#title CreateDistanceJoint [RCBasic Doc] #header Function CreateDistanceJoint( spriteA, spriteB, aX, aY, bX, bY, collide_connect) Creates a distance joint A distance joint constrains two points on two bodies to remain at a fixed distance from each other. You can view this as a massless, rigid rod. Parameters #list ul #li spriteA - first body #li spriteB - second body #li aX, aY - Anchor point on spriteA #li bX, bY - Anchor point on spriteB #/list