function CreateSprite( img )

This function returns a new sprite which you can place in a variable for use in your program.

Here is an example of opening a sprite canvas layer, creating a sprite, setting it's position and finally displaying it.

isFullScreen = false 
vSync = true 
winWidth = 640 
winHeight = 480 
canViewPortX = 0 
canViewPortY = 0 
  
OpenWindow("CreateSprite", winWidth, winHeight, isFullScreen, vSync) 
sCanvas = OpenCanvasSpriteLayer(canViewPortX, canViewPortY, winWidth, winHeight) 
Canvas(sCanvas) 
  
DIM eye 
DIM eyeW 
DIM eyeH 
  
eye = LoadImage("theEye.png") 
GetImageSize(eye, eyeW, eyeH) 
  
eyeSprite = CreateSprite(eye, eyeW, eyeH) 
SetSpritePosition(eyeSprite, 100100) 
  
While Not Key(K_ESCAPE) 
'ClearCanvas() For a sprite layer canvas, you don't need to call ClearCanvas. It's automatically called.
Update()      'Update automatically deals with drawing the sprites on the sprite canvas.
Wend 


Related: OpenCanvasSpriteLayer SetSpritePosition