Sub GetRayHit2D( index, ByRef spr_id, ByRef x, ByRef y, ByRef normal_x, ByRef normal_y )
This function will get the collision point and the normal of a ray hit.
NOTES:
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CastRay2D or CastRay2D_All must be called prior to calling this function
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spr_id will return -1 if there was not a hit at the specified index
Related:
GetRayHit3D
CastRay3D
CastRay3D_All
CastRay2D
CastRay2D_All