#title GetSpriteShape [RCBasic Doc] #header Function GetSpriteShape(spr_id) Returns the shape of a sprite. Possible Shapes #list ul #li SPRITE_SHAPE_NONE #li SPRITE_SHAPE_BOX - A rectangular shape #li SPRITE_SHAPE_POLYGON - A polygon (any shape with 3 or more sides) #li SPRITE_SHAPE_CIRCLE - A circle #li SPRITE_SHAPE_CHAIN - A open polygon shape #list ul #li NOTE: Mainly used for terrain #/list #/list #ref SetSpriteShape