diff --git a/rcbasic_build/intern_inc/switch_cases.h b/rcbasic_build/intern_inc/switch_cases.h index 176dd44..da42b1b 100644 --- a/rcbasic_build/intern_inc/switch_cases.h +++ b/rcbasic_build/intern_inc/switch_cases.h @@ -719,6 +719,9 @@ rc_createLightActor( ) rc_createBillboardActor( ) rc_createTerrainActor( CREATETERRAINACTOR_HMAP_FILE$ ) rc_createParticleActor( CREATEPARTICLEACTOR_PARTICLE_TYPE ) +rc_createProjectorActor( ) +rc_createCompositeActor( ) +rc_createVehicleActor( CREATEVEHICLEACTOR_CHASSIS_ACTOR ) rc_deleteActor( DELETEACTOR_ACTOR ) rc_getActorTransform( GETACTORTRANSFORM_ACTOR, GETACTORTRANSFORM_MATRIX ) rc_setActorPosition( SETACTORPOSITION_ACTOR, SETACTORPOSITION_X, SETACTORPOSITION_Y, SETACTORPOSITION_Z ) @@ -738,8 +741,7 @@ rc_getActorAutoCulling( GETACTORAUTOCULLING_ACTOR ) rc_addActorShadow( ADDACTORSHADOW_ACTOR ) rc_removeActorShadow( REMOVEACTORSHADOW_ACTOR ) rc_actorExists( ACTOREXISTS_ACTOR ) -rc_createProjectorActor( ) -rc_createCompositeActor( ) +rc_getActorType( GETACTORTYPE_ACTOR ) rc_createActorAnimation( CREATEACTORANIMATION_ACTOR, CREATEACTORANIMATION_START_FRAME, CREATEACTORANIMATION_END_FRAME, CREATEACTORANIMATION_SPEED ) rc_setActorAnimation( SETACTORANIMATION_ACTOR, SETACTORANIMATION_ANIMATION, SETACTORANIMATION_NUM_LOOPS ) rc_setActorAnimationSpeed( SETACTORANIMATIONSPEED_ACTOR, SETACTORANIMATIONSPEED_ANIMATION, SETACTORANIMATIONSPEED_SPEED ) @@ -826,6 +828,7 @@ rc_castRay3D( CASTRAY3D_FROM_X, CASTRAY3D_FROM_Y, CASTRAY3D_FROM_Z, CASTRAY3D rc_castRay3D_All( CASTRAY3D_ALL_FROM_X, CASTRAY3D_ALL_FROM_Y, CASTRAY3D_ALL_FROM_Z, CASTRAY3D_ALL_TO_X, CASTRAY3D_ALL_TO_Y, CASTRAY3D_ALL_TO_Z ) rc_getRayHit3D( GETRAYHIT3D_INDEX, &GETRAYHIT3D_ACTOR_ID, &GETRAYHIT3D_X, &GETRAYHIT3D_Y, &GETRAYHIT3D_Z, &GETRAYHIT3D_NORMAL_X, &GETRAYHIT3D_NORMAL_Y, &GETRAYHIT3D_NORMAL_Z ) rc_setActorCollisionShape( SETACTORSHAPEEX_ACTOR, SETACTORSHAPEEX_SHAPE_TYPE, SETACTORSHAPEEX_MASS, SETACTORSHAPEEX_RADIUS ) +rc_setActorImpactMesh( SETACTORIMPACTMESH_ACTOR, SETACTORIMPACTMESH_MESH, SETACTORIMPACTMESH_MASS ) rc_createPointConstraint( CREATEPOINTCONSTRAINT_ACTORA, CREATEPOINTCONSTRAINT_PXA, CREATEPOINTCONSTRAINT_PYA, CREATEPOINTCONSTRAINT_PZA ) rc_createPointConstraintEx( CREATEPOINTCONSTRAINTEX_ACTORA, CREATEPOINTCONSTRAINTEX_ACTORB, CREATEPOINTCONSTRAINTEX_PXA, CREATEPOINTCONSTRAINTEX_PYA, CREATEPOINTCONSTRAINTEX_PZA, CREATEPOINTCONSTRAINTEX_PXB, CREATEPOINTCONSTRAINTEX_PYB, CREATEPOINTCONSTRAINTEX_PZB ) rc_setPointPivotA( SETPOINTPIVOTA_CONSTRAINT_ID, SETPOINTPIVOTA_X, SETPOINTPIVOTA_Y, SETPOINTPIVOTA_Z ) diff --git a/rcbasic_build/intern_lib/actor.bas b/rcbasic_build/intern_lib/actor.bas index b581597..0baf1a5 100644 --- a/rcbasic_build/intern_lib/actor.bas +++ b/rcbasic_build/intern_lib/actor.bas @@ -7,6 +7,9 @@ function CreateLightActor( ) function CreateBillboardActor( ) function CreateTerrainActor( hmap_file$ ) function CreateParticleActor( particle_type ) +Function CreateProjectorActor() +Function CreateCompositeActor() +Function CreateVehicleActor( chassis_actor ) sub DeleteActor( actor ) sub GetActorTransform( actor, matrix ) sub SetActorPosition( actor, x, y, z ) @@ -26,5 +29,4 @@ function GetActorAutoCulling( actor ) sub AddActorShadow( actor ) sub RemoveActorShadow( actor ) function ActorExists( actor ) -Function CreateProjectorActor() -Function CreateCompositeActor() +function GetActorType( actor ) diff --git a/rcbasic_build/intern_lib/actor_physics.bas b/rcbasic_build/intern_lib/actor_physics.bas index 2c210d9..758528d 100644 --- a/rcbasic_build/intern_lib/actor_physics.bas +++ b/rcbasic_build/intern_lib/actor_physics.bas @@ -61,3 +61,4 @@ function CastRay3D( from_x, from_y, from_z, to_x, to_y, to_z ) function CastRay3D_All( from_x, from_y, from_z, to_x, to_y, to_z ) sub GetRayHit3D( index, ByRef actor_id, ByRef x, ByRef y, ByRef z, ByRef normal_x, ByRef normal_y, ByRef normal_z ) sub SetActorShapeEx( actor, shape_type, mass, radius) +Sub SetActorImpactMesh( actor, mesh, mass ) diff --git a/rcbasic_build/main.cpp b/rcbasic_build/main.cpp index 5b0b130..0cd4bec 100755 --- a/rcbasic_build/main.cpp +++ b/rcbasic_build/main.cpp @@ -919,7 +919,7 @@ int main(int argc, char * argv[]) { string line = ""; - //rcbasic_dev("embedded_functions.bas"); rcbasic_output_debug_info(); return 0; + rcbasic_dev("embedded_functions.bas"); rcbasic_output_debug_info(); return 0; string rc_filename = "";// = "tst.bas"; diff --git a/rcbasic_build/rc_builtin.h b/rcbasic_build/rc_builtin.h index 191c954..d55c29e 100755 --- a/rcbasic_build/rc_builtin.h +++ b/rcbasic_build/rc_builtin.h @@ -2173,6 +2173,10 @@ void init_embedded_functions() add_embedded_arg("hmap_file$", ID_TYPE_STR); embed_function("CreateParticleActor", ID_TYPE_FN_NUM); add_embedded_arg("particle_type", ID_TYPE_NUM); + embed_function("CreateProjectorActor", ID_TYPE_FN_NUM); + embed_function("CreateCompositeActor", ID_TYPE_FN_NUM); + embed_function("CreateVehicleActor", ID_TYPE_FN_NUM); + add_embedded_arg("chassis_actor", ID_TYPE_NUM); embed_function("DeleteActor", ID_TYPE_SUB); add_embedded_arg("actor", ID_TYPE_NUM); embed_function("GetActorTransform", ID_TYPE_SUB); @@ -2244,8 +2248,8 @@ void init_embedded_functions() add_embedded_arg("actor", ID_TYPE_NUM); embed_function("ActorExists", ID_TYPE_FN_NUM); add_embedded_arg("actor", ID_TYPE_NUM); - embed_function("CreateProjectorActor", ID_TYPE_FN_NUM); - embed_function("CreateCompositeActor", ID_TYPE_FN_NUM); + embed_function("GetActorType", ID_TYPE_FN_NUM); + add_embedded_arg("actor", ID_TYPE_NUM); embed_function("CreateActorAnimation", ID_TYPE_FN_NUM); add_embedded_arg("actor", ID_TYPE_NUM); add_embedded_arg("start_frame", ID_TYPE_NUM); @@ -2635,6 +2639,10 @@ void init_embedded_functions() add_embedded_arg("shape_type", ID_TYPE_NUM); add_embedded_arg("mass", ID_TYPE_NUM); add_embedded_arg("radius", ID_TYPE_NUM); + embed_function("SetActorImpactMesh", ID_TYPE_SUB); + add_embedded_arg("actor", ID_TYPE_NUM); + add_embedded_arg("mesh", ID_TYPE_NUM); + add_embedded_arg("mass", ID_TYPE_NUM); embed_function("createPointConstraint", ID_TYPE_FN_NUM); add_embedded_arg("actorA", ID_TYPE_NUM); add_embedded_arg("pxA", ID_TYPE_NUM); diff --git a/rcbasic_build/rcbasic4_changes.ods b/rcbasic_build/rcbasic4_changes.ods index 7f3aaec..d384fdc 100644 Binary files a/rcbasic_build/rcbasic4_changes.ods and b/rcbasic_build/rcbasic4_changes.ods differ diff --git a/rcbasic_build/rcbasic_build.depend b/rcbasic_build/rcbasic_build.depend index e8eca03..5ebf60c 100755 --- a/rcbasic_build/rcbasic_build.depend +++ b/rcbasic_build/rcbasic_build.depend @@ -1,5 +1,5 @@ # depslib dependency file v1.0 -1771292087 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp +1771619583 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp @@ -54,7 +54,7 @@ 1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h -1771232878 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h +1771619592 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h "identifier.h" 1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h diff --git a/rcbasic_build/rcbasic_dev.txt b/rcbasic_build/rcbasic_dev.txt index 6a157b6..254bfaf 100644 --- a/rcbasic_build/rcbasic_dev.txt +++ b/rcbasic_build/rcbasic_dev.txt @@ -2167,6 +2167,10 @@ embed_function("CreateTerrainActor", ID_TYPE_FN_NUM); add_embedded_arg("hmap_file$", ID_TYPE_STR); embed_function("CreateParticleActor", ID_TYPE_FN_NUM); add_embedded_arg("particle_type", ID_TYPE_NUM); +embed_function("CreateProjectorActor", ID_TYPE_FN_NUM); +embed_function("CreateCompositeActor", ID_TYPE_FN_NUM); +embed_function("CreateVehicleActor", ID_TYPE_FN_NUM); +add_embedded_arg("chassis_actor", ID_TYPE_NUM); embed_function("DeleteActor", ID_TYPE_SUB); add_embedded_arg("actor", ID_TYPE_NUM); embed_function("GetActorTransform", ID_TYPE_SUB); @@ -2238,8 +2242,8 @@ embed_function("RemoveActorShadow", ID_TYPE_SUB); add_embedded_arg("actor", ID_TYPE_NUM); embed_function("ActorExists", ID_TYPE_FN_NUM); add_embedded_arg("actor", ID_TYPE_NUM); -embed_function("CreateProjectorActor", ID_TYPE_FN_NUM); -embed_function("CreateCompositeActor", ID_TYPE_FN_NUM); +embed_function("GetActorType", ID_TYPE_FN_NUM); +add_embedded_arg("actor", ID_TYPE_NUM); embed_function("CreateActorAnimation", ID_TYPE_FN_NUM); add_embedded_arg("actor", ID_TYPE_NUM); add_embedded_arg("start_frame", ID_TYPE_NUM); @@ -2629,6 +2633,10 @@ add_embedded_arg("actor", ID_TYPE_NUM); add_embedded_arg("shape_type", ID_TYPE_NUM); add_embedded_arg("mass", ID_TYPE_NUM); add_embedded_arg("radius", ID_TYPE_NUM); +embed_function("SetActorImpactMesh", ID_TYPE_SUB); +add_embedded_arg("actor", ID_TYPE_NUM); +add_embedded_arg("mesh", ID_TYPE_NUM); +add_embedded_arg("mass", ID_TYPE_NUM); embed_function("createPointConstraint", ID_TYPE_FN_NUM); add_embedded_arg("actorA", ID_TYPE_NUM); add_embedded_arg("pxA", ID_TYPE_NUM); diff --git a/rcbasic_build/rcbasic_dev2.txt b/rcbasic_build/rcbasic_dev2.txt index 399cbfd..20efc74 100644 --- a/rcbasic_build/rcbasic_dev2.txt +++ b/rcbasic_build/rcbasic_dev2.txt @@ -2167,275 +2167,279 @@ #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_CreateParticleActor 720 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteActor 721 +#define FN_CreateProjectorActor 721 +#define FN_CreateCompositeActor 722 +#define FN_CreateVehicleActor 723 +#define CREATEVEHICLEACTOR_CHASSIS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_DeleteActor 724 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorTransform 722 +#define FN_GetActorTransform 725 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorPosition 723 +#define FN_SetActorPosition 726 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorLocal 724 +#define FN_TranslateActorLocal 727 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorWorld 725 +#define FN_TranslateActorWorld 728 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorPosition 726 +#define FN_GetActorPosition 729 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorScale 727 +#define FN_SetActorScale 730 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScaleActor 728 +#define FN_ScaleActor 731 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorScale 729 +#define FN_GetActorScale 732 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorRotation 730 +#define FN_SetActorRotation 733 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RotateActor 731 +#define FN_RotateActor 734 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorRotation 732 +#define FN_GetActorRotation 735 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorVisible 733 +#define FN_SetActorVisible 736 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsVisible 734 +#define FN_ActorIsVisible 737 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorAutoCulling 735 +#define FN_SetActorAutoCulling 738 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAutoCulling 736 +#define FN_GetActorAutoCulling 739 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddActorShadow 737 +#define FN_AddActorShadow 740 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_RemoveActorShadow 738 +#define FN_RemoveActorShadow 741 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorExists 739 +#define FN_ActorExists 742 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateProjectorActor 740 -#define FN_CreateCompositeActor 741 -#define FN_CreateActorAnimation 742 +#define FN_GetActorType 743 +#define GETACTORTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_CreateActorAnimation 744 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorAnimation 743 +#define FN_SetActorAnimation 745 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationSpeed 744 +#define FN_SetActorAnimationSpeed 746 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationFrames 745 +#define FN_SetActorAnimationFrames 747 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorCurrentAnimation 746 +#define FN_GetActorCurrentAnimation 748 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorAnimationSpeed 747 +#define FN_GetActorAnimationSpeed 749 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationStartFrame 748 +#define FN_GetActorAnimationStartFrame 750 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationEndFrame 749 +#define FN_GetActorAnimationEndFrame 751 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorFrame 750 +#define FN_SetActorFrame 752 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorFrame 751 +#define FN_GetActorFrame 753 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorAnimationIsPlaying 752 +#define FN_ActorAnimationIsPlaying 754 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumActorAnimationLoops 753 +#define FN_NumActorAnimationLoops 755 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorMD2Animation 754 +#define FN_SetActorMD2Animation 756 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorMD2AnimationByName 755 +#define FN_SetActorMD2AnimationByName 757 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteActorAnimation 756 +#define FN_DeleteActorAnimation 758 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorBoneCount 757 +#define FN_GetActorBoneCount 759 #define GETACTORBONECOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorBoneIndex 758 +#define FN_GetActorBoneIndex 760 #define GETACTORBONEINDEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEINDEX_BONE_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetActorBoneName$ 759 +#define FN_GetActorBoneName$ 761 #define GETACTORBONENAME$_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONENAME$_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorBonePosition 760 +#define FN_GetActorBonePosition 762 #define GETACTORBONEPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEPOSITION_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONEPOSITION_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORBONEPOSITION_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORBONEPOSITION_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetActorBoneRotation 761 +#define FN_GetActorBoneRotation 763 #define GETACTORBONEROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEROTATION_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONEROTATION_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORBONEROTATION_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORBONEROTATION_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetActorBoneScale 762 +#define FN_GetActorBoneScale 764 #define GETACTORBONESCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONESCALE_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONESCALE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORBONESCALE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORBONESCALE_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetActorBoneRelativeTranform 763 +#define FN_GetActorBoneRelativeTranform 765 #define GETACTORBONERELATIVETRANFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONERELATIVETRANFORM_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONERELATIVETRANFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorBoneAbsoluteTranform 764 +#define FN_GetActorBoneAbsoluteTranform 766 #define GETACTORBONEABSOLUTETRANFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEABSOLUTETRANFORM_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONEABSOLUTETRANFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetGravity3D 765 +#define FN_SetGravity3D 767 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetGravity3D 766 +#define FN_GetGravity3D 768 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorShape 767 +#define FN_SetActorShape 769 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorShape 768 +#define FN_GetActorShape 770 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorSolid 769 +#define FN_SetActorSolid 771 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsSolid 770 +#define FN_ActorIsSolid 772 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorCollision 771 +#define FN_GetActorCollision 773 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorGravity 772 +#define FN_SetActorGravity 774 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorGravity 773 +#define FN_GetActorGravity 775 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorDamping 774 +#define FN_setActorDamping 776 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorLinearDamping 775 +#define FN_getActorLinearDamping 777 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularDamping 776 +#define FN_getActorAngularDamping 778 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorLinearSleepThreshold 777 +#define FN_getActorLinearSleepThreshold 779 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularSleepThreshold 778 +#define FN_getActorAngularSleepThreshold 780 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applyActorDamping 779 +#define FN_applyActorDamping 781 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setActorMassProperties 780 +#define FN_setActorMassProperties 782 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearFactor 781 +#define FN_getActorLinearFactor 783 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearFactor 782 +#define FN_setActorLinearFactor 784 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseMass 783 +#define FN_getActorInverseMass 785 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_integrateActorVelocities 784 +#define FN_integrateActorVelocities 786 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applyActorCentralForceLocal 785 +#define FN_applyActorCentralForceLocal 787 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralForceWorld 786 +#define FN_applyActorCentralForceWorld 788 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalForce 787 +#define FN_getActorTotalForce 789 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalTorque 788 +#define FN_getActorTotalTorque 790 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseInertiaDiagLocal 789 +#define FN_getActorInverseInertiaDiagLocal 791 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorInverseInertiaDiagLocal 790 +#define FN_setActorInverseInertiaDiagLocal 792 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorSleepThresholds 791 +#define FN_setActorSleepThresholds 793 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applyActorTorqueLocal 792 +#define FN_applyActorTorqueLocal 794 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueWorld 793 +#define FN_applyActorTorqueWorld 795 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorForceLocal 794 +#define FN_applyActorForceLocal 796 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2443,7 +2447,7 @@ #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorForceWorld 795 +#define FN_applyActorForceWorld 797 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2451,27 +2455,27 @@ #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorCentralImpulseLocal 796 +#define FN_applyActorCentralImpulseLocal 798 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralImpulseWorld 797 +#define FN_applyActorCentralImpulseWorld 799 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseLocal 798 +#define FN_applyActorTorqueImpulseLocal 800 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseWorld 799 +#define FN_applyActorTorqueImpulseWorld 801 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorImpulseLocal 800 +#define FN_applyActorImpulseLocal 802 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2479,7 +2483,7 @@ #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorImpulseWorld 801 +#define FN_applyActorImpulseWorld 803 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2487,52 +2491,52 @@ #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_clearActorForces 802 +#define FN_clearActorForces 804 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_updateActorInertiaTensor 803 +#define FN_updateActorInertiaTensor 805 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorCenter 804 +#define FN_getActorCenter 806 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorRotationQ 805 +#define FN_getActorRotationQ 807 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearVelocityWorld 806 +#define FN_getActorLinearVelocityWorld 808 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityWorld 807 +#define FN_getActorAngularVelocityWorld 809 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityLocal 808 +#define FN_setActorLinearVelocityLocal 810 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityWorld 809 +#define FN_setActorLinearVelocityWorld 811 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityLocal 810 +#define FN_setActorAngularVelocityLocal 812 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityWorld 811 +#define FN_setActorAngularVelocityWorld 813 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorVelocityInLocalPoint 812 +#define FN_getActorVelocityInLocalPoint 814 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2540,17 +2544,17 @@ #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getActorLinearVelocityLocal 813 +#define FN_getActorLinearVelocityLocal 815 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityLocal 814 +#define FN_getActorAngularVelocityLocal 816 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAABB 815 +#define FN_getActorAABB 817 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2558,7 +2562,7 @@ #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorImpulseDenominator 816 +#define FN_computeActorImpulseDenominator 818 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2566,56 +2570,56 @@ #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorAngularImpulseDenominator 817 +#define FN_computeActorAngularImpulseDenominator 819 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularFactor 818 +#define FN_setActorAngularFactor 820 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularFactor 819 +#define FN_getActorAngularFactor 821 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_computeActorGyroImpulseLocal 820 +#define FN_computeActorGyroImpulseLocal 822 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_computeActorGyroImpulseWorld 821 +#define FN_computeActorGyroImpulseWorld 823 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLocalInertia 822 +#define FN_getActorLocalInertia 824 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorSleepState 823 +#define FN_SetActorSleepState 825 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CastRay3D 824 +#define FN_CastRay3D 826 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_CastRay3D_All 825 +#define FN_CastRay3D_All 827 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetRayHit3D 826 +#define FN_GetRayHit3D 828 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2624,17 +2628,21 @@ #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetActorShapeEx 827 +#define FN_SetActorShapeEx 829 #define SETACTORSHAPEEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPEEX_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPEEX_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSHAPEEX_RADIUS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraint 828 +#define FN_SetActorImpactMesh 830 +#define SETACTORIMPACTMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETACTORIMPACTMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETACTORIMPACTMESH_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_createPointConstraint 831 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraintEx 829 +#define FN_createPointConstraintEx 832 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2643,47 +2651,47 @@ #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_setPointPivotA 830 +#define FN_setPointPivotA 833 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setPointPivotB 831 +#define FN_setPointPivotB 834 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createHingeConstraint 832 +#define FN_createHingeConstraint 835 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createHingeConstraintEx 833 +#define FN_createHingeConstraintEx 836 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createSlideConstraint 834 +#define FN_createSlideConstraint 837 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createSlideConstraintEx 835 +#define FN_createSlideConstraintEx 838 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createConeConstraint 836 +#define FN_createConeConstraint 839 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_createConeConstraintEx 837 +#define FN_createConeConstraintEx 840 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_deleteConstraint 838 +#define FN_deleteConstraint 841 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFrameOffsetA 839 +#define FN_getConstraintFrameOffsetA 842 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2691,7 +2699,7 @@ #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getConstraintFrameOffsetB 840 +#define FN_getConstraintFrameOffsetB 843 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2699,43 +2707,43 @@ #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_useConstraintFrameOffset 841 +#define FN_useConstraintFrameOffset 844 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getHingeAngle 842 +#define FN_getHingeAngle 845 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeAngleEx 843 +#define FN_getHingeAngleEx 846 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getConstraintBreakingImpulseThreshold 844 +#define FN_getConstraintBreakingImpulseThreshold 847 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintAFrame 845 +#define FN_getConstraintAFrame 848 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintBFrame 846 +#define FN_getConstraintBFrame 849 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setHingeAxis 847 +#define FN_setHingeAxis 850 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setConstraintBreakingImpulseThreshold 848 +#define FN_setConstraintBreakingImpulseThreshold 851 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConstraintFrames 849 +#define FN_setConstraintFrames 852 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setHingeLimit 850 +#define FN_setHingeLimit 853 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_setConeLimit 851 +#define FN_setConeLimit 854 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2743,290 +2751,290 @@ #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getHingeLimitBiasFactor 852 +#define FN_getHingeLimitBiasFactor 855 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitRelaxationFactor 853 +#define FN_getHingeLimitRelaxationFactor 856 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitSign 854 +#define FN_getHingeLimitSign 857 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeSolveLimit 855 +#define FN_getHingeSolveLimit 858 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useHingeReferenceFrameA 856 +#define FN_useHingeReferenceFrameA 859 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintAppliedImpulse 857 +#define FN_getConstraintAppliedImpulse 860 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFixedActor 858 +#define FN_getConstraintFixedActor 861 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getPointPivotA 859 +#define FN_getPointPivotA 862 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getPointPivotB 860 +#define FN_getPointPivotB 863 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getConstraintActorA 861 +#define FN_getConstraintActorA 864 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintActorB 862 +#define FN_getConstraintActorB 865 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintSolverIterations 863 +#define FN_setConstraintSolverIterations 866 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConeBiasFactor 864 +#define FN_getConeBiasFactor 867 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeDamping 865 +#define FN_getConeDamping 868 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeFixThresh 866 +#define FN_getConeFixThresh 869 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeLimit 867 +#define FN_getConeLimit 870 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintLimitSoftness 868 +#define FN_getConstraintLimitSoftness 871 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintSolverIterations 869 +#define FN_getConstraintSolverIterations 872 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeAnglePoint 870 +#define FN_getConeAnglePoint 873 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_getConstraintAngularOnly 871 +#define FN_getConstraintAngularOnly 874 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveSwingLimit 872 +#define FN_getConeSolveSwingLimit 875 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveTwistLimit 873 +#define FN_getConeSolveTwistLimit 876 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan1 874 +#define FN_getConeSwingSpan1 877 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan2 875 +#define FN_getConeSwingSpan2 878 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistAngle 876 +#define FN_getConeTwistAngle 879 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistLimitSign 877 +#define FN_getConeTwistLimitSign 880 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistSpan 878 +#define FN_getConeTwistSpan 881 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintAngularOnly 879 +#define FN_setConstraintAngularOnly 882 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeDamping 880 +#define FN_setConeDamping 883 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeFixThresh 881 +#define FN_setConeFixThresh 884 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSlideAnchorA 882 +#define FN_getSlideAnchorA 885 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAnchorB 883 +#define FN_getSlideAnchorB 886 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAngDepth 884 +#define FN_getSlideAngDepth 887 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideAngularPos 885 +#define FN_getSlideAngularPos 888 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirAng 886 +#define FN_getSlideDampingDirAng 889 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirLin 887 +#define FN_getSlideDampingDirLin 890 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimAng 888 +#define FN_getSlideDampingLimAng 891 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimLin 889 +#define FN_getSlideDampingLimLin 892 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoAng 890 +#define FN_getSlideDampingOrthoAng 893 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoLin 891 +#define FN_getSlideDampingOrthoLin 894 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinearPos 892 +#define FN_getSlideLinearPos 895 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinDepth 893 +#define FN_getSlideLinDepth 896 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerAngLimit 894 +#define FN_getSlideLowerAngLimit 897 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerLinLimit 895 +#define FN_getSlideLowerLinLimit 898 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirAng 896 +#define FN_getSlideRestitutionDirAng 899 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirLin 897 +#define FN_getSlideRestitutionDirLin 900 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimAng 898 +#define FN_getSlideRestitutionLimAng 901 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimLin 899 +#define FN_getSlideRestitutionLimLin 902 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoAng 900 +#define FN_getSlideRestitutionOrthoAng 903 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoLin 901 +#define FN_getSlideRestitutionOrthoLin 904 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirAng 902 +#define FN_getSlideSoftnessDirAng 905 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirLin 903 +#define FN_getSlideSoftnessDirLin 906 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimAng 904 +#define FN_getSlideSoftnessLimAng 907 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimLin 905 +#define FN_getSlideSoftnessLimLin 908 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoAng 906 +#define FN_getSlideSoftnessOrthoAng 909 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoLin 907 +#define FN_getSlideSoftnessOrthoLin 910 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveAngLimit 908 +#define FN_getSlideSolveAngLimit 911 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveLinLimit 909 +#define FN_getSlideSolveLinLimit 912 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperAngLimit 910 +#define FN_getSlideUpperAngLimit 913 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperLinLimit 911 +#define FN_getSlideUpperLinLimit 914 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUseFrameOffset 912 +#define FN_getSlideUseFrameOffset 915 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSlideDampingDirAng 913 +#define FN_setSlideDampingDirAng 916 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingDirLin 914 +#define FN_setSlideDampingDirLin 917 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimAng 915 +#define FN_setSlideDampingLimAng 918 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimLin 916 +#define FN_setSlideDampingLimLin 919 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoAng 917 +#define FN_setSlideDampingOrthoAng 920 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoLin 918 +#define FN_setSlideDampingOrthoLin 921 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerAngLimit 919 +#define FN_setSlideLowerAngLimit 922 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerLinLimit 920 +#define FN_setSlideLowerLinLimit 923 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirAng 921 +#define FN_setSlideRestitutionDirAng 924 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirLin 922 +#define FN_setSlideRestitutionDirLin 925 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimAng 923 +#define FN_setSlideRestitutionLimAng 926 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimLin 924 +#define FN_setSlideRestitutionLimLin 927 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoAng 925 +#define FN_setSlideRestitutionOrthoAng 928 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoLin 926 +#define FN_setSlideRestitutionOrthoLin 929 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirAng 927 +#define FN_setSlideSoftnessDirAng 930 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirLin 928 +#define FN_setSlideSoftnessDirLin 931 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimAng 929 +#define FN_setSlideSoftnessLimAng 932 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimLin 930 +#define FN_setSlideSoftnessLimLin 933 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoAng 931 +#define FN_setSlideSoftnessOrthoAng 934 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoLin 932 +#define FN_setSlideSoftnessOrthoLin 935 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperAngLimit 933 +#define FN_setSlideUpperAngLimit 936 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperLinLimit 934 +#define FN_setSlideUpperLinLimit 937 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ConstraintExists 935 +#define FN_ConstraintExists 938 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetCameraPosition 936 +#define FN_SetCameraPosition 939 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraPosition 937 +#define FN_GetCameraPosition 940 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateCamera 938 +#define FN_TranslateCamera 941 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraRotation 939 +#define FN_SetCameraRotation 942 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraRotation 940 +#define FN_GetCameraRotation 943 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RotateCamera 941 +#define FN_RotateCamera 944 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraFOV 942 +#define FN_SetCameraFOV 945 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFOV 943 -#define FN_SetCameraAspectRatio 944 +#define FN_GetCameraFOV 946 +#define FN_SetCameraAspectRatio 947 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraAspectRatio 945 -#define FN_SetCameraFarValue 946 +#define FN_GetCameraAspectRatio 948 +#define FN_SetCameraFarValue 949 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFarValue 947 -#define FN_SetCameraNearValue 948 +#define FN_GetCameraFarValue 950 +#define FN_SetCameraNearValue 951 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraNearValue 949 -#define FN_SetProjectionMatrix 950 +#define FN_GetCameraNearValue 952 +#define FN_SetProjectionMatrix 953 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectionMatrix 951 +#define FN_GetProjectionMatrix 954 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorldToViewportPosition 952 +#define FN_GetWorldToViewportPosition 955 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_AddSceneSkyBox 953 +#define FN_AddSceneSkyBox 956 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_AddSceneSkyDome 954 +#define FN_AddSceneSkyDome 957 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddSceneSkyDomeEx 955 +#define FN_AddSceneSkyDomeEx 958 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_RemoveSceneSky 956 -#define FN_SetWorld3DMaxSubSteps 957 +#define FN_RemoveSceneSky 959 +#define FN_SetWorld3DMaxSubSteps 960 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld3DTimeStep 958 +#define FN_SetWorld3DTimeStep 961 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld3DMaxSubSteps 959 -#define FN_GetWorld3DTimeStep 960 -#define FN_SetSceneFog 961 +#define FN_GetWorld3DMaxSubSteps 962 +#define FN_GetWorld3DTimeStep 963 +#define FN_SetSceneFog 964 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3034,7 +3042,7 @@ #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetSceneFog 962 +#define FN_GetSceneFog 965 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3042,123 +3050,123 @@ #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ClearScene 963 -#define FN_SetSceneShadowColor 964 +#define FN_ClearScene 966 +#define FN_SetSceneShadowColor 967 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneShadowColor 965 -#define FN_SetSceneAmbientColor 966 +#define FN_GetSceneShadowColor 968 +#define FN_SetSceneAmbientColor 969 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneAmbientColor 967 -#define FN_Pipeline_Begin 968 -#define FN_Pipeline_End 969 -#define FN_Pipeline_Render 970 -#define FN_SetPhysics3D 971 +#define FN_GetSceneAmbientColor 970 +#define FN_Pipeline_Begin 971 +#define FN_Pipeline_End 972 +#define FN_Pipeline_Render 973 +#define FN_SetPhysics3D 974 #define SETPHYSICS3D_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetPhysics3D 972 -#define FN_startParticleEmitter 973 +#define FN_GetPhysics3D 975 +#define FN_startParticleEmitter 976 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_stopParticleEmitter 974 +#define FN_stopParticleEmitter 977 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleDirection 975 +#define FN_setParticleDirection 978 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleDirection 976 +#define FN_getParticleDirection 979 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_useParticleEveryMeshVertex 977 +#define FN_useParticleEveryMeshVertex 980 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingEveryMeshVertex 978 +#define FN_particleIsUsingEveryMeshVertex 981 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleNormalDirectionMod 979 +#define FN_setParticleNormalDirectionMod 982 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleNormalDirectionMod 980 +#define FN_getParticleNormalDirectionMod 983 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleNormalDirection 981 +#define FN_useParticleNormalDirection 984 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingNormalDirection 982 +#define FN_particleIsUsingNormalDirection 985 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMesh 983 +#define FN_setParticleMesh 986 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMinParticlesPerSecond 984 +#define FN_setMinParticlesPerSecond 987 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMinParticlesPerSecond 985 +#define FN_getMinParticlesPerSecond 988 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaxParticlesPerSecond 986 +#define FN_setMaxParticlesPerSecond 989 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaxParticlesPerSecond 987 +#define FN_getMaxParticlesPerSecond 990 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartColor 988 +#define FN_setParticleMinStartColor 991 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinStartColor 989 +#define FN_getParticleMinStartColor 992 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxStartColor 990 +#define FN_setParticleMaxStartColor 993 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxStartColor 991 +#define FN_getParticleMaxStartColor 994 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinLife 992 +#define FN_setParticleMinLife 995 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinLife 993 +#define FN_getParticleMinLife 996 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxLife 994 +#define FN_setParticleMaxLife 997 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxLife 995 +#define FN_getParticleMaxLife 998 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxAngle 996 +#define FN_setParticleMaxAngle 999 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxAngle 997 +#define FN_getParticleMaxAngle 1000 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartSize 998 +#define FN_setParticleMinStartSize 1001 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMinStartSize 999 +#define FN_getParticleMinStartSize 1002 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleMaxStartSize 1000 +#define FN_setParticleMaxStartSize 1003 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMaxStartSize 1001 +#define FN_getParticleMaxStartSize 1004 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleCenter 1002 +#define FN_setParticleCenter 1005 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleCenter 1003 +#define FN_getParticleCenter 1006 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleRadius 1004 +#define FN_setParticleRadius 1007 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRadius 1005 +#define FN_getParticleRadius 1008 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleRingThickness 1006 +#define FN_setParticleRingThickness 1009 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRingThickness 1007 +#define FN_getParticleRingThickness 1010 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleBox 1008 +#define FN_setParticleBox 1011 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3166,7 +3174,7 @@ #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getParticleBox 1009 +#define FN_getParticleBox 1012 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3174,84 +3182,84 @@ #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_setParticleNormal 1010 +#define FN_setParticleNormal 1013 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleNormal 1011 +#define FN_getParticleNormal 1014 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleLength 1012 +#define FN_setParticleLength 1015 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleLength 1013 +#define FN_getParticleLength 1016 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleOutlineOnly 1014 +#define FN_useParticleOutlineOnly 1017 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingOutlineOnly 1015 +#define FN_particleIsUsingOutlineOnly 1018 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getParticleType 1016 +#define FN_getParticleType 1019 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_lightIsCastingShadow 1017 +#define FN_lightIsCastingShadow 1020 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightType 1018 +#define FN_getLightType 1021 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightRadius 1019 +#define FN_getLightRadius 1022 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setLightType 1020 +#define FN_setLightType 1023 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightRadius 1021 +#define FN_setLightRadius 1024 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightShadowCast 1022 +#define FN_setLightShadowCast 1025 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetLightAmbientColor 1023 +#define FN_SetLightAmbientColor 1026 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightAmbientColor 1024 +#define FN_GetLightAmbientColor 1027 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightAttenuation 1025 +#define FN_SetLightAttenuation 1028 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetLightAttenuation 1026 +#define FN_GetLightAttenuation 1029 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetLightDiffuseColor 1027 +#define FN_SetLightDiffuseColor 1030 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightDiffuseColor 1028 +#define FN_GetLightDiffuseColor 1031 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightFalloff 1029 +#define FN_SetLightFalloff 1032 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightFalloff 1030 +#define FN_GetLightFalloff 1033 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightInnerCone 1031 +#define FN_SetLightInnerCone 1034 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightInnerCone 1032 +#define FN_GetLightInnerCone 1035 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightOuterCone 1033 +#define FN_SetLightOuterCone 1036 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightOuterCone 1034 +#define FN_GetLightOuterCone 1037 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightSpecularColor 1035 +#define FN_SetLightSpecularColor 1038 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightSpecularColor 1036 +#define FN_GetLightSpecularColor 1039 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetTerrainPatchAABB 1037 +#define FN_GetTerrainPatchAABB 1040 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3261,73 +3269,73 @@ #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_GetTerrainPatchLOD 1038 +#define FN_GetTerrainPatchLOD 1041 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainHeight 1039 +#define FN_GetTerrainHeight 1042 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainCenter 1040 +#define FN_GetTerrainCenter 1043 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetTerrainLODDistance 1041 +#define FN_SetTerrainLODDistance 1044 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleTerrainTexture 1042 +#define FN_ScaleTerrainTexture 1045 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTerrainCameraMovementDelta 1043 +#define FN_SetTerrainCameraMovementDelta 1046 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainCameraRotationDelta 1044 +#define FN_SetTerrainCameraRotationDelta 1047 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainPatchLOD 1045 +#define FN_SetTerrainPatchLOD 1048 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorTarget 1046 +#define FN_SetProjectorTarget 1049 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetProjectorTarget 1047 +#define FN_GetProjectorTarget 1050 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorFOV 1048 +#define FN_SetProjectorFOV 1051 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectorFOV 1049 +#define FN_GetProjectorFOV 1052 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddCompositeChild 1050 +#define FN_AddCompositeChild 1053 #define ADDCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDCOMPOSITECHILD_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDCOMPOSITECHILD_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCompositeChildCount 1051 +#define FN_GetCompositeChildCount 1054 #define GETCOMPOSITECHILDCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCompositeChild 1052 +#define FN_GetCompositeChild 1055 #define GETCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetCompositeChildIndex 1053 +#define FN_GetCompositeChildIndex 1056 #define GETCOMPOSITECHILDINDEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITECHILDINDEX_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RemoveCompositeChild 1054 +#define FN_RemoveCompositeChild 1057 #define REMOVECOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define REMOVECOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetCompositeChildTransform 1055 +#define FN_GetCompositeChildTransform 1058 #define GETCOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCompositeAABB 1056 +#define FN_GetCompositeAABB 1059 #define GETCOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITEAABB_T_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCOMPOSITEAABB_MIN_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3336,193 +3344,193 @@ #define GETCOMPOSITEAABB_MAX_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCOMPOSITEAABB_MAX_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETCOMPOSITEAABB_MAX_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_RecalculateCompositeAABB 1057 +#define FN_RecalculateCompositeAABB 1060 #define RECALCULATECOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GenerateCompositeAABBFromChildren 1058 +#define FN_GenerateCompositeAABBFromChildren 1061 #define GENERATECOMPOSITEAABBFROMCHILDREN_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CalculateCompositePrincipalTransform 1059 +#define FN_CalculateCompositePrincipalTransform 1062 #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_MASSES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_PRINCIPAL_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_UpdateCompositeChildTransform 1060 +#define FN_UpdateCompositeChildTransform 1063 #define UPDATECOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UPDATECOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UPDATECOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define UPDATECOMPOSITECHILDTRANSFORM_RECALC_FLAG num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetCompositeUpdateRevision 1061 +#define FN_GetCompositeUpdateRevision 1064 #define GETCOMPOSITEUPDATEREVISION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createMaterial 1062 -#define FN_deleteMaterial 1063 +#define FN_createMaterial 1065 +#define FN_deleteMaterial 1066 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterial 1064 +#define FN_setActorMaterial 1067 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterial 1065 +#define FN_getActorMaterial 1068 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyActorMaterial 1066 +#define FN_copyActorMaterial 1069 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyMaterial 1067 +#define FN_copyMaterial 1070 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialTextureCanvas 1068 +#define FN_setMaterialTextureCanvas 1071 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialAmbientColor 1069 +#define FN_setMaterialAmbientColor 1072 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAmbientColor 1070 +#define FN_getMaterialAmbientColor 1073 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialAntiAliasing 1071 +#define FN_setMaterialAntiAliasing 1074 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAntiAliasing 1072 +#define FN_getMaterialAntiAliasing 1075 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBackfaceCulling 1073 +#define FN_setMaterialBackfaceCulling 1076 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBackfaceCulling 1074 +#define FN_getMaterialBackfaceCulling 1077 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendFactor 1075 +#define FN_setMaterialBlendFactor 1078 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendFactor 1076 +#define FN_getMaterialBlendFactor 1079 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendMode 1077 +#define FN_setMaterialBlendMode 1080 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendMode 1078 +#define FN_getMaterialBlendMode 1081 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMask 1079 +#define FN_setMaterialColorMask 1082 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMask 1080 +#define FN_getMaterialColorMask 1083 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMode 1081 +#define FN_setMaterialColorMode 1084 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMode 1082 +#define FN_getMaterialColorMode 1085 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialDiffuseColor 1083 +#define FN_setMaterialDiffuseColor 1086 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialDiffuseColor 1084 +#define FN_getMaterialDiffuseColor 1087 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialEmissiveColor 1085 +#define FN_setMaterialEmissiveColor 1088 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialEmissiveColor 1086 +#define FN_getMaterialEmissiveColor 1089 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFog 1087 +#define FN_setMaterialFog 1090 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFog 1088 +#define FN_getMaterialFog 1091 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFrontfaceCulling 1089 +#define FN_setMaterialFrontfaceCulling 1092 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFrontfaceCulling 1090 +#define FN_getMaterialFrontfaceCulling 1093 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialGouraudShading 1091 +#define FN_setMaterialGouraudShading 1094 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsGouraudShaded 1092 +#define FN_materialIsGouraudShaded 1095 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsAplhaBlend 1093 +#define FN_materialIsAplhaBlend 1096 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsTransparent 1094 +#define FN_materialIsTransparent 1097 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialLighting 1095 +#define FN_setMaterialLighting 1098 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsLit 1096 +#define FN_materialIsLit 1099 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialType 1097 +#define FN_setMaterialType 1100 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialType 1098 +#define FN_getMaterialType 1101 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialNormalize 1099 +#define FN_setMaterialNormalize 1102 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsNormalized 1100 +#define FN_materialIsNormalized 1103 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialPointCloud 1101 +#define FN_setMaterialPointCloud 1104 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsPointCloud 1102 +#define FN_materialIsPointCloud 1105 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFlag 1103 +#define FN_setMaterialFlag 1106 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getMaterialFlag 1104 +#define FN_getMaterialFlag 1107 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMaterialTexture 1105 +#define FN_setMaterialTexture 1108 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialShininess 1106 +#define FN_setMaterialShininess 1109 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialShininess 1107 +#define FN_getMaterialShininess 1110 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialSpecularColor 1108 +#define FN_setMaterialSpecularColor 1111 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialSpecularColor 1109 +#define FN_getMaterialSpecularColor 1112 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialThickness 1110 +#define FN_setMaterialThickness 1113 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialThickness 1111 +#define FN_getMaterialThickness 1114 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialWireframe 1112 +#define FN_setMaterialWireframe 1115 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsWireframe 1113 +#define FN_materialIsWireframe 1116 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorTexture 1114 +#define FN_setActorTexture 1117 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialCount 1115 +#define FN_getActorMaterialCount 1118 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterialFlag 1116 +#define FN_setActorMaterialFlag 1119 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialFlag 1117 +#define FN_getActorMaterialFlag 1120 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setActorMaterialType 1118 +#define FN_setActorMaterialType 1121 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getActorMaterialType 1119 +#define FN_getActorMaterialType 1122 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MaterialExists 1120 +#define FN_MaterialExists 1123 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumMaterialConstants 1121 +#define FN_NumMaterialConstants 1124 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMaterialConstantName$ 1122 +#define FN_GetMaterialConstantName$ 1125 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMaterialConstant 1123 +#define FN_SetMaterialConstant 1126 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMaterialConstant 1124 +#define FN_GetMaterialConstant 1127 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] diff --git a/rcbasic_build/rcbasic_dev3.txt b/rcbasic_build/rcbasic_dev3.txt index d1112f5..b7b682d 100644 --- a/rcbasic_build/rcbasic_dev3.txt +++ b/rcbasic_build/rcbasic_dev3.txt @@ -2189,6 +2189,15 @@ case FN_CreateTerrainActor: //Number Function case FN_CreateParticleActor: //Number Function rc_push_num(rc_createParticleActor( CREATEPARTICLEACTOR_PARTICLE_TYPE )); break; +case FN_CreateProjectorActor: //Number Function + rc_push_num(rc_createProjectorActor( )); + break; +case FN_CreateCompositeActor: //Number Function + rc_push_num(rc_createCompositeActor( )); + break; +case FN_CreateVehicleActor: //Number Function + rc_push_num(rc_createVehicleActor( CREATEVEHICLEACTOR_CHASSIS_ACTOR )); + break; case FN_DeleteActor: //Sub Procedure rc_deleteActor( DELETEACTOR_ACTOR ); break; @@ -2246,11 +2255,8 @@ case FN_RemoveActorShadow: //Sub Procedure case FN_ActorExists: //Number Function rc_push_num(rc_actorExists( ACTOREXISTS_ACTOR )); break; -case FN_CreateProjectorActor: //Number Function - rc_push_num(rc_createProjectorActor( )); - break; -case FN_CreateCompositeActor: //Number Function - rc_push_num(rc_createCompositeActor( )); +case FN_GetActorType: //Number Function + rc_push_num(rc_getActorType( GETACTORTYPE_ACTOR )); break; case FN_CreateActorAnimation: //Number Function rc_push_num(rc_createActorAnimation( CREATEACTORANIMATION_ACTOR, CREATEACTORANIMATION_START_FRAME, CREATEACTORANIMATION_END_FRAME, CREATEACTORANIMATION_SPEED )); @@ -2510,6 +2516,9 @@ case FN_GetRayHit3D: //Sub Procedure case FN_SetActorShapeEx: //Sub Procedure rc_setActorCollisionShape( SETACTORSHAPEEX_ACTOR, SETACTORSHAPEEX_SHAPE_TYPE, SETACTORSHAPEEX_MASS, SETACTORSHAPEEX_RADIUS ); break; +case FN_SetActorImpactMesh: //Sub Procedure + rc_setActorImpactMesh( SETACTORIMPACTMESH_ACTOR, SETACTORIMPACTMESH_MESH, SETACTORIMPACTMESH_MASS ); + break; case FN_createPointConstraint: //Number Function rc_push_num(rc_createPointConstraint( CREATEPOINTCONSTRAINT_ACTORA, CREATEPOINTCONSTRAINT_PXA, CREATEPOINTCONSTRAINT_PYA, CREATEPOINTCONSTRAINT_PZA )); break; diff --git a/rcbasic_runtime/rc_defines.h b/rcbasic_runtime/rc_defines.h index 83aacb6..abe9709 100755 --- a/rcbasic_runtime/rc_defines.h +++ b/rcbasic_runtime/rc_defines.h @@ -2170,275 +2170,279 @@ #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_CreateParticleActor 720 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_DeleteActor 721 +#define FN_CreateProjectorActor 721 +#define FN_CreateCompositeActor 722 +#define FN_CreateVehicleActor 723 +#define CREATEVEHICLEACTOR_CHASSIS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_DeleteActor 724 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorTransform 722 +#define FN_GetActorTransform 725 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorPosition 723 +#define FN_SetActorPosition 726 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorLocal 724 +#define FN_TranslateActorLocal 727 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_TranslateActorWorld 725 +#define FN_TranslateActorWorld 728 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorPosition 726 +#define FN_GetActorPosition 729 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorScale 727 +#define FN_SetActorScale 730 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_ScaleActor 728 +#define FN_ScaleActor 731 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorScale 729 +#define FN_GetActorScale 732 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorRotation 730 +#define FN_SetActorRotation 733 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_RotateActor 731 +#define FN_RotateActor 734 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorRotation 732 +#define FN_GetActorRotation 735 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorVisible 733 +#define FN_SetActorVisible 736 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsVisible 734 +#define FN_ActorIsVisible 737 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorAutoCulling 735 +#define FN_SetActorAutoCulling 738 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAutoCulling 736 +#define FN_GetActorAutoCulling 739 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddActorShadow 737 +#define FN_AddActorShadow 740 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_RemoveActorShadow 738 +#define FN_RemoveActorShadow 741 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorExists 739 +#define FN_ActorExists 742 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CreateProjectorActor 740 -#define FN_CreateCompositeActor 741 -#define FN_CreateActorAnimation 742 +#define FN_GetActorType 743 +#define GETACTORTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define FN_CreateActorAnimation 744 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorAnimation 743 +#define FN_SetActorAnimation 745 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationSpeed 744 +#define FN_SetActorAnimationSpeed 746 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorAnimationFrames 745 +#define FN_SetActorAnimationFrames 747 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorCurrentAnimation 746 +#define FN_GetActorCurrentAnimation 748 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorAnimationSpeed 747 +#define FN_GetActorAnimationSpeed 749 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationStartFrame 748 +#define FN_GetActorAnimationStartFrame 750 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorAnimationEndFrame 749 +#define FN_GetActorAnimationEndFrame 751 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorFrame 750 +#define FN_SetActorFrame 752 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorFrame 751 +#define FN_GetActorFrame 753 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_ActorAnimationIsPlaying 752 +#define FN_ActorAnimationIsPlaying 754 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumActorAnimationLoops 753 +#define FN_NumActorAnimationLoops 755 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorMD2Animation 754 +#define FN_SetActorMD2Animation 756 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorMD2AnimationByName 755 +#define FN_SetActorMD2AnimationByName 757 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_DeleteActorAnimation 756 +#define FN_DeleteActorAnimation 758 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorBoneCount 757 +#define FN_GetActorBoneCount 759 #define GETACTORBONECOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorBoneIndex 758 +#define FN_GetActorBoneIndex 760 #define GETACTORBONEINDEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEINDEX_BONE_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] -#define FN_GetActorBoneName$ 759 +#define FN_GetActorBoneName$ 761 #define GETACTORBONENAME$_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONENAME$_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetActorBonePosition 760 +#define FN_GetActorBonePosition 762 #define GETACTORBONEPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEPOSITION_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONEPOSITION_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORBONEPOSITION_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORBONEPOSITION_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetActorBoneRotation 761 +#define FN_GetActorBoneRotation 763 #define GETACTORBONEROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEROTATION_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONEROTATION_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORBONEROTATION_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORBONEROTATION_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetActorBoneScale 762 +#define FN_GetActorBoneScale 764 #define GETACTORBONESCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONESCALE_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONESCALE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORBONESCALE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORBONESCALE_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetActorBoneRelativeTranform 763 +#define FN_GetActorBoneRelativeTranform 765 #define GETACTORBONERELATIVETRANFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONERELATIVETRANFORM_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONERELATIVETRANFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorBoneAbsoluteTranform 764 +#define FN_GetActorBoneAbsoluteTranform 766 #define GETACTORBONEABSOLUTETRANFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORBONEABSOLUTETRANFORM_BONE_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORBONEABSOLUTETRANFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetGravity3D 765 +#define FN_SetGravity3D 767 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetGravity3D 766 +#define FN_GetGravity3D 768 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetActorShape 767 +#define FN_SetActorShape 769 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetActorShape 768 +#define FN_GetActorShape 770 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetActorSolid 769 +#define FN_SetActorSolid 771 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ActorIsSolid 770 +#define FN_ActorIsSolid 772 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetActorCollision 771 +#define FN_GetActorCollision 773 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetActorGravity 772 +#define FN_SetActorGravity 774 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetActorGravity 773 +#define FN_GetActorGravity 775 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorDamping 774 +#define FN_setActorDamping 776 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorLinearDamping 775 +#define FN_getActorLinearDamping 777 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularDamping 776 +#define FN_getActorAngularDamping 778 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorLinearSleepThreshold 777 +#define FN_getActorLinearSleepThreshold 779 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorAngularSleepThreshold 778 +#define FN_getActorAngularSleepThreshold 780 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_applyActorDamping 779 +#define FN_applyActorDamping 781 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setActorMassProperties 780 +#define FN_setActorMassProperties 782 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearFactor 781 +#define FN_getActorLinearFactor 783 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearFactor 782 +#define FN_setActorLinearFactor 784 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseMass 783 +#define FN_getActorInverseMass 785 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_integrateActorVelocities 784 +#define FN_integrateActorVelocities 786 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_applyActorCentralForceLocal 785 +#define FN_applyActorCentralForceLocal 787 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralForceWorld 786 +#define FN_applyActorCentralForceWorld 788 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalForce 787 +#define FN_getActorTotalForce 789 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorTotalTorque 788 +#define FN_getActorTotalTorque 790 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorInverseInertiaDiagLocal 789 +#define FN_getActorInverseInertiaDiagLocal 791 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorInverseInertiaDiagLocal 790 +#define FN_setActorInverseInertiaDiagLocal 792 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorSleepThresholds 791 +#define FN_setActorSleepThresholds 793 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_applyActorTorqueLocal 792 +#define FN_applyActorTorqueLocal 794 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueWorld 793 +#define FN_applyActorTorqueWorld 795 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorForceLocal 794 +#define FN_applyActorForceLocal 796 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2446,7 +2450,7 @@ #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorForceWorld 795 +#define FN_applyActorForceWorld 797 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2454,27 +2458,27 @@ #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorCentralImpulseLocal 796 +#define FN_applyActorCentralImpulseLocal 798 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorCentralImpulseWorld 797 +#define FN_applyActorCentralImpulseWorld 799 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseLocal 798 +#define FN_applyActorTorqueImpulseLocal 800 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorTorqueImpulseWorld 799 +#define FN_applyActorTorqueImpulseWorld 801 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_applyActorImpulseLocal 800 +#define FN_applyActorImpulseLocal 802 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2482,7 +2486,7 @@ #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_applyActorImpulseWorld 801 +#define FN_applyActorImpulseWorld 803 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2490,52 +2494,52 @@ #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_clearActorForces 802 +#define FN_clearActorForces 804 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_updateActorInertiaTensor 803 +#define FN_updateActorInertiaTensor 805 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getActorCenter 804 +#define FN_getActorCenter 806 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorRotationQ 805 +#define FN_getActorRotationQ 807 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLinearVelocityWorld 806 +#define FN_getActorLinearVelocityWorld 808 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityWorld 807 +#define FN_getActorAngularVelocityWorld 809 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityLocal 808 +#define FN_setActorLinearVelocityLocal 810 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorLinearVelocityWorld 809 +#define FN_setActorLinearVelocityWorld 811 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityLocal 810 +#define FN_setActorAngularVelocityLocal 812 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularVelocityWorld 811 +#define FN_setActorAngularVelocityWorld 813 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorVelocityInLocalPoint 812 +#define FN_getActorVelocityInLocalPoint 814 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2543,17 +2547,17 @@ #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getActorLinearVelocityLocal 813 +#define FN_getActorLinearVelocityLocal 815 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularVelocityLocal 814 +#define FN_getActorAngularVelocityLocal 816 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAABB 815 +#define FN_getActorAABB 817 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2561,7 +2565,7 @@ #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorImpulseDenominator 816 +#define FN_computeActorImpulseDenominator 818 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2569,56 +2573,56 @@ #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_computeActorAngularImpulseDenominator 817 +#define FN_computeActorAngularImpulseDenominator 819 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setActorAngularFactor 818 +#define FN_setActorAngularFactor 820 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getActorAngularFactor 819 +#define FN_getActorAngularFactor 821 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_computeActorGyroImpulseLocal 820 +#define FN_computeActorGyroImpulseLocal 822 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_computeActorGyroImpulseWorld 821 +#define FN_computeActorGyroImpulseWorld 823 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_getActorLocalInertia 822 +#define FN_getActorLocalInertia 824 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetActorSleepState 823 +#define FN_SetActorSleepState 825 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_CastRay3D 824 +#define FN_CastRay3D 826 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_CastRay3D_All 825 +#define FN_CastRay3D_All 827 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_GetRayHit3D 826 +#define FN_GetRayHit3D 828 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2627,17 +2631,21 @@ #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_SetActorShapeEx 827 +#define FN_SetActorShapeEx 829 #define SETACTORSHAPEEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPEEX_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPEEX_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSHAPEEX_RADIUS num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraint 828 +#define FN_SetActorImpactMesh 830 +#define SETACTORIMPACTMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] +#define SETACTORIMPACTMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] +#define SETACTORIMPACTMESH_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] +#define FN_createPointConstraint 831 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createPointConstraintEx 829 +#define FN_createPointConstraintEx 832 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2646,47 +2654,47 @@ #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_setPointPivotA 830 +#define FN_setPointPivotA 833 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setPointPivotB 831 +#define FN_setPointPivotB 834 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_createHingeConstraint 832 +#define FN_createHingeConstraint 835 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createHingeConstraintEx 833 +#define FN_createHingeConstraintEx 836 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createSlideConstraint 834 +#define FN_createSlideConstraint 837 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_createSlideConstraintEx 835 +#define FN_createSlideConstraintEx 838 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_createConeConstraint 836 +#define FN_createConeConstraint 839 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_createConeConstraintEx 837 +#define FN_createConeConstraintEx 840 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_deleteConstraint 838 +#define FN_deleteConstraint 841 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFrameOffsetA 839 +#define FN_getConstraintFrameOffsetA 842 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2694,7 +2702,7 @@ #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getConstraintFrameOffsetB 840 +#define FN_getConstraintFrameOffsetB 843 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2702,43 +2710,43 @@ #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_useConstraintFrameOffset 841 +#define FN_useConstraintFrameOffset 844 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getHingeAngle 842 +#define FN_getHingeAngle 845 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeAngleEx 843 +#define FN_getHingeAngleEx 846 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getConstraintBreakingImpulseThreshold 844 +#define FN_getConstraintBreakingImpulseThreshold 847 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintAFrame 845 +#define FN_getConstraintAFrame 848 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintBFrame 846 +#define FN_getConstraintBFrame 849 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setHingeAxis 847 +#define FN_setHingeAxis 850 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setConstraintBreakingImpulseThreshold 848 +#define FN_setConstraintBreakingImpulseThreshold 851 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConstraintFrames 849 +#define FN_setConstraintFrames 852 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setHingeLimit 850 +#define FN_setHingeLimit 853 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_setConeLimit 851 +#define FN_setConeLimit 854 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -2746,290 +2754,290 @@ #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getHingeLimitBiasFactor 852 +#define FN_getHingeLimitBiasFactor 855 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitRelaxationFactor 853 +#define FN_getHingeLimitRelaxationFactor 856 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeLimitSign 854 +#define FN_getHingeLimitSign 857 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getHingeSolveLimit 855 +#define FN_getHingeSolveLimit 858 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useHingeReferenceFrameA 856 +#define FN_useHingeReferenceFrameA 859 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintAppliedImpulse 857 +#define FN_getConstraintAppliedImpulse 860 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintFixedActor 858 +#define FN_getConstraintFixedActor 861 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getPointPivotA 859 +#define FN_getPointPivotA 862 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getPointPivotB 860 +#define FN_getPointPivotB 863 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getConstraintActorA 861 +#define FN_getConstraintActorA 864 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintActorB 862 +#define FN_getConstraintActorB 865 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintSolverIterations 863 +#define FN_setConstraintSolverIterations 866 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConeBiasFactor 864 +#define FN_getConeBiasFactor 867 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeDamping 865 +#define FN_getConeDamping 868 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeFixThresh 866 +#define FN_getConeFixThresh 869 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeLimit 867 +#define FN_getConeLimit 870 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getConstraintLimitSoftness 868 +#define FN_getConstraintLimitSoftness 871 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConstraintSolverIterations 869 +#define FN_getConstraintSolverIterations 872 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeAnglePoint 870 +#define FN_getConeAnglePoint 873 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_getConstraintAngularOnly 871 +#define FN_getConstraintAngularOnly 874 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveSwingLimit 872 +#define FN_getConeSolveSwingLimit 875 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSolveTwistLimit 873 +#define FN_getConeSolveTwistLimit 876 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan1 874 +#define FN_getConeSwingSpan1 877 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeSwingSpan2 875 +#define FN_getConeSwingSpan2 878 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistAngle 876 +#define FN_getConeTwistAngle 879 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistLimitSign 877 +#define FN_getConeTwistLimitSign 880 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getConeTwistSpan 878 +#define FN_getConeTwistSpan 881 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setConstraintAngularOnly 879 +#define FN_setConstraintAngularOnly 882 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeDamping 880 +#define FN_setConeDamping 883 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setConeFixThresh 881 +#define FN_setConeFixThresh 884 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getSlideAnchorA 882 +#define FN_getSlideAnchorA 885 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAnchorB 883 +#define FN_getSlideAnchorB 886 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getSlideAngDepth 884 +#define FN_getSlideAngDepth 887 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideAngularPos 885 +#define FN_getSlideAngularPos 888 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirAng 886 +#define FN_getSlideDampingDirAng 889 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingDirLin 887 +#define FN_getSlideDampingDirLin 890 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimAng 888 +#define FN_getSlideDampingLimAng 891 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingLimLin 889 +#define FN_getSlideDampingLimLin 892 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoAng 890 +#define FN_getSlideDampingOrthoAng 893 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideDampingOrthoLin 891 +#define FN_getSlideDampingOrthoLin 894 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinearPos 892 +#define FN_getSlideLinearPos 895 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLinDepth 893 +#define FN_getSlideLinDepth 896 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerAngLimit 894 +#define FN_getSlideLowerAngLimit 897 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideLowerLinLimit 895 +#define FN_getSlideLowerLinLimit 898 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirAng 896 +#define FN_getSlideRestitutionDirAng 899 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionDirLin 897 +#define FN_getSlideRestitutionDirLin 900 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimAng 898 +#define FN_getSlideRestitutionLimAng 901 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionLimLin 899 +#define FN_getSlideRestitutionLimLin 902 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoAng 900 +#define FN_getSlideRestitutionOrthoAng 903 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideRestitutionOrthoLin 901 +#define FN_getSlideRestitutionOrthoLin 904 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirAng 902 +#define FN_getSlideSoftnessDirAng 905 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessDirLin 903 +#define FN_getSlideSoftnessDirLin 906 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimAng 904 +#define FN_getSlideSoftnessLimAng 907 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessLimLin 905 +#define FN_getSlideSoftnessLimLin 908 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoAng 906 +#define FN_getSlideSoftnessOrthoAng 909 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSoftnessOrthoLin 907 +#define FN_getSlideSoftnessOrthoLin 910 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveAngLimit 908 +#define FN_getSlideSolveAngLimit 911 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideSolveLinLimit 909 +#define FN_getSlideSolveLinLimit 912 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperAngLimit 910 +#define FN_getSlideUpperAngLimit 913 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUpperLinLimit 911 +#define FN_getSlideUpperLinLimit 914 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getSlideUseFrameOffset 912 +#define FN_getSlideUseFrameOffset 915 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setSlideDampingDirAng 913 +#define FN_setSlideDampingDirAng 916 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingDirLin 914 +#define FN_setSlideDampingDirLin 917 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimAng 915 +#define FN_setSlideDampingLimAng 918 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingLimLin 916 +#define FN_setSlideDampingLimLin 919 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoAng 917 +#define FN_setSlideDampingOrthoAng 920 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideDampingOrthoLin 918 +#define FN_setSlideDampingOrthoLin 921 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerAngLimit 919 +#define FN_setSlideLowerAngLimit 922 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideLowerLinLimit 920 +#define FN_setSlideLowerLinLimit 923 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirAng 921 +#define FN_setSlideRestitutionDirAng 924 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionDirLin 922 +#define FN_setSlideRestitutionDirLin 925 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimAng 923 +#define FN_setSlideRestitutionLimAng 926 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionLimLin 924 +#define FN_setSlideRestitutionLimLin 927 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoAng 925 +#define FN_setSlideRestitutionOrthoAng 928 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideRestitutionOrthoLin 926 +#define FN_setSlideRestitutionOrthoLin 929 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirAng 927 +#define FN_setSlideSoftnessDirAng 930 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessDirLin 928 +#define FN_setSlideSoftnessDirLin 931 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimAng 929 +#define FN_setSlideSoftnessLimAng 932 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessLimLin 930 +#define FN_setSlideSoftnessLimLin 933 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoAng 931 +#define FN_setSlideSoftnessOrthoAng 934 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideSoftnessOrthoLin 932 +#define FN_setSlideSoftnessOrthoLin 935 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperAngLimit 933 +#define FN_setSlideUpperAngLimit 936 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setSlideUpperLinLimit 934 +#define FN_setSlideUpperLinLimit 937 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_ConstraintExists 935 +#define FN_ConstraintExists 938 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetCameraPosition 936 +#define FN_SetCameraPosition 939 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraPosition 937 +#define FN_GetCameraPosition 940 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_TranslateCamera 938 +#define FN_TranslateCamera 941 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraRotation 939 +#define FN_SetCameraRotation 942 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCameraRotation 940 +#define FN_GetCameraRotation 943 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_RotateCamera 941 +#define FN_RotateCamera 944 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetCameraFOV 942 +#define FN_SetCameraFOV 945 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFOV 943 -#define FN_SetCameraAspectRatio 944 +#define FN_GetCameraFOV 946 +#define FN_SetCameraAspectRatio 947 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraAspectRatio 945 -#define FN_SetCameraFarValue 946 +#define FN_GetCameraAspectRatio 948 +#define FN_SetCameraFarValue 949 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraFarValue 947 -#define FN_SetCameraNearValue 948 +#define FN_GetCameraFarValue 950 +#define FN_SetCameraNearValue 951 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCameraNearValue 949 -#define FN_SetProjectionMatrix 950 +#define FN_GetCameraNearValue 952 +#define FN_SetProjectionMatrix 953 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectionMatrix 951 +#define FN_GetProjectionMatrix 954 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorldToViewportPosition 952 +#define FN_GetWorldToViewportPosition 955 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_AddSceneSkyBox 953 +#define FN_AddSceneSkyBox 956 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_AddSceneSkyDome 954 +#define FN_AddSceneSkyDome 957 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddSceneSkyDomeEx 955 +#define FN_AddSceneSkyDomeEx 958 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_RemoveSceneSky 956 -#define FN_SetWorld3DMaxSubSteps 957 +#define FN_RemoveSceneSky 959 +#define FN_SetWorld3DMaxSubSteps 960 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetWorld3DTimeStep 958 +#define FN_SetWorld3DTimeStep 961 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetWorld3DMaxSubSteps 959 -#define FN_GetWorld3DTimeStep 960 -#define FN_SetSceneFog 961 +#define FN_GetWorld3DMaxSubSteps 962 +#define FN_GetWorld3DTimeStep 963 +#define FN_SetSceneFog 964 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3037,7 +3045,7 @@ #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_GetSceneFog 962 +#define FN_GetSceneFog 965 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3045,123 +3053,123 @@ #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_ClearScene 963 -#define FN_SetSceneShadowColor 964 +#define FN_ClearScene 966 +#define FN_SetSceneShadowColor 967 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneShadowColor 965 -#define FN_SetSceneAmbientColor 966 +#define FN_GetSceneShadowColor 968 +#define FN_SetSceneAmbientColor 969 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetSceneAmbientColor 967 -#define FN_Pipeline_Begin 968 -#define FN_Pipeline_End 969 -#define FN_Pipeline_Render 970 -#define FN_SetPhysics3D 971 +#define FN_GetSceneAmbientColor 970 +#define FN_Pipeline_Begin 971 +#define FN_Pipeline_End 972 +#define FN_Pipeline_Render 973 +#define FN_SetPhysics3D 974 #define SETPHYSICS3D_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetPhysics3D 972 -#define FN_startParticleEmitter 973 +#define FN_GetPhysics3D 975 +#define FN_startParticleEmitter 976 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_stopParticleEmitter 974 +#define FN_stopParticleEmitter 977 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleDirection 975 +#define FN_setParticleDirection 978 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleDirection 976 +#define FN_getParticleDirection 979 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_useParticleEveryMeshVertex 977 +#define FN_useParticleEveryMeshVertex 980 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingEveryMeshVertex 978 +#define FN_particleIsUsingEveryMeshVertex 981 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleNormalDirectionMod 979 +#define FN_setParticleNormalDirectionMod 982 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleNormalDirectionMod 980 +#define FN_getParticleNormalDirectionMod 983 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleNormalDirection 981 +#define FN_useParticleNormalDirection 984 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingNormalDirection 982 +#define FN_particleIsUsingNormalDirection 985 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMesh 983 +#define FN_setParticleMesh 986 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMinParticlesPerSecond 984 +#define FN_setMinParticlesPerSecond 987 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMinParticlesPerSecond 985 +#define FN_getMinParticlesPerSecond 988 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaxParticlesPerSecond 986 +#define FN_setMaxParticlesPerSecond 989 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaxParticlesPerSecond 987 +#define FN_getMaxParticlesPerSecond 990 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartColor 988 +#define FN_setParticleMinStartColor 991 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinStartColor 989 +#define FN_getParticleMinStartColor 992 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxStartColor 990 +#define FN_setParticleMaxStartColor 993 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxStartColor 991 +#define FN_getParticleMaxStartColor 994 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinLife 992 +#define FN_setParticleMinLife 995 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMinLife 993 +#define FN_getParticleMinLife 996 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxLife 994 +#define FN_setParticleMaxLife 997 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxLife 995 +#define FN_getParticleMaxLife 998 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMaxAngle 996 +#define FN_setParticleMaxAngle 999 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleMaxAngle 997 +#define FN_getParticleMaxAngle 1000 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleMinStartSize 998 +#define FN_setParticleMinStartSize 1001 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMinStartSize 999 +#define FN_getParticleMinStartSize 1002 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleMaxStartSize 1000 +#define FN_setParticleMaxStartSize 1003 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getParticleMaxStartSize 1001 +#define FN_getParticleMaxStartSize 1004 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setParticleCenter 1002 +#define FN_setParticleCenter 1005 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleCenter 1003 +#define FN_getParticleCenter 1006 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleRadius 1004 +#define FN_setParticleRadius 1007 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRadius 1005 +#define FN_getParticleRadius 1008 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleRingThickness 1006 +#define FN_setParticleRingThickness 1009 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleRingThickness 1007 +#define FN_getParticleRingThickness 1010 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setParticleBox 1008 +#define FN_setParticleBox 1011 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3169,7 +3177,7 @@ #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_getParticleBox 1009 +#define FN_getParticleBox 1012 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3177,84 +3185,84 @@ #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] -#define FN_setParticleNormal 1010 +#define FN_setParticleNormal 1013 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_getParticleNormal 1011 +#define FN_getParticleNormal 1014 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_setParticleLength 1012 +#define FN_setParticleLength 1015 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getParticleLength 1013 +#define FN_getParticleLength 1016 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_useParticleOutlineOnly 1014 +#define FN_useParticleOutlineOnly 1017 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_particleIsUsingOutlineOnly 1015 +#define FN_particleIsUsingOutlineOnly 1018 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getParticleType 1016 +#define FN_getParticleType 1019 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_lightIsCastingShadow 1017 +#define FN_lightIsCastingShadow 1020 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightType 1018 +#define FN_getLightType 1021 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_getLightRadius 1019 +#define FN_getLightRadius 1022 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setLightType 1020 +#define FN_setLightType 1023 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightRadius 1021 +#define FN_setLightRadius 1024 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setLightShadowCast 1022 +#define FN_setLightShadowCast 1025 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetLightAmbientColor 1023 +#define FN_SetLightAmbientColor 1026 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightAmbientColor 1024 +#define FN_GetLightAmbientColor 1027 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightAttenuation 1025 +#define FN_SetLightAttenuation 1028 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetLightAttenuation 1026 +#define FN_GetLightAttenuation 1029 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetLightDiffuseColor 1027 +#define FN_SetLightDiffuseColor 1030 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightDiffuseColor 1028 +#define FN_GetLightDiffuseColor 1031 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightFalloff 1029 +#define FN_SetLightFalloff 1032 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightFalloff 1030 +#define FN_GetLightFalloff 1033 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightInnerCone 1031 +#define FN_SetLightInnerCone 1034 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightInnerCone 1032 +#define FN_GetLightInnerCone 1035 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightOuterCone 1033 +#define FN_SetLightOuterCone 1036 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightOuterCone 1034 +#define FN_GetLightOuterCone 1037 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_SetLightSpecularColor 1035 +#define FN_SetLightSpecularColor 1038 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetLightSpecularColor 1036 +#define FN_GetLightSpecularColor 1039 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetTerrainPatchAABB 1037 +#define FN_GetTerrainPatchAABB 1040 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3264,73 +3272,73 @@ #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] -#define FN_GetTerrainPatchLOD 1038 +#define FN_GetTerrainPatchLOD 1041 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainHeight 1039 +#define FN_GetTerrainHeight 1042 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetTerrainCenter 1040 +#define FN_GetTerrainCenter 1043 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetTerrainLODDistance 1041 +#define FN_SetTerrainLODDistance 1044 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_ScaleTerrainTexture 1042 +#define FN_ScaleTerrainTexture 1045 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_SetTerrainCameraMovementDelta 1043 +#define FN_SetTerrainCameraMovementDelta 1046 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainCameraRotationDelta 1044 +#define FN_SetTerrainCameraRotationDelta 1047 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetTerrainPatchLOD 1045 +#define FN_SetTerrainPatchLOD 1048 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorTarget 1046 +#define FN_SetProjectorTarget 1049 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetProjectorTarget 1047 +#define FN_GetProjectorTarget 1050 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_SetProjectorFOV 1048 +#define FN_SetProjectorFOV 1051 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetProjectorFOV 1049 +#define FN_GetProjectorFOV 1052 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_AddCompositeChild 1050 +#define FN_AddCompositeChild 1053 #define ADDCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDCOMPOSITECHILD_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDCOMPOSITECHILD_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCompositeChildCount 1051 +#define FN_GetCompositeChildCount 1054 #define GETCOMPOSITECHILDCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetCompositeChild 1052 +#define FN_GetCompositeChild 1055 #define GETCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetCompositeChildIndex 1053 +#define FN_GetCompositeChildIndex 1056 #define GETCOMPOSITECHILDINDEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITECHILDINDEX_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_RemoveCompositeChild 1054 +#define FN_RemoveCompositeChild 1057 #define REMOVECOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define REMOVECOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_GetCompositeChildTransform 1055 +#define FN_GetCompositeChildTransform 1058 #define GETCOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_GetCompositeAABB 1056 +#define FN_GetCompositeAABB 1059 #define GETCOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCOMPOSITEAABB_T_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCOMPOSITEAABB_MIN_X num_var[2].nref[0].value[ num_var[2].byref_offset ] @@ -3339,193 +3347,193 @@ #define GETCOMPOSITEAABB_MAX_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCOMPOSITEAABB_MAX_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETCOMPOSITEAABB_MAX_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] -#define FN_RecalculateCompositeAABB 1057 +#define FN_RecalculateCompositeAABB 1060 #define RECALCULATECOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GenerateCompositeAABBFromChildren 1058 +#define FN_GenerateCompositeAABBFromChildren 1061 #define GENERATECOMPOSITEAABBFROMCHILDREN_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_CalculateCompositePrincipalTransform 1059 +#define FN_CalculateCompositePrincipalTransform 1062 #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_MASSES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_PRINCIPAL_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] -#define FN_UpdateCompositeChildTransform 1060 +#define FN_UpdateCompositeChildTransform 1063 #define UPDATECOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UPDATECOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UPDATECOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define UPDATECOMPOSITECHILDTRANSFORM_RECALC_FLAG num_var[3].nref[0].value[ num_var[3].byref_offset ] -#define FN_GetCompositeUpdateRevision 1061 +#define FN_GetCompositeUpdateRevision 1064 #define GETCOMPOSITEUPDATEREVISION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_createMaterial 1062 -#define FN_deleteMaterial 1063 +#define FN_createMaterial 1065 +#define FN_deleteMaterial 1066 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterial 1064 +#define FN_setActorMaterial 1067 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterial 1065 +#define FN_getActorMaterial 1068 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyActorMaterial 1066 +#define FN_copyActorMaterial 1069 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_copyMaterial 1067 +#define FN_copyMaterial 1070 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialTextureCanvas 1068 +#define FN_setMaterialTextureCanvas 1071 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialAmbientColor 1069 +#define FN_setMaterialAmbientColor 1072 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAmbientColor 1070 +#define FN_getMaterialAmbientColor 1073 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialAntiAliasing 1071 +#define FN_setMaterialAntiAliasing 1074 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialAntiAliasing 1072 +#define FN_getMaterialAntiAliasing 1075 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBackfaceCulling 1073 +#define FN_setMaterialBackfaceCulling 1076 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBackfaceCulling 1074 +#define FN_getMaterialBackfaceCulling 1077 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendFactor 1075 +#define FN_setMaterialBlendFactor 1078 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendFactor 1076 +#define FN_getMaterialBlendFactor 1079 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialBlendMode 1077 +#define FN_setMaterialBlendMode 1080 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialBlendMode 1078 +#define FN_getMaterialBlendMode 1081 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMask 1079 +#define FN_setMaterialColorMask 1082 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMask 1080 +#define FN_getMaterialColorMask 1083 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialColorMode 1081 +#define FN_setMaterialColorMode 1084 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialColorMode 1082 +#define FN_getMaterialColorMode 1085 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialDiffuseColor 1083 +#define FN_setMaterialDiffuseColor 1086 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialDiffuseColor 1084 +#define FN_getMaterialDiffuseColor 1087 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialEmissiveColor 1085 +#define FN_setMaterialEmissiveColor 1088 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialEmissiveColor 1086 +#define FN_getMaterialEmissiveColor 1089 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFog 1087 +#define FN_setMaterialFog 1090 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFog 1088 +#define FN_getMaterialFog 1091 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFrontfaceCulling 1089 +#define FN_setMaterialFrontfaceCulling 1092 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialFrontfaceCulling 1090 +#define FN_getMaterialFrontfaceCulling 1093 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialGouraudShading 1091 +#define FN_setMaterialGouraudShading 1094 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsGouraudShaded 1092 +#define FN_materialIsGouraudShaded 1095 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsAplhaBlend 1093 +#define FN_materialIsAplhaBlend 1096 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_materialIsTransparent 1094 +#define FN_materialIsTransparent 1097 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialLighting 1095 +#define FN_setMaterialLighting 1098 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsLit 1096 +#define FN_materialIsLit 1099 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialType 1097 +#define FN_setMaterialType 1100 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialType 1098 +#define FN_getMaterialType 1101 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialNormalize 1099 +#define FN_setMaterialNormalize 1102 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsNormalized 1100 +#define FN_materialIsNormalized 1103 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialPointCloud 1101 +#define FN_setMaterialPointCloud 1104 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsPointCloud 1102 +#define FN_materialIsPointCloud 1105 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialFlag 1103 +#define FN_setMaterialFlag 1106 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getMaterialFlag 1104 +#define FN_getMaterialFlag 1107 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_setMaterialTexture 1105 +#define FN_setMaterialTexture 1108 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setMaterialShininess 1106 +#define FN_setMaterialShininess 1109 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialShininess 1107 +#define FN_getMaterialShininess 1110 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialSpecularColor 1108 +#define FN_setMaterialSpecularColor 1111 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialSpecularColor 1109 +#define FN_getMaterialSpecularColor 1112 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialThickness 1110 +#define FN_setMaterialThickness 1113 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getMaterialThickness 1111 +#define FN_getMaterialThickness 1114 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setMaterialWireframe 1112 +#define FN_setMaterialWireframe 1115 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_materialIsWireframe 1113 +#define FN_materialIsWireframe 1116 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorTexture 1114 +#define FN_setActorTexture 1117 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialCount 1115 +#define FN_getActorMaterialCount 1118 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_setActorMaterialFlag 1116 +#define FN_setActorMaterialFlag 1119 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_getActorMaterialFlag 1117 +#define FN_getActorMaterialFlag 1120 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] -#define FN_setActorMaterialType 1118 +#define FN_setActorMaterialType 1121 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_getActorMaterialType 1119 +#define FN_getActorMaterialType 1122 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_MaterialExists 1120 +#define FN_MaterialExists 1123 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_NumMaterialConstants 1121 +#define FN_NumMaterialConstants 1124 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] -#define FN_GetMaterialConstantName$ 1122 +#define FN_GetMaterialConstantName$ 1125 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] -#define FN_SetMaterialConstant 1123 +#define FN_SetMaterialConstant 1126 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] -#define FN_GetMaterialConstant 1124 +#define FN_GetMaterialConstant 1127 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] diff --git a/rcbasic_runtime/rc_func130_cases.h b/rcbasic_runtime/rc_func130_cases.h index 6ba2971..a0ae0a4 100644 --- a/rcbasic_runtime/rc_func130_cases.h +++ b/rcbasic_runtime/rc_func130_cases.h @@ -2189,6 +2189,15 @@ case FN_CreateTerrainActor: //Number Function case FN_CreateParticleActor: //Number Function rc_push_num(rc_createParticleActor( CREATEPARTICLEACTOR_PARTICLE_TYPE )); break; +case FN_CreateProjectorActor: //Number Function + rc_push_num(rc_createProjectorActor( )); + break; +case FN_CreateCompositeActor: //Number Function + rc_push_num(rc_createCompositeActor( )); + break; +case FN_CreateVehicleActor: //Number Function + rc_push_num(rc_createVehicleActor( CREATEVEHICLEACTOR_CHASSIS_ACTOR )); + break; case FN_DeleteActor: //Sub Procedure rc_deleteActor( DELETEACTOR_ACTOR ); break; @@ -2246,11 +2255,8 @@ case FN_RemoveActorShadow: //Sub Procedure case FN_ActorExists: //Number Function rc_push_num(rc_actorExists( ACTOREXISTS_ACTOR )); break; -case FN_CreateProjectorActor: //Number Function - rc_push_num(rc_createProjectorActor( )); - break; -case FN_CreateCompositeActor: //Number Function - rc_push_num(rc_createCompositeActor( )); +case FN_GetActorType: //Number Function + rc_push_num(rc_getActorType( GETACTORTYPE_ACTOR )); break; case FN_CreateActorAnimation: //Number Function rc_push_num(rc_createActorAnimation( CREATEACTORANIMATION_ACTOR, CREATEACTORANIMATION_START_FRAME, CREATEACTORANIMATION_END_FRAME, CREATEACTORANIMATION_SPEED )); @@ -2510,6 +2516,9 @@ case FN_GetRayHit3D: //Sub Procedure case FN_SetActorShapeEx: //Sub Procedure rc_setActorCollisionShape( SETACTORSHAPEEX_ACTOR, SETACTORSHAPEEX_SHAPE_TYPE, SETACTORSHAPEEX_MASS, SETACTORSHAPEEX_RADIUS ); break; +case FN_SetActorImpactMesh: //Sub Procedure + rc_setActorImpactMesh( SETACTORIMPACTMESH_ACTOR, SETACTORIMPACTMESH_MESH, SETACTORIMPACTMESH_MASS ); + break; case FN_createPointConstraint: //Number Function rc_push_num(rc_createPointConstraint( CREATEPOINTCONSTRAINT_ACTORA, CREATEPOINTCONSTRAINT_PXA, CREATEPOINTCONSTRAINT_PYA, CREATEPOINTCONSTRAINT_PZA )); break; diff --git a/rcbasic_runtime/rcbasic_runtime.depend b/rcbasic_runtime/rcbasic_runtime.depend index 526bca2..d23ca48 100755 --- a/rcbasic_runtime/rcbasic_runtime.depend +++ b/rcbasic_runtime/rcbasic_runtime.depend @@ -37,7 +37,7 @@ 1771296059 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h -1771309547 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h +1771619942 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h 1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h "rc_os_defines.h" @@ -2281,7 +2281,7 @@ "rc_gfx_core.h" -1771309547 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h +1771619942 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h 1760243468 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp "irrBullet.h"