#title CreatePrismaticJoint [RCBasic Doc] #header Function CreatePrismaticJoint( spriteA, spriteB, aX, aY, axisX, axisY, collide_connect) Creates a Prismatic Joint A prismatic joint. This joint provides one degree of freedom: translation along an axis fixed in bodyA. Relative rotation is prevented. You can use a joint limit to restrict the range of motion and a joint motor to drive the motion or to model joint friction. Parameters #list ul #li spriteA - first body #li spriteB - second body #li aX, aY - anchor point #li axisX, axisY - Used to define a linear direction from anchor point #/list