#title CreateAnimatedActor [RCBasic Doc] #header function CreateAnimatedActor( mesh ) Returns a new animated actor composed of a mesh The mesh can either be created using CreateMesh() or Loaded using LoadMesh() #ref CreateMesh LoadMesh LoadMeshFromAN8
#ref CreateOctreeActor CreateCubeActor CreateSphereActor CreateWaterActor CreateLightActor CreateBillboardActor CreateTerrainActor