diff --git a/doc/doc_files/nav_bottom.html b/doc/doc_files/nav_bottom.html
index 25f04b2..bd64910 100644
--- a/doc/doc_files/nav_bottom.html
+++ b/doc/doc_files/nav_bottom.html
@@ -1927,6 +1927,8 @@ ul, #myUL {
GetRayHit3D
+SetActorShapeEx
+
diff --git a/doc/files/createhingeconstraint.txt b/doc/files/createhingeconstraint.txt
index 9bab6d9..df7fcdd 100644
--- a/doc/files/createhingeconstraint.txt
+++ b/doc/files/createhingeconstraint.txt
@@ -11,7 +11,7 @@ SetMatrixTranslation(frameA, 0, 1, 0) 'Sets the attach point of the constraint t
hinge = CreateHingeConstraint(actorA, frameA, true)
#/code
-Note: It is recommended to use CreateSlideConstraintEx() in most cases
+Note: It is recommended to use CreateHingeConstraintEx() in most cases
#ref CreateHingeConstraintEx SetIdentityMatrix SetMatrixTranslation SetMatrixRotation
diff --git a/doc/files/getspritealpha.txt b/doc/files/getspritealpha.txt
index f5e45fa..2e6b718 100644
--- a/doc/files/getspritealpha.txt
+++ b/doc/files/getspritealpha.txt
@@ -1,4 +1,4 @@
#title GetSpriteAlpha [RCBasic Doc]
#header Function GetSpriteAlpha(sprite)
-
+Returns the alpha value of a sprite
diff --git a/doc/files/setmaterialconstant.txt b/doc/files/setmaterialconstant.txt
index 47b3c28..3060eee 100644
--- a/doc/files/setmaterialconstant.txt
+++ b/doc/files/setmaterialconstant.txt
@@ -3,17 +3,16 @@
Sets the constant value of an FX material
+NOTE: Each constant can be of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime.
-NOTE: Each constant can ve of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime.
-
-FX_MATERIAL_TYPE_NORMAL_BLEND
+FX_MATERIAL_TYPE_NORMAL_BLEND
Possible Constants
#list ul
#li [Float] Alpha
#/list
-FX_MATERIAL_TYPE_REFRACTION
+FX_MATERIAL_TYPE_REFRACTION
Possible Constants
#list ul
#li [Vec3] BaseColor
@@ -26,13 +25,13 @@ Possible Constants
#/list
-FX_MATERIAL_TYPE_REFRACTION2
+FX_MATERIAL_TYPE_REFRACTION2
Possible Constants
#list ul
#li NONE
#/list
-FX_MATERIAL_TYPE_GOOCH
+FX_MATERIAL_TYPE_GOOCH
Possible Constants
#list ul
#li [Vec3] SurfaceColor
@@ -42,7 +41,7 @@ Possible Constants
#li [Float] DiffuseCool
#/list
-FX_MATERIAL_TYPE_PLASTIC
+FX_MATERIAL_TYPE_PLASTIC
Possible Constants
#list ul
#li [Vec4] Color
@@ -50,7 +49,7 @@ Possible Constants
#/list
-FX_MATERIAL_TYPE_TANGENT
+FX_MATERIAL_TYPE_TANGENT
Possible Constants
#list ul
#li [Float] BViewSpace
@@ -58,7 +57,7 @@ Possible Constants
#/list
-FX_MATERIAL_TYPE_SPEAKER
+FX_MATERIAL_TYPE_SPEAKER
Possible Constants
#list ul
#li [Float] PulseSharpness
@@ -72,7 +71,7 @@ Possible Constants
#/list
-FX_MATERIAL_TYPE_PHONG_TEXTURE
+FX_MATERIAL_TYPE_PHONG_TEXTURE
Possible Constants
#list ul
#li [Vec4] fvAmbient
@@ -84,27 +83,27 @@ Possible Constants
#/list
-FX_MATERIAL_TYPE_STYLE
+FX_MATERIAL_TYPE_STYLE
Possible Constants
#list ul
#li [-Defined-] LightPos
#/list
-FX_MATERIAL_TYPE_STYLE2
+FX_MATERIAL_TYPE_STYLE2
Possible Constants
#list ul
#li [-Defined-] BaseMap
#/list
-FX_MATERIAL_TYPE_STYLE3
+FX_MATERIAL_TYPE_STYLE3
Possible Constants
#list ul
#li NONE
#/list
-FX_MATERIAL_TYPE_STYLE4
+FX_MATERIAL_TYPE_STYLE4
Possible Constants
#list ul
#li [Float] SilhouetteThreshold
diff --git a/doc/files/setspritealpha.txt b/doc/files/setspritealpha.txt
index 216e421..e720a69 100644
--- a/doc/files/setspritealpha.txt
+++ b/doc/files/setspritealpha.txt
@@ -1,4 +1,4 @@
#title SetSpriteAlpha [RCBasic Doc]
#header Sub SetSpriteAlpha(sprite, alpha)
-
+Sets the alpha value of a sprite
diff --git a/doc/files/setspritecolormod.txt b/doc/files/setspritecolormod.txt
index a434cf0..b19be19 100644
--- a/doc/files/setspritecolormod.txt
+++ b/doc/files/setspritecolormod.txt
@@ -1,4 +1,5 @@
#title SetSpriteColorMod [RCBasic Doc]
#header Sub SetSpriteColorMod(sprite, color)
+Sets the color modulation of a sprite.
diff --git a/doc/files/spriteanimationisplaying.txt b/doc/files/spriteanimationisplaying.txt
index 6cf944c..b1132af 100644
--- a/doc/files/spriteanimationisplaying.txt
+++ b/doc/files/spriteanimationisplaying.txt
@@ -1,4 +1,4 @@
#title SpriteAnimationIsPlaying [RCBasic Doc]
#header Function SpriteAnimationIsPlaying(sprite)
-
+Returns true if there is an animation playing on the sprite
diff --git a/doc/files/spriteexists.txt b/doc/files/spriteexists.txt
index 766ebe8..bc1d54b 100644
--- a/doc/files/spriteexists.txt
+++ b/doc/files/spriteexists.txt
@@ -1,4 +1,4 @@
#title SpriteExists [RCBasic Doc]
#header Function SpriteExists(sprite)
-
+Returns true if the sprite id is a valid sprite id
diff --git a/rcbasic_build/rcbasic_build.depend b/rcbasic_build/rcbasic_build.depend
index d360590..358cc17 100755
--- a/rcbasic_build/rcbasic_build.depend
+++ b/rcbasic_build/rcbasic_build.depend
@@ -1,5 +1,5 @@
# depslib dependency file v1.0
-1756692651 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
+1762837514 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
@@ -14,7 +14,7 @@
"env_resolve.h"
"identifier.h"
-1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/tokenizer.h
+1762837889 /home/n00b/Projects/RCBASIC4/rcbasic_build/tokenizer.h
@@ -37,14 +37,14 @@
1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/constants.h
-1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h
+1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h
"tokenizer.h"
"identifier.h"
"rc_global.h"
"constants.h"
-1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h
+1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h
"rc_global.h"
@@ -54,7 +54,7 @@
1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h
-1756692659 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
+1762837355 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
"identifier.h"
1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h
@@ -77,7 +77,7 @@
-1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/env_resolve.h
+1759207960 /home/n00b/Projects/RCBASIC4/rcbasic_build/env_resolve.h
diff --git a/rcbasic_build/rcbasic_build.layout b/rcbasic_build/rcbasic_build.layout
index 6a76053..0357d7c 100755
--- a/rcbasic_build/rcbasic_build.layout
+++ b/rcbasic_build/rcbasic_build.layout
@@ -1,35 +1,15 @@
-
-
+
+
-
+
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
@@ -37,7 +17,7 @@
-
+
@@ -45,14 +25,9 @@
-
+
-
-
-
-
-
-
+
@@ -60,4 +35,29 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/rcbasic_build/rcbasic_dev.txt b/rcbasic_build/rcbasic_dev.txt
index f1c64cb..2621238 100644
--- a/rcbasic_build/rcbasic_dev.txt
+++ b/rcbasic_build/rcbasic_dev.txt
@@ -545,6 +545,30 @@ embed_function("GetSpriteCanvasRenderPriority", ID_TYPE_SUB);
add_embedded_arg("c_num", ID_TYPE_NUM);
add_embedded_arg("priority", ID_TYPE_BYREF_NUM);
add_embedded_arg("order", ID_TYPE_BYREF_NUM);
+embed_function("AddPostEffect", ID_TYPE_FN_NUM);
+add_embedded_arg("c_num", ID_TYPE_NUM);
+add_embedded_arg("effect_type", ID_TYPE_NUM);
+embed_function("RemovePostEffect", ID_TYPE_SUB);
+add_embedded_arg("c_num", ID_TYPE_NUM);
+add_embedded_arg("effect_num", ID_TYPE_NUM);
+embed_function("SetPostEffectProperty", ID_TYPE_SUB);
+add_embedded_arg("c_num", ID_TYPE_NUM);
+add_embedded_arg("effect_num", ID_TYPE_NUM);
+add_embedded_arg("property", ID_TYPE_NUM);
+add_embedded_arg("property_value", ID_TYPE_NUM);
+embed_function("GetPostEffectProperty", ID_TYPE_FN_NUM);
+add_embedded_arg("c_num", ID_TYPE_NUM);
+add_embedded_arg("effect_num", ID_TYPE_NUM);
+add_embedded_arg("property", ID_TYPE_NUM);
+embed_function("ClearPostEffects", ID_TYPE_SUB);
+add_embedded_arg("c_num", ID_TYPE_NUM);
+embed_function("SetPostEffectActive", ID_TYPE_SUB);
+add_embedded_arg("c_num", ID_TYPE_NUM);
+add_embedded_arg("effect_num", ID_TYPE_NUM);
+add_embedded_arg("flag", ID_TYPE_NUM);
+embed_function("PostEffectIsActive", ID_TYPE_FN_NUM);
+add_embedded_arg("c_num", ID_TYPE_NUM);
+add_embedded_arg("effect_num", ID_TYPE_NUM);
embed_function("Circle", ID_TYPE_SUB);
add_embedded_arg("x", ID_TYPE_NUM);
add_embedded_arg("y", ID_TYPE_NUM);
@@ -2084,6 +2108,30 @@ embed_function("GetMeshPolygonCount", ID_TYPE_FN_NUM);
add_embedded_arg("mesh", ID_TYPE_NUM);
embed_function("FlipMeshSurfaces", ID_TYPE_SUB);
add_embedded_arg("mesh", ID_TYPE_NUM);
+embed_function("SetMeshBuffer", ID_TYPE_FN_NUM);
+add_embedded_arg("mesh_id", ID_TYPE_NUM);
+add_embedded_arg("buffer_num", ID_TYPE_NUM);
+add_embedded_arg("vertex_count", ID_TYPE_NUM);
+add_embedded_arg("vertex_data", ID_TYPE_BYREF_NUM);
+add_embedded_arg("normal_data", ID_TYPE_BYREF_NUM);
+add_embedded_arg("uv_data", ID_TYPE_BYREF_NUM);
+add_embedded_arg("index_count", ID_TYPE_NUM);
+add_embedded_arg("index_data", ID_TYPE_BYREF_NUM);
+embed_function("GetMeshBufferCount", ID_TYPE_FN_NUM);
+add_embedded_arg("mesh_id", ID_TYPE_NUM);
+embed_function("GetMeshBufferVertexCount", ID_TYPE_FN_NUM);
+add_embedded_arg("mesh_id", ID_TYPE_NUM);
+add_embedded_arg("buffer_index", ID_TYPE_NUM);
+embed_function("GetMeshBufferIndexCount", ID_TYPE_FN_NUM);
+add_embedded_arg("mesh_id", ID_TYPE_NUM);
+add_embedded_arg("buffer_index", ID_TYPE_NUM);
+embed_function("GetMeshBuffer", ID_TYPE_FN_NUM);
+add_embedded_arg("mesh_id", ID_TYPE_NUM);
+add_embedded_arg("buffer_index", ID_TYPE_NUM);
+add_embedded_arg("vertex_data", ID_TYPE_BYREF_NUM);
+add_embedded_arg("normal_data", ID_TYPE_BYREF_NUM);
+add_embedded_arg("uv_data", ID_TYPE_BYREF_NUM);
+add_embedded_arg("index_data", ID_TYPE_BYREF_NUM);
embed_function("CreateAnimatedActor", ID_TYPE_FN_NUM);
add_embedded_arg("mesh", ID_TYPE_NUM);
embed_function("CreateOctreeActor", ID_TYPE_FN_NUM);
@@ -2950,6 +2998,9 @@ embed_function("GetSceneShadowColor", ID_TYPE_FN_NUM);
embed_function("SetSceneAmbientColor", ID_TYPE_SUB);
add_embedded_arg("color", ID_TYPE_NUM);
embed_function("GetSceneAmbientColor", ID_TYPE_FN_NUM);
+embed_function("Pipeline_Begin", ID_TYPE_SUB);
+embed_function("Pipeline_End", ID_TYPE_SUB);
+embed_function("Pipeline_Render", ID_TYPE_SUB);
embed_function("startParticleEmitter", ID_TYPE_SUB);
add_embedded_arg("actor", ID_TYPE_NUM);
embed_function("stopParticleEmitter", ID_TYPE_SUB);
diff --git a/rcbasic_build/rcbasic_dev2.txt b/rcbasic_build/rcbasic_dev2.txt
index e9bfbf8..b9f2298 100644
--- a/rcbasic_build/rcbasic_dev2.txt
+++ b/rcbasic_build/rcbasic_dev2.txt
@@ -545,85 +545,109 @@
#define GETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_Circle 208
+#define FN_AddPostEffect 208
+#define ADDPOSTEFFECT_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define ADDPOSTEFFECT_EFFECT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define FN_RemovePostEffect 209
+#define REMOVEPOSTEFFECT_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define REMOVEPOSTEFFECT_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define FN_SetPostEffectProperty 210
+#define SETPOSTEFFECTPROPERTY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define SETPOSTEFFECTPROPERTY_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define SETPOSTEFFECTPROPERTY_PROPERTY num_var[2].nref[0].value[ num_var[2].byref_offset ]
+#define SETPOSTEFFECTPROPERTY_PROPERTY_VALUE num_var[3].nref[0].value[ num_var[3].byref_offset ]
+#define FN_GetPostEffectProperty 211
+#define GETPOSTEFFECTPROPERTY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define GETPOSTEFFECTPROPERTY_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define GETPOSTEFFECTPROPERTY_PROPERTY num_var[2].nref[0].value[ num_var[2].byref_offset ]
+#define FN_ClearPostEffects 212
+#define CLEARPOSTEFFECTS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define FN_SetPostEffectActive 213
+#define SETPOSTEFFECTACTIVE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define SETPOSTEFFECTACTIVE_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define SETPOSTEFFECTACTIVE_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ]
+#define FN_PostEffectIsActive 214
+#define POSTEFFECTISACTIVE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define POSTEFFECTISACTIVE_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define FN_Circle 215
#define CIRCLE_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CIRCLE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CIRCLE_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_CircleFill 209
+#define FN_CircleFill 216
#define CIRCLEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CIRCLEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CIRCLEFILL_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_Ellipse 210
+#define FN_Ellipse 217
#define ELLIPSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ELLIPSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ELLIPSE_RX num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define ELLIPSE_RY num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_EllipseFill 211
+#define FN_EllipseFill 218
#define ELLIPSEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ELLIPSEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ELLIPSEFILL_RX num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define ELLIPSEFILL_RY num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_FloodFill 212
+#define FN_FloodFill 219
#define FLOODFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define FLOODFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetPixel 213
+#define FN_GetPixel 220
#define GETPIXEL_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPIXEL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetColor 214
+#define FN_SetColor 221
#define SETCOLOR_C num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_Line 215
+#define FN_Line 222
#define LINE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define LINE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define LINE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define LINE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_Poly 216
+#define FN_Poly 223
#define POLY_N num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define POLY_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define POLY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_Rect 217
+#define FN_Rect 224
#define RECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define RECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define RECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define RECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_RectFill 218
+#define FN_RectFill 225
#define RECTFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define RECTFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define RECTFILL_W num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define RECTFILL_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_RGB 219
+#define FN_RGB 226
#define RGB_R num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define RGB_G num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define RGB_B num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_RGBA 220
+#define FN_RGBA 227
#define RGBA_R num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define RGBA_G num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define RGBA_B num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define RGBA_A num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_Pset 221
+#define FN_Pset 228
#define PSET_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define PSET_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_Triangle 222
+#define FN_Triangle 229
#define TRIANGLE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TRIANGLE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define TRIANGLE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define TRIANGLE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define TRIANGLE_X3 num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define TRIANGLE_Y3 num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_Line3D 223
+#define FN_Line3D 230
#define LINE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define LINE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define LINE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define LINE3D_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define LINE3D_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define LINE3D_Z2 num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_Box3D 224
+#define FN_Box3D 231
#define BOX3D_MIN_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define BOX3D_MIN_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define BOX3D_MIN_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define BOX3D_MAX_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define BOX3D_MAX_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define BOX3D_MAX_Z num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_Triangle3D 225
+#define FN_Triangle3D 232
#define TRIANGLE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TRIANGLE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define TRIANGLE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -633,57 +657,57 @@
#define TRIANGLE3D_X3 num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define TRIANGLE3D_Y3 num_var[7].nref[0].value[ num_var[7].byref_offset ]
#define TRIANGLE3D_Z3 num_var[8].nref[0].value[ num_var[8].byref_offset ]
-#define FN_LoadImage 226
+#define FN_LoadImage 233
#define LOADIMAGE_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_LoadImageEx 227
+#define FN_LoadImageEx 234
#define LOADIMAGEEX_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define LOADIMAGEEX_COLKEY num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_createImage 228
+#define FN_createImage 235
#define CREATEIMAGE_W num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEIMAGE_H num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEIMAGE_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_createImageEx 229
+#define FN_createImageEx 236
#define CREATEIMAGEEX_W num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEIMAGEEX_H num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEIMAGEEX_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEIMAGEEX_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_BufferFromImage 230
+#define FN_BufferFromImage 237
#define BUFFERFROMIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define BUFFERFROMIMAGE_BUFFER num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_ImageExists 231
+#define FN_ImageExists 238
#define IMAGEEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_ColorKey 232
+#define FN_ColorKey 239
#define COLORKEY_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COLORKEY_C num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setBilinearFilter 233
+#define FN_setBilinearFilter 240
#define SETBILINEARFILTER_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getBilinearFilter 234
-#define FN_CopyImage 235
+#define FN_getBilinearFilter 241
+#define FN_CopyImage 242
#define COPYIMAGE_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DeleteImage 236
+#define FN_DeleteImage 243
#define DELETEIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetImageAlpha 237
+#define FN_SetImageAlpha 244
#define SETIMAGEALPHA_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETIMAGEALPHA_A num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetImageAlpha 238
+#define FN_GetImageAlpha 245
#define GETIMAGEALPHA_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetImageSize 239
+#define FN_GetImageSize 246
#define GETIMAGESIZE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETIMAGESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETIMAGESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetBlendMode 240
+#define FN_SetBlendMode 247
#define SETBLENDMODE_BLEND_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetBlendMode 241
-#define FN_SetImageColorMod 242
+#define FN_GetBlendMode 248
+#define FN_SetImageColorMod 249
#define SETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETIMAGECOLORMOD_C num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetImageColorMod 243
+#define FN_GetImageColorMod 250
#define GETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DrawImage 244
+#define FN_DrawImage 251
#define DRAWIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_DrawImage_Blit 245
+#define FN_DrawImage_Blit 252
#define DRAWIMAGE_BLIT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_BLIT_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_BLIT_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -691,7 +715,7 @@
#define DRAWIMAGE_BLIT_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define DRAWIMAGE_BLIT_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define DRAWIMAGE_BLIT_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_DrawImage_BlitEx 246
+#define FN_DrawImage_BlitEx 253
#define DRAWIMAGE_BLITEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_BLITEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_BLITEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -701,12 +725,12 @@
#define DRAWIMAGE_BLITEX_SRC_Y num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define DRAWIMAGE_BLITEX_SRC_W num_var[7].nref[0].value[ num_var[7].byref_offset ]
#define DRAWIMAGE_BLITEX_SRC_H num_var[8].nref[0].value[ num_var[8].byref_offset ]
-#define FN_DrawImage_Rotate 247
+#define FN_DrawImage_Rotate 254
#define DRAWIMAGE_ROTATE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_ROTATE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_ROTATE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define DRAWIMAGE_ROTATE_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_DrawImage_RotateEx 248
+#define FN_DrawImage_RotateEx 255
#define DRAWIMAGE_ROTATEEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_ROTATEEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_ROTATEEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -715,13 +739,13 @@
#define DRAWIMAGE_ROTATEEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define DRAWIMAGE_ROTATEEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define DRAWIMAGE_ROTATEEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ]
-#define FN_DrawImage_Zoom 249
+#define FN_DrawImage_Zoom 256
#define DRAWIMAGE_ZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_ZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_ZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define DRAWIMAGE_ZOOM_ZX num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define DRAWIMAGE_ZOOM_ZY num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_DrawImage_ZoomEx 250
+#define FN_DrawImage_ZoomEx 257
#define DRAWIMAGE_ZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_ZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_ZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -731,14 +755,14 @@
#define DRAWIMAGE_ZOOMEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define DRAWIMAGE_ZOOMEX_ZX num_var[7].nref[0].value[ num_var[7].byref_offset ]
#define DRAWIMAGE_ZOOMEX_ZY num_var[8].nref[0].value[ num_var[8].byref_offset ]
-#define FN_DrawImage_Rotozoom 251
+#define FN_DrawImage_Rotozoom 258
#define DRAWIMAGE_ROTOZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_ROTOZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_ROTOZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define DRAWIMAGE_ROTOZOOM_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define DRAWIMAGE_ROTOZOOM_ZX num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define DRAWIMAGE_ROTOZOOM_ZY num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_DrawImage_RotozoomEx 252
+#define FN_DrawImage_RotozoomEx 259
#define DRAWIMAGE_ROTOZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_ROTOZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_ROTOZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -749,13 +773,13 @@
#define DRAWIMAGE_ROTOZOOMEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ]
#define DRAWIMAGE_ROTOZOOMEX_ZX num_var[8].nref[0].value[ num_var[8].byref_offset ]
#define DRAWIMAGE_ROTOZOOMEX_ZY num_var[9].nref[0].value[ num_var[9].byref_offset ]
-#define FN_DrawImage_Flip 253
+#define FN_DrawImage_Flip 260
#define DRAWIMAGE_FLIP_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_FLIP_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_FLIP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define DRAWIMAGE_FLIP_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define DRAWIMAGE_FLIP_V num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_DrawImage_FlipEx 254
+#define FN_DrawImage_FlipEx 261
#define DRAWIMAGE_FLIPEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWIMAGE_FLIPEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWIMAGE_FLIPEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -765,918 +789,918 @@
#define DRAWIMAGE_FLIPEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define DRAWIMAGE_FLIPEX_H num_var[7].nref[0].value[ num_var[7].byref_offset ]
#define DRAWIMAGE_FLIPEX_V num_var[8].nref[0].value[ num_var[8].byref_offset ]
-#define FN_SetAntiAliasMode 255
+#define FN_SetAntiAliasMode 262
#define SETANTIALIASMODE_AA_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetAntiAliasMode 256
-#define FN_ConvertToNormalMap 257
+#define FN_GetAntiAliasMode 263
+#define FN_ConvertToNormalMap 264
#define CONVERTTONORMALMAP_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CONVERTTONORMALMAP_AMP num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_InKey 258
-#define FN_Key 259
+#define FN_InKey 265
+#define FN_Key 266
#define KEY_KEY_CODE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_WaitKey 260
-#define FN_HideMouse 261
-#define FN_ShowMouse 262
-#define FN_MouseIsVisible 263
-#define FN_GetMouse 264
+#define FN_WaitKey 267
+#define FN_HideMouse 268
+#define FN_ShowMouse 269
+#define FN_MouseIsVisible 270
+#define FN_GetMouse 271
#define GETMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_MouseX 265
-#define FN_MouseY 266
-#define FN_MouseButton 267
+#define FN_MouseX 272
+#define FN_MouseY 273
+#define FN_MouseButton 274
#define MOUSEBUTTON_MB num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetMouseWheel 268
+#define FN_GetMouseWheel 275
#define GETMOUSEWHEEL_X_AXIS num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMOUSEWHEEL_Y_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_MouseWheelX 269
-#define FN_MouseWheelY 270
-#define FN_GetGlobalMouse 271
+#define FN_MouseWheelX 276
+#define FN_MouseWheelY 277
+#define FN_GetGlobalMouse 278
#define GETGLOBALMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETGLOBALMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETGLOBALMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETGLOBALMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETGLOBALMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_GlobalMouseX 272
-#define FN_GlobalMouseY 273
-#define FN_WarpMouse 274
+#define FN_GlobalMouseX 279
+#define FN_GlobalMouseY 280
+#define FN_WarpMouse 281
#define WARPMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define WARPMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_WarpMouseGlobal 275
+#define FN_WarpMouseGlobal 282
#define WARPMOUSEGLOBAL_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define WARPMOUSEGLOBAL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetMouseZone 276
+#define FN_SetMouseZone 283
#define SETMOUSEZONE_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMOUSEZONE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMOUSEZONE_W num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETMOUSEZONE_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_ClearMouseZone 277
-#define FN_CreateSound 278
+#define FN_ClearMouseZone 284
+#define FN_CreateSound 285
#define CREATESOUND_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATESOUND_BUFFER_SIZE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATESOUND_VOL num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_LoadSound 279
+#define FN_LoadSound 286
#define LOADSOUND_SND_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_LoadMusic 280
+#define FN_LoadMusic 287
#define LOADMUSIC_MUSIC_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_PlaySound 281
+#define FN_PlaySound 288
#define PLAYSOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define PLAYSOUND_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define PLAYSOUND_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_PlaySoundTimed 282
+#define FN_PlaySoundTimed 289
#define PLAYSOUNDTIMED_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define PLAYSOUNDTIMED_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define PLAYSOUNDTIMED_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define PLAYSOUNDTIMED_MS num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_PlayMusic 283
+#define FN_PlayMusic 290
#define PLAYMUSIC_MLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_PauseSound 284
+#define FN_PauseSound 291
#define PAUSESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_ResumeSound 285
+#define FN_ResumeSound 292
#define RESUMESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_PauseMusic 286
-#define FN_ResumeMusic 287
-#define FN_DeleteSound 288
+#define FN_PauseMusic 293
+#define FN_ResumeMusic 294
+#define FN_DeleteSound 295
#define DELETESOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DeleteMusic 289
-#define FN_FadeMusicIn 290
+#define FN_DeleteMusic 296
+#define FN_FadeMusicIn 297
#define FADEMUSICIN_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define FADEMUSICIN_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_FadeMusicOut 291
+#define FN_FadeMusicOut 298
#define FADEMUSICOUT_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_MusicExists 292
-#define FN_SetMusicVolume 293
+#define FN_MusicExists 299
+#define FN_SetMusicVolume 300
#define SETMUSICVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetMusicVolume 294
-#define FN_SetMusicPosition 295
+#define FN_GetMusicVolume 301
+#define FN_SetMusicPosition 302
#define SETMUSICPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetMusicPosition 296
-#define FN_RewindMusic 297
-#define FN_SetSoundChannels 298
+#define FN_GetMusicPosition 303
+#define FN_RewindMusic 304
+#define FN_SetSoundChannels 305
#define SETSOUNDCHANNELS_MAX_CHANNELS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumSoundChannels 299
-#define FN_SoundIsEnabled 300
-#define FN_SoundExists 301
+#define FN_NumSoundChannels 306
+#define FN_SoundIsEnabled 307
+#define FN_SoundExists 308
#define SOUNDEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetChannelVolume 302
+#define FN_SetChannelVolume 309
#define SETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCHANNELVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetChannelVolume 303
+#define FN_GetChannelVolume 310
#define GETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSoundVolume 304
+#define FN_SetSoundVolume 311
#define SETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSOUNDVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSoundVolume 305
+#define FN_GetSoundVolume 312
#define GETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_StopMusic 306
-#define FN_StopSound 307
+#define FN_StopMusic 313
+#define FN_StopSound 314
#define STOPSOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetChannelPanning 308
+#define FN_SetChannelPanning 315
#define SETCHANNELPANNING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCHANNELPANNING_LEFT_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETCHANNELPANNING_RIGHT_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetChannelDistance 309
+#define FN_SetChannelDistance 316
#define SETCHANNELDISTANCE_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCHANNELDISTANCE_DIST_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_ChannelIsPlaying 310
+#define FN_ChannelIsPlaying 317
#define CHANNELISPLAYING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_ChannelIsPaused 311
+#define FN_ChannelIsPaused 318
#define CHANNELISPAUSED_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_QueryAudioSpec 312
+#define FN_QueryAudioSpec 319
#define QUERYAUDIOSPEC_FREQ num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define QUERYAUDIOSPEC_FORMAT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define QUERYAUDIOSPEC_CHANNELS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_MusicIsPlaying 313
-#define FN_SetChannelSpacePosition 314
+#define FN_MusicIsPlaying 320
+#define FN_SetChannelSpacePosition 321
#define SETCHANNELSPACEPOSITION_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCHANNELSPACEPOSITION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETCHANNELSPACEPOSITION_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_NumJoysticks 315
-#define FN_NumJoyAxes 316
+#define FN_NumJoysticks 322
+#define FN_NumJoyAxes 323
#define NUMJOYAXES_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumJoyButtons 317
+#define FN_NumJoyButtons 324
#define NUMJOYBUTTONS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumJoyHats 318
+#define FN_NumJoyHats 325
#define NUMJOYHATS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumJoyTrackBalls 319
+#define FN_NumJoyTrackBalls 326
#define NUMJOYTRACKBALLS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_JoyAxis 320
+#define FN_JoyAxis 327
#define JOYAXIS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define JOYAXIS_JOY_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_JoyButton 321
+#define FN_JoyButton 328
#define JOYBUTTON_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define JOYBUTTON_JOY_BUTTON num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_JoyHat 322
+#define FN_JoyHat 329
#define JOYHAT_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define JOYHAT_JOY_HAT num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetJoyTrackBall 323
+#define FN_GetJoyTrackBall 330
#define GETJOYTRACKBALL_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOYTRACKBALL_BALL num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOYTRACKBALL_DX num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETJOYTRACKBALL_DY num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_JoyName$ 324
+#define FN_JoyName$ 331
#define JOYNAME$_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_JoystickIsConnected 325
+#define FN_JoystickIsConnected 332
#define JOYSTICKISCONNECTED_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_JoyRumblePlay 326
+#define FN_JoyRumblePlay 333
#define JOYRUMBLEPLAY_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define JOYRUMBLEPLAY_STRENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define JOYRUMBLEPLAY_DURATION num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_JoyRumbleStop 327
+#define FN_JoyRumbleStop 334
#define JOYRUMBLESTOP_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_JoystickIsHaptic 328
+#define FN_JoystickIsHaptic 335
#define JOYSTICKISHAPTIC_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_LoadFont 329
+#define FN_LoadFont 336
#define LOADFONT_FNT_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define LOADFONT_FONT_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DeleteFont 330
+#define FN_DeleteFont 337
#define DELETEFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_FontExists 331
+#define FN_FontExists 338
#define FONTEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetFont 332
+#define FN_SetFont 339
#define SETFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DrawText 333
+#define FN_DrawText 340
#define DRAWTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define DRAWTEXT_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWTEXT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetTextSize 334
+#define FN_GetTextSize 341
#define GETTEXTSIZE_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define GETTEXTSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTEXTSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_TextWidth 335
+#define FN_TextWidth 342
#define TEXTWIDTH_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_TextHeight 336
+#define FN_TextHeight 343
#define TEXTHEIGHT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_TouchPressure 337
-#define FN_GetTouch 338
+#define FN_TouchPressure 344
+#define FN_GetTouch 345
#define GETTOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETTOUCH_DX num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETTOUCH_DY num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_GetMultiTouch 339
+#define FN_GetMultiTouch 346
#define GETMULTITOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMULTITOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETMULTITOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETMULTITOUCH_FINGERS num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETMULTITOUCH_DIST num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETMULTITOUCH_THETA num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_GetTouchFinger 340
+#define FN_GetTouchFinger 347
#define GETTOUCHFINGER_FINGER num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTOUCHFINGER_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTOUCHFINGER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETTOUCHFINGER_PRESSURE num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_NumFingers 341
-#define FN_GetAccel 342
+#define FN_NumFingers 348
+#define FN_GetAccel 349
#define GETACCEL_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACCEL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACCEL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACCEL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_AccelName$ 343
+#define FN_AccelName$ 350
#define ACCELNAME$_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumAccels 344
-#define FN_GetGyro 345
+#define FN_NumAccels 351
+#define FN_GetGyro 352
#define GETGYRO_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETGYRO_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETGYRO_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETGYRO_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GyroName$ 346
+#define FN_GyroName$ 353
#define GYRONAME$_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumGyros 347
-#define FN_TouchX 348
-#define FN_TouchY 349
-#define FN_CheckSockets 350
+#define FN_NumGyros 354
+#define FN_TouchX 355
+#define FN_TouchY 356
+#define FN_CheckSockets 357
#define CHECKSOCKETS_TIMEOUT_MS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TCP_SocketReady 351
+#define FN_TCP_SocketReady 358
#define TCP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_UDP_SocketReady 352
+#define FN_UDP_SocketReady 359
#define UDP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TCP_OpenSocket 353
+#define FN_TCP_OpenSocket 360
#define TCP_OPENSOCKET_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define TCP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TCP_CloseSocket 354
+#define FN_TCP_CloseSocket 361
#define TCP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TCP_RemoteHost 355
+#define FN_TCP_RemoteHost 362
#define TCP_REMOTEHOST_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TCP_RemotePort 356
+#define FN_TCP_RemotePort 363
#define TCP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TCP_GetData 357
+#define FN_TCP_GetData 364
#define TCP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TCP_GETDATA_NUMBYTES num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define TCP_GETDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_TCP_SendData 358
+#define FN_TCP_SendData 365
#define TCP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TCP_SENDDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_TCP_AcceptSocket 359
+#define FN_TCP_AcceptSocket 366
#define TCP_ACCEPTSOCKET_SERVER num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_UDP_OpenSocket 360
+#define FN_UDP_OpenSocket 367
#define UDP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_UDP_CloseSocket 361
+#define FN_UDP_CloseSocket 368
#define UDP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_UDP_GetData 362
+#define FN_UDP_GetData 369
#define UDP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define UDP_GETDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define UDP_GETDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define UDP_GETDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ]
-#define FN_UDP_Length 363
-#define FN_UDP_MaxLength 364
-#define FN_UDP_RemoteHost$ 365
+#define FN_UDP_Length 370
+#define FN_UDP_MaxLength 371
+#define FN_UDP_RemoteHost$ 372
#define UDP_REMOTEHOST$_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_UDP_RemotePort 366
+#define FN_UDP_RemotePort 373
#define UDP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_UDP_SendData 367
+#define FN_UDP_SendData 374
#define UDP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define UDP_SENDDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define UDP_SENDDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define UDP_SENDDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ]
-#define FN_LoadVideo 368
+#define FN_LoadVideo 375
#define LOADVIDEO_VID$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_PlayVideo 369
+#define FN_PlayVideo 376
#define PLAYVIDEO_VLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_PauseVideo 370
-#define FN_StopVideo 371
-#define FN_SetVideoPosition 372
+#define FN_PauseVideo 377
+#define FN_StopVideo 378
+#define FN_SetVideoPosition 379
#define SETVIDEOPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_ResumeVideo 373
-#define FN_GetVideoPosition 374
-#define FN_DeleteVideo 375
-#define FN_VideoIsPlaying 376
-#define FN_VideoEnd 377
-#define FN_GetVideoStats 378
+#define FN_ResumeVideo 380
+#define FN_GetVideoPosition 381
+#define FN_DeleteVideo 382
+#define FN_VideoIsPlaying 383
+#define FN_VideoEnd 384
+#define FN_GetVideoStats 385
#define GETVIDEOSTATS_VFILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define GETVIDEOSTATS_VLEN num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETVIDEOSTATS_VFPS num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETVIDEOSTATS_FRAME_W num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETVIDEOSTATS_FRAME_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetVideoDrawRect 379
+#define FN_SetVideoDrawRect 386
#define SETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetVideoDrawRect 380
+#define FN_GetVideoDrawRect 387
#define GETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetVideoSize 381
+#define FN_GetVideoSize 388
#define GETVIDEOSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETVIDEOSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_VideoExists 382
-#define FN_SetVideoVolume 383
+#define FN_VideoExists 389
+#define FN_SetVideoVolume 390
#define SETVIDEOVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetVideoVolume 384
-#define FN_System 385
+#define FN_GetVideoVolume 391
+#define FN_System 392
#define SYSTEM_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_OS$ 386
-#define FN_Command$ 387
+#define FN_OS$ 393
+#define FN_Command$ 394
#define COMMAND$_ARG num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumCommands 388
-#define FN_Env$ 389
+#define FN_NumCommands 395
+#define FN_Env$ 396
#define ENV$_V$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_SetEnv 390
+#define FN_SetEnv 397
#define SETENV_VAR$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define SETENV_VALUE$ str_var[1].sref[0].value[ str_var[1].byref_offset ]
-#define FN_PrefPath$ 391
+#define FN_PrefPath$ 398
#define PREFPATH$_ORG_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define PREFPATH$_APP_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ]
-#define FN_Android_GetExternalStoragePath$ 392
-#define FN_Android_GetExternalStorageState 393
-#define FN_Android_GetInternalStoragePath$ 394
-#define FN_Android_JNI_Message$ 395
+#define FN_Android_GetExternalStoragePath$ 399
+#define FN_Android_GetExternalStorageState 400
+#define FN_Android_GetInternalStoragePath$ 401
+#define FN_Android_JNI_Message$ 402
#define ANDROID_JNI_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_Runtime_Utility_Message$ 396
+#define FN_Runtime_Utility_Message$ 403
#define RUNTIME_UTILITY_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_GetDesktopDisplayMode 397
+#define FN_GetDesktopDisplayMode 404
#define GETDESKTOPDISPLAYMODE_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETDESKTOPDISPLAYMODE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETDESKTOPDISPLAYMODE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETDESKTOPDISPLAYMODE_FREQ num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetPowerInfo 398
+#define FN_GetPowerInfo 405
#define GETPOWERINFO_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPOWERINFO_SECS num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPOWERINFO_PCT num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_EvalJS$ 399
+#define FN_EvalJS$ 406
#define EVALJS$_JS_CODE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_SystemReturnStdOut$ 400
+#define FN_SystemReturnStdOut$ 407
#define SYSTEMRETURNSTDOUT$_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_OpenURL 401
+#define FN_OpenURL 408
#define OPENURL_URL$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_MessageBox 402
+#define FN_MessageBox 409
#define MESSAGEBOX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define MESSAGEBOX_MSG$ str_var[1].sref[0].value[ str_var[1].byref_offset ]
-#define FN_Runtime$ 403
-#define FN_NumCPUs 404
-#define FN_SystemRam 405
-#define FN_GetGPUInfo$ 406
-#define FN_Steam_AddAchievement 407
+#define FN_Runtime$ 410
+#define FN_NumCPUs 411
+#define FN_SystemRam 412
+#define FN_GetGPUInfo$ 413
+#define FN_Steam_AddAchievement 414
#define STEAM_ADDACHIEVEMENT_ACH_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define STEAM_ADDACHIEVEMENT_ACH_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ]
-#define FN_Steam_ClearAchievements 408
-#define FN_Steam_FinalizeAchievements 409
-#define FN_Steam_TriggerAchievement 410
+#define FN_Steam_ClearAchievements 415
+#define FN_Steam_FinalizeAchievements 416
+#define FN_Steam_TriggerAchievement 417
#define STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_Steam_GetID$ 411
-#define FN_DimMatrix 412
+#define FN_Steam_GetID$ 418
+#define FN_DimMatrix 419
#define DIMMATRIX_M_ROWS num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DIMMATRIX_M_COLS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_DeleteMatrix 413
+#define FN_DeleteMatrix 420
#define DELETEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_AddMatrix 414
+#define FN_AddMatrix 421
#define ADDMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ADDMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ADDMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_AugmentMatrix 415
+#define FN_AugmentMatrix 422
#define AUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define AUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define AUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_CopyMatrix 416
+#define FN_CopyMatrix 423
#define COPYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COPYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_InsertMatrixColumns 417
+#define FN_InsertMatrixColumns 424
#define INSERTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define INSERTMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define INSERTMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_InsertMatrixRows 418
+#define FN_InsertMatrixRows 425
#define INSERTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define INSERTMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define INSERTMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_MultiplyMatrix 419
+#define FN_MultiplyMatrix 426
#define MULTIPLYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define MULTIPLYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define MULTIPLYMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_CubeMatrix 420
+#define FN_CubeMatrix 427
#define CUBEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CUBEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_DeleteMatrixColumns 421
+#define FN_DeleteMatrixColumns 428
#define DELETEMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DELETEMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DELETEMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_DeleteMatrixRows 422
+#define FN_DeleteMatrixRows 429
#define DELETEMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DELETEMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DELETEMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_ClearMatrix 423
+#define FN_ClearMatrix 430
#define CLEARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_ClearMatrixColumns 424
+#define FN_ClearMatrixColumns 431
#define CLEARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CLEARMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CLEARMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_ClearMatrixRows 425
+#define FN_ClearMatrixRows 432
#define CLEARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CLEARMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CLEARMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_FillMatrix 426
+#define FN_FillMatrix 433
#define FILLMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define FILLMATRIX_V num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_FillMatrixColumns 427
+#define FN_FillMatrixColumns 434
#define FILLMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define FILLMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define FILLMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define FILLMATRIXCOLUMNS_V num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_FillMatrixRows 428
+#define FN_FillMatrixRows 435
#define FILLMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define FILLMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define FILLMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define FILLMATRIXROWS_V num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_CopyMatrixColumns 429
+#define FN_CopyMatrixColumns 436
#define COPYMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COPYMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define COPYMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define COPYMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_CopyMatrixRows 430
+#define FN_CopyMatrixRows 437
#define COPYMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COPYMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define COPYMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define COPYMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetIdentityMatrix 431
+#define FN_SetIdentityMatrix 438
#define SETIDENTITYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETIDENTITYMATRIX_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SolveMatrix 432
+#define FN_SolveMatrix 439
#define SOLVEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SOLVEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SOLVEMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_IsEqualMatrix 433
+#define FN_IsEqualMatrix 440
#define ISEQUALMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ISEQUALMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ISEQUALMATRIX_TOLERANCE num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_Determinant 434
+#define FN_Determinant 441
#define DETERMINANT_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_AdjointMatrix 435
+#define FN_AdjointMatrix 442
#define ADJOINTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ADJOINTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_InvertMatrix 436
+#define FN_InvertMatrix 443
#define INVERTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define INVERTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_MatrixFromBuffer 437
+#define FN_MatrixFromBuffer 444
#define MATRIXFROMBUFFER_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define MATRIXFROMBUFFER_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define MATRIXFROMBUFFER_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define MATRIXFROMBUFFER_BUFFER num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_BufferFromMatrix 438
+#define FN_BufferFromMatrix 445
#define BUFFERFROMMATRIX_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define BUFFERFROMMATRIX_MA num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_RandomizeMatrix 439
+#define FN_RandomizeMatrix 446
#define RANDOMIZEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define RANDOMIZEMATRIX_VMIN num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define RANDOMIZEMATRIX_VMAX num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_MatrixValue 440
+#define FN_MatrixValue 447
#define MATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define MATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define MATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetMatrixValue 441
+#define FN_SetMatrixValue 448
#define SETMATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETMATRIXVALUE_V num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_ScalarMatrix 442
+#define FN_ScalarMatrix 449
#define SCALARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SCALARMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SCALARMATRIX_S_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_ScalarMatrixColumns 443
+#define FN_ScalarMatrixColumns 450
#define SCALARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SCALARMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SCALARMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SCALARMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define SCALARMATRIXCOLUMNS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_ScalarMatrixRows 444
+#define FN_ScalarMatrixRows 451
#define SCALARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SCALARMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SCALARMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SCALARMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define SCALARMATRIXROWS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_SquareMatrix 445
+#define FN_SquareMatrix 452
#define SQUAREMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SQUAREMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_CofactorMatrix 446
+#define FN_CofactorMatrix 453
#define COFACTORMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COFACTORMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define COFACTORMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SubtractMatrix 447
+#define FN_SubtractMatrix 454
#define SUBTRACTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SUBTRACTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SUBTRACTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SwapMatrix 448
+#define FN_SwapMatrix 455
#define SWAPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SWAPMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SwapMatrixColumn 449
+#define FN_SwapMatrixColumn 456
#define SWAPMATRIXCOLUMN_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SWAPMATRIXCOLUMN_C1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SWAPMATRIXCOLUMN_C2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SwapMatrixRow 450
+#define FN_SwapMatrixRow 457
#define SWAPMATRIXROW_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SWAPMATRIXROW_R1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SWAPMATRIXROW_R2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_TransposeMatrix 451
+#define FN_TransposeMatrix 458
#define TRANSPOSEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TRANSPOSEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_UnAugmentMatrix 452
+#define FN_UnAugmentMatrix 459
#define UNAUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define UNAUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define UNAUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_ZeroMatrix 453
+#define FN_ZeroMatrix 460
#define ZEROMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetMatrixSize 454
+#define FN_GetMatrixSize 461
#define GETMATRIXSIZE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMATRIXSIZE_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETMATRIXSIZE_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_IncrementMatrixRows 455
+#define FN_IncrementMatrixRows 462
#define INCREMENTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define INCREMENTMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define INCREMENTMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define INCREMENTMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define INCREMENTMATRIXROWS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_IncrementMatrixColumns 456
+#define FN_IncrementMatrixColumns 463
#define INCREMENTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define INCREMENTMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define INCREMENTMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define INCREMENTMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define INCREMENTMATRIXCOLUMNS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_JoinMatrixRows 457
+#define FN_JoinMatrixRows 464
#define JOINMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define JOINMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define JOINMATRIXROWS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_JoinMatrixColumns 458
+#define FN_JoinMatrixColumns 465
#define JOINMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define JOINMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define JOINMATRIXCOLUMNS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_ClipMatrix 459
+#define FN_ClipMatrix 466
#define CLIPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CLIPMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CLIPMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CLIPMATRIX_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CLIPMATRIX_NUM_COLS num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define CLIPMATRIX_MB num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_SetMatrixTranslation 460
+#define FN_SetMatrixTranslation 467
#define SETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetMatrixRotation 461
+#define FN_SetMatrixRotation 468
#define SETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetMatrixScale 462
+#define FN_SetMatrixScale 469
#define SETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetMatrixTranslation 463
+#define FN_GetMatrixTranslation 470
#define GETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetMatrixRotation 464
+#define FN_GetMatrixRotation 471
#define GETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetMatrixScale 465
+#define FN_GetMatrixScale 472
#define GETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetClipboardText$ 466
-#define FN_SetClipboardText 467
+#define FN_GetClipboardText$ 473
+#define FN_SetClipboardText 474
#define SETCLIPBOARDTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_HasClipboardText 468
-#define FN_ReadInput_Start 469
-#define FN_ReadInput_Stop 470
-#define FN_ReadInput_GetText$ 471
-#define FN_ReadInput_SetText 472
+#define FN_HasClipboardText 475
+#define FN_ReadInput_Start 476
+#define FN_ReadInput_Stop 477
+#define FN_ReadInput_GetText$ 478
+#define FN_ReadInput_SetText 479
#define READINPUT_SETTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_ReadInput_ToggleBackspace 473
+#define FN_ReadInput_ToggleBackspace 480
#define READINPUT_TOGGLEBACKSPACE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateSprite 474
+#define FN_CreateSprite 481
#define CREATESPRITE_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATESPRITE_FRAME_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATESPRITE_FRAME_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_DeleteSprite 475
+#define FN_DeleteSprite 482
#define DELETESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpritePosition 476
+#define FN_SetSpritePosition 483
#define SETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_TranslateSprite 477
+#define FN_TranslateSprite 484
#define TRANSLATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TRANSLATESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define TRANSLATESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetSpritePosition 478
+#define FN_GetSpritePosition 485
#define GETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SpriteX 479
+#define FN_SpriteX 486
#define SPRITEX_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SpriteY 480
+#define FN_SpriteY 487
#define SPRITEY_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteRotation 481
+#define FN_SetSpriteRotation 488
#define SETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEROTATION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_RotateSprite 482
+#define FN_RotateSprite 489
#define ROTATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ROTATESPRITE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteRotation 483
+#define FN_GetSpriteRotation 490
#define GETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteScale 484
+#define FN_SetSpriteScale 491
#define SETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_ScaleSprite 485
+#define FN_ScaleSprite 492
#define SCALESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SCALESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SCALESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetSpriteScale 486
+#define FN_GetSpriteScale 493
#define GETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetSpriteZ 487
+#define FN_SetSpriteZ 494
#define SETSPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SpriteZ 488
+#define FN_SpriteZ 495
#define SPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetSpriteSize 489
+#define FN_GetSpriteSize 496
#define GETSPRITESIZE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SpriteWidth 490
+#define FN_SpriteWidth 497
#define SPRITEWIDTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SpriteHeight 491
+#define FN_SpriteHeight 498
#define SPRITEHEIGHT_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteVisible 492
+#define FN_SetSpriteVisible 499
#define SETSPRITEVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SpriteIsVisible 493
+#define FN_SpriteIsVisible 500
#define SPRITEISVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteSolid 494
+#define FN_SetSpriteSolid 501
#define SETSPRITESOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITESOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SpriteIsSolid 495
+#define FN_SpriteIsSolid 502
#define SPRITEISSOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteType 496
+#define FN_SetSpriteType 503
#define SETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITETYPE_SPRITE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteType 497
+#define FN_GetSpriteType 504
#define GETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteSource 498
+#define FN_SetSpriteSource 505
#define SETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITESOURCE_IMG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteSource 499
+#define FN_GetSpriteSource 506
#define GETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SpriteExists 500
+#define FN_SpriteExists 507
#define SPRITEEXISTS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteColorMod 501
+#define FN_SetSpriteColorMod 508
#define SETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITECOLORMOD_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetSpriteAlpha 502
+#define FN_SetSpriteAlpha 509
#define SETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEALPHA_ALPHA num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteColorMod 503
+#define FN_GetSpriteColorMod 510
#define GETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetSpriteAlpha 504
+#define FN_GetSpriteAlpha 511
#define GETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateSpriteAnimation 505
+#define FN_CreateSpriteAnimation 512
#define CREATESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATESPRITEANIMATION_ANIM_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATESPRITEANIMATION_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetSpriteFrame 506
+#define FN_SetSpriteFrame 513
#define SETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteFrame 507
+#define FN_GetSpriteFrame 514
#define GETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteAnimationFrame 508
+#define FN_SetSpriteAnimationFrame 515
#define SETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETSPRITEANIMATIONFRAME_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetSpriteAnimationFrame 509
+#define FN_GetSpriteAnimationFrame 516
#define GETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetSpriteAnimationLength 510
+#define FN_SetSpriteAnimationLength 517
#define SETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITEANIMATIONLENGTH_ANIM_LENGTH num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetSpriteAnimationLength 511
+#define FN_GetSpriteAnimationLength 518
#define GETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetSpriteAnimationSpeed 512
+#define FN_SetSpriteAnimationSpeed 519
#define SETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetSpriteAnimationSpeed 513
+#define FN_GetSpriteAnimationSpeed 520
#define GETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetSpriteAnimation 514
+#define FN_SetSpriteAnimation 521
#define SETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITEANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetSpriteAnimation 515
+#define FN_GetSpriteAnimation 522
#define GETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetSpriteCurrentAnimationFrame 516
+#define FN_GetSpriteCurrentAnimationFrame 523
#define GETSPRITECURRENTANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumSpriteAnimationLoops 517
+#define FN_NumSpriteAnimationLoops 524
#define NUMSPRITEANIMATIONLOOPS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SpriteAnimationIsPlaying 518
+#define FN_SpriteAnimationIsPlaying 525
#define SPRITEANIMATIONISPLAYING_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DeleteSpriteAnimation 519
+#define FN_DeleteSpriteAnimation 526
#define DELETESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DELETESPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getSpriteCenter 520
+#define FN_getSpriteCenter 527
#define GETSPRITECENTER_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setSpriteLinearVelocity 521
+#define FN_setSpriteLinearVelocity 528
#define SETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getSpriteLinearVelocity 522
+#define FN_getSpriteLinearVelocity 529
#define GETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setSpriteAngularVelocity 523
+#define FN_setSpriteAngularVelocity 530
#define SETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEANGULARVELOCITY_AV num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getSpriteAngularVelocity 524
+#define FN_getSpriteAngularVelocity 531
#define GETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_applySpriteForce 525
+#define FN_applySpriteForce 532
#define APPLYSPRITEFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYSPRITEFORCE_FX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYSPRITEFORCE_FY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYSPRITEFORCE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define APPLYSPRITEFORCE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_applySpriteCentralForce 526
+#define FN_applySpriteCentralForce 533
#define APPLYSPRITECENTRALFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYSPRITECENTRALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYSPRITECENTRALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_applySpriteTorque 527
+#define FN_applySpriteTorque 534
#define APPLYSPRITETORQUE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYSPRITETORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_applySpriteLinearImpulse 528
+#define FN_applySpriteLinearImpulse 535
#define APPLYSPRITELINEARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYSPRITELINEARIMPULSE_IX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYSPRITELINEARIMPULSE_IY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYSPRITELINEARIMPULSE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define APPLYSPRITELINEARIMPULSE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_applySpriteAngularImpulse 529
+#define FN_applySpriteAngularImpulse 536
#define APPLYSPRITEANGULARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYSPRITEANGULARIMPULSE_IMPULSE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getSpriteMass 530
+#define FN_getSpriteMass 537
#define GETSPRITEMASS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSpriteInertia 531
+#define FN_getSpriteInertia 538
#define GETSPRITEINERTIA_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSpriteWorldPoint 532
+#define FN_getSpriteWorldPoint 539
#define GETSPRITEWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEWORLDPOINT_LX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITEWORLDPOINT_LY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSPRITEWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETSPRITEWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getSpriteWorldVector 533
+#define FN_getSpriteWorldVector 540
#define GETSPRITEWORLDVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEWORLDVECTOR_LX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITEWORLDVECTOR_LY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSPRITEWORLDVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETSPRITEWORLDVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getSpriteLocalPoint 534
+#define FN_getSpriteLocalPoint 541
#define GETSPRITELOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITELOCALPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITELOCALPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSPRITELOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETSPRITELOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getSpriteLocalVector 535
+#define FN_getSpriteLocalVector 542
#define GETSPRITELOCALVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITELOCALVECTOR_WX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITELOCALVECTOR_WY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSPRITELOCALVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETSPRITELOCALVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getSpriteLinearVelocityFromLocalPoint 536
+#define FN_getSpriteLinearVelocityFromLocalPoint 543
#define GETSPRITELINEARVELOCITYFROMLOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMLOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMLOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getSpriteLinearVelocityFromWorldPoint 537
+#define FN_getSpriteLinearVelocityFromWorldPoint 544
#define GETSPRITELINEARVELOCITYFROMWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETSPRITELINEARVELOCITYFROMWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getSpriteLinearDamping 538
+#define FN_getSpriteLinearDamping 545
#define GETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setSpriteLinearDamping 539
+#define FN_setSpriteLinearDamping 546
#define SETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITELINEARDAMPING_LINEARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getSpriteAngularDamping 540
+#define FN_getSpriteAngularDamping 547
#define GETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setSpriteAngularDamping 541
+#define FN_setSpriteAngularDamping 548
#define SETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEANGULARDAMPING_ANGULARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getSpriteGravityScale 542
+#define FN_getSpriteGravityScale 549
#define GETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setSpriteGravityScale 543
+#define FN_setSpriteGravityScale 550
#define SETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEGRAVITYSCALE_G_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSpriteBullet 544
+#define FN_setSpriteBullet 551
#define SETSPRITEBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEBULLET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_spriteIsBullet 545
+#define FN_spriteIsBullet 552
#define SPRITEISBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setSpriteSleepAllowed 546
+#define FN_setSpriteSleepAllowed 553
#define SETSPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITESLEEPALLOWED_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_spriteSleepAllowed 547
+#define FN_spriteSleepAllowed 554
#define SPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setSpriteAwake 548
+#define FN_setSpriteAwake 555
#define SETSPRITEAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEAWAKE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_spriteIsAwake 549
+#define FN_spriteIsAwake 556
#define SPRITEISAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setSpriteFixedRotation 550
+#define FN_setSpriteFixedRotation 557
#define SETSPRITEFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEFIXEDROTATION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_spriteIsFixedRotation 551
+#define FN_spriteIsFixedRotation 558
#define SPRITEISFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteDensity 552
+#define FN_SetSpriteDensity 559
#define SETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEDENSITY_DENSITY num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteDensity 553
+#define FN_GetSpriteDensity 560
#define GETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteFriction 554
+#define FN_SetSpriteFriction 561
#define SETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEFRICTION_FRICTION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteFriction 555
+#define FN_GetSpriteFriction 562
#define GETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteRestitution 556
+#define FN_SetSpriteRestitution 563
#define SETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITERESTITUTION_RESTITUTION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteRestitution 557
+#define FN_GetSpriteRestitution 564
#define GETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteRestitutionThreshold 558
+#define FN_SetSpriteRestitutionThreshold 565
#define SETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITERESTITUTIONTHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteRestitutionThreshold 559
+#define FN_GetSpriteRestitutionThreshold 566
#define GETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetSpriteAABB 560
+#define FN_GetSpriteAABB 567
#define GETSPRITEAABB_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEAABB_X1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITEAABB_Y1 num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSPRITEAABB_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETSPRITEAABB_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_SetGravity2D 561
+#define FN_SetGravity2D 568
#define SETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetGravity2D 562
+#define FN_GetGravity2D 569
#define GETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetWorld2DTimeStep 563
+#define FN_SetWorld2DTimeStep 570
#define SETWORLD2DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetWorld2DVelocityIterations 564
+#define FN_SetWorld2DVelocityIterations 571
#define SETWORLD2DVELOCITYITERATIONS_V num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetWorld2DPositionIterations 565
+#define FN_SetWorld2DPositionIterations 572
#define SETWORLD2DPOSITIONITERATIONS_P num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetWorld2DTimeStep 566
-#define FN_GetWorld2DVelocityIterations 567
-#define FN_GetWorld2DPositionIterations 568
-#define FN_SetWorld2DAutoClearForces 569
+#define FN_GetWorld2DTimeStep 573
+#define FN_GetWorld2DVelocityIterations 574
+#define FN_GetWorld2DPositionIterations 575
+#define FN_SetWorld2DAutoClearForces 576
#define SETWORLD2DAUTOCLEARFORCES_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetWorld2DAutoClearForces 570
-#define FN_CastRay2D 571
+#define FN_GetWorld2DAutoClearForces 577
+#define FN_CastRay2D 578
#define CASTRAY2D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CASTRAY2D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CASTRAY2D_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CASTRAY2D_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_CastRay2D_All 572
+#define FN_CastRay2D_All 579
#define CASTRAY2D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CASTRAY2D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CASTRAY2D_ALL_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CASTRAY2D_ALL_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetRayHit2D 573
+#define FN_GetRayHit2D 580
#define GETRAYHIT2D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETRAYHIT2D_SPR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETRAYHIT2D_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETRAYHIT2D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETRAYHIT2D_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETRAYHIT2D_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_SetSpriteShape 574
+#define FN_SetSpriteShape 581
#define SETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITESHAPE_SHAPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteShape 575
+#define FN_GetSpriteShape 582
#define GETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteRadius 576
+#define FN_SetSpriteRadius 583
#define SETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetSpriteRadius 577
+#define FN_GetSpriteRadius 584
#define GETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetSpriteBox 578
+#define FN_SetSpriteBox 585
#define SETSPRITEBOX_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEBOX_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITEBOX_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetSpriteBoxSize 579
+#define FN_GetSpriteBoxSize 586
#define GETSPRITEBOXSIZE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITEBOXSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITEBOXSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetSpriteChain 580
+#define FN_SetSpriteChain 587
#define SETSPRITECHAIN_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITECHAIN_VX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITECHAIN_VY num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -1685,25 +1709,25 @@
#define SETSPRITECHAIN_PREV_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define SETSPRITECHAIN_NEXT_X num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define SETSPRITECHAIN_NEXT_Y num_var[7].nref[0].value[ num_var[7].byref_offset ]
-#define FN_SetSpriteChainLoop 581
+#define FN_SetSpriteChainLoop 588
#define SETSPRITECHAINLOOP_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITECHAINLOOP_VX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITECHAINLOOP_VY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETSPRITECHAINLOOP_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetSpritePolygon 582
+#define FN_SetSpritePolygon 589
#define SETSPRITEPOLYGON_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITEPOLYGON_VX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITEPOLYGON_VY num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETSPRITEPOLYGON_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetSpriteShapeOffset 583
+#define FN_SetSpriteShapeOffset 590
#define SETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetSpriteShapeOffset 584
+#define FN_GetSpriteShapeOffset 591
#define GETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_createDistanceJoint 585
+#define FN_createDistanceJoint 592
#define CREATEDISTANCEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEDISTANCEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEDISTANCEJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -1711,22 +1735,22 @@
#define CREATEDISTANCEJOINT_BX num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define CREATEDISTANCEJOINT_BY num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define CREATEDISTANCEJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_createFrictionJoint 586
+#define FN_createFrictionJoint 593
#define CREATEFRICTIONJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEFRICTIONJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEFRICTIONJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEFRICTIONJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATEFRICTIONJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_createGearJoint 587
+#define FN_createGearJoint 594
#define CREATEGEARJOINT_JOINTA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEGEARJOINT_JOINTB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEGEARJOINT_G_RATIO num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEGEARJOINT_COLLIDE_CONNECT num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_createMotorJoint 588
+#define FN_createMotorJoint 595
#define CREATEMOTORJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEMOTORJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEMOTORJOINT_COLLIDE_CONNECT num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_createPrismaticJoint 589
+#define FN_createPrismaticJoint 596
#define CREATEPRISMATICJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEPRISMATICJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEPRISMATICJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -1734,7 +1758,7 @@
#define CREATEPRISMATICJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define CREATEPRISMATICJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define CREATEPRISMATICJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_createPulleyJoint 590
+#define FN_createPulleyJoint 597
#define CREATEPULLEYJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEPULLEYJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEPULLEYJOINT_GAX num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -1747,19 +1771,19 @@
#define CREATEPULLEYJOINT_BY num_var[9].nref[0].value[ num_var[9].byref_offset ]
#define CREATEPULLEYJOINT_J_RATIO num_var[10].nref[0].value[ num_var[10].byref_offset ]
#define CREATEPULLEYJOINT_COLLIDE_CONNECT num_var[11].nref[0].value[ num_var[11].byref_offset ]
-#define FN_createRevoluteJoint 591
+#define FN_createRevoluteJoint 598
#define CREATEREVOLUTEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEREVOLUTEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEREVOLUTEJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEREVOLUTEJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATEREVOLUTEJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_createWeldJoint 592
+#define FN_createWeldJoint 599
#define CREATEWELDJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEWELDJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEWELDJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEWELDJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATEWELDJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_createWheelJoint 593
+#define FN_createWheelJoint 600
#define CREATEWHEELJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEWHEELJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEWHEELJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -1767,225 +1791,225 @@
#define CREATEWHEELJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define CREATEWHEELJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define CREATEWHEELJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_getJointWorldAnchorA 594
+#define FN_getJointWorldAnchorA 601
#define GETJOINTWORLDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTWORLDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTWORLDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointWorldAnchorB 595
+#define FN_getJointWorldAnchorB 602
#define GETJOINTWORLDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTWORLDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTWORLDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointReactionForce 596
+#define FN_getJointReactionForce 603
#define GETJOINTREACTIONFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTREACTIONFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTREACTIONFORCE_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETJOINTREACTIONFORCE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getJointReactionTorque 597
+#define FN_getJointReactionTorque 604
#define GETJOINTREACTIONTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTREACTIONTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointLocalAnchorA 598
+#define FN_getJointLocalAnchorA 605
#define GETJOINTLOCALANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTLOCALANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTLOCALANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointLocalAnchorB 599
+#define FN_getJointLocalAnchorB 606
#define GETJOINTLOCALANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTLOCALANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTLOCALANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setJointLength 600
+#define FN_setJointLength 607
#define SETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointLength 601
+#define FN_getJointLength 608
#define GETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointMinLength 602
+#define FN_setJointMinLength 609
#define SETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTMINLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointMinLength 603
+#define FN_getJointMinLength 610
#define GETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointMaxLength 604
+#define FN_setJointMaxLength 611
#define SETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTMAXLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointMaxLength 605
+#define FN_getJointMaxLength 612
#define GETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointCurrentLength 606
+#define FN_getJointCurrentLength 613
#define GETJOINTCURRENTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointStiffness 607
+#define FN_setJointStiffness 614
#define SETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTSTIFFNESS_STIFFNESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointStiffness 608
+#define FN_getJointStiffness 615
#define GETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointDamping 609
+#define FN_setJointDamping 616
#define SETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointDamping 610
+#define FN_getJointDamping 617
#define GETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointMaxForce 611
+#define FN_setJointMaxForce 618
#define SETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTMAXFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointMaxForce 612
+#define FN_getJointMaxForce 619
#define GETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointMaxTorque 613
+#define FN_setJointMaxTorque 620
#define SETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTMAXTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointMaxTorque 614
+#define FN_getJointMaxTorque 621
#define GETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointCorrectionFactor 615
+#define FN_setJointCorrectionFactor 622
#define SETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTCORRECTIONFACTOR_FACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointCorrectionFactor 616
+#define FN_getJointCorrectionFactor 623
#define GETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointRatio 617
+#define FN_setJointRatio 624
#define SETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTRATIO_J_RATIO num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointRatio 618
+#define FN_getJointRatio 625
#define GETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointLinearOffset 619
+#define FN_setJointLinearOffset 626
#define SETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointLinearOffset 620
+#define FN_getJointLinearOffset 627
#define GETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setJointAngularOffset 621
+#define FN_setJointAngularOffset 628
#define SETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTANGULAROFFSET_ANGLEOFFSET num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointAngularOffset 622
+#define FN_getJointAngularOffset 629
#define GETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointLocalAxisA 623
+#define FN_getJointLocalAxisA 630
#define GETJOINTLOCALAXISA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTLOCALAXISA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTLOCALAXISA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointReferenceAngle 624
+#define FN_getJointReferenceAngle 631
#define GETJOINTREFERENCEANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointTranslation 625
+#define FN_getJointTranslation 632
#define GETJOINTTRANSLATION_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointSpeed 626
+#define FN_getJointSpeed 633
#define GETJOINTSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_jointIsLimitEnabled 627
+#define FN_jointIsLimitEnabled 634
#define JOINTISLIMITENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_enableJointLimit 628
+#define FN_enableJointLimit 635
#define ENABLEJOINTLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ENABLEJOINTLIMIT_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointLowerLimit 629
+#define FN_getJointLowerLimit 636
#define GETJOINTLOWERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointUpperLimit 630
+#define FN_getJointUpperLimit 637
#define GETJOINTUPPERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointLimits 631
+#define FN_setJointLimits 638
#define SETJOINTLIMITS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTLIMITS_LOWER_LIMIT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETJOINTLIMITS_UPPER_LIMIT num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_jointMotorIsEnabled 632
+#define FN_jointMotorIsEnabled 639
#define JOINTMOTORISENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_enableJointMotor 633
+#define FN_enableJointMotor 640
#define ENABLEJOINTMOTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ENABLEJOINTMOTOR_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setJointMotorSpeed 634
+#define FN_setJointMotorSpeed 641
#define SETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTMOTORSPEED_SPEED num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointMotorSpeed 635
+#define FN_getJointMotorSpeed 642
#define GETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointMaxMotorForce 636
+#define FN_setJointMaxMotorForce 643
#define SETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTMAXMOTORFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointMaxMotorForce 637
+#define FN_getJointMaxMotorForce 644
#define GETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointMotorForce 638
+#define FN_getJointMotorForce 645
#define GETJOINTMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTMOTORFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setJointMaxMotorTorque 639
+#define FN_setJointMaxMotorTorque 646
#define SETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTMAXMOTORTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointMaxMotorTorque 640
+#define FN_getJointMaxMotorTorque 647
#define GETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointMotorTorque 641
+#define FN_getJointMotorTorque 648
#define GETJOINTMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTMOTORTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getJointGroundAnchorA 642
+#define FN_getJointGroundAnchorA 649
#define GETJOINTGROUNDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTGROUNDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTGROUNDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointGroundAnchorB 643
+#define FN_getJointGroundAnchorB 650
#define GETJOINTGROUNDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETJOINTGROUNDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETJOINTGROUNDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointLengthA 644
+#define FN_getJointLengthA 651
#define GETJOINTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointLengthB 645
+#define FN_getJointLengthB 652
#define GETJOINTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointCurrentLengthA 646
+#define FN_getJointCurrentLengthA 653
#define GETJOINTCURRENTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointCurrentLengthB 647
+#define FN_getJointCurrentLengthB 654
#define GETJOINTCURRENTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setJointOrigin 648
+#define FN_setJointOrigin 655
#define SETJOINTORIGIN_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETJOINTORIGIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETJOINTORIGIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getJointAngle 649
+#define FN_getJointAngle 656
#define GETJOINTANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointLinearSpeed 650
+#define FN_getJointLinearSpeed 657
#define GETJOINTLINEARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getJointAngularSpeed 651
+#define FN_getJointAngularSpeed 658
#define GETJOINTANGULARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DeleteJoint 652
+#define FN_DeleteJoint 659
#define DELETEJOINT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_JointExists 653
+#define FN_JointExists 660
#define JOINTEXISTS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateTileSet 654
+#define FN_CreateTileSet 661
#define CREATETILESET_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATETILESET_TILE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATETILESET_TILE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetTileAnimationLength 655
+#define FN_SetTileAnimationLength 662
#define SETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETTILEANIMATIONLENGTH_NUM_FRAMES num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetTileAnimationLength 656
+#define FN_GetTileAnimationLength 663
#define GETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetTileAnimationFrame 657
+#define FN_SetTileAnimationFrame 664
#define SETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETTILEANIMATIONFRAME_TILE_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetTileAnimationFrame 658
+#define FN_GetTileAnimationFrame 665
#define GETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetTileAnimationSpeed 659
+#define FN_SetTileAnimationSpeed 666
#define SETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETTILEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetTileAnimationSpeed 660
+#define FN_GetTileAnimationSpeed 667
#define GETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_CreateTileMap 661
+#define FN_CreateTileMap 668
#define CREATETILEMAP_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATETILEMAP_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATETILEMAP_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetTileMapSize 662
+#define FN_SetTileMapSize 669
#define SETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetTileMapSize 663
+#define FN_GetTileMapSize 670
#define GETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetTile 664
+#define FN_SetTile 671
#define SETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetTile 665
+#define FN_GetTile 672
#define GETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTILE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTILE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_FillTile 666
+#define FN_FillTile 673
#define FILLTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define FILLTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define FILLTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define FILLTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define FILLTILE_WIDTHINTILES num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define FILLTILE_HEIGHTINTILES num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_DrawTileMap 667
+#define FN_DrawTileMap 674
#define DRAWTILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DRAWTILEMAP_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define DRAWTILEMAP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -1993,20 +2017,20 @@
#define DRAWTILEMAP_H num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define DRAWTILEMAP_OFFSET_X num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define DRAWTILEMAP_OFFSET_Y num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_DeleteTileSet 668
+#define FN_DeleteTileSet 675
#define DELETETILESET_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DeleteTileMap 669
+#define FN_DeleteTileMap 676
#define DELETETILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TileSetExists 670
+#define FN_TileSetExists 677
#define TILESETEXISTS_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_TileMapExists 671
+#define FN_TileMapExists 678
#define TILEMAPEXISTS_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_LoadMesh 672
+#define FN_LoadMesh 679
#define LOADMESH_MESH_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_DeleteMesh 673
+#define FN_DeleteMesh 680
#define DELETEMESH_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateMesh 674
-#define FN_AddMeshBuffer 675
+#define FN_CreateMesh 681
+#define FN_AddMeshBuffer 682
#define ADDMESHBUFFER_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ADDMESHBUFFER_VERTEX_COUNT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ADDMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2014,39 +2038,39 @@
#define ADDMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define ADDMESHBUFFER_INDEX_COUNT num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define ADDMESHBUFFER_INDEX_DATA num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_LoadMeshFromArchive 676
+#define FN_LoadMeshFromArchive 683
#define LOADMESHFROMARCHIVE_ARCHIVE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define LOADMESHFROMARCHIVE_MESH_FILE$ str_var[1].sref[0].value[ str_var[1].byref_offset ]
-#define FN_CreatePlaneMesh 677
+#define FN_CreatePlaneMesh 684
#define CREATEPLANEMESH_W num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEPLANEMESH_H num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEPLANEMESH_TILECOUNT_W num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEPLANEMESH_TILECOUNT_H num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATEPLANEMESH_TXREPEAT_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define CREATEPLANEMESH_TXREPEAT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_LoadAN8 678
+#define FN_LoadAN8 685
#define LOADAN8_AN8_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_LoadMeshFromAN8 679
+#define FN_LoadMeshFromAN8 686
#define LOADMESHFROMAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define LOADMESHFROMAN8_AN8_SCENE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_GetNumAN8Scenes 680
+#define FN_GetNumAN8Scenes 687
#define GETNUMAN8SCENES_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetAN8SceneName$ 681
+#define FN_GetAN8SceneName$ 688
#define GETAN8SCENENAME$_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETAN8SCENENAME$_SCENE_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_CreateConeMesh 682
+#define FN_CreateConeMesh 689
#define CREATECONEMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATECONEMESH_CONE_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATECONEMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATECONEMESH_TOP_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATECONEMESH_BOTTOM_COLOR num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_CreateCylinderMesh 683
+#define FN_CreateCylinderMesh 690
#define CREATECYLINDERMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATECYLINDERMESH_CYLINDER_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATECYLINDERMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATECYLINDERMESH_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATECYLINDERMESH_CLOSE_TOP num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_CreateVolumeLightMesh 684
+#define FN_CreateVolumeLightMesh 691
#define CREATEVOLUMELIGHTMESH_U num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEVOLUMELIGHTMESH_V num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEVOLUMELIGHTMESH_FOOT_COLOR num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2055,9 +2079,9 @@
#define CREATEVOLUMELIGHTMESH_DIM_X num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define CREATEVOLUMELIGHTMESH_DIM_Y num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define CREATEVOLUMELIGHTMESH_DIM_Z num_var[7].nref[0].value[ num_var[7].byref_offset ]
-#define FN_DeleteAN8 685
+#define FN_DeleteAN8 692
#define DELETEAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetMeshBoundingBox 686
+#define FN_SetMeshBoundingBox 693
#define SETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2065,7 +2089,7 @@
#define SETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define SETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define SETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_GetMeshBoundingBox 687
+#define FN_GetMeshBoundingBox 694
#define GETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2073,270 +2097,294 @@
#define GETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_ReCalculateMeshBoundingBox 688
+#define FN_ReCalculateMeshBoundingBox 695
#define RECALCULATEMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_MakePlanarTextureMap 689
+#define FN_MakePlanarTextureMap 696
#define MAKEPLANARTEXTUREMAP_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define MAKEPLANARTEXTUREMAP_RESOLUTION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_ReCalculateMeshNormals 690
+#define FN_ReCalculateMeshNormals 697
#define RECALCULATEMESHNORMALS_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetMeshPolygonCount 691
+#define FN_GetMeshPolygonCount 698
#define GETMESHPOLYGONCOUNT_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_FlipMeshSurfaces 692
+#define FN_FlipMeshSurfaces 699
#define FLIPMESHSURFACES_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateAnimatedActor 693
+#define FN_SetMeshBuffer 700
+#define SETMESHBUFFER_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define SETMESHBUFFER_BUFFER_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define SETMESHBUFFER_VERTEX_COUNT num_var[2].nref[0].value[ num_var[2].byref_offset ]
+#define SETMESHBUFFER_VERTEX_DATA num_var[3].nref[0].value[ num_var[3].byref_offset ]
+#define SETMESHBUFFER_NORMAL_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ]
+#define SETMESHBUFFER_UV_DATA num_var[5].nref[0].value[ num_var[5].byref_offset ]
+#define SETMESHBUFFER_INDEX_COUNT num_var[6].nref[0].value[ num_var[6].byref_offset ]
+#define SETMESHBUFFER_INDEX_DATA num_var[7].nref[0].value[ num_var[7].byref_offset ]
+#define FN_GetMeshBufferCount 701
+#define GETMESHBUFFERCOUNT_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define FN_GetMeshBufferVertexCount 702
+#define GETMESHBUFFERVERTEXCOUNT_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define GETMESHBUFFERVERTEXCOUNT_BUFFER_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define FN_GetMeshBufferIndexCount 703
+#define GETMESHBUFFERINDEXCOUNT_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define GETMESHBUFFERINDEXCOUNT_BUFFER_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define FN_GetMeshBuffer 704
+#define GETMESHBUFFER_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
+#define GETMESHBUFFER_BUFFER_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
+#define GETMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ]
+#define GETMESHBUFFER_NORMAL_DATA num_var[3].nref[0].value[ num_var[3].byref_offset ]
+#define GETMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ]
+#define GETMESHBUFFER_INDEX_DATA num_var[5].nref[0].value[ num_var[5].byref_offset ]
+#define FN_CreateAnimatedActor 705
#define CREATEANIMATEDACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateOctreeActor 694
+#define FN_CreateOctreeActor 706
#define CREATEOCTREEACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateCubeActor 695
+#define FN_CreateCubeActor 707
#define CREATECUBEACTOR_CUBE_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateSphereActor 696
+#define FN_CreateSphereActor 708
#define CREATESPHEREACTOR_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateWaterActor 697
+#define FN_CreateWaterActor 709
#define CREATEWATERACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEWATERACTOR_WAVEHEIGHT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEWATERACTOR_WAVESPEED num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEWATERACTOR_WAVELENGTH num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_CreateLightActor 698
-#define FN_CreateBillboardActor 699
-#define FN_CreateTerrainActor 700
+#define FN_CreateLightActor 710
+#define FN_CreateBillboardActor 711
+#define FN_CreateTerrainActor 712
#define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
-#define FN_CreateParticleActor 701
+#define FN_CreateParticleActor 713
#define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_DeleteActor 702
+#define FN_DeleteActor 714
#define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetActorTransform 703
+#define FN_GetActorTransform 715
#define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetActorPosition 704
+#define FN_SetActorPosition 716
#define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_TranslateActorLocal 705
+#define FN_TranslateActorLocal 717
#define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_TranslateActorWorld 706
+#define FN_TranslateActorWorld 718
#define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetActorPosition 707
+#define FN_GetActorPosition 719
#define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetActorScale 708
+#define FN_SetActorScale 720
#define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_ScaleActor 709
+#define FN_ScaleActor 721
#define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetActorScale 710
+#define FN_GetActorScale 722
#define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetActorRotation 711
+#define FN_SetActorRotation 723
#define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_RotateActor 712
+#define FN_RotateActor 724
#define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetActorRotation 713
+#define FN_GetActorRotation 725
#define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetActorVisible 714
+#define FN_SetActorVisible 726
#define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_ActorIsVisible 715
+#define FN_ActorIsVisible 727
#define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetActorAutoCulling 716
+#define FN_SetActorAutoCulling 728
#define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetActorAutoCulling 717
+#define FN_GetActorAutoCulling 729
#define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_AddActorShadow 718
+#define FN_AddActorShadow 730
#define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_RemoveActorShadow 719
+#define FN_RemoveActorShadow 731
#define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_ActorExists 720
+#define FN_ActorExists 732
#define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_CreateProjectorActor 721
-#define FN_CreateActorAnimation 722
+#define FN_CreateProjectorActor 733
+#define FN_CreateActorAnimation 734
#define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetActorAnimation 723
+#define FN_SetActorAnimation 735
#define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetActorAnimationSpeed 724
+#define FN_SetActorAnimationSpeed 736
#define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetActorAnimationFrames 725
+#define FN_SetActorAnimationFrames 737
#define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetActorCurrentAnimation 726
+#define FN_GetActorCurrentAnimation 738
#define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetActorAnimationSpeed 727
+#define FN_GetActorAnimationSpeed 739
#define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetActorAnimationStartFrame 728
+#define FN_GetActorAnimationStartFrame 740
#define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetActorAnimationEndFrame 729
+#define FN_GetActorAnimationEndFrame 741
#define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetActorFrame 730
+#define FN_SetActorFrame 742
#define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetActorFrame 731
+#define FN_GetActorFrame 743
#define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_ActorAnimationIsPlaying 732
+#define FN_ActorAnimationIsPlaying 744
#define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumActorAnimationLoops 733
+#define FN_NumActorAnimationLoops 745
#define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetActorMD2Animation 734
+#define FN_SetActorMD2Animation 746
#define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetActorMD2AnimationByName 735
+#define FN_SetActorMD2AnimationByName 747
#define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_DeleteActorAnimation 736
+#define FN_DeleteActorAnimation 748
#define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetGravity3D 737
+#define FN_SetGravity3D 749
#define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetGravity3D 738
+#define FN_GetGravity3D 750
#define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetActorShape 739
+#define FN_SetActorShape 751
#define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetActorShape 740
+#define FN_GetActorShape 752
#define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetActorSolid 741
+#define FN_SetActorSolid 753
#define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_ActorIsSolid 742
+#define FN_ActorIsSolid 754
#define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetActorCollision 743
+#define FN_GetActorCollision 755
#define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetActorGravity 744
+#define FN_SetActorGravity 756
#define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetActorGravity 745
+#define FN_GetActorGravity 757
#define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorDamping 746
+#define FN_setActorDamping 758
#define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getActorLinearDamping 747
+#define FN_getActorLinearDamping 759
#define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getActorAngularDamping 748
+#define FN_getActorAngularDamping 760
#define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getActorLinearSleepThreshold 749
+#define FN_getActorLinearSleepThreshold 761
#define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getActorAngularSleepThreshold 750
+#define FN_getActorAngularSleepThreshold 762
#define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_applyActorDamping 751
+#define FN_applyActorDamping 763
#define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setActorMassProperties 752
+#define FN_setActorMassProperties 764
#define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getActorLinearFactor 753
+#define FN_getActorLinearFactor 765
#define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorLinearFactor 754
+#define FN_setActorLinearFactor 766
#define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorInverseMass 755
+#define FN_getActorInverseMass 767
#define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_integrateActorVelocities 756
+#define FN_integrateActorVelocities 768
#define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_applyActorCentralForceLocal 757
+#define FN_applyActorCentralForceLocal 769
#define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_applyActorCentralForceWorld 758
+#define FN_applyActorCentralForceWorld 770
#define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorTotalForce 759
+#define FN_getActorTotalForce 771
#define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorTotalTorque 760
+#define FN_getActorTotalTorque 772
#define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorInverseInertiaDiagLocal 761
+#define FN_getActorInverseInertiaDiagLocal 773
#define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorInverseInertiaDiagLocal 762
+#define FN_setActorInverseInertiaDiagLocal 774
#define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorSleepThresholds 763
+#define FN_setActorSleepThresholds 775
#define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_applyActorTorqueLocal 764
+#define FN_applyActorTorqueLocal 776
#define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_applyActorTorqueWorld 765
+#define FN_applyActorTorqueWorld 777
#define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_applyActorForceLocal 766
+#define FN_applyActorForceLocal 778
#define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2344,7 +2392,7 @@
#define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_applyActorForceWorld 767
+#define FN_applyActorForceWorld 779
#define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2352,27 +2400,27 @@
#define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_applyActorCentralImpulseLocal 768
+#define FN_applyActorCentralImpulseLocal 780
#define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_applyActorCentralImpulseWorld 769
+#define FN_applyActorCentralImpulseWorld 781
#define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_applyActorTorqueImpulseLocal 770
+#define FN_applyActorTorqueImpulseLocal 782
#define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_applyActorTorqueImpulseWorld 771
+#define FN_applyActorTorqueImpulseWorld 783
#define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_applyActorImpulseLocal 772
+#define FN_applyActorImpulseLocal 784
#define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2380,7 +2428,7 @@
#define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_applyActorImpulseWorld 773
+#define FN_applyActorImpulseWorld 785
#define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2388,52 +2436,52 @@
#define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_clearActorForces 774
+#define FN_clearActorForces 786
#define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_updateActorInertiaTensor 775
+#define FN_updateActorInertiaTensor 787
#define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getActorCenter 776
+#define FN_getActorCenter 788
#define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorRotationQ 777
+#define FN_getActorRotationQ 789
#define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getActorLinearVelocityWorld 778
+#define FN_getActorLinearVelocityWorld 790
#define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorAngularVelocityWorld 779
+#define FN_getActorAngularVelocityWorld 791
#define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorLinearVelocityLocal 780
+#define FN_setActorLinearVelocityLocal 792
#define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorLinearVelocityWorld 781
+#define FN_setActorLinearVelocityWorld 793
#define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorAngularVelocityLocal 782
+#define FN_setActorAngularVelocityLocal 794
#define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorAngularVelocityWorld 783
+#define FN_setActorAngularVelocityWorld 795
#define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorVelocityInLocalPoint 784
+#define FN_getActorVelocityInLocalPoint 796
#define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2441,17 +2489,17 @@
#define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_getActorLinearVelocityLocal 785
+#define FN_getActorLinearVelocityLocal 797
#define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorAngularVelocityLocal 786
+#define FN_getActorAngularVelocityLocal 798
#define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorAABB 787
+#define FN_getActorAABB 799
#define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2459,7 +2507,7 @@
#define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_computeActorImpulseDenominator 788
+#define FN_computeActorImpulseDenominator 800
#define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2467,56 +2515,56 @@
#define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_computeActorAngularImpulseDenominator 789
+#define FN_computeActorAngularImpulseDenominator 801
#define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setActorAngularFactor 790
+#define FN_setActorAngularFactor 802
#define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getActorAngularFactor 791
+#define FN_getActorAngularFactor 803
#define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_computeActorGyroImpulseLocal 792
+#define FN_computeActorGyroImpulseLocal 804
#define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_computeActorGyroImpulseWorld 793
+#define FN_computeActorGyroImpulseWorld 805
#define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_getActorLocalInertia 794
+#define FN_getActorLocalInertia 806
#define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetActorSleepState 795
+#define FN_SetActorSleepState 807
#define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_CastRay3D 796
+#define FN_CastRay3D 808
#define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_CastRay3D_All 797
+#define FN_CastRay3D_All 809
#define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_GetRayHit3D 798
+#define FN_GetRayHit3D 810
#define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2525,17 +2573,17 @@
#define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ]
-#define FN_SetActorShapeEx 799
+#define FN_SetActorShapeEx 811
#define SETACTORSHAPEEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORSHAPEEX_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORSHAPEEX_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETACTORSHAPEEX_RADIUS num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_createPointConstraint 800
+#define FN_createPointConstraint 812
#define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_createPointConstraintEx 801
+#define FN_createPointConstraintEx 813
#define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2544,47 +2592,47 @@
#define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ]
-#define FN_setPointPivotA 802
+#define FN_setPointPivotA 814
#define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setPointPivotB 803
+#define FN_setPointPivotB 815
#define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_createHingeConstraint 804
+#define FN_createHingeConstraint 816
#define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_createHingeConstraintEx 805
+#define FN_createHingeConstraintEx 817
#define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_createSlideConstraint 806
+#define FN_createSlideConstraint 818
#define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_createSlideConstraintEx 807
+#define FN_createSlideConstraintEx 819
#define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_createConeConstraint 808
+#define FN_createConeConstraint 820
#define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_createConeConstraintEx 809
+#define FN_createConeConstraintEx 821
#define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_deleteConstraint 810
+#define FN_deleteConstraint 822
#define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConstraintFrameOffsetA 811
+#define FN_getConstraintFrameOffsetA 823
#define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2592,7 +2640,7 @@
#define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_getConstraintFrameOffsetB 812
+#define FN_getConstraintFrameOffsetB 824
#define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2600,43 +2648,43 @@
#define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_useConstraintFrameOffset 813
+#define FN_useConstraintFrameOffset 825
#define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getHingeAngle 814
+#define FN_getHingeAngle 826
#define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getHingeAngleEx 815
+#define FN_getHingeAngleEx 827
#define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getConstraintBreakingImpulseThreshold 816
+#define FN_getConstraintBreakingImpulseThreshold 828
#define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConstraintAFrame 817
+#define FN_getConstraintAFrame 829
#define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getConstraintBFrame 818
+#define FN_getConstraintBFrame 830
#define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setHingeAxis 819
+#define FN_setHingeAxis 831
#define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setConstraintBreakingImpulseThreshold 820
+#define FN_setConstraintBreakingImpulseThreshold 832
#define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setConstraintFrames 821
+#define FN_setConstraintFrames 833
#define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setHingeLimit 822
+#define FN_setHingeLimit 834
#define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_setConeLimit 823
+#define FN_setConeLimit 835
#define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2644,290 +2692,290 @@
#define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_getHingeLimitBiasFactor 824
+#define FN_getHingeLimitBiasFactor 836
#define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getHingeLimitRelaxationFactor 825
+#define FN_getHingeLimitRelaxationFactor 837
#define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getHingeLimitSign 826
+#define FN_getHingeLimitSign 838
#define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getHingeSolveLimit 827
+#define FN_getHingeSolveLimit 839
#define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_useHingeReferenceFrameA 828
+#define FN_useHingeReferenceFrameA 840
#define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getConstraintAppliedImpulse 829
+#define FN_getConstraintAppliedImpulse 841
#define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConstraintFixedActor 830
+#define FN_getConstraintFixedActor 842
#define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getPointPivotA 831
+#define FN_getPointPivotA 843
#define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getPointPivotB 832
+#define FN_getPointPivotB 844
#define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getConstraintActorA 833
+#define FN_getConstraintActorA 845
#define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConstraintActorB 834
+#define FN_getConstraintActorB 846
#define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setConstraintSolverIterations 835
+#define FN_setConstraintSolverIterations 847
#define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getConeBiasFactor 836
+#define FN_getConeBiasFactor 848
#define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeDamping 837
+#define FN_getConeDamping 849
#define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeFixThresh 838
+#define FN_getConeFixThresh 850
#define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeLimit 839
+#define FN_getConeLimit 851
#define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getConstraintLimitSoftness 840
+#define FN_getConstraintLimitSoftness 852
#define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConstraintSolverIterations 841
+#define FN_getConstraintSolverIterations 853
#define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeAnglePoint 842
+#define FN_getConeAnglePoint 854
#define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_getConstraintAngularOnly 843
+#define FN_getConstraintAngularOnly 855
#define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeSolveSwingLimit 844
+#define FN_getConeSolveSwingLimit 856
#define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeSolveTwistLimit 845
+#define FN_getConeSolveTwistLimit 857
#define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeSwingSpan1 846
+#define FN_getConeSwingSpan1 858
#define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeSwingSpan2 847
+#define FN_getConeSwingSpan2 859
#define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeTwistAngle 848
+#define FN_getConeTwistAngle 860
#define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeTwistLimitSign 849
+#define FN_getConeTwistLimitSign 861
#define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getConeTwistSpan 850
+#define FN_getConeTwistSpan 862
#define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setConstraintAngularOnly 851
+#define FN_setConstraintAngularOnly 863
#define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setConeDamping 852
+#define FN_setConeDamping 864
#define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setConeFixThresh 853
+#define FN_setConeFixThresh 865
#define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getSlideAnchorA 854
+#define FN_getSlideAnchorA 866
#define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getSlideAnchorB 855
+#define FN_getSlideAnchorB 867
#define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getSlideAngDepth 856
+#define FN_getSlideAngDepth 868
#define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideAngularPos 857
+#define FN_getSlideAngularPos 869
#define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideDampingDirAng 858
+#define FN_getSlideDampingDirAng 870
#define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideDampingDirLin 859
+#define FN_getSlideDampingDirLin 871
#define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideDampingLimAng 860
+#define FN_getSlideDampingLimAng 872
#define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideDampingLimLin 861
+#define FN_getSlideDampingLimLin 873
#define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideDampingOrthoAng 862
+#define FN_getSlideDampingOrthoAng 874
#define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideDampingOrthoLin 863
+#define FN_getSlideDampingOrthoLin 875
#define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideLinearPos 864
+#define FN_getSlideLinearPos 876
#define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideLinDepth 865
+#define FN_getSlideLinDepth 877
#define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideLowerAngLimit 866
+#define FN_getSlideLowerAngLimit 878
#define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideLowerLinLimit 867
+#define FN_getSlideLowerLinLimit 879
#define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideRestitutionDirAng 868
+#define FN_getSlideRestitutionDirAng 880
#define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideRestitutionDirLin 869
+#define FN_getSlideRestitutionDirLin 881
#define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideRestitutionLimAng 870
+#define FN_getSlideRestitutionLimAng 882
#define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideRestitutionLimLin 871
+#define FN_getSlideRestitutionLimLin 883
#define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideRestitutionOrthoAng 872
+#define FN_getSlideRestitutionOrthoAng 884
#define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideRestitutionOrthoLin 873
+#define FN_getSlideRestitutionOrthoLin 885
#define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSoftnessDirAng 874
+#define FN_getSlideSoftnessDirAng 886
#define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSoftnessDirLin 875
+#define FN_getSlideSoftnessDirLin 887
#define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSoftnessLimAng 876
+#define FN_getSlideSoftnessLimAng 888
#define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSoftnessLimLin 877
+#define FN_getSlideSoftnessLimLin 889
#define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSoftnessOrthoAng 878
+#define FN_getSlideSoftnessOrthoAng 890
#define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSoftnessOrthoLin 879
+#define FN_getSlideSoftnessOrthoLin 891
#define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSolveAngLimit 880
+#define FN_getSlideSolveAngLimit 892
#define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideSolveLinLimit 881
+#define FN_getSlideSolveLinLimit 893
#define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideUpperAngLimit 882
+#define FN_getSlideUpperAngLimit 894
#define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideUpperLinLimit 883
+#define FN_getSlideUpperLinLimit 895
#define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getSlideUseFrameOffset 884
+#define FN_getSlideUseFrameOffset 896
#define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setSlideDampingDirAng 885
+#define FN_setSlideDampingDirAng 897
#define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideDampingDirLin 886
+#define FN_setSlideDampingDirLin 898
#define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideDampingLimAng 887
+#define FN_setSlideDampingLimAng 899
#define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideDampingLimLin 888
+#define FN_setSlideDampingLimLin 900
#define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideDampingOrthoAng 889
+#define FN_setSlideDampingOrthoAng 901
#define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideDampingOrthoLin 890
+#define FN_setSlideDampingOrthoLin 902
#define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideLowerAngLimit 891
+#define FN_setSlideLowerAngLimit 903
#define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideLowerLinLimit 892
+#define FN_setSlideLowerLinLimit 904
#define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideRestitutionDirAng 893
+#define FN_setSlideRestitutionDirAng 905
#define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideRestitutionDirLin 894
+#define FN_setSlideRestitutionDirLin 906
#define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideRestitutionLimAng 895
+#define FN_setSlideRestitutionLimAng 907
#define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideRestitutionLimLin 896
+#define FN_setSlideRestitutionLimLin 908
#define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideRestitutionOrthoAng 897
+#define FN_setSlideRestitutionOrthoAng 909
#define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideRestitutionOrthoLin 898
+#define FN_setSlideRestitutionOrthoLin 910
#define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideSoftnessDirAng 899
+#define FN_setSlideSoftnessDirAng 911
#define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideSoftnessDirLin 900
+#define FN_setSlideSoftnessDirLin 912
#define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideSoftnessLimAng 901
+#define FN_setSlideSoftnessLimAng 913
#define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideSoftnessLimLin 902
+#define FN_setSlideSoftnessLimLin 914
#define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideSoftnessOrthoAng 903
+#define FN_setSlideSoftnessOrthoAng 915
#define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideSoftnessOrthoLin 904
+#define FN_setSlideSoftnessOrthoLin 916
#define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideUpperAngLimit 905
+#define FN_setSlideUpperAngLimit 917
#define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setSlideUpperLinLimit 906
+#define FN_setSlideUpperLinLimit 918
#define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_ConstraintExists 907
+#define FN_ConstraintExists 919
#define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetCameraPosition 908
+#define FN_SetCameraPosition 920
#define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetCameraPosition 909
+#define FN_GetCameraPosition 921
#define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_TranslateCamera 910
+#define FN_TranslateCamera 922
#define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetCameraRotation 911
+#define FN_SetCameraRotation 923
#define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetCameraRotation 912
+#define FN_GetCameraRotation 924
#define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_RotateCamera 913
+#define FN_RotateCamera 925
#define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetCameraFOV 914
+#define FN_SetCameraFOV 926
#define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetCameraFOV 915
-#define FN_SetCameraAspectRatio 916
+#define FN_GetCameraFOV 927
+#define FN_SetCameraAspectRatio 928
#define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetCameraAspectRatio 917
-#define FN_SetCameraFarValue 918
+#define FN_GetCameraAspectRatio 929
+#define FN_SetCameraFarValue 930
#define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetCameraFarValue 919
-#define FN_SetCameraNearValue 920
+#define FN_GetCameraFarValue 931
+#define FN_SetCameraNearValue 932
#define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetCameraNearValue 921
-#define FN_SetProjectionMatrix 922
+#define FN_GetCameraNearValue 933
+#define FN_SetProjectionMatrix 934
#define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetProjectionMatrix 923
+#define FN_GetProjectionMatrix 935
#define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetWorldToViewportPosition 924
+#define FN_GetWorldToViewportPosition 936
#define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_AddSceneSkyBox 925
+#define FN_AddSceneSkyBox 937
#define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_AddSceneSkyDome 926
+#define FN_AddSceneSkyDome 938
#define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_AddSceneSkyDomeEx 927
+#define FN_AddSceneSkyDomeEx 939
#define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ]
-#define FN_RemoveSceneSky 928
-#define FN_SetWorld3DMaxSubSteps 929
+#define FN_RemoveSceneSky 940
+#define FN_SetWorld3DMaxSubSteps 941
#define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetWorld3DTimeStep 930
+#define FN_SetWorld3DTimeStep 942
#define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetWorld3DMaxSubSteps 931
-#define FN_GetWorld3DTimeStep 932
-#define FN_SetSceneFog 933
+#define FN_GetWorld3DMaxSubSteps 943
+#define FN_GetWorld3DTimeStep 944
+#define FN_SetSceneFog 945
#define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2935,7 +2983,7 @@
#define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_GetSceneFog 934
+#define FN_GetSceneFog 946
#define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -2943,117 +2991,120 @@
#define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_ClearScene 935
-#define FN_SetSceneShadowColor 936
+#define FN_ClearScene 947
+#define FN_SetSceneShadowColor 948
#define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetSceneShadowColor 937
-#define FN_SetSceneAmbientColor 938
+#define FN_GetSceneShadowColor 949
+#define FN_SetSceneAmbientColor 950
#define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetSceneAmbientColor 939
-#define FN_startParticleEmitter 940
+#define FN_GetSceneAmbientColor 951
+#define FN_Pipeline_Begin 952
+#define FN_Pipeline_End 953
+#define FN_Pipeline_Render 954
+#define FN_startParticleEmitter 955
#define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_stopParticleEmitter 941
+#define FN_stopParticleEmitter 956
#define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleDirection 942
+#define FN_setParticleDirection 957
#define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getParticleDirection 943
+#define FN_getParticleDirection 958
#define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_useParticleEveryMeshVertex 944
+#define FN_useParticleEveryMeshVertex 959
#define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_particleIsUsingEveryMeshVertex 945
+#define FN_particleIsUsingEveryMeshVertex 960
#define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleNormalDirectionMod 946
+#define FN_setParticleNormalDirectionMod 961
#define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleNormalDirectionMod 947
+#define FN_getParticleNormalDirectionMod 962
#define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_useParticleNormalDirection 948
+#define FN_useParticleNormalDirection 963
#define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_particleIsUsingNormalDirection 949
+#define FN_particleIsUsingNormalDirection 964
#define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleMesh 950
+#define FN_setParticleMesh 965
#define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setMinParticlesPerSecond 951
+#define FN_setMinParticlesPerSecond 966
#define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMinParticlesPerSecond 952
+#define FN_getMinParticlesPerSecond 967
#define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaxParticlesPerSecond 953
+#define FN_setMaxParticlesPerSecond 968
#define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaxParticlesPerSecond 954
+#define FN_getMaxParticlesPerSecond 969
#define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleMinStartColor 955
+#define FN_setParticleMinStartColor 970
#define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleMinStartColor 956
+#define FN_getParticleMinStartColor 971
#define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleMaxStartColor 957
+#define FN_setParticleMaxStartColor 972
#define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleMaxStartColor 958
+#define FN_getParticleMaxStartColor 973
#define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleMinLife 959
+#define FN_setParticleMinLife 974
#define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleMinLife 960
+#define FN_getParticleMinLife 975
#define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleMaxLife 961
+#define FN_setParticleMaxLife 976
#define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleMaxLife 962
+#define FN_getParticleMaxLife 977
#define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleMaxAngle 963
+#define FN_setParticleMaxAngle 978
#define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleMaxAngle 964
+#define FN_getParticleMaxAngle 979
#define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleMinStartSize 965
+#define FN_setParticleMinStartSize 980
#define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getParticleMinStartSize 966
+#define FN_getParticleMinStartSize 981
#define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setParticleMaxStartSize 967
+#define FN_setParticleMaxStartSize 982
#define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getParticleMaxStartSize 968
+#define FN_getParticleMaxStartSize 983
#define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setParticleCenter 969
+#define FN_setParticleCenter 984
#define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getParticleCenter 970
+#define FN_getParticleCenter 985
#define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setParticleRadius 971
+#define FN_setParticleRadius 986
#define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleRadius 972
+#define FN_getParticleRadius 987
#define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleRingThickness 973
+#define FN_setParticleRingThickness 988
#define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleRingThickness 974
+#define FN_getParticleRingThickness 989
#define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setParticleBox 975
+#define FN_setParticleBox 990
#define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -3061,7 +3112,7 @@
#define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_getParticleBox 976
+#define FN_getParticleBox 991
#define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -3069,84 +3120,84 @@
#define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ]
#define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ]
#define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ]
-#define FN_setParticleNormal 977
+#define FN_setParticleNormal 992
#define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_getParticleNormal 978
+#define FN_getParticleNormal 993
#define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_setParticleLength 979
+#define FN_setParticleLength 994
#define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getParticleLength 980
+#define FN_getParticleLength 995
#define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_useParticleOutlineOnly 981
+#define FN_useParticleOutlineOnly 996
#define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_particleIsUsingOutlineOnly 982
+#define FN_particleIsUsingOutlineOnly 997
#define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getParticleType 983
+#define FN_getParticleType 998
#define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_lightIsCastingShadow 984
+#define FN_lightIsCastingShadow 999
#define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getLightType 985
+#define FN_getLightType 1000
#define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_getLightRadius 986
+#define FN_getLightRadius 1001
#define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setLightType 987
+#define FN_setLightType 1002
#define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setLightRadius 988
+#define FN_setLightRadius 1003
#define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setLightShadowCast 989
+#define FN_setLightShadowCast 1004
#define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetLightAmbientColor 990
+#define FN_SetLightAmbientColor 1005
#define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetLightAmbientColor 991
+#define FN_GetLightAmbientColor 1006
#define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetLightAttenuation 992
+#define FN_SetLightAttenuation 1007
#define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetLightAttenuation 993
+#define FN_GetLightAttenuation 1008
#define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetLightDiffuseColor 994
+#define FN_SetLightDiffuseColor 1009
#define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetLightDiffuseColor 995
+#define FN_GetLightDiffuseColor 1010
#define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetLightFalloff 996
+#define FN_SetLightFalloff 1011
#define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetLightFalloff 997
+#define FN_GetLightFalloff 1012
#define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetLightInnerCone 998
+#define FN_SetLightInnerCone 1013
#define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetLightInnerCone 999
+#define FN_GetLightInnerCone 1014
#define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetLightOuterCone 1000
+#define FN_SetLightOuterCone 1015
#define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetLightOuterCone 1001
+#define FN_GetLightOuterCone 1016
#define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_SetLightSpecularColor 1002
+#define FN_SetLightSpecularColor 1017
#define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetLightSpecularColor 1003
+#define FN_GetLightSpecularColor 1018
#define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetTerrainPatchAABB 1004
+#define FN_GetTerrainPatchAABB 1019
#define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ]
@@ -3156,222 +3207,222 @@
#define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ]
#define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ]
#define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ]
-#define FN_GetTerrainPatchLOD 1005
+#define FN_GetTerrainPatchLOD 1020
#define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetTerrainHeight 1006
+#define FN_GetTerrainHeight 1021
#define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_GetTerrainCenter 1007
+#define FN_GetTerrainCenter 1022
#define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetTerrainLODDistance 1008
+#define FN_SetTerrainLODDistance 1023
#define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_ScaleTerrainTexture 1009
+#define FN_ScaleTerrainTexture 1024
#define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_SetTerrainCameraMovementDelta 1010
+#define FN_SetTerrainCameraMovementDelta 1025
#define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetTerrainCameraRotationDelta 1011
+#define FN_SetTerrainCameraRotationDelta 1026
#define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetTerrainPatchLOD 1012
+#define FN_SetTerrainPatchLOD 1027
#define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetProjectorTarget 1013
+#define FN_SetProjectorTarget 1028
#define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_GetProjectorTarget 1014
+#define FN_GetProjectorTarget 1029
#define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ]
-#define FN_SetProjectorFOV 1015
+#define FN_SetProjectorFOV 1030
#define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_GetProjectorFOV 1016
+#define FN_GetProjectorFOV 1031
#define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_createMaterial 1017
-#define FN_deleteMaterial 1018
+#define FN_createMaterial 1032
+#define FN_deleteMaterial 1033
#define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setActorMaterial 1019
+#define FN_setActorMaterial 1034
#define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getActorMaterial 1020
+#define FN_getActorMaterial 1035
#define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_copyActorMaterial 1021
+#define FN_copyActorMaterial 1036
#define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_copyMaterial 1022
+#define FN_copyMaterial 1037
#define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialTextureCanvas 1023
+#define FN_setMaterialTextureCanvas 1038
#define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setMaterialAmbientColor 1024
+#define FN_setMaterialAmbientColor 1039
#define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialAmbientColor 1025
+#define FN_getMaterialAmbientColor 1040
#define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialAntiAliasing 1026
+#define FN_setMaterialAntiAliasing 1041
#define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialAntiAliasing 1027
+#define FN_getMaterialAntiAliasing 1042
#define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialBackfaceCulling 1028
+#define FN_setMaterialBackfaceCulling 1043
#define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialBackfaceCulling 1029
+#define FN_getMaterialBackfaceCulling 1044
#define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialBlendFactor 1030
+#define FN_setMaterialBlendFactor 1045
#define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialBlendFactor 1031
+#define FN_getMaterialBlendFactor 1046
#define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialBlendMode 1032
+#define FN_setMaterialBlendMode 1047
#define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialBlendMode 1033
+#define FN_getMaterialBlendMode 1048
#define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialColorMask 1034
+#define FN_setMaterialColorMask 1049
#define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialColorMask 1035
+#define FN_getMaterialColorMask 1050
#define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialColorMode 1036
+#define FN_setMaterialColorMode 1051
#define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialColorMode 1037
+#define FN_getMaterialColorMode 1052
#define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialDiffuseColor 1038
+#define FN_setMaterialDiffuseColor 1053
#define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialDiffuseColor 1039
+#define FN_getMaterialDiffuseColor 1054
#define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialEmissiveColor 1040
+#define FN_setMaterialEmissiveColor 1055
#define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialEmissiveColor 1041
+#define FN_getMaterialEmissiveColor 1056
#define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialFog 1042
+#define FN_setMaterialFog 1057
#define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialFog 1043
+#define FN_getMaterialFog 1058
#define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialFrontfaceCulling 1044
+#define FN_setMaterialFrontfaceCulling 1059
#define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialFrontfaceCulling 1045
+#define FN_getMaterialFrontfaceCulling 1060
#define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialGouraudShading 1046
+#define FN_setMaterialGouraudShading 1061
#define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_materialIsGouraudShaded 1047
+#define FN_materialIsGouraudShaded 1062
#define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_materialIsAplhaBlend 1048
+#define FN_materialIsAplhaBlend 1063
#define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_materialIsTransparent 1049
+#define FN_materialIsTransparent 1064
#define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialLighting 1050
+#define FN_setMaterialLighting 1065
#define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_materialIsLit 1051
+#define FN_materialIsLit 1066
#define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialType 1052
+#define FN_setMaterialType 1067
#define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialType 1053
+#define FN_getMaterialType 1068
#define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialNormalize 1054
+#define FN_setMaterialNormalize 1069
#define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_materialIsNormalized 1055
+#define FN_materialIsNormalized 1070
#define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialPointCloud 1056
+#define FN_setMaterialPointCloud 1071
#define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_materialIsPointCloud 1057
+#define FN_materialIsPointCloud 1072
#define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialFlag 1058
+#define FN_setMaterialFlag 1073
#define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getMaterialFlag 1059
+#define FN_getMaterialFlag 1074
#define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_setMaterialTexture 1060
+#define FN_setMaterialTexture 1075
#define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setMaterialShininess 1061
+#define FN_setMaterialShininess 1076
#define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialShininess 1062
+#define FN_getMaterialShininess 1077
#define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialSpecularColor 1063
+#define FN_setMaterialSpecularColor 1078
#define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialSpecularColor 1064
+#define FN_getMaterialSpecularColor 1079
#define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialThickness 1065
+#define FN_setMaterialThickness 1080
#define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getMaterialThickness 1066
+#define FN_getMaterialThickness 1081
#define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setMaterialWireframe 1067
+#define FN_setMaterialWireframe 1082
#define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_materialIsWireframe 1068
+#define FN_materialIsWireframe 1083
#define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setActorTexture 1069
+#define FN_setActorTexture 1084
#define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getActorMaterialCount 1070
+#define FN_getActorMaterialCount 1085
#define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_setActorMaterialFlag 1071
+#define FN_setActorMaterialFlag 1086
#define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_getActorMaterialFlag 1072
+#define FN_getActorMaterialFlag 1087
#define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ]
-#define FN_setActorMaterialType 1073
+#define FN_setActorMaterialType 1088
#define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_getActorMaterialType 1074
+#define FN_getActorMaterialType 1089
#define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_MaterialExists 1075
+#define FN_MaterialExists 1090
#define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_NumMaterialConstants 1076
+#define FN_NumMaterialConstants 1091
#define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ]
-#define FN_GetMaterialConstantName$ 1077
+#define FN_GetMaterialConstantName$ 1092
#define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
-#define FN_SetMaterialConstant 1078
+#define FN_SetMaterialConstant 1093
#define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
#define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
#define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ]
#define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ]
-#define FN_GetMaterialConstant 1079
+#define FN_GetMaterialConstant 1094
#define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
#define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
#define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
diff --git a/rcbasic_build/rcbasic_dev3.txt b/rcbasic_build/rcbasic_dev3.txt
index d414456..0ed66b6 100644
--- a/rcbasic_build/rcbasic_dev3.txt
+++ b/rcbasic_build/rcbasic_dev3.txt
@@ -649,6 +649,27 @@ case FN_SetSpriteCanvasRenderPriority: //Number Function
case FN_GetSpriteCanvasRenderPriority: //Sub Procedure
rc_getSpriteCanvasRenderPriority( GETSPRITECANVASRENDERPRIORITY_C_NUM, &GETSPRITECANVASRENDERPRIORITY_PRIORITY, &GETSPRITECANVASRENDERPRIORITY_ORDER );
break;
+case FN_AddPostEffect: //Number Function
+ rc_push_num(rc_addPostEffect( ADDPOSTEFFECT_C_NUM, ADDPOSTEFFECT_EFFECT_TYPE ));
+ break;
+case FN_RemovePostEffect: //Sub Procedure
+ rc_removePostEffect( REMOVEPOSTEFFECT_C_NUM, REMOVEPOSTEFFECT_EFFECT_NUM );
+ break;
+case FN_SetPostEffectProperty: //Sub Procedure
+ rc_setPostEffectProperty( SETPOSTEFFECTPROPERTY_C_NUM, SETPOSTEFFECTPROPERTY_EFFECT_NUM, SETPOSTEFFECTPROPERTY_PROPERTY, SETPOSTEFFECTPROPERTY_PROPERTY_VALUE );
+ break;
+case FN_GetPostEffectProperty: //Number Function
+ rc_push_num(rc_getPostEffectProperty( GETPOSTEFFECTPROPERTY_C_NUM, GETPOSTEFFECTPROPERTY_EFFECT_NUM, GETPOSTEFFECTPROPERTY_PROPERTY ));
+ break;
+case FN_ClearPostEffects: //Sub Procedure
+ rc_clearPostEffects( CLEARPOSTEFFECTS_C_NUM );
+ break;
+case FN_SetPostEffectActive: //Sub Procedure
+ rc_setPostEffectActive( SETPOSTEFFECTACTIVE_C_NUM, SETPOSTEFFECTACTIVE_EFFECT_NUM, SETPOSTEFFECTACTIVE_FLAG );
+ break;
+case FN_PostEffectIsActive: //Number Function
+ rc_push_num(rc_postEffectIsActive( POSTEFFECTISACTIVE_C_NUM, POSTEFFECTISACTIVE_EFFECT_NUM ));
+ break;
case FN_Circle: //Sub Procedure
rc_drawCircle( CIRCLE_X, CIRCLE_Y, CIRCLE_RADIUS );
break;
@@ -2105,6 +2126,21 @@ case FN_GetMeshPolygonCount: //Number Function
case FN_FlipMeshSurfaces: //Sub Procedure
rc_flipMeshSurfaces( FLIPMESHSURFACES_MESH );
break;
+case FN_SetMeshBuffer: //Number Function
+ rc_push_num(rc_setMeshBuffer( SETMESHBUFFER_MESH_ID, SETMESHBUFFER_BUFFER_NUM, SETMESHBUFFER_VERTEX_COUNT, &SETMESHBUFFER_VERTEX_DATA, &SETMESHBUFFER_NORMAL_DATA, &SETMESHBUFFER_UV_DATA, SETMESHBUFFER_INDEX_COUNT, &SETMESHBUFFER_INDEX_DATA ));
+ break;
+case FN_GetMeshBufferCount: //Number Function
+ rc_push_num(rc_getMeshBufferCount( GETMESHBUFFERCOUNT_MESH_ID ));
+ break;
+case FN_GetMeshBufferVertexCount: //Number Function
+ rc_push_num(rc_getMeshBufferVertexCount( GETMESHBUFFERVERTEXCOUNT_MESH_ID, GETMESHBUFFERVERTEXCOUNT_BUFFER_INDEX ));
+ break;
+case FN_GetMeshBufferIndexCount: //Number Function
+ rc_push_num(rc_getMeshBufferIndexCount( GETMESHBUFFERINDEXCOUNT_MESH_ID, GETMESHBUFFERINDEXCOUNT_BUFFER_INDEX ));
+ break;
+case FN_GetMeshBuffer: //Number Function
+ rc_push_num(rc_getMeshBuffer( GETMESHBUFFER_MESH_ID, GETMESHBUFFER_BUFFER_INDEX, &GETMESHBUFFER_VERTEX_DATA, &GETMESHBUFFER_NORMAL_DATA, &GETMESHBUFFER_UV_DATA, &GETMESHBUFFER_INDEX_DATA ));
+ break;
case FN_CreateAnimatedActor: //Number Function
rc_push_num(rc_createAnimatedActor( CREATEANIMATEDACTOR_MESH ));
break;
@@ -2846,6 +2882,15 @@ case FN_SetSceneAmbientColor: //Sub Procedure
case FN_GetSceneAmbientColor: //Number Function
rc_push_num(rc_getSceneAmbientColor( ));
break;
+case FN_Pipeline_Begin: //Sub Procedure
+ rc_pipeline_Begin( );
+ break;
+case FN_Pipeline_End: //Sub Procedure
+ rc_pipeline_End( );
+ break;
+case FN_Pipeline_Render: //Sub Procedure
+ rc_pipeline_Render( );
+ break;
case FN_startParticleEmitter: //Sub Procedure
rc_startParticleEmitter( STARTPARTICLEEMITTER_ACTOR );
break;
diff --git a/rcbasic_runtime/rcbasic_runtime.cbp b/rcbasic_runtime/rcbasic_runtime.cbp
index 728a11a..6faa47f 100755
--- a/rcbasic_runtime/rcbasic_runtime.cbp
+++ b/rcbasic_runtime/rcbasic_runtime.cbp
@@ -130,6 +130,8 @@
+
+
diff --git a/rcbasic_runtime/rcbasic_runtime.depend b/rcbasic_runtime/rcbasic_runtime.depend
index 46079cc..66aac4e 100755
--- a/rcbasic_runtime/rcbasic_runtime.depend
+++ b/rcbasic_runtime/rcbasic_runtime.depend
@@ -1,5 +1,5 @@
# depslib dependency file v1.0
-1756697836 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
+1762838155 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
"rc_os_defines.h"
@@ -29,16 +29,17 @@
"rc_video.h"
"rc_steam_lib.h"
"rc_windowclose.h"
+ "rc_render_control.h"
"rc_test.h"
"rc_func130_cases.h"
-1756697837 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
+1759134832 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
-1758301650 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
+1762837355 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
-1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
+1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
"rc_os_defines.h"
@@ -190,7 +191,7 @@
1725538167 /usr/include/freetype2/freetype/fterrdef.h
-1731251462 /home/n00b/Projects/RCIrrlicht/include/irrlicht.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/irrlicht.h
"IrrCompileConfig.h"
"aabbox3d.h"
"CDynamicMeshBuffer.h"
@@ -356,17 +357,17 @@
"vector3d.h"
"SIrrCreationParameters.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/IrrCompileConfig.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/IrrCompileConfig.h
-1731251462 /home/n00b/Projects/RCIrrlicht/include/aabbox3d.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/aabbox3d.h
"irrMath.h"
"plane3d.h"
"line3d.h"
-1630092042 /home/n00b/Projects/RCIrrlicht/include/irrMath.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/irrMath.h
"IrrCompileConfig.h"
"irrTypes.h"
@@ -374,7 +375,7 @@
-1641573025 /home/n00b/Projects/RCIrrlicht/include/irrTypes.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/irrTypes.h
"IrrCompileConfig.h"
@@ -383,28 +384,28 @@
-1731251462 /home/n00b/Projects/RCIrrlicht/include/plane3d.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/plane3d.h
"irrMath.h"
"vector3d.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/vector3d.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/vector3d.h
"irrMath.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/line3d.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/line3d.h
"irrTypes.h"
"vector3d.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/CDynamicMeshBuffer.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/CDynamicMeshBuffer.h
"IDynamicMeshBuffer.h"
"CVertexBuffer.h"
"CIndexBuffer.h"
-1663883703 /home/n00b/Projects/RCIrrlicht/include/IDynamicMeshBuffer.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/IDynamicMeshBuffer.h
"IMeshBuffer.h"
"IVertexBuffer.h"
"IIndexBuffer.h"
-1691089931 /home/n00b/Projects/RCIrrlicht/include/IMeshBuffer.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshBuffer.h
"IReferenceCounted.h"
"SMaterial.h"
"aabbox3d.h"
@@ -414,29 +415,29 @@
"EPrimitiveTypes.h"
"EMeshBufferTypes.h"
-1630092042 /home/n00b/Projects/RCIrrlicht/include/IReferenceCounted.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/IReferenceCounted.h
"irrTypes.h"
"leakHunter.h"
-1630092042 /home/n00b/Projects/RCIrrlicht/include/leakHunter.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/leakHunter.h
"IrrCompileConfig.h"
"irrArray.h"
-1652630528 /home/n00b/Projects/RCIrrlicht/include/irrArray.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/irrArray.h
"irrTypes.h"
"heapsort.h"
"irrAllocator.h"
"irrMath.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/heapsort.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/heapsort.h
"irrTypes.h"
-1630092042 /home/n00b/Projects/RCIrrlicht/include/irrAllocator.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/irrAllocator.h
"irrTypes.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/SMaterial.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/SMaterial.h
"SColor.h"
"matrix4.h"
"irrMath.h"
@@ -444,11 +445,11 @@
"EMaterialFlags.h"
"SMaterialLayer.h"
-1630092042 /home/n00b/Projects/RCIrrlicht/include/SColor.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/SColor.h
"irrTypes.h"
"irrMath.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/matrix4.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/matrix4.h
"irrMath.h"
"vector3d.h"
"vector2d.h"
@@ -457,157 +458,157 @@
"rect.h"
"irrString.h"
-1682200232 /home/n00b/Projects/RCIrrlicht/include/vector2d.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/vector2d.h
"irrMath.h"
"dimension2d.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/dimension2d.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/dimension2d.h
"irrTypes.h"
"irrMath.h"
-1630092042 /home/n00b/Projects/RCIrrlicht/include/rect.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/rect.h
"irrTypes.h"
"dimension2d.h"
"position2d.h"
-1630092042 /home/n00b/Projects/RCIrrlicht/include/position2d.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/position2d.h
"vector2d.h"
-1697491076 /home/n00b/Projects/RCIrrlicht/include/irrString.h
+1759048403 /home/n00b/Projects/RCIrrlicht/include/irrString.h
"irrTypes.h"
"irrAllocator.h"
"irrMath.h"
-1731251462 /home/n00b/Projects/RCIrrlicht/include/EMaterialTypes.h
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"IrrCompileConfig.h"
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1686539631 /home/n00b/Projects/irrTheora/theoraplay.h
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"btBulletDynamicsCommon.h"
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"irrBulletBvhTriangleMeshShape.h"
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"btBulletDynamicsCommon.h"
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"irrBulletCapsuleShape.h"
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"irrBulletCollisionCallBackInformation.h"
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"irrBulletWorld.h"
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@@ -2316,12 +2318,12 @@
"irrBulletCollisionObject.h"
"irrBulletCompileConfig.h"
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"irrBulletCollisionObjectAffector.h"
"irrBulletCompileConfig.h"
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"irrBulletCollisionObjectAffectorAttract.h"
"irrBulletWorld.h"
"irrBulletCollisionObject.h"
@@ -2331,32 +2333,32 @@
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"irrBulletCollisionShape.h"
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"irrBulletRayCastVehicle.h"
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-1724535917 source:/home/n00b/Projects/irrBullet/src/irrBulletConeShape.cpp
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"btBulletDynamicsCommon.h"
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"irrBulletConeShape.h"
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"irrBulletCollisionShape.h"
"irrBulletConvexHullShape.h"
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"btBulletDynamicsCommon.h"
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"irrBulletCylinderShape.h"
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"irrBulletCompileConfig.h"
"irrBulletWorld.h"
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"irrBulletGImpactMeshShape.h"
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"irrBulletLiquidBody.h"
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"irrBulletMotionState.h"
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"irrBulletCompileConfig.h"
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"irrBulletSoftBody.h"
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"irrBulletWorld.h"
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"irrBulletSphereShape.h"
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1650940764 /usr/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h
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1750650032 /home/n00b/Projects/an8-parser/an8parser.h
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1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
"BulletCollision/CollisionShapes/btTriangleCallback.h"
@@ -2564,34 +2566,34 @@
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"CShader.h"
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"ProjectiveTextures.h"
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"rc_steam.h"
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@@ -2738,9 +2740,19 @@
"steamnetworkingtypes.h"
"steam_api_common.h"
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"rc_steam.h"
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+
+ "rc_gfx_core.h"
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diff --git a/rcbasic_runtime/rcbasic_runtime.layout b/rcbasic_runtime/rcbasic_runtime.layout
index 6e7fc9d..720ad7b 100755
--- a/rcbasic_runtime/rcbasic_runtime.layout
+++ b/rcbasic_runtime/rcbasic_runtime.layout
@@ -1,30 +1,10 @@
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