#title CastRay2D_All [RCBasic Doc] #header function CastRay2D_All( from_x, from_y, to_x, to_y ) Cast a ray and gets all hits on the ray Returns the number of hits from the ray cast NOTE: GetRayHit2D is used to read each hit #ref GetRayHit3D CastRay3D CastRay3D_All CastRay2D GetRayHit2D