From af1ade702e1139597e2791502e4b0030e49046b8 Mon Sep 17 00:00:00 2001 From: n00b87 Date: Mon, 17 Nov 2025 23:32:20 -0600 Subject: [PATCH] WIP --- doc/doc_files/nav_bottom.html | 2 + doc/files/createhingeconstraint.txt | 2 +- doc/files/getspritealpha.txt | 2 +- doc/files/setmaterialconstant.txt | 27 +- doc/files/setspritealpha.txt | 2 +- doc/files/setspritecolormod.txt | 1 + doc/files/spriteanimationisplaying.txt | 2 +- doc/files/spriteexists.txt | 2 +- rcbasic_build/rcbasic_build.depend | 12 +- rcbasic_build/rcbasic_build.layout | 66 +- rcbasic_build/rcbasic_dev.txt | 51 + rcbasic_build/rcbasic_dev2.txt | 1795 ++++++++++++------------ rcbasic_build/rcbasic_dev3.txt | 45 + rcbasic_runtime/rcbasic_runtime.cbp | 2 + rcbasic_runtime/rcbasic_runtime.depend | 580 ++++---- rcbasic_runtime/rcbasic_runtime.layout | 412 +++--- 16 files changed, 1599 insertions(+), 1404 deletions(-) diff --git a/doc/doc_files/nav_bottom.html b/doc/doc_files/nav_bottom.html index 25f04b2..bd64910 100644 --- a/doc/doc_files/nav_bottom.html +++ b/doc/doc_files/nav_bottom.html @@ -1927,6 +1927,8 @@ ul, #myUL {
  • GetRayHit3D
  • +
  • SetActorShapeEx
  • + diff --git a/doc/files/createhingeconstraint.txt b/doc/files/createhingeconstraint.txt index 9bab6d9..df7fcdd 100644 --- a/doc/files/createhingeconstraint.txt +++ b/doc/files/createhingeconstraint.txt @@ -11,7 +11,7 @@ SetMatrixTranslation(frameA, 0, 1, 0) 'Sets the attach point of the constraint t hinge = CreateHingeConstraint(actorA, frameA, true) #/code -Note: It is recommended to use CreateSlideConstraintEx() in most cases +Note: It is recommended to use CreateHingeConstraintEx() in most cases #ref CreateHingeConstraintEx SetIdentityMatrix SetMatrixTranslation SetMatrixRotation diff --git a/doc/files/getspritealpha.txt b/doc/files/getspritealpha.txt index f5e45fa..2e6b718 100644 --- a/doc/files/getspritealpha.txt +++ b/doc/files/getspritealpha.txt @@ -1,4 +1,4 @@ #title GetSpriteAlpha [RCBasic Doc] #header Function GetSpriteAlpha(sprite) - +Returns the alpha value of a sprite diff --git a/doc/files/setmaterialconstant.txt b/doc/files/setmaterialconstant.txt index 47b3c28..3060eee 100644 --- a/doc/files/setmaterialconstant.txt +++ b/doc/files/setmaterialconstant.txt @@ -3,17 +3,16 @@ Sets the constant value of an FX material +NOTE: Each constant can be of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime. -NOTE: Each constant can ve of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime. - -FX_MATERIAL_TYPE_NORMAL_BLEND +FX_MATERIAL_TYPE_NORMAL_BLEND
    Possible Constants #list ul #li [Float] Alpha #/list -FX_MATERIAL_TYPE_REFRACTION +FX_MATERIAL_TYPE_REFRACTION
    Possible Constants #list ul #li [Vec3] BaseColor @@ -26,13 +25,13 @@ Possible Constants #/list -FX_MATERIAL_TYPE_REFRACTION2 +FX_MATERIAL_TYPE_REFRACTION2
    Possible Constants #list ul #li NONE #/list -FX_MATERIAL_TYPE_GOOCH +FX_MATERIAL_TYPE_GOOCH
    Possible Constants #list ul #li [Vec3] SurfaceColor @@ -42,7 +41,7 @@ Possible Constants #li [Float] DiffuseCool #/list -FX_MATERIAL_TYPE_PLASTIC +FX_MATERIAL_TYPE_PLASTIC
    Possible Constants #list ul #li [Vec4] Color @@ -50,7 +49,7 @@ Possible Constants #/list -FX_MATERIAL_TYPE_TANGENT +FX_MATERIAL_TYPE_TANGENT
    Possible Constants #list ul #li [Float] BViewSpace @@ -58,7 +57,7 @@ Possible Constants #/list -FX_MATERIAL_TYPE_SPEAKER +FX_MATERIAL_TYPE_SPEAKER
    Possible Constants #list ul #li [Float] PulseSharpness @@ -72,7 +71,7 @@ Possible Constants #/list -FX_MATERIAL_TYPE_PHONG_TEXTURE +FX_MATERIAL_TYPE_PHONG_TEXTURE
    Possible Constants #list ul #li [Vec4] fvAmbient @@ -84,27 +83,27 @@ Possible Constants #/list -FX_MATERIAL_TYPE_STYLE +FX_MATERIAL_TYPE_STYLE
    Possible Constants #list ul #li [-Defined-] LightPos #/list -FX_MATERIAL_TYPE_STYLE2 +FX_MATERIAL_TYPE_STYLE2
    Possible Constants #list ul #li [-Defined-] BaseMap #/list -FX_MATERIAL_TYPE_STYLE3 +FX_MATERIAL_TYPE_STYLE3
    Possible Constants #list ul #li NONE #/list -FX_MATERIAL_TYPE_STYLE4 +FX_MATERIAL_TYPE_STYLE4
    Possible Constants #list ul #li [Float] SilhouetteThreshold diff --git a/doc/files/setspritealpha.txt b/doc/files/setspritealpha.txt index 216e421..e720a69 100644 --- a/doc/files/setspritealpha.txt +++ b/doc/files/setspritealpha.txt @@ -1,4 +1,4 @@ #title SetSpriteAlpha [RCBasic Doc] #header Sub SetSpriteAlpha(sprite, alpha) - +Sets the alpha value of a sprite diff --git a/doc/files/setspritecolormod.txt b/doc/files/setspritecolormod.txt index a434cf0..b19be19 100644 --- a/doc/files/setspritecolormod.txt +++ b/doc/files/setspritecolormod.txt @@ -1,4 +1,5 @@ #title SetSpriteColorMod [RCBasic Doc] #header Sub SetSpriteColorMod(sprite, color) +Sets the color modulation of a sprite. diff --git a/doc/files/spriteanimationisplaying.txt b/doc/files/spriteanimationisplaying.txt index 6cf944c..b1132af 100644 --- a/doc/files/spriteanimationisplaying.txt +++ b/doc/files/spriteanimationisplaying.txt @@ -1,4 +1,4 @@ #title SpriteAnimationIsPlaying [RCBasic Doc] #header Function SpriteAnimationIsPlaying(sprite) - +Returns true if there is an animation playing on the sprite diff --git a/doc/files/spriteexists.txt b/doc/files/spriteexists.txt index 766ebe8..bc1d54b 100644 --- a/doc/files/spriteexists.txt +++ b/doc/files/spriteexists.txt @@ -1,4 +1,4 @@ #title SpriteExists [RCBasic Doc] #header Function SpriteExists(sprite) - +Returns true if the sprite id is a valid sprite id diff --git a/rcbasic_build/rcbasic_build.depend b/rcbasic_build/rcbasic_build.depend index d360590..358cc17 100755 --- a/rcbasic_build/rcbasic_build.depend +++ b/rcbasic_build/rcbasic_build.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1756692651 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp +1762837514 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp @@ -14,7 +14,7 @@ "env_resolve.h" "identifier.h" -1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/tokenizer.h +1762837889 /home/n00b/Projects/RCBASIC4/rcbasic_build/tokenizer.h @@ -37,14 +37,14 @@ 1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/constants.h -1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h "tokenizer.h" "identifier.h" "rc_global.h" "constants.h" -1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h "rc_global.h" @@ -54,7 +54,7 @@ 1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h -1756692659 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h +1762837355 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h "identifier.h" 1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h @@ -77,7 +77,7 @@ -1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/env_resolve.h +1759207960 /home/n00b/Projects/RCBASIC4/rcbasic_build/env_resolve.h diff --git a/rcbasic_build/rcbasic_build.layout b/rcbasic_build/rcbasic_build.layout index 6a76053..0357d7c 100755 --- a/rcbasic_build/rcbasic_build.layout +++ b/rcbasic_build/rcbasic_build.layout @@ -1,35 +1,15 @@ - - + + - + - + - - - - - - - - - - - - - - - - - - - - - + @@ -37,7 +17,7 @@ - + @@ -45,14 +25,9 @@ - + - - - - - - + @@ -60,4 +35,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/rcbasic_build/rcbasic_dev.txt b/rcbasic_build/rcbasic_dev.txt index f1c64cb..2621238 100644 --- a/rcbasic_build/rcbasic_dev.txt +++ b/rcbasic_build/rcbasic_dev.txt @@ -545,6 +545,30 @@ embed_function("GetSpriteCanvasRenderPriority", ID_TYPE_SUB); add_embedded_arg("c_num", ID_TYPE_NUM); add_embedded_arg("priority", ID_TYPE_BYREF_NUM); add_embedded_arg("order", ID_TYPE_BYREF_NUM); +embed_function("AddPostEffect", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("effect_type", ID_TYPE_NUM); +embed_function("RemovePostEffect", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("effect_num", ID_TYPE_NUM); +embed_function("SetPostEffectProperty", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("effect_num", ID_TYPE_NUM); +add_embedded_arg("property", ID_TYPE_NUM); +add_embedded_arg("property_value", ID_TYPE_NUM); +embed_function("GetPostEffectProperty", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("effect_num", ID_TYPE_NUM); +add_embedded_arg("property", ID_TYPE_NUM); +embed_function("ClearPostEffects", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +embed_function("SetPostEffectActive", ID_TYPE_SUB); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("effect_num", ID_TYPE_NUM); +add_embedded_arg("flag", ID_TYPE_NUM); +embed_function("PostEffectIsActive", ID_TYPE_FN_NUM); +add_embedded_arg("c_num", ID_TYPE_NUM); +add_embedded_arg("effect_num", ID_TYPE_NUM); embed_function("Circle", ID_TYPE_SUB); add_embedded_arg("x", ID_TYPE_NUM); add_embedded_arg("y", ID_TYPE_NUM); @@ -2084,6 +2108,30 @@ embed_function("GetMeshPolygonCount", ID_TYPE_FN_NUM); add_embedded_arg("mesh", ID_TYPE_NUM); embed_function("FlipMeshSurfaces", ID_TYPE_SUB); add_embedded_arg("mesh", ID_TYPE_NUM); +embed_function("SetMeshBuffer", ID_TYPE_FN_NUM); +add_embedded_arg("mesh_id", ID_TYPE_NUM); +add_embedded_arg("buffer_num", ID_TYPE_NUM); +add_embedded_arg("vertex_count", ID_TYPE_NUM); +add_embedded_arg("vertex_data", ID_TYPE_BYREF_NUM); +add_embedded_arg("normal_data", ID_TYPE_BYREF_NUM); +add_embedded_arg("uv_data", ID_TYPE_BYREF_NUM); +add_embedded_arg("index_count", ID_TYPE_NUM); +add_embedded_arg("index_data", ID_TYPE_BYREF_NUM); +embed_function("GetMeshBufferCount", ID_TYPE_FN_NUM); +add_embedded_arg("mesh_id", ID_TYPE_NUM); +embed_function("GetMeshBufferVertexCount", ID_TYPE_FN_NUM); +add_embedded_arg("mesh_id", ID_TYPE_NUM); +add_embedded_arg("buffer_index", ID_TYPE_NUM); +embed_function("GetMeshBufferIndexCount", ID_TYPE_FN_NUM); +add_embedded_arg("mesh_id", ID_TYPE_NUM); +add_embedded_arg("buffer_index", ID_TYPE_NUM); +embed_function("GetMeshBuffer", ID_TYPE_FN_NUM); +add_embedded_arg("mesh_id", ID_TYPE_NUM); +add_embedded_arg("buffer_index", ID_TYPE_NUM); +add_embedded_arg("vertex_data", ID_TYPE_BYREF_NUM); +add_embedded_arg("normal_data", ID_TYPE_BYREF_NUM); +add_embedded_arg("uv_data", ID_TYPE_BYREF_NUM); +add_embedded_arg("index_data", ID_TYPE_BYREF_NUM); embed_function("CreateAnimatedActor", ID_TYPE_FN_NUM); add_embedded_arg("mesh", ID_TYPE_NUM); embed_function("CreateOctreeActor", ID_TYPE_FN_NUM); @@ -2950,6 +2998,9 @@ embed_function("GetSceneShadowColor", ID_TYPE_FN_NUM); embed_function("SetSceneAmbientColor", ID_TYPE_SUB); add_embedded_arg("color", ID_TYPE_NUM); embed_function("GetSceneAmbientColor", ID_TYPE_FN_NUM); +embed_function("Pipeline_Begin", ID_TYPE_SUB); +embed_function("Pipeline_End", ID_TYPE_SUB); +embed_function("Pipeline_Render", ID_TYPE_SUB); embed_function("startParticleEmitter", ID_TYPE_SUB); add_embedded_arg("actor", ID_TYPE_NUM); embed_function("stopParticleEmitter", ID_TYPE_SUB); diff --git a/rcbasic_build/rcbasic_dev2.txt b/rcbasic_build/rcbasic_dev2.txt index e9bfbf8..b9f2298 100644 --- a/rcbasic_build/rcbasic_dev2.txt +++ b/rcbasic_build/rcbasic_dev2.txt @@ -545,85 +545,109 @@ #define GETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Circle 208 +#define FN_AddPostEffect 208 +#define ADDPOSTEFFECT_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define ADDPOSTEFFECT_EFFECT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_RemovePostEffect 209 +#define REMOVEPOSTEFFECT_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define REMOVEPOSTEFFECT_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_SetPostEffectProperty 210 +#define SETPOSTEFFECTPROPERTY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETPOSTEFFECTPROPERTY_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETPOSTEFFECTPROPERTY_PROPERTY num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define SETPOSTEFFECTPROPERTY_PROPERTY_VALUE num_var[3].nref[0].value[ num_var[3].byref_offset ] +#define FN_GetPostEffectProperty 211 +#define GETPOSTEFFECTPROPERTY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETPOSTEFFECTPROPERTY_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define GETPOSTEFFECTPROPERTY_PROPERTY num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_ClearPostEffects 212 +#define CLEARPOSTEFFECTS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_SetPostEffectActive 213 +#define SETPOSTEFFECTACTIVE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETPOSTEFFECTACTIVE_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETPOSTEFFECTACTIVE_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_PostEffectIsActive 214 +#define POSTEFFECTISACTIVE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define POSTEFFECTISACTIVE_EFFECT_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_Circle 215 #define CIRCLE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLE_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CircleFill 209 +#define FN_CircleFill 216 #define CIRCLEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLEFILL_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Ellipse 210 +#define FN_Ellipse 217 #define ELLIPSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSE_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSE_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_EllipseFill 211 +#define FN_EllipseFill 218 #define ELLIPSEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSEFILL_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSEFILL_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FloodFill 212 +#define FN_FloodFill 219 #define FLOODFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FLOODFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetPixel 213 +#define FN_GetPixel 220 #define GETPIXEL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPIXEL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetColor 214 +#define FN_SetColor 221 #define SETCOLOR_C num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_Line 215 +#define FN_Line 222 #define LINE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_Poly 216 +#define FN_Poly 223 #define POLY_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define POLY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define POLY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Rect 217 +#define FN_Rect 224 #define RECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RectFill 218 +#define FN_RectFill 225 #define RECTFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECTFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECTFILL_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECTFILL_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RGB 219 +#define FN_RGB 226 #define RGB_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGB_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGB_B num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RGBA 220 +#define FN_RGBA 227 #define RGBA_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGBA_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGBA_B num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RGBA_A num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_Pset 221 +#define FN_Pset 228 #define PSET_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PSET_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_Triangle 222 +#define FN_Triangle 229 #define TRIANGLE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRIANGLE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define TRIANGLE_X3 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define TRIANGLE_Y3 num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Line3D 223 +#define FN_Line3D 230 #define LINE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE3D_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define LINE3D_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define LINE3D_Z2 num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Box3D 224 +#define FN_Box3D 231 #define BOX3D_MIN_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BOX3D_MIN_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define BOX3D_MIN_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define BOX3D_MAX_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define BOX3D_MAX_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define BOX3D_MAX_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_Triangle3D 225 +#define FN_Triangle3D 232 #define TRIANGLE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -633,57 +657,57 @@ #define TRIANGLE3D_X3 num_var[6].nref[0].value[ num_var[6].byref_offset ] #define TRIANGLE3D_Y3 num_var[7].nref[0].value[ num_var[7].byref_offset ] #define TRIANGLE3D_Z3 num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_LoadImage 226 +#define FN_LoadImage 233 #define LOADIMAGE_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadImageEx 227 +#define FN_LoadImageEx 234 #define LOADIMAGEEX_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADIMAGEEX_COLKEY num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createImage 228 +#define FN_createImage 235 #define CREATEIMAGE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGE_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createImageEx 229 +#define FN_createImageEx 236 #define CREATEIMAGEEX_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGEEX_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGEEX_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEIMAGEEX_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromImage 230 +#define FN_BufferFromImage 237 #define BUFFERFROMIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMIMAGE_BUFFER num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ImageExists 231 +#define FN_ImageExists 238 #define IMAGEEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ColorKey 232 +#define FN_ColorKey 239 #define COLORKEY_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COLORKEY_C num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setBilinearFilter 233 +#define FN_setBilinearFilter 240 #define SETBILINEARFILTER_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getBilinearFilter 234 -#define FN_CopyImage 235 +#define FN_getBilinearFilter 241 +#define FN_CopyImage 242 #define COPYIMAGE_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteImage 236 +#define FN_DeleteImage 243 #define DELETEIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetImageAlpha 237 +#define FN_SetImageAlpha 244 #define SETIMAGEALPHA_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGEALPHA_A num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetImageAlpha 238 +#define FN_GetImageAlpha 245 #define GETIMAGEALPHA_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetImageSize 239 +#define FN_GetImageSize 246 #define GETIMAGESIZE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETIMAGESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETIMAGESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetBlendMode 240 +#define FN_SetBlendMode 247 #define SETBLENDMODE_BLEND_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetBlendMode 241 -#define FN_SetImageColorMod 242 +#define FN_GetBlendMode 248 +#define FN_SetImageColorMod 249 #define SETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGECOLORMOD_C num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetImageColorMod 243 +#define FN_GetImageColorMod 250 #define GETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DrawImage 244 +#define FN_DrawImage 251 #define DRAWIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DrawImage_Blit 245 +#define FN_DrawImage_Blit 252 #define DRAWIMAGE_BLIT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLIT_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLIT_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -691,7 +715,7 @@ #define DRAWIMAGE_BLIT_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_BLIT_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_BLIT_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DrawImage_BlitEx 246 +#define FN_DrawImage_BlitEx 253 #define DRAWIMAGE_BLITEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLITEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLITEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -701,12 +725,12 @@ #define DRAWIMAGE_BLITEX_SRC_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_W num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_H num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_DrawImage_Rotate 247 +#define FN_DrawImage_Rotate 254 #define DRAWIMAGE_ROTATE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTATE_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_DrawImage_RotateEx 248 +#define FN_DrawImage_RotateEx 255 #define DRAWIMAGE_ROTATEEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATEEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATEEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -715,13 +739,13 @@ #define DRAWIMAGE_ROTATEEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_ROTATEEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ROTATEEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DrawImage_Zoom 249 +#define FN_DrawImage_Zoom 256 #define DRAWIMAGE_ZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ZOOM_ZX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ZOOM_ZY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_DrawImage_ZoomEx 250 +#define FN_DrawImage_ZoomEx 257 #define DRAWIMAGE_ZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -731,14 +755,14 @@ #define DRAWIMAGE_ZOOMEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZX num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZY num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_DrawImage_Rotozoom 251 +#define FN_DrawImage_Rotozoom 258 #define DRAWIMAGE_ROTOZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZY num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawImage_RotozoomEx 252 +#define FN_DrawImage_RotozoomEx 259 #define DRAWIMAGE_ROTOZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -749,13 +773,13 @@ #define DRAWIMAGE_ROTOZOOMEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZX num_var[8].nref[0].value[ num_var[8].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZY num_var[9].nref[0].value[ num_var[9].byref_offset ] -#define FN_DrawImage_Flip 253 +#define FN_DrawImage_Flip 260 #define DRAWIMAGE_FLIP_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_FLIP_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_FLIP_V num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_DrawImage_FlipEx 254 +#define FN_DrawImage_FlipEx 261 #define DRAWIMAGE_FLIPEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIPEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIPEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -765,918 +789,918 @@ #define DRAWIMAGE_FLIPEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_FLIPEX_H num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_FLIPEX_V num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_SetAntiAliasMode 255 +#define FN_SetAntiAliasMode 262 #define SETANTIALIASMODE_AA_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAntiAliasMode 256 -#define FN_ConvertToNormalMap 257 +#define FN_GetAntiAliasMode 263 +#define FN_ConvertToNormalMap 264 #define CONVERTTONORMALMAP_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CONVERTTONORMALMAP_AMP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InKey 258 -#define FN_Key 259 +#define FN_InKey 265 +#define FN_Key 266 #define KEY_KEY_CODE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_WaitKey 260 -#define FN_HideMouse 261 -#define FN_ShowMouse 262 -#define FN_MouseIsVisible 263 -#define FN_GetMouse 264 +#define FN_WaitKey 267 +#define FN_HideMouse 268 +#define FN_ShowMouse 269 +#define FN_MouseIsVisible 270 +#define FN_GetMouse 271 #define GETMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_MouseX 265 -#define FN_MouseY 266 -#define FN_MouseButton 267 +#define FN_MouseX 272 +#define FN_MouseY 273 +#define FN_MouseButton 274 #define MOUSEBUTTON_MB num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMouseWheel 268 +#define FN_GetMouseWheel 275 #define GETMOUSEWHEEL_X_AXIS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSEWHEEL_Y_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MouseWheelX 269 -#define FN_MouseWheelY 270 -#define FN_GetGlobalMouse 271 +#define FN_MouseWheelX 276 +#define FN_MouseWheelY 277 +#define FN_GetGlobalMouse 278 #define GETGLOBALMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGLOBALMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGLOBALMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGLOBALMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETGLOBALMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GlobalMouseX 272 -#define FN_GlobalMouseY 273 -#define FN_WarpMouse 274 +#define FN_GlobalMouseX 279 +#define FN_GlobalMouseY 280 +#define FN_WarpMouse 281 #define WARPMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_WarpMouseGlobal 275 +#define FN_WarpMouseGlobal 282 #define WARPMOUSEGLOBAL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSEGLOBAL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMouseZone 276 +#define FN_SetMouseZone 283 #define SETMOUSEZONE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMOUSEZONE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMOUSEZONE_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMOUSEZONE_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ClearMouseZone 277 -#define FN_CreateSound 278 +#define FN_ClearMouseZone 284 +#define FN_CreateSound 285 #define CREATESOUND_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESOUND_BUFFER_SIZE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESOUND_VOL num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_LoadSound 279 +#define FN_LoadSound 286 #define LOADSOUND_SND_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMusic 280 +#define FN_LoadMusic 287 #define LOADMUSIC_MUSIC_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlaySound 281 +#define FN_PlaySound 288 #define PLAYSOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUND_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUND_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_PlaySoundTimed 282 +#define FN_PlaySoundTimed 289 #define PLAYSOUNDTIMED_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUNDTIMED_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUNDTIMED_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define PLAYSOUNDTIMED_MS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_PlayMusic 283 +#define FN_PlayMusic 290 #define PLAYMUSIC_MLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseSound 284 +#define FN_PauseSound 291 #define PAUSESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeSound 285 +#define FN_ResumeSound 292 #define RESUMESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseMusic 286 -#define FN_ResumeMusic 287 -#define FN_DeleteSound 288 +#define FN_PauseMusic 293 +#define FN_ResumeMusic 294 +#define FN_DeleteSound 295 #define DELETESOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteMusic 289 -#define FN_FadeMusicIn 290 +#define FN_DeleteMusic 296 +#define FN_FadeMusicIn 297 #define FADEMUSICIN_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FADEMUSICIN_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FadeMusicOut 291 +#define FN_FadeMusicOut 298 #define FADEMUSICOUT_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_MusicExists 292 -#define FN_SetMusicVolume 293 +#define FN_MusicExists 299 +#define FN_SetMusicVolume 300 #define SETMUSICVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMusicVolume 294 -#define FN_SetMusicPosition 295 +#define FN_GetMusicVolume 301 +#define FN_SetMusicPosition 302 #define SETMUSICPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMusicPosition 296 -#define FN_RewindMusic 297 -#define FN_SetSoundChannels 298 +#define FN_GetMusicPosition 303 +#define FN_RewindMusic 304 +#define FN_SetSoundChannels 305 #define SETSOUNDCHANNELS_MAX_CHANNELS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSoundChannels 299 -#define FN_SoundIsEnabled 300 -#define FN_SoundExists 301 +#define FN_NumSoundChannels 306 +#define FN_SoundIsEnabled 307 +#define FN_SoundExists 308 #define SOUNDEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetChannelVolume 302 +#define FN_SetChannelVolume 309 #define SETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetChannelVolume 303 +#define FN_GetChannelVolume 310 #define GETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSoundVolume 304 +#define FN_SetSoundVolume 311 #define SETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSOUNDVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSoundVolume 305 +#define FN_GetSoundVolume 312 #define GETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_StopMusic 306 -#define FN_StopSound 307 +#define FN_StopMusic 313 +#define FN_StopSound 314 #define STOPSOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetChannelPanning 308 +#define FN_SetChannelPanning 315 #define SETCHANNELPANNING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELPANNING_LEFT_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELPANNING_RIGHT_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetChannelDistance 309 +#define FN_SetChannelDistance 316 #define SETCHANNELDISTANCE_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELDISTANCE_DIST_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ChannelIsPlaying 310 +#define FN_ChannelIsPlaying 317 #define CHANNELISPLAYING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ChannelIsPaused 311 +#define FN_ChannelIsPaused 318 #define CHANNELISPAUSED_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_QueryAudioSpec 312 +#define FN_QueryAudioSpec 319 #define QUERYAUDIOSPEC_FREQ num_var[0].nref[0].value[ num_var[0].byref_offset ] #define QUERYAUDIOSPEC_FORMAT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define QUERYAUDIOSPEC_CHANNELS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MusicIsPlaying 313 -#define FN_SetChannelSpacePosition 314 +#define FN_MusicIsPlaying 320 +#define FN_SetChannelSpacePosition 321 #define SETCHANNELSPACEPOSITION_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELSPACEPOSITION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELSPACEPOSITION_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_NumJoysticks 315 -#define FN_NumJoyAxes 316 +#define FN_NumJoysticks 322 +#define FN_NumJoyAxes 323 #define NUMJOYAXES_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyButtons 317 +#define FN_NumJoyButtons 324 #define NUMJOYBUTTONS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyHats 318 +#define FN_NumJoyHats 325 #define NUMJOYHATS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumJoyTrackBalls 319 +#define FN_NumJoyTrackBalls 326 #define NUMJOYTRACKBALLS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoyAxis 320 +#define FN_JoyAxis 327 #define JOYAXIS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYAXIS_JOY_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_JoyButton 321 +#define FN_JoyButton 328 #define JOYBUTTON_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYBUTTON_JOY_BUTTON num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_JoyHat 322 +#define FN_JoyHat 329 #define JOYHAT_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYHAT_JOY_HAT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetJoyTrackBall 323 +#define FN_GetJoyTrackBall 330 #define GETJOYTRACKBALL_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOYTRACKBALL_BALL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOYTRACKBALL_DX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOYTRACKBALL_DY num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_JoyName$ 324 +#define FN_JoyName$ 331 #define JOYNAME$_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoystickIsConnected 325 +#define FN_JoystickIsConnected 332 #define JOYSTICKISCONNECTED_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoyRumblePlay 326 +#define FN_JoyRumblePlay 333 #define JOYRUMBLEPLAY_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYRUMBLEPLAY_STRENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOYRUMBLEPLAY_DURATION num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoyRumbleStop 327 +#define FN_JoyRumbleStop 334 #define JOYRUMBLESTOP_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JoystickIsHaptic 328 +#define FN_JoystickIsHaptic 335 #define JOYSTICKISHAPTIC_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadFont 329 +#define FN_LoadFont 336 #define LOADFONT_FNT_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADFONT_FONT_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteFont 330 +#define FN_DeleteFont 337 #define DELETEFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_FontExists 331 +#define FN_FontExists 338 #define FONTEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetFont 332 +#define FN_SetFont 339 #define SETFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DrawText 333 +#define FN_DrawText 340 #define DRAWTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define DRAWTEXT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTEXT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetTextSize 334 +#define FN_GetTextSize 341 #define GETTEXTSIZE_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETTEXTSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTEXTSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_TextWidth 335 +#define FN_TextWidth 342 #define TEXTWIDTH_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TextHeight 336 +#define FN_TextHeight 343 #define TEXTHEIGHT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TouchPressure 337 -#define FN_GetTouch 338 +#define FN_TouchPressure 344 +#define FN_GetTouch 345 #define GETTOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCH_DX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETTOUCH_DY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMultiTouch 339 +#define FN_GetMultiTouch 346 #define GETMULTITOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMULTITOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMULTITOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMULTITOUCH_FINGERS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMULTITOUCH_DIST num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMULTITOUCH_THETA num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetTouchFinger 340 +#define FN_GetTouchFinger 347 #define GETTOUCHFINGER_FINGER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCHFINGER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCHFINGER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCHFINGER_PRESSURE num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_NumFingers 341 -#define FN_GetAccel 342 +#define FN_NumFingers 348 +#define FN_GetAccel 349 #define GETACCEL_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACCEL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACCEL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACCEL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_AccelName$ 343 +#define FN_AccelName$ 350 #define ACCELNAME$_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumAccels 344 -#define FN_GetGyro 345 +#define FN_NumAccels 351 +#define FN_GetGyro 352 #define GETGYRO_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGYRO_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGYRO_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGYRO_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GyroName$ 346 +#define FN_GyroName$ 353 #define GYRONAME$_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumGyros 347 -#define FN_TouchX 348 -#define FN_TouchY 349 -#define FN_CheckSockets 350 +#define FN_NumGyros 354 +#define FN_TouchX 355 +#define FN_TouchY 356 +#define FN_CheckSockets 357 #define CHECKSOCKETS_TIMEOUT_MS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_SocketReady 351 +#define FN_TCP_SocketReady 358 #define TCP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SocketReady 352 +#define FN_UDP_SocketReady 359 #define UDP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_OpenSocket 353 +#define FN_TCP_OpenSocket 360 #define TCP_OPENSOCKET_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define TCP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_CloseSocket 354 +#define FN_TCP_CloseSocket 361 #define TCP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemoteHost 355 +#define FN_TCP_RemoteHost 362 #define TCP_REMOTEHOST_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_RemotePort 356 +#define FN_TCP_RemotePort 363 #define TCP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TCP_GetData 357 +#define FN_TCP_GetData 364 #define TCP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_GETDATA_NUMBYTES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TCP_GETDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_SendData 358 +#define FN_TCP_SendData 365 #define TCP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_SENDDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_TCP_AcceptSocket 359 +#define FN_TCP_AcceptSocket 366 #define TCP_ACCEPTSOCKET_SERVER num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_OpenSocket 360 +#define FN_UDP_OpenSocket 367 #define UDP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_CloseSocket 361 +#define FN_UDP_CloseSocket 368 #define UDP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_GetData 362 +#define FN_UDP_GetData 369 #define UDP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_GETDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_GETDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_GETDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_UDP_Length 363 -#define FN_UDP_MaxLength 364 -#define FN_UDP_RemoteHost$ 365 +#define FN_UDP_Length 370 +#define FN_UDP_MaxLength 371 +#define FN_UDP_RemoteHost$ 372 #define UDP_REMOTEHOST$_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_RemotePort 366 +#define FN_UDP_RemotePort 373 #define UDP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_UDP_SendData 367 +#define FN_UDP_SendData 374 #define UDP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_SENDDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_SENDDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_SENDDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_LoadVideo 368 +#define FN_LoadVideo 375 #define LOADVIDEO_VID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_PlayVideo 369 +#define FN_PlayVideo 376 #define PLAYVIDEO_VLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_PauseVideo 370 -#define FN_StopVideo 371 -#define FN_SetVideoPosition 372 +#define FN_PauseVideo 377 +#define FN_StopVideo 378 +#define FN_SetVideoPosition 379 #define SETVIDEOPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ResumeVideo 373 -#define FN_GetVideoPosition 374 -#define FN_DeleteVideo 375 -#define FN_VideoIsPlaying 376 -#define FN_VideoEnd 377 -#define FN_GetVideoStats 378 +#define FN_ResumeVideo 380 +#define FN_GetVideoPosition 381 +#define FN_DeleteVideo 382 +#define FN_VideoIsPlaying 383 +#define FN_VideoEnd 384 +#define FN_GetVideoStats 385 #define GETVIDEOSTATS_VFILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETVIDEOSTATS_VLEN num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSTATS_VFPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEOSTATS_FRAME_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEOSTATS_FRAME_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetVideoDrawRect 379 +#define FN_SetVideoDrawRect 386 #define SETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoDrawRect 380 +#define FN_GetVideoDrawRect 387 #define GETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetVideoSize 381 +#define FN_GetVideoSize 388 #define GETVIDEOSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_VideoExists 382 -#define FN_SetVideoVolume 383 +#define FN_VideoExists 389 +#define FN_SetVideoVolume 390 #define SETVIDEOVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetVideoVolume 384 -#define FN_System 385 +#define FN_GetVideoVolume 391 +#define FN_System 392 #define SYSTEM_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OS$ 386 -#define FN_Command$ 387 +#define FN_OS$ 393 +#define FN_Command$ 394 #define COMMAND$_ARG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumCommands 388 -#define FN_Env$ 389 +#define FN_NumCommands 395 +#define FN_Env$ 396 #define ENV$_V$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SetEnv 390 +#define FN_SetEnv 397 #define SETENV_VAR$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETENV_VALUE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_PrefPath$ 391 +#define FN_PrefPath$ 398 #define PREFPATH$_ORG_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define PREFPATH$_APP_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Android_GetExternalStoragePath$ 392 -#define FN_Android_GetExternalStorageState 393 -#define FN_Android_GetInternalStoragePath$ 394 -#define FN_Android_JNI_Message$ 395 +#define FN_Android_GetExternalStoragePath$ 399 +#define FN_Android_GetExternalStorageState 400 +#define FN_Android_GetInternalStoragePath$ 401 +#define FN_Android_JNI_Message$ 402 #define ANDROID_JNI_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Runtime_Utility_Message$ 396 +#define FN_Runtime_Utility_Message$ 403 #define RUNTIME_UTILITY_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetDesktopDisplayMode 397 +#define FN_GetDesktopDisplayMode 404 #define GETDESKTOPDISPLAYMODE_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETDESKTOPDISPLAYMODE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETDESKTOPDISPLAYMODE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETDESKTOPDISPLAYMODE_FREQ num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetPowerInfo 398 +#define FN_GetPowerInfo 405 #define GETPOWERINFO_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOWERINFO_SECS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOWERINFO_PCT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_EvalJS$ 399 +#define FN_EvalJS$ 406 #define EVALJS$_JS_CODE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_SystemReturnStdOut$ 400 +#define FN_SystemReturnStdOut$ 407 #define SYSTEMRETURNSTDOUT$_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_OpenURL 401 +#define FN_OpenURL 408 #define OPENURL_URL$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_MessageBox 402 +#define FN_MessageBox 409 #define MESSAGEBOX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MESSAGEBOX_MSG$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Runtime$ 403 -#define FN_NumCPUs 404 -#define FN_SystemRam 405 -#define FN_GetGPUInfo$ 406 -#define FN_Steam_AddAchievement 407 +#define FN_Runtime$ 410 +#define FN_NumCPUs 411 +#define FN_SystemRam 412 +#define FN_GetGPUInfo$ 413 +#define FN_Steam_AddAchievement 414 #define STEAM_ADDACHIEVEMENT_ACH_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STEAM_ADDACHIEVEMENT_ACH_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_Steam_ClearAchievements 408 -#define FN_Steam_FinalizeAchievements 409 -#define FN_Steam_TriggerAchievement 410 +#define FN_Steam_ClearAchievements 415 +#define FN_Steam_FinalizeAchievements 416 +#define FN_Steam_TriggerAchievement 417 #define STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_Steam_GetID$ 411 -#define FN_DimMatrix 412 +#define FN_Steam_GetID$ 418 +#define FN_DimMatrix 419 #define DIMMATRIX_M_ROWS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DIMMATRIX_M_COLS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrix 413 +#define FN_DeleteMatrix 420 #define DELETEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddMatrix 414 +#define FN_AddMatrix 421 #define ADDMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_AugmentMatrix 415 +#define FN_AugmentMatrix 422 #define AUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define AUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define AUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CopyMatrix 416 +#define FN_CopyMatrix 423 #define COPYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InsertMatrixColumns 417 +#define FN_InsertMatrixColumns 424 #define INSERTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_InsertMatrixRows 418 +#define FN_InsertMatrixRows 425 #define INSERTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MultiplyMatrix 419 +#define FN_MultiplyMatrix 426 #define MULTIPLYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MULTIPLYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MULTIPLYMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_CubeMatrix 420 +#define FN_CubeMatrix 427 #define CUBEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CUBEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteMatrixColumns 421 +#define FN_DeleteMatrixColumns 428 #define DELETEMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteMatrixRows 422 +#define FN_DeleteMatrixRows 429 #define DELETEMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrix 423 +#define FN_ClearMatrix 430 #define CLEARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ClearMatrixColumns 424 +#define FN_ClearMatrixColumns 431 #define CLEARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClearMatrixRows 425 +#define FN_ClearMatrixRows 432 #define CLEARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillMatrix 426 +#define FN_FillMatrix 433 #define FILLMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIX_V num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_FillMatrixColumns 427 +#define FN_FillMatrixColumns 434 #define FILLMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXCOLUMNS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_FillMatrixRows 428 +#define FN_FillMatrixRows 435 #define FILLMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXROWS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixColumns 429 +#define FN_CopyMatrixColumns 436 #define COPYMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CopyMatrixRows 430 +#define FN_CopyMatrixRows 437 #define COPYMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetIdentityMatrix 431 +#define FN_SetIdentityMatrix 438 #define SETIDENTITYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIDENTITYMATRIX_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SolveMatrix 432 +#define FN_SolveMatrix 439 #define SOLVEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SOLVEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SOLVEMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IsEqualMatrix 433 +#define FN_IsEqualMatrix 440 #define ISEQUALMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ISEQUALMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ISEQUALMATRIX_TOLERANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_Determinant 434 +#define FN_Determinant 441 #define DETERMINANT_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AdjointMatrix 435 +#define FN_AdjointMatrix 442 #define ADJOINTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADJOINTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_InvertMatrix 436 +#define FN_InvertMatrix 443 #define INVERTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INVERTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MatrixFromBuffer 437 +#define FN_MatrixFromBuffer 444 #define MATRIXFROMBUFFER_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXFROMBUFFER_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXFROMBUFFER_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define MATRIXFROMBUFFER_BUFFER num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_BufferFromMatrix 438 +#define FN_BufferFromMatrix 445 #define BUFFERFROMMATRIX_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMMATRIX_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RandomizeMatrix 439 +#define FN_RandomizeMatrix 446 #define RANDOMIZEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RANDOMIZEMATRIX_VMIN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RANDOMIZEMATRIX_VMAX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_MatrixValue 440 +#define FN_MatrixValue 447 #define MATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetMatrixValue 441 +#define FN_SetMatrixValue 448 #define SETMATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXVALUE_V num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScalarMatrix 442 +#define FN_ScalarMatrix 449 #define SCALARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIX_S_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScalarMatrixColumns 443 +#define FN_ScalarMatrixColumns 450 #define SCALARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXCOLUMNS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_ScalarMatrixRows 444 +#define FN_ScalarMatrixRows 451 #define SCALARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXROWS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SquareMatrix 445 +#define FN_SquareMatrix 452 #define SQUAREMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SQUAREMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CofactorMatrix 446 +#define FN_CofactorMatrix 453 #define COFACTORMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COFACTORMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COFACTORMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SubtractMatrix 447 +#define FN_SubtractMatrix 454 #define SUBTRACTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SUBTRACTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SUBTRACTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrix 448 +#define FN_SwapMatrix 455 #define SWAPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SwapMatrixColumn 449 +#define FN_SwapMatrixColumn 456 #define SWAPMATRIXCOLUMN_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXCOLUMN_C1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXCOLUMN_C2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SwapMatrixRow 450 +#define FN_SwapMatrixRow 457 #define SWAPMATRIXROW_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXROW_R1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXROW_R2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TransposeMatrix 451 +#define FN_TransposeMatrix 458 #define TRANSPOSEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSPOSEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_UnAugmentMatrix 452 +#define FN_UnAugmentMatrix 459 #define UNAUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UNAUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UNAUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ZeroMatrix 453 +#define FN_ZeroMatrix 460 #define ZEROMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMatrixSize 454 +#define FN_GetMatrixSize 461 #define GETMATRIXSIZE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSIZE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSIZE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_IncrementMatrixRows 455 +#define FN_IncrementMatrixRows 462 #define INCREMENTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXROWS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_IncrementMatrixColumns 456 +#define FN_IncrementMatrixColumns 463 #define INCREMENTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXCOLUMNS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_JoinMatrixRows 457 +#define FN_JoinMatrixRows 464 #define JOINMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXROWS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_JoinMatrixColumns 458 +#define FN_JoinMatrixColumns 465 #define JOINMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXCOLUMNS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ClipMatrix 459 +#define FN_ClipMatrix 466 #define CLIPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLIPMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLIPMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CLIPMATRIX_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CLIPMATRIX_NUM_COLS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CLIPMATRIX_MB num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetMatrixTranslation 460 +#define FN_SetMatrixTranslation 467 #define SETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixRotation 461 +#define FN_SetMatrixRotation 468 #define SETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetMatrixScale 462 +#define FN_SetMatrixScale 469 #define SETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixTranslation 463 +#define FN_GetMatrixTranslation 470 #define GETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixRotation 464 +#define FN_GetMatrixRotation 471 #define GETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetMatrixScale 465 +#define FN_GetMatrixScale 472 #define GETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetClipboardText$ 466 -#define FN_SetClipboardText 467 +#define FN_GetClipboardText$ 473 +#define FN_SetClipboardText 474 #define SETCLIPBOARDTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_HasClipboardText 468 -#define FN_ReadInput_Start 469 -#define FN_ReadInput_Stop 470 -#define FN_ReadInput_GetText$ 471 -#define FN_ReadInput_SetText 472 +#define FN_HasClipboardText 475 +#define FN_ReadInput_Start 476 +#define FN_ReadInput_Stop 477 +#define FN_ReadInput_GetText$ 478 +#define FN_ReadInput_SetText 479 #define READINPUT_SETTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_ReadInput_ToggleBackspace 473 +#define FN_ReadInput_ToggleBackspace 480 #define READINPUT_TOGGLEBACKSPACE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSprite 474 +#define FN_CreateSprite 481 #define CREATESPRITE_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITE_FRAME_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITE_FRAME_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_DeleteSprite 475 +#define FN_DeleteSprite 482 #define DELETESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpritePosition 476 +#define FN_SetSpritePosition 483 #define SETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateSprite 477 +#define FN_TranslateSprite 484 #define TRANSLATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpritePosition 478 +#define FN_GetSpritePosition 485 #define GETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteX 479 +#define FN_SpriteX 486 #define SPRITEX_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteY 480 +#define FN_SpriteY 487 #define SPRITEY_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRotation 481 +#define FN_SetSpriteRotation 488 #define SETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEROTATION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RotateSprite 482 +#define FN_RotateSprite 489 #define ROTATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATESPRITE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRotation 483 +#define FN_GetSpriteRotation 490 #define GETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteScale 484 +#define FN_SetSpriteScale 491 #define SETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleSprite 485 +#define FN_ScaleSprite 492 #define SCALESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteScale 486 +#define FN_GetSpriteScale 493 #define GETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteZ 487 +#define FN_SetSpriteZ 494 #define SETSPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteZ 488 +#define FN_SpriteZ 495 #define SPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteSize 489 +#define FN_GetSpriteSize 496 #define GETSPRITESIZE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SpriteWidth 490 +#define FN_SpriteWidth 497 #define SPRITEWIDTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteHeight 491 +#define FN_SpriteHeight 498 #define SPRITEHEIGHT_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteVisible 492 +#define FN_SetSpriteVisible 499 #define SETSPRITEVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsVisible 493 +#define FN_SpriteIsVisible 500 #define SPRITEISVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSolid 494 +#define FN_SetSpriteSolid 501 #define SETSPRITESOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SpriteIsSolid 495 +#define FN_SpriteIsSolid 502 #define SPRITEISSOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteType 496 +#define FN_SetSpriteType 503 #define SETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITETYPE_SPRITE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteType 497 +#define FN_GetSpriteType 504 #define GETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteSource 498 +#define FN_SetSpriteSource 505 #define SETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOURCE_IMG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteSource 499 +#define FN_GetSpriteSource 506 #define GETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteExists 500 +#define FN_SpriteExists 507 #define SPRITEEXISTS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteColorMod 501 +#define FN_SetSpriteColorMod 508 #define SETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECOLORMOD_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAlpha 502 +#define FN_SetSpriteAlpha 509 #define SETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEALPHA_ALPHA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteColorMod 503 +#define FN_GetSpriteColorMod 510 #define GETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAlpha 504 +#define FN_GetSpriteAlpha 511 #define GETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSpriteAnimation 505 +#define FN_CreateSpriteAnimation 512 #define CREATESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITEANIMATION_ANIM_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITEANIMATION_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteFrame 506 +#define FN_SetSpriteFrame 513 #define SETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFrame 507 +#define FN_GetSpriteFrame 514 #define GETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteAnimationFrame 508 +#define FN_SetSpriteAnimationFrame 515 #define SETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEANIMATIONFRAME_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetSpriteAnimationFrame 509 +#define FN_GetSpriteAnimationFrame 516 #define GETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteAnimationLength 510 +#define FN_SetSpriteAnimationLength 517 #define SETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIM_LENGTH num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationLength 511 +#define FN_GetSpriteAnimationLength 518 #define GETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimationSpeed 512 +#define FN_SetSpriteAnimationSpeed 519 #define SETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimationSpeed 513 +#define FN_GetSpriteAnimationSpeed 520 #define GETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetSpriteAnimation 514 +#define FN_SetSpriteAnimation 521 #define SETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteAnimation 515 +#define FN_GetSpriteAnimation 522 #define GETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteCurrentAnimationFrame 516 +#define FN_GetSpriteCurrentAnimationFrame 523 #define GETSPRITECURRENTANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumSpriteAnimationLoops 517 +#define FN_NumSpriteAnimationLoops 524 #define NUMSPRITEANIMATIONLOOPS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SpriteAnimationIsPlaying 518 +#define FN_SpriteAnimationIsPlaying 525 #define SPRITEANIMATIONISPLAYING_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteSpriteAnimation 519 +#define FN_DeleteSpriteAnimation 526 #define DELETESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETESPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteCenter 520 +#define FN_getSpriteCenter 527 #define GETSPRITECENTER_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteLinearVelocity 521 +#define FN_setSpriteLinearVelocity 528 #define SETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getSpriteLinearVelocity 522 +#define FN_getSpriteLinearVelocity 529 #define GETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setSpriteAngularVelocity 523 +#define FN_setSpriteAngularVelocity 530 #define SETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARVELOCITY_AV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularVelocity 524 +#define FN_getSpriteAngularVelocity 531 #define GETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applySpriteForce 525 +#define FN_applySpriteForce 532 #define APPLYSPRITEFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEFORCE_FX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITEFORCE_FY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITEFORCE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITEFORCE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteCentralForce 526 +#define FN_applySpriteCentralForce 533 #define APPLYSPRITECENTRALFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITECENTRALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITECENTRALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applySpriteTorque 527 +#define FN_applySpriteTorque 534 #define APPLYSPRITETORQUE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITETORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applySpriteLinearImpulse 528 +#define FN_applySpriteLinearImpulse 535 #define APPLYSPRITELINEARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_applySpriteAngularImpulse 529 +#define FN_applySpriteAngularImpulse 536 #define APPLYSPRITEANGULARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEANGULARIMPULSE_IMPULSE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteMass 530 +#define FN_getSpriteMass 537 #define GETSPRITEMASS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteInertia 531 +#define FN_getSpriteInertia 538 #define GETSPRITEINERTIA_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSpriteWorldPoint 532 +#define FN_getSpriteWorldPoint 539 #define GETSPRITEWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDPOINT_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDPOINT_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteWorldVector 533 +#define FN_getSpriteWorldVector 540 #define GETSPRITEWORLDVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDVECTOR_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDVECTOR_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalPoint 534 +#define FN_getSpriteLocalPoint 541 #define GETSPRITELOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLocalVector 535 +#define FN_getSpriteLocalVector 542 #define GETSPRITELOCALVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALVECTOR_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALVECTOR_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromLocalPoint 536 +#define FN_getSpriteLinearVelocityFromLocalPoint 543 #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearVelocityFromWorldPoint 537 +#define FN_getSpriteLinearVelocityFromWorldPoint 544 #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getSpriteLinearDamping 538 +#define FN_getSpriteLinearDamping 545 #define GETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteLinearDamping 539 +#define FN_setSpriteLinearDamping 546 #define SETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARDAMPING_LINEARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteAngularDamping 540 +#define FN_getSpriteAngularDamping 547 #define GETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAngularDamping 541 +#define FN_setSpriteAngularDamping 548 #define SETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARDAMPING_ANGULARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSpriteGravityScale 542 +#define FN_getSpriteGravityScale 549 #define GETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteGravityScale 543 +#define FN_setSpriteGravityScale 550 #define SETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEGRAVITYSCALE_G_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSpriteBullet 544 +#define FN_setSpriteBullet 551 #define SETSPRITEBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBULLET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsBullet 545 +#define FN_spriteIsBullet 552 #define SPRITEISBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteSleepAllowed 546 +#define FN_setSpriteSleepAllowed 553 #define SETSPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESLEEPALLOWED_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteSleepAllowed 547 +#define FN_spriteSleepAllowed 554 #define SPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteAwake 548 +#define FN_setSpriteAwake 555 #define SETSPRITEAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEAWAKE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsAwake 549 +#define FN_spriteIsAwake 556 #define SPRITEISAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSpriteFixedRotation 550 +#define FN_setSpriteFixedRotation 557 #define SETSPRITEFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFIXEDROTATION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_spriteIsFixedRotation 551 +#define FN_spriteIsFixedRotation 558 #define SPRITEISFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteDensity 552 +#define FN_SetSpriteDensity 559 #define SETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEDENSITY_DENSITY num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteDensity 553 +#define FN_GetSpriteDensity 560 #define GETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteFriction 554 +#define FN_SetSpriteFriction 561 #define SETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRICTION_FRICTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteFriction 555 +#define FN_GetSpriteFriction 562 #define GETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitution 556 +#define FN_SetSpriteRestitution 563 #define SETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTION_RESTITUTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitution 557 +#define FN_GetSpriteRestitution 564 #define GETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRestitutionThreshold 558 +#define FN_SetSpriteRestitutionThreshold 565 #define SETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTIONTHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRestitutionThreshold 559 +#define FN_GetSpriteRestitutionThreshold 566 #define GETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSpriteAABB 560 +#define FN_GetSpriteAABB 567 #define GETSPRITEAABB_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEAABB_X1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEAABB_Y1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEAABB_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEAABB_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_SetGravity2D 561 +#define FN_SetGravity2D 568 #define SETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetGravity2D 562 +#define FN_GetGravity2D 569 #define GETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetWorld2DTimeStep 563 +#define FN_SetWorld2DTimeStep 570 #define SETWORLD2DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DVelocityIterations 564 +#define FN_SetWorld2DVelocityIterations 571 #define SETWORLD2DVELOCITYITERATIONS_V num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld2DPositionIterations 565 +#define FN_SetWorld2DPositionIterations 572 #define SETWORLD2DPOSITIONITERATIONS_P num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DTimeStep 566 -#define FN_GetWorld2DVelocityIterations 567 -#define FN_GetWorld2DPositionIterations 568 -#define FN_SetWorld2DAutoClearForces 569 +#define FN_GetWorld2DTimeStep 573 +#define FN_GetWorld2DVelocityIterations 574 +#define FN_GetWorld2DPositionIterations 575 +#define FN_SetWorld2DAutoClearForces 576 #define SETWORLD2DAUTOCLEARFORCES_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld2DAutoClearForces 570 -#define FN_CastRay2D 571 +#define FN_GetWorld2DAutoClearForces 577 +#define FN_CastRay2D 578 #define CASTRAY2D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CastRay2D_All 572 +#define FN_CastRay2D_All 579 #define CASTRAY2D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_ALL_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_ALL_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetRayHit2D 573 +#define FN_GetRayHit2D 580 #define GETRAYHIT2D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT2D_SPR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT2D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETRAYHIT2D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETRAYHIT2D_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETRAYHIT2D_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_SetSpriteShape 574 +#define FN_SetSpriteShape 581 #define SETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPE_SHAPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteShape 575 +#define FN_GetSpriteShape 582 #define GETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteRadius 576 +#define FN_SetSpriteRadius 583 #define SETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetSpriteRadius 577 +#define FN_GetSpriteRadius 584 #define GETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetSpriteBox 578 +#define FN_SetSpriteBox 585 #define SETSPRITEBOX_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBOX_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEBOX_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteBoxSize 579 +#define FN_GetSpriteBoxSize 586 #define GETSPRITEBOXSIZE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEBOXSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEBOXSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetSpriteChain 580 +#define FN_SetSpriteChain 587 #define SETSPRITECHAIN_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAIN_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAIN_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1685,25 +1709,25 @@ #define SETSPRITECHAIN_PREV_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSPRITECHAIN_NEXT_X num_var[6].nref[0].value[ num_var[6].byref_offset ] #define SETSPRITECHAIN_NEXT_Y num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetSpriteChainLoop 581 +#define FN_SetSpriteChainLoop 588 #define SETSPRITECHAINLOOP_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAINLOOP_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAINLOOP_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITECHAINLOOP_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpritePolygon 582 +#define FN_SetSpritePolygon 589 #define SETSPRITEPOLYGON_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOLYGON_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOLYGON_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEPOLYGON_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetSpriteShapeOffset 583 +#define FN_SetSpriteShapeOffset 590 #define SETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetSpriteShapeOffset 584 +#define FN_GetSpriteShapeOffset 591 #define GETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createDistanceJoint 585 +#define FN_createDistanceJoint 592 #define CREATEDISTANCEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEDISTANCEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEDISTANCEJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1711,22 +1735,22 @@ #define CREATEDISTANCEJOINT_BX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEDISTANCEJOINT_BY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEDISTANCEJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createFrictionJoint 586 +#define FN_createFrictionJoint 593 #define CREATEFRICTIONJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEFRICTIONJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEFRICTIONJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEFRICTIONJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEFRICTIONJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createGearJoint 587 +#define FN_createGearJoint 594 #define CREATEGEARJOINT_JOINTA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEGEARJOINT_JOINTB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEGEARJOINT_G_RATIO num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEGEARJOINT_COLLIDE_CONNECT num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createMotorJoint 588 +#define FN_createMotorJoint 595 #define CREATEMOTORJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEMOTORJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEMOTORJOINT_COLLIDE_CONNECT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createPrismaticJoint 589 +#define FN_createPrismaticJoint 596 #define CREATEPRISMATICJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPRISMATICJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPRISMATICJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1734,7 +1758,7 @@ #define CREATEPRISMATICJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPRISMATICJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPRISMATICJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_createPulleyJoint 590 +#define FN_createPulleyJoint 597 #define CREATEPULLEYJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPULLEYJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPULLEYJOINT_GAX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1747,19 +1771,19 @@ #define CREATEPULLEYJOINT_BY num_var[9].nref[0].value[ num_var[9].byref_offset ] #define CREATEPULLEYJOINT_J_RATIO num_var[10].nref[0].value[ num_var[10].byref_offset ] #define CREATEPULLEYJOINT_COLLIDE_CONNECT num_var[11].nref[0].value[ num_var[11].byref_offset ] -#define FN_createRevoluteJoint 591 +#define FN_createRevoluteJoint 598 #define CREATEREVOLUTEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEREVOLUTEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEREVOLUTEJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEREVOLUTEJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEREVOLUTEJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWeldJoint 592 +#define FN_createWeldJoint 599 #define CREATEWELDJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWELDJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWELDJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWELDJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEWELDJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createWheelJoint 593 +#define FN_createWheelJoint 600 #define CREATEWHEELJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWHEELJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWHEELJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1767,225 +1791,225 @@ #define CREATEWHEELJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEWHEELJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEWHEELJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getJointWorldAnchorA 594 +#define FN_getJointWorldAnchorA 601 #define GETJOINTWORLDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointWorldAnchorB 595 +#define FN_getJointWorldAnchorB 602 #define GETJOINTWORLDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReactionForce 596 +#define FN_getJointReactionForce 603 #define GETJOINTREACTIONFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTREACTIONFORCE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOINTREACTIONFORCE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getJointReactionTorque 597 +#define FN_getJointReactionTorque 604 #define GETJOINTREACTIONTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLocalAnchorA 598 +#define FN_getJointLocalAnchorA 605 #define GETJOINTLOCALANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLocalAnchorB 599 +#define FN_getJointLocalAnchorB 606 #define GETJOINTLOCALANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointLength 600 +#define FN_setJointLength 607 #define SETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLength 601 +#define FN_getJointLength 608 #define GETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMinLength 602 +#define FN_setJointMinLength 609 #define SETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMINLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMinLength 603 +#define FN_getJointMinLength 610 #define GETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxLength 604 +#define FN_setJointMaxLength 611 #define SETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxLength 605 +#define FN_getJointMaxLength 612 #define GETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLength 606 +#define FN_getJointCurrentLength 613 #define GETJOINTCURRENTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointStiffness 607 +#define FN_setJointStiffness 614 #define SETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTSTIFFNESS_STIFFNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointStiffness 608 +#define FN_getJointStiffness 615 #define GETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointDamping 609 +#define FN_setJointDamping 616 #define SETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointDamping 610 +#define FN_getJointDamping 617 #define GETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxForce 611 +#define FN_setJointMaxForce 618 #define SETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxForce 612 +#define FN_getJointMaxForce 619 #define GETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxTorque 613 +#define FN_setJointMaxTorque 620 #define SETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxTorque 614 +#define FN_getJointMaxTorque 621 #define GETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointCorrectionFactor 615 +#define FN_setJointCorrectionFactor 622 #define SETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTCORRECTIONFACTOR_FACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointCorrectionFactor 616 +#define FN_getJointCorrectionFactor 623 #define GETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointRatio 617 +#define FN_setJointRatio 624 #define SETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTRATIO_J_RATIO num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointRatio 618 +#define FN_getJointRatio 625 #define GETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLinearOffset 619 +#define FN_setJointLinearOffset 626 #define SETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLinearOffset 620 +#define FN_getJointLinearOffset 627 #define GETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setJointAngularOffset 621 +#define FN_setJointAngularOffset 628 #define SETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTANGULAROFFSET_ANGLEOFFSET num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointAngularOffset 622 +#define FN_getJointAngularOffset 629 #define GETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLocalAxisA 623 +#define FN_getJointLocalAxisA 630 #define GETJOINTLOCALAXISA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALAXISA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALAXISA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointReferenceAngle 624 +#define FN_getJointReferenceAngle 631 #define GETJOINTREFERENCEANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointTranslation 625 +#define FN_getJointTranslation 632 #define GETJOINTTRANSLATION_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointSpeed 626 +#define FN_getJointSpeed 633 #define GETJOINTSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_jointIsLimitEnabled 627 +#define FN_jointIsLimitEnabled 634 #define JOINTISLIMITENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointLimit 628 +#define FN_enableJointLimit 635 #define ENABLEJOINTLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTLIMIT_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointLowerLimit 629 +#define FN_getJointLowerLimit 636 #define GETJOINTLOWERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointUpperLimit 630 +#define FN_getJointUpperLimit 637 #define GETJOINTUPPERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointLimits 631 +#define FN_setJointLimits 638 #define SETJOINTLIMITS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLIMITS_LOWER_LIMIT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLIMITS_UPPER_LIMIT num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_jointMotorIsEnabled 632 +#define FN_jointMotorIsEnabled 639 #define JOINTMOTORISENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_enableJointMotor 633 +#define FN_enableJointMotor 640 #define ENABLEJOINTMOTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTMOTOR_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMotorSpeed 634 +#define FN_setJointMotorSpeed 641 #define SETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMOTORSPEED_SPEED num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMotorSpeed 635 +#define FN_getJointMotorSpeed 642 #define GETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointMaxMotorForce 636 +#define FN_setJointMaxMotorForce 643 #define SETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorForce 637 +#define FN_getJointMaxMotorForce 644 #define GETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorForce 638 +#define FN_getJointMotorForce 645 #define GETJOINTMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setJointMaxMotorTorque 639 +#define FN_setJointMaxMotorTorque 646 #define SETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointMaxMotorTorque 640 +#define FN_getJointMaxMotorTorque 647 #define GETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointMotorTorque 641 +#define FN_getJointMotorTorque 648 #define GETJOINTMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getJointGroundAnchorA 642 +#define FN_getJointGroundAnchorA 649 #define GETJOINTGROUNDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointGroundAnchorB 643 +#define FN_getJointGroundAnchorB 650 #define GETJOINTGROUNDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointLengthA 644 +#define FN_getJointLengthA 651 #define GETJOINTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLengthB 645 +#define FN_getJointLengthB 652 #define GETJOINTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthA 646 +#define FN_getJointCurrentLengthA 653 #define GETJOINTCURRENTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointCurrentLengthB 647 +#define FN_getJointCurrentLengthB 654 #define GETJOINTCURRENTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setJointOrigin 648 +#define FN_setJointOrigin 655 #define SETJOINTORIGIN_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTORIGIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTORIGIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getJointAngle 649 +#define FN_getJointAngle 656 #define GETJOINTANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointLinearSpeed 650 +#define FN_getJointLinearSpeed 657 #define GETJOINTLINEARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getJointAngularSpeed 651 +#define FN_getJointAngularSpeed 658 #define GETJOINTANGULARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteJoint 652 +#define FN_DeleteJoint 659 #define DELETEJOINT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_JointExists 653 +#define FN_JointExists 660 #define JOINTEXISTS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateTileSet 654 +#define FN_CreateTileSet 661 #define CREATETILESET_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILESET_TILE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILESET_TILE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationLength 655 +#define FN_SetTileAnimationLength 662 #define SETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONLENGTH_NUM_FRAMES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationLength 656 +#define FN_GetTileAnimationLength 663 #define GETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTileAnimationFrame 657 +#define FN_SetTileAnimationFrame 664 #define SETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILEANIMATIONFRAME_TILE_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTileAnimationFrame 658 +#define FN_GetTileAnimationFrame 665 #define GETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileAnimationSpeed 659 +#define FN_SetTileAnimationSpeed 666 #define SETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileAnimationSpeed 660 +#define FN_GetTileAnimationSpeed 667 #define GETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateTileMap 661 +#define FN_CreateTileMap 668 #define CREATETILEMAP_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILEMAP_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILEMAP_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTileMapSize 662 +#define FN_SetTileMapSize 669 #define SETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTileMapSize 663 +#define FN_GetTileMapSize 670 #define GETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTile 664 +#define FN_SetTile 671 #define SETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetTile 665 +#define FN_GetTile 672 #define GETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_FillTile 666 +#define FN_FillTile 673 #define FILLTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FILLTILE_WIDTHINTILES num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FILLTILE_HEIGHTINTILES num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_DrawTileMap 667 +#define FN_DrawTileMap 674 #define DRAWTILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTILEMAP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWTILEMAP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -1993,20 +2017,20 @@ #define DRAWTILEMAP_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWTILEMAP_OFFSET_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWTILEMAP_OFFSET_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_DeleteTileSet 668 +#define FN_DeleteTileSet 675 #define DELETETILESET_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteTileMap 669 +#define FN_DeleteTileMap 676 #define DELETETILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileSetExists 670 +#define FN_TileSetExists 677 #define TILESETEXISTS_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_TileMapExists 671 +#define FN_TileMapExists 678 #define TILEMAPEXISTS_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_LoadMesh 672 +#define FN_LoadMesh 679 #define LOADMESH_MESH_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_DeleteMesh 673 +#define FN_DeleteMesh 680 #define DELETEMESH_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateMesh 674 -#define FN_AddMeshBuffer 675 +#define FN_CreateMesh 681 +#define FN_AddMeshBuffer 682 #define ADDMESHBUFFER_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMESHBUFFER_VERTEX_COUNT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2014,39 +2038,39 @@ #define ADDMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDMESHBUFFER_INDEX_COUNT num_var[5].nref[0].value[ num_var[5].byref_offset ] #define ADDMESHBUFFER_INDEX_DATA num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_LoadMeshFromArchive 676 +#define FN_LoadMeshFromArchive 683 #define LOADMESHFROMARCHIVE_ARCHIVE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADMESHFROMARCHIVE_MESH_FILE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] -#define FN_CreatePlaneMesh 677 +#define FN_CreatePlaneMesh 684 #define CREATEPLANEMESH_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPLANEMESH_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_LoadAN8 678 +#define FN_LoadAN8 685 #define LOADAN8_AN8_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_LoadMeshFromAN8 679 +#define FN_LoadMeshFromAN8 686 #define LOADMESHFROMAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LOADMESHFROMAN8_AN8_SCENE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetNumAN8Scenes 680 +#define FN_GetNumAN8Scenes 687 #define GETNUMAN8SCENES_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetAN8SceneName$ 681 +#define FN_GetAN8SceneName$ 688 #define GETAN8SCENENAME$_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETAN8SCENENAME$_SCENE_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CreateConeMesh 682 +#define FN_CreateConeMesh 689 #define CREATECONEMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONEMESH_CONE_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONEMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONEMESH_TOP_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECONEMESH_BOTTOM_COLOR num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateCylinderMesh 683 +#define FN_CreateCylinderMesh 690 #define CREATECYLINDERMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECYLINDERMESH_CYLINDER_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECYLINDERMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECYLINDERMESH_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECYLINDERMESH_CLOSE_TOP num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_CreateVolumeLightMesh 684 +#define FN_CreateVolumeLightMesh 691 #define CREATEVOLUMELIGHTMESH_U num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEVOLUMELIGHTMESH_V num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEVOLUMELIGHTMESH_FOOT_COLOR num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2055,9 +2079,9 @@ #define CREATEVOLUMELIGHTMESH_DIM_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_DeleteAN8 685 +#define FN_DeleteAN8 692 #define DELETEAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetMeshBoundingBox 686 +#define FN_SetMeshBoundingBox 693 #define SETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2065,7 +2089,7 @@ #define SETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetMeshBoundingBox 687 +#define FN_GetMeshBoundingBox 694 #define GETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2073,270 +2097,294 @@ #define GETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ReCalculateMeshBoundingBox 688 +#define FN_ReCalculateMeshBoundingBox 695 #define RECALCULATEMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_MakePlanarTextureMap 689 +#define FN_MakePlanarTextureMap 696 #define MAKEPLANARTEXTUREMAP_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MAKEPLANARTEXTUREMAP_RESOLUTION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ReCalculateMeshNormals 690 +#define FN_ReCalculateMeshNormals 697 #define RECALCULATEMESHNORMALS_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMeshPolygonCount 691 +#define FN_GetMeshPolygonCount 698 #define GETMESHPOLYGONCOUNT_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_FlipMeshSurfaces 692 +#define FN_FlipMeshSurfaces 699 #define FLIPMESHSURFACES_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateAnimatedActor 693 +#define FN_SetMeshBuffer 700 +#define SETMESHBUFFER_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETMESHBUFFER_BUFFER_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETMESHBUFFER_VERTEX_COUNT num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define SETMESHBUFFER_VERTEX_DATA num_var[3].nref[0].value[ num_var[3].byref_offset ] +#define SETMESHBUFFER_NORMAL_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] +#define SETMESHBUFFER_UV_DATA num_var[5].nref[0].value[ num_var[5].byref_offset ] +#define SETMESHBUFFER_INDEX_COUNT num_var[6].nref[0].value[ num_var[6].byref_offset ] +#define SETMESHBUFFER_INDEX_DATA num_var[7].nref[0].value[ num_var[7].byref_offset ] +#define FN_GetMeshBufferCount 701 +#define GETMESHBUFFERCOUNT_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_GetMeshBufferVertexCount 702 +#define GETMESHBUFFERVERTEXCOUNT_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETMESHBUFFERVERTEXCOUNT_BUFFER_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_GetMeshBufferIndexCount 703 +#define GETMESHBUFFERINDEXCOUNT_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETMESHBUFFERINDEXCOUNT_BUFFER_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define FN_GetMeshBuffer 704 +#define GETMESHBUFFER_MESH_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define GETMESHBUFFER_BUFFER_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define GETMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define GETMESHBUFFER_NORMAL_DATA num_var[3].nref[0].value[ num_var[3].byref_offset ] +#define GETMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] +#define GETMESHBUFFER_INDEX_DATA num_var[5].nref[0].value[ num_var[5].byref_offset ] +#define FN_CreateAnimatedActor 705 #define CREATEANIMATEDACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateOctreeActor 694 +#define FN_CreateOctreeActor 706 #define CREATEOCTREEACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateCubeActor 695 +#define FN_CreateCubeActor 707 #define CREATECUBEACTOR_CUBE_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateSphereActor 696 +#define FN_CreateSphereActor 708 #define CREATESPHEREACTOR_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateWaterActor 697 +#define FN_CreateWaterActor 709 #define CREATEWATERACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWATERACTOR_WAVEHEIGHT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWATERACTOR_WAVESPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWATERACTOR_WAVELENGTH num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_CreateLightActor 698 -#define FN_CreateBillboardActor 699 -#define FN_CreateTerrainActor 700 +#define FN_CreateLightActor 710 +#define FN_CreateBillboardActor 711 +#define FN_CreateTerrainActor 712 #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_CreateParticleActor 701 +#define FN_CreateParticleActor 713 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteActor 702 +#define FN_DeleteActor 714 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorTransform 703 +#define FN_GetActorTransform 715 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorPosition 704 +#define FN_SetActorPosition 716 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorLocal 705 +#define FN_TranslateActorLocal 717 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorWorld 706 +#define FN_TranslateActorWorld 718 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorPosition 707 +#define FN_GetActorPosition 719 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorScale 708 +#define FN_SetActorScale 720 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScaleActor 709 +#define FN_ScaleActor 721 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorScale 710 +#define FN_GetActorScale 722 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorRotation 711 +#define FN_SetActorRotation 723 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RotateActor 712 +#define FN_RotateActor 724 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorRotation 713 +#define FN_GetActorRotation 725 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorVisible 714 +#define FN_SetActorVisible 726 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsVisible 715 +#define FN_ActorIsVisible 727 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorAutoCulling 716 +#define FN_SetActorAutoCulling 728 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAutoCulling 717 +#define FN_GetActorAutoCulling 729 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddActorShadow 718 +#define FN_AddActorShadow 730 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_RemoveActorShadow 719 +#define FN_RemoveActorShadow 731 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorExists 720 +#define FN_ActorExists 732 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateProjectorActor 721 -#define FN_CreateActorAnimation 722 +#define FN_CreateProjectorActor 733 +#define FN_CreateActorAnimation 734 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorAnimation 723 +#define FN_SetActorAnimation 735 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationSpeed 724 +#define FN_SetActorAnimationSpeed 736 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationFrames 725 +#define FN_SetActorAnimationFrames 737 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorCurrentAnimation 726 +#define FN_GetActorCurrentAnimation 738 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorAnimationSpeed 727 +#define FN_GetActorAnimationSpeed 739 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationStartFrame 728 +#define FN_GetActorAnimationStartFrame 740 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationEndFrame 729 +#define FN_GetActorAnimationEndFrame 741 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorFrame 730 +#define FN_SetActorFrame 742 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorFrame 731 +#define FN_GetActorFrame 743 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorAnimationIsPlaying 732 +#define FN_ActorAnimationIsPlaying 744 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumActorAnimationLoops 733 +#define FN_NumActorAnimationLoops 745 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorMD2Animation 734 +#define FN_SetActorMD2Animation 746 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorMD2AnimationByName 735 +#define FN_SetActorMD2AnimationByName 747 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteActorAnimation 736 +#define FN_DeleteActorAnimation 748 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetGravity3D 737 +#define FN_SetGravity3D 749 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetGravity3D 738 +#define FN_GetGravity3D 750 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorShape 739 +#define FN_SetActorShape 751 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorShape 740 +#define FN_GetActorShape 752 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorSolid 741 +#define FN_SetActorSolid 753 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsSolid 742 +#define FN_ActorIsSolid 754 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorCollision 743 +#define FN_GetActorCollision 755 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorGravity 744 +#define FN_SetActorGravity 756 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorGravity 745 +#define FN_GetActorGravity 757 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorDamping 746 +#define FN_setActorDamping 758 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorLinearDamping 747 +#define FN_getActorLinearDamping 759 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularDamping 748 +#define FN_getActorAngularDamping 760 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorLinearSleepThreshold 749 +#define FN_getActorLinearSleepThreshold 761 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularSleepThreshold 750 +#define FN_getActorAngularSleepThreshold 762 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applyActorDamping 751 +#define FN_applyActorDamping 763 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setActorMassProperties 752 +#define FN_setActorMassProperties 764 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearFactor 753 +#define FN_getActorLinearFactor 765 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearFactor 754 +#define FN_setActorLinearFactor 766 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseMass 755 +#define FN_getActorInverseMass 767 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_integrateActorVelocities 756 +#define FN_integrateActorVelocities 768 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applyActorCentralForceLocal 757 +#define FN_applyActorCentralForceLocal 769 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralForceWorld 758 +#define FN_applyActorCentralForceWorld 770 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalForce 759 +#define FN_getActorTotalForce 771 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalTorque 760 +#define FN_getActorTotalTorque 772 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseInertiaDiagLocal 761 +#define FN_getActorInverseInertiaDiagLocal 773 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorInverseInertiaDiagLocal 762 +#define FN_setActorInverseInertiaDiagLocal 774 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorSleepThresholds 763 +#define FN_setActorSleepThresholds 775 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applyActorTorqueLocal 764 +#define FN_applyActorTorqueLocal 776 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueWorld 765 +#define FN_applyActorTorqueWorld 777 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorForceLocal 766 +#define FN_applyActorForceLocal 778 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2344,7 +2392,7 @@ #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorForceWorld 767 +#define FN_applyActorForceWorld 779 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2352,27 +2400,27 @@ #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorCentralImpulseLocal 768 +#define FN_applyActorCentralImpulseLocal 780 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralImpulseWorld 769 +#define FN_applyActorCentralImpulseWorld 781 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseLocal 770 +#define FN_applyActorTorqueImpulseLocal 782 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseWorld 771 +#define FN_applyActorTorqueImpulseWorld 783 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorImpulseLocal 772 +#define FN_applyActorImpulseLocal 784 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2380,7 +2428,7 @@ #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorImpulseWorld 773 +#define FN_applyActorImpulseWorld 785 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2388,52 +2436,52 @@ #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_clearActorForces 774 +#define FN_clearActorForces 786 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_updateActorInertiaTensor 775 +#define FN_updateActorInertiaTensor 787 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorCenter 776 +#define FN_getActorCenter 788 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorRotationQ 777 +#define FN_getActorRotationQ 789 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearVelocityWorld 778 +#define FN_getActorLinearVelocityWorld 790 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityWorld 779 +#define FN_getActorAngularVelocityWorld 791 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityLocal 780 +#define FN_setActorLinearVelocityLocal 792 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityWorld 781 +#define FN_setActorLinearVelocityWorld 793 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityLocal 782 +#define FN_setActorAngularVelocityLocal 794 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityWorld 783 +#define FN_setActorAngularVelocityWorld 795 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorVelocityInLocalPoint 784 +#define FN_getActorVelocityInLocalPoint 796 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2441,17 +2489,17 @@ #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getActorLinearVelocityLocal 785 +#define FN_getActorLinearVelocityLocal 797 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityLocal 786 +#define FN_getActorAngularVelocityLocal 798 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAABB 787 +#define FN_getActorAABB 799 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2459,7 +2507,7 @@ #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorImpulseDenominator 788 +#define FN_computeActorImpulseDenominator 800 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2467,56 +2515,56 @@ #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorAngularImpulseDenominator 789 +#define FN_computeActorAngularImpulseDenominator 801 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularFactor 790 +#define FN_setActorAngularFactor 802 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularFactor 791 +#define FN_getActorAngularFactor 803 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_computeActorGyroImpulseLocal 792 +#define FN_computeActorGyroImpulseLocal 804 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_computeActorGyroImpulseWorld 793 +#define FN_computeActorGyroImpulseWorld 805 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLocalInertia 794 +#define FN_getActorLocalInertia 806 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorSleepState 795 +#define FN_SetActorSleepState 807 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CastRay3D 796 +#define FN_CastRay3D 808 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_CastRay3D_All 797 +#define FN_CastRay3D_All 809 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetRayHit3D 798 +#define FN_GetRayHit3D 810 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2525,17 +2573,17 @@ #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetActorShapeEx 799 +#define FN_SetActorShapeEx 811 #define SETACTORSHAPEEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPEEX_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPEEX_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSHAPEEX_RADIUS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraint 800 +#define FN_createPointConstraint 812 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraintEx 801 +#define FN_createPointConstraintEx 813 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2544,47 +2592,47 @@ #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_setPointPivotA 802 +#define FN_setPointPivotA 814 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setPointPivotB 803 +#define FN_setPointPivotB 815 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createHingeConstraint 804 +#define FN_createHingeConstraint 816 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createHingeConstraintEx 805 +#define FN_createHingeConstraintEx 817 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createSlideConstraint 806 +#define FN_createSlideConstraint 818 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createSlideConstraintEx 807 +#define FN_createSlideConstraintEx 819 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createConeConstraint 808 +#define FN_createConeConstraint 820 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_createConeConstraintEx 809 +#define FN_createConeConstraintEx 821 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_deleteConstraint 810 +#define FN_deleteConstraint 822 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFrameOffsetA 811 +#define FN_getConstraintFrameOffsetA 823 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2592,7 +2640,7 @@ #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getConstraintFrameOffsetB 812 +#define FN_getConstraintFrameOffsetB 824 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2600,43 +2648,43 @@ #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_useConstraintFrameOffset 813 +#define FN_useConstraintFrameOffset 825 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getHingeAngle 814 +#define FN_getHingeAngle 826 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeAngleEx 815 +#define FN_getHingeAngleEx 827 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getConstraintBreakingImpulseThreshold 816 +#define FN_getConstraintBreakingImpulseThreshold 828 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintAFrame 817 +#define FN_getConstraintAFrame 829 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintBFrame 818 +#define FN_getConstraintBFrame 830 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setHingeAxis 819 +#define FN_setHingeAxis 831 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setConstraintBreakingImpulseThreshold 820 +#define FN_setConstraintBreakingImpulseThreshold 832 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConstraintFrames 821 +#define FN_setConstraintFrames 833 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setHingeLimit 822 +#define FN_setHingeLimit 834 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_setConeLimit 823 +#define FN_setConeLimit 835 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2644,290 +2692,290 @@ #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getHingeLimitBiasFactor 824 +#define FN_getHingeLimitBiasFactor 836 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitRelaxationFactor 825 +#define FN_getHingeLimitRelaxationFactor 837 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitSign 826 +#define FN_getHingeLimitSign 838 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeSolveLimit 827 +#define FN_getHingeSolveLimit 839 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useHingeReferenceFrameA 828 +#define FN_useHingeReferenceFrameA 840 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintAppliedImpulse 829 +#define FN_getConstraintAppliedImpulse 841 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFixedActor 830 +#define FN_getConstraintFixedActor 842 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getPointPivotA 831 +#define FN_getPointPivotA 843 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getPointPivotB 832 +#define FN_getPointPivotB 844 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getConstraintActorA 833 +#define FN_getConstraintActorA 845 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintActorB 834 +#define FN_getConstraintActorB 846 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintSolverIterations 835 +#define FN_setConstraintSolverIterations 847 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConeBiasFactor 836 +#define FN_getConeBiasFactor 848 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeDamping 837 +#define FN_getConeDamping 849 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeFixThresh 838 +#define FN_getConeFixThresh 850 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeLimit 839 +#define FN_getConeLimit 851 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintLimitSoftness 840 +#define FN_getConstraintLimitSoftness 852 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintSolverIterations 841 +#define FN_getConstraintSolverIterations 853 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeAnglePoint 842 +#define FN_getConeAnglePoint 854 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_getConstraintAngularOnly 843 +#define FN_getConstraintAngularOnly 855 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveSwingLimit 844 +#define FN_getConeSolveSwingLimit 856 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveTwistLimit 845 +#define FN_getConeSolveTwistLimit 857 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan1 846 +#define FN_getConeSwingSpan1 858 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan2 847 +#define FN_getConeSwingSpan2 859 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistAngle 848 +#define FN_getConeTwistAngle 860 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistLimitSign 849 +#define FN_getConeTwistLimitSign 861 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistSpan 850 +#define FN_getConeTwistSpan 862 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintAngularOnly 851 +#define FN_setConstraintAngularOnly 863 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeDamping 852 +#define FN_setConeDamping 864 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeFixThresh 853 +#define FN_setConeFixThresh 865 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSlideAnchorA 854 +#define FN_getSlideAnchorA 866 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAnchorB 855 +#define FN_getSlideAnchorB 867 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAngDepth 856 +#define FN_getSlideAngDepth 868 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideAngularPos 857 +#define FN_getSlideAngularPos 869 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirAng 858 +#define FN_getSlideDampingDirAng 870 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirLin 859 +#define FN_getSlideDampingDirLin 871 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimAng 860 +#define FN_getSlideDampingLimAng 872 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimLin 861 +#define FN_getSlideDampingLimLin 873 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoAng 862 +#define FN_getSlideDampingOrthoAng 874 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoLin 863 +#define FN_getSlideDampingOrthoLin 875 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinearPos 864 +#define FN_getSlideLinearPos 876 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinDepth 865 +#define FN_getSlideLinDepth 877 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerAngLimit 866 +#define FN_getSlideLowerAngLimit 878 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerLinLimit 867 +#define FN_getSlideLowerLinLimit 879 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirAng 868 +#define FN_getSlideRestitutionDirAng 880 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirLin 869 +#define FN_getSlideRestitutionDirLin 881 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimAng 870 +#define FN_getSlideRestitutionLimAng 882 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimLin 871 +#define FN_getSlideRestitutionLimLin 883 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoAng 872 +#define FN_getSlideRestitutionOrthoAng 884 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoLin 873 +#define FN_getSlideRestitutionOrthoLin 885 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirAng 874 +#define FN_getSlideSoftnessDirAng 886 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirLin 875 +#define FN_getSlideSoftnessDirLin 887 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimAng 876 +#define FN_getSlideSoftnessLimAng 888 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimLin 877 +#define FN_getSlideSoftnessLimLin 889 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoAng 878 +#define FN_getSlideSoftnessOrthoAng 890 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoLin 879 +#define FN_getSlideSoftnessOrthoLin 891 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveAngLimit 880 +#define FN_getSlideSolveAngLimit 892 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveLinLimit 881 +#define FN_getSlideSolveLinLimit 893 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperAngLimit 882 +#define FN_getSlideUpperAngLimit 894 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperLinLimit 883 +#define FN_getSlideUpperLinLimit 895 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUseFrameOffset 884 +#define FN_getSlideUseFrameOffset 896 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSlideDampingDirAng 885 +#define FN_setSlideDampingDirAng 897 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingDirLin 886 +#define FN_setSlideDampingDirLin 898 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimAng 887 +#define FN_setSlideDampingLimAng 899 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimLin 888 +#define FN_setSlideDampingLimLin 900 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoAng 889 +#define FN_setSlideDampingOrthoAng 901 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoLin 890 +#define FN_setSlideDampingOrthoLin 902 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerAngLimit 891 +#define FN_setSlideLowerAngLimit 903 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerLinLimit 892 +#define FN_setSlideLowerLinLimit 904 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirAng 893 +#define FN_setSlideRestitutionDirAng 905 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirLin 894 +#define FN_setSlideRestitutionDirLin 906 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimAng 895 +#define FN_setSlideRestitutionLimAng 907 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimLin 896 +#define FN_setSlideRestitutionLimLin 908 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoAng 897 +#define FN_setSlideRestitutionOrthoAng 909 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoLin 898 +#define FN_setSlideRestitutionOrthoLin 910 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirAng 899 +#define FN_setSlideSoftnessDirAng 911 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirLin 900 +#define FN_setSlideSoftnessDirLin 912 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimAng 901 +#define FN_setSlideSoftnessLimAng 913 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimLin 902 +#define FN_setSlideSoftnessLimLin 914 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoAng 903 +#define FN_setSlideSoftnessOrthoAng 915 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoLin 904 +#define FN_setSlideSoftnessOrthoLin 916 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperAngLimit 905 +#define FN_setSlideUpperAngLimit 917 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperLinLimit 906 +#define FN_setSlideUpperLinLimit 918 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ConstraintExists 907 +#define FN_ConstraintExists 919 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetCameraPosition 908 +#define FN_SetCameraPosition 920 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraPosition 909 +#define FN_GetCameraPosition 921 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateCamera 910 +#define FN_TranslateCamera 922 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraRotation 911 +#define FN_SetCameraRotation 923 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraRotation 912 +#define FN_GetCameraRotation 924 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RotateCamera 913 +#define FN_RotateCamera 925 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraFOV 914 +#define FN_SetCameraFOV 926 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFOV 915 -#define FN_SetCameraAspectRatio 916 +#define FN_GetCameraFOV 927 +#define FN_SetCameraAspectRatio 928 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraAspectRatio 917 -#define FN_SetCameraFarValue 918 +#define FN_GetCameraAspectRatio 929 +#define FN_SetCameraFarValue 930 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFarValue 919 -#define FN_SetCameraNearValue 920 +#define FN_GetCameraFarValue 931 +#define FN_SetCameraNearValue 932 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraNearValue 921 -#define FN_SetProjectionMatrix 922 +#define FN_GetCameraNearValue 933 +#define FN_SetProjectionMatrix 934 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectionMatrix 923 +#define FN_GetProjectionMatrix 935 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorldToViewportPosition 924 +#define FN_GetWorldToViewportPosition 936 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_AddSceneSkyBox 925 +#define FN_AddSceneSkyBox 937 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_AddSceneSkyDome 926 +#define FN_AddSceneSkyDome 938 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddSceneSkyDomeEx 927 +#define FN_AddSceneSkyDomeEx 939 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_RemoveSceneSky 928 -#define FN_SetWorld3DMaxSubSteps 929 +#define FN_RemoveSceneSky 940 +#define FN_SetWorld3DMaxSubSteps 941 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld3DTimeStep 930 +#define FN_SetWorld3DTimeStep 942 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld3DMaxSubSteps 931 -#define FN_GetWorld3DTimeStep 932 -#define FN_SetSceneFog 933 +#define FN_GetWorld3DMaxSubSteps 943 +#define FN_GetWorld3DTimeStep 944 +#define FN_SetSceneFog 945 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2935,7 +2983,7 @@ #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetSceneFog 934 +#define FN_GetSceneFog 946 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2943,117 +2991,120 @@ #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ClearScene 935 -#define FN_SetSceneShadowColor 936 +#define FN_ClearScene 947 +#define FN_SetSceneShadowColor 948 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneShadowColor 937 -#define FN_SetSceneAmbientColor 938 +#define FN_GetSceneShadowColor 949 +#define FN_SetSceneAmbientColor 950 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneAmbientColor 939 -#define FN_startParticleEmitter 940 +#define FN_GetSceneAmbientColor 951 +#define FN_Pipeline_Begin 952 +#define FN_Pipeline_End 953 +#define FN_Pipeline_Render 954 +#define FN_startParticleEmitter 955 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_stopParticleEmitter 941 +#define FN_stopParticleEmitter 956 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleDirection 942 +#define FN_setParticleDirection 957 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleDirection 943 +#define FN_getParticleDirection 958 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_useParticleEveryMeshVertex 944 +#define FN_useParticleEveryMeshVertex 959 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingEveryMeshVertex 945 +#define FN_particleIsUsingEveryMeshVertex 960 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleNormalDirectionMod 946 +#define FN_setParticleNormalDirectionMod 961 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleNormalDirectionMod 947 +#define FN_getParticleNormalDirectionMod 962 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleNormalDirection 948 +#define FN_useParticleNormalDirection 963 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingNormalDirection 949 +#define FN_particleIsUsingNormalDirection 964 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMesh 950 +#define FN_setParticleMesh 965 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMinParticlesPerSecond 951 +#define FN_setMinParticlesPerSecond 966 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMinParticlesPerSecond 952 +#define FN_getMinParticlesPerSecond 967 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaxParticlesPerSecond 953 +#define FN_setMaxParticlesPerSecond 968 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaxParticlesPerSecond 954 +#define FN_getMaxParticlesPerSecond 969 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartColor 955 +#define FN_setParticleMinStartColor 970 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinStartColor 956 +#define FN_getParticleMinStartColor 971 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxStartColor 957 +#define FN_setParticleMaxStartColor 972 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxStartColor 958 +#define FN_getParticleMaxStartColor 973 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinLife 959 +#define FN_setParticleMinLife 974 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinLife 960 +#define FN_getParticleMinLife 975 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxLife 961 +#define FN_setParticleMaxLife 976 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxLife 962 +#define FN_getParticleMaxLife 977 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxAngle 963 +#define FN_setParticleMaxAngle 978 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxAngle 964 +#define FN_getParticleMaxAngle 979 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartSize 965 +#define FN_setParticleMinStartSize 980 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMinStartSize 966 +#define FN_getParticleMinStartSize 981 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleMaxStartSize 967 +#define FN_setParticleMaxStartSize 982 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMaxStartSize 968 +#define FN_getParticleMaxStartSize 983 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleCenter 969 +#define FN_setParticleCenter 984 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleCenter 970 +#define FN_getParticleCenter 985 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleRadius 971 +#define FN_setParticleRadius 986 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRadius 972 +#define FN_getParticleRadius 987 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleRingThickness 973 +#define FN_setParticleRingThickness 988 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRingThickness 974 +#define FN_getParticleRingThickness 989 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleBox 975 +#define FN_setParticleBox 990 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3061,7 +3112,7 @@ #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getParticleBox 976 +#define FN_getParticleBox 991 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3069,84 +3120,84 @@ #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_setParticleNormal 977 +#define FN_setParticleNormal 992 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleNormal 978 +#define FN_getParticleNormal 993 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleLength 979 +#define FN_setParticleLength 994 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleLength 980 +#define FN_getParticleLength 995 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleOutlineOnly 981 +#define FN_useParticleOutlineOnly 996 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingOutlineOnly 982 +#define FN_particleIsUsingOutlineOnly 997 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getParticleType 983 +#define FN_getParticleType 998 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_lightIsCastingShadow 984 +#define FN_lightIsCastingShadow 999 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightType 985 +#define FN_getLightType 1000 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightRadius 986 +#define FN_getLightRadius 1001 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setLightType 987 +#define FN_setLightType 1002 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightRadius 988 +#define FN_setLightRadius 1003 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightShadowCast 989 +#define FN_setLightShadowCast 1004 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetLightAmbientColor 990 +#define FN_SetLightAmbientColor 1005 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightAmbientColor 991 +#define FN_GetLightAmbientColor 1006 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightAttenuation 992 +#define FN_SetLightAttenuation 1007 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetLightAttenuation 993 +#define FN_GetLightAttenuation 1008 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetLightDiffuseColor 994 +#define FN_SetLightDiffuseColor 1009 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightDiffuseColor 995 +#define FN_GetLightDiffuseColor 1010 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightFalloff 996 +#define FN_SetLightFalloff 1011 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightFalloff 997 +#define FN_GetLightFalloff 1012 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightInnerCone 998 +#define FN_SetLightInnerCone 1013 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightInnerCone 999 +#define FN_GetLightInnerCone 1014 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightOuterCone 1000 +#define FN_SetLightOuterCone 1015 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightOuterCone 1001 +#define FN_GetLightOuterCone 1016 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightSpecularColor 1002 +#define FN_SetLightSpecularColor 1017 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightSpecularColor 1003 +#define FN_GetLightSpecularColor 1018 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetTerrainPatchAABB 1004 +#define FN_GetTerrainPatchAABB 1019 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3156,222 +3207,222 @@ #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_GetTerrainPatchLOD 1005 +#define FN_GetTerrainPatchLOD 1020 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainHeight 1006 +#define FN_GetTerrainHeight 1021 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainCenter 1007 +#define FN_GetTerrainCenter 1022 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetTerrainLODDistance 1008 +#define FN_SetTerrainLODDistance 1023 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleTerrainTexture 1009 +#define FN_ScaleTerrainTexture 1024 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTerrainCameraMovementDelta 1010 +#define FN_SetTerrainCameraMovementDelta 1025 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainCameraRotationDelta 1011 +#define FN_SetTerrainCameraRotationDelta 1026 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainPatchLOD 1012 +#define FN_SetTerrainPatchLOD 1027 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorTarget 1013 +#define FN_SetProjectorTarget 1028 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetProjectorTarget 1014 +#define FN_GetProjectorTarget 1029 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorFOV 1015 +#define FN_SetProjectorFOV 1030 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectorFOV 1016 +#define FN_GetProjectorFOV 1031 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createMaterial 1017 -#define FN_deleteMaterial 1018 +#define FN_createMaterial 1032 +#define FN_deleteMaterial 1033 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterial 1019 +#define FN_setActorMaterial 1034 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterial 1020 +#define FN_getActorMaterial 1035 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyActorMaterial 1021 +#define FN_copyActorMaterial 1036 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyMaterial 1022 +#define FN_copyMaterial 1037 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialTextureCanvas 1023 +#define FN_setMaterialTextureCanvas 1038 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialAmbientColor 1024 +#define FN_setMaterialAmbientColor 1039 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAmbientColor 1025 +#define FN_getMaterialAmbientColor 1040 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialAntiAliasing 1026 +#define FN_setMaterialAntiAliasing 1041 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAntiAliasing 1027 +#define FN_getMaterialAntiAliasing 1042 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBackfaceCulling 1028 +#define FN_setMaterialBackfaceCulling 1043 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBackfaceCulling 1029 +#define FN_getMaterialBackfaceCulling 1044 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendFactor 1030 +#define FN_setMaterialBlendFactor 1045 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendFactor 1031 +#define FN_getMaterialBlendFactor 1046 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendMode 1032 +#define FN_setMaterialBlendMode 1047 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendMode 1033 +#define FN_getMaterialBlendMode 1048 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMask 1034 +#define FN_setMaterialColorMask 1049 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMask 1035 +#define FN_getMaterialColorMask 1050 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMode 1036 +#define FN_setMaterialColorMode 1051 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMode 1037 +#define FN_getMaterialColorMode 1052 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialDiffuseColor 1038 +#define FN_setMaterialDiffuseColor 1053 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialDiffuseColor 1039 +#define FN_getMaterialDiffuseColor 1054 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialEmissiveColor 1040 +#define FN_setMaterialEmissiveColor 1055 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialEmissiveColor 1041 +#define FN_getMaterialEmissiveColor 1056 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFog 1042 +#define FN_setMaterialFog 1057 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFog 1043 +#define FN_getMaterialFog 1058 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFrontfaceCulling 1044 +#define FN_setMaterialFrontfaceCulling 1059 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFrontfaceCulling 1045 +#define FN_getMaterialFrontfaceCulling 1060 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialGouraudShading 1046 +#define FN_setMaterialGouraudShading 1061 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsGouraudShaded 1047 +#define FN_materialIsGouraudShaded 1062 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsAplhaBlend 1048 +#define FN_materialIsAplhaBlend 1063 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsTransparent 1049 +#define FN_materialIsTransparent 1064 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialLighting 1050 +#define FN_setMaterialLighting 1065 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsLit 1051 +#define FN_materialIsLit 1066 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialType 1052 +#define FN_setMaterialType 1067 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialType 1053 +#define FN_getMaterialType 1068 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialNormalize 1054 +#define FN_setMaterialNormalize 1069 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsNormalized 1055 +#define FN_materialIsNormalized 1070 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialPointCloud 1056 +#define FN_setMaterialPointCloud 1071 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsPointCloud 1057 +#define FN_materialIsPointCloud 1072 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFlag 1058 +#define FN_setMaterialFlag 1073 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getMaterialFlag 1059 +#define FN_getMaterialFlag 1074 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMaterialTexture 1060 +#define FN_setMaterialTexture 1075 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialShininess 1061 +#define FN_setMaterialShininess 1076 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialShininess 1062 +#define FN_getMaterialShininess 1077 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialSpecularColor 1063 +#define FN_setMaterialSpecularColor 1078 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialSpecularColor 1064 +#define FN_getMaterialSpecularColor 1079 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialThickness 1065 +#define FN_setMaterialThickness 1080 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialThickness 1066 +#define FN_getMaterialThickness 1081 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialWireframe 1067 +#define FN_setMaterialWireframe 1082 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsWireframe 1068 +#define FN_materialIsWireframe 1083 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorTexture 1069 +#define FN_setActorTexture 1084 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialCount 1070 +#define FN_getActorMaterialCount 1085 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterialFlag 1071 +#define FN_setActorMaterialFlag 1086 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialFlag 1072 +#define FN_getActorMaterialFlag 1087 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setActorMaterialType 1073 +#define FN_setActorMaterialType 1088 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getActorMaterialType 1074 +#define FN_getActorMaterialType 1089 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MaterialExists 1075 +#define FN_MaterialExists 1090 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumMaterialConstants 1076 +#define FN_NumMaterialConstants 1091 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMaterialConstantName$ 1077 +#define FN_GetMaterialConstantName$ 1092 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMaterialConstant 1078 +#define FN_SetMaterialConstant 1093 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMaterialConstant 1079 +#define FN_GetMaterialConstant 1094 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] diff --git a/rcbasic_build/rcbasic_dev3.txt b/rcbasic_build/rcbasic_dev3.txt index d414456..0ed66b6 100644 --- a/rcbasic_build/rcbasic_dev3.txt +++ b/rcbasic_build/rcbasic_dev3.txt @@ -649,6 +649,27 @@ case FN_SetSpriteCanvasRenderPriority: //Number Function case FN_GetSpriteCanvasRenderPriority: //Sub Procedure rc_getSpriteCanvasRenderPriority( GETSPRITECANVASRENDERPRIORITY_C_NUM, &GETSPRITECANVASRENDERPRIORITY_PRIORITY, &GETSPRITECANVASRENDERPRIORITY_ORDER ); break; +case FN_AddPostEffect: //Number Function + rc_push_num(rc_addPostEffect( ADDPOSTEFFECT_C_NUM, ADDPOSTEFFECT_EFFECT_TYPE )); + break; +case FN_RemovePostEffect: //Sub Procedure + rc_removePostEffect( REMOVEPOSTEFFECT_C_NUM, REMOVEPOSTEFFECT_EFFECT_NUM ); + break; +case FN_SetPostEffectProperty: //Sub Procedure + rc_setPostEffectProperty( SETPOSTEFFECTPROPERTY_C_NUM, SETPOSTEFFECTPROPERTY_EFFECT_NUM, SETPOSTEFFECTPROPERTY_PROPERTY, SETPOSTEFFECTPROPERTY_PROPERTY_VALUE ); + break; +case FN_GetPostEffectProperty: //Number Function + rc_push_num(rc_getPostEffectProperty( GETPOSTEFFECTPROPERTY_C_NUM, GETPOSTEFFECTPROPERTY_EFFECT_NUM, GETPOSTEFFECTPROPERTY_PROPERTY )); + break; +case FN_ClearPostEffects: //Sub Procedure + rc_clearPostEffects( CLEARPOSTEFFECTS_C_NUM ); + break; +case FN_SetPostEffectActive: //Sub Procedure + rc_setPostEffectActive( SETPOSTEFFECTACTIVE_C_NUM, SETPOSTEFFECTACTIVE_EFFECT_NUM, SETPOSTEFFECTACTIVE_FLAG ); + break; +case FN_PostEffectIsActive: //Number Function + rc_push_num(rc_postEffectIsActive( POSTEFFECTISACTIVE_C_NUM, POSTEFFECTISACTIVE_EFFECT_NUM )); + break; case FN_Circle: //Sub Procedure rc_drawCircle( CIRCLE_X, CIRCLE_Y, CIRCLE_RADIUS ); break; @@ -2105,6 +2126,21 @@ case FN_GetMeshPolygonCount: //Number Function case FN_FlipMeshSurfaces: //Sub Procedure rc_flipMeshSurfaces( FLIPMESHSURFACES_MESH ); break; +case FN_SetMeshBuffer: //Number Function + rc_push_num(rc_setMeshBuffer( SETMESHBUFFER_MESH_ID, SETMESHBUFFER_BUFFER_NUM, SETMESHBUFFER_VERTEX_COUNT, &SETMESHBUFFER_VERTEX_DATA, &SETMESHBUFFER_NORMAL_DATA, &SETMESHBUFFER_UV_DATA, SETMESHBUFFER_INDEX_COUNT, &SETMESHBUFFER_INDEX_DATA )); + break; +case FN_GetMeshBufferCount: //Number Function + rc_push_num(rc_getMeshBufferCount( GETMESHBUFFERCOUNT_MESH_ID )); + break; +case FN_GetMeshBufferVertexCount: //Number Function + rc_push_num(rc_getMeshBufferVertexCount( GETMESHBUFFERVERTEXCOUNT_MESH_ID, GETMESHBUFFERVERTEXCOUNT_BUFFER_INDEX )); + break; +case FN_GetMeshBufferIndexCount: //Number Function + rc_push_num(rc_getMeshBufferIndexCount( GETMESHBUFFERINDEXCOUNT_MESH_ID, GETMESHBUFFERINDEXCOUNT_BUFFER_INDEX )); + break; +case FN_GetMeshBuffer: //Number Function + rc_push_num(rc_getMeshBuffer( GETMESHBUFFER_MESH_ID, GETMESHBUFFER_BUFFER_INDEX, &GETMESHBUFFER_VERTEX_DATA, &GETMESHBUFFER_NORMAL_DATA, &GETMESHBUFFER_UV_DATA, &GETMESHBUFFER_INDEX_DATA )); + break; case FN_CreateAnimatedActor: //Number Function rc_push_num(rc_createAnimatedActor( CREATEANIMATEDACTOR_MESH )); break; @@ -2846,6 +2882,15 @@ case FN_SetSceneAmbientColor: //Sub Procedure case FN_GetSceneAmbientColor: //Number Function rc_push_num(rc_getSceneAmbientColor( )); break; +case FN_Pipeline_Begin: //Sub Procedure + rc_pipeline_Begin( ); + break; +case FN_Pipeline_End: //Sub Procedure + rc_pipeline_End( ); + break; +case FN_Pipeline_Render: //Sub Procedure + rc_pipeline_Render( ); + break; case FN_startParticleEmitter: //Sub Procedure rc_startParticleEmitter( STARTPARTICLEEMITTER_ACTOR ); break; diff --git a/rcbasic_runtime/rcbasic_runtime.cbp b/rcbasic_runtime/rcbasic_runtime.cbp index 728a11a..6faa47f 100755 --- a/rcbasic_runtime/rcbasic_runtime.cbp +++ b/rcbasic_runtime/rcbasic_runtime.cbp @@ -130,6 +130,8 @@ + + diff --git a/rcbasic_runtime/rcbasic_runtime.depend b/rcbasic_runtime/rcbasic_runtime.depend index 46079cc..66aac4e 100755 --- a/rcbasic_runtime/rcbasic_runtime.depend +++ b/rcbasic_runtime/rcbasic_runtime.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1756697836 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp +1762838155 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp "rc_os_defines.h" @@ -29,16 +29,17 @@ "rc_video.h" "rc_steam_lib.h" "rc_windowclose.h" + "rc_render_control.h" "rc_test.h" "rc_func130_cases.h" -1756697837 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h +1759134832 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h -1758301650 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h +1762837355 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h "rc_os_defines.h" @@ -190,7 +191,7 @@ 1725538167 /usr/include/freetype2/freetype/fterrdef.h -1731251462 /home/n00b/Projects/RCIrrlicht/include/irrlicht.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrlicht.h "IrrCompileConfig.h" "aabbox3d.h" "CDynamicMeshBuffer.h" @@ -356,17 +357,17 @@ "vector3d.h" "SIrrCreationParameters.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IrrCompileConfig.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IrrCompileConfig.h -1731251462 /home/n00b/Projects/RCIrrlicht/include/aabbox3d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/aabbox3d.h "irrMath.h" "plane3d.h" "line3d.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/irrMath.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrMath.h "IrrCompileConfig.h" "irrTypes.h" @@ -374,7 +375,7 @@ -1641573025 /home/n00b/Projects/RCIrrlicht/include/irrTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrTypes.h "IrrCompileConfig.h" @@ -383,28 +384,28 @@ -1731251462 /home/n00b/Projects/RCIrrlicht/include/plane3d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/plane3d.h "irrMath.h" "vector3d.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/vector3d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/vector3d.h "irrMath.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/line3d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/line3d.h "irrTypes.h" "vector3d.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/CDynamicMeshBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/CDynamicMeshBuffer.h "IDynamicMeshBuffer.h" "CVertexBuffer.h" "CIndexBuffer.h" -1663883703 /home/n00b/Projects/RCIrrlicht/include/IDynamicMeshBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IDynamicMeshBuffer.h "IMeshBuffer.h" "IVertexBuffer.h" "IIndexBuffer.h" -1691089931 /home/n00b/Projects/RCIrrlicht/include/IMeshBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshBuffer.h "IReferenceCounted.h" "SMaterial.h" "aabbox3d.h" @@ -414,29 +415,29 @@ "EPrimitiveTypes.h" "EMeshBufferTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IReferenceCounted.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IReferenceCounted.h "irrTypes.h" "leakHunter.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/leakHunter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/leakHunter.h "IrrCompileConfig.h" "irrArray.h" -1652630528 /home/n00b/Projects/RCIrrlicht/include/irrArray.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrArray.h "irrTypes.h" "heapsort.h" "irrAllocator.h" "irrMath.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/heapsort.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/heapsort.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/irrAllocator.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrAllocator.h "irrTypes.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/SMaterial.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SMaterial.h "SColor.h" "matrix4.h" "irrMath.h" @@ -444,11 +445,11 @@ "EMaterialFlags.h" "SMaterialLayer.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SColor.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SColor.h "irrTypes.h" "irrMath.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/matrix4.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/matrix4.h "irrMath.h" "vector3d.h" "vector2d.h" @@ -457,157 +458,157 @@ "rect.h" "irrString.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/vector2d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/vector2d.h "irrMath.h" "dimension2d.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/dimension2d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/dimension2d.h "irrTypes.h" "irrMath.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/rect.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/rect.h "irrTypes.h" "dimension2d.h" "position2d.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/position2d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/position2d.h "vector2d.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/irrString.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrString.h "irrTypes.h" "irrAllocator.h" "irrMath.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/EMaterialTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EMaterialTypes.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/EMaterialFlags.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EMaterialFlags.h -1731251462 /home/n00b/Projects/RCIrrlicht/include/SMaterialLayer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SMaterialLayer.h "matrix4.h" "irrAllocator.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/S3DVertex.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/S3DVertex.h "vector3d.h" "vector2d.h" "SColor.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SVertexIndex.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SVertexIndex.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EHardwareBufferFlags.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EHardwareBufferFlags.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/EPrimitiveTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EPrimitiveTypes.h -1650048669 /home/n00b/Projects/RCIrrlicht/include/EMeshBufferTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EMeshBufferTypes.h "irrTypes.h" -1651699578 /home/n00b/Projects/RCIrrlicht/include/IVertexBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IVertexBuffer.h "IReferenceCounted.h" "irrArray.h" "EHardwareBufferFlags.h" "S3DVertex.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/IIndexBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IIndexBuffer.h "IReferenceCounted.h" "EHardwareBufferFlags.h" "SVertexIndex.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/CVertexBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/CVertexBuffer.h "IVertexBuffer.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/CIndexBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/CIndexBuffer.h "IIndexBuffer.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/CMeshBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/CMeshBuffer.h "irrArray.h" "IMeshBuffer.h" -1652630528 /home/n00b/Projects/RCIrrlicht/include/coreutil.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/coreutil.h "irrString.h" "path.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/path.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/path.h "irrString.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IProfiler.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IProfiler.h "IrrCompileConfig.h" "irrString.h" "irrArray.h" "ITimer.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/ITimer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ITimer.h "IReferenceCounted.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ECullingTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ECullingTypes.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EDebugSceneTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EDebugSceneTypes.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/EDriverFeatures.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EDriverFeatures.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/EDriverTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EDriverTypes.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EGUIAlignment.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EGUIAlignment.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EGUIElementTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EGUIElementTypes.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EMeshWriterEnums.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EMeshWriterEnums.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EMessageBoxFlags.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EMessageBoxFlags.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/ESceneNodeAnimatorTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ESceneNodeAnimatorTypes.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/ESceneNodeTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ESceneNodeTypes.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ETerrainElements.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ETerrainElements.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/fast_atof.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/fast_atof.h "irrMath.h" "irrString.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMesh.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMesh.h "IMesh.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IMesh.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMesh.h "IReferenceCounted.h" "SMaterial.h" "EHardwareBufferFlags.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMeshMD2.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMeshMD2.h "IAnimatedMesh.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMeshMD3.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMeshMD3.h "IAnimatedMesh.h" "IQ3Shader.h" "quaternion.h" "irrpack.h" "irrunpack.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/IQ3Shader.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IQ3Shader.h "irrArray.h" "fast_atof.h" "IFileSystem.h" "IVideoDriver.h" "coreutil.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IFileSystem.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IFileSystem.h "IReferenceCounted.h" "IXMLReader.h" "IXMLWriter.h" "IFileArchive.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IXMLReader.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IXMLReader.h "IReferenceCounted.h" "irrXML.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/irrXML.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrXML.h "IrrCompileConfig.h" "irrArray.h" @@ -618,27 +619,27 @@ -1630092042 /home/n00b/Projects/RCIrrlicht/include/IXMLWriter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IXMLWriter.h "IReferenceCounted.h" "irrXML.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IFileArchive.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IFileArchive.h "IReadFile.h" "IFileList.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IReadFile.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IReadFile.h "IReferenceCounted.h" "coreutil.h" "EReadFileType.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EReadFileType.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EReadFileType.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IFileList.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IFileList.h "IReferenceCounted.h" "path.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IVideoDriver.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IVideoDriver.h "rect.h" "SColor.h" "ITexture.h" @@ -655,7 +656,7 @@ "S3DVertex.h" "SVertexIndex.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/ITexture.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ITexture.h "IReferenceCounted.h" "IImage.h" "dimension2d.h" @@ -663,38 +664,38 @@ "path.h" "matrix4.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IImage.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IImage.h "IReferenceCounted.h" "position2d.h" "rect.h" "SColor.h" "irrAllocator.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/triangle3d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/triangle3d.h "vector3d.h" "line3d.h" "plane3d.h" "aabbox3d.h" -1651700292 /home/n00b/Projects/RCIrrlicht/include/SExposedVideoData.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SExposedVideoData.h -1731251462 /home/n00b/Projects/RCIrrlicht/include/quaternion.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/quaternion.h "irrTypes.h" "irrMath.h" "matrix4.h" "vector3d.h" -1447367521 /home/n00b/Projects/RCIrrlicht/include/irrpack.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrpack.h -1447367521 /home/n00b/Projects/RCIrrlicht/include/irrunpack.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrunpack.h -1731251462 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMeshSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IAnimatedMeshSceneNode.h "ISceneNode.h" "IBoneSceneNode.h" "IAnimatedMeshMD2.h" "IAnimatedMeshMD3.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/ISceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneNode.h "IAttributeExchangingObject.h" "ESceneNodeTypes.h" "ESceneNodeUpdateAbs.h" @@ -709,18 +710,18 @@ "irrList.h" "IAttributes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IAttributeExchangingObject.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IAttributeExchangingObject.h "IReferenceCounted.h" -1683314920 /home/n00b/Projects/RCIrrlicht/include/ESceneNodeUpdateAbs.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ESceneNodeUpdateAbs.h -1697491076 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimator.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimator.h "ESceneNodeAnimatorTypes.h" "IAttributeExchangingObject.h" "IAttributes.h" "IEventReceiver.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IAttributes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IAttributes.h "IReferenceCounted.h" "SColor.h" "vector3d.h" @@ -744,23 +745,23 @@ "EAttributes.h" "path.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/line2d.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/line2d.h "irrTypes.h" "vector2d.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EAttributes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EAttributes.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/IEventReceiver.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IEventReceiver.h "ILogger.h" "Keycodes.h" "irrString.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/ILogger.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ILogger.h "IReferenceCounted.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/Keycodes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/Keycodes.h -1652630528 /home/n00b/Projects/RCIrrlicht/include/ITriangleSelector.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ITriangleSelector.h "IReferenceCounted.h" "triangle3d.h" "aabbox3d.h" @@ -768,29 +769,29 @@ "line3d.h" "irrArray.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/irrList.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrList.h "irrTypes.h" "irrAllocator.h" "irrMath.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IBoneSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IBoneSceneNode.h "ISceneNode.h" -1650048669 /home/n00b/Projects/RCIrrlicht/include/IBillboardSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IBillboardSceneNode.h "ISceneNode.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IBillboardTextSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IBillboardTextSceneNode.h "IBillboardSceneNode.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/ICameraSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ICameraSceneNode.h "ISceneNode.h" "IEventReceiver.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IContextManager.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IContextManager.h "SExposedVideoData.h" "SIrrCreationParameters.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SIrrCreationParameters.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SIrrCreationParameters.h "EDriverTypes.h" "EDeviceTypes.h" "dimension2d.h" @@ -799,34 +800,34 @@ "path.h" "IrrCompileConfig.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/EDeviceTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EDeviceTypes.h -1682200232 /home/n00b/Projects/RCIrrlicht/include/ICursorControl.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ICursorControl.h "IReferenceCounted.h" "position2d.h" "rect.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IDummyTransformationSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IDummyTransformationSceneNode.h "ISceneNode.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IGeometryCreator.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGeometryCreator.h "IReferenceCounted.h" "IMesh.h" "IImage.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IGPUProgrammingServices.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGPUProgrammingServices.h "EShaderTypes.h" "EMaterialTypes.h" "EPrimitiveTypes.h" "path.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EShaderTypes.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EShaderTypes.h "irrTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIButton.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIButton.h "IGUIElement.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IGUIElement.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIElement.h "IAttributeExchangingObject.h" "irrList.h" "rect.h" @@ -837,7 +838,7 @@ "IAttributes.h" "IGUIEnvironment.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IGUIEnvironment.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIEnvironment.h "IReferenceCounted.h" "IGUISkin.h" "rect.h" @@ -848,146 +849,146 @@ "IXMLWriter.h" "path.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IGUISkin.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUISkin.h "IAttributeExchangingObject.h" "EGUIAlignment.h" "SColor.h" "rect.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/EFocusFlags.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/EFocusFlags.h -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUICheckBox.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUICheckBox.h "IGUIElement.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIColorSelectDialog.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIColorSelectDialog.h "IGUIElement.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/IGUIComboBox.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIComboBox.h "IGUIElement.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIContextMenu.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIContextMenu.h "IGUIElement.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIEditBox.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIEditBox.h "IGUIElement.h" "SColor.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIElementFactory.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIElementFactory.h "IReferenceCounted.h" "EGUIElementTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIFileOpenDialog.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIFileOpenDialog.h "IGUIElement.h" "path.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIFont.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIFont.h "IReferenceCounted.h" "SColor.h" "rect.h" "irrString.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIFontBitmap.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIFontBitmap.h "IGUIFont.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIImage.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIImage.h "IGUIElement.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIInOutFader.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIInOutFader.h "IGUIElement.h" "SColor.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/IGUIListBox.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIListBox.h "IGUIElement.h" "SColor.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIMeshViewer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIMeshViewer.h "IGUIElement.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IGUIScrollBar.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIScrollBar.h "IGUIElement.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/IGUISpinBox.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUISpinBox.h "IGUIElement.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUISpriteBank.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUISpriteBank.h "IReferenceCounted.h" "irrArray.h" "SColor.h" "rect.h" -1682200232 /home/n00b/Projects/RCIrrlicht/include/IGUIStaticText.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIStaticText.h "IGUIElement.h" "SColor.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUITabControl.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUITabControl.h "IGUIElement.h" "SColor.h" "IGUISkin.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUITable.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUITable.h "IGUIElement.h" "SColor.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIToolbar.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIToolbar.h "IGUIElement.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/IGUIWindow.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIWindow.h "IGUIElement.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IGUITreeView.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUITreeView.h "IGUIElement.h" "IGUIImageList.h" "irrTypes.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/IGUIImageList.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIImageList.h "rect.h" "IReferenceCounted.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IGUIProfiler.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IGUIProfiler.h "IGUIElement.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IImageLoader.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IImageLoader.h "IReferenceCounted.h" "IImage.h" "ITexture.h" "path.h" "irrArray.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/IImageWriter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IImageWriter.h "IReferenceCounted.h" "coreutil.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ILightSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ILightSceneNode.h "ISceneNode.h" "SLight.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SLight.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SLight.h "SColor.h" "vector3d.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IMaterialRenderer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMaterialRenderer.h "IReferenceCounted.h" "SMaterial.h" "S3DVertex.h" -1691089931 /home/n00b/Projects/RCIrrlicht/include/IMaterialRendererServices.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMaterialRendererServices.h "SMaterial.h" "S3DVertex.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IMeshCache.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshCache.h "IReferenceCounted.h" "path.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/IMeshLoader.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshLoader.h "IReferenceCounted.h" "path.h" "IMeshTextureLoader.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IMeshTextureLoader.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshTextureLoader.h "path.h" "IReferenceCounted.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IMeshManipulator.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshManipulator.h "IReferenceCounted.h" "vector3d.h" "aabbox3d.h" @@ -996,34 +997,34 @@ "IMeshBuffer.h" "SVertexManipulator.h" -1663883703 /home/n00b/Projects/RCIrrlicht/include/SVertexManipulator.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SVertexManipulator.h "matrix4.h" "S3DVertex.h" "SColor.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IMeshSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshSceneNode.h "ISceneNode.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IMeshWriter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMeshWriter.h "IReferenceCounted.h" "EMeshWriterEnums.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IOctreeSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IOctreeSceneNode.h "IMeshSceneNode.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/IColladaMeshWriter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IColladaMeshWriter.h "IMeshWriter.h" "ISceneNode.h" "SMaterial.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IMetaTriangleSelector.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IMetaTriangleSelector.h "ITriangleSelector.h" -1651700292 /home/n00b/Projects/RCIrrlicht/include/IOSOperator.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IOSOperator.h "IReferenceCounted.h" "irrString.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleSystemSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleSystemSceneNode.h "ISceneNode.h" "IParticleAnimatedMeshSceneNodeEmitter.h" "IParticleBoxEmitter.h" @@ -1037,65 +1038,65 @@ "IParticleRotationAffector.h" "dimension2d.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleAnimatedMeshSceneNodeEmitter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleAnimatedMeshSceneNodeEmitter.h "IParticleEmitter.h" "IAnimatedMeshSceneNode.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleEmitter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleEmitter.h "IAttributeExchangingObject.h" "SParticle.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SParticle.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SParticle.h "vector3d.h" "dimension2d.h" "SColor.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleBoxEmitter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleBoxEmitter.h "IParticleEmitter.h" "aabbox3d.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleCylinderEmitter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleCylinderEmitter.h "IParticleEmitter.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleMeshEmitter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleMeshEmitter.h "IParticleEmitter.h" "IMesh.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleRingEmitter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleRingEmitter.h "IParticleEmitter.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleSphereEmitter.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleSphereEmitter.h "IParticleEmitter.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleAttractionAffector.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleAttractionAffector.h "IParticleAffector.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleAffector.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleAffector.h "IAttributeExchangingObject.h" "SParticle.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleFadeOutAffector.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleFadeOutAffector.h "IParticleAffector.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleGravityAffector.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleGravityAffector.h "IParticleAffector.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IParticleRotationAffector.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IParticleRotationAffector.h "IParticleAffector.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IQ3LevelMesh.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IQ3LevelMesh.h "IAnimatedMesh.h" "IQ3Shader.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IRandomizer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IRandomizer.h "IReferenceCounted.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IRenderTarget.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IRenderTarget.h "IReferenceCounted.h" "EDriverTypes.h" "irrArray.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/IrrlichtDevice.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IrrlichtDevice.h "IReferenceCounted.h" "dimension2d.h" "IVideoDriver.h" @@ -1107,26 +1108,26 @@ "ITimer.h" "IOSOperator.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IVideoModeList.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IVideoModeList.h "IReferenceCounted.h" "dimension2d.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/irrMap.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/irrMap.h "irrTypes.h" "irrMath.h" -1652630528 /home/n00b/Projects/RCIrrlicht/include/ISceneCollisionManager.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneCollisionManager.h "IReferenceCounted.h" "vector3d.h" "triangle3d.h" "position2d.h" "line3d.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ISceneLoader.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneLoader.h "IReferenceCounted.h" "path.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/ISceneManager.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneManager.h "IReferenceCounted.h" "irrArray.h" "path.h" @@ -1142,99 +1143,99 @@ "ISkinnedMesh.h" "IXMLWriter.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SceneParameters.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SceneParameters.h "irrTypes.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/ISkinnedMesh.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISkinnedMesh.h "irrArray.h" "IAnimatedMesh.h" "SSkinMeshBuffer.h" "quaternion.h" "irrString.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/SSkinMeshBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SSkinMeshBuffer.h "IMeshBuffer.h" "S3DVertex.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorCameraFPS.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorCameraFPS.h "ISceneNodeAnimator.h" "irrArray.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorCameraMaya.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorCameraMaya.h "ISceneNodeAnimator.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorCollisionResponse.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorCollisionResponse.h "ISceneNode.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorFactory.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeAnimatorFactory.h "IReferenceCounted.h" "ESceneNodeAnimatorTypes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeFactory.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneNodeFactory.h "IReferenceCounted.h" "ESceneNodeTypes.h" -1697491076 /home/n00b/Projects/RCIrrlicht/include/ISceneUserDataSerializer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ISceneUserDataSerializer.h -1682200232 /home/n00b/Projects/RCIrrlicht/include/IShaderConstantSetCallBack.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IShaderConstantSetCallBack.h "IReferenceCounted.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IShadowVolumeSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IShadowVolumeSceneNode.h "ISceneNode.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ITerrainSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ITerrainSceneNode.h "ETerrainElements.h" "ISceneNode.h" "IDynamicMeshBuffer.h" "irrArray.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/ITextSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ITextSceneNode.h "ISceneNode.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IVolumeLightSceneNode.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IVolumeLightSceneNode.h "ISceneNode.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/IWriteFile.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/IWriteFile.h "IReferenceCounted.h" "path.h" -1663883703 /home/n00b/Projects/RCIrrlicht/include/ILightManager.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/ILightManager.h "IReferenceCounted.h" "irrArray.h" "ISceneManager.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/SAnimatedMesh.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SAnimatedMesh.h "IAnimatedMesh.h" "IMesh.h" "aabbox3d.h" "irrArray.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SKeyMap.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SKeyMap.h "Keycodes.h" -1630092042 /home/n00b/Projects/RCIrrlicht/include/SOverrideMaterial.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SOverrideMaterial.h "SMaterial.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/SMesh.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SMesh.h "IMesh.h" "IMeshBuffer.h" "aabbox3d.h" "irrArray.h" -1364490247 /home/n00b/Projects/RCIrrlicht/include/SMeshBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SMeshBuffer.h "CMeshBuffer.h" -1364490247 /home/n00b/Projects/RCIrrlicht/include/SMeshBufferLightMap.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SMeshBufferLightMap.h "CMeshBuffer.h" -1364490247 /home/n00b/Projects/RCIrrlicht/include/SMeshBufferTangents.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SMeshBufferTangents.h "CMeshBuffer.h" -1731251462 /home/n00b/Projects/RCIrrlicht/include/SSharedMeshBuffer.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SSharedMeshBuffer.h "irrArray.h" "IMeshBuffer.h" -1641573025 /home/n00b/Projects/RCIrrlicht/include/SViewFrustum.h +1759048403 /home/n00b/Projects/RCIrrlicht/include/SViewFrustum.h "plane3d.h" "vector3d.h" "line3d.h" @@ -1248,7 +1249,7 @@ 1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/RealisticWater.h -1758334476 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h +1762768860 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h "SDL.h" @@ -1270,9 +1271,10 @@ "rc_spritelib.h" "rc_tilelib.h" "rc_joints.h" + "rc_post_fx.h" -1758303818 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h +1762771709 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h "SDL.h" "btBulletDynamicsCommon.h" "BulletSoftBody/btSoftRigidDynamicsWorld.h" @@ -1299,7 +1301,7 @@ "CShader.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_utf8.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_utf8.h @@ -1307,7 +1309,7 @@ -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h @@ -1581,7 +1583,7 @@ "LinearMath/btAlignedAllocator.h" "LinearMath/btTransformUtil.h" -1724536052 /home/n00b/Projects/irrBullet/include/irrBullet.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBullet.h "irrBulletCompileConfig.h" @@ -1605,7 +1607,7 @@ "irrBulletLiquidBody.h" "irrBulletKinematicCharacterController.h" -1725410968 /home/n00b/Projects/irrBullet/include/irrBulletCompileConfig.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCompileConfig.h 1650940764 /usr/include/bullet/btBulletDynamicsCommon.h "btBulletCollisionCommon.h" @@ -2037,13 +2039,13 @@ "LinearMath/btTransform.h" "btDiscreteCollisionDetectorInterface.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletCommon.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCommon.h "irrBulletCompileConfig.h" -1748026699 /home/n00b/Projects/irrBullet/include/irrBulletWorld.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletWorld.h "irrBulletCommon.h" "irrBulletRigidBody.h" "irrBulletSoftBody.h" @@ -2055,7 +2057,7 @@ -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletRigidBody.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletRigidBody.h "irrBulletCommon.h" "irrBulletCompileConfig.h" "irrBulletCollisionObject.h" @@ -2063,7 +2065,7 @@ "irrBulletRayCastVehicle.h" -1724616487 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObject.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObject.h "irrBulletCommon.h" "irrBulletCollisionShape.h" @@ -2071,7 +2073,7 @@ -1724628280 /home/n00b/Projects/irrBullet/include/irrBulletCollisionShape.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionShape.h @@ -2079,16 +2081,16 @@ "irrBulletCommon.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObjectAffector.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObjectAffector.h -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletRayCastVehicle.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletRayCastVehicle.h "irrBulletCommon.h" "IrrCompileConfig.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletSoftBody.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletSoftBody.h "irrBulletCollisionObject.h" @@ -2104,7 +2106,7 @@ -1724613128 /home/n00b/Projects/irrBullet/include/irrBulletGhostObject.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletGhostObject.h "irrBulletCommon.h" "irrBulletCompileConfig.h" "irrBulletCollisionObject.h" @@ -2113,67 +2115,67 @@ -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletPhysicsDebug.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletPhysicsDebug.h "irrBulletCommon.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletCollisionCallBackInformation.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionCallBackInformation.h "irrBulletCommon.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletBoxShape.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletBoxShape.h "irrBulletCollisionShape.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletSphereShape.h +1760243482 /home/n00b/Projects/irrBullet/include/irrBulletSphereShape.h "irrBulletCollisionShape.h" -1724535063 /home/n00b/Projects/irrBullet/include/irrBulletConeShape.h +1760247880 /home/n00b/Projects/irrBullet/include/irrBulletConeShape.h "irrBulletCollisionShape.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletCylinderShape.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCylinderShape.h "irrBulletCollisionShape.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletCapsuleShape.h +1760243482 /home/n00b/Projects/irrBullet/include/irrBulletCapsuleShape.h "irrBulletCollisionShape.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletGImpactMeshShape.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletGImpactMeshShape.h "irrBulletCommon.h" "irrBulletTriangleMeshShape.h" -1756629046 /home/n00b/Projects/irrBullet/include/irrBulletTriangleMeshShape.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletTriangleMeshShape.h "irrBulletCollisionShape.h" "irrBulletCommon.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletBvhTriangleMeshShape.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletBvhTriangleMeshShape.h "irrBulletTriangleMeshShape.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletConvexHullShape.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletConvexHullShape.h "irrBulletCommon.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletMotionState.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletMotionState.h "irrBulletCommon.h" "irrBulletRigidBody.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObjectAffectorDelete.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObjectAffectorDelete.h "irrBulletCollisionObjectAffector.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObjectAffectorAttract.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionObjectAffectorAttract.h "irrBulletCollisionObjectAffector.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletLiquidBody.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletLiquidBody.h @@ -2181,7 +2183,7 @@ "IrrCompileConfig.h" -1724469097 /home/n00b/Projects/irrBullet/include/irrBulletKinematicCharacterController.h +1760243468 /home/n00b/Projects/irrBullet/include/irrBulletKinematicCharacterController.h @@ -2195,7 +2197,7 @@ 1686539631 /home/n00b/Projects/irrTheora/theoraplay.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx3D.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx3D.h "SDL.h" @@ -2224,7 +2226,7 @@ "rc_scene.h" "rc_camera.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_audio.h +1759455204 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_audio.h "rc_os_defines.h" @@ -2245,7 +2247,7 @@ -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_net.h +1762655675 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_net.h "rc_os_defines.h" "SDL.h" @@ -2273,40 +2275,40 @@ -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_video.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_video.h "rc_gfx_core.h" -1758301650 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h +1762837355 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp "irrBullet.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletBoxShape.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletBoxShape.cpp "btBulletDynamicsCommon.h" "btBulletCollisionCommon.h" "irrBulletBoxShape.h" -1756630993 source:/home/n00b/Projects/irrBullet/src/irrBulletBvhTriangleMeshShape.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletBvhTriangleMeshShape.cpp "irrBulletBvhTriangleMeshShape.h" -1724627004 source:/home/n00b/Projects/irrBullet/src/irrBulletCapsuleShape.cpp +1760243482 source:/home/n00b/Projects/irrBullet/src/irrBulletCapsuleShape.cpp "btBulletDynamicsCommon.h" "btBulletCollisionCommon.h" "irrBulletCapsuleShape.h" -1725086339 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionCallBackInformation.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionCallBackInformation.cpp "irrBulletCollisionCallBackInformation.h" "irrBulletCollisionObject.h" "irrBulletWorld.h" -1724714289 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObject.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObject.cpp @@ -2316,12 +2318,12 @@ "irrBulletCollisionObject.h" "irrBulletCompileConfig.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObjectAffector.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObjectAffector.cpp "irrBulletCollisionObjectAffector.h" "irrBulletCompileConfig.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObjectAffectorAttract.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObjectAffectorAttract.cpp "irrBulletCollisionObjectAffectorAttract.h" "irrBulletWorld.h" "irrBulletCollisionObject.h" @@ -2331,32 +2333,32 @@ -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObjectAffectorDelete.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionObjectAffectorDelete.cpp "irrBulletCollisionObjectAffectorDelete.h" "irrBulletWorld.h" "irrBulletCollisionObject.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionShape.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletCollisionShape.cpp "irrBulletCollisionShape.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletcommon.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletcommon.cpp "irrBulletRayCastVehicle.h" "irrBulletCollisionObject.h" "irrBulletCommon.h" -1724535917 source:/home/n00b/Projects/irrBullet/src/irrBulletConeShape.cpp +1760247922 source:/home/n00b/Projects/irrBullet/src/irrBulletConeShape.cpp "btBulletDynamicsCommon.h" "btBulletCollisionCommon.h" "irrBulletConeShape.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletConvexHullShape.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletConvexHullShape.cpp @@ -2364,13 +2366,13 @@ "irrBulletCollisionShape.h" "irrBulletConvexHullShape.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletCylinderShape.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletCylinderShape.cpp "btBulletDynamicsCommon.h" "btBulletCollisionCommon.h" "irrBulletCylinderShape.h" -1724628551 source:/home/n00b/Projects/irrBullet/src/irrBulletGhostObject.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletGhostObject.cpp @@ -2383,30 +2385,30 @@ "irrBulletCompileConfig.h" "irrBulletWorld.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletGImpactMeshShape.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletGImpactMeshShape.cpp "irrBulletGImpactMeshShape.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletLiquidBody.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletLiquidBody.cpp "irrBulletLiquidBody.h" "irrBulletWorld.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletMotionState.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletMotionState.cpp "irrBulletMotionState.h" "irrBulletWorld.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletPhysicsDebug.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletPhysicsDebug.cpp "irrBulletPhysicsDebug.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletRayCastVehicle.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletRayCastVehicle.cpp @@ -2416,7 +2418,7 @@ "irrBulletRigidBody.h" "irrBulletCompileConfig.h" -1724628462 source:/home/n00b/Projects/irrBullet/src/irrBulletRigidBody.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletRigidBody.cpp @@ -2428,7 +2430,7 @@ "irrBulletCompileConfig.h" "irrBulletWorld.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletSoftBody.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletSoftBody.cpp "irrBulletSoftBody.h" @@ -2439,12 +2441,12 @@ "irrBulletWorld.h" -1724469097 source:/home/n00b/Projects/irrBullet/src/irrBulletSphereShape.cpp +1760243482 source:/home/n00b/Projects/irrBullet/src/irrBulletSphereShape.cpp "irrBulletSphereShape.h" -1756658396 source:/home/n00b/Projects/irrBullet/src/irrBulletTriangleMeshShape.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletTriangleMeshShape.cpp @@ -2454,7 +2456,7 @@ "irrBulletTriangleMeshShape.h" -1748037413 source:/home/n00b/Projects/irrBullet/src/irrBulletWorld.cpp +1760243468 source:/home/n00b/Projects/irrBullet/src/irrBulletWorld.cpp @@ -2485,7 +2487,7 @@ 1650940764 /usr/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_test.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_test.h 1750650032 /home/n00b/Projects/an8-parser/an8parser.h @@ -2499,7 +2501,7 @@ -1758334384 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h +1758412946 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h "SDL.h" "rc_sprite2D.h" @@ -2507,50 +2509,50 @@ "rc_sprite_physics.h" "rc_joints.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_tilelib.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_tilelib.h "SDL.h" "rc_tilemap.h" "rc_gfx_core.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_tilemap.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_tilemap.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite_physics.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite_physics.h "rc_sprite2D.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_joints.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_joints.h "SDL.h" "rc_sprite2D.h" "rc_gfx_core.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h "rc_gfx_core.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h +1760248010 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h "ProjectiveTextures.h" -1755925625 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h "rc_fx_materials.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h +1759109575 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_physics.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_physics.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_constraint.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_constraint.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_mesh.h +1762832155 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_mesh.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_particles.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_particles.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_scene.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_scene.h "rc_gfx_core.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_camera.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_camera.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_windowclose.h +1762806004 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_windowclose.h 1650940764 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h "BulletCollision/CollisionShapes/btTriangleCallback.h" @@ -2564,34 +2566,34 @@ -1755925625 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_materials.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_materials.h "CShader.h" "rc_fx_shaders.h" "rc_stdlib.h" -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.h -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_shaders.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_shaders.h -1755897318 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.cpp +1758412944 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.cpp "CShader.h" -1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/ProjectiveTextures.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/ProjectiveTextures.h -1748042868 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/ProjectiveTextures.cpp +1758412944 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/ProjectiveTextures.cpp "ProjectiveTextures.h" -1752028340 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam.cpp +1758412944 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam.cpp "rc_steam.h" -1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam.h @@ -2738,9 +2740,19 @@ "steamnetworkingtypes.h" "steam_api_common.h" -1753538915 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam_lib.h +1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_steam_lib.h "rc_steam.h" +1762805917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_render_control.h + + "rc_gfx_core.h" + "rc_post_fx.h" + +1762838223 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_post_fx.h + + + "rc_gfx_core.h" + diff --git a/rcbasic_runtime/rcbasic_runtime.layout b/rcbasic_runtime/rcbasic_runtime.layout index 6e7fc9d..720ad7b 100755 --- a/rcbasic_runtime/rcbasic_runtime.layout +++ b/rcbasic_runtime/rcbasic_runtime.layout @@ -1,30 +1,10 @@ - - + + - - - - - - - - - - - - - - - - - - - - - + @@ -32,40 +12,129 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + - + - + - + - + - + - + - + - + + + + + + + + + + + + + + + @@ -91,69 +160,14 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + - - - - - - - - - - - + @@ -161,29 +175,14 @@ - + - + - + - - - - - - - - - - - - - - - - + @@ -191,9 +190,72 @@ - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -201,12 +263,47 @@ - + - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -216,94 +313,29 @@ - + - + - + - + - + - + - + - + - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -