function CastRay2D_All( from_x, from_y, to_x, to_y )

Cast a ray and gets all hits on the ray

Returns the number of hits from the ray cast

NOTE: GetRayHit2D is used to read each hit


Related: GetRayHit3D CastRay3D CastRay3D_All CastRay2D GetRayHit2D