diff --git a/doc/doc_files/createhingeconstraint.html b/doc/doc_files/createhingeconstraint.html index 32b22cc..9c39af8 100644 --- a/doc/doc_files/createhingeconstraint.html +++ b/doc/doc_files/createhingeconstraint.html @@ -19,7 +19,7 @@ hinge = CreateHingeConstraint(actorA, frameA, true) 

- Note: It is recommended to use CreateSlideConstraintEx() in most cases + Note: It is recommended to use CreateHingeConstraintEx() in most cases


Related: CreateHingeConstraintEx diff --git a/doc/doc_files/createsprite.html b/doc/doc_files/createsprite.html index d92a5ce..03b9790 100644 --- a/doc/doc_files/createsprite.html +++ b/doc/doc_files/createsprite.html @@ -7,7 +7,7 @@ -

function CreateSprite( img )

+

function CreateSprite( img, frame_w, frame_h )

This function returns a new sprite which you can place in a variable for use in your program.

diff --git a/doc/doc_files/getspritealpha.html b/doc/doc_files/getspritealpha.html index f5cd21c..3915fd1 100644 --- a/doc/doc_files/getspritealpha.html +++ b/doc/doc_files/getspritealpha.html @@ -9,6 +9,9 @@

Function GetSpriteAlpha(sprite)

+ Returns the alpha value of a sprite +

+

\ No newline at end of file diff --git a/doc/doc_files/nav_bottom.html b/doc/doc_files/nav_bottom.html index 25f04b2..f703cf3 100644 --- a/doc/doc_files/nav_bottom.html +++ b/doc/doc_files/nav_bottom.html @@ -299,6 +299,10 @@ ul, #myUL {

  • Stack_Size_S
  • +
  • Stack_N_Exists
  • + +
  • Stack_S_Exists
  • + @@ -569,6 +573,18 @@ ul, #myUL {
  • GetSpriteCanvasRenderPriority
  • +
  • SetPostEffect
  • + +
  • ClearPostEffect
  • + +
  • SetPostEffectProperty
  • + +
  • GetPostEffectProperty
  • + +
  • SetPostEffectActive
  • + +
  • PostEffectIsActive
  • + @@ -1173,6 +1189,8 @@ ul, #myUL {
  • GetMatrixScale
  • +
  • MatrixExists
  • + @@ -1451,6 +1469,8 @@ ul, #myUL {
  • GetSpriteShapeOffset
  • +
  • GetSpriteWorldCenter
  • + @@ -1691,6 +1711,16 @@ ul, #myUL {
  • FlipMeshSurfaces
  • +
  • SetMeshBuffer
  • + +
  • GetMeshBufferCount
  • + +
  • GetMeshBufferVertexCount
  • + +
  • GetMeshBufferIndexCount
  • + +
  • GetMeshBuffer
  • + @@ -1927,6 +1957,8 @@ ul, #myUL {
  • GetRayHit3D
  • +
  • SetActorShapeEx
  • + @@ -2231,6 +2263,12 @@ ul, #myUL {
  • GetSceneAmbientColor
  • +
  • Pipeline_Begin
  • + +
  • Pipeline_End
  • + +
  • Pipeline_Render
  • + diff --git a/doc/doc_files/nirvana_stage_editor.html b/doc/doc_files/nirvana_stage_editor.html index 1bc8706..4203510 100644 --- a/doc/doc_files/nirvana_stage_editor.html +++ b/doc/doc_files/nirvana_stage_editor.html @@ -143,7 +143,7 @@