#title applyActorTorqueWorld [RCBasic Doc] #header sub applyActorTorqueWorld( actor, x, y, z) Applies a continuous torque to an actor, causing it to accelerate its rotational motion over time. Unlike applyActorTorqueImpulse, which causes an immediate change in angular velocity, this applies a torque force gradually, leading to a continuous rotational effect, similar to applying a force to linear motion. #list #li x, y, z - direction of rotation #/list #ref ApplyActorTorqueLocal ApplyActorTorqueImpulseLocal ApplyActorTorqueImpulseWorld