function createMaterial() sub deleteMaterial( material_id) sub setActorMaterial( actor, material_num, material_id) function getActorMaterial( actor, material_num) function copyActorMaterial( actor, material_num) function copyMaterial( smaterial_id) sub setMaterialTextureCanvas( material_id, level, canvas_id) sub setMaterialAmbientColor( material_id, color) function getMaterialAmbientColor( material_id) sub setMaterialAntiAliasing( material_id, aa) function getMaterialAntiAliasing( material_id) sub setMaterialBackfaceCulling( material_id, flag) function getMaterialBackfaceCulling( material_id) sub setMaterialBlendFactor( material_id, bf) function getMaterialBlendFactor( material_id) sub setMaterialBlendMode( material_id, blend_mode) function getMaterialBlendMode( material_id) sub setMaterialColorMask( material_id, color_mask) function getMaterialColorMask( material_id) sub setMaterialColorMode( material_id, color_mode) function getMaterialColorMode( material_id) sub setMaterialDiffuseColor( material_id, color) function getMaterialDiffuseColor( material_id) sub setMaterialEmissiveColor( material_id, color) function getMaterialEmissiveColor( material_id) sub setMaterialFog( material_id, flag) function getMaterialFog( material_id) sub setMaterialFrontfaceCulling( material_id, flag) function getMaterialFrontfaceCulling( material_id) sub setMaterialGouraudShading( material_id, flag) function materialIsGouraudShaded( material_id) function materialIsAplhaBlend( material_id) function materialIsTransparent( material_id) sub setMaterialLighting( material_id, flag) function materialIsLit( material_id) sub setMaterialType( material_id, mat_type) function getMaterialType( material_id) sub setMaterialNormalize( material_id, flag) function materialIsNormalized( material_id) sub setMaterialPointCloud( material_id, flag) function materialIsPointCloud( material_id) sub setMaterialFlag( material_id, material_flag, f_value) function getMaterialFlag( material_id, material_flag) sub setMaterialTexture( material_id, level, img_id) sub setMaterialShininess( material_id, shininess) function getMaterialShininess( material_id) sub setMaterialSpecularColor( material_id, color) function getMaterialSpecularColor( material_id) sub setMaterialThickness( material_id, thickness) function getMaterialThickness( material_id) sub setMaterialWireframe( material_id, flag) function materialIsWireframe( material_id) sub setActorTexture( actor, layer, image_id) function getActorMaterialCount( actor) sub setActorMaterialFlag( actor, flag, flag_value) function getActorMaterialFlag( actor, material, flag) sub setActorMaterialType( actor, material_type) function getActorMaterialType( actor, material)