#title CreatePlaneMesh [RCBasic Doc] #header Function CreatePlaneMesh( w, h, tileCount_w, tileCount_h, txRepeat_x, txRepeat_y ) Creates a flat plane #list #li w, h - The width and height of the plane #li tileCount_w, TileCount_h - The number of subdivisions across and down the plane #li txRepeat_x, txRepeat_y - The number of times to repeat the texture across and down the plane #/list