#title SetSpriteCollisionShape [RCBasic Doc] #header Sub SetSpriteCollisionShape(spr_id, shape) Sets the collision shape of a sprite Shape Types: #list ul #li SPRITE_SHAPE_NONE #li SPRITE_SHAPE_BOX #li SPRITE_SHAPE_POLYGON #li SPRITE_SHAPE_CIRCLE #li SPRITE_SHAPE_CHAIN #/list #ref SetSpriteBox SetSpriteRadius SetSpriteChain SetSpriteChainLoop SetSpritePolygon