sub SetActorCollisionShape( actor, shape_type, mass)
Sets the actor's collision shape
Shape Types:
-
SHAPE_TYPE_NONE
-
SHAPE_TYPE_BOX
-
SHAPE_TYPE_SPHERE
-
SHAPE_TYPE_CYLINDER
-
SHAPE_TYPE_CAPSULE
-
SHAPE_TYPE_CONE
-
SHAPE_TYPE_CONVEXHULL
-
SHAPE_TYPE_TRIMESH
Related:
GetActorCollisionShape