Function AddVehicleWheel( actor, wheel_actor, is_front_wheel ) Sub GetVehicleAxis( actor, ByRef x, ByRef y, ByRef z ) Sub GetVehicleForwardVector( actor, ByRef x, ByRef y, ByRef z ) Function GetVehicleCurrentSpeed( actor ) Function GetWheelCount( actor ) Sub GetVehicleChassisWorldTransform( actor, t_matrix ) Function GetWheelSteeringValue( actor, wheel ) Sub GetWheelWorldTransform( actor, wheel, t_matrix ) Sub GetWheelConnectionPoint( actor, wheel, ByRef x, ByRef y, ByRef z) Sub GetWheelDirection( actor, wheel, ByRef x, ByRef y, ByRef z ) Sub GetWheelAxel( actor, wheel, ByRef x, ByRef y, ByRef z ) Function GetWheelSuspensionLength( actor, wheel ) Function GetWheelMaxSuspensionTravel( actor, wheel ) Function GetWheelRadius( actor, wheel ) Function GetWheelSuspensionStiffness( actor, wheel ) Function GetWheelDampingCompression( actor, wheel ) Function GetWheelDampingRelaxation( actor, wheel ) Function GetWheelFrictionSlip( actor, wheel ) Function GetWheelRotation( actor, wheel ) Function GetWheelRotationDelta( actor, wheel ) Function GetWheelRollInfluence( actor, wheel ) Function GetWheelEngineForce( actor, wheel ) Function GetWheelBrake( actor, wheel ) Function WheelIsFront( actor, wheel ) Function GetWheelInverseContactSuspension( actor, wheel ) Function GetWheelSuspensionVelocity( actor, wheel ) Sub ResetVehicleSuspension( actor ) Sub SetWheelSteeringValue( actor, wheel, steering ) Sub ApplyWheelEngineForce( actor, wheel, force ) Sub SetWheelBrake( actor, wheel, brake ) Sub SetVehiclePitchControl( actor, pitch ) Sub SetWheelConnectionPoint( actor, wheel, x, y, z ) Sub SetWheelDirection( actor, wheel, x, y, z ) Sub SetWheelAxel( actor, wheel, x, y, z ) Sub SetWheelSuspensionLength( actor, wheel, s_length ) Sub SetWheelMaxSuspensionTravel( actor, wheel, max_travel ) Sub SetWheelRadius( actor, wheel, radius ) Sub SetWheelSuspensionStiffness( actor, wheel, stiffness ) Sub SetWheelDampingCompression( actor, wheel, dcomp_value ) Sub SetWheelDampingRelaxation( actor, wheel, drel_value ) Sub SetWheelFrictionSlip( actor, wheel, fslip_value ) Sub SetWheelRotation( actor, wheel, rot ) Sub SetWheelRollInfluence( actor, wheel, roll_influence ) Sub SetWheelInverseContactSuspension( actor, wheel, c_value ) Sub SetWheelSuspensionVelocity( actor, wheel, velocity ) Sub SetWheelActorOffsetTransform( actor, wheel, t_matrix ) Sub GetWheelActorOffsetTransform( actor, wheel, t_matrix ) Function GetVehiclePitchControl( actor )