Sub SetMaterialConstant(material, m_constant$, n1, n2, n3, n4)

Sets the constant value of an FX material

NOTE: Each constant can ve of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime.

FX_MATERIAL_TYPE_NORMAL_BLEND Possible Constants

FX_MATERIAL_TYPE_REFRACTION Possible Constants

FX_MATERIAL_TYPE_REFRACTION2 Possible Constants

FX_MATERIAL_TYPE_GOOCH Possible Constants

FX_MATERIAL_TYPE_PLASTIC Possible Constants

FX_MATERIAL_TYPE_TANGENT Possible Constants

FX_MATERIAL_TYPE_SPEAKER Possible Constants

FX_MATERIAL_TYPE_PHONG_TEXTURE Possible Constants

FX_MATERIAL_TYPE_STYLE Possible Constants

FX_MATERIAL_TYPE_STYLE2 Possible Constants

FX_MATERIAL_TYPE_STYLE3 Possible Constants

FX_MATERIAL_TYPE_STYLE4 Possible Constants


Related: GetMaterialConstant