREATECONEMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONEMESH_CONE_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONEMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONEMESH_TOP_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECONEMESH_BOTTOM_COLOR num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateCylinderMesh 681 +#define FN_CreateCylinderMesh 683 #define CREATECYLINDERMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECYLINDERMESH_CYLINDER_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECYLINDERMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECYLINDERMESH_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECYLINDERMESH_CLOSE_TOP num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateVolumeLightMesh 682 +#define FN_CreateVolumeLightMesh 684 #define CREATEVOLUMELIGHTMESH_U num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEVOLUMELIGHTMESH_V num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEVOLUMELIGHTMESH_FOOT_COLOR num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2050,9 +2058,9 @@ #define CREATEVOLUMELIGHTMESH_DIM_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DeleteAN8 683 +#define FN_DeleteAN8 685 #define DELETEAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetMeshBoundingBox 684 +#define FN_SetMeshBoundingBox 686 #define SETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2060,7 +2068,7 @@ #define SETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetMeshBoundingBox 685 +#define FN_GetMeshBoundingBox 687 #define GETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2068,261 +2076,261 @@ #define GETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ReCalculateMeshBoundingBox 686 +#define FN_ReCalculateMeshBoundingBox 688 #define RECALCULATEMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateAnimatedActor 687 +#define FN_CreateAnimatedActor 689 #define CREATEANIMATEDACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateOctreeActor 688 +#define FN_CreateOctreeActor 690 #define CREATEOCTREEACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateCubeActor 689 +#define FN_CreateCubeActor 691 #define CREATECUBEACTOR_CUBE_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSphereActor 690 +#define FN_CreateSphereActor 692 #define CREATESPHEREACTOR_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateWaterActor 691 +#define FN_CreateWaterActor 693 #define CREATEWATERACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWATERACTOR_WAVEHEIGHT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWATERACTOR_WAVESPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWATERACTOR_WAVELENGTH num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CreateLightActor 692 -#define FN_CreateBillboardActor 693 -#define FN_CreateTerrainActor 694 +#define FN_CreateLightActor 694 +#define FN_CreateBillboardActor 695 +#define FN_CreateTerrainActor 696 #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_CreateParticleActor 695 +#define FN_CreateParticleActor 697 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteActor 696 +#define FN_DeleteActor 698 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorTransform 697 +#define FN_GetActorTransform 699 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorPosition 698 +#define FN_SetActorPosition 700 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorLocal 699 +#define FN_TranslateActorLocal 701 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorWorld 700 +#define FN_TranslateActorWorld 702 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorPosition 701 +#define FN_GetActorPosition 703 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorScale 702 +#define FN_SetActorScale 704 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScaleActor 703 +#define FN_ScaleActor 705 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorScale 704 +#define FN_GetActorScale 706 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorRotation 705 +#define FN_SetActorRotation 707 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RotateActor 706 +#define FN_RotateActor 708 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorRotation 707 +#define FN_GetActorRotation 709 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorVisible 708 +#define FN_SetActorVisible 710 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsVisible 709 +#define FN_ActorIsVisible 711 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorAutoCulling 710 +#define FN_SetActorAutoCulling 712 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAutoCulling 711 +#define FN_GetActorAutoCulling 713 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddActorShadow 712 +#define FN_AddActorShadow 714 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_RemoveActorShadow 713 +#define FN_RemoveActorShadow 715 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorExists 714 +#define FN_ActorExists 716 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateProjectorActor 715 -#define FN_CreateActorAnimation 716 +#define FN_CreateProjectorActor 717 +#define FN_CreateActorAnimation 718 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorAnimation 717 +#define FN_SetActorAnimation 719 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationSpeed 718 +#define FN_SetActorAnimationSpeed 720 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationFrames 719 +#define FN_SetActorAnimationFrames 721 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorCurrentAnimation 720 +#define FN_GetActorCurrentAnimation 722 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorAnimationSpeed 721 +#define FN_GetActorAnimationSpeed 723 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationStartFrame 722 +#define FN_GetActorAnimationStartFrame 724 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationEndFrame 723 +#define FN_GetActorAnimationEndFrame 725 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorFrame 724 +#define FN_SetActorFrame 726 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorFrame 725 +#define FN_GetActorFrame 727 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorAnimationIsPlaying 726 +#define FN_ActorAnimationIsPlaying 728 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumActorAnimationLoops 727 +#define FN_NumActorAnimationLoops 729 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorMD2Animation 728 +#define FN_SetActorMD2Animation 730 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorMD2AnimationByName 729 +#define FN_SetActorMD2AnimationByName 731 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteActorAnimation 730 +#define FN_DeleteActorAnimation 732 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetGravity3D 731 +#define FN_SetGravity3D 733 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetGravity3D 732 +#define FN_GetGravity3D 734 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorShape 733 +#define FN_SetActorShape 735 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorShape 734 +#define FN_GetActorShape 736 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorSolid 735 +#define FN_SetActorSolid 737 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsSolid 736 +#define FN_ActorIsSolid 738 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorCollision 737 +#define FN_GetActorCollision 739 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorGravity 738 +#define FN_SetActorGravity 740 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorGravity 739 +#define FN_GetActorGravity 741 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorDamping 740 +#define FN_setActorDamping 742 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorLinearDamping 741 +#define FN_getActorLinearDamping 743 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularDamping 742 +#define FN_getActorAngularDamping 744 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorLinearSleepThreshold 743 +#define FN_getActorLinearSleepThreshold 745 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularSleepThreshold 744 +#define FN_getActorAngularSleepThreshold 746 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applyActorDamping 745 +#define FN_applyActorDamping 747 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setActorMassProperties 746 +#define FN_setActorMassProperties 748 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearFactor 747 +#define FN_getActorLinearFactor 749 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearFactor 748 +#define FN_setActorLinearFactor 750 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseMass 749 +#define FN_getActorInverseMass 751 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_integrateActorVelocities 750 +#define FN_integrateActorVelocities 752 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applyActorCentralForceLocal 751 +#define FN_applyActorCentralForceLocal 753 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralForceWorld 752 +#define FN_applyActorCentralForceWorld 754 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalForce 753 +#define FN_getActorTotalForce 755 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalTorque 754 +#define FN_getActorTotalTorque 756 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseInertiaDiagLocal 755 +#define FN_getActorInverseInertiaDiagLocal 757 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorInverseInertiaDiagLocal 756 +#define FN_setActorInverseInertiaDiagLocal 758 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorSleepThresholds 757 +#define FN_setActorSleepThresholds 759 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applyActorTorqueLocal 758 +#define FN_applyActorTorqueLocal 760 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueWorld 759 +#define FN_applyActorTorqueWorld 761 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorForceLocal 760 +#define FN_applyActorForceLocal 762 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2330,7 +2338,7 @@ #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorForceWorld 761 +#define FN_applyActorForceWorld 763 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2338,27 +2346,27 @@ #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorCentralImpulseLocal 762 +#define FN_applyActorCentralImpulseLocal 764 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralImpulseWorld 763 +#define FN_applyActorCentralImpulseWorld 765 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseLocal 764 +#define FN_applyActorTorqueImpulseLocal 766 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseWorld 765 +#define FN_applyActorTorqueImpulseWorld 767 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorImpulseLocal 766 +#define FN_applyActorImpulseLocal 768 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2366,7 +2374,7 @@ #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorImpulseWorld 767 +#define FN_applyActorImpulseWorld 769 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2374,52 +2382,52 @@ #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_clearActorForces 768 +#define FN_clearActorForces 770 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_updateActorInertiaTensor 769 +#define FN_updateActorInertiaTensor 771 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorCenter 770 +#define FN_getActorCenter 772 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorRotationQ 771 +#define FN_getActorRotationQ 773 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearVelocityWorld 772 +#define FN_getActorLinearVelocityWorld 774 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityWorld 773 +#define FN_getActorAngularVelocityWorld 775 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityLocal 774 +#define FN_setActorLinearVelocityLocal 776 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityWorld 775 +#define FN_setActorLinearVelocityWorld 777 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityLocal 776 +#define FN_setActorAngularVelocityLocal 778 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityWorld 777 +#define FN_setActorAngularVelocityWorld 779 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorVelocityInLocalPoint 778 +#define FN_getActorVelocityInLocalPoint 780 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2427,17 +2435,17 @@ #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getActorLinearVelocityLocal 779 +#define FN_getActorLinearVelocityLocal 781 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityLocal 780 +#define FN_getActorAngularVelocityLocal 782 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAABB 781 +#define FN_getActorAABB 783 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2445,7 +2453,7 @@ #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorImpulseDenominator 782 +#define FN_computeActorImpulseDenominator 784 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2453,56 +2461,56 @@ #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorAngularImpulseDenominator 783 +#define FN_computeActorAngularImpulseDenominator 785 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularFactor 784 +#define FN_setActorAngularFactor 786 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularFactor 785 +#define FN_getActorAngularFactor 787 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_computeActorGyroImpulseLocal 786 +#define FN_computeActorGyroImpulseLocal 788 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_computeActorGyroImpulseWorld 787 +#define FN_computeActorGyroImpulseWorld 789 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLocalInertia 788 +#define FN_getActorLocalInertia 790 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorSleepState 789 +#define FN_SetActorSleepState 791 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CastRay3D 790 +#define FN_CastRay3D 792 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_CastRay3D_All 791 +#define FN_CastRay3D_All 793 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetRayHit3D 792 +#define FN_GetRayHit3D 794 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2511,12 +2519,12 @@ #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_createPointConstraint 793 +#define FN_createPointConstraint 795 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraintEx 794 +#define FN_createPointConstraintEx 796 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2525,47 +2533,47 @@ #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_setPointPivotA 795 +#define FN_setPointPivotA 797 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setPointPivotB 796 +#define FN_setPointPivotB 798 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createHingeConstraint 797 +#define FN_createHingeConstraint 799 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createHingeConstraintEx 798 +#define FN_createHingeConstraintEx 800 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createSlideConstraint 799 +#define FN_createSlideConstraint 801 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createSlideConstraintEx 800 +#define FN_createSlideConstraintEx 802 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createConeConstraint 801 +#define FN_createConeConstraint 803 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_createConeConstraintEx 802 +#define FN_createConeConstraintEx 804 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_deleteConstraint 803 +#define FN_deleteConstraint 805 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFrameOffsetA 804 +#define FN_getConstraintFrameOffsetA 806 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2573,7 +2581,7 @@ #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getConstraintFrameOffsetB 805 +#define FN_getConstraintFrameOffsetB 807 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2581,43 +2589,43 @@ #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_useConstraintFrameOffset 806 +#define FN_useConstraintFrameOffset 808 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getHingeAngle 807 +#define FN_getHingeAngle 809 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeAngleEx 808 +#define FN_getHingeAngleEx 810 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getConstraintBreakingImpulseThreshold 809 +#define FN_getConstraintBreakingImpulseThreshold 811 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintAFrame 810 +#define FN_getConstraintAFrame 812 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintBFrame 811 +#define FN_getConstraintBFrame 813 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setHingeAxis 812 +#define FN_setHingeAxis 814 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setConstraintBreakingImpulseThreshold 813 +#define FN_setConstraintBreakingImpulseThreshold 815 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConstraintFrames 814 +#define FN_setConstraintFrames 816 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setHingeLimit 815 +#define FN_setHingeLimit 817 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_setConeLimit 816 +#define FN_setConeLimit 818 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2625,290 +2633,290 @@ #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getHingeLimitBiasFactor 817 +#define FN_getHingeLimitBiasFactor 819 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitRelaxationFactor 818 +#define FN_getHingeLimitRelaxationFactor 820 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitSign 819 +#define FN_getHingeLimitSign 821 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeSolveLimit 820 +#define FN_getHingeSolveLimit 822 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useHingeReferenceFrameA 821 +#define FN_useHingeReferenceFrameA 823 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintAppliedImpulse 822 +#define FN_getConstraintAppliedImpulse 824 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFixedActor 823 +#define FN_getConstraintFixedActor 825 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getPointPivotA 824 +#define FN_getPointPivotA 826 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getPointPivotB 825 +#define FN_getPointPivotB 827 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getConstraintActorA 826 +#define FN_getConstraintActorA 828 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintActorB 827 +#define FN_getConstraintActorB 829 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintSolverIterations 828 +#define FN_setConstraintSolverIterations 830 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConeBiasFactor 829 +#define FN_getConeBiasFactor 831 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeDamping 830 +#define FN_getConeDamping 832 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeFixThresh 831 +#define FN_getConeFixThresh 833 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeLimit 832 +#define FN_getConeLimit 834 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintLimitSoftness 833 +#define FN_getConstraintLimitSoftness 835 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintSolverIterations 834 +#define FN_getConstraintSolverIterations 836 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeAnglePoint 835 +#define FN_getConeAnglePoint 837 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_getConstraintAngularOnly 836 +#define FN_getConstraintAngularOnly 838 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveSwingLimit 837 +#define FN_getConeSolveSwingLimit 839 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveTwistLimit 838 +#define FN_getConeSolveTwistLimit 840 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan1 839 +#define FN_getConeSwingSpan1 841 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan2 840 +#define FN_getConeSwingSpan2 842 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistAngle 841 +#define FN_getConeTwistAngle 843 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistLimitSign 842 +#define FN_getConeTwistLimitSign 844 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistSpan 843 +#define FN_getConeTwistSpan 845 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintAngularOnly 844 +#define FN_setConstraintAngularOnly 846 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeDamping 845 +#define FN_setConeDamping 847 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeFixThresh 846 +#define FN_setConeFixThresh 848 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSlideAnchorA 847 +#define FN_getSlideAnchorA 849 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAnchorB 848 +#define FN_getSlideAnchorB 850 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAngDepth 849 +#define FN_getSlideAngDepth 851 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideAngularPos 850 +#define FN_getSlideAngularPos 852 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirAng 851 +#define FN_getSlideDampingDirAng 853 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirLin 852 +#define FN_getSlideDampingDirLin 854 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimAng 853 +#define FN_getSlideDampingLimAng 855 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimLin 854 +#define FN_getSlideDampingLimLin 856 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoAng 855 +#define FN_getSlideDampingOrthoAng 857 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoLin 856 +#define FN_getSlideDampingOrthoLin 858 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinearPos 857 +#define FN_getSlideLinearPos 859 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinDepth 858 +#define FN_getSlideLinDepth 860 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerAngLimit 859 +#define FN_getSlideLowerAngLimit 861 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerLinLimit 860 +#define FN_getSlideLowerLinLimit 862 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirAng 861 +#define FN_getSlideRestitutionDirAng 863 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirLin 862 +#define FN_getSlideRestitutionDirLin 864 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimAng 863 +#define FN_getSlideRestitutionLimAng 865 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimLin 864 +#define FN_getSlideRestitutionLimLin 866 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoAng 865 +#define FN_getSlideRestitutionOrthoAng 867 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoLin 866 +#define FN_getSlideRestitutionOrthoLin 868 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirAng 867 +#define FN_getSlideSoftnessDirAng 869 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirLin 868 +#define FN_getSlideSoftnessDirLin 870 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimAng 869 +#define FN_getSlideSoftnessLimAng 871 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimLin 870 +#define FN_getSlideSoftnessLimLin 872 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoAng 871 +#define FN_getSlideSoftnessOrthoAng 873 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoLin 872 +#define FN_getSlideSoftnessOrthoLin 874 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveAngLimit 873 +#define FN_getSlideSolveAngLimit 875 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveLinLimit 874 +#define FN_getSlideSolveLinLimit 876 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperAngLimit 875 +#define FN_getSlideUpperAngLimit 877 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperLinLimit 876 +#define FN_getSlideUpperLinLimit 878 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUseFrameOffset 877 +#define FN_getSlideUseFrameOffset 879 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSlideDampingDirAng 878 +#define FN_setSlideDampingDirAng 880 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingDirLin 879 +#define FN_setSlideDampingDirLin 881 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimAng 880 +#define FN_setSlideDampingLimAng 882 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimLin 881 +#define FN_setSlideDampingLimLin 883 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoAng 882 +#define FN_setSlideDampingOrthoAng 884 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoLin 883 +#define FN_setSlideDampingOrthoLin 885 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerAngLimit 884 +#define FN_setSlideLowerAngLimit 886 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerLinLimit 885 +#define FN_setSlideLowerLinLimit 887 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirAng 886 +#define FN_setSlideRestitutionDirAng 888 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirLin 887 +#define FN_setSlideRestitutionDirLin 889 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimAng 888 +#define FN_setSlideRestitutionLimAng 890 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimLin 889 +#define FN_setSlideRestitutionLimLin 891 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoAng 890 +#define FN_setSlideRestitutionOrthoAng 892 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoLin 891 +#define FN_setSlideRestitutionOrthoLin 893 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirAng 892 +#define FN_setSlideSoftnessDirAng 894 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirLin 893 +#define FN_setSlideSoftnessDirLin 895 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimAng 894 +#define FN_setSlideSoftnessLimAng 896 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimLin 895 +#define FN_setSlideSoftnessLimLin 897 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoAng 896 +#define FN_setSlideSoftnessOrthoAng 898 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoLin 897 +#define FN_setSlideSoftnessOrthoLin 899 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperAngLimit 898 +#define FN_setSlideUpperAngLimit 900 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperLinLimit 899 +#define FN_setSlideUpperLinLimit 901 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ConstraintExists 900 +#define FN_ConstraintExists 902 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetCameraPosition 901 +#define FN_SetCameraPosition 903 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraPosition 902 +#define FN_GetCameraPosition 904 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateCamera 903 +#define FN_TranslateCamera 905 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraRotation 904 +#define FN_SetCameraRotation 906 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraRotation 905 +#define FN_GetCameraRotation 907 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RotateCamera 906 +#define FN_RotateCamera 908 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraFOV 907 +#define FN_SetCameraFOV 909 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFOV 908 -#define FN_SetCameraAspectRatio 909 +#define FN_GetCameraFOV 910 +#define FN_SetCameraAspectRatio 911 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraAspectRatio 910 -#define FN_SetCameraFarValue 911 +#define FN_GetCameraAspectRatio 912 +#define FN_SetCameraFarValue 913 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFarValue 912 -#define FN_SetCameraNearValue 913 +#define FN_GetCameraFarValue 914 +#define FN_SetCameraNearValue 915 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraNearValue 914 -#define FN_SetProjectionMatrix 915 +#define FN_GetCameraNearValue 916 +#define FN_SetProjectionMatrix 917 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectionMatrix 916 +#define FN_GetProjectionMatrix 918 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorldToViewportPosition 917 +#define FN_GetWorldToViewportPosition 919 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_AddSceneSkyBox 918 +#define FN_AddSceneSkyBox 920 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_AddSceneSkyDome 919 +#define FN_AddSceneSkyDome 921 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddSceneSkyDomeEx 920 +#define FN_AddSceneSkyDomeEx 922 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_RemoveSceneSky 921 -#define FN_SetWorld3DMaxSubSteps 922 +#define FN_RemoveSceneSky 923 +#define FN_SetWorld3DMaxSubSteps 924 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld3DTimeStep 923 +#define FN_SetWorld3DTimeStep 925 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld3DMaxSubSteps 924 -#define FN_GetWorld3DTimeStep 925 -#define FN_SetSceneFog 926 +#define FN_GetWorld3DMaxSubSteps 926 +#define FN_GetWorld3DTimeStep 927 +#define FN_SetSceneFog 928 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2916,7 +2924,7 @@ #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetSceneFog 927 +#define FN_GetSceneFog 929 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2924,117 +2932,117 @@ #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ClearScene 928 -#define FN_SetSceneShadowColor 929 +#define FN_ClearScene 930 +#define FN_SetSceneShadowColor 931 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneShadowColor 930 -#define FN_SetSceneAmbientColor 931 +#define FN_GetSceneShadowColor 932 +#define FN_SetSceneAmbientColor 933 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneAmbientColor 932 -#define FN_startParticleEmitter 933 +#define FN_GetSceneAmbientColor 934 +#define FN_startParticleEmitter 935 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_stopParticleEmitter 934 +#define FN_stopParticleEmitter 936 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleDirection 935 +#define FN_setParticleDirection 937 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleDirection 936 +#define FN_getParticleDirection 938 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_useParticleEveryMeshVertex 937 +#define FN_useParticleEveryMeshVertex 939 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingEveryMeshVertex 938 +#define FN_particleIsUsingEveryMeshVertex 940 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleNormalDirectionMod 939 +#define FN_setParticleNormalDirectionMod 941 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleNormalDirectionMod 940 +#define FN_getParticleNormalDirectionMod 942 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleNormalDirection 941 +#define FN_useParticleNormalDirection 943 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingNormalDirection 942 +#define FN_particleIsUsingNormalDirection 944 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMesh 943 +#define FN_setParticleMesh 945 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMinParticlesPerSecond 944 +#define FN_setMinParticlesPerSecond 946 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMinParticlesPerSecond 945 +#define FN_getMinParticlesPerSecond 947 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaxParticlesPerSecond 946 +#define FN_setMaxParticlesPerSecond 948 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaxParticlesPerSecond 947 +#define FN_getMaxParticlesPerSecond 949 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartColor 948 +#define FN_setParticleMinStartColor 950 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinStartColor 949 +#define FN_getParticleMinStartColor 951 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxStartColor 950 +#define FN_setParticleMaxStartColor 952 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxStartColor 951 +#define FN_getParticleMaxStartColor 953 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinLife 952 +#define FN_setParticleMinLife 954 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinLife 953 +#define FN_getParticleMinLife 955 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxLife 954 +#define FN_setParticleMaxLife 956 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxLife 955 +#define FN_getParticleMaxLife 957 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxAngle 956 +#define FN_setParticleMaxAngle 958 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxAngle 957 +#define FN_getParticleMaxAngle 959 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartSize 958 +#define FN_setParticleMinStartSize 960 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMinStartSize 959 +#define FN_getParticleMinStartSize 961 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleMaxStartSize 960 +#define FN_setParticleMaxStartSize 962 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMaxStartSize 961 +#define FN_getParticleMaxStartSize 963 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleCenter 962 +#define FN_setParticleCenter 964 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleCenter 963 +#define FN_getParticleCenter 965 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleRadius 964 +#define FN_setParticleRadius 966 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRadius 965 +#define FN_getParticleRadius 967 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleRingThickness 966 +#define FN_setParticleRingThickness 968 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRingThickness 967 +#define FN_getParticleRingThickness 969 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleBox 968 +#define FN_setParticleBox 970 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3042,7 +3050,7 @@ #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getParticleBox 969 +#define FN_getParticleBox 971 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3050,84 +3058,84 @@ #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_setParticleNormal 970 +#define FN_setParticleNormal 972 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleNormal 971 +#define FN_getParticleNormal 973 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleLength 972 +#define FN_setParticleLength 974 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleLength 973 +#define FN_getParticleLength 975 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleOutlineOnly 974 +#define FN_useParticleOutlineOnly 976 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingOutlineOnly 975 +#define FN_particleIsUsingOutlineOnly 977 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getParticleType 976 +#define FN_getParticleType 978 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_lightIsCastingShadow 977 +#define FN_lightIsCastingShadow 979 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightType 978 +#define FN_getLightType 980 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightRadius 979 +#define FN_getLightRadius 981 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setLightType 980 +#define FN_setLightType 982 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightRadius 981 +#define FN_setLightRadius 983 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightShadowCast 982 +#define FN_setLightShadowCast 984 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetLightAmbientColor 983 +#define FN_SetLightAmbientColor 985 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightAmbientColor 984 +#define FN_GetLightAmbientColor 986 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightAttenuation 985 +#define FN_SetLightAttenuation 987 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetLightAttenuation 986 +#define FN_GetLightAttenuation 988 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetLightDiffuseColor 987 +#define FN_SetLightDiffuseColor 989 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightDiffuseColor 988 +#define FN_GetLightDiffuseColor 990 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightFalloff 989 +#define FN_SetLightFalloff 991 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightFalloff 990 +#define FN_GetLightFalloff 992 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightInnerCone 991 +#define FN_SetLightInnerCone 993 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightInnerCone 992 +#define FN_GetLightInnerCone 994 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightOuterCone 993 +#define FN_SetLightOuterCone 995 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightOuterCone 994 +#define FN_GetLightOuterCone 996 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightSpecularColor 995 +#define FN_SetLightSpecularColor 997 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightSpecularColor 996 +#define FN_GetLightSpecularColor 998 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetTerrainPatchAABB 997 +#define FN_GetTerrainPatchAABB 999 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3137,222 +3145,222 @@ #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_GetTerrainPatchLOD 998 +#define FN_GetTerrainPatchLOD 1000 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainHeight 999 +#define FN_GetTerrainHeight 1001 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainCenter 1000 +#define FN_GetTerrainCenter 1002 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetTerrainLODDistance 1001 +#define FN_SetTerrainLODDistance 1003 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleTerrainTexture 1002 +#define FN_ScaleTerrainTexture 1004 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTerrainCameraMovementDelta 1003 +#define FN_SetTerrainCameraMovementDelta 1005 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainCameraRotationDelta 1004 +#define FN_SetTerrainCameraRotationDelta 1006 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainPatchLOD 1005 +#define FN_SetTerrainPatchLOD 1007 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorTarget 1006 +#define FN_SetProjectorTarget 1008 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetProjectorTarget 1007 +#define FN_GetProjectorTarget 1009 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorFOV 1008 +#define FN_SetProjectorFOV 1010 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectorFOV 1009 +#define FN_GetProjectorFOV 1011 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createMaterial 1010 -#define FN_deleteMaterial 1011 +#define FN_createMaterial 1012 +#define FN_deleteMaterial 1013 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterial 1012 +#define FN_setActorMaterial 1014 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterial 1013 +#define FN_getActorMaterial 1015 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyActorMaterial 1014 +#define FN_copyActorMaterial 1016 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyMaterial 1015 +#define FN_copyMaterial 1017 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialTextureCanvas 1016 +#define FN_setMaterialTextureCanvas 1018 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialAmbientColor 1017 +#define FN_setMaterialAmbientColor 1019 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAmbientColor 1018 +#define FN_getMaterialAmbientColor 1020 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialAntiAliasing 1019 +#define FN_setMaterialAntiAliasing 1021 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAntiAliasing 1020 +#define FN_getMaterialAntiAliasing 1022 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBackfaceCulling 1021 +#define FN_setMaterialBackfaceCulling 1023 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBackfaceCulling 1022 +#define FN_getMaterialBackfaceCulling 1024 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendFactor 1023 +#define FN_setMaterialBlendFactor 1025 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendFactor 1024 +#define FN_getMaterialBlendFactor 1026 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendMode 1025 +#define FN_setMaterialBlendMode 1027 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendMode 1026 +#define FN_getMaterialBlendMode 1028 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMask 1027 +#define FN_setMaterialColorMask 1029 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMask 1028 +#define FN_getMaterialColorMask 1030 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMode 1029 +#define FN_setMaterialColorMode 1031 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMode 1030 +#define FN_getMaterialColorMode 1032 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialDiffuseColor 1031 +#define FN_setMaterialDiffuseColor 1033 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialDiffuseColor 1032 +#define FN_getMaterialDiffuseColor 1034 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialEmissiveColor 1033 +#define FN_setMaterialEmissiveColor 1035 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialEmissiveColor 1034 +#define FN_getMaterialEmissiveColor 1036 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFog 1035 +#define FN_setMaterialFog 1037 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFog 1036 +#define FN_getMaterialFog 1038 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFrontfaceCulling 1037 +#define FN_setMaterialFrontfaceCulling 1039 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFrontfaceCulling 1038 +#define FN_getMaterialFrontfaceCulling 1040 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialGouraudShading 1039 +#define FN_setMaterialGouraudShading 1041 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsGouraudShaded 1040 +#define FN_materialIsGouraudShaded 1042 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsAplhaBlend 1041 +#define FN_materialIsAplhaBlend 1043 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsTransparent 1042 +#define FN_materialIsTransparent 1044 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialLighting 1043 +#define FN_setMaterialLighting 1045 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsLit 1044 +#define FN_materialIsLit 1046 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialType 1045 +#define FN_setMaterialType 1047 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialType 1046 +#define FN_getMaterialType 1048 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialNormalize 1047 +#define FN_setMaterialNormalize 1049 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsNormalized 1048 +#define FN_materialIsNormalized 1050 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialPointCloud 1049 +#define FN_setMaterialPointCloud 1051 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsPointCloud 1050 +#define FN_materialIsPointCloud 1052 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFlag 1051 +#define FN_setMaterialFlag 1053 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getMaterialFlag 1052 +#define FN_getMaterialFlag 1054 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMaterialTexture 1053 +#define FN_setMaterialTexture 1055 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialShininess 1054 +#define FN_setMaterialShininess 1056 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialShininess 1055 +#define FN_getMaterialShininess 1057 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialSpecularColor 1056 +#define FN_setMaterialSpecularColor 1058 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialSpecularColor 1057 +#define FN_getMaterialSpecularColor 1059 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialThickness 1058 +#define FN_setMaterialThickness 1060 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialThickness 1059 +#define FN_getMaterialThickness 1061 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialWireframe 1060 +#define FN_setMaterialWireframe 1062 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsWireframe 1061 +#define FN_materialIsWireframe 1063 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorTexture 1062 +#define FN_setActorTexture 1064 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialCount 1063 +#define FN_getActorMaterialCount 1065 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterialFlag 1064 +#define FN_setActorMaterialFlag 1066 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialFlag 1065 +#define FN_getActorMaterialFlag 1067 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setActorMaterialType 1066 +#define FN_setActorMaterialType 1068 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getActorMaterialType 1067 +#define FN_getActorMaterialType 1069 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MaterialExists 1068 +#define FN_MaterialExists 1070 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumMaterialConstants 1069 +#define FN_NumMaterialConstants 1071 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMaterialConstantName$ 1070 +#define FN_GetMaterialConstantName$ 1072 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMaterialConstant 1071 +#define FN_SetMaterialConstant 1073 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMaterialConstant 1072 +#define FN_GetMaterialConstant 1074 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] diff --git a/rcbasic_runtime/rc_func130_cases.h b/rcbasic_runtime/rc_func130_cases.h index 440fcef..2b2bdd4 100644 --- a/rcbasic_runtime/rc_func130_cases.h +++ b/rcbasic_runtime/rc_func130_cases.h @@ -643,6 +643,12 @@ case FN_GetSpriteCanvasBilinearFilter: //Number Function case FN_GetSpriteCanvasPhysics: //Number Function rc_push_num(rc_getSpriteCanvasPhysics( GETSPRITECANVASPHYSICS_C_NUM )); break; +case FN_SetSpriteCanvasRenderPriority: //Number Function + rc_push_num(rc_setSpriteCanvasRenderPriority( SETSPRITECANVASRENDERPRIORITY_C_NUM, SETSPRITECANVASRENDERPRIORITY_PRIORITY, SETSPRITECANVASRENDERPRIORITY_ORDER )); + break; +case FN_GetSpriteCanvasRenderPriority: //Sub Procedure + rc_getSpriteCanvasRenderPriority( GETSPRITECANVASRENDERPRIORITY_C_NUM, &GETSPRITECANVASRENDERPRIORITY_PRIORITY, &GETSPRITECANVASRENDERPRIORITY_ORDER ); + break; case FN_Circle: //Sub Procedure rc_drawCircle( CIRCLE_X, CIRCLE_Y, CIRCLE_RADIUS ); break; diff --git a/rcbasic_runtime/rc_gfx.h b/rcbasic_runtime/rc_gfx.h index 503ef56..1613044 100644 --- a/rcbasic_runtime/rc_gfx.h +++ b/rcbasic_runtime/rc_gfx.h @@ -1060,6 +1060,8 @@ int rc_canvasOpen(int w, int h, int vx, int vy, int vw, int vh, int mode, int ca canvas.spriteCanvasProperties.blend_mode = irr::video::EBO_ADD; canvas.spriteCanvasProperties.anti_alias = irr::video::EAAM_OFF; canvas.spriteCanvasProperties.bilinear_filter = false; + canvas.spriteCanvasProperties.priority = RC_SPRITE_PRIORITY_NONE; + canvas.spriteCanvasProperties.order = RC_SPRITE_ORDER_ASCENDING; } switch(mode) @@ -1246,6 +1248,26 @@ int rc_getSpriteCanvasBilinearFilter(int canvas_id) return (int)rc_canvas[canvas_id].spriteCanvasProperties.bilinear_filter; } +int rc_setSpriteCanvasRenderPriority( int canvas_id, int priority, int order ) +{ + if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) + return 0; + + rc_canvas[canvas_id].spriteCanvasProperties.priority = priority; + rc_canvas[canvas_id].spriteCanvasProperties.order = order; + + return 1; +} + +void rc_getSpriteCanvasRenderPriority( int canvas_id, double* priority, double* order ) +{ + if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) + return; + + *priority = (double)rc_canvas[canvas_id].spriteCanvasProperties.priority; + *order = (double)rc_canvas[canvas_id].spriteCanvasProperties.order; +} + void rc_setCanvasVisible(int canvas_id, bool flag) { diff --git a/rcbasic_runtime/rc_gfx_core.h b/rcbasic_runtime/rc_gfx_core.h index 4914c8f..40d172e 100755 --- a/rcbasic_runtime/rc_gfx_core.h +++ b/rcbasic_runtime/rc_gfx_core.h @@ -330,6 +330,8 @@ struct rc_spriteCanvasProperties irr::video::E_BLEND_OPERATION blend_mode; // = irr::video::EBO_ADD; bool bilinear_filter; // = false; irr::video::E_ANTI_ALIASING_MODE anti_alias; // = irr::video::EAAM_OFF; + int priority; + int order; }; #define RC_CANVAS_TYPE_2D 0 @@ -339,6 +341,15 @@ struct rc_spriteCanvasProperties #define RC_PROJECTION_TYPE_ORTHOGRAPHIC 0 #define RC_PROJECTION_TYPE_PERSPECTIVE 1 +#define RC_SPRITE_PRIORITY_NONE 0 +#define RC_SPRITE_PRIORITY_LEAST_X 1 +#define RC_SPRITE_PRIORITY_GREATEST_X 2 +#define RC_SPRITE_PRIORITY_LEAST_Y 3 +#define RC_SPRITE_PRIORITY_GREATEST_Y 4 + +#define RC_SPRITE_ORDER_ASCENDING 0 +#define RC_SPRITE_ORDER_DESCENDING 1 + struct rc_canvas_obj { irr::video::ITexture* texture; diff --git a/rcbasic_runtime/rc_spritelib.h b/rcbasic_runtime/rc_spritelib.h index abeb487..d022e6e 100644 --- a/rcbasic_runtime/rc_spritelib.h +++ b/rcbasic_runtime/rc_spritelib.h @@ -1675,9 +1675,258 @@ void drawSprites(int canvas_id) int offset_x = rc_canvas[canvas_id].offset.X; int offset_y = rc_canvas[canvas_id].offset.Y; - for(int spr_index = 0; spr_index < rc_canvas[canvas_id].sprite_id.size(); spr_index++) + irr::core::array sorted_sprites(rc_canvas[canvas_id].sprite_id.size()); + + sorted_sprites.clear(); + for(int spr_index = 0; spr_index < rc_canvas[canvas_id].sprite_id.size(); spr_index++) + { + sorted_sprites.push_back(rc_canvas[canvas_id].sprite_id[spr_index]); + } + + switch(rc_canvas[canvas_id].spriteCanvasProperties.priority) + { + case RC_SPRITE_PRIORITY_NONE: + { + } + break; + + case RC_SPRITE_PRIORITY_LEAST_X: + { + if(rc_canvas[canvas_id].spriteCanvasProperties.order == RC_SPRITE_ORDER_ASCENDING) + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_x = rc_sprite[a_index].physics.offset_x; + a_off_x += rc_sprite[a_index].physics.user_offset_x; + int a_x = rc_sprite[a_index].physics.body->GetPosition().x - a_off_x; + + int b_off_x = rc_sprite[b_index].physics.offset_x; + b_off_x += rc_sprite[b_index].physics.user_offset_x; + int b_x = rc_sprite[b_index].physics.body->GetPosition().x - b_off_x; + + if(b_x < a_x) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + else + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_x = rc_sprite[a_index].physics.offset_x; + a_off_x += rc_sprite[a_index].physics.user_offset_x; + int a_x = rc_sprite[a_index].physics.body->GetPosition().x - a_off_x; + + int b_off_x = rc_sprite[b_index].physics.offset_x; + b_off_x += rc_sprite[b_index].physics.user_offset_x; + int b_x = rc_sprite[b_index].physics.body->GetPosition().x - b_off_x; + + if(b_x > a_x) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + } + break; + + case RC_SPRITE_PRIORITY_GREATEST_X: + { + if(rc_canvas[canvas_id].spriteCanvasProperties.order == RC_SPRITE_ORDER_ASCENDING) + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_x = rc_sprite[a_index].physics.offset_x; + a_off_x += rc_sprite[a_index].physics.user_offset_x; + int a_x = rc_sprite[a_index].physics.body->GetPosition().x - a_off_x; + + int b_off_x = rc_sprite[b_index].physics.offset_x; + b_off_x += rc_sprite[b_index].physics.user_offset_x; + int b_x = rc_sprite[b_index].physics.body->GetPosition().x - b_off_x; + + a_x += (rc_sprite[a_index].frame_size.Width * rc_sprite[a_index].scale.X); + b_x += (rc_sprite[b_index].frame_size.Width * rc_sprite[b_index].scale.X); + + if(b_x < a_x) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + else + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_x = rc_sprite[a_index].physics.offset_x; + a_off_x += rc_sprite[a_index].physics.user_offset_x; + int a_x = rc_sprite[a_index].physics.body->GetPosition().x - a_off_x; + + int b_off_x = rc_sprite[b_index].physics.offset_x; + b_off_x += rc_sprite[b_index].physics.user_offset_x; + int b_x = rc_sprite[b_index].physics.body->GetPosition().x - b_off_x; + + a_x += (rc_sprite[a_index].frame_size.Width * rc_sprite[a_index].scale.X); + b_x += (rc_sprite[b_index].frame_size.Width * rc_sprite[b_index].scale.X); + + if(b_x > a_x) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + } + break; + + case RC_SPRITE_PRIORITY_LEAST_Y: + { + if(rc_canvas[canvas_id].spriteCanvasProperties.order == RC_SPRITE_ORDER_ASCENDING) + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_y = rc_sprite[a_index].physics.offset_y; + a_off_y += rc_sprite[a_index].physics.user_offset_y; + int a_y = rc_sprite[a_index].physics.body->GetPosition().y - a_off_y; + + int b_off_y = rc_sprite[b_index].physics.offset_y; + b_off_y += rc_sprite[b_index].physics.user_offset_y; + int b_y = rc_sprite[b_index].physics.body->GetPosition().y - b_off_y; + + if(b_y < a_y) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + else + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_y = rc_sprite[a_index].physics.offset_y; + a_off_y += rc_sprite[a_index].physics.user_offset_y; + int a_y = rc_sprite[a_index].physics.body->GetPosition().y - a_off_y; + + int b_off_y = rc_sprite[b_index].physics.offset_y; + b_off_y += rc_sprite[b_index].physics.user_offset_y; + int b_y = rc_sprite[b_index].physics.body->GetPosition().y - b_off_y; + + if(b_y > a_y) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + } + break; + + case RC_SPRITE_PRIORITY_GREATEST_Y: + { + if(rc_canvas[canvas_id].spriteCanvasProperties.order == RC_SPRITE_ORDER_ASCENDING) + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_y = rc_sprite[a_index].physics.offset_y; + a_off_y += rc_sprite[a_index].physics.user_offset_y; + int a_y = rc_sprite[a_index].physics.body->GetPosition().y - a_off_y; + + int b_off_y = rc_sprite[b_index].physics.offset_y; + b_off_y += rc_sprite[b_index].physics.user_offset_y; + int b_y = rc_sprite[b_index].physics.body->GetPosition().y - b_off_y; + + a_y += (rc_sprite[a_index].frame_size.Height * rc_sprite[a_index].scale.Y); + b_y += (rc_sprite[b_index].frame_size.Height * rc_sprite[b_index].scale.Y); + + if(b_y < a_y) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + else + { + for(int a = 0; a < sorted_sprites.size(); a++) + { + for(int b = (a + 1); b < sorted_sprites.size(); b++) + { + int a_index = sorted_sprites[a]; + int b_index = sorted_sprites[b]; + + int a_off_y = rc_sprite[a_index].physics.offset_y; + a_off_y += rc_sprite[a_index].physics.user_offset_y; + int a_y = rc_sprite[a_index].physics.body->GetPosition().y - a_off_y; + + int b_off_y = rc_sprite[b_index].physics.offset_y; + b_off_y += rc_sprite[b_index].physics.user_offset_y; + int b_y = rc_sprite[b_index].physics.body->GetPosition().y - b_off_y; + + a_y += (rc_sprite[a_index].frame_size.Height * rc_sprite[a_index].scale.Y); + b_y += (rc_sprite[b_index].frame_size.Height * rc_sprite[b_index].scale.Y); + + if(b_y > a_y) + { + sorted_sprites[a] = b_index; + sorted_sprites[b] = a_index; + } + } + } + } + } + break; + } + + + for(int spr_index = 0; spr_index < sorted_sprites.size(); spr_index++) { - int spr_id = rc_canvas[canvas_id].sprite_id[spr_index]; + int spr_id = sorted_sprites[spr_index]; rc_sprite2D_obj* sprite = &rc_sprite[spr_id]; //std::cout << "debug info: " << canvas_id << " --> " << spr_index << " id = " << sprite->id << " anim_size = " << sprite->animation.size() << std::endl; continue; //if(!sprite->visible) diff --git a/rcbasic_runtime/rcbasic_runtime.depend b/rcbasic_runtime/rcbasic_runtime.depend index b4a2aea..46079cc 100755 --- a/rcbasic_runtime/rcbasic_runtime.depend +++ b/rcbasic_runtime/rcbasic_runtime.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1756622892 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp +1756697836 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp "rc_os_defines.h" @@ -33,10 +33,10 @@ "rc_func130_cases.h" -1756622892 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h +1756697837 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h -1754605794 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h +1758301650 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h 1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h "rc_os_defines.h" @@ -1248,7 +1248,7 @@ 1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/RealisticWater.h -1754344132 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h +1758334476 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h "SDL.h" @@ -1272,7 +1272,7 @@ "rc_joints.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h +1758303818 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h "SDL.h" "btBulletDynamicsCommon.h" "BulletSoftBody/btSoftRigidDynamicsWorld.h" @@ -2277,7 +2277,7 @@ "rc_gfx_core.h" -1754605794 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h +1758301650 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h 1724469097 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp "irrBullet.h" @@ -2288,7 +2288,7 @@ "btBulletCollisionCommon.h" "irrBulletBoxShape.h" -1756629408 source:/home/n00b/Projects/irrBullet/src/irrBulletBvhTriangleMeshShape.cpp +1756630993 source:/home/n00b/Projects/irrBullet/src/irrBulletBvhTriangleMeshShape.cpp "irrBulletBvhTriangleMeshShape.h" @@ -2444,7 +2444,7 @@ "irrBulletSphereShape.h" -1756629131 source:/home/n00b/Projects/irrBullet/src/irrBulletTriangleMeshShape.cpp +1756658396 source:/home/n00b/Projects/irrBullet/src/irrBulletTriangleMeshShape.cpp @@ -2499,7 +2499,7 @@ -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h +1758334384 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h "SDL.h" "rc_sprite2D.h" diff --git a/rcbasic_runtime/rcbasic_runtime.layout b/rcbasic_runtime/rcbasic_runtime.layout index 3089113..a0a9a4a 100755 --- a/rcbasic_runtime/rcbasic_runtime.layout +++ b/rcbasic_runtime/rcbasic_runtime.layout @@ -2,184 +2,39 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + - + - + - + - + - + - + - + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -187,49 +42,14 @@ - + - + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -237,24 +57,14 @@ - + - + - + - - - - - - - - - - - + @@ -262,4 +72,217 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +