diff --git a/rcbasic_build/intern_inc/switch_cases.h b/rcbasic_build/intern_inc/switch_cases.h index cc7ded0..d6ebe6e 100644 --- a/rcbasic_build/intern_inc/switch_cases.h +++ b/rcbasic_build/intern_inc/switch_cases.h @@ -337,6 +337,8 @@ rc_numAccels( ) rc_getGyro( GETGYRO_GYRO_NUM, &GETGYRO_X, &GETGYRO_Y, &GETGYRO_Z ) rc_gyroName( GYRONAME$_GYRO_NUM ) rc_numGyros( ) +rc_getTouchX( ) +rc_getTouchY( ) rc_net_checkSockets( CHECKSOCKETS_TIMEOUT_MS ) rc_net_tcp_socketReady( TCP_SOCKETREADY_SOCKET ) rc_net_udp_socketReady( UDP_SOCKETREADY_SOCKET ) @@ -394,6 +396,11 @@ rc_messageBox( MESSAGEBOX_TITLE$, MESSAGEBOX_MSG$ ) rc_numCPUs( ) rc_intern_systemRam( ) rc_getGPUInfo( ) +rc_steam_AddAchievement( STEAM_ADDACHIEVEMENT_ACH_ID$, STEAM_ADDACHIEVEMENT_ACH_NAME$ ) +rc_steam_ClearAchievements( ) +rc_steam_FinalizeAchievements( ) +rc_steam_TriggerAchievement( STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ ) +rc_steam_GetID( ) rc_dimMatrix( DIMMATRIX_M_ROWS, DIMMATRIX_M_COLS ) rc_deleteMatrix( DELETEMATRIX_MA ) rc_addMatrix( ADDMATRIX_MA, ADDMATRIX_MB, ADDMATRIX_MC ) @@ -668,6 +675,9 @@ rc_createConeMesh( CREATECONEMESH_RADIUS, CREATECONEMESH_CONE_LENGTH, CREATECO rc_createCylinderMesh( CREATECYLINDERMESH_RADIUS, CREATECYLINDERMESH_CYLINDER_LENGTH, CREATECYLINDERMESH_TESSELATION, CREATECYLINDERMESH_COLOR, CREATECYLINDERMESH_CLOSE_TOP ) rc_createVolumeLightMesh( CREATEVOLUMELIGHTMESH_U, CREATEVOLUMELIGHTMESH_V, CREATEVOLUMELIGHTMESH_FOOT_COLOR, CREATEVOLUMELIGHTMESH_TAIL_COLOR, CREATEVOLUMELIGHTMESH_LP_DISTANCE, CREATEVOLUMELIGHTMESH_DIM_X, CREATEVOLUMELIGHTMESH_DIM_Y, CREATEVOLUMELIGHTMESH_DIM_Z ) rc_deleteAN8( DELETEAN8_AN8_PROJECT ) +rc_setMeshBoundingBox( SETMESHBOUNDINGBOX_MESH, SETMESHBOUNDINGBOX_MIN_X, SETMESHBOUNDINGBOX_MIN_Y, SETMESHBOUNDINGBOX_MIN_Z, SETMESHBOUNDINGBOX_MAX_X, SETMESHBOUNDINGBOX_MAX_Y, SETMESHBOUNDINGBOX_MAX_Z ) +rc_getMeshBoundingBox( GETMESHBOUNDINGBOX_MESH, &GETMESHBOUNDINGBOX_MIN_X, &GETMESHBOUNDINGBOX_MIN_Y, &GETMESHBOUNDINGBOX_MIN_Z, &GETMESHBOUNDINGBOX_MAX_X, &GETMESHBOUNDINGBOX_MAX_Y, &GETMESHBOUNDINGBOX_MAX_Z ) +rc_reCalculateMeshBoundingBox( RECALCULATEMESHBOUNDINGBOX_MESH ) rc_createAnimatedActor( CREATEANIMATEDACTOR_MESH ) rc_createOctreeActor( CREATEOCTREEACTOR_MESH ) rc_createCubeActor( CREATECUBEACTOR_CUBE_SIZE ) diff --git a/rcbasic_build/intern_lib/mesh.bas b/rcbasic_build/intern_lib/mesh.bas index 72939fb..1855bec 100644 --- a/rcbasic_build/intern_lib/mesh.bas +++ b/rcbasic_build/intern_lib/mesh.bas @@ -12,3 +12,6 @@ Function CreateConeMesh( radius, cone_length, tesselation, top_color, bottom_col Function CreateCylinderMesh( radius, cylinder_length, tesselation, color, close_top ) Function CreateVolumeLightMesh( u, v, foot_color, tail_color, lp_distance, dim_x, dim_y, dim_z ) Sub DeleteAN8( an8_project ) +Sub SetMeshBoundingBox( mesh, min_x, min_y, min_z, max_x, max_y, max_z ) +Sub GetMeshBoundingBox( mesh, ByRef min_x, ByRef min_y, ByRef min_z, ByRef max_x, ByRef max_y, ByRef max_z ) +Sub ReCalculateMeshBoundingBox( mesh ) diff --git a/rcbasic_build/intern_lib/system.bas b/rcbasic_build/intern_lib/system.bas index 84b655e..c96e330 100644 --- a/rcbasic_build/intern_lib/system.bas +++ b/rcbasic_build/intern_lib/system.bas @@ -20,3 +20,8 @@ function Runtime$() function NumCPUs() function SystemRam() function GetGPUInfo$() +sub Steam_AddAchievement( ach_id$, ach_name$ ) +sub Steam_ClearAchievements() +sub Steam_FinalizeAchievements() +function Steam_TriggerAchievement( ach_name$ ) +function Steam_GetID$() diff --git a/rcbasic_build/intern_lib/touch.bas b/rcbasic_build/intern_lib/touch.bas index 5fe93d0..1e825a1 100644 --- a/rcbasic_build/intern_lib/touch.bas +++ b/rcbasic_build/intern_lib/touch.bas @@ -9,3 +9,5 @@ function NumAccels() sub GetGyro(gyro_num, ByRef x, ByRef y, ByRef z) function GyroName$(gyro_num) function NumGyros() +function TouchX() +function TouchY() diff --git a/rcbasic_build/main.cpp b/rcbasic_build/main.cpp index a16f901..bba132c 100755 --- a/rcbasic_build/main.cpp +++ b/rcbasic_build/main.cpp @@ -959,7 +959,7 @@ int main(int argc, char * argv[]) if(rc_filename.compare("--version")==0) { - cout << "RCBASIC Compiler v4.2" << endl; + cout << "RCBASIC Compiler v4.3" << endl; return 0; } diff --git a/rcbasic_build/rc_builtin.h b/rcbasic_build/rc_builtin.h index 980fe4a..4f5839f 100755 --- a/rcbasic_build/rc_builtin.h +++ b/rcbasic_build/rc_builtin.h @@ -966,6 +966,8 @@ void init_embedded_functions() embed_function("GyroName$", ID_TYPE_FN_STR); add_embedded_arg("gyro_num", ID_TYPE_NUM); embed_function("NumGyros", ID_TYPE_FN_NUM); + embed_function("TouchX", ID_TYPE_FN_NUM); + embed_function("TouchY", ID_TYPE_FN_NUM); embed_function("CheckSockets", ID_TYPE_FN_NUM); add_embedded_arg("timeout_ms", ID_TYPE_NUM); embed_function("TCP_SocketReady", ID_TYPE_FN_NUM); @@ -1089,6 +1091,14 @@ void init_embedded_functions() embed_function("NumCPUs", ID_TYPE_FN_NUM); embed_function("SystemRam", ID_TYPE_FN_NUM); embed_function("GetGPUInfo$", ID_TYPE_FN_STR); + embed_function("Steam_AddAchievement", ID_TYPE_SUB); + add_embedded_arg("ach_id$", ID_TYPE_STR); + add_embedded_arg("ach_name$", ID_TYPE_STR); + embed_function("Steam_ClearAchievements", ID_TYPE_SUB); + embed_function("Steam_FinalizeAchievements", ID_TYPE_SUB); + embed_function("Steam_TriggerAchievement", ID_TYPE_FN_NUM); + add_embedded_arg("ach_name$", ID_TYPE_STR); + embed_function("Steam_GetID$", ID_TYPE_FN_STR); embed_function("DimMatrix", ID_TYPE_FN_NUM); add_embedded_arg("m_rows", ID_TYPE_NUM); add_embedded_arg("m_cols", ID_TYPE_NUM); @@ -2028,6 +2038,24 @@ void init_embedded_functions() add_embedded_arg("dim_z", ID_TYPE_NUM); embed_function("DeleteAN8", ID_TYPE_SUB); add_embedded_arg("an8_project", ID_TYPE_NUM); + embed_function("SetMeshBoundingBox", ID_TYPE_SUB); + add_embedded_arg("mesh", ID_TYPE_NUM); + add_embedded_arg("min_x", ID_TYPE_NUM); + add_embedded_arg("min_y", ID_TYPE_NUM); + add_embedded_arg("min_z", ID_TYPE_NUM); + add_embedded_arg("max_x", ID_TYPE_NUM); + add_embedded_arg("max_y", ID_TYPE_NUM); + add_embedded_arg("max_z", ID_TYPE_NUM); + embed_function("GetMeshBoundingBox", ID_TYPE_SUB); + add_embedded_arg("mesh", ID_TYPE_NUM); + add_embedded_arg("min_x", ID_TYPE_BYREF_NUM); + add_embedded_arg("min_y", ID_TYPE_BYREF_NUM); + add_embedded_arg("min_z", ID_TYPE_BYREF_NUM); + add_embedded_arg("max_x", ID_TYPE_BYREF_NUM); + add_embedded_arg("max_y", ID_TYPE_BYREF_NUM); + add_embedded_arg("max_z", ID_TYPE_BYREF_NUM); + embed_function("ReCalculateMeshBoundingBox", ID_TYPE_SUB); + add_embedded_arg("mesh", ID_TYPE_NUM); embed_function("CreateAnimatedActor", ID_TYPE_FN_NUM); add_embedded_arg("mesh", ID_TYPE_NUM); embed_function("CreateOctreeActor", ID_TYPE_FN_NUM); diff --git a/rcbasic_build/rcbasic4_changes.ods b/rcbasic_build/rcbasic4_changes.ods index 50bc96d..d836bf9 100644 Binary files a/rcbasic_build/rcbasic4_changes.ods and b/rcbasic_build/rcbasic4_changes.ods differ diff --git a/rcbasic_build/rcbasic_build.depend b/rcbasic_build/rcbasic_build.depend index 7b8637a..2d67a36 100755 --- a/rcbasic_build/rcbasic_build.depend +++ b/rcbasic_build/rcbasic_build.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1748042868 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp +1752011337 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp @@ -14,7 +14,7 @@ "env_resolve.h" "identifier.h" -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_build/tokenizer.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/tokenizer.h @@ -25,39 +25,39 @@ "keywords.h" "constants.h" -1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_utility.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_utility.h -1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_debug.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_debug.h -1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_build/keywords.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/keywords.h -1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/constants.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/constants.h -1748055871 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h "tokenizer.h" "identifier.h" "rc_global.h" "constants.h" -1738504435 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h "rc_global.h" "rc_utility.h" "rc_debug.h" -1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h +1752011318 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h "identifier.h" -1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h @@ -66,7 +66,7 @@ -1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/file_directory.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/file_directory.h @@ -77,7 +77,7 @@ -1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/env_resolve.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/env_resolve.h diff --git a/rcbasic_build/rcbasic_dev.txt b/rcbasic_build/rcbasic_dev.txt index 5db7d27..95449f6 100644 --- a/rcbasic_build/rcbasic_dev.txt +++ b/rcbasic_build/rcbasic_dev.txt @@ -960,6 +960,8 @@ add_embedded_arg("z", ID_TYPE_BYREF_NUM); embed_function("GyroName$", ID_TYPE_FN_STR); add_embedded_arg("gyro_num", ID_TYPE_NUM); embed_function("NumGyros", ID_TYPE_FN_NUM); +embed_function("TouchX", ID_TYPE_FN_NUM); +embed_function("TouchY", ID_TYPE_FN_NUM); embed_function("CheckSockets", ID_TYPE_FN_NUM); add_embedded_arg("timeout_ms", ID_TYPE_NUM); embed_function("TCP_SocketReady", ID_TYPE_FN_NUM); @@ -1083,6 +1085,14 @@ embed_function("Runtime$", ID_TYPE_FN_STR); embed_function("NumCPUs", ID_TYPE_FN_NUM); embed_function("SystemRam", ID_TYPE_FN_NUM); embed_function("GetGPUInfo$", ID_TYPE_FN_STR); +embed_function("Steam_AddAchievement", ID_TYPE_SUB); +add_embedded_arg("ach_id$", ID_TYPE_STR); +add_embedded_arg("ach_name$", ID_TYPE_STR); +embed_function("Steam_ClearAchievements", ID_TYPE_SUB); +embed_function("Steam_FinalizeAchievements", ID_TYPE_SUB); +embed_function("Steam_TriggerAchievement", ID_TYPE_FN_NUM); +add_embedded_arg("ach_name$", ID_TYPE_STR); +embed_function("Steam_GetID$", ID_TYPE_FN_STR); embed_function("DimMatrix", ID_TYPE_FN_NUM); add_embedded_arg("m_rows", ID_TYPE_NUM); add_embedded_arg("m_cols", ID_TYPE_NUM); @@ -2022,6 +2032,24 @@ add_embedded_arg("dim_y", ID_TYPE_NUM); add_embedded_arg("dim_z", ID_TYPE_NUM); embed_function("DeleteAN8", ID_TYPE_SUB); add_embedded_arg("an8_project", ID_TYPE_NUM); +embed_function("SetMeshBoundingBox", ID_TYPE_SUB); +add_embedded_arg("mesh", ID_TYPE_NUM); +add_embedded_arg("min_x", ID_TYPE_NUM); +add_embedded_arg("min_y", ID_TYPE_NUM); +add_embedded_arg("min_z", ID_TYPE_NUM); +add_embedded_arg("max_x", ID_TYPE_NUM); +add_embedded_arg("max_y", ID_TYPE_NUM); +add_embedded_arg("max_z", ID_TYPE_NUM); +embed_function("GetMeshBoundingBox", ID_TYPE_SUB); +add_embedded_arg("mesh", ID_TYPE_NUM); +add_embedded_arg("min_x", ID_TYPE_BYREF_NUM); +add_embedded_arg("min_y", ID_TYPE_BYREF_NUM); +add_embedded_arg("min_z", ID_TYPE_BYREF_NUM); +add_embedded_arg("max_x", ID_TYPE_BYREF_NUM); +add_embedded_arg("max_y", ID_TYPE_BYREF_NUM); +add_embedded_arg("max_z", ID_TYPE_BYREF_NUM); +embed_function("ReCalculateMeshBoundingBox", ID_TYPE_SUB); +add_embedded_arg("mesh", ID_TYPE_NUM); embed_function("CreateAnimatedActor", ID_TYPE_FN_NUM); add_embedded_arg("mesh", ID_TYPE_NUM); embed_function("CreateOctreeActor", ID_TYPE_FN_NUM); diff --git a/rcbasic_build/rcbasic_dev2.txt b/rcbasic_build/rcbasic_dev2.txt index 608fb95..b227463 100644 --- a/rcbasic_build/rcbasic_dev2.txt +++ b/rcbasic_build/rcbasic_dev2.txt @@ -960,688 +960,698 @@ #define FN_GyroName$ 337 #define GYRONAME$_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumGyros 338 -#define FN_CheckSockets 339 +#define FN_TouchX 339 +#define FN_TouchY 340 +#define FN_CheckSockets 341 #define CHECKSOCKETS_TIMEOUT_MS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_SocketReady 340 +#define FN_TCP_SocketReady 342 #define TCP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SocketReady 341 +#define FN_UDP_SocketReady 343 #define UDP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_OpenSocket 342 +#define FN_TCP_OpenSocket 344 #define TCP_OPENSOCKET_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define TCP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_CloseSocket 343 +#define FN_TCP_CloseSocket 345 #define TCP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemoteHost 344 +#define FN_TCP_RemoteHost 346 #define TCP_REMOTEHOST_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemotePort 345 +#define FN_TCP_RemotePort 347 #define TCP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_GetData 346 +#define FN_TCP_GetData 348 #define TCP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_GETDATA_NUMBYTES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TCP_GETDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_SendData 347 +#define FN_TCP_SendData 349 #define TCP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_SENDDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_AcceptSocket 348 +#define FN_TCP_AcceptSocket 350 #define TCP_ACCEPTSOCKET_SERVER num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_OpenSocket 349 +#define FN_UDP_OpenSocket 351 #define UDP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_CloseSocket 350 +#define FN_UDP_CloseSocket 352 #define UDP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_GetData 351 +#define FN_UDP_GetData 353 #define UDP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_GETDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_GETDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_GETDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_UDP_Length 352 -#define FN_UDP_MaxLength 353 -#define FN_UDP_RemoteHost$ 354 +#define FN_UDP_Length 354 +#define FN_UDP_MaxLength 355 +#define FN_UDP_RemoteHost$ 356 #define UDP_REMOTEHOST$_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_RemotePort 355 +#define FN_UDP_RemotePort 357 #define UDP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SendData 356 +#define FN_UDP_SendData 358 #define UDP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_SENDDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_SENDDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_SENDDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_LoadVideo 357 +#define FN_LoadVideo 359 #define LOADVIDEO_VID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlayVideo 358 +#define FN_PlayVideo 360 #define PLAYVIDEO_VLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseVideo 359 -#define FN_StopVideo 360 -#define FN_SetVideoPosition 361 +#define FN_PauseVideo 361 +#define FN_StopVideo 362 +#define FN_SetVideoPosition 363 #define SETVIDEOPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeVideo 362 -#define FN_GetVideoPosition 363 -#define FN_DeleteVideo 364 -#define FN_VideoIsPlaying 365 -#define FN_VideoEnd 366 -#define FN_GetVideoStats 367 +#define FN_ResumeVideo 364 +#define FN_GetVideoPosition 365 +#define FN_DeleteVideo 366 +#define FN_VideoIsPlaying 367 +#define FN_VideoEnd 368 +#define FN_GetVideoStats 369 #define GETVIDEOSTATS_VFILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETVIDEOSTATS_VLEN num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSTATS_VFPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEOSTATS_FRAME_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEOSTATS_FRAME_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetVideoDrawRect 368 +#define FN_SetVideoDrawRect 370 #define SETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoDrawRect 369 +#define FN_GetVideoDrawRect 371 #define GETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoSize 370 +#define FN_GetVideoSize 372 #define GETVIDEOSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_VideoExists 371 -#define FN_SetVideoVolume 372 +#define FN_VideoExists 373 +#define FN_SetVideoVolume 374 #define SETVIDEOVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetVideoVolume 373 -#define FN_System 374 +#define FN_GetVideoVolume 375 +#define FN_System 376 #define SYSTEM_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OS$ 375 -#define FN_Command$ 376 +#define FN_OS$ 377 +#define FN_Command$ 378 #define COMMAND$_ARG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumCommands 377 -#define FN_Env$ 378 +#define FN_NumCommands 379 +#define FN_Env$ 380 #define ENV$_V$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SetEnv 379 +#define FN_SetEnv 381 #define SETENV_VAR$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETENV_VALUE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_PrefPath$ 380 +#define FN_PrefPath$ 382 #define PREFPATH$_ORG_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define PREFPATH$_APP_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Android_GetExternalStoragePath$ 381 -#define FN_Android_GetExternalStorageState 382 -#define FN_Android_GetInternalStoragePath$ 383 -#define FN_Android_JNI_Message$ 384 +#define FN_Android_GetExternalStoragePath$ 383 +#define FN_Android_GetExternalStorageState 384 +#define FN_Android_GetInternalStoragePath$ 385 +#define FN_Android_JNI_Message$ 386 #define ANDROID_JNI_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Runtime_Utility_Message$ 385 +#define FN_Runtime_Utility_Message$ 387 #define RUNTIME_UTILITY_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetDesktopDisplayMode 386 +#define FN_GetDesktopDisplayMode 388 #define GETDESKTOPDISPLAYMODE_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETDESKTOPDISPLAYMODE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETDESKTOPDISPLAYMODE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETDESKTOPDISPLAYMODE_FREQ num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetPowerInfo 387 +#define FN_GetPowerInfo 389 #define GETPOWERINFO_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOWERINFO_SECS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOWERINFO_PCT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_EvalJS$ 388 +#define FN_EvalJS$ 390 #define EVALJS$_JS_CODE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SystemReturnStdOut$ 389 +#define FN_SystemReturnStdOut$ 391 #define SYSTEMRETURNSTDOUT$_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OpenURL 390 +#define FN_OpenURL 392 #define OPENURL_URL$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_MessageBox 391 +#define FN_MessageBox 393 #define MESSAGEBOX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MESSAGEBOX_MSG$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Runtime$ 392 -#define FN_NumCPUs 393 -#define FN_SystemRam 394 -#define FN_GetGPUInfo$ 395 -#define FN_DimMatrix 396 +#define FN_Runtime$ 394 +#define FN_NumCPUs 395 +#define FN_SystemRam 396 +#define FN_GetGPUInfo$ 397 +#define FN_Steam_AddAchievement 398 +#define STEAM_ADDACHIEVEMENT_ACH_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] +#define STEAM_ADDACHIEVEMENT_ACH_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] +#define FN_Steam_ClearAchievements 399 +#define FN_Steam_FinalizeAchievements 400 +#define FN_Steam_TriggerAchievement 401 +#define STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] +#define FN_Steam_GetID$ 402 +#define FN_DimMatrix 403 #define DIMMATRIX_M_ROWS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DIMMATRIX_M_COLS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrix 397 +#define FN_DeleteMatrix 404 #define DELETEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddMatrix 398 +#define FN_AddMatrix 405 #define ADDMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_AugmentMatrix 399 +#define FN_AugmentMatrix 406 #define AUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define AUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define AUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CopyMatrix 400 +#define FN_CopyMatrix 407 #define COPYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InsertMatrixColumns 401 +#define FN_InsertMatrixColumns 408 #define INSERTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_InsertMatrixRows 402 +#define FN_InsertMatrixRows 409 #define INSERTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MultiplyMatrix 403 +#define FN_MultiplyMatrix 410 #define MULTIPLYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MULTIPLYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MULTIPLYMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CubeMatrix 404 +#define FN_CubeMatrix 411 #define CUBEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CUBEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrixColumns 405 +#define FN_DeleteMatrixColumns 412 #define DELETEMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteMatrixRows 406 +#define FN_DeleteMatrixRows 413 #define DELETEMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrix 407 +#define FN_ClearMatrix 414 #define CLEARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ClearMatrixColumns 408 +#define FN_ClearMatrixColumns 415 #define CLEARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrixRows 409 +#define FN_ClearMatrixRows 416 #define CLEARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillMatrix 410 +#define FN_FillMatrix 417 #define FILLMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIX_V num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FillMatrixColumns 411 +#define FN_FillMatrixColumns 418 #define FILLMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXCOLUMNS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FillMatrixRows 412 +#define FN_FillMatrixRows 419 #define FILLMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXROWS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixColumns 413 +#define FN_CopyMatrixColumns 420 #define COPYMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixRows 414 +#define FN_CopyMatrixRows 421 #define COPYMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetIdentityMatrix 415 +#define FN_SetIdentityMatrix 422 #define SETIDENTITYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIDENTITYMATRIX_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SolveMatrix 416 +#define FN_SolveMatrix 423 #define SOLVEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SOLVEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SOLVEMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IsEqualMatrix 417 +#define FN_IsEqualMatrix 424 #define ISEQUALMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ISEQUALMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ISEQUALMATRIX_TOLERANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Determinant 418 +#define FN_Determinant 425 #define DETERMINANT_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AdjointMatrix 419 +#define FN_AdjointMatrix 426 #define ADJOINTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADJOINTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InvertMatrix 420 +#define FN_InvertMatrix 427 #define INVERTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INVERTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MatrixFromBuffer 421 +#define FN_MatrixFromBuffer 428 #define MATRIXFROMBUFFER_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXFROMBUFFER_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXFROMBUFFER_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define MATRIXFROMBUFFER_BUFFER num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromMatrix 422 +#define FN_BufferFromMatrix 429 #define BUFFERFROMMATRIX_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMMATRIX_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RandomizeMatrix 423 +#define FN_RandomizeMatrix 430 #define RANDOMIZEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RANDOMIZEMATRIX_VMIN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RANDOMIZEMATRIX_VMAX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MatrixValue 424 +#define FN_MatrixValue 431 #define MATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetMatrixValue 425 +#define FN_SetMatrixValue 432 #define SETMATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXVALUE_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScalarMatrix 426 +#define FN_ScalarMatrix 433 #define SCALARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIX_S_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScalarMatrixColumns 427 +#define FN_ScalarMatrixColumns 434 #define SCALARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXCOLUMNS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_ScalarMatrixRows 428 +#define FN_ScalarMatrixRows 435 #define SCALARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXROWS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SquareMatrix 429 +#define FN_SquareMatrix 436 #define SQUAREMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SQUAREMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CofactorMatrix 430 +#define FN_CofactorMatrix 437 #define COFACTORMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COFACTORMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COFACTORMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SubtractMatrix 431 +#define FN_SubtractMatrix 438 #define SUBTRACTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SUBTRACTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SUBTRACTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrix 432 +#define FN_SwapMatrix 439 #define SWAPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SwapMatrixColumn 433 +#define FN_SwapMatrixColumn 440 #define SWAPMATRIXCOLUMN_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXCOLUMN_C1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXCOLUMN_C2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrixRow 434 +#define FN_SwapMatrixRow 441 #define SWAPMATRIXROW_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXROW_R1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXROW_R2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TransposeMatrix 435 +#define FN_TransposeMatrix 442 #define TRANSPOSEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSPOSEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_UnAugmentMatrix 436 +#define FN_UnAugmentMatrix 443 #define UNAUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UNAUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UNAUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ZeroMatrix 437 +#define FN_ZeroMatrix 444 #define ZEROMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMatrixSize 438 +#define FN_GetMatrixSize 445 #define GETMATRIXSIZE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSIZE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSIZE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IncrementMatrixRows 439 +#define FN_IncrementMatrixRows 446 #define INCREMENTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXROWS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_IncrementMatrixColumns 440 +#define FN_IncrementMatrixColumns 447 #define INCREMENTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXCOLUMNS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_JoinMatrixRows 441 +#define FN_JoinMatrixRows 448 #define JOINMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXROWS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoinMatrixColumns 442 +#define FN_JoinMatrixColumns 449 #define JOINMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXCOLUMNS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClipMatrix 443 +#define FN_ClipMatrix 450 #define CLIPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLIPMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLIPMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CLIPMATRIX_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CLIPMATRIX_NUM_COLS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CLIPMATRIX_MB num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetMatrixTranslation 444 +#define FN_SetMatrixTranslation 451 #define SETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixRotation 445 +#define FN_SetMatrixRotation 452 #define SETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixScale 446 +#define FN_SetMatrixScale 453 #define SETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixTranslation 447 +#define FN_GetMatrixTranslation 454 #define GETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixRotation 448 +#define FN_GetMatrixRotation 455 #define GETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixScale 449 +#define FN_GetMatrixScale 456 #define GETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetClipboardText$ 450 -#define FN_SetClipboardText 451 +#define FN_GetClipboardText$ 457 +#define FN_SetClipboardText 458 #define SETCLIPBOARDTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_HasClipboardText 452 -#define FN_ReadInput_Start 453 -#define FN_ReadInput_Stop 454 -#define FN_ReadInput_GetText$ 455 -#define FN_ReadInput_SetText 456 +#define FN_HasClipboardText 459 +#define FN_ReadInput_Start 460 +#define FN_ReadInput_Stop 461 +#define FN_ReadInput_GetText$ 462 +#define FN_ReadInput_SetText 463 #define READINPUT_SETTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_ReadInput_ToggleBackspace 457 +#define FN_ReadInput_ToggleBackspace 464 #define READINPUT_TOGGLEBACKSPACE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSprite 458 +#define FN_CreateSprite 465 #define CREATESPRITE_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITE_FRAME_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITE_FRAME_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteSprite 459 +#define FN_DeleteSprite 466 #define DELETESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpritePosition 460 +#define FN_SetSpritePosition 467 #define SETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateSprite 461 +#define FN_TranslateSprite 468 #define TRANSLATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpritePosition 462 +#define FN_GetSpritePosition 469 #define GETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteX 463 +#define FN_SpriteX 470 #define SPRITEX_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteY 464 +#define FN_SpriteY 471 #define SPRITEY_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRotation 465 +#define FN_SetSpriteRotation 472 #define SETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEROTATION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RotateSprite 466 +#define FN_RotateSprite 473 #define ROTATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATESPRITE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRotation 467 +#define FN_GetSpriteRotation 474 #define GETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteScale 468 +#define FN_SetSpriteScale 475 #define SETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleSprite 469 +#define FN_ScaleSprite 476 #define SCALESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteScale 470 +#define FN_GetSpriteScale 477 #define GETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteZ 471 +#define FN_SetSpriteZ 478 #define SETSPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteZ 472 +#define FN_SpriteZ 479 #define SPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteSize 473 +#define FN_GetSpriteSize 480 #define GETSPRITESIZE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteWidth 474 +#define FN_SpriteWidth 481 #define SPRITEWIDTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteHeight 475 +#define FN_SpriteHeight 482 #define SPRITEHEIGHT_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteVisible 476 +#define FN_SetSpriteVisible 483 #define SETSPRITEVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsVisible 477 +#define FN_SpriteIsVisible 484 #define SPRITEISVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSolid 478 +#define FN_SetSpriteSolid 485 #define SETSPRITESOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsSolid 479 +#define FN_SpriteIsSolid 486 #define SPRITEISSOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteType 480 +#define FN_SetSpriteType 487 #define SETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITETYPE_SPRITE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteType 481 +#define FN_GetSpriteType 488 #define GETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSource 482 +#define FN_SetSpriteSource 489 #define SETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOURCE_IMG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteSource 483 +#define FN_GetSpriteSource 490 #define GETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteExists 484 +#define FN_SpriteExists 491 #define SPRITEEXISTS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteColorMod 485 +#define FN_SetSpriteColorMod 492 #define SETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECOLORMOD_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAlpha 486 +#define FN_SetSpriteAlpha 493 #define SETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEALPHA_ALPHA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteColorMod 487 +#define FN_GetSpriteColorMod 494 #define GETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAlpha 488 +#define FN_GetSpriteAlpha 495 #define GETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSpriteAnimation 489 +#define FN_CreateSpriteAnimation 496 #define CREATESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITEANIMATION_ANIM_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITEANIMATION_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteFrame 490 +#define FN_SetSpriteFrame 497 #define SETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFrame 491 +#define FN_GetSpriteFrame 498 #define GETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteAnimationFrame 492 +#define FN_SetSpriteAnimationFrame 499 #define SETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEANIMATIONFRAME_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetSpriteAnimationFrame 493 +#define FN_GetSpriteAnimationFrame 500 #define GETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteAnimationLength 494 +#define FN_SetSpriteAnimationLength 501 #define SETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIM_LENGTH num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationLength 495 +#define FN_GetSpriteAnimationLength 502 #define GETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimationSpeed 496 +#define FN_SetSpriteAnimationSpeed 503 #define SETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationSpeed 497 +#define FN_GetSpriteAnimationSpeed 504 #define GETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimation 498 +#define FN_SetSpriteAnimation 505 #define SETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimation 499 +#define FN_GetSpriteAnimation 506 #define GETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteCurrentAnimationFrame 500 +#define FN_GetSpriteCurrentAnimationFrame 507 #define GETSPRITECURRENTANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSpriteAnimationLoops 501 +#define FN_NumSpriteAnimationLoops 508 #define NUMSPRITEANIMATIONLOOPS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteAnimationIsPlaying 502 +#define FN_SpriteAnimationIsPlaying 509 #define SPRITEANIMATIONISPLAYING_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteSpriteAnimation 503 +#define FN_DeleteSpriteAnimation 510 #define DELETESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETESPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteCenter 504 +#define FN_getSpriteCenter 511 #define GETSPRITECENTER_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteLinearVelocity 505 +#define FN_setSpriteLinearVelocity 512 #define SETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getSpriteLinearVelocity 506 +#define FN_getSpriteLinearVelocity 513 #define GETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteAngularVelocity 507 +#define FN_setSpriteAngularVelocity 514 #define SETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARVELOCITY_AV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularVelocity 508 +#define FN_getSpriteAngularVelocity 515 #define GETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applySpriteForce 509 +#define FN_applySpriteForce 516 #define APPLYSPRITEFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEFORCE_FX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITEFORCE_FY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITEFORCE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITEFORCE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteCentralForce 510 +#define FN_applySpriteCentralForce 517 #define APPLYSPRITECENTRALFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITECENTRALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITECENTRALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applySpriteTorque 511 +#define FN_applySpriteTorque 518 #define APPLYSPRITETORQUE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITETORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applySpriteLinearImpulse 512 +#define FN_applySpriteLinearImpulse 519 #define APPLYSPRITELINEARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteAngularImpulse 513 +#define FN_applySpriteAngularImpulse 520 #define APPLYSPRITEANGULARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEANGULARIMPULSE_IMPULSE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteMass 514 +#define FN_getSpriteMass 521 #define GETSPRITEMASS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteInertia 515 +#define FN_getSpriteInertia 522 #define GETSPRITEINERTIA_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteWorldPoint 516 +#define FN_getSpriteWorldPoint 523 #define GETSPRITEWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDPOINT_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDPOINT_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteWorldVector 517 +#define FN_getSpriteWorldVector 524 #define GETSPRITEWORLDVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDVECTOR_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDVECTOR_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalPoint 518 +#define FN_getSpriteLocalPoint 525 #define GETSPRITELOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalVector 519 +#define FN_getSpriteLocalVector 526 #define GETSPRITELOCALVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALVECTOR_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALVECTOR_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromLocalPoint 520 +#define FN_getSpriteLinearVelocityFromLocalPoint 527 #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromWorldPoint 521 +#define FN_getSpriteLinearVelocityFromWorldPoint 528 #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearDamping 522 +#define FN_getSpriteLinearDamping 529 #define GETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteLinearDamping 523 +#define FN_setSpriteLinearDamping 530 #define SETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARDAMPING_LINEARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularDamping 524 +#define FN_getSpriteAngularDamping 531 #define GETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAngularDamping 525 +#define FN_setSpriteAngularDamping 532 #define SETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARDAMPING_ANGULARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteGravityScale 526 +#define FN_getSpriteGravityScale 533 #define GETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteGravityScale 527 +#define FN_setSpriteGravityScale 534 #define SETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEGRAVITYSCALE_G_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSpriteBullet 528 +#define FN_setSpriteBullet 535 #define SETSPRITEBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBULLET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsBullet 529 +#define FN_spriteIsBullet 536 #define SPRITEISBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteSleepAllowed 530 +#define FN_setSpriteSleepAllowed 537 #define SETSPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESLEEPALLOWED_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteSleepAllowed 531 +#define FN_spriteSleepAllowed 538 #define SPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAwake 532 +#define FN_setSpriteAwake 539 #define SETSPRITEAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEAWAKE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsAwake 533 +#define FN_spriteIsAwake 540 #define SPRITEISAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteFixedRotation 534 +#define FN_setSpriteFixedRotation 541 #define SETSPRITEFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFIXEDROTATION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsFixedRotation 535 +#define FN_spriteIsFixedRotation 542 #define SPRITEISFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteDensity 536 +#define FN_SetSpriteDensity 543 #define SETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEDENSITY_DENSITY num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteDensity 537 +#define FN_GetSpriteDensity 544 #define GETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteFriction 538 +#define FN_SetSpriteFriction 545 #define SETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRICTION_FRICTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFriction 539 +#define FN_GetSpriteFriction 546 #define GETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitution 540 +#define FN_SetSpriteRestitution 547 #define SETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTION_RESTITUTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitution 541 +#define FN_GetSpriteRestitution 548 #define GETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitutionThreshold 542 +#define FN_SetSpriteRestitutionThreshold 549 #define SETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTIONTHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitutionThreshold 543 +#define FN_GetSpriteRestitutionThreshold 550 #define GETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAABB 544 +#define FN_GetSpriteAABB 551 #define GETSPRITEAABB_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEAABB_X1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEAABB_Y1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEAABB_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEAABB_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SetGravity2D 545 +#define FN_SetGravity2D 552 #define SETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetGravity2D 546 +#define FN_GetGravity2D 553 #define GETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetWorld2DTimeStep 547 +#define FN_SetWorld2DTimeStep 554 #define SETWORLD2DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DVelocityIterations 548 +#define FN_SetWorld2DVelocityIterations 555 #define SETWORLD2DVELOCITYITERATIONS_V num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DPositionIterations 549 +#define FN_SetWorld2DPositionIterations 556 #define SETWORLD2DPOSITIONITERATIONS_P num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DTimeStep 550 -#define FN_GetWorld2DVelocityIterations 551 -#define FN_GetWorld2DPositionIterations 552 -#define FN_SetWorld2DAutoClearForces 553 +#define FN_GetWorld2DTimeStep 557 +#define FN_GetWorld2DVelocityIterations 558 +#define FN_GetWorld2DPositionIterations 559 +#define FN_SetWorld2DAutoClearForces 560 #define SETWORLD2DAUTOCLEARFORCES_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DAutoClearForces 554 -#define FN_CastRay2D 555 +#define FN_GetWorld2DAutoClearForces 561 +#define FN_CastRay2D 562 #define CASTRAY2D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CastRay2D_All 556 +#define FN_CastRay2D_All 563 #define CASTRAY2D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_ALL_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_ALL_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetRayHit2D 557 +#define FN_GetRayHit2D 564 #define GETRAYHIT2D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT2D_SPR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT2D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETRAYHIT2D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETRAYHIT2D_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETRAYHIT2D_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetSpriteShape 558 +#define FN_SetSpriteShape 565 #define SETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPE_SHAPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteShape 559 +#define FN_GetSpriteShape 566 #define GETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRadius 560 +#define FN_SetSpriteRadius 567 #define SETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRadius 561 +#define FN_GetSpriteRadius 568 #define GETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteBox 562 +#define FN_SetSpriteBox 569 #define SETSPRITEBOX_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBOX_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEBOX_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteBoxSize 563 +#define FN_GetSpriteBoxSize 570 #define GETSPRITEBOXSIZE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEBOXSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEBOXSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteChain 564 +#define FN_SetSpriteChain 571 #define SETSPRITECHAIN_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAIN_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAIN_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1650,25 +1660,25 @@ #define SETSPRITECHAIN_PREV_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSPRITECHAIN_NEXT_X num_var[6].nref[0].value[ num_var[6].byref_offset ] #define SETSPRITECHAIN_NEXT_Y num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetSpriteChainLoop 565 +#define FN_SetSpriteChainLoop 572 #define SETSPRITECHAINLOOP_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAINLOOP_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAINLOOP_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITECHAINLOOP_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpritePolygon 566 +#define FN_SetSpritePolygon 573 #define SETSPRITEPOLYGON_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOLYGON_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOLYGON_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEPOLYGON_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpriteShapeOffset 567 +#define FN_SetSpriteShapeOffset 574 #define SETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteShapeOffset 568 +#define FN_GetSpriteShapeOffset 575 #define GETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createDistanceJoint 569 +#define FN_createDistanceJoint 576 #define CREATEDISTANCEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEDISTANCEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEDISTANCEJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1676,22 +1686,22 @@ #define CREATEDISTANCEJOINT_BX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEDISTANCEJOINT_BY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEDISTANCEJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createFrictionJoint 570 +#define FN_createFrictionJoint 577 #define CREATEFRICTIONJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEFRICTIONJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEFRICTIONJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEFRICTIONJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEFRICTIONJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createGearJoint 571 +#define FN_createGearJoint 578 #define CREATEGEARJOINT_JOINTA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEGEARJOINT_JOINTB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEGEARJOINT_G_RATIO num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEGEARJOINT_COLLIDE_CONNECT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createMotorJoint 572 +#define FN_createMotorJoint 579 #define CREATEMOTORJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEMOTORJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEMOTORJOINT_COLLIDE_CONNECT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createPrismaticJoint 573 +#define FN_createPrismaticJoint 580 #define CREATEPRISMATICJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPRISMATICJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPRISMATICJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1699,7 +1709,7 @@ #define CREATEPRISMATICJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPRISMATICJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPRISMATICJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createPulleyJoint 574 +#define FN_createPulleyJoint 581 #define CREATEPULLEYJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPULLEYJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPULLEYJOINT_GAX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1712,19 +1722,19 @@ #define CREATEPULLEYJOINT_BY num_var[9].nref[0].value[ num_var[9].byref_offset ] #define CREATEPULLEYJOINT_J_RATIO num_var[10].nref[0].value[ num_var[10].byref_offset ] #define CREATEPULLEYJOINT_COLLIDE_CONNECT num_var[11].nref[0].value[ num_var[11].byref_offset ] -#define FN_createRevoluteJoint 575 +#define FN_createRevoluteJoint 582 #define CREATEREVOLUTEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEREVOLUTEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEREVOLUTEJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEREVOLUTEJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEREVOLUTEJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWeldJoint 576 +#define FN_createWeldJoint 583 #define CREATEWELDJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWELDJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWELDJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWELDJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEWELDJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWheelJoint 577 +#define FN_createWheelJoint 584 #define CREATEWHEELJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWHEELJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWHEELJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1732,225 +1742,225 @@ #define CREATEWHEELJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEWHEELJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEWHEELJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getJointWorldAnchorA 578 +#define FN_getJointWorldAnchorA 585 #define GETJOINTWORLDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointWorldAnchorB 579 +#define FN_getJointWorldAnchorB 586 #define GETJOINTWORLDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReactionForce 580 +#define FN_getJointReactionForce 587 #define GETJOINTREACTIONFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTREACTIONFORCE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOINTREACTIONFORCE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getJointReactionTorque 581 +#define FN_getJointReactionTorque 588 #define GETJOINTREACTIONTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLocalAnchorA 582 +#define FN_getJointLocalAnchorA 589 #define GETJOINTLOCALANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLocalAnchorB 583 +#define FN_getJointLocalAnchorB 590 #define GETJOINTLOCALANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointLength 584 +#define FN_setJointLength 591 #define SETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLength 585 +#define FN_getJointLength 592 #define GETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMinLength 586 +#define FN_setJointMinLength 593 #define SETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMINLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMinLength 587 +#define FN_getJointMinLength 594 #define GETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxLength 588 +#define FN_setJointMaxLength 595 #define SETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxLength 589 +#define FN_getJointMaxLength 596 #define GETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLength 590 +#define FN_getJointCurrentLength 597 #define GETJOINTCURRENTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointStiffness 591 +#define FN_setJointStiffness 598 #define SETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTSTIFFNESS_STIFFNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointStiffness 592 +#define FN_getJointStiffness 599 #define GETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointDamping 593 +#define FN_setJointDamping 600 #define SETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointDamping 594 +#define FN_getJointDamping 601 #define GETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxForce 595 +#define FN_setJointMaxForce 602 #define SETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxForce 596 +#define FN_getJointMaxForce 603 #define GETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxTorque 597 +#define FN_setJointMaxTorque 604 #define SETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxTorque 598 +#define FN_getJointMaxTorque 605 #define GETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointCorrectionFactor 599 +#define FN_setJointCorrectionFactor 606 #define SETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTCORRECTIONFACTOR_FACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointCorrectionFactor 600 +#define FN_getJointCorrectionFactor 607 #define GETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointRatio 601 +#define FN_setJointRatio 608 #define SETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTRATIO_J_RATIO num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointRatio 602 +#define FN_getJointRatio 609 #define GETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLinearOffset 603 +#define FN_setJointLinearOffset 610 #define SETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLinearOffset 604 +#define FN_getJointLinearOffset 611 #define GETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointAngularOffset 605 +#define FN_setJointAngularOffset 612 #define SETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTANGULAROFFSET_ANGLEOFFSET num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointAngularOffset 606 +#define FN_getJointAngularOffset 613 #define GETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLocalAxisA 607 +#define FN_getJointLocalAxisA 614 #define GETJOINTLOCALAXISA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALAXISA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALAXISA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReferenceAngle 608 +#define FN_getJointReferenceAngle 615 #define GETJOINTREFERENCEANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointTranslation 609 +#define FN_getJointTranslation 616 #define GETJOINTTRANSLATION_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointSpeed 610 +#define FN_getJointSpeed 617 #define GETJOINTSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_jointIsLimitEnabled 611 +#define FN_jointIsLimitEnabled 618 #define JOINTISLIMITENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointLimit 612 +#define FN_enableJointLimit 619 #define ENABLEJOINTLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTLIMIT_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLowerLimit 613 +#define FN_getJointLowerLimit 620 #define GETJOINTLOWERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointUpperLimit 614 +#define FN_getJointUpperLimit 621 #define GETJOINTUPPERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLimits 615 +#define FN_setJointLimits 622 #define SETJOINTLIMITS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLIMITS_LOWER_LIMIT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLIMITS_UPPER_LIMIT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_jointMotorIsEnabled 616 +#define FN_jointMotorIsEnabled 623 #define JOINTMOTORISENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointMotor 617 +#define FN_enableJointMotor 624 #define ENABLEJOINTMOTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTMOTOR_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMotorSpeed 618 +#define FN_setJointMotorSpeed 625 #define SETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMOTORSPEED_SPEED num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMotorSpeed 619 +#define FN_getJointMotorSpeed 626 #define GETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxMotorForce 620 +#define FN_setJointMaxMotorForce 627 #define SETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorForce 621 +#define FN_getJointMaxMotorForce 628 #define GETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorForce 622 +#define FN_getJointMotorForce 629 #define GETJOINTMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMaxMotorTorque 623 +#define FN_setJointMaxMotorTorque 630 #define SETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorTorque 624 +#define FN_getJointMaxMotorTorque 631 #define GETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorTorque 625 +#define FN_getJointMotorTorque 632 #define GETJOINTMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointGroundAnchorA 626 +#define FN_getJointGroundAnchorA 633 #define GETJOINTGROUNDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointGroundAnchorB 627 +#define FN_getJointGroundAnchorB 634 #define GETJOINTGROUNDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLengthA 628 +#define FN_getJointLengthA 635 #define GETJOINTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLengthB 629 +#define FN_getJointLengthB 636 #define GETJOINTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthA 630 +#define FN_getJointCurrentLengthA 637 #define GETJOINTCURRENTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthB 631 +#define FN_getJointCurrentLengthB 638 #define GETJOINTCURRENTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointOrigin 632 +#define FN_setJointOrigin 639 #define SETJOINTORIGIN_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTORIGIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTORIGIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointAngle 633 +#define FN_getJointAngle 640 #define GETJOINTANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLinearSpeed 634 +#define FN_getJointLinearSpeed 641 #define GETJOINTLINEARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointAngularSpeed 635 +#define FN_getJointAngularSpeed 642 #define GETJOINTANGULARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteJoint 636 +#define FN_DeleteJoint 643 #define DELETEJOINT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JointExists 637 +#define FN_JointExists 644 #define JOINTEXISTS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateTileSet 638 +#define FN_CreateTileSet 645 #define CREATETILESET_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILESET_TILE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILESET_TILE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationLength 639 +#define FN_SetTileAnimationLength 646 #define SETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONLENGTH_NUM_FRAMES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationLength 640 +#define FN_GetTileAnimationLength 647 #define GETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTileAnimationFrame 641 +#define FN_SetTileAnimationFrame 648 #define SETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILEANIMATIONFRAME_TILE_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTileAnimationFrame 642 +#define FN_GetTileAnimationFrame 649 #define GETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationSpeed 643 +#define FN_SetTileAnimationSpeed 650 #define SETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationSpeed 644 +#define FN_GetTileAnimationSpeed 651 #define GETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateTileMap 645 +#define FN_CreateTileMap 652 #define CREATETILEMAP_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILEMAP_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILEMAP_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileMapSize 646 +#define FN_SetTileMapSize 653 #define SETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileMapSize 647 +#define FN_GetTileMapSize 654 #define GETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTile 648 +#define FN_SetTile 655 #define SETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTile 649 +#define FN_GetTile 656 #define GETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillTile 650 +#define FN_FillTile 657 #define FILLTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FILLTILE_WIDTHINTILES num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FILLTILE_HEIGHTINTILES num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawTileMap 651 +#define FN_DrawTileMap 658 #define DRAWTILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTILEMAP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWTILEMAP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1958,20 +1968,20 @@ #define DRAWTILEMAP_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWTILEMAP_OFFSET_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWTILEMAP_OFFSET_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DeleteTileSet 652 +#define FN_DeleteTileSet 659 #define DELETETILESET_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteTileMap 653 +#define FN_DeleteTileMap 660 #define DELETETILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileSetExists 654 +#define FN_TileSetExists 661 #define TILESETEXISTS_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileMapExists 655 +#define FN_TileMapExists 662 #define TILEMAPEXISTS_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadMesh 656 +#define FN_LoadMesh 663 #define LOADMESH_MESH_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_DeleteMesh 657 +#define FN_DeleteMesh 664 #define DELETEMESH_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateMesh 658 -#define FN_AddMeshBuffer 659 +#define FN_CreateMesh 665 +#define FN_AddMeshBuffer 666 #define ADDMESHBUFFER_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMESHBUFFER_VERTEX_COUNT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1979,39 +1989,39 @@ #define ADDMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDMESHBUFFER_INDEX_COUNT num_var[5].nref[0].value[ num_var[5].byref_offset ] #define ADDMESHBUFFER_INDEX_DATA num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_LoadMeshFromArchive 660 +#define FN_LoadMeshFromArchive 667 #define LOADMESHFROMARCHIVE_ARCHIVE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADMESHFROMARCHIVE_MESH_FILE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_CreatePlaneMesh 661 +#define FN_CreatePlaneMesh 668 #define CREATEPLANEMESH_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPLANEMESH_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_LoadAN8 662 +#define FN_LoadAN8 669 #define LOADAN8_AN8_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMeshFromAN8 663 +#define FN_LoadMeshFromAN8 670 #define LOADMESHFROMAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LOADMESHFROMAN8_AN8_SCENE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetNumAN8Scenes 664 +#define FN_GetNumAN8Scenes 671 #define GETNUMAN8SCENES_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAN8SceneName$ 665 +#define FN_GetAN8SceneName$ 672 #define GETAN8SCENENAME$_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETAN8SCENENAME$_SCENE_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateConeMesh 666 +#define FN_CreateConeMesh 673 #define CREATECONEMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONEMESH_CONE_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONEMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONEMESH_TOP_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECONEMESH_BOTTOM_COLOR num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateCylinderMesh 667 +#define FN_CreateCylinderMesh 674 #define CREATECYLINDERMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECYLINDERMESH_CYLINDER_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECYLINDERMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECYLINDERMESH_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECYLINDERMESH_CLOSE_TOP num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateVolumeLightMesh 668 +#define FN_CreateVolumeLightMesh 675 #define CREATEVOLUMELIGHTMESH_U num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEVOLUMELIGHTMESH_V num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEVOLUMELIGHTMESH_FOOT_COLOR num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2020,261 +2030,279 @@ #define CREATEVOLUMELIGHTMESH_DIM_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DeleteAN8 669 +#define FN_DeleteAN8 676 #define DELETEAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateAnimatedActor 670 +#define FN_SetMeshBoundingBox 677 +#define SETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define SETMESHBOUNDINGBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] +#define SETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] +#define SETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] +#define SETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] +#define FN_GetMeshBoundingBox 678 +#define GETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define GETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define GETMESHBOUNDINGBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] +#define GETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] +#define GETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] +#define GETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] +#define FN_ReCalculateMeshBoundingBox 679 +#define RECALCULATEMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_CreateAnimatedActor 680 #define CREATEANIMATEDACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateOctreeActor 671 +#define FN_CreateOctreeActor 681 #define CREATEOCTREEACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateCubeActor 672 +#define FN_CreateCubeActor 682 #define CREATECUBEACTOR_CUBE_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSphereActor 673 +#define FN_CreateSphereActor 683 #define CREATESPHEREACTOR_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateWaterActor 674 +#define FN_CreateWaterActor 684 #define CREATEWATERACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWATERACTOR_WAVEHEIGHT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWATERACTOR_WAVESPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWATERACTOR_WAVELENGTH num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CreateLightActor 675 -#define FN_CreateBillboardActor 676 -#define FN_CreateTerrainActor 677 +#define FN_CreateLightActor 685 +#define FN_CreateBillboardActor 686 +#define FN_CreateTerrainActor 687 #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_CreateParticleActor 678 +#define FN_CreateParticleActor 688 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteActor 679 +#define FN_DeleteActor 689 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorTransform 680 +#define FN_GetActorTransform 690 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorPosition 681 +#define FN_SetActorPosition 691 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorLocal 682 +#define FN_TranslateActorLocal 692 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorWorld 683 +#define FN_TranslateActorWorld 693 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorPosition 684 +#define FN_GetActorPosition 694 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorScale 685 +#define FN_SetActorScale 695 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScaleActor 686 +#define FN_ScaleActor 696 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorScale 687 +#define FN_GetActorScale 697 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorRotation 688 +#define FN_SetActorRotation 698 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RotateActor 689 +#define FN_RotateActor 699 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorRotation 690 +#define FN_GetActorRotation 700 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorVisible 691 +#define FN_SetActorVisible 701 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsVisible 692 +#define FN_ActorIsVisible 702 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorAutoCulling 693 +#define FN_SetActorAutoCulling 703 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAutoCulling 694 +#define FN_GetActorAutoCulling 704 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddActorShadow 695 +#define FN_AddActorShadow 705 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_RemoveActorShadow 696 +#define FN_RemoveActorShadow 706 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorExists 697 +#define FN_ActorExists 707 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateProjectorActor 698 -#define FN_CreateActorAnimation 699 +#define FN_CreateProjectorActor 708 +#define FN_CreateActorAnimation 709 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorAnimation 700 +#define FN_SetActorAnimation 710 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationSpeed 701 +#define FN_SetActorAnimationSpeed 711 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationFrames 702 +#define FN_SetActorAnimationFrames 712 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorCurrentAnimation 703 +#define FN_GetActorCurrentAnimation 713 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorAnimationSpeed 704 +#define FN_GetActorAnimationSpeed 714 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationStartFrame 705 +#define FN_GetActorAnimationStartFrame 715 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationEndFrame 706 +#define FN_GetActorAnimationEndFrame 716 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorFrame 707 +#define FN_SetActorFrame 717 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorFrame 708 +#define FN_GetActorFrame 718 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorAnimationIsPlaying 709 +#define FN_ActorAnimationIsPlaying 719 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumActorAnimationLoops 710 +#define FN_NumActorAnimationLoops 720 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorMD2Animation 711 +#define FN_SetActorMD2Animation 721 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorMD2AnimationByName 712 +#define FN_SetActorMD2AnimationByName 722 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteActorAnimation 713 +#define FN_DeleteActorAnimation 723 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetGravity3D 714 +#define FN_SetGravity3D 724 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetGravity3D 715 +#define FN_GetGravity3D 725 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorShape 716 +#define FN_SetActorShape 726 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorShape 717 +#define FN_GetActorShape 727 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorSolid 718 +#define FN_SetActorSolid 728 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsSolid 719 +#define FN_ActorIsSolid 729 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorCollision 720 +#define FN_GetActorCollision 730 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorGravity 721 +#define FN_SetActorGravity 731 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorGravity 722 +#define FN_GetActorGravity 732 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorDamping 723 +#define FN_setActorDamping 733 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorLinearDamping 724 +#define FN_getActorLinearDamping 734 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularDamping 725 +#define FN_getActorAngularDamping 735 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorLinearSleepThreshold 726 +#define FN_getActorLinearSleepThreshold 736 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularSleepThreshold 727 +#define FN_getActorAngularSleepThreshold 737 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applyActorDamping 728 +#define FN_applyActorDamping 738 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setActorMassProperties 729 +#define FN_setActorMassProperties 739 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearFactor 730 +#define FN_getActorLinearFactor 740 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearFactor 731 +#define FN_setActorLinearFactor 741 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseMass 732 +#define FN_getActorInverseMass 742 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_integrateActorVelocities 733 +#define FN_integrateActorVelocities 743 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applyActorCentralForceLocal 734 +#define FN_applyActorCentralForceLocal 744 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralForceWorld 735 +#define FN_applyActorCentralForceWorld 745 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalForce 736 +#define FN_getActorTotalForce 746 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalTorque 737 +#define FN_getActorTotalTorque 747 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseInertiaDiagLocal 738 +#define FN_getActorInverseInertiaDiagLocal 748 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorInverseInertiaDiagLocal 739 +#define FN_setActorInverseInertiaDiagLocal 749 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorSleepThresholds 740 +#define FN_setActorSleepThresholds 750 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applyActorTorqueLocal 741 +#define FN_applyActorTorqueLocal 751 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueWorld 742 +#define FN_applyActorTorqueWorld 752 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorForceLocal 743 +#define FN_applyActorForceLocal 753 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2282,7 +2310,7 @@ #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorForceWorld 744 +#define FN_applyActorForceWorld 754 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2290,27 +2318,27 @@ #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorCentralImpulseLocal 745 +#define FN_applyActorCentralImpulseLocal 755 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralImpulseWorld 746 +#define FN_applyActorCentralImpulseWorld 756 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseLocal 747 +#define FN_applyActorTorqueImpulseLocal 757 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseWorld 748 +#define FN_applyActorTorqueImpulseWorld 758 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorImpulseLocal 749 +#define FN_applyActorImpulseLocal 759 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2318,7 +2346,7 @@ #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorImpulseWorld 750 +#define FN_applyActorImpulseWorld 760 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2326,52 +2354,52 @@ #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_clearActorForces 751 +#define FN_clearActorForces 761 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_updateActorInertiaTensor 752 +#define FN_updateActorInertiaTensor 762 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorCenter 753 +#define FN_getActorCenter 763 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorRotationQ 754 +#define FN_getActorRotationQ 764 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearVelocityWorld 755 +#define FN_getActorLinearVelocityWorld 765 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityWorld 756 +#define FN_getActorAngularVelocityWorld 766 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityLocal 757 +#define FN_setActorLinearVelocityLocal 767 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityWorld 758 +#define FN_setActorLinearVelocityWorld 768 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityLocal 759 +#define FN_setActorAngularVelocityLocal 769 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityWorld 760 +#define FN_setActorAngularVelocityWorld 770 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorVelocityInLocalPoint 761 +#define FN_getActorVelocityInLocalPoint 771 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2379,17 +2407,17 @@ #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getActorLinearVelocityLocal 762 +#define FN_getActorLinearVelocityLocal 772 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityLocal 763 +#define FN_getActorAngularVelocityLocal 773 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAABB 764 +#define FN_getActorAABB 774 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2397,7 +2425,7 @@ #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorImpulseDenominator 765 +#define FN_computeActorImpulseDenominator 775 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2405,56 +2433,56 @@ #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorAngularImpulseDenominator 766 +#define FN_computeActorAngularImpulseDenominator 776 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularFactor 767 +#define FN_setActorAngularFactor 777 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularFactor 768 +#define FN_getActorAngularFactor 778 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_computeActorGyroImpulseLocal 769 +#define FN_computeActorGyroImpulseLocal 779 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_computeActorGyroImpulseWorld 770 +#define FN_computeActorGyroImpulseWorld 780 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLocalInertia 771 +#define FN_getActorLocalInertia 781 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorSleepState 772 +#define FN_SetActorSleepState 782 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CastRay3D 773 +#define FN_CastRay3D 783 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_CastRay3D_All 774 +#define FN_CastRay3D_All 784 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetRayHit3D 775 +#define FN_GetRayHit3D 785 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2463,12 +2491,12 @@ #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_createPointConstraint 776 +#define FN_createPointConstraint 786 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraintEx 777 +#define FN_createPointConstraintEx 787 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2477,47 +2505,47 @@ #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_setPointPivotA 778 +#define FN_setPointPivotA 788 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setPointPivotB 779 +#define FN_setPointPivotB 789 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createHingeConstraint 780 +#define FN_createHingeConstraint 790 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createHingeConstraintEx 781 +#define FN_createHingeConstraintEx 791 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createSlideConstraint 782 +#define FN_createSlideConstraint 792 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createSlideConstraintEx 783 +#define FN_createSlideConstraintEx 793 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createConeConstraint 784 +#define FN_createConeConstraint 794 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_createConeConstraintEx 785 +#define FN_createConeConstraintEx 795 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_deleteConstraint 786 +#define FN_deleteConstraint 796 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFrameOffsetA 787 +#define FN_getConstraintFrameOffsetA 797 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2525,7 +2553,7 @@ #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getConstraintFrameOffsetB 788 +#define FN_getConstraintFrameOffsetB 798 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2533,43 +2561,43 @@ #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_useConstraintFrameOffset 789 +#define FN_useConstraintFrameOffset 799 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getHingeAngle 790 +#define FN_getHingeAngle 800 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeAngleEx 791 +#define FN_getHingeAngleEx 801 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getConstraintBreakingImpulseThreshold 792 +#define FN_getConstraintBreakingImpulseThreshold 802 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintAFrame 793 +#define FN_getConstraintAFrame 803 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintBFrame 794 +#define FN_getConstraintBFrame 804 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setHingeAxis 795 +#define FN_setHingeAxis 805 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setConstraintBreakingImpulseThreshold 796 +#define FN_setConstraintBreakingImpulseThreshold 806 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConstraintFrames 797 +#define FN_setConstraintFrames 807 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setHingeLimit 798 +#define FN_setHingeLimit 808 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_setConeLimit 799 +#define FN_setConeLimit 809 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2577,290 +2605,290 @@ #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getHingeLimitBiasFactor 800 +#define FN_getHingeLimitBiasFactor 810 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitRelaxationFactor 801 +#define FN_getHingeLimitRelaxationFactor 811 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitSign 802 +#define FN_getHingeLimitSign 812 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeSolveLimit 803 +#define FN_getHingeSolveLimit 813 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useHingeReferenceFrameA 804 +#define FN_useHingeReferenceFrameA 814 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintAppliedImpulse 805 +#define FN_getConstraintAppliedImpulse 815 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFixedActor 806 +#define FN_getConstraintFixedActor 816 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getPointPivotA 807 +#define FN_getPointPivotA 817 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getPointPivotB 808 +#define FN_getPointPivotB 818 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getConstraintActorA 809 +#define FN_getConstraintActorA 819 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintActorB 810 +#define FN_getConstraintActorB 820 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintSolverIterations 811 +#define FN_setConstraintSolverIterations 821 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConeBiasFactor 812 +#define FN_getConeBiasFactor 822 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeDamping 813 +#define FN_getConeDamping 823 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeFixThresh 814 +#define FN_getConeFixThresh 824 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeLimit 815 +#define FN_getConeLimit 825 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintLimitSoftness 816 +#define FN_getConstraintLimitSoftness 826 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintSolverIterations 817 +#define FN_getConstraintSolverIterations 827 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeAnglePoint 818 +#define FN_getConeAnglePoint 828 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_getConstraintAngularOnly 819 +#define FN_getConstraintAngularOnly 829 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveSwingLimit 820 +#define FN_getConeSolveSwingLimit 830 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveTwistLimit 821 +#define FN_getConeSolveTwistLimit 831 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan1 822 +#define FN_getConeSwingSpan1 832 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan2 823 +#define FN_getConeSwingSpan2 833 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistAngle 824 +#define FN_getConeTwistAngle 834 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistLimitSign 825 +#define FN_getConeTwistLimitSign 835 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistSpan 826 +#define FN_getConeTwistSpan 836 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintAngularOnly 827 +#define FN_setConstraintAngularOnly 837 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeDamping 828 +#define FN_setConeDamping 838 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeFixThresh 829 +#define FN_setConeFixThresh 839 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSlideAnchorA 830 +#define FN_getSlideAnchorA 840 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAnchorB 831 +#define FN_getSlideAnchorB 841 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAngDepth 832 +#define FN_getSlideAngDepth 842 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideAngularPos 833 +#define FN_getSlideAngularPos 843 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirAng 834 +#define FN_getSlideDampingDirAng 844 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirLin 835 +#define FN_getSlideDampingDirLin 845 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimAng 836 +#define FN_getSlideDampingLimAng 846 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimLin 837 +#define FN_getSlideDampingLimLin 847 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoAng 838 +#define FN_getSlideDampingOrthoAng 848 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoLin 839 +#define FN_getSlideDampingOrthoLin 849 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinearPos 840 +#define FN_getSlideLinearPos 850 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinDepth 841 +#define FN_getSlideLinDepth 851 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerAngLimit 842 +#define FN_getSlideLowerAngLimit 852 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerLinLimit 843 +#define FN_getSlideLowerLinLimit 853 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirAng 844 +#define FN_getSlideRestitutionDirAng 854 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirLin 845 +#define FN_getSlideRestitutionDirLin 855 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimAng 846 +#define FN_getSlideRestitutionLimAng 856 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimLin 847 +#define FN_getSlideRestitutionLimLin 857 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoAng 848 +#define FN_getSlideRestitutionOrthoAng 858 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoLin 849 +#define FN_getSlideRestitutionOrthoLin 859 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirAng 850 +#define FN_getSlideSoftnessDirAng 860 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirLin 851 +#define FN_getSlideSoftnessDirLin 861 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimAng 852 +#define FN_getSlideSoftnessLimAng 862 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimLin 853 +#define FN_getSlideSoftnessLimLin 863 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoAng 854 +#define FN_getSlideSoftnessOrthoAng 864 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoLin 855 +#define FN_getSlideSoftnessOrthoLin 865 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveAngLimit 856 +#define FN_getSlideSolveAngLimit 866 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveLinLimit 857 +#define FN_getSlideSolveLinLimit 867 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperAngLimit 858 +#define FN_getSlideUpperAngLimit 868 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperLinLimit 859 +#define FN_getSlideUpperLinLimit 869 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUseFrameOffset 860 +#define FN_getSlideUseFrameOffset 870 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSlideDampingDirAng 861 +#define FN_setSlideDampingDirAng 871 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingDirLin 862 +#define FN_setSlideDampingDirLin 872 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimAng 863 +#define FN_setSlideDampingLimAng 873 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimLin 864 +#define FN_setSlideDampingLimLin 874 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoAng 865 +#define FN_setSlideDampingOrthoAng 875 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoLin 866 +#define FN_setSlideDampingOrthoLin 876 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerAngLimit 867 +#define FN_setSlideLowerAngLimit 877 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerLinLimit 868 +#define FN_setSlideLowerLinLimit 878 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirAng 869 +#define FN_setSlideRestitutionDirAng 879 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirLin 870 +#define FN_setSlideRestitutionDirLin 880 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimAng 871 +#define FN_setSlideRestitutionLimAng 881 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimLin 872 +#define FN_setSlideRestitutionLimLin 882 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoAng 873 +#define FN_setSlideRestitutionOrthoAng 883 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoLin 874 +#define FN_setSlideRestitutionOrthoLin 884 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirAng 875 +#define FN_setSlideSoftnessDirAng 885 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirLin 876 +#define FN_setSlideSoftnessDirLin 886 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimAng 877 +#define FN_setSlideSoftnessLimAng 887 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimLin 878 +#define FN_setSlideSoftnessLimLin 888 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoAng 879 +#define FN_setSlideSoftnessOrthoAng 889 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoLin 880 +#define FN_setSlideSoftnessOrthoLin 890 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperAngLimit 881 +#define FN_setSlideUpperAngLimit 891 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperLinLimit 882 +#define FN_setSlideUpperLinLimit 892 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ConstraintExists 883 +#define FN_ConstraintExists 893 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetCameraPosition 884 +#define FN_SetCameraPosition 894 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraPosition 885 +#define FN_GetCameraPosition 895 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateCamera 886 +#define FN_TranslateCamera 896 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraRotation 887 +#define FN_SetCameraRotation 897 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraRotation 888 +#define FN_GetCameraRotation 898 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RotateCamera 889 +#define FN_RotateCamera 899 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraFOV 890 +#define FN_SetCameraFOV 900 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFOV 891 -#define FN_SetCameraAspectRatio 892 +#define FN_GetCameraFOV 901 +#define FN_SetCameraAspectRatio 902 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraAspectRatio 893 -#define FN_SetCameraFarValue 894 +#define FN_GetCameraAspectRatio 903 +#define FN_SetCameraFarValue 904 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFarValue 895 -#define FN_SetCameraNearValue 896 +#define FN_GetCameraFarValue 905 +#define FN_SetCameraNearValue 906 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraNearValue 897 -#define FN_SetProjectionMatrix 898 +#define FN_GetCameraNearValue 907 +#define FN_SetProjectionMatrix 908 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectionMatrix 899 +#define FN_GetProjectionMatrix 909 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorldToViewportPosition 900 +#define FN_GetWorldToViewportPosition 910 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_AddSceneSkyBox 901 +#define FN_AddSceneSkyBox 911 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_AddSceneSkyDome 902 +#define FN_AddSceneSkyDome 912 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddSceneSkyDomeEx 903 +#define FN_AddSceneSkyDomeEx 913 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_RemoveSceneSky 904 -#define FN_SetWorld3DMaxSubSteps 905 +#define FN_RemoveSceneSky 914 +#define FN_SetWorld3DMaxSubSteps 915 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld3DTimeStep 906 +#define FN_SetWorld3DTimeStep 916 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld3DMaxSubSteps 907 -#define FN_GetWorld3DTimeStep 908 -#define FN_SetSceneFog 909 +#define FN_GetWorld3DMaxSubSteps 917 +#define FN_GetWorld3DTimeStep 918 +#define FN_SetSceneFog 919 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2868,7 +2896,7 @@ #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetSceneFog 910 +#define FN_GetSceneFog 920 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2876,117 +2904,117 @@ #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ClearScene 911 -#define FN_SetSceneShadowColor 912 +#define FN_ClearScene 921 +#define FN_SetSceneShadowColor 922 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneShadowColor 913 -#define FN_SetSceneAmbientColor 914 +#define FN_GetSceneShadowColor 923 +#define FN_SetSceneAmbientColor 924 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneAmbientColor 915 -#define FN_startParticleEmitter 916 +#define FN_GetSceneAmbientColor 925 +#define FN_startParticleEmitter 926 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_stopParticleEmitter 917 +#define FN_stopParticleEmitter 927 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleDirection 918 +#define FN_setParticleDirection 928 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleDirection 919 +#define FN_getParticleDirection 929 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_useParticleEveryMeshVertex 920 +#define FN_useParticleEveryMeshVertex 930 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingEveryMeshVertex 921 +#define FN_particleIsUsingEveryMeshVertex 931 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleNormalDirectionMod 922 +#define FN_setParticleNormalDirectionMod 932 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleNormalDirectionMod 923 +#define FN_getParticleNormalDirectionMod 933 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleNormalDirection 924 +#define FN_useParticleNormalDirection 934 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingNormalDirection 925 +#define FN_particleIsUsingNormalDirection 935 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMesh 926 +#define FN_setParticleMesh 936 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMinParticlesPerSecond 927 +#define FN_setMinParticlesPerSecond 937 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMinParticlesPerSecond 928 +#define FN_getMinParticlesPerSecond 938 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaxParticlesPerSecond 929 +#define FN_setMaxParticlesPerSecond 939 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaxParticlesPerSecond 930 +#define FN_getMaxParticlesPerSecond 940 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartColor 931 +#define FN_setParticleMinStartColor 941 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinStartColor 932 +#define FN_getParticleMinStartColor 942 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxStartColor 933 +#define FN_setParticleMaxStartColor 943 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxStartColor 934 +#define FN_getParticleMaxStartColor 944 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinLife 935 +#define FN_setParticleMinLife 945 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinLife 936 +#define FN_getParticleMinLife 946 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxLife 937 +#define FN_setParticleMaxLife 947 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxLife 938 +#define FN_getParticleMaxLife 948 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxAngle 939 +#define FN_setParticleMaxAngle 949 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxAngle 940 +#define FN_getParticleMaxAngle 950 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartSize 941 +#define FN_setParticleMinStartSize 951 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMinStartSize 942 +#define FN_getParticleMinStartSize 952 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleMaxStartSize 943 +#define FN_setParticleMaxStartSize 953 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMaxStartSize 944 +#define FN_getParticleMaxStartSize 954 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleCenter 945 +#define FN_setParticleCenter 955 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleCenter 946 +#define FN_getParticleCenter 956 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleRadius 947 +#define FN_setParticleRadius 957 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRadius 948 +#define FN_getParticleRadius 958 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleRingThickness 949 +#define FN_setParticleRingThickness 959 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRingThickness 950 +#define FN_getParticleRingThickness 960 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleBox 951 +#define FN_setParticleBox 961 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2994,7 +3022,7 @@ #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getParticleBox 952 +#define FN_getParticleBox 962 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3002,84 +3030,84 @@ #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_setParticleNormal 953 +#define FN_setParticleNormal 963 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleNormal 954 +#define FN_getParticleNormal 964 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleLength 955 +#define FN_setParticleLength 965 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleLength 956 +#define FN_getParticleLength 966 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleOutlineOnly 957 +#define FN_useParticleOutlineOnly 967 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingOutlineOnly 958 +#define FN_particleIsUsingOutlineOnly 968 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getParticleType 959 +#define FN_getParticleType 969 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_lightIsCastingShadow 960 +#define FN_lightIsCastingShadow 970 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightType 961 +#define FN_getLightType 971 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightRadius 962 +#define FN_getLightRadius 972 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setLightType 963 +#define FN_setLightType 973 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightRadius 964 +#define FN_setLightRadius 974 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightShadowCast 965 +#define FN_setLightShadowCast 975 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetLightAmbientColor 966 +#define FN_SetLightAmbientColor 976 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightAmbientColor 967 +#define FN_GetLightAmbientColor 977 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightAttenuation 968 +#define FN_SetLightAttenuation 978 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetLightAttenuation 969 +#define FN_GetLightAttenuation 979 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetLightDiffuseColor 970 +#define FN_SetLightDiffuseColor 980 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightDiffuseColor 971 +#define FN_GetLightDiffuseColor 981 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightFalloff 972 +#define FN_SetLightFalloff 982 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightFalloff 973 +#define FN_GetLightFalloff 983 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightInnerCone 974 +#define FN_SetLightInnerCone 984 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightInnerCone 975 +#define FN_GetLightInnerCone 985 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightOuterCone 976 +#define FN_SetLightOuterCone 986 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightOuterCone 977 +#define FN_GetLightOuterCone 987 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightSpecularColor 978 +#define FN_SetLightSpecularColor 988 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightSpecularColor 979 +#define FN_GetLightSpecularColor 989 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetTerrainPatchAABB 980 +#define FN_GetTerrainPatchAABB 990 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3089,222 +3117,222 @@ #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_GetTerrainPatchLOD 981 +#define FN_GetTerrainPatchLOD 991 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainHeight 982 +#define FN_GetTerrainHeight 992 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainCenter 983 +#define FN_GetTerrainCenter 993 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetTerrainLODDistance 984 +#define FN_SetTerrainLODDistance 994 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleTerrainTexture 985 +#define FN_ScaleTerrainTexture 995 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTerrainCameraMovementDelta 986 +#define FN_SetTerrainCameraMovementDelta 996 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainCameraRotationDelta 987 +#define FN_SetTerrainCameraRotationDelta 997 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainPatchLOD 988 +#define FN_SetTerrainPatchLOD 998 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorTarget 989 +#define FN_SetProjectorTarget 999 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetProjectorTarget 990 +#define FN_GetProjectorTarget 1000 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorFOV 991 +#define FN_SetProjectorFOV 1001 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectorFOV 992 +#define FN_GetProjectorFOV 1002 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createMaterial 993 -#define FN_deleteMaterial 994 +#define FN_createMaterial 1003 +#define FN_deleteMaterial 1004 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterial 995 +#define FN_setActorMaterial 1005 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterial 996 +#define FN_getActorMaterial 1006 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyActorMaterial 997 +#define FN_copyActorMaterial 1007 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyMaterial 998 +#define FN_copyMaterial 1008 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialTextureCanvas 999 +#define FN_setMaterialTextureCanvas 1009 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialAmbientColor 1000 +#define FN_setMaterialAmbientColor 1010 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAmbientColor 1001 +#define FN_getMaterialAmbientColor 1011 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialAntiAliasing 1002 +#define FN_setMaterialAntiAliasing 1012 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAntiAliasing 1003 +#define FN_getMaterialAntiAliasing 1013 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBackfaceCulling 1004 +#define FN_setMaterialBackfaceCulling 1014 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBackfaceCulling 1005 +#define FN_getMaterialBackfaceCulling 1015 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendFactor 1006 +#define FN_setMaterialBlendFactor 1016 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendFactor 1007 +#define FN_getMaterialBlendFactor 1017 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendMode 1008 +#define FN_setMaterialBlendMode 1018 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendMode 1009 +#define FN_getMaterialBlendMode 1019 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMask 1010 +#define FN_setMaterialColorMask 1020 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMask 1011 +#define FN_getMaterialColorMask 1021 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMode 1012 +#define FN_setMaterialColorMode 1022 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMode 1013 +#define FN_getMaterialColorMode 1023 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialDiffuseColor 1014 +#define FN_setMaterialDiffuseColor 1024 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialDiffuseColor 1015 +#define FN_getMaterialDiffuseColor 1025 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialEmissiveColor 1016 +#define FN_setMaterialEmissiveColor 1026 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialEmissiveColor 1017 +#define FN_getMaterialEmissiveColor 1027 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFog 1018 +#define FN_setMaterialFog 1028 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFog 1019 +#define FN_getMaterialFog 1029 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFrontfaceCulling 1020 +#define FN_setMaterialFrontfaceCulling 1030 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFrontfaceCulling 1021 +#define FN_getMaterialFrontfaceCulling 1031 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialGouraudShading 1022 +#define FN_setMaterialGouraudShading 1032 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsGouraudShaded 1023 +#define FN_materialIsGouraudShaded 1033 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsAplhaBlend 1024 +#define FN_materialIsAplhaBlend 1034 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsTransparent 1025 +#define FN_materialIsTransparent 1035 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialLighting 1026 +#define FN_setMaterialLighting 1036 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsLit 1027 +#define FN_materialIsLit 1037 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialType 1028 +#define FN_setMaterialType 1038 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialType 1029 +#define FN_getMaterialType 1039 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialNormalize 1030 +#define FN_setMaterialNormalize 1040 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsNormalized 1031 +#define FN_materialIsNormalized 1041 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialPointCloud 1032 +#define FN_setMaterialPointCloud 1042 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsPointCloud 1033 +#define FN_materialIsPointCloud 1043 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFlag 1034 +#define FN_setMaterialFlag 1044 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getMaterialFlag 1035 +#define FN_getMaterialFlag 1045 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMaterialTexture 1036 +#define FN_setMaterialTexture 1046 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialShininess 1037 +#define FN_setMaterialShininess 1047 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialShininess 1038 +#define FN_getMaterialShininess 1048 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialSpecularColor 1039 +#define FN_setMaterialSpecularColor 1049 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialSpecularColor 1040 +#define FN_getMaterialSpecularColor 1050 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialThickness 1041 +#define FN_setMaterialThickness 1051 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialThickness 1042 +#define FN_getMaterialThickness 1052 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialWireframe 1043 +#define FN_setMaterialWireframe 1053 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsWireframe 1044 +#define FN_materialIsWireframe 1054 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorTexture 1045 +#define FN_setActorTexture 1055 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialCount 1046 +#define FN_getActorMaterialCount 1056 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterialFlag 1047 +#define FN_setActorMaterialFlag 1057 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialFlag 1048 +#define FN_getActorMaterialFlag 1058 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setActorMaterialType 1049 +#define FN_setActorMaterialType 1059 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getActorMaterialType 1050 +#define FN_getActorMaterialType 1060 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MaterialExists 1051 +#define FN_MaterialExists 1061 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumMaterialConstants 1052 +#define FN_NumMaterialConstants 1062 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMaterialConstantName$ 1053 +#define FN_GetMaterialConstantName$ 1063 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMaterialConstant 1054 +#define FN_SetMaterialConstant 1064 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMaterialConstant 1055 +#define FN_GetMaterialConstant 1065 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] diff --git a/rcbasic_build/rcbasic_dev3.txt b/rcbasic_build/rcbasic_dev3.txt index a59bfe5..9d43f04 100644 --- a/rcbasic_build/rcbasic_dev3.txt +++ b/rcbasic_build/rcbasic_dev3.txt @@ -1042,6 +1042,12 @@ case FN_GyroName$: //String Function case FN_NumGyros: //Number Function rc_push_num(rc_numGyros( )); break; +case FN_TouchX: //Number Function + rc_push_num(rc_getTouchX( )); + break; +case FN_TouchY: //Number Function + rc_push_num(rc_getTouchY( )); + break; case FN_CheckSockets: //Number Function rc_push_num(rc_net_checkSockets( CHECKSOCKETS_TIMEOUT_MS )); break; @@ -1214,6 +1220,21 @@ case FN_SystemRam: //Number Function case FN_GetGPUInfo$: //String Function rc_push_str(rc_getGPUInfo( )); break; +case FN_Steam_AddAchievement: //Sub Procedure + rc_steam_AddAchievement( STEAM_ADDACHIEVEMENT_ACH_ID$, STEAM_ADDACHIEVEMENT_ACH_NAME$ ); + break; +case FN_Steam_ClearAchievements: //Sub Procedure + rc_steam_ClearAchievements( ); + break; +case FN_Steam_FinalizeAchievements: //Sub Procedure + rc_steam_FinalizeAchievements( ); + break; +case FN_Steam_TriggerAchievement: //Number Function + rc_push_num(rc_steam_TriggerAchievement( STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ )); + break; +case FN_Steam_GetID$: //String Function + rc_push_str(rc_steam_GetID( )); + break; case FN_DimMatrix: //Number Function rc_push_num(rc_dimMatrix( DIMMATRIX_M_ROWS, DIMMATRIX_M_COLS )); break; @@ -2036,6 +2057,15 @@ case FN_CreateVolumeLightMesh: //Number Function case FN_DeleteAN8: //Sub Procedure rc_deleteAN8( DELETEAN8_AN8_PROJECT ); break; +case FN_SetMeshBoundingBox: //Sub Procedure + rc_setMeshBoundingBox( SETMESHBOUNDINGBOX_MESH, SETMESHBOUNDINGBOX_MIN_X, SETMESHBOUNDINGBOX_MIN_Y, SETMESHBOUNDINGBOX_MIN_Z, SETMESHBOUNDINGBOX_MAX_X, SETMESHBOUNDINGBOX_MAX_Y, SETMESHBOUNDINGBOX_MAX_Z ); + break; +case FN_GetMeshBoundingBox: //Sub Procedure + rc_getMeshBoundingBox( GETMESHBOUNDINGBOX_MESH, &GETMESHBOUNDINGBOX_MIN_X, &GETMESHBOUNDINGBOX_MIN_Y, &GETMESHBOUNDINGBOX_MIN_Z, &GETMESHBOUNDINGBOX_MAX_X, &GETMESHBOUNDINGBOX_MAX_Y, &GETMESHBOUNDINGBOX_MAX_Z ); + break; +case FN_ReCalculateMeshBoundingBox: //Sub Procedure + rc_reCalculateMeshBoundingBox( RECALCULATEMESHBOUNDINGBOX_MESH ); + break; case FN_CreateAnimatedActor: //Number Function rc_push_num(rc_createAnimatedActor( CREATEANIMATEDACTOR_MESH )); break; diff --git a/rcbasic_runtime/main.cpp b/rcbasic_runtime/main.cpp index 1118b9c..7299f86 100755 --- a/rcbasic_runtime/main.cpp +++ b/rcbasic_runtime/main.cpp @@ -56,6 +56,7 @@ #include "rc_audio.h" #include "rc_net.h" #include "rc_video.h" +#include "rc_steam_lib.h" #include "rc_windowclose.h" #include "rc_test.h" #include @@ -4398,7 +4399,7 @@ int main(int argc, char * argv[]) if(rc_filename.compare("--version")==0) { - cout << "RCBASIC Runtime v4.2" << endl; + cout << "RCBASIC Runtime v4.3" << endl; return 0; } @@ -4456,10 +4457,10 @@ int main(int argc, char * argv[]) //rc_intern_dirChange(""); rc_filename = "main.cbc"; - rc_intern_dirChange("/home/n00b/Pictures/UNTITLED"); - rc_filename = "nv_test.cbc"; + //rc_intern_dirChange("/home/n00b/Pictures/UNTITLED"); + //rc_filename = "nv_test.cbc"; - rc_intern_dirChange("/home/n00b/test/stp"); + rc_intern_dirChange("/home/n00b/Experimental/android-project/app/src/main/assets"); rc_filename = "main.cbc"; #endif //--------------- diff --git a/rcbasic_runtime/rc_actor_animation.h b/rcbasic_runtime/rc_actor_animation.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_actor_material.h b/rcbasic_runtime/rc_actor_material.h old mode 100644 new mode 100755 index d0ef405..c84370f --- a/rcbasic_runtime/rc_actor_material.h +++ b/rcbasic_runtime/rc_actor_material.h @@ -167,6 +167,10 @@ int rc_createMaterial() rc_material.push_back(mat); } + #if defined(__ANDROID__) + rc_material[material_id].mat.UseMipMaps = false; + #endif // defined + return material_id; } diff --git a/rcbasic_runtime/rc_actor_physics.h b/rcbasic_runtime/rc_actor_physics.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_audio.h b/rcbasic_runtime/rc_audio.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_base_actor.h b/rcbasic_runtime/rc_base_actor.h old mode 100644 new mode 100755 index ff31ef5..4a71fbe --- a/rcbasic_runtime/rc_base_actor.h +++ b/rcbasic_runtime/rc_base_actor.h @@ -287,6 +287,11 @@ int rc_createAnimatedActor(int mesh_id) } actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -366,6 +371,11 @@ int rc_createOctreeActor(int mesh_id) rc_scene_node actor; actor.node_type = RC_NODE_TYPE_OTMESH; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -413,6 +423,11 @@ int rc_createTerrainActor( std::string height_map ) rc_scene_node actor; actor.node_type = RC_NODE_TYPE_TERRAIN; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -460,6 +475,11 @@ int rc_createParticleActor( int particle_type ) actor.particle_properties.particle_type = particle_type; actor.particle_properties.mesh_id = -1; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -506,6 +526,11 @@ int rc_createCubeActor(double cube_size) rc_scene_node actor; actor.node_type = RC_NODE_TYPE_MESH; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -551,6 +576,11 @@ int rc_createSphereActor(double radius) rc_scene_node actor; actor.node_type = RC_NODE_TYPE_MESH; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -604,6 +634,11 @@ int rc_createWaterActor(int mesh_id, double waveHeight, double waveSpeed, double rc_scene_node actor; actor.node_type = RC_NODE_TYPE_WATER; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -648,6 +683,11 @@ int rc_createBillboardActor() rc_scene_node actor; actor.node_type = RC_NODE_TYPE_BILLBOARD; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -692,6 +732,11 @@ int rc_createLightActor() rc_scene_node actor; actor.node_type = RC_NODE_TYPE_LIGHT; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; @@ -736,6 +781,11 @@ int rc_createProjectorActor() rc_scene_node actor; actor.node_type = RC_NODE_TYPE_PROJECTOR; actor.mesh_node = node; + + #if defined(__ANDROID__) + actor.mesh_node->setMaterialFlag(irr::video::EMF_USE_MIP_MAPS, false); + #endif // defined + actor.shadow = NULL; actor.transition = false; actor.transition_time = 0; diff --git a/rcbasic_runtime/rc_camera.h b/rcbasic_runtime/rc_camera.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_constraint.h b/rcbasic_runtime/rc_constraint.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_defines.h b/rcbasic_runtime/rc_defines.h index 1f56bf3..a7949f3 100755 --- a/rcbasic_runtime/rc_defines.h +++ b/rcbasic_runtime/rc_defines.h @@ -963,688 +963,698 @@ #define FN_GyroName$ 337 #define GYRONAME$_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumGyros 338 -#define FN_CheckSockets 339 +#define FN_TouchX 339 +#define FN_TouchY 340 +#define FN_CheckSockets 341 #define CHECKSOCKETS_TIMEOUT_MS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_SocketReady 340 +#define FN_TCP_SocketReady 342 #define TCP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SocketReady 341 +#define FN_UDP_SocketReady 343 #define UDP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_OpenSocket 342 +#define FN_TCP_OpenSocket 344 #define TCP_OPENSOCKET_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define TCP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_CloseSocket 343 +#define FN_TCP_CloseSocket 345 #define TCP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemoteHost 344 +#define FN_TCP_RemoteHost 346 #define TCP_REMOTEHOST_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemotePort 345 +#define FN_TCP_RemotePort 347 #define TCP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_GetData 346 +#define FN_TCP_GetData 348 #define TCP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_GETDATA_NUMBYTES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TCP_GETDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_SendData 347 +#define FN_TCP_SendData 349 #define TCP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_SENDDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_AcceptSocket 348 +#define FN_TCP_AcceptSocket 350 #define TCP_ACCEPTSOCKET_SERVER num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_OpenSocket 349 +#define FN_UDP_OpenSocket 351 #define UDP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_CloseSocket 350 +#define FN_UDP_CloseSocket 352 #define UDP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_GetData 351 +#define FN_UDP_GetData 353 #define UDP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_GETDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_GETDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_GETDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_UDP_Length 352 -#define FN_UDP_MaxLength 353 -#define FN_UDP_RemoteHost$ 354 +#define FN_UDP_Length 354 +#define FN_UDP_MaxLength 355 +#define FN_UDP_RemoteHost$ 356 #define UDP_REMOTEHOST$_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_RemotePort 355 +#define FN_UDP_RemotePort 357 #define UDP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SendData 356 +#define FN_UDP_SendData 358 #define UDP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_SENDDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_SENDDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_SENDDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_LoadVideo 357 +#define FN_LoadVideo 359 #define LOADVIDEO_VID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlayVideo 358 +#define FN_PlayVideo 360 #define PLAYVIDEO_VLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseVideo 359 -#define FN_StopVideo 360 -#define FN_SetVideoPosition 361 +#define FN_PauseVideo 361 +#define FN_StopVideo 362 +#define FN_SetVideoPosition 363 #define SETVIDEOPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeVideo 362 -#define FN_GetVideoPosition 363 -#define FN_DeleteVideo 364 -#define FN_VideoIsPlaying 365 -#define FN_VideoEnd 366 -#define FN_GetVideoStats 367 +#define FN_ResumeVideo 364 +#define FN_GetVideoPosition 365 +#define FN_DeleteVideo 366 +#define FN_VideoIsPlaying 367 +#define FN_VideoEnd 368 +#define FN_GetVideoStats 369 #define GETVIDEOSTATS_VFILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETVIDEOSTATS_VLEN num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSTATS_VFPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEOSTATS_FRAME_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEOSTATS_FRAME_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetVideoDrawRect 368 +#define FN_SetVideoDrawRect 370 #define SETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoDrawRect 369 +#define FN_GetVideoDrawRect 371 #define GETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoSize 370 +#define FN_GetVideoSize 372 #define GETVIDEOSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_VideoExists 371 -#define FN_SetVideoVolume 372 +#define FN_VideoExists 373 +#define FN_SetVideoVolume 374 #define SETVIDEOVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetVideoVolume 373 -#define FN_System 374 +#define FN_GetVideoVolume 375 +#define FN_System 376 #define SYSTEM_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OS$ 375 -#define FN_Command$ 376 +#define FN_OS$ 377 +#define FN_Command$ 378 #define COMMAND$_ARG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumCommands 377 -#define FN_Env$ 378 +#define FN_NumCommands 379 +#define FN_Env$ 380 #define ENV$_V$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SetEnv 379 +#define FN_SetEnv 381 #define SETENV_VAR$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETENV_VALUE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_PrefPath$ 380 +#define FN_PrefPath$ 382 #define PREFPATH$_ORG_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define PREFPATH$_APP_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Android_GetExternalStoragePath$ 381 -#define FN_Android_GetExternalStorageState 382 -#define FN_Android_GetInternalStoragePath$ 383 -#define FN_Android_JNI_Message$ 384 +#define FN_Android_GetExternalStoragePath$ 383 +#define FN_Android_GetExternalStorageState 384 +#define FN_Android_GetInternalStoragePath$ 385 +#define FN_Android_JNI_Message$ 386 #define ANDROID_JNI_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Runtime_Utility_Message$ 385 +#define FN_Runtime_Utility_Message$ 387 #define RUNTIME_UTILITY_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetDesktopDisplayMode 386 +#define FN_GetDesktopDisplayMode 388 #define GETDESKTOPDISPLAYMODE_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETDESKTOPDISPLAYMODE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETDESKTOPDISPLAYMODE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETDESKTOPDISPLAYMODE_FREQ num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetPowerInfo 387 +#define FN_GetPowerInfo 389 #define GETPOWERINFO_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOWERINFO_SECS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOWERINFO_PCT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_EvalJS$ 388 +#define FN_EvalJS$ 390 #define EVALJS$_JS_CODE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SystemReturnStdOut$ 389 +#define FN_SystemReturnStdOut$ 391 #define SYSTEMRETURNSTDOUT$_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OpenURL 390 +#define FN_OpenURL 392 #define OPENURL_URL$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_MessageBox 391 +#define FN_MessageBox 393 #define MESSAGEBOX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MESSAGEBOX_MSG$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Runtime$ 392 -#define FN_NumCPUs 393 -#define FN_SystemRam 394 -#define FN_GetGPUInfo$ 395 -#define FN_DimMatrix 396 +#define FN_Runtime$ 394 +#define FN_NumCPUs 395 +#define FN_SystemRam 396 +#define FN_GetGPUInfo$ 397 +#define FN_Steam_AddAchievement 398 +#define STEAM_ADDACHIEVEMENT_ACH_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] +#define STEAM_ADDACHIEVEMENT_ACH_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] +#define FN_Steam_ClearAchievements 399 +#define FN_Steam_FinalizeAchievements 400 +#define FN_Steam_TriggerAchievement 401 +#define STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] +#define FN_Steam_GetID$ 402 +#define FN_DimMatrix 403 #define DIMMATRIX_M_ROWS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DIMMATRIX_M_COLS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrix 397 +#define FN_DeleteMatrix 404 #define DELETEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddMatrix 398 +#define FN_AddMatrix 405 #define ADDMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_AugmentMatrix 399 +#define FN_AugmentMatrix 406 #define AUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define AUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define AUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CopyMatrix 400 +#define FN_CopyMatrix 407 #define COPYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InsertMatrixColumns 401 +#define FN_InsertMatrixColumns 408 #define INSERTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_InsertMatrixRows 402 +#define FN_InsertMatrixRows 409 #define INSERTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MultiplyMatrix 403 +#define FN_MultiplyMatrix 410 #define MULTIPLYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MULTIPLYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MULTIPLYMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CubeMatrix 404 +#define FN_CubeMatrix 411 #define CUBEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CUBEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrixColumns 405 +#define FN_DeleteMatrixColumns 412 #define DELETEMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteMatrixRows 406 +#define FN_DeleteMatrixRows 413 #define DELETEMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrix 407 +#define FN_ClearMatrix 414 #define CLEARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ClearMatrixColumns 408 +#define FN_ClearMatrixColumns 415 #define CLEARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrixRows 409 +#define FN_ClearMatrixRows 416 #define CLEARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillMatrix 410 +#define FN_FillMatrix 417 #define FILLMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIX_V num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FillMatrixColumns 411 +#define FN_FillMatrixColumns 418 #define FILLMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXCOLUMNS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FillMatrixRows 412 +#define FN_FillMatrixRows 419 #define FILLMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXROWS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixColumns 413 +#define FN_CopyMatrixColumns 420 #define COPYMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixRows 414 +#define FN_CopyMatrixRows 421 #define COPYMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetIdentityMatrix 415 +#define FN_SetIdentityMatrix 422 #define SETIDENTITYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIDENTITYMATRIX_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SolveMatrix 416 +#define FN_SolveMatrix 423 #define SOLVEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SOLVEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SOLVEMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IsEqualMatrix 417 +#define FN_IsEqualMatrix 424 #define ISEQUALMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ISEQUALMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ISEQUALMATRIX_TOLERANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Determinant 418 +#define FN_Determinant 425 #define DETERMINANT_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AdjointMatrix 419 +#define FN_AdjointMatrix 426 #define ADJOINTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADJOINTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InvertMatrix 420 +#define FN_InvertMatrix 427 #define INVERTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INVERTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MatrixFromBuffer 421 +#define FN_MatrixFromBuffer 428 #define MATRIXFROMBUFFER_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXFROMBUFFER_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXFROMBUFFER_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define MATRIXFROMBUFFER_BUFFER num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromMatrix 422 +#define FN_BufferFromMatrix 429 #define BUFFERFROMMATRIX_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMMATRIX_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RandomizeMatrix 423 +#define FN_RandomizeMatrix 430 #define RANDOMIZEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RANDOMIZEMATRIX_VMIN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RANDOMIZEMATRIX_VMAX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MatrixValue 424 +#define FN_MatrixValue 431 #define MATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetMatrixValue 425 +#define FN_SetMatrixValue 432 #define SETMATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXVALUE_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScalarMatrix 426 +#define FN_ScalarMatrix 433 #define SCALARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIX_S_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScalarMatrixColumns 427 +#define FN_ScalarMatrixColumns 434 #define SCALARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXCOLUMNS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_ScalarMatrixRows 428 +#define FN_ScalarMatrixRows 435 #define SCALARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXROWS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SquareMatrix 429 +#define FN_SquareMatrix 436 #define SQUAREMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SQUAREMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CofactorMatrix 430 +#define FN_CofactorMatrix 437 #define COFACTORMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COFACTORMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COFACTORMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SubtractMatrix 431 +#define FN_SubtractMatrix 438 #define SUBTRACTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SUBTRACTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SUBTRACTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrix 432 +#define FN_SwapMatrix 439 #define SWAPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SwapMatrixColumn 433 +#define FN_SwapMatrixColumn 440 #define SWAPMATRIXCOLUMN_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXCOLUMN_C1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXCOLUMN_C2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrixRow 434 +#define FN_SwapMatrixRow 441 #define SWAPMATRIXROW_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXROW_R1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXROW_R2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TransposeMatrix 435 +#define FN_TransposeMatrix 442 #define TRANSPOSEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSPOSEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_UnAugmentMatrix 436 +#define FN_UnAugmentMatrix 443 #define UNAUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UNAUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UNAUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ZeroMatrix 437 +#define FN_ZeroMatrix 444 #define ZEROMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMatrixSize 438 +#define FN_GetMatrixSize 445 #define GETMATRIXSIZE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSIZE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSIZE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IncrementMatrixRows 439 +#define FN_IncrementMatrixRows 446 #define INCREMENTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXROWS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_IncrementMatrixColumns 440 +#define FN_IncrementMatrixColumns 447 #define INCREMENTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXCOLUMNS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_JoinMatrixRows 441 +#define FN_JoinMatrixRows 448 #define JOINMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXROWS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoinMatrixColumns 442 +#define FN_JoinMatrixColumns 449 #define JOINMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXCOLUMNS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClipMatrix 443 +#define FN_ClipMatrix 450 #define CLIPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLIPMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLIPMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CLIPMATRIX_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CLIPMATRIX_NUM_COLS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CLIPMATRIX_MB num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetMatrixTranslation 444 +#define FN_SetMatrixTranslation 451 #define SETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixRotation 445 +#define FN_SetMatrixRotation 452 #define SETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixScale 446 +#define FN_SetMatrixScale 453 #define SETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixTranslation 447 +#define FN_GetMatrixTranslation 454 #define GETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixRotation 448 +#define FN_GetMatrixRotation 455 #define GETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixScale 449 +#define FN_GetMatrixScale 456 #define GETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetClipboardText$ 450 -#define FN_SetClipboardText 451 +#define FN_GetClipboardText$ 457 +#define FN_SetClipboardText 458 #define SETCLIPBOARDTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_HasClipboardText 452 -#define FN_ReadInput_Start 453 -#define FN_ReadInput_Stop 454 -#define FN_ReadInput_GetText$ 455 -#define FN_ReadInput_SetText 456 +#define FN_HasClipboardText 459 +#define FN_ReadInput_Start 460 +#define FN_ReadInput_Stop 461 +#define FN_ReadInput_GetText$ 462 +#define FN_ReadInput_SetText 463 #define READINPUT_SETTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_ReadInput_ToggleBackspace 457 +#define FN_ReadInput_ToggleBackspace 464 #define READINPUT_TOGGLEBACKSPACE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSprite 458 +#define FN_CreateSprite 465 #define CREATESPRITE_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITE_FRAME_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITE_FRAME_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteSprite 459 +#define FN_DeleteSprite 466 #define DELETESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpritePosition 460 +#define FN_SetSpritePosition 467 #define SETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateSprite 461 +#define FN_TranslateSprite 468 #define TRANSLATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpritePosition 462 +#define FN_GetSpritePosition 469 #define GETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteX 463 +#define FN_SpriteX 470 #define SPRITEX_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteY 464 +#define FN_SpriteY 471 #define SPRITEY_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRotation 465 +#define FN_SetSpriteRotation 472 #define SETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEROTATION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RotateSprite 466 +#define FN_RotateSprite 473 #define ROTATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATESPRITE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRotation 467 +#define FN_GetSpriteRotation 474 #define GETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteScale 468 +#define FN_SetSpriteScale 475 #define SETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleSprite 469 +#define FN_ScaleSprite 476 #define SCALESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteScale 470 +#define FN_GetSpriteScale 477 #define GETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteZ 471 +#define FN_SetSpriteZ 478 #define SETSPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteZ 472 +#define FN_SpriteZ 479 #define SPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteSize 473 +#define FN_GetSpriteSize 480 #define GETSPRITESIZE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteWidth 474 +#define FN_SpriteWidth 481 #define SPRITEWIDTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteHeight 475 +#define FN_SpriteHeight 482 #define SPRITEHEIGHT_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteVisible 476 +#define FN_SetSpriteVisible 483 #define SETSPRITEVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsVisible 477 +#define FN_SpriteIsVisible 484 #define SPRITEISVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSolid 478 +#define FN_SetSpriteSolid 485 #define SETSPRITESOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsSolid 479 +#define FN_SpriteIsSolid 486 #define SPRITEISSOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteType 480 +#define FN_SetSpriteType 487 #define SETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITETYPE_SPRITE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteType 481 +#define FN_GetSpriteType 488 #define GETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSource 482 +#define FN_SetSpriteSource 489 #define SETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOURCE_IMG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteSource 483 +#define FN_GetSpriteSource 490 #define GETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteExists 484 +#define FN_SpriteExists 491 #define SPRITEEXISTS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteColorMod 485 +#define FN_SetSpriteColorMod 492 #define SETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECOLORMOD_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAlpha 486 +#define FN_SetSpriteAlpha 493 #define SETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEALPHA_ALPHA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteColorMod 487 +#define FN_GetSpriteColorMod 494 #define GETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAlpha 488 +#define FN_GetSpriteAlpha 495 #define GETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSpriteAnimation 489 +#define FN_CreateSpriteAnimation 496 #define CREATESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITEANIMATION_ANIM_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITEANIMATION_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteFrame 490 +#define FN_SetSpriteFrame 497 #define SETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFrame 491 +#define FN_GetSpriteFrame 498 #define GETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteAnimationFrame 492 +#define FN_SetSpriteAnimationFrame 499 #define SETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEANIMATIONFRAME_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetSpriteAnimationFrame 493 +#define FN_GetSpriteAnimationFrame 500 #define GETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteAnimationLength 494 +#define FN_SetSpriteAnimationLength 501 #define SETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIM_LENGTH num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationLength 495 +#define FN_GetSpriteAnimationLength 502 #define GETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimationSpeed 496 +#define FN_SetSpriteAnimationSpeed 503 #define SETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationSpeed 497 +#define FN_GetSpriteAnimationSpeed 504 #define GETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimation 498 +#define FN_SetSpriteAnimation 505 #define SETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimation 499 +#define FN_GetSpriteAnimation 506 #define GETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteCurrentAnimationFrame 500 +#define FN_GetSpriteCurrentAnimationFrame 507 #define GETSPRITECURRENTANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSpriteAnimationLoops 501 +#define FN_NumSpriteAnimationLoops 508 #define NUMSPRITEANIMATIONLOOPS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteAnimationIsPlaying 502 +#define FN_SpriteAnimationIsPlaying 509 #define SPRITEANIMATIONISPLAYING_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteSpriteAnimation 503 +#define FN_DeleteSpriteAnimation 510 #define DELETESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETESPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteCenter 504 +#define FN_getSpriteCenter 511 #define GETSPRITECENTER_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteLinearVelocity 505 +#define FN_setSpriteLinearVelocity 512 #define SETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getSpriteLinearVelocity 506 +#define FN_getSpriteLinearVelocity 513 #define GETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteAngularVelocity 507 +#define FN_setSpriteAngularVelocity 514 #define SETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARVELOCITY_AV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularVelocity 508 +#define FN_getSpriteAngularVelocity 515 #define GETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applySpriteForce 509 +#define FN_applySpriteForce 516 #define APPLYSPRITEFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEFORCE_FX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITEFORCE_FY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITEFORCE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITEFORCE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteCentralForce 510 +#define FN_applySpriteCentralForce 517 #define APPLYSPRITECENTRALFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITECENTRALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITECENTRALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applySpriteTorque 511 +#define FN_applySpriteTorque 518 #define APPLYSPRITETORQUE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITETORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applySpriteLinearImpulse 512 +#define FN_applySpriteLinearImpulse 519 #define APPLYSPRITELINEARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteAngularImpulse 513 +#define FN_applySpriteAngularImpulse 520 #define APPLYSPRITEANGULARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEANGULARIMPULSE_IMPULSE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteMass 514 +#define FN_getSpriteMass 521 #define GETSPRITEMASS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteInertia 515 +#define FN_getSpriteInertia 522 #define GETSPRITEINERTIA_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteWorldPoint 516 +#define FN_getSpriteWorldPoint 523 #define GETSPRITEWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDPOINT_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDPOINT_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteWorldVector 517 +#define FN_getSpriteWorldVector 524 #define GETSPRITEWORLDVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDVECTOR_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDVECTOR_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalPoint 518 +#define FN_getSpriteLocalPoint 525 #define GETSPRITELOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalVector 519 +#define FN_getSpriteLocalVector 526 #define GETSPRITELOCALVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALVECTOR_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALVECTOR_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromLocalPoint 520 +#define FN_getSpriteLinearVelocityFromLocalPoint 527 #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromWorldPoint 521 +#define FN_getSpriteLinearVelocityFromWorldPoint 528 #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearDamping 522 +#define FN_getSpriteLinearDamping 529 #define GETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteLinearDamping 523 +#define FN_setSpriteLinearDamping 530 #define SETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARDAMPING_LINEARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularDamping 524 +#define FN_getSpriteAngularDamping 531 #define GETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAngularDamping 525 +#define FN_setSpriteAngularDamping 532 #define SETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARDAMPING_ANGULARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteGravityScale 526 +#define FN_getSpriteGravityScale 533 #define GETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteGravityScale 527 +#define FN_setSpriteGravityScale 534 #define SETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEGRAVITYSCALE_G_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSpriteBullet 528 +#define FN_setSpriteBullet 535 #define SETSPRITEBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBULLET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsBullet 529 +#define FN_spriteIsBullet 536 #define SPRITEISBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteSleepAllowed 530 +#define FN_setSpriteSleepAllowed 537 #define SETSPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESLEEPALLOWED_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteSleepAllowed 531 +#define FN_spriteSleepAllowed 538 #define SPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAwake 532 +#define FN_setSpriteAwake 539 #define SETSPRITEAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEAWAKE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsAwake 533 +#define FN_spriteIsAwake 540 #define SPRITEISAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteFixedRotation 534 +#define FN_setSpriteFixedRotation 541 #define SETSPRITEFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFIXEDROTATION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsFixedRotation 535 +#define FN_spriteIsFixedRotation 542 #define SPRITEISFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteDensity 536 +#define FN_SetSpriteDensity 543 #define SETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEDENSITY_DENSITY num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteDensity 537 +#define FN_GetSpriteDensity 544 #define GETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteFriction 538 +#define FN_SetSpriteFriction 545 #define SETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRICTION_FRICTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFriction 539 +#define FN_GetSpriteFriction 546 #define GETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitution 540 +#define FN_SetSpriteRestitution 547 #define SETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTION_RESTITUTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitution 541 +#define FN_GetSpriteRestitution 548 #define GETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitutionThreshold 542 +#define FN_SetSpriteRestitutionThreshold 549 #define SETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTIONTHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitutionThreshold 543 +#define FN_GetSpriteRestitutionThreshold 550 #define GETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAABB 544 +#define FN_GetSpriteAABB 551 #define GETSPRITEAABB_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEAABB_X1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEAABB_Y1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEAABB_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEAABB_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SetGravity2D 545 +#define FN_SetGravity2D 552 #define SETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetGravity2D 546 +#define FN_GetGravity2D 553 #define GETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetWorld2DTimeStep 547 +#define FN_SetWorld2DTimeStep 554 #define SETWORLD2DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DVelocityIterations 548 +#define FN_SetWorld2DVelocityIterations 555 #define SETWORLD2DVELOCITYITERATIONS_V num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DPositionIterations 549 +#define FN_SetWorld2DPositionIterations 556 #define SETWORLD2DPOSITIONITERATIONS_P num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DTimeStep 550 -#define FN_GetWorld2DVelocityIterations 551 -#define FN_GetWorld2DPositionIterations 552 -#define FN_SetWorld2DAutoClearForces 553 +#define FN_GetWorld2DTimeStep 557 +#define FN_GetWorld2DVelocityIterations 558 +#define FN_GetWorld2DPositionIterations 559 +#define FN_SetWorld2DAutoClearForces 560 #define SETWORLD2DAUTOCLEARFORCES_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DAutoClearForces 554 -#define FN_CastRay2D 555 +#define FN_GetWorld2DAutoClearForces 561 +#define FN_CastRay2D 562 #define CASTRAY2D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CastRay2D_All 556 +#define FN_CastRay2D_All 563 #define CASTRAY2D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_ALL_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_ALL_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetRayHit2D 557 +#define FN_GetRayHit2D 564 #define GETRAYHIT2D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT2D_SPR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT2D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETRAYHIT2D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETRAYHIT2D_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETRAYHIT2D_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetSpriteShape 558 +#define FN_SetSpriteShape 565 #define SETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPE_SHAPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteShape 559 +#define FN_GetSpriteShape 566 #define GETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRadius 560 +#define FN_SetSpriteRadius 567 #define SETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRadius 561 +#define FN_GetSpriteRadius 568 #define GETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteBox 562 +#define FN_SetSpriteBox 569 #define SETSPRITEBOX_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBOX_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEBOX_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteBoxSize 563 +#define FN_GetSpriteBoxSize 570 #define GETSPRITEBOXSIZE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEBOXSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEBOXSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteChain 564 +#define FN_SetSpriteChain 571 #define SETSPRITECHAIN_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAIN_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAIN_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1653,25 +1663,25 @@ #define SETSPRITECHAIN_PREV_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSPRITECHAIN_NEXT_X num_var[6].nref[0].value[ num_var[6].byref_offset ] #define SETSPRITECHAIN_NEXT_Y num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetSpriteChainLoop 565 +#define FN_SetSpriteChainLoop 572 #define SETSPRITECHAINLOOP_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAINLOOP_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAINLOOP_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITECHAINLOOP_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpritePolygon 566 +#define FN_SetSpritePolygon 573 #define SETSPRITEPOLYGON_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOLYGON_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOLYGON_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEPOLYGON_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpriteShapeOffset 567 +#define FN_SetSpriteShapeOffset 574 #define SETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteShapeOffset 568 +#define FN_GetSpriteShapeOffset 575 #define GETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createDistanceJoint 569 +#define FN_createDistanceJoint 576 #define CREATEDISTANCEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEDISTANCEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEDISTANCEJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1679,22 +1689,22 @@ #define CREATEDISTANCEJOINT_BX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEDISTANCEJOINT_BY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEDISTANCEJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createFrictionJoint 570 +#define FN_createFrictionJoint 577 #define CREATEFRICTIONJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEFRICTIONJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEFRICTIONJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEFRICTIONJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEFRICTIONJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createGearJoint 571 +#define FN_createGearJoint 578 #define CREATEGEARJOINT_JOINTA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEGEARJOINT_JOINTB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEGEARJOINT_G_RATIO num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEGEARJOINT_COLLIDE_CONNECT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createMotorJoint 572 +#define FN_createMotorJoint 579 #define CREATEMOTORJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEMOTORJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEMOTORJOINT_COLLIDE_CONNECT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createPrismaticJoint 573 +#define FN_createPrismaticJoint 580 #define CREATEPRISMATICJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPRISMATICJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPRISMATICJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1702,7 +1712,7 @@ #define CREATEPRISMATICJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPRISMATICJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPRISMATICJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createPulleyJoint 574 +#define FN_createPulleyJoint 581 #define CREATEPULLEYJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPULLEYJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPULLEYJOINT_GAX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1715,19 +1725,19 @@ #define CREATEPULLEYJOINT_BY num_var[9].nref[0].value[ num_var[9].byref_offset ] #define CREATEPULLEYJOINT_J_RATIO num_var[10].nref[0].value[ num_var[10].byref_offset ] #define CREATEPULLEYJOINT_COLLIDE_CONNECT num_var[11].nref[0].value[ num_var[11].byref_offset ] -#define FN_createRevoluteJoint 575 +#define FN_createRevoluteJoint 582 #define CREATEREVOLUTEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEREVOLUTEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEREVOLUTEJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEREVOLUTEJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEREVOLUTEJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWeldJoint 576 +#define FN_createWeldJoint 583 #define CREATEWELDJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWELDJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWELDJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWELDJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEWELDJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWheelJoint 577 +#define FN_createWheelJoint 584 #define CREATEWHEELJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWHEELJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWHEELJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1735,225 +1745,225 @@ #define CREATEWHEELJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEWHEELJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEWHEELJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getJointWorldAnchorA 578 +#define FN_getJointWorldAnchorA 585 #define GETJOINTWORLDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointWorldAnchorB 579 +#define FN_getJointWorldAnchorB 586 #define GETJOINTWORLDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReactionForce 580 +#define FN_getJointReactionForce 587 #define GETJOINTREACTIONFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTREACTIONFORCE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOINTREACTIONFORCE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getJointReactionTorque 581 +#define FN_getJointReactionTorque 588 #define GETJOINTREACTIONTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLocalAnchorA 582 +#define FN_getJointLocalAnchorA 589 #define GETJOINTLOCALANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLocalAnchorB 583 +#define FN_getJointLocalAnchorB 590 #define GETJOINTLOCALANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointLength 584 +#define FN_setJointLength 591 #define SETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLength 585 +#define FN_getJointLength 592 #define GETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMinLength 586 +#define FN_setJointMinLength 593 #define SETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMINLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMinLength 587 +#define FN_getJointMinLength 594 #define GETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxLength 588 +#define FN_setJointMaxLength 595 #define SETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxLength 589 +#define FN_getJointMaxLength 596 #define GETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLength 590 +#define FN_getJointCurrentLength 597 #define GETJOINTCURRENTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointStiffness 591 +#define FN_setJointStiffness 598 #define SETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTSTIFFNESS_STIFFNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointStiffness 592 +#define FN_getJointStiffness 599 #define GETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointDamping 593 +#define FN_setJointDamping 600 #define SETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointDamping 594 +#define FN_getJointDamping 601 #define GETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxForce 595 +#define FN_setJointMaxForce 602 #define SETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxForce 596 +#define FN_getJointMaxForce 603 #define GETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxTorque 597 +#define FN_setJointMaxTorque 604 #define SETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxTorque 598 +#define FN_getJointMaxTorque 605 #define GETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointCorrectionFactor 599 +#define FN_setJointCorrectionFactor 606 #define SETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTCORRECTIONFACTOR_FACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointCorrectionFactor 600 +#define FN_getJointCorrectionFactor 607 #define GETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointRatio 601 +#define FN_setJointRatio 608 #define SETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTRATIO_J_RATIO num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointRatio 602 +#define FN_getJointRatio 609 #define GETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLinearOffset 603 +#define FN_setJointLinearOffset 610 #define SETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLinearOffset 604 +#define FN_getJointLinearOffset 611 #define GETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointAngularOffset 605 +#define FN_setJointAngularOffset 612 #define SETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTANGULAROFFSET_ANGLEOFFSET num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointAngularOffset 606 +#define FN_getJointAngularOffset 613 #define GETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLocalAxisA 607 +#define FN_getJointLocalAxisA 614 #define GETJOINTLOCALAXISA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALAXISA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALAXISA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReferenceAngle 608 +#define FN_getJointReferenceAngle 615 #define GETJOINTREFERENCEANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointTranslation 609 +#define FN_getJointTranslation 616 #define GETJOINTTRANSLATION_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointSpeed 610 +#define FN_getJointSpeed 617 #define GETJOINTSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_jointIsLimitEnabled 611 +#define FN_jointIsLimitEnabled 618 #define JOINTISLIMITENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointLimit 612 +#define FN_enableJointLimit 619 #define ENABLEJOINTLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTLIMIT_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLowerLimit 613 +#define FN_getJointLowerLimit 620 #define GETJOINTLOWERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointUpperLimit 614 +#define FN_getJointUpperLimit 621 #define GETJOINTUPPERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLimits 615 +#define FN_setJointLimits 622 #define SETJOINTLIMITS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLIMITS_LOWER_LIMIT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLIMITS_UPPER_LIMIT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_jointMotorIsEnabled 616 +#define FN_jointMotorIsEnabled 623 #define JOINTMOTORISENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointMotor 617 +#define FN_enableJointMotor 624 #define ENABLEJOINTMOTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTMOTOR_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMotorSpeed 618 +#define FN_setJointMotorSpeed 625 #define SETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMOTORSPEED_SPEED num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMotorSpeed 619 +#define FN_getJointMotorSpeed 626 #define GETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxMotorForce 620 +#define FN_setJointMaxMotorForce 627 #define SETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorForce 621 +#define FN_getJointMaxMotorForce 628 #define GETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorForce 622 +#define FN_getJointMotorForce 629 #define GETJOINTMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMaxMotorTorque 623 +#define FN_setJointMaxMotorTorque 630 #define SETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorTorque 624 +#define FN_getJointMaxMotorTorque 631 #define GETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorTorque 625 +#define FN_getJointMotorTorque 632 #define GETJOINTMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointGroundAnchorA 626 +#define FN_getJointGroundAnchorA 633 #define GETJOINTGROUNDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointGroundAnchorB 627 +#define FN_getJointGroundAnchorB 634 #define GETJOINTGROUNDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLengthA 628 +#define FN_getJointLengthA 635 #define GETJOINTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLengthB 629 +#define FN_getJointLengthB 636 #define GETJOINTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthA 630 +#define FN_getJointCurrentLengthA 637 #define GETJOINTCURRENTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthB 631 +#define FN_getJointCurrentLengthB 638 #define GETJOINTCURRENTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointOrigin 632 +#define FN_setJointOrigin 639 #define SETJOINTORIGIN_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTORIGIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTORIGIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointAngle 633 +#define FN_getJointAngle 640 #define GETJOINTANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLinearSpeed 634 +#define FN_getJointLinearSpeed 641 #define GETJOINTLINEARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointAngularSpeed 635 +#define FN_getJointAngularSpeed 642 #define GETJOINTANGULARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteJoint 636 +#define FN_DeleteJoint 643 #define DELETEJOINT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JointExists 637 +#define FN_JointExists 644 #define JOINTEXISTS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateTileSet 638 +#define FN_CreateTileSet 645 #define CREATETILESET_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILESET_TILE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILESET_TILE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationLength 639 +#define FN_SetTileAnimationLength 646 #define SETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONLENGTH_NUM_FRAMES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationLength 640 +#define FN_GetTileAnimationLength 647 #define GETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTileAnimationFrame 641 +#define FN_SetTileAnimationFrame 648 #define SETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILEANIMATIONFRAME_TILE_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTileAnimationFrame 642 +#define FN_GetTileAnimationFrame 649 #define GETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationSpeed 643 +#define FN_SetTileAnimationSpeed 650 #define SETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationSpeed 644 +#define FN_GetTileAnimationSpeed 651 #define GETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateTileMap 645 +#define FN_CreateTileMap 652 #define CREATETILEMAP_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILEMAP_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILEMAP_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileMapSize 646 +#define FN_SetTileMapSize 653 #define SETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileMapSize 647 +#define FN_GetTileMapSize 654 #define GETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTile 648 +#define FN_SetTile 655 #define SETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTile 649 +#define FN_GetTile 656 #define GETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillTile 650 +#define FN_FillTile 657 #define FILLTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FILLTILE_WIDTHINTILES num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FILLTILE_HEIGHTINTILES num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawTileMap 651 +#define FN_DrawTileMap 658 #define DRAWTILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTILEMAP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWTILEMAP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1961,20 +1971,20 @@ #define DRAWTILEMAP_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWTILEMAP_OFFSET_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWTILEMAP_OFFSET_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DeleteTileSet 652 +#define FN_DeleteTileSet 659 #define DELETETILESET_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteTileMap 653 +#define FN_DeleteTileMap 660 #define DELETETILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileSetExists 654 +#define FN_TileSetExists 661 #define TILESETEXISTS_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileMapExists 655 +#define FN_TileMapExists 662 #define TILEMAPEXISTS_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadMesh 656 +#define FN_LoadMesh 663 #define LOADMESH_MESH_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_DeleteMesh 657 +#define FN_DeleteMesh 664 #define DELETEMESH_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateMesh 658 -#define FN_AddMeshBuffer 659 +#define FN_CreateMesh 665 +#define FN_AddMeshBuffer 666 #define ADDMESHBUFFER_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMESHBUFFER_VERTEX_COUNT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1982,39 +1992,39 @@ #define ADDMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDMESHBUFFER_INDEX_COUNT num_var[5].nref[0].value[ num_var[5].byref_offset ] #define ADDMESHBUFFER_INDEX_DATA num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_LoadMeshFromArchive 660 +#define FN_LoadMeshFromArchive 667 #define LOADMESHFROMARCHIVE_ARCHIVE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADMESHFROMARCHIVE_MESH_FILE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_CreatePlaneMesh 661 +#define FN_CreatePlaneMesh 668 #define CREATEPLANEMESH_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPLANEMESH_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_LoadAN8 662 +#define FN_LoadAN8 669 #define LOADAN8_AN8_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMeshFromAN8 663 +#define FN_LoadMeshFromAN8 670 #define LOADMESHFROMAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LOADMESHFROMAN8_AN8_SCENE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetNumAN8Scenes 664 +#define FN_GetNumAN8Scenes 671 #define GETNUMAN8SCENES_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAN8SceneName$ 665 +#define FN_GetAN8SceneName$ 672 #define GETAN8SCENENAME$_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETAN8SCENENAME$_SCENE_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateConeMesh 666 +#define FN_CreateConeMesh 673 #define CREATECONEMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONEMESH_CONE_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONEMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONEMESH_TOP_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECONEMESH_BOTTOM_COLOR num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateCylinderMesh 667 +#define FN_CreateCylinderMesh 674 #define CREATECYLINDERMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECYLINDERMESH_CYLINDER_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECYLINDERMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECYLINDERMESH_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECYLINDERMESH_CLOSE_TOP num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateVolumeLightMesh 668 +#define FN_CreateVolumeLightMesh 675 #define CREATEVOLUMELIGHTMESH_U num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEVOLUMELIGHTMESH_V num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEVOLUMELIGHTMESH_FOOT_COLOR num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2023,261 +2033,279 @@ #define CREATEVOLUMELIGHTMESH_DIM_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DeleteAN8 669 +#define FN_DeleteAN8 676 #define DELETEAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateAnimatedActor 670 +#define FN_SetMeshBoundingBox 677 +#define SETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define SETMESHBOUNDINGBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] +#define SETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] +#define SETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] +#define SETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] +#define FN_GetMeshBoundingBox 678 +#define GETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define GETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define GETMESHBOUNDINGBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] +#define GETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] +#define GETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] +#define GETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] +#define FN_ReCalculateMeshBoundingBox 679 +#define RECALCULATEMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_CreateAnimatedActor 680 #define CREATEANIMATEDACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateOctreeActor 671 +#define FN_CreateOctreeActor 681 #define CREATEOCTREEACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateCubeActor 672 +#define FN_CreateCubeActor 682 #define CREATECUBEACTOR_CUBE_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSphereActor 673 +#define FN_CreateSphereActor 683 #define CREATESPHEREACTOR_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateWaterActor 674 +#define FN_CreateWaterActor 684 #define CREATEWATERACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWATERACTOR_WAVEHEIGHT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWATERACTOR_WAVESPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWATERACTOR_WAVELENGTH num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CreateLightActor 675 -#define FN_CreateBillboardActor 676 -#define FN_CreateTerrainActor 677 +#define FN_CreateLightActor 685 +#define FN_CreateBillboardActor 686 +#define FN_CreateTerrainActor 687 #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_CreateParticleActor 678 +#define FN_CreateParticleActor 688 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteActor 679 +#define FN_DeleteActor 689 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorTransform 680 +#define FN_GetActorTransform 690 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorPosition 681 +#define FN_SetActorPosition 691 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorLocal 682 +#define FN_TranslateActorLocal 692 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorWorld 683 +#define FN_TranslateActorWorld 693 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorPosition 684 +#define FN_GetActorPosition 694 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorScale 685 +#define FN_SetActorScale 695 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScaleActor 686 +#define FN_ScaleActor 696 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorScale 687 +#define FN_GetActorScale 697 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorRotation 688 +#define FN_SetActorRotation 698 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RotateActor 689 +#define FN_RotateActor 699 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorRotation 690 +#define FN_GetActorRotation 700 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorVisible 691 +#define FN_SetActorVisible 701 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsVisible 692 +#define FN_ActorIsVisible 702 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorAutoCulling 693 +#define FN_SetActorAutoCulling 703 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAutoCulling 694 +#define FN_GetActorAutoCulling 704 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddActorShadow 695 +#define FN_AddActorShadow 705 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_RemoveActorShadow 696 +#define FN_RemoveActorShadow 706 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorExists 697 +#define FN_ActorExists 707 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateProjectorActor 698 -#define FN_CreateActorAnimation 699 +#define FN_CreateProjectorActor 708 +#define FN_CreateActorAnimation 709 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorAnimation 700 +#define FN_SetActorAnimation 710 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationSpeed 701 +#define FN_SetActorAnimationSpeed 711 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationFrames 702 +#define FN_SetActorAnimationFrames 712 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorCurrentAnimation 703 +#define FN_GetActorCurrentAnimation 713 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorAnimationSpeed 704 +#define FN_GetActorAnimationSpeed 714 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationStartFrame 705 +#define FN_GetActorAnimationStartFrame 715 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationEndFrame 706 +#define FN_GetActorAnimationEndFrame 716 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorFrame 707 +#define FN_SetActorFrame 717 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorFrame 708 +#define FN_GetActorFrame 718 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorAnimationIsPlaying 709 +#define FN_ActorAnimationIsPlaying 719 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumActorAnimationLoops 710 +#define FN_NumActorAnimationLoops 720 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorMD2Animation 711 +#define FN_SetActorMD2Animation 721 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorMD2AnimationByName 712 +#define FN_SetActorMD2AnimationByName 722 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteActorAnimation 713 +#define FN_DeleteActorAnimation 723 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetGravity3D 714 +#define FN_SetGravity3D 724 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetGravity3D 715 +#define FN_GetGravity3D 725 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorShape 716 +#define FN_SetActorShape 726 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorShape 717 +#define FN_GetActorShape 727 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorSolid 718 +#define FN_SetActorSolid 728 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsSolid 719 +#define FN_ActorIsSolid 729 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorCollision 720 +#define FN_GetActorCollision 730 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorGravity 721 +#define FN_SetActorGravity 731 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorGravity 722 +#define FN_GetActorGravity 732 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorDamping 723 +#define FN_setActorDamping 733 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorLinearDamping 724 +#define FN_getActorLinearDamping 734 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularDamping 725 +#define FN_getActorAngularDamping 735 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorLinearSleepThreshold 726 +#define FN_getActorLinearSleepThreshold 736 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularSleepThreshold 727 +#define FN_getActorAngularSleepThreshold 737 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applyActorDamping 728 +#define FN_applyActorDamping 738 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setActorMassProperties 729 +#define FN_setActorMassProperties 739 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearFactor 730 +#define FN_getActorLinearFactor 740 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearFactor 731 +#define FN_setActorLinearFactor 741 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseMass 732 +#define FN_getActorInverseMass 742 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_integrateActorVelocities 733 +#define FN_integrateActorVelocities 743 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applyActorCentralForceLocal 734 +#define FN_applyActorCentralForceLocal 744 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralForceWorld 735 +#define FN_applyActorCentralForceWorld 745 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalForce 736 +#define FN_getActorTotalForce 746 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalTorque 737 +#define FN_getActorTotalTorque 747 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseInertiaDiagLocal 738 +#define FN_getActorInverseInertiaDiagLocal 748 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorInverseInertiaDiagLocal 739 +#define FN_setActorInverseInertiaDiagLocal 749 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorSleepThresholds 740 +#define FN_setActorSleepThresholds 750 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applyActorTorqueLocal 741 +#define FN_applyActorTorqueLocal 751 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueWorld 742 +#define FN_applyActorTorqueWorld 752 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorForceLocal 743 +#define FN_applyActorForceLocal 753 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2285,7 +2313,7 @@ #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorForceWorld 744 +#define FN_applyActorForceWorld 754 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2293,27 +2321,27 @@ #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorCentralImpulseLocal 745 +#define FN_applyActorCentralImpulseLocal 755 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralImpulseWorld 746 +#define FN_applyActorCentralImpulseWorld 756 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseLocal 747 +#define FN_applyActorTorqueImpulseLocal 757 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseWorld 748 +#define FN_applyActorTorqueImpulseWorld 758 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorImpulseLocal 749 +#define FN_applyActorImpulseLocal 759 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2321,7 +2349,7 @@ #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorImpulseWorld 750 +#define FN_applyActorImpulseWorld 760 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2329,52 +2357,52 @@ #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_clearActorForces 751 +#define FN_clearActorForces 761 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_updateActorInertiaTensor 752 +#define FN_updateActorInertiaTensor 762 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorCenter 753 +#define FN_getActorCenter 763 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorRotationQ 754 +#define FN_getActorRotationQ 764 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearVelocityWorld 755 +#define FN_getActorLinearVelocityWorld 765 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityWorld 756 +#define FN_getActorAngularVelocityWorld 766 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityLocal 757 +#define FN_setActorLinearVelocityLocal 767 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityWorld 758 +#define FN_setActorLinearVelocityWorld 768 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityLocal 759 +#define FN_setActorAngularVelocityLocal 769 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityWorld 760 +#define FN_setActorAngularVelocityWorld 770 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorVelocityInLocalPoint 761 +#define FN_getActorVelocityInLocalPoint 771 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2382,17 +2410,17 @@ #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getActorLinearVelocityLocal 762 +#define FN_getActorLinearVelocityLocal 772 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityLocal 763 +#define FN_getActorAngularVelocityLocal 773 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAABB 764 +#define FN_getActorAABB 774 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2400,7 +2428,7 @@ #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorImpulseDenominator 765 +#define FN_computeActorImpulseDenominator 775 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2408,56 +2436,56 @@ #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorAngularImpulseDenominator 766 +#define FN_computeActorAngularImpulseDenominator 776 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularFactor 767 +#define FN_setActorAngularFactor 777 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularFactor 768 +#define FN_getActorAngularFactor 778 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_computeActorGyroImpulseLocal 769 +#define FN_computeActorGyroImpulseLocal 779 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_computeActorGyroImpulseWorld 770 +#define FN_computeActorGyroImpulseWorld 780 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLocalInertia 771 +#define FN_getActorLocalInertia 781 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorSleepState 772 +#define FN_SetActorSleepState 782 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CastRay3D 773 +#define FN_CastRay3D 783 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_CastRay3D_All 774 +#define FN_CastRay3D_All 784 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetRayHit3D 775 +#define FN_GetRayHit3D 785 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2466,12 +2494,12 @@ #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_createPointConstraint 776 +#define FN_createPointConstraint 786 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraintEx 777 +#define FN_createPointConstraintEx 787 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2480,47 +2508,47 @@ #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_setPointPivotA 778 +#define FN_setPointPivotA 788 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setPointPivotB 779 +#define FN_setPointPivotB 789 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createHingeConstraint 780 +#define FN_createHingeConstraint 790 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createHingeConstraintEx 781 +#define FN_createHingeConstraintEx 791 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createSlideConstraint 782 +#define FN_createSlideConstraint 792 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createSlideConstraintEx 783 +#define FN_createSlideConstraintEx 793 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createConeConstraint 784 +#define FN_createConeConstraint 794 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_createConeConstraintEx 785 +#define FN_createConeConstraintEx 795 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_deleteConstraint 786 +#define FN_deleteConstraint 796 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFrameOffsetA 787 +#define FN_getConstraintFrameOffsetA 797 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2528,7 +2556,7 @@ #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getConstraintFrameOffsetB 788 +#define FN_getConstraintFrameOffsetB 798 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2536,43 +2564,43 @@ #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_useConstraintFrameOffset 789 +#define FN_useConstraintFrameOffset 799 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getHingeAngle 790 +#define FN_getHingeAngle 800 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeAngleEx 791 +#define FN_getHingeAngleEx 801 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getConstraintBreakingImpulseThreshold 792 +#define FN_getConstraintBreakingImpulseThreshold 802 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintAFrame 793 +#define FN_getConstraintAFrame 803 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintBFrame 794 +#define FN_getConstraintBFrame 804 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setHingeAxis 795 +#define FN_setHingeAxis 805 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setConstraintBreakingImpulseThreshold 796 +#define FN_setConstraintBreakingImpulseThreshold 806 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConstraintFrames 797 +#define FN_setConstraintFrames 807 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setHingeLimit 798 +#define FN_setHingeLimit 808 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_setConeLimit 799 +#define FN_setConeLimit 809 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2580,290 +2608,290 @@ #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getHingeLimitBiasFactor 800 +#define FN_getHingeLimitBiasFactor 810 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitRelaxationFactor 801 +#define FN_getHingeLimitRelaxationFactor 811 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitSign 802 +#define FN_getHingeLimitSign 812 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeSolveLimit 803 +#define FN_getHingeSolveLimit 813 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useHingeReferenceFrameA 804 +#define FN_useHingeReferenceFrameA 814 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintAppliedImpulse 805 +#define FN_getConstraintAppliedImpulse 815 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFixedActor 806 +#define FN_getConstraintFixedActor 816 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getPointPivotA 807 +#define FN_getPointPivotA 817 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getPointPivotB 808 +#define FN_getPointPivotB 818 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getConstraintActorA 809 +#define FN_getConstraintActorA 819 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintActorB 810 +#define FN_getConstraintActorB 820 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintSolverIterations 811 +#define FN_setConstraintSolverIterations 821 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConeBiasFactor 812 +#define FN_getConeBiasFactor 822 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeDamping 813 +#define FN_getConeDamping 823 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeFixThresh 814 +#define FN_getConeFixThresh 824 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeLimit 815 +#define FN_getConeLimit 825 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintLimitSoftness 816 +#define FN_getConstraintLimitSoftness 826 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintSolverIterations 817 +#define FN_getConstraintSolverIterations 827 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeAnglePoint 818 +#define FN_getConeAnglePoint 828 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_getConstraintAngularOnly 819 +#define FN_getConstraintAngularOnly 829 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveSwingLimit 820 +#define FN_getConeSolveSwingLimit 830 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveTwistLimit 821 +#define FN_getConeSolveTwistLimit 831 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan1 822 +#define FN_getConeSwingSpan1 832 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan2 823 +#define FN_getConeSwingSpan2 833 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistAngle 824 +#define FN_getConeTwistAngle 834 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistLimitSign 825 +#define FN_getConeTwistLimitSign 835 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistSpan 826 +#define FN_getConeTwistSpan 836 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintAngularOnly 827 +#define FN_setConstraintAngularOnly 837 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeDamping 828 +#define FN_setConeDamping 838 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeFixThresh 829 +#define FN_setConeFixThresh 839 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSlideAnchorA 830 +#define FN_getSlideAnchorA 840 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAnchorB 831 +#define FN_getSlideAnchorB 841 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAngDepth 832 +#define FN_getSlideAngDepth 842 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideAngularPos 833 +#define FN_getSlideAngularPos 843 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirAng 834 +#define FN_getSlideDampingDirAng 844 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirLin 835 +#define FN_getSlideDampingDirLin 845 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimAng 836 +#define FN_getSlideDampingLimAng 846 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimLin 837 +#define FN_getSlideDampingLimLin 847 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoAng 838 +#define FN_getSlideDampingOrthoAng 848 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoLin 839 +#define FN_getSlideDampingOrthoLin 849 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinearPos 840 +#define FN_getSlideLinearPos 850 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinDepth 841 +#define FN_getSlideLinDepth 851 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerAngLimit 842 +#define FN_getSlideLowerAngLimit 852 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerLinLimit 843 +#define FN_getSlideLowerLinLimit 853 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirAng 844 +#define FN_getSlideRestitutionDirAng 854 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirLin 845 +#define FN_getSlideRestitutionDirLin 855 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimAng 846 +#define FN_getSlideRestitutionLimAng 856 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimLin 847 +#define FN_getSlideRestitutionLimLin 857 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoAng 848 +#define FN_getSlideRestitutionOrthoAng 858 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoLin 849 +#define FN_getSlideRestitutionOrthoLin 859 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirAng 850 +#define FN_getSlideSoftnessDirAng 860 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirLin 851 +#define FN_getSlideSoftnessDirLin 861 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimAng 852 +#define FN_getSlideSoftnessLimAng 862 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimLin 853 +#define FN_getSlideSoftnessLimLin 863 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoAng 854 +#define FN_getSlideSoftnessOrthoAng 864 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoLin 855 +#define FN_getSlideSoftnessOrthoLin 865 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveAngLimit 856 +#define FN_getSlideSolveAngLimit 866 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveLinLimit 857 +#define FN_getSlideSolveLinLimit 867 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperAngLimit 858 +#define FN_getSlideUpperAngLimit 868 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperLinLimit 859 +#define FN_getSlideUpperLinLimit 869 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUseFrameOffset 860 +#define FN_getSlideUseFrameOffset 870 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSlideDampingDirAng 861 +#define FN_setSlideDampingDirAng 871 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingDirLin 862 +#define FN_setSlideDampingDirLin 872 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimAng 863 +#define FN_setSlideDampingLimAng 873 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimLin 864 +#define FN_setSlideDampingLimLin 874 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoAng 865 +#define FN_setSlideDampingOrthoAng 875 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoLin 866 +#define FN_setSlideDampingOrthoLin 876 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerAngLimit 867 +#define FN_setSlideLowerAngLimit 877 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerLinLimit 868 +#define FN_setSlideLowerLinLimit 878 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirAng 869 +#define FN_setSlideRestitutionDirAng 879 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirLin 870 +#define FN_setSlideRestitutionDirLin 880 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimAng 871 +#define FN_setSlideRestitutionLimAng 881 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimLin 872 +#define FN_setSlideRestitutionLimLin 882 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoAng 873 +#define FN_setSlideRestitutionOrthoAng 883 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoLin 874 +#define FN_setSlideRestitutionOrthoLin 884 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirAng 875 +#define FN_setSlideSoftnessDirAng 885 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirLin 876 +#define FN_setSlideSoftnessDirLin 886 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimAng 877 +#define FN_setSlideSoftnessLimAng 887 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimLin 878 +#define FN_setSlideSoftnessLimLin 888 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoAng 879 +#define FN_setSlideSoftnessOrthoAng 889 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoLin 880 +#define FN_setSlideSoftnessOrthoLin 890 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperAngLimit 881 +#define FN_setSlideUpperAngLimit 891 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperLinLimit 882 +#define FN_setSlideUpperLinLimit 892 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ConstraintExists 883 +#define FN_ConstraintExists 893 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetCameraPosition 884 +#define FN_SetCameraPosition 894 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraPosition 885 +#define FN_GetCameraPosition 895 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateCamera 886 +#define FN_TranslateCamera 896 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraRotation 887 +#define FN_SetCameraRotation 897 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraRotation 888 +#define FN_GetCameraRotation 898 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RotateCamera 889 +#define FN_RotateCamera 899 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraFOV 890 +#define FN_SetCameraFOV 900 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFOV 891 -#define FN_SetCameraAspectRatio 892 +#define FN_GetCameraFOV 901 +#define FN_SetCameraAspectRatio 902 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraAspectRatio 893 -#define FN_SetCameraFarValue 894 +#define FN_GetCameraAspectRatio 903 +#define FN_SetCameraFarValue 904 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFarValue 895 -#define FN_SetCameraNearValue 896 +#define FN_GetCameraFarValue 905 +#define FN_SetCameraNearValue 906 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraNearValue 897 -#define FN_SetProjectionMatrix 898 +#define FN_GetCameraNearValue 907 +#define FN_SetProjectionMatrix 908 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectionMatrix 899 +#define FN_GetProjectionMatrix 909 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorldToViewportPosition 900 +#define FN_GetWorldToViewportPosition 910 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_AddSceneSkyBox 901 +#define FN_AddSceneSkyBox 911 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_AddSceneSkyDome 902 +#define FN_AddSceneSkyDome 912 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddSceneSkyDomeEx 903 +#define FN_AddSceneSkyDomeEx 913 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_RemoveSceneSky 904 -#define FN_SetWorld3DMaxSubSteps 905 +#define FN_RemoveSceneSky 914 +#define FN_SetWorld3DMaxSubSteps 915 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld3DTimeStep 906 +#define FN_SetWorld3DTimeStep 916 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld3DMaxSubSteps 907 -#define FN_GetWorld3DTimeStep 908 -#define FN_SetSceneFog 909 +#define FN_GetWorld3DMaxSubSteps 917 +#define FN_GetWorld3DTimeStep 918 +#define FN_SetSceneFog 919 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2871,7 +2899,7 @@ #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetSceneFog 910 +#define FN_GetSceneFog 920 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2879,117 +2907,117 @@ #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ClearScene 911 -#define FN_SetSceneShadowColor 912 +#define FN_ClearScene 921 +#define FN_SetSceneShadowColor 922 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneShadowColor 913 -#define FN_SetSceneAmbientColor 914 +#define FN_GetSceneShadowColor 923 +#define FN_SetSceneAmbientColor 924 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneAmbientColor 915 -#define FN_startParticleEmitter 916 +#define FN_GetSceneAmbientColor 925 +#define FN_startParticleEmitter 926 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_stopParticleEmitter 917 +#define FN_stopParticleEmitter 927 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleDirection 918 +#define FN_setParticleDirection 928 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleDirection 919 +#define FN_getParticleDirection 929 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_useParticleEveryMeshVertex 920 +#define FN_useParticleEveryMeshVertex 930 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingEveryMeshVertex 921 +#define FN_particleIsUsingEveryMeshVertex 931 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleNormalDirectionMod 922 +#define FN_setParticleNormalDirectionMod 932 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleNormalDirectionMod 923 +#define FN_getParticleNormalDirectionMod 933 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleNormalDirection 924 +#define FN_useParticleNormalDirection 934 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingNormalDirection 925 +#define FN_particleIsUsingNormalDirection 935 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMesh 926 +#define FN_setParticleMesh 936 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMinParticlesPerSecond 927 +#define FN_setMinParticlesPerSecond 937 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMinParticlesPerSecond 928 +#define FN_getMinParticlesPerSecond 938 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaxParticlesPerSecond 929 +#define FN_setMaxParticlesPerSecond 939 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaxParticlesPerSecond 930 +#define FN_getMaxParticlesPerSecond 940 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartColor 931 +#define FN_setParticleMinStartColor 941 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinStartColor 932 +#define FN_getParticleMinStartColor 942 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxStartColor 933 +#define FN_setParticleMaxStartColor 943 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxStartColor 934 +#define FN_getParticleMaxStartColor 944 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinLife 935 +#define FN_setParticleMinLife 945 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinLife 936 +#define FN_getParticleMinLife 946 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxLife 937 +#define FN_setParticleMaxLife 947 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxLife 938 +#define FN_getParticleMaxLife 948 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxAngle 939 +#define FN_setParticleMaxAngle 949 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxAngle 940 +#define FN_getParticleMaxAngle 950 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartSize 941 +#define FN_setParticleMinStartSize 951 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMinStartSize 942 +#define FN_getParticleMinStartSize 952 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleMaxStartSize 943 +#define FN_setParticleMaxStartSize 953 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMaxStartSize 944 +#define FN_getParticleMaxStartSize 954 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleCenter 945 +#define FN_setParticleCenter 955 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleCenter 946 +#define FN_getParticleCenter 956 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleRadius 947 +#define FN_setParticleRadius 957 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRadius 948 +#define FN_getParticleRadius 958 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleRingThickness 949 +#define FN_setParticleRingThickness 959 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRingThickness 950 +#define FN_getParticleRingThickness 960 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleBox 951 +#define FN_setParticleBox 961 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2997,7 +3025,7 @@ #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getParticleBox 952 +#define FN_getParticleBox 962 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3005,84 +3033,84 @@ #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_setParticleNormal 953 +#define FN_setParticleNormal 963 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleNormal 954 +#define FN_getParticleNormal 964 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleLength 955 +#define FN_setParticleLength 965 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleLength 956 +#define FN_getParticleLength 966 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleOutlineOnly 957 +#define FN_useParticleOutlineOnly 967 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingOutlineOnly 958 +#define FN_particleIsUsingOutlineOnly 968 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getParticleType 959 +#define FN_getParticleType 969 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_lightIsCastingShadow 960 +#define FN_lightIsCastingShadow 970 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightType 961 +#define FN_getLightType 971 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightRadius 962 +#define FN_getLightRadius 972 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setLightType 963 +#define FN_setLightType 973 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightRadius 964 +#define FN_setLightRadius 974 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightShadowCast 965 +#define FN_setLightShadowCast 975 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetLightAmbientColor 966 +#define FN_SetLightAmbientColor 976 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightAmbientColor 967 +#define FN_GetLightAmbientColor 977 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightAttenuation 968 +#define FN_SetLightAttenuation 978 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetLightAttenuation 969 +#define FN_GetLightAttenuation 979 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetLightDiffuseColor 970 +#define FN_SetLightDiffuseColor 980 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightDiffuseColor 971 +#define FN_GetLightDiffuseColor 981 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightFalloff 972 +#define FN_SetLightFalloff 982 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightFalloff 973 +#define FN_GetLightFalloff 983 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightInnerCone 974 +#define FN_SetLightInnerCone 984 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightInnerCone 975 +#define FN_GetLightInnerCone 985 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightOuterCone 976 +#define FN_SetLightOuterCone 986 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightOuterCone 977 +#define FN_GetLightOuterCone 987 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightSpecularColor 978 +#define FN_SetLightSpecularColor 988 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightSpecularColor 979 +#define FN_GetLightSpecularColor 989 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetTerrainPatchAABB 980 +#define FN_GetTerrainPatchAABB 990 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3092,222 +3120,222 @@ #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_GetTerrainPatchLOD 981 +#define FN_GetTerrainPatchLOD 991 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainHeight 982 +#define FN_GetTerrainHeight 992 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainCenter 983 +#define FN_GetTerrainCenter 993 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetTerrainLODDistance 984 +#define FN_SetTerrainLODDistance 994 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleTerrainTexture 985 +#define FN_ScaleTerrainTexture 995 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTerrainCameraMovementDelta 986 +#define FN_SetTerrainCameraMovementDelta 996 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainCameraRotationDelta 987 +#define FN_SetTerrainCameraRotationDelta 997 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainPatchLOD 988 +#define FN_SetTerrainPatchLOD 998 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorTarget 989 +#define FN_SetProjectorTarget 999 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetProjectorTarget 990 +#define FN_GetProjectorTarget 1000 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorFOV 991 +#define FN_SetProjectorFOV 1001 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectorFOV 992 +#define FN_GetProjectorFOV 1002 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createMaterial 993 -#define FN_deleteMaterial 994 +#define FN_createMaterial 1003 +#define FN_deleteMaterial 1004 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterial 995 +#define FN_setActorMaterial 1005 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterial 996 +#define FN_getActorMaterial 1006 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyActorMaterial 997 +#define FN_copyActorMaterial 1007 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyMaterial 998 +#define FN_copyMaterial 1008 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialTextureCanvas 999 +#define FN_setMaterialTextureCanvas 1009 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialAmbientColor 1000 +#define FN_setMaterialAmbientColor 1010 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAmbientColor 1001 +#define FN_getMaterialAmbientColor 1011 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialAntiAliasing 1002 +#define FN_setMaterialAntiAliasing 1012 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAntiAliasing 1003 +#define FN_getMaterialAntiAliasing 1013 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBackfaceCulling 1004 +#define FN_setMaterialBackfaceCulling 1014 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBackfaceCulling 1005 +#define FN_getMaterialBackfaceCulling 1015 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendFactor 1006 +#define FN_setMaterialBlendFactor 1016 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendFactor 1007 +#define FN_getMaterialBlendFactor 1017 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendMode 1008 +#define FN_setMaterialBlendMode 1018 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendMode 1009 +#define FN_getMaterialBlendMode 1019 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMask 1010 +#define FN_setMaterialColorMask 1020 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMask 1011 +#define FN_getMaterialColorMask 1021 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMode 1012 +#define FN_setMaterialColorMode 1022 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMode 1013 +#define FN_getMaterialColorMode 1023 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialDiffuseColor 1014 +#define FN_setMaterialDiffuseColor 1024 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialDiffuseColor 1015 +#define FN_getMaterialDiffuseColor 1025 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialEmissiveColor 1016 +#define FN_setMaterialEmissiveColor 1026 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialEmissiveColor 1017 +#define FN_getMaterialEmissiveColor 1027 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFog 1018 +#define FN_setMaterialFog 1028 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFog 1019 +#define FN_getMaterialFog 1029 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFrontfaceCulling 1020 +#define FN_setMaterialFrontfaceCulling 1030 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFrontfaceCulling 1021 +#define FN_getMaterialFrontfaceCulling 1031 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialGouraudShading 1022 +#define FN_setMaterialGouraudShading 1032 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsGouraudShaded 1023 +#define FN_materialIsGouraudShaded 1033 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsAplhaBlend 1024 +#define FN_materialIsAplhaBlend 1034 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsTransparent 1025 +#define FN_materialIsTransparent 1035 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialLighting 1026 +#define FN_setMaterialLighting 1036 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsLit 1027 +#define FN_materialIsLit 1037 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialType 1028 +#define FN_setMaterialType 1038 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialType 1029 +#define FN_getMaterialType 1039 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialNormalize 1030 +#define FN_setMaterialNormalize 1040 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsNormalized 1031 +#define FN_materialIsNormalized 1041 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialPointCloud 1032 +#define FN_setMaterialPointCloud 1042 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsPointCloud 1033 +#define FN_materialIsPointCloud 1043 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFlag 1034 +#define FN_setMaterialFlag 1044 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getMaterialFlag 1035 +#define FN_getMaterialFlag 1045 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMaterialTexture 1036 +#define FN_setMaterialTexture 1046 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialShininess 1037 +#define FN_setMaterialShininess 1047 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialShininess 1038 +#define FN_getMaterialShininess 1048 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialSpecularColor 1039 +#define FN_setMaterialSpecularColor 1049 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialSpecularColor 1040 +#define FN_getMaterialSpecularColor 1050 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialThickness 1041 +#define FN_setMaterialThickness 1051 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialThickness 1042 +#define FN_getMaterialThickness 1052 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialWireframe 1043 +#define FN_setMaterialWireframe 1053 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsWireframe 1044 +#define FN_materialIsWireframe 1054 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorTexture 1045 +#define FN_setActorTexture 1055 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialCount 1046 +#define FN_getActorMaterialCount 1056 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterialFlag 1047 +#define FN_setActorMaterialFlag 1057 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialFlag 1048 +#define FN_getActorMaterialFlag 1058 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setActorMaterialType 1049 +#define FN_setActorMaterialType 1059 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getActorMaterialType 1050 +#define FN_getActorMaterialType 1060 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MaterialExists 1051 +#define FN_MaterialExists 1061 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumMaterialConstants 1052 +#define FN_NumMaterialConstants 1062 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMaterialConstantName$ 1053 +#define FN_GetMaterialConstantName$ 1063 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMaterialConstant 1054 +#define FN_SetMaterialConstant 1064 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMaterialConstant 1055 +#define FN_GetMaterialConstant 1065 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] diff --git a/rcbasic_runtime/rc_font.h b/rcbasic_runtime/rc_font.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_func130_cases.h b/rcbasic_runtime/rc_func130_cases.h index 4e29673..84720d4 100644 --- a/rcbasic_runtime/rc_func130_cases.h +++ b/rcbasic_runtime/rc_func130_cases.h @@ -1042,6 +1042,12 @@ case FN_GyroName$: //String Function case FN_NumGyros: //Number Function rc_push_num(rc_numGyros( )); break; +case FN_TouchX: //Number Function + rc_push_num(rc_getTouchX( )); + break; +case FN_TouchY: //Number Function + rc_push_num(rc_getTouchY( )); + break; case FN_CheckSockets: //Number Function rc_push_num(rc_net_checkSockets( CHECKSOCKETS_TIMEOUT_MS )); break; @@ -1214,6 +1220,21 @@ case FN_SystemRam: //Number Function case FN_GetGPUInfo$: //String Function rc_push_str(rc_getGPUInfo( )); break; +case FN_Steam_AddAchievement: //Sub Procedure + rc_steam_AddAchievement( STEAM_ADDACHIEVEMENT_ACH_ID$, STEAM_ADDACHIEVEMENT_ACH_NAME$ ); + break; +case FN_Steam_ClearAchievements: //Sub Procedure + rc_steam_ClearAchievements( ); + break; +case FN_Steam_FinalizeAchievements: //Sub Procedure + rc_steam_FinalizeAchievements( ); + break; +case FN_Steam_TriggerAchievement: //Number Function + rc_push_num(rc_steam_TriggerAchievement( STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ )); + break; +case FN_Steam_GetID$: //String Function + rc_push_str(rc_steam_GetID( )); + break; case FN_DimMatrix: //Number Function rc_push_num(rc_dimMatrix( DIMMATRIX_M_ROWS, DIMMATRIX_M_COLS )); break; @@ -2036,6 +2057,15 @@ case FN_CreateVolumeLightMesh: //Number Function case FN_DeleteAN8: //Sub Procedure rc_deleteAN8( DELETEAN8_AN8_PROJECT ); break; +case FN_SetMeshBoundingBox: //Sub Procedure + rc_setMeshBoundingBox( SETMESHBOUNDINGBOX_MESH, SETMESHBOUNDINGBOX_MIN_X, SETMESHBOUNDINGBOX_MIN_Y, SETMESHBOUNDINGBOX_MIN_Z, SETMESHBOUNDINGBOX_MAX_X, SETMESHBOUNDINGBOX_MAX_Y, SETMESHBOUNDINGBOX_MAX_Z ); + break; +case FN_GetMeshBoundingBox: //Sub Procedure + rc_getMeshBoundingBox( GETMESHBOUNDINGBOX_MESH, &GETMESHBOUNDINGBOX_MIN_X, &GETMESHBOUNDINGBOX_MIN_Y, &GETMESHBOUNDINGBOX_MIN_Z, &GETMESHBOUNDINGBOX_MAX_X, &GETMESHBOUNDINGBOX_MAX_Y, &GETMESHBOUNDINGBOX_MAX_Z ); + break; +case FN_ReCalculateMeshBoundingBox: //Sub Procedure + rc_reCalculateMeshBoundingBox( RECALCULATEMESHBOUNDINGBOX_MESH ); + break; case FN_CreateAnimatedActor: //Number Function rc_push_num(rc_createAnimatedActor( CREATEANIMATEDACTOR_MESH )); break; diff --git a/rcbasic_runtime/rc_fx_materials.h b/rcbasic_runtime/rc_fx_materials.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_fx_shaders.h b/rcbasic_runtime/rc_fx_shaders.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_gfx.h b/rcbasic_runtime/rc_gfx.h index 7e8a0ec..ecf670b 100644 --- a/rcbasic_runtime/rc_gfx.h +++ b/rcbasic_runtime/rc_gfx.h @@ -2334,6 +2334,16 @@ void rc_getTouch(double * status, double * x, double * y, double * distX, double return; } +int rc_getTouchX() +{ + return rc_touchX; +} + +int rc_getTouchY() +{ + return rc_touchY; +} + void rc_getMultiTouch(double * status, double * x, double * y, double * numFingers, double * dist, double * theta) { *status = (double)rc_mt_status; diff --git a/rcbasic_runtime/rc_gfx3D.h b/rcbasic_runtime/rc_gfx3D.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_gfx_core.h b/rcbasic_runtime/rc_gfx_core.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_joints.h b/rcbasic_runtime/rc_joints.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_mesh.h b/rcbasic_runtime/rc_mesh.h old mode 100644 new mode 100755 index 22e1ee3..a0e754c --- a/rcbasic_runtime/rc_mesh.h +++ b/rcbasic_runtime/rc_mesh.h @@ -75,6 +75,51 @@ int rc_loadMeshFromArchive(std::string archive, std::string mesh_file) return mesh_id; } + +void rc_setMeshBoundingBox(int mesh_id, double min_x, double min_y, double min_z, double max_x, double max_y, double max_z) +{ + if(mesh_id < 0 || mesh_id >= rc_mesh.size()) + return; + + if(rc_mesh[mesh_id].mesh) + { + rc_mesh[mesh_id].mesh->setBoundingBox( irr::core::aabbox3df(min_x, min_y, min_z, max_x, max_y, max_z) ); + } +} + +void rc_getMeshBoundingBox(int mesh_id, double* min_x, double* min_y, double* min_z, double* max_x, double* max_y, double* max_z) +{ + if(mesh_id < 0 || mesh_id >= rc_mesh.size()) + return; + + if(rc_mesh[mesh_id].mesh) + { + irr::core::aabbox3df bbox = rc_mesh[mesh_id].mesh->getBoundingBox(); + + *min_x = bbox.MinEdge.X; + *min_y = bbox.MinEdge.Y; + *min_z = bbox.MinEdge.Z; + + *max_x = bbox.MaxEdge.X; + *max_y = bbox.MaxEdge.Y; + *max_z = bbox.MaxEdge.Z; + } +} + +void rc_reCalculateMeshBoundingBox(int mesh_id) +{ + if(mesh_id < 0 || mesh_id >= rc_mesh.size()) + return; + + if(rc_mesh[mesh_id].mesh) + { + for(int i = 0; i < rc_mesh[mesh_id].mesh->getMeshBufferCount(); i++) + rc_mesh[mesh_id].mesh->getMeshBuffer(i)->recalculateBoundingBox(); + } +} + + + int rc_loadAN8(std::string an8_file) { int id = -1; diff --git a/rcbasic_runtime/rc_net.h b/rcbasic_runtime/rc_net.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_os_defines.h b/rcbasic_runtime/rc_os_defines.h index 093fff9..4444858 100755 --- a/rcbasic_runtime/rc_os_defines.h +++ b/rcbasic_runtime/rc_os_defines.h @@ -2,7 +2,7 @@ #define RC_OS_DEFINES_H_INCLUDED //USED FOR TESTING ONLY -//#define RC_TESTING +#define RC_TESTING //I am checking Android first since I think it also defines __linux__ @@ -40,7 +40,7 @@ //FOR TESTING PURPOSES #ifdef RC_TESTING -//#define RC_DRIVER_GLES2 +#define RC_DRIVER_GLES2 #endif // RC_TESTING #define RC_PI 3.14159265359 diff --git a/rcbasic_runtime/rc_particles.h b/rcbasic_runtime/rc_particles.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_physics3D_base.h b/rcbasic_runtime/rc_physics3D_base.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_scene.h b/rcbasic_runtime/rc_scene.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_sprite2D.h b/rcbasic_runtime/rc_sprite2D.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_sprite_physics.h b/rcbasic_runtime/rc_sprite_physics.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_spritelib.h b/rcbasic_runtime/rc_spritelib.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_steam.cpp b/rcbasic_runtime/rc_steam.cpp index 7899add..0ee967a 100755 --- a/rcbasic_runtime/rc_steam.cpp +++ b/rcbasic_runtime/rc_steam.cpp @@ -1,5 +1,6 @@ #include "rc_steam.h" + CSteamAchievements::CSteamAchievements(Achievement_t *Achievements, int NumAchievements): m_iAppID( 0 ), m_bInitialized( false ), @@ -13,6 +14,11 @@ CSteamAchievements::CSteamAchievements(Achievement_t *Achievements, int NumAchie RequestStats(); } +void CSteamAchievements::OutputDebugString(std::string dbg_string) +{ + std::cout << dbg_string << std::endl; +} + bool CSteamAchievements::RequestStats() { @@ -26,8 +32,9 @@ bool CSteamAchievements::RequestStats() { return false; } - // Request user stats. - return SteamUserStats()->RequestCurrentStats(); + // Request user stats. NOTE: No longer required according to header + //return SteamUserStats()->RequestCurrentStats(); + return true; } @@ -43,6 +50,10 @@ bool CSteamAchievements::SetAchievement(const char* ID) return false; } +int64 CSteamAchievements::GetAppID() +{ + return m_iAppID; +} void CSteamAchievements::OnUserStatsReceived( UserStatsReceived_t *pCallback ) { @@ -60,10 +71,12 @@ void CSteamAchievements::OnUserStatsReceived( UserStatsReceived_t *pCallback ) Achievement_t &ach = m_pAchievements[iAch]; SteamUserStats()->GetAchievement(ach.m_pchAchievementID, &ach.m_bAchieved); - _snprintf( ach.m_rgchName, sizeof(ach.m_rgchName), "%s", + + printf( ach.m_rgchName, sizeof(ach.m_rgchName), "%s", SteamUserStats()->GetAchievementDisplayAttribute(ach.m_pchAchievementID, "name")); - _snprintf( ach.m_rgchDescription, sizeof(ach.m_rgchDescription), "%s", + + printf( ach.m_rgchDescription, sizeof(ach.m_rgchDescription), "%s", SteamUserStats()->GetAchievementDisplayAttribute(ach.m_pchAchievementID, "desc")); } @@ -71,7 +84,7 @@ void CSteamAchievements::OnUserStatsReceived( UserStatsReceived_t *pCallback ) else { char buffer[128]; - _snprintf( buffer, 128, "RequestStats - failed, %d\n", pCallback->m_eResult ); + printf( buffer, 128, "RequestStats - failed, %d\n", pCallback->m_eResult ); OutputDebugString( buffer ); } } @@ -90,7 +103,7 @@ void CSteamAchievements::OnUserStatsStored( UserStatsStored_t *pCallback ) else { char buffer[128]; - _snprintf( buffer, 128, "StatsStored - failed, %d\n", pCallback->m_eResult ); + printf( buffer, 128, "StatsStored - failed, %d\n", pCallback->m_eResult ); OutputDebugString( buffer ); } } diff --git a/rcbasic_runtime/rc_steam.h b/rcbasic_runtime/rc_steam.h index f7329d2..8863c9b 100755 --- a/rcbasic_runtime/rc_steam.h +++ b/rcbasic_runtime/rc_steam.h @@ -1,7 +1,9 @@ #ifndef RC_STEAM_H_INCLUDED #define RC_STEAM_H_INCLUDED +#include #include +#include #define _ACH_ID( id, name ) { id, #id, name, "", 0, 0 } struct Achievement_t @@ -27,9 +29,13 @@ public: CSteamAchievements(Achievement_t *Achievements, int NumAchievements); ~CSteamAchievements(); + void OutputDebugString(std::string dbg_string); + bool RequestStats(); bool SetAchievement(const char* ID); + int64 GetAppID(); + STEAM_CALLBACK( CSteamAchievements, OnUserStatsReceived, UserStatsReceived_t, m_CallbackUserStatsReceived ); STEAM_CALLBACK( CSteamAchievements, OnUserStatsStored, UserStatsStored_t, diff --git a/rcbasic_runtime/rc_steam_lib.h b/rcbasic_runtime/rc_steam_lib.h index 188f189..9263da8 100755 --- a/rcbasic_runtime/rc_steam_lib.h +++ b/rcbasic_runtime/rc_steam_lib.h @@ -1,22 +1,100 @@ -#include +#ifndef RC_STEAM_LIB_H_INCLUDED +#define RC_STEAM_LIB_H_INCLUDED -// Defining our achievements -enum EAchievements -{ - ACH_WIN_ONE_GAME = 0, - ACH_WIN_100_GAMES = 1, - ACH_TRAVEL_FAR_ACCUM = 2, - ACH_TRAVEL_FAR_SINGLE = 3, -}; +#if defined(RC_WINDOWS) || defined(RC_LINUX) || defined(RC_MAC) + +#include +#include +#include +#include "rc_steam.h" // Achievement array which will hold data about the achievements and their state -Achievement_t g_Achievements[] = -{ - _ACH_ID( ACH_WIN_ONE_GAME, "Winner" ), - _ACH_ID( ACH_WIN_100_GAMES, "Champion" ), - _ACH_ID( ACH_TRAVEL_FAR_ACCUM, "Interstellar" ), - _ACH_ID( ACH_TRAVEL_FAR_SINGLE, "Orbiter" ), -}; +std::vector rc_achievements; // Global access to Achievements object CSteamAchievements* g_SteamAchievements = NULL; + + +void rc_steam_AddAchievement(std::string achievement_id_var, std::string achievement_name) +{ + int n = (int)rc_achievements.size(); + + Achievement_t ach_n; + ach_n.m_eAchievementID = n; + ach_n.m_pchAchievementID = achievement_id_var.c_str(); + + for(int i = 0; i < 128; i++) + ach_n.m_rgchName[i] = achievement_name.substr(i, 1).c_str()[0]; + + for(int i = 0; i < 256; i++) + ach_n.m_rgchDescription[i] = '\0'; + + ach_n.m_bAchieved = false; + ach_n.m_iIconImage = 0; + + rc_achievements.push_back( ach_n ); +} + +void rc_steam_ClearAchievements() +{ + rc_achievements.clear(); +} + +void rc_steam_FinalizeAchievements() +{ + if(!g_SteamAchievements) + { + int ach_count = (int)rc_achievements.size(); + Achievement_t ach_array[ach_count]; + + for(int i = 0; i < ach_count; i++) + ach_array[i] = rc_achievements[i]; + + g_SteamAchievements = new CSteamAchievements(ach_array, ach_count); + } +} + +bool rc_steam_TriggerAchievement(std::string ach_name) +{ + if(!g_SteamAchievements) + { + return false; + } + + return g_SteamAchievements->SetAchievement(ach_name.c_str()); +} + +std::string rc_steam_GetID() +{ + std::stringstream ss; + ss << g_SteamAchievements->GetAppID(); + return ss.str(); +} + +#else + +void rc_steam_AddAchievement(std::string achievement_id_var, std::string achievement_name) +{ +} + +void rc_steam_ClearAchievements() +{ +} + +void rc_steam_FinalizeAchievements() +{ +} + +bool rc_steam_TriggerAchievement(std::string ach_name) +{ + return false; +} + +std::string rc_steam_getID() +{ + return ""; +} + +#endif // defined + +#endif // RC_STEAM_LIB_H_INCLUDED diff --git a/rcbasic_runtime/rc_test.h b/rcbasic_runtime/rc_test.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_tilelib.h b/rcbasic_runtime/rc_tilelib.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_tilemap.h b/rcbasic_runtime/rc_tilemap.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_utf8.h b/rcbasic_runtime/rc_utf8.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_video.h b/rcbasic_runtime/rc_video.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rc_windowclose.h b/rcbasic_runtime/rc_windowclose.h old mode 100644 new mode 100755 diff --git a/rcbasic_runtime/rcbasic_runtime.cbp b/rcbasic_runtime/rcbasic_runtime.cbp index 3e24139..c7676ce 100755 --- a/rcbasic_runtime/rcbasic_runtime.cbp +++ b/rcbasic_runtime/rcbasic_runtime.cbp @@ -37,10 +37,12 @@ + - + + @@ -71,7 +73,6 @@ - @@ -106,6 +107,9 @@ + + + diff --git a/rcbasic_runtime/rcbasic_runtime.depend b/rcbasic_runtime/rcbasic_runtime.depend index ec7d451..d6dfd54 100755 --- a/rcbasic_runtime/rcbasic_runtime.depend +++ b/rcbasic_runtime/rcbasic_runtime.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1748042868 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp +1751051515 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp "rc_os_defines.h" @@ -28,15 +28,16 @@ "rc_audio.h" "rc_net.h" "rc_video.h" + "rc_steam_lib.h" "rc_windowclose.h" "rc_test.h" "rc_func130_cases.h" -1747878586 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h +1751053138 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h +1752011318 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h 1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h "rc_os_defines.h" @@ -109,7 +110,7 @@ "theoraplay.h" -1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/theoraplay.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/theoraplay.h 1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_matrix.h @@ -131,7 +132,7 @@ "rc_matrix.h" -1734372058 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/theoraplay.c +1752004854 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/theoraplay.c "rc_os_defines.h" @@ -148,13 +149,13 @@ "theoraplay_cvtrgb.h" "theoraplay_cvtrgb.h" -1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/theoraplay_cvtrgb.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/theoraplay_cvtrgb.h -1734372058 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/gui_freetype_font.cpp +1752004854 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/gui_freetype_font.cpp "gui_freetype_font.h" -1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/gui_freetype_font.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/gui_freetype_font.h "rc_os_defines.h" "ft2build.h" "freetype/freetype.h" @@ -162,33 +163,33 @@ -1692987172 /usr/include/freetype2/freetype/freetype.h +1725538167 /usr/include/freetype2/freetype/freetype.h -1677476384 /usr/include/freetype2/ft2build.h +1725538167 /usr/include/freetype2/ft2build.h -1677476384 /usr/include/freetype2/freetype/config/ftheader.h +1725538167 /usr/include/freetype2/freetype/config/ftheader.h -1677476384 /usr/include/freetype2/freetype/fttypes.h +1725538167 /usr/include/freetype2/freetype/fttypes.h -1678861224 /usr/include/freetype2/freetype/ftsystem.h +1725538167 /usr/include/freetype2/freetype/ftsystem.h -1682865771 /usr/include/freetype2/freetype/ftimage.h +1725538167 /usr/include/freetype2/freetype/ftimage.h -1677476384 /usr/include/freetype2/freetype/fterrors.h +1725538167 /usr/include/freetype2/freetype/fterrors.h -1677476384 /usr/include/freetype2/freetype/ftmoderr.h +1725538167 /usr/include/freetype2/freetype/ftmoderr.h -1677476384 /usr/include/freetype2/freetype/fterrdef.h +1725538167 /usr/include/freetype2/freetype/fterrdef.h 1731251462 /home/n00b/Projects/RCIrrlicht/include/irrlicht.h "IrrCompileConfig.h" @@ -1248,7 +1249,7 @@ 1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/RealisticWater.h -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h +1752009318 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h "SDL.h" @@ -1303,7 +1304,7 @@ -1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/camera.h +1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/camera.h @@ -1311,20 +1312,20 @@ -1608686973 /usr/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +1650940764 /usr/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" "btSoftBody.h" -1608686973 /usr/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +1650940764 /usr/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h "btDynamicsWorld.h" "LinearMath/btAlignedObjectArray.h" "LinearMath/btThreads.h" -1608686973 /usr/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +1650940764 /usr/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h "BulletCollision/CollisionDispatch/btCollisionWorld.h" "BulletDynamics/ConstraintSolver/btContactSolverInfo.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h "LinearMath/btVector3.h" "LinearMath/btTransform.h" "btCollisionObject.h" @@ -1332,12 +1333,12 @@ "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/LinearMath/btVector3.h +1650940764 /usr/include/bullet/LinearMath/btVector3.h "btScalar.h" "btMinMax.h" "btAlignedAllocator.h" -1608686973 /usr/include/bullet/LinearMath/btScalar.h +1650940764 /usr/include/bullet/LinearMath/btScalar.h @@ -1359,46 +1360,46 @@ -1608686973 /usr/include/bullet/LinearMath/btMinMax.h +1650940764 /usr/include/bullet/LinearMath/btMinMax.h "btScalar.h" -1608686973 /usr/include/bullet/LinearMath/btAlignedAllocator.h +1650940764 /usr/include/bullet/LinearMath/btAlignedAllocator.h "btScalar.h" -1608686973 /usr/include/bullet/LinearMath/btTransform.h +1650940764 /usr/include/bullet/LinearMath/btTransform.h "btMatrix3x3.h" -1608686973 /usr/include/bullet/LinearMath/btMatrix3x3.h +1650940764 /usr/include/bullet/LinearMath/btMatrix3x3.h "btVector3.h" "btQuaternion.h" -1608686973 /usr/include/bullet/LinearMath/btQuaternion.h +1650940764 /usr/include/bullet/LinearMath/btQuaternion.h "btVector3.h" "btQuadWord.h" -1608686973 /usr/include/bullet/LinearMath/btQuadWord.h +1650940764 /usr/include/bullet/LinearMath/btQuadWord.h "btScalar.h" "btMinMax.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h "LinearMath/btTransform.h" "LinearMath/btMotionState.h" "LinearMath/btAlignedAllocator.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/LinearMath/btMotionState.h +1650940764 /usr/include/bullet/LinearMath/btMotionState.h "btTransform.h" -1608686973 /usr/include/bullet/LinearMath/btAlignedObjectArray.h +1650940764 /usr/include/bullet/LinearMath/btAlignedObjectArray.h "btScalar.h" "btAlignedAllocator.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h "BulletCollision/BroadphaseCollision/btDispatcher.h" "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" "BulletCollision/CollisionDispatch/btManifoldResult.h" @@ -1406,64 +1407,64 @@ "LinearMath/btAlignedObjectArray.h" "btCollisionCreateFunc.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h "LinearMath/btScalar.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h "LinearMath/btVector3.h" "LinearMath/btTransform.h" "btManifoldPoint.h" "LinearMath/btAlignedAllocator.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h "LinearMath/btVector3.h" "LinearMath/btTransformUtil.h" "physics_effects/base_level/solver/pfx_constraint_row.h" -1608686973 /usr/include/bullet/LinearMath/btTransformUtil.h +1650940764 /usr/include/bullet/LinearMath/btTransformUtil.h "btTransform.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" "LinearMath/btTransform.h" "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h" "BulletCollision/CollisionDispatch/btCollisionObject.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h "LinearMath/btTransform.h" "LinearMath/btVector3.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h "LinearMath/btScalar.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h "LinearMath/btScalar.h" "LinearMath/btVector3.h" "LinearMath/btAlignedAllocator.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h "btBroadphaseInterface.h" "btBroadphaseProxy.h" "btOverlappingPairCallback.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h "btBroadphaseProxy.h" "LinearMath/btVector3.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h "LinearMath/btScalar.h" -1608686973 /usr/include/bullet/LinearMath/btThreads.h +1650940764 /usr/include/bullet/LinearMath/btThreads.h "btScalar.h" -1608686973 /usr/include/bullet/BulletSoftBody/btSoftBody.h +1650940764 /usr/include/bullet/BulletSoftBody/btSoftBody.h "LinearMath/btAlignedObjectArray.h" "LinearMath/btTransform.h" "LinearMath/btIDebugDraw.h" @@ -1476,38 +1477,38 @@ "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h" "BulletDynamics/Featherstone/btMultiBodyConstraint.h" -1608686973 /usr/include/bullet/LinearMath/btIDebugDraw.h +1650940764 /usr/include/bullet/LinearMath/btIDebugDraw.h "btVector3.h" "btTransform.h" -1608686973 /usr/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +1650940764 /usr/include/bullet/BulletDynamics/Dynamics/btRigidBody.h "LinearMath/btAlignedObjectArray.h" "LinearMath/btTransform.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "BulletCollision/CollisionDispatch/btCollisionObject.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h "btCollisionShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "btTriangleCallback.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h "LinearMath/btTransform.h" "LinearMath/btVector3.h" "LinearMath/btMatrix3x3.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h "LinearMath/btVector3.h" -1608686973 /usr/include/bullet/BulletSoftBody/btSparseSDF.h +1650940764 /usr/include/bullet/BulletSoftBody/btSparseSDF.h "BulletCollision/CollisionDispatch/btCollisionObject.h" "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h "BulletCollision/CollisionShapes/btConvexShape.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h "btCollisionShape.h" "LinearMath/btVector3.h" "LinearMath/btTransform.h" @@ -1515,9 +1516,9 @@ "btCollisionMargin.h" "LinearMath/btAlignedAllocator.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h "LinearMath/btAlignedObjectArray.h" "LinearMath/btVector3.h" "LinearMath/btTransform.h" @@ -1526,17 +1527,17 @@ -1608686973 /usr/include/bullet/LinearMath/btAabbUtil2.h +1650940764 /usr/include/bullet/LinearMath/btAabbUtil2.h "btTransform.h" "btVector3.h" "btMinMax.h" -1608686973 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h +1650940764 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h "BulletCollision/CollisionDispatch/btCollisionObject.h" "btMultiBody.h" "LinearMath/btSerializer.h" -1608686973 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBody.h +1650940764 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBody.h "LinearMath/btScalar.h" "LinearMath/btVector3.h" "LinearMath/btQuaternion.h" @@ -1544,38 +1545,38 @@ "LinearMath/btAlignedObjectArray.h" "btMultiBodyLink.h" -1608686973 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h +1650940764 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h "LinearMath/btQuaternion.h" "LinearMath/btVector3.h" "BulletCollision/CollisionDispatch/btCollisionObject.h" "LinearMath/btSpatialAlgebra.h" -1608686973 /usr/include/bullet/LinearMath/btSpatialAlgebra.h +1650940764 /usr/include/bullet/LinearMath/btSpatialAlgebra.h "btMatrix3x3.h" -1608686973 /usr/include/bullet/LinearMath/btSerializer.h +1650940764 /usr/include/bullet/LinearMath/btSerializer.h "btScalar.h" "btHashMap.h" -1608686973 /usr/include/bullet/LinearMath/btHashMap.h +1650940764 /usr/include/bullet/LinearMath/btHashMap.h "btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h "LinearMath/btScalar.h" "LinearMath/btAlignedObjectArray.h" "btMultiBody.h" "btMultiBodySolverConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h "LinearMath/btVector3.h" "LinearMath/btAlignedObjectArray.h" "BulletDynamics/ConstraintSolver/btSolverBody.h" "BulletDynamics/ConstraintSolver/btContactSolverInfo.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h "LinearMath/btVector3.h" "LinearMath/btMatrix3x3.h" "LinearMath/btAlignedAllocator.h" @@ -1607,7 +1608,7 @@ 1725410968 /home/n00b/Projects/irrBullet/include/irrBulletCompileConfig.h -1608686973 /usr/include/bullet/btBulletDynamicsCommon.h +1650940764 /usr/include/bullet/btBulletDynamicsCommon.h "btBulletCollisionCommon.h" "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h" @@ -1625,7 +1626,7 @@ "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h" "BulletDynamics/Vehicle/btRaycastVehicle.h" -1608686973 /usr/include/bullet/btBulletCollisionCommon.h +1650940764 /usr/include/bullet/btBulletCollisionCommon.h "BulletCollision/CollisionDispatch/btCollisionWorld.h" "BulletCollision/CollisionDispatch/btCollisionObject.h" "BulletCollision/CollisionShapes/btBoxShape.h" @@ -1659,79 +1660,79 @@ "LinearMath/btIDebugDraw.h" "LinearMath/btSerializer.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h "btPolyhedralConvexShape.h" "btCollisionMargin.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "LinearMath/btVector3.h" "LinearMath/btMinMax.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h "LinearMath/btMatrix3x3.h" "btConvexInternalShape.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h "btConvexShape.h" "LinearMath/btAabbUtil2.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h "btConvexInternalShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h "btConvexInternalShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h "btBoxShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "LinearMath/btVector3.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btConeShape.h "btConvexInternalShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h "btConcaveShape.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h "btPolyhedralConvexShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h "btTriangleIndexVertexArray.h" "LinearMath/btVector3.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h "btStridingMeshInterface.h" "LinearMath/btAlignedObjectArray.h" "LinearMath/btScalar.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h "LinearMath/btVector3.h" "btTriangleCallback.h" "btConcaveShape.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h "btPolyhedralConvexShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h "btTriangleMeshShape.h" "btOptimizedBvh.h" "LinearMath/btAlignedAllocator.h" "btTriangleInfoMap.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h "btConcaveShape.h" "btStridingMeshInterface.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h "BulletCollision/BroadphaseCollision/btQuantizedBvh.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h "LinearMath/btVector3.h" @@ -1739,14 +1740,14 @@ "LinearMath/btAlignedAllocator.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h "LinearMath/btHashMap.h" "LinearMath/btSerializer.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h "btCollisionShape.h" "LinearMath/btVector3.h" "LinearMath/btTransform.h" @@ -1754,49 +1755,49 @@ "btCollisionMargin.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h "btPolyhedralConvexShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h "btConcaveShape.h" "LinearMath/btVector3.h" "LinearMath/btTransform.h" "LinearMath/btMatrix3x3.h" "btCollisionMargin.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h "btConvexInternalShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "LinearMath/btAlignedObjectArray.h" "LinearMath/btAabbUtil2.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h "btConvexShape.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h "btActivatingCollisionAlgorithm.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" "btCollisionDispatcher.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h "LinearMath/btScalar.h" "LinearMath/btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h "btCollisionConfiguration.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h "btOverlappingPairCache.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h "LinearMath/btVector3.h" "btOverlappingPairCache.h" "btBroadphaseInterface.h" @@ -1805,18 +1806,18 @@ "btDbvtBroadphase.h" "btAxisSweep3Internal.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h "BulletCollision/BroadphaseCollision/btDbvt.h" "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h" "LinearMath/btQuickprof.h" -1608686973 /usr/include/bullet/LinearMath/btQuickprof.h +1650940764 /usr/include/bullet/LinearMath/btQuickprof.h "btScalar.h" "btAlignedAllocator.h" -1608686973 /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3Internal.h +1650940764 /usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3Internal.h "LinearMath/btVector3.h" "btOverlappingPairCache.h" "btBroadphaseInterface.h" @@ -1825,80 +1826,80 @@ "btDbvtBroadphase.h" -1608686973 /usr/include/bullet/LinearMath/btDefaultMotionState.h +1650940764 /usr/include/bullet/LinearMath/btDefaultMotionState.h "btMotionState.h" -1608686973 /usr/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +1650940764 /usr/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h "btDynamicsWorld.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h "LinearMath/btVector3.h" "btJacobianEntry.h" "btTypedConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h "LinearMath/btMatrix3x3.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h "LinearMath/btScalar.h" "btSolverConstraint.h" "BulletDynamics/Dynamics/btRigidBody.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h "LinearMath/btVector3.h" "LinearMath/btMatrix3x3.h" "btJacobianEntry.h" "LinearMath/btAlignedObjectArray.h" "btSolverBody.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h "LinearMath/btVector3.h" "btJacobianEntry.h" "btTypedConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h "LinearMath/btVector3.h" "btJacobianEntry.h" "btTypedConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h "LinearMath/btVector3.h" "btJacobianEntry.h" "btTypedConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h "LinearMath/btScalar.h" "LinearMath/btVector3.h" "btJacobianEntry.h" "btTypedConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h "LinearMath/btVector3.h" "btTypedConstraint.h" "btGeneric6DofConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h "LinearMath/btVector3.h" "btTypedConstraint.h" "btGeneric6DofConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h "LinearMath/btVector3.h" "btTypedConstraint.h" "btGeneric6DofSpring2Constraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h "LinearMath/btVector3.h" "btJacobianEntry.h" "btTypedConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h "BulletDynamics/ConstraintSolver/btTypedConstraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h "btGeneric6DofSpring2Constraint.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h "BulletDynamics/ConstraintSolver/btTypedConstraint.h" "BulletDynamics/ConstraintSolver/btContactSolverInfo.h" "BulletDynamics/ConstraintSolver/btSolverBody.h" @@ -1906,10 +1907,10 @@ "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" "BulletDynamics/ConstraintSolver/btConstraintSolver.h" -1608686973 /usr/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +1650940764 /usr/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h "LinearMath/btScalar.h" -1608686973 /usr/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +1650940764 /usr/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h "BulletDynamics/Dynamics/btRigidBody.h" "BulletDynamics/ConstraintSolver/btTypedConstraint.h" "btVehicleRaycaster.h" @@ -1917,18 +1918,18 @@ "btWheelInfo.h" "BulletDynamics/Dynamics/btActionInterface.h" -1608686973 /usr/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +1650940764 /usr/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h "LinearMath/btVector3.h" -1608686973 /usr/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +1650940764 /usr/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h "LinearMath/btVector3.h" "LinearMath/btTransform.h" -1608686973 /usr/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +1650940764 /usr/include/bullet/BulletDynamics/Dynamics/btActionInterface.h "LinearMath/btScalar.h" "btRigidBody.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h" "BulletCollision/BroadphaseCollision/btDispatcher.h" "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" @@ -1944,7 +1945,7 @@ "LinearMath/btIDebugDraw.h" "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btGImpactShape.h "BulletCollision/CollisionShapes/btCollisionShape.h" "BulletCollision/CollisionShapes/btTriangleShape.h" "BulletCollision/CollisionShapes/btStridingMeshInterface.h" @@ -1958,58 +1959,58 @@ "LinearMath/btAlignedObjectArray.h" "btGImpactQuantizedBvh.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +1650940764 /usr/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h "btConvexShape.h" "btBoxShape.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h "btGImpactBvh.h" "btQuantization.h" "btGImpactQuantizedBvhStructs.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h "LinearMath/btAlignedObjectArray.h" "btBoxCollision.h" "btTriangleShapeEx.h" "btGImpactBvhStructs.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btBoxCollision.h "LinearMath/btTransform.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h "BulletCollision/CollisionShapes/btCollisionShape.h" "BulletCollision/CollisionShapes/btTriangleShape.h" "btBoxCollision.h" "btClipPolygon.h" "btGeometryOperations.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btClipPolygon.h "LinearMath/btTransform.h" "LinearMath/btGeometryUtil.h" -1608686973 /usr/include/bullet/LinearMath/btGeometryUtil.h +1650940764 /usr/include/bullet/LinearMath/btGeometryUtil.h "btVector3.h" "btAlignedObjectArray.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h "btBoxCollision.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvhStructs.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btGImpactBvhStructs.h "LinearMath/btAlignedObjectArray.h" "btBoxCollision.h" "btTriangleShapeEx.h" "gim_pair.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/gim_pair.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/gim_pair.h -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btQuantization.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btQuantization.h "LinearMath/btTransform.h" -1608686973 /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvhStructs.h +1650940764 /usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvhStructs.h "btGImpactBvh.h" "btQuantization.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h "btActivatingCollisionAlgorithm.h" "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h" "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" @@ -2020,19 +2021,19 @@ "LinearMath/btTransformUtil.h" "BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h "btDiscreteCollisionDetectorInterface.h" "BulletCollision/CollisionShapes/btCollisionMargin.h" "btSimplexSolverInterface.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h "LinearMath/btVector3.h" "btVoronoiSimplexSolver.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h "btSimplexSolverInterface.h" -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h "LinearMath/btAlignedObjectArray.h" "LinearMath/btTransform.h" "btDiscreteCollisionDetectorInterface.h" @@ -2099,7 +2100,7 @@ -1608686973 /usr/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +1650940764 /usr/include/bullet/BulletSoftBody/btSoftBodyHelpers.h "btSoftBody.h" @@ -2276,7 +2277,7 @@ "rc_gfx_core.h" -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h +1752011318 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h 1724469097 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp "irrBullet.h" @@ -2464,25 +2465,25 @@ "irrBulletRayCastVehicle.h" "irrBulletCompileConfig.h" -1608686973 /usr/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +1650940764 /usr/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" "BulletCollision/BroadphaseCollision/btDispatcher.h" "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" -1608686973 /usr/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +1650940764 /usr/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h "btCollisionObject.h" "BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h" "LinearMath/btAlignedAllocator.h" "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h" "btCollisionWorld.h" -1608686973 /usr/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +1650940764 /usr/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h" 1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_test.h -1737682355 /home/n00b/Projects/an8-parser/an8parser.h +1750650032 /home/n00b/Projects/an8-parser/an8parser.h @@ -2491,8 +2492,10 @@ + + -1748282681 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h +1750747277 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h "SDL.h" "rc_sprite2D.h" @@ -2522,10 +2525,10 @@ 1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h "rc_gfx_core.h" -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h +1750993599 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h "ProjectiveTextures.h" -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h +1750993599 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h "rc_fx_materials.h" 1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h @@ -2534,7 +2537,7 @@ 1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_constraint.h -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_mesh.h +1750975721 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_mesh.h 1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_particles.h @@ -2545,7 +2548,7 @@ 1747839777 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_windowclose.h -1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h "BulletCollision/CollisionShapes/btTriangleCallback.h" "LinearMath/btTransform.h" @@ -2580,3 +2583,159 @@ "ProjectiveTextures.h" +1752010819 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam.cpp + "rc_steam.h" + +1752010762 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam.h + + + + +1741991961 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steam_api.h + "steam_api_common.h" + "isteamclient.h" + "isteamuser.h" + "isteamfriends.h" + "isteamutils.h" + "isteammatchmaking.h" + "isteamuserstats.h" + "isteamapps.h" + "isteamnetworking.h" + "isteamremotestorage.h" + "isteamscreenshots.h" + "isteammusic.h" + "isteammusicremote.h" + "isteamhttp.h" + "isteamcontroller.h" + "isteamugc.h" + "isteamhtmlsurface.h" + "isteaminventory.h" + "isteamtimeline.h" + "isteamvideo.h" + "isteamparentalsettings.h" + "isteaminput.h" + "isteamremoteplay.h" + "isteamnetworkingmessages.h" + "isteamnetworkingsockets.h" + "isteamnetworkingutils.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steam_api_common.h + "steamtypes.h" + "steamclientpublic.h" + "steam_api_internal.h" + +1741972641 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steamtypes.h + +1741991961 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steamclientpublic.h + "steamtypes.h" + "steamuniverse.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steamuniverse.h + +1741991961 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steam_api_internal.h + + "../../clientdll/steam_api_callback_inspection.h" + +1741991961 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamclient.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamuser.h + "steam_api_common.h" + +1741972641 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamfriends.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamutils.h + "steam_api_common.h" + +1741991961 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteammatchmaking.h + "steam_api_common.h" + "matchmakingtypes.h" + "isteamfriends.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/matchmakingtypes.h + + + +1741972641 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamuserstats.h + "steam_api_common.h" + "isteamremotestorage.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamremotestorage.h + "steam_api_common.h" + +1741972641 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamapps.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamnetworking.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamscreenshots.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteammusic.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteammusicremote.h + "steam_api_common.h" + "isteammusic.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamhttp.h + "steam_api_common.h" + "steamhttpenums.h" + +1741991961 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steamhttpenums.h + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamcontroller.h + "steam_api_common.h" + "isteaminput.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteaminput.h + "steam_api_common.h" + +1741972641 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamugc.h + "steam_api_common.h" + "isteamremotestorage.h" + +1741972641 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamhtmlsurface.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteaminventory.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamtimeline.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamvideo.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamparentalsettings.h + "steam_api_common.h" + +1741991961 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamremoteplay.h + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamnetworkingmessages.h + "steamnetworkingtypes.h" + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/steamnetworkingtypes.h + + + "steamtypes.h" + "steamclientpublic.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamnetworkingsockets.h + "steamnetworkingtypes.h" + "steam_api_common.h" + +1741971536 /home/n00b/Projects/steamworks_sdk_162/sdk/public/steam/isteamnetworkingutils.h + "steamnetworkingtypes.h" + "steam_api_common.h" + +1752011052 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam_lib.h + + + + "rc_steam.h" + diff --git a/rcbasic_runtime/rcbasic_runtime.layout b/rcbasic_runtime/rcbasic_runtime.layout index a26a547..f170079 100755 --- a/rcbasic_runtime/rcbasic_runtime.layout +++ b/rcbasic_runtime/rcbasic_runtime.layout @@ -2,9 +2,119 @@ - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -17,54 +127,19 @@ - + - + - + - + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -75,33 +150,14 @@ - + - + - + - - - - - - - - - - - - - - - - - - - - + @@ -109,129 +165,9 @@ - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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