#title SetActorCollisionShape [RCBasic Doc] #header sub SetActorCollisionShape( actor, shape_type, mass) Sets the actor's collision shape Shape Types: #list ul #li ACTOR_SHAPE_NONE #li ACTOR_SHAPE_BOX #li ACTOR_SHAPE_SPHERE #li ACTOR_SHAPE_CYLINDER #li ACTOR_SHAPE_CAPSULE #li ACTOR_SHAPE_CONE #li ACTOR_SHAPE_CONVEXHULL #li ACTOR_SHAPE_TRIMESH #/list #ref GetActorCollisionShape