#ifndef RC_GFX_INCLUDED #define RC_GFX_INCLUDED #ifdef RC_ANDROID #include "SDL.h" #else #include #endif // RC_ANDROID #if defined(RC_ANDROID) || defined(RC_WINDOWS) #include #include #else #include #include #endif // RC_ANDROID #include #include #include #include #include #include #include #include "rc_gfx_core.h" #include "gui_freetype_font.h" #include "rc_utf8.h" #include #include "rc_sprite2D.h" #include "rc_spritelib.h" #include "rc_tilelib.h" #include "rc_joints.h" #include using namespace irr; using namespace core; using namespace video; using namespace scene; void rc_setTouchFingerEvent(SDL_FingerID fingerID, double x, double y, double pressure) { for(int i = 0; i < MAX_FINGERS; i++) { if(rc_finger[i].id == -1 || rc_finger[i].id == fingerID) { rc_finger[i].id = fingerID; rc_finger[i].x = x; rc_finger[i].y = y; rc_finger[i].pressure = pressure; if(rc_finger[i].pressure > 0) { rc_fingers_pressed.insert(i); } return; } } } int mobile_event_filter(void* userdata, SDL_Event* evt) { SDL_Event event = evt[0]; int rc_win_width = 0; int rc_win_height = 0; if(rc_window) SDL_GetWindowSize(rc_window, &rc_win_width, &rc_win_height); switch(evt->type) { case SDL_APP_WILLENTERBACKGROUND: mobile_active_window_flag = false; break; case SDL_APP_DIDENTERFOREGROUND: if(!mobile_active_window_flag) { //rc_win_renderer[0] = SDL_GetRenderer(rc_win[0]); } mobile_active_window_flag = true; break; case SDL_FINGERDOWN: rc_touch = 1; rc_touchX = event.tfinger.x * rc_win_width; rc_touchY = event.tfinger.y * rc_win_height; #ifdef RC_IOS rc_pressure = 1; //FIXME: On IOS pressure is always getting reported as 0 on finger down so I am just setting it to 1 until I figure this out #else rc_pressure = event.tfinger.pressure; #endif rc_setTouchFingerEvent(event.tfinger.fingerId, rc_touchX, rc_touchY, rc_pressure); break; case SDL_FINGERUP: rc_touch = 0; rc_mt_status = 0; rc_touchX = event.tfinger.x * rc_win_width; rc_touchY = event.tfinger.y * rc_win_height; rc_pressure = event.tfinger.pressure; rc_setTouchFingerEvent(event.tfinger.fingerId, -1, -1, 0); break; case SDL_FINGERMOTION: rc_touch = 1; rc_touchX = event.tfinger.x * rc_win_width; rc_touchY = event.tfinger.y * rc_win_height; rc_motionX = event.tfinger.dx * rc_win_width; rc_motionY = event.tfinger.dy * rc_win_height; #ifdef RC_IOS rc_pressure = 1; #else rc_pressure = event.tfinger.pressure; #endif rc_setTouchFingerEvent(event.tfinger.fingerId, rc_touchX, rc_touchY, rc_pressure); break; case SDL_MULTIGESTURE: rc_touch = 2; rc_mt_status = 1; rc_mt_x = event.mgesture.x; rc_mt_y = event.mgesture.y; rc_mt_numFingers = event.mgesture.numFingers; rc_mt_dist = event.mgesture.dDist; rc_mt_theta = event.mgesture.dTheta; #ifdef RC_IOS rc_pressure = 1; #else rc_pressure = event.tfinger.pressure; #endif break; } return 0; } bool rc_gfx_init() { #ifdef RC_WEB if(SDL_Init(SDL_INIT_EVENTS | SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_SENSOR | SDL_INIT_NOPARACHUTE) < 0) //Audio causes init to fail on Fedora40 so I am leaving it out for now #else if(SDL_Init(SDL_INIT_EVENTS | SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_SENSOR | SDL_INIT_NOPARACHUTE) < 0) //Audio causes init to fail on Fedora40 so I am leaving it out for now #endif { bool rc_init_events = true; bool rc_init_timer = true; bool rc_init_video = true; bool rc_init_joystick = true; bool rc_init_haptic = true; bool rc_init_sensor = true; bool rc_init_noparachute = true; //os::Printer::log("SDL_Init Error: ", SDL_GetError()); std::cout << "SDL_Init Error: " << SDL_GetError() << std::endl; return false; } if(SDL_Init(SDL_INIT_AUDIO) < 0) { std::cout << "SDL_Init Error: " << SDL_GetError() << std::endl; rc_init_audio = false; } #ifdef RC_MOBILE SDL_SetEventFilter(mobile_event_filter, NULL); #endif // RC_MOBILE device = NULL; VideoDriver = NULL; rc_window = NULL; keyState = SDL_GetKeyboardState(NULL); createKeyMap(); for(int i = 0; i < MAX_FINGERS; i++) { rc_finger[i].id = -1; rc_finger[i].x = -1; rc_finger[i].y = -1; rc_finger[i].pressure = 0; } for(int i = 0; i < SDL_NumSensors(); i++) { rc_accel[num_accels] = NULL; rc_gyro[num_gyros] = NULL; switch(SDL_SensorGetDeviceType(i)) { case SDL_SENSOR_ACCEL: rc_accel[num_accels] = SDL_SensorOpen(i); num_accels++; break; case SDL_SENSOR_GYRO: rc_gyro[num_gyros] = SDL_SensorOpen(i); num_gyros++; break; } } for(int i = 0; i < MAX_JOYSTICKS; i++) { if(i < SDL_NumJoysticks()) { rc_joystick[i] = SDL_JoystickOpen(i); if(rc_joystick[i]==NULL) { cout << "Joystick " << i << " could not be opened: " << SDL_GetError() << endl; } rc_joyID[i] = SDL_JoystickInstanceID(rc_joystick[i]); #ifdef RC_WEB rc_haptic[i] = NULL; #else rc_haptic[i] = SDL_HapticOpenFromJoystick(rc_joystick[i]); SDL_HapticRumbleInit(rc_haptic[i]); #endif //if(rc_haptic[i] == NULL){ cout << "HAP NULL: " << SDL_GetError() << endl; } rc_numJoysticks++; } else { rc_joystick[i] = NULL; rc_haptic[i] = NULL; rc_joyID[i] = -1; } } SDL_SetHint("SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS", "1"); SDL_SetHint("SDL_HINT_EMSCRIPTEN_ASYNCIFY", "1"); return true; } void rc_gfx_quit() { if(irrtheora::videoExists()) { irrtheora::stopVideo(); irrtheora::deleteVideo(); } if(device) device->drop(); SDL_Quit(); } void setMouseScaling() { int win_w = 0, win_h = 0; double w_scale = 1, h_scale = 1; if(rc_window) { SDL_GetWindowSize(rc_window, &win_w, &win_h); //std::cout << "size = " << win_w << ", " << win_h << std::endl; //std::cout << "virtual = " << rc_window_size.Width << ", " << rc_window_size.Height << std::endl; w_scale = ( (double)win_w / (double)rc_window_size.Width ); h_scale = ( (double)win_h / (double)rc_window_size.Height ); rc_window_mouse_scale_x = ( (double)rc_window_size.Width / (double)win_w ); rc_window_mouse_scale_y = ( (double)rc_window_size.Height / (double)win_h ); rc_window_zone_scale_x = w_scale; rc_window_zone_scale_y = h_scale; //std::cout << "Scale = " << rc_window_mouse_scale_x << ", " << rc_window_mouse_scale_y << std::endl; } } bool rc_windowOpenEx(std::string title, int x, int y, int w, int h, uint32_t window_flags, irr::u8 AntiAlias, bool stencil_buffer, bool vsync) { if(rc_window) { return false; } bool fullscreen = (window_flags & SDL_WINDOW_FULLSCREEN_DESKTOP) || (window_flags & SDL_WINDOW_FULLSCREEN); bool high_dpi = window_flags & SDL_WINDOW_ALLOW_HIGHDPI; bool borderless = window_flags & SDL_WINDOW_BORDERLESS; bool resizable = window_flags & SDL_WINDOW_RESIZABLE; bool visible = window_flags & SDL_WINDOW_SHOWN; uint32_t flags = SDL_WINDOW_OPENGL; flags |= (fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0); flags |= (high_dpi ? SDL_WINDOW_ALLOW_HIGHDPI : 0); flags |= (borderless ? SDL_WINDOW_BORDERLESS : 0); flags |= (resizable ? SDL_WINDOW_RESIZABLE : 0); flags |= (visible ? SDL_WINDOW_SHOWN : SDL_WINDOW_HIDDEN); //This size is used for virtual resolution rc_window_size.Width = w; rc_window_size.Height = h; rc_window = SDL_CreateWindow(title.c_str(), x, y, w, h, flags); //Get the actual size of the window to set the dimensions of the device if(rc_window) SDL_GetWindowSize(rc_window, &w, &h); SIrrlichtCreationParameters irr_creation_params; irr_creation_params.DeviceType = EIDT_SDL; #if defined(RC_DRIVER_GLES2) irr_creation_params.DriverType = video::EDT_OGLES2; #else irr_creation_params.DriverType = video::EDT_OPENGL; #endif // defined irr_creation_params.WindowId = rc_window; irr_creation_params.WindowSize = dimension2d((u32)w, (u32)h); irr_creation_params.Bits = 16; irr_creation_params.Fullscreen = fullscreen; irr_creation_params.Stencilbuffer = stencil_buffer; irr_creation_params.Vsync = false; irr_creation_params.EventReceiver = 0; irr_creation_params.WindowPosition = position2d(x, y); irr_creation_params.AntiAlias = AntiAlias; irr_creation_params.OGLES2ShaderPath = ".shaders/"; rc_window_setfps = vsync; if(vsync) { SDL_DisplayMode dm; SDL_GetDesktopDisplayMode(0, &dm); rc_setfps_refresh_rate = dm.refresh_rate; rc_setfps_timer = SDL_GetTicks(); } device = createDeviceEx(irr_creation_params); if (!device) { std::cout << "WindowOpen Error: Failed to Create Renderer" << std::endl; return false; } VideoDriver = device->getVideoDriver(); SceneManager = device->getSceneManager(); irrtheora::init_irrTheora(device); rc_canvas.clear(); rc_canvas_zOrder.clear(); rc_font.clear(); rc_canvas_obj back_buffer; //std::cout << std::endl << "back start" << std::endl; #ifdef RC_DRIVER_GLES2 Uint32 size_n = 2; Uint32 dim_max = (w > h ? w : h); while(size_n < dim_max) size_n *= 2; back_buffer.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)size_n, (irr::u32)size_n), "rt", ECF_A8R8G8B8); #else back_buffer.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)w, (irr::u32)h), "rt", ECF_A8R8G8B8); #endif // RC_WEB //std::cout << "back_buffer done" << std::endl << std::endl; back_buffer.dimension.Width = w; back_buffer.dimension.Height = h; back_buffer.viewport.position.set(0,0); back_buffer.viewport.dimension.set(w,h); //std::cout << std::endl << "tgt start" << std::endl; VideoDriver->setRenderTarget(back_buffer.texture, true, true); //std::cout << "tgt done" << std::endl << std::endl; rc_canvas.push_back(back_buffer); rc_physics3D.world = createIrrBulletWorld(device, true, false); rc_physics3D.TimeStamp = SDL_GetTicks(); //device->getTimer()->getTime(); rc_physics3D.maxSubSteps = 1; //rc_physics3D.fixedTimeStep = irr::f32(1.) / irr::f64(60.); rc_physics3D.fixedTimeStep = -1; rc_physics3D.world->setInternalTickCallback((btInternalTickCallback)myTickCallback2); setMouseScaling(); return true; } bool rc_windowOpen(std::string title, int w, int h, bool fullscreen, bool vsync) { uint32_t flags = SDL_WINDOW_SHOWN | (fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0); if(!rc_windowOpenEx(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w, h, flags, 0, false, vsync)) { return false; } return true; } void rc_cls() { if(rc_canvas.size()>0) { if(rc_canvas[0].texture) { VideoDriver->setRenderTarget(rc_canvas[0].texture); VideoDriver->clearBuffers(true, true, true, rc_clear_color); if(rc_active_canvas >= 0 && rc_active_canvas < rc_canvas.size()) if(rc_canvas[rc_active_canvas].texture) VideoDriver->setRenderTarget(rc_canvas[rc_active_canvas].texture, false, false); setMouseScaling(); } } } Uint32 rc_windowMode(int visible_flag, int fullscreen_flag, int resizable_flag, int borderless_flag, int highDPI_flag) { Uint32 window_mode = ( visible_flag == 0 ? SDL_WINDOW_HIDDEN : SDL_WINDOW_SHOWN ) | ( fullscreen_flag == 0 ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP ) | ( resizable_flag == 0 ? 0 : SDL_WINDOW_RESIZABLE ) | ( borderless_flag == 0 ? 0 : SDL_WINDOW_BORDERLESS ) | ( highDPI_flag == 0 ? 0 : SDL_WINDOW_ALLOW_HIGHDPI ); return window_mode; } Uint32 rc_getWindowMode() { if(rc_window == NULL) { return 0; } return SDL_GetWindowFlags(rc_window); } void rc_raiseWindow() { if(rc_window==NULL) { return; } SDL_RaiseWindow(rc_window); setMouseScaling(); } void rc_showWindow() { if(rc_window==NULL) { return; } SDL_ShowWindow(rc_window); setMouseScaling(); } void rc_hideWindow() { if(rc_window==NULL) { return; } SDL_HideWindow(rc_window); } void rc_getDesktopDisplayMode(int index, double * w, double * h, double * freq) { SDL_DisplayMode dm; SDL_GetDesktopDisplayMode(index, &dm); *w = (double)dm.w; *h = (double)dm.h; *freq = (double)dm.refresh_rate; } void rc_setWindowTitle(std::string title) { if(rc_window) { SDL_SetWindowTitle(rc_window, title.c_str()); } } std::string rc_getWindowTitle() { if(rc_window) { return SDL_GetWindowTitle(rc_window); } return ""; } void rc_setWindowPosition(int x, int y) { if(rc_window) { SDL_SetWindowPosition(rc_window, x, y); setMouseScaling(); } } void rc_getWindowPosition(double * x, double * y) { int x_data=0, y_data=0; if(rc_window) SDL_GetWindowPosition(rc_window,&x_data,&y_data); *x = x_data; *y = y_data; } void rc_setWindowSize(int w, int h) { if(rc_window) { SDL_SetWindowSize(rc_window, w, h); irr::core::dimension2d win_size; int win_w, win_h; SDL_GetWindowSize(rc_window, &win_w, &win_h); win_size.Width = w; win_size.Height = h; if(rc_canvas[0].texture) VideoDriver->removeTexture(rc_canvas[0].texture); rc_canvas[0].texture = NULL; #ifdef RC_DRIVER_GLES2 Uint32 size_n = 2; Uint32 dim_max = (w > h ? w : h); while(size_n < dim_max) size_n *= 2; rc_canvas[0].texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)size_n, (irr::u32)size_n), "rt", ECF_A8R8G8B8); #else rc_canvas[0].texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)win_w, (irr::u32)win_h), "rt", ECF_A8R8G8B8); #endif // RC_WEB //std::cout << "back_buffer done" << std::endl << std::endl;*/ rc_canvas[0].dimension.Width = win_w; rc_canvas[0].dimension.Height = win_h; rc_canvas[0].viewport.position.set(0,0); rc_canvas[0].viewport.dimension.set(win_w,win_h); //std::cout << std::endl << "tgt start" << std::endl; VideoDriver->setRenderTarget(rc_canvas[0].texture, true, true); rc_window_size.Width = w; rc_window_size.Height = h; setMouseScaling(); } } void rc_getWindowSize(double * w, double * h) { int w_data = -1, h_data = -1; if(rc_window) SDL_GetWindowSize(rc_window, &w_data, &h_data); *w = w_data; *h = h_data; } void rc_setWindowMinSize(int w, int h) { if(rc_window) { SDL_SetWindowMinimumSize(rc_window, w, h); setMouseScaling(); } } void rc_getWindowMinSize(double * w, double * h) { int w_data=0, h_data=0; if(rc_window) SDL_GetWindowMinimumSize(rc_window, &w_data, &h_data); *w = w_data; *h = h_data; } void rc_setWindowMaxSize(int w, int h) { if(rc_window) { SDL_SetWindowMaximumSize(rc_window, w, h); setMouseScaling(); } } void rc_getWindowMaxSize(double * w, double * h) { int w_data=0, h_data=0; if(rc_window) SDL_GetWindowMaximumSize(rc_window, &w_data, &h_data); *w = w_data; *h = h_data; } bool rc_windowIsFullscreen() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); Uint32 wflags_cmp1 = wflags & SDL_WINDOW_FULLSCREEN; Uint32 wflags_cmp2 = wflags & SDL_WINDOW_FULLSCREEN_DESKTOP; if(wflags_cmp1 || wflags_cmp2) return true; else return false; } return false; } bool rc_windowIsVisible() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); if(wflags & SDL_WINDOW_SHOWN) return true; else return false; } return false; } bool rc_windowHasMouseFocus() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); if(wflags & SDL_WINDOW_MOUSE_FOCUS) return true; else return false; } return false; } bool rc_windowHasInputFocus() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); if(wflags & SDL_WINDOW_INPUT_FOCUS) return true; else return false; } return false; } bool rc_windowIsBordered() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); if(wflags & SDL_WINDOW_BORDERLESS) return false; else return true; } return false; } bool rc_windowIsResizable() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); if(wflags & SDL_WINDOW_RESIZABLE) return true; else return false; } return false; } bool rc_windowIsMinimized() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); if(wflags & SDL_WINDOW_MINIMIZED) return true; else return false; } return false; } bool rc_windowIsMaximized() { if(rc_window) { Uint32 wflags = SDL_GetWindowFlags(rc_window); if(wflags & SDL_WINDOW_MAXIMIZED) return true; else return false; } return false; } bool rc_setWindowFullscreen(int flag) { if(rc_window) { switch(flag) { case 0: flag = 0; break; default: flag = SDL_WINDOW_FULLSCREEN_DESKTOP; break; } Uint32 wflags_preOp = SDL_GetWindowFlags(rc_window); if( flag != 0 && ( (wflags_preOp & SDL_WINDOW_FULLSCREEN_DESKTOP) || (wflags_preOp & SDL_WINDOW_FULLSCREEN) ) ) return true; else if( flag == 0 && !((wflags_preOp & SDL_WINDOW_FULLSCREEN_DESKTOP) || (wflags_preOp & SDL_WINDOW_FULLSCREEN))) return true; if(SDL_SetWindowFullscreen(rc_window, flag) < 0) { return false; } //int w, h; //SDL_GetWindowSize(rc_window, &w, &h); //irr::core::dimension2d win_size(w, h); //device->setWindowSize(win_size); /* if(rc_canvas[0].texture != NULL) VideoDriver->removeTexture(rc_canvas[0].texture); rc_canvas_obj back_buffer; #ifdef RC_DRIVER_GLES2 Uint32 size_n = 2; Uint32 dim_max = (w > h ? w : h); while(size_n < dim_max) size_n *= 2; rc_canvas[0].texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)size_n, (irr::u32)size_n), "rt", ECF_A8R8G8B8); #else rc_canvas[0].texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)w, (irr::u32)h), "rt", ECF_A8R8G8B8); #endif // RC_WEB */ setMouseScaling(); if(rc_mouse_zone_active) { SDL_Rect r; r.x = (int)( (double)rc_mouse_zone.x * rc_window_zone_scale_x ); r.y = (int)( (double)rc_mouse_zone.y * rc_window_zone_scale_y ); r.w = (int)( (double)rc_mouse_zone.w * rc_window_zone_scale_x ); r.h = (int)( (double)rc_mouse_zone.h * rc_window_zone_scale_y ); SDL_SetWindowMouseRect(rc_window, NULL); SDL_SetWindowMouseRect(rc_window, &r); } SDL_PumpEvents(); SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT); return true; } return false; } bool rc_maximizeWindow() { if(rc_window) { SDL_MaximizeWindow(rc_window); SDL_DisplayMode mode; SDL_GetWindowDisplayMode(rc_window, &mode); irr::core::dimension2d win_size(mode.w, mode.h); device->setWindowSize(win_size); setMouseScaling(); return true; } return false; } bool rc_minimizeWindow() { if(rc_window) { SDL_MinimizeWindow(rc_window); SDL_DisplayMode mode; SDL_GetWindowDisplayMode(rc_window, &mode); irr::core::dimension2d win_size(mode.w, mode.h); device->setWindowSize(win_size); setMouseScaling(); return true; } return false; } void rc_setWindowBordered(bool b) { SDL_bool bswitch = SDL_FALSE; if(b) bswitch = SDL_TRUE; if(rc_window) { SDL_SetWindowBordered(rc_window, bswitch); setMouseScaling(); } } void rc_setWindowResizable(bool b) { SDL_bool bswitch = SDL_FALSE; if(b) bswitch = SDL_TRUE; if(rc_window) { SDL_SetWindowResizable(rc_window, bswitch); device->setResizable(true); setMouseScaling(); } } bool rc_windowExists() { return (rc_window!=NULL); } bool rc_restoreWindow() { if(rc_window) { SDL_RestoreWindow(rc_window); SDL_DisplayMode mode; SDL_GetWindowDisplayMode(rc_window, &mode); irr::core::dimension2d win_size(mode.w, mode.h); device->setWindowSize(win_size); setMouseScaling(); return true; } return false; } void rc_setWindowIcon(int img_id) { if(img_id < 0 || img_id >= rc_image.size()) return; if(!rc_image[img_id].image) return; SDL_Surface* img_surface = convertTextureToSurface(rc_image[img_id].image); if(!img_surface) return; SDL_SetColorKey(img_surface,SDL_TRUE,0); SDL_SetWindowIcon(rc_window, img_surface); SDL_FreeSurface(img_surface); } bool rc_windowEvent_Close( ) { if(rc_win_event==RC_WIN_EVENT_CLOSE) { return true; } return false; } bool rc_windowEvent_Minimize( ) { if(rc_win_event==RC_WIN_EVENT_MINIMIZE) return true; return false; } bool rc_windowEvent_Maximize( ) { if(rc_win_event==RC_WIN_EVENT_MAXIMIZE) return true; return false; } bool rc_windowEvent_Resize( ) { if(rc_win_event==RC_WIN_EVENT_RESIZE) return true; return false; } void rc_setWindowAutoClose(bool exitOnClose) { rc_win_exitOnClose = exitOnClose; } std::string rc_getClipboardText() { return (std::string) SDL_GetClipboardText(); } void rc_setClipboardText(std::string txt) { SDL_SetClipboardText(txt.c_str()); } int rc_hasClipboardText() { return (int)SDL_HasClipboardText(); } //The greater Z is, the further back the canvas is void sortCanvasZ() { for(int i = 0; i < rc_canvas_zOrder.size(); i++) { for(int j = i+1; j < rc_canvas_zOrder.size(); j++) { int ca = rc_canvas_zOrder[i]; int cb = rc_canvas_zOrder[j]; if(rc_canvas[cb].z >= rc_canvas[ca].z) { rc_canvas_zOrder.erase(j); rc_canvas_zOrder.insert(cb, i); } } } //for(int i = 0; i < rc_canvas_zOrder.size(); i++) //{ // std::cout << "Canvas[" << i << "] Z = " << rc_canvas_zOrder[i] << ( (i+1)==rc_canvas_zOrder.size() ? "" : ", " ); //} //std::cout << std::endl; } void rc_setActiveCanvas(int canvas_id) { rc_active_canvas = canvas_id; if(rc_active_canvas >= 0 && rc_active_canvas < rc_canvas.size()) { if(rc_canvas[rc_active_canvas].texture) VideoDriver->setRenderTarget(rc_canvas[rc_active_canvas].texture, false, false); rc_setDriverMaterial(); } } int rc_activeCanvas() { return rc_active_canvas; } int rc_canvasOpen(int w, int h, int vx, int vy, int vw, int vh, int mode, int canvas_type=RC_CANVAS_TYPE_2D) { if(!VideoDriver) return -1; rc_canvas_obj canvas; canvas.type = canvas_type; canvas.show3D = false; canvas.physics2D.enabled = false; #ifdef RC_DRIVER_GLES2 Uint32 size_n = 2; Uint32 dim_max = (w > h ? w : h); while(size_n < dim_max) size_n *= 2; //w = size_n; //h = size_n; canvas.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d(size_n,size_n), "rt", ECF_A8R8G8B8); #else canvas.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d(w,h), "rt", ECF_A8R8G8B8); #endif // RC_WEB //canvas.sprite_layer = VideoDriver->addRenderTargetTexture(irr::core::dimension2d(w,h), "rt", ECF_A8R8G8B8); if(!canvas.texture) return -1; if(SceneManager && canvas_type==RC_CANVAS_TYPE_3D) { canvas.show3D = true; canvas.camera.init(SceneManager, 0, 0, 0); //canvas.camera = SceneManager->addCameraSceneNode(0, vector3df(0,0,0), vector3df(0,0,0)); //canvas.camera->setPosition(irr::core::vector3df(0,0,0)); //canvas.camera->setTarget(irr::core::vector3df(0,0,100)); //canvas.camera->bindTargetAndRotation(true); } else if(!SceneManager) return -1; //std::cout << "texture format = " << canvas.texture->getColorFormat() << std::endl; canvas.dimension.Width = w; canvas.dimension.Height = h; #ifdef RC_DRIVER_GLES2 if(canvas_type==RC_CANVAS_TYPE_2D) { canvas.dimension.Width = size_n; canvas.dimension.Height = size_n; } #endif // RC_DRIVER_GLES2 canvas.viewport.position.X = vx; canvas.viewport.position.Y = vy; canvas.viewport.dimension.Width = vw; canvas.viewport.dimension.Height = vh; canvas.offset.X = 0; canvas.offset.Y = 0; canvas.mode = mode; canvas.color_mod = irr::video::SColor(255,255,255,255).color; //2D Physics World canvas.physics2D.world = NULL; if(canvas_type == RC_CANVAS_TYPE_SPRITE) { b2Vec2 gravity(0, 0); canvas.physics2D.world = new b2World(gravity); canvas.physics2D.timeStep = -1; //the length of time passed to simulate (seconds) canvas.physics2D.time_stamp = SDL_GetTicks(); canvas.physics2D.velocityIterations = 8; //how strongly to correct velocity canvas.physics2D.positionIterations = 3; //how strongly to correct position canvas.physics2D.enabled = true; canvas.physics2D.contact_listener = new rc_contactListener_obj(); canvas.physics2D.world->SetContactListener(canvas.physics2D.contact_listener); canvas.sprite_id.clear(); } switch(mode) { case 0: break; case 1: VideoDriver->makeColorKeyTexture(canvas.texture, irr::video::SColor(0,0,0,0)); break; } int canvas_id = -1; for(int i = 0; i < rc_canvas.size(); i++) { if(!rc_canvas[i].texture) { canvas_id = i; break; } } if(canvas_id < 0) { canvas_id = rc_canvas.size(); rc_canvas.push_back(canvas); } else { rc_canvas[canvas_id] = canvas; } if(rc_active_canvas < 0) { rc_active_canvas = canvas_id; rc_setActiveCanvas(rc_active_canvas); } for(int i = 0; i < rc_canvas_zOrder.size(); i++) { if(rc_canvas_zOrder[i] == canvas_id) { rc_canvas_zOrder.erase(i); i--; } } rc_canvas_zOrder.push_back(canvas_id); sortCanvasZ(); return canvas_id; } void rc_canvasClose(int canvas_id) { //std::cout << "Delete Canvas: " << canvas_id << std::endl; if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture != NULL) VideoDriver->removeTexture(rc_canvas[canvas_id].texture); rc_canvas[canvas_id].texture = NULL; if(rc_canvas[canvas_id].physics2D.world) delete rc_canvas[canvas_id].physics2D.world; rc_canvas[canvas_id].physics2D.world = NULL; for(int i = 0; i < rc_joint.size(); i++) { if(rc_joint[i].canvas == canvas_id) { rc_joint[i].canvas = -1; rc_joint[i].joint = NULL; rc_joint[i].active = false; } } //sprites are destroyed when the world is deleted so I just to set the active attribute to false and set the body to NULL for(int i = 0; i < rc_canvas[canvas_id].sprite_id.size(); i++) { int spr_id = rc_canvas[canvas_id].sprite_id[i]; if(spr_id >= 0 && spr_id < rc_sprite.size()) { rc_sprite[spr_id].active = false; rc_sprite[spr_id].physics.body = NULL; } } rc_canvas[canvas_id].sprite_id.clear(); if(rc_active_canvas == canvas_id) rc_active_canvas = -1; for(int i = 0; i < rc_canvas_zOrder.size(); i++) { if(rc_canvas_zOrder[i] == canvas_id) { rc_canvas_zOrder.erase(i); break; } } } void rc_setCanvas3D(int canvas_id, bool flag) { if(canvas_id > 0 && canvas_id < rc_canvas.size()) rc_canvas[canvas_id].show3D = flag; } int rc_canvasOpen3D(int vx, int vy, int vw, int vh, int mode) { return rc_canvasOpen(vw, vh, vx, vy, vw, vh, mode, RC_CANVAS_TYPE_3D); } int rc_canvasOpenSpriteLayer(int vx, int vy, int vw, int vh) { //sprite layers are basically infinite since you are just placing objects in the world return rc_canvasOpen(vw, vh, vx, vy, vw, vh, 1, RC_CANVAS_TYPE_SPRITE); } void rc_setCanvasPhysics2D(int canvas_id, bool flag) { if(canvas_id > 0 && canvas_id < rc_canvas.size()) rc_canvas[canvas_id].physics2D.enabled = flag; } void rc_setCanvasVisible(int canvas_id, bool flag) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) rc_canvas[canvas_id].visible = flag; } bool rc_canvasIsVisible(int canvas_id) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return false; if(rc_canvas[canvas_id].texture) return rc_canvas[canvas_id].visible; return false; } void rc_setCanvasViewport(int canvas_id, int x, int y, int w, int h) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) { rc_canvas[canvas_id].viewport.position = irr::core::vector2d(x, y); rc_canvas[canvas_id].viewport.dimension = irr::core::dimension2d(w, h); } } void rc_getCanvasViewport(int canvas_id, double* x, double* y, double* w, double* h) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) { *x = (double)rc_canvas[canvas_id].viewport.position.X; *y = (double)rc_canvas[canvas_id].viewport.position.Y; *w = rc_canvas[canvas_id].viewport.dimension.Width; *h = rc_canvas[canvas_id].viewport.dimension.Height; } } void rc_setCanvasOffset(int canvas_id, int x, int y) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) { rc_canvas[canvas_id].offset = irr::core::vector2d(x, y); } } void rc_getCanvasOffset(int canvas_id, double* x, double* y) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) { *x = (double)rc_canvas[canvas_id].offset.X; *y = (double)rc_canvas[canvas_id].offset.Y; } } void rc_getCanvasSize(int canvas_id, double* w, double* h) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) { *w = (double)rc_canvas[canvas_id].dimension.Width; *h = (double)rc_canvas[canvas_id].dimension.Height; } } void rc_setCanvasColorMod(int canvas_id, Uint32 color_mod) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) { rc_canvas[canvas_id].color_mod = color_mod; } } Uint32 rc_getCanvasColorMod(int canvas_id) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return 0; if(rc_canvas[canvas_id].texture) { return rc_canvas[canvas_id].color_mod; } return 0; } void rc_setCanvasAlpha(int canvas_id, Uint32 alpha) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; if(rc_canvas[canvas_id].texture) { irr::video::SColor color(rc_canvas[canvas_id].color_mod); color.setAlpha(alpha); rc_canvas[canvas_id].color_mod = color.color; } } Uint32 rc_canvasAlpha(int canvas_id) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return 0; if(rc_canvas[canvas_id].texture) { irr::video::SColor color(rc_canvas[canvas_id].color_mod); Uint32 alpha = color.getAlpha(); return alpha; } return 0; } void rc_setCanvasZ(int canvas_id, int z) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return; rc_canvas[canvas_id].z = z; sortCanvasZ(); } int rc_getCanvasZ(int canvas_id) { if(canvas_id <= 0 || canvas_id >= rc_canvas.size()) //canvas 0 is being excluded because its the back buffer return 0; if(rc_canvas[canvas_id].texture) { return rc_canvas[canvas_id].z; } return 0; } int rc_cloneCanvas(int origin_canvas_id, int mode) { if(!VideoDriver) return -1; if(origin_canvas_id < 0 || origin_canvas_id >= rc_canvas.size()) return -1; if(!rc_canvas[origin_canvas_id].texture) return -1; rc_canvas_obj canvas; canvas.type = rc_canvas[origin_canvas_id].type; canvas.physics2D.enabled = false; //There is no need for this to process its own physics since its done on the origin canvas.show3D = rc_canvas[origin_canvas_id].show3D; canvas.color_mod = rc_canvas[origin_canvas_id].color_mod; canvas.texture = rc_canvas[origin_canvas_id].texture; //canvas.sprite_layer = rc_canvas[origin_canvas_id].sprite_layer; if(!canvas.texture) return -1; if(SceneManager) { canvas.camera.init(SceneManager, 0, 0, 0); //canvas.camera = SceneManager->addCameraSceneNode(0, vector3df(0,0,0), vector3df(0,0,0)); //canvas.camera->setPosition(irr::core::vector3df(0,0,0)); //canvas.camera->setTarget(irr::core::vector3df(0,0,100)); //canvas.camera->bindTargetAndRotation(true); } //std::cout << "texture format = " << canvas.texture->getColorFormat() << std::endl; canvas.dimension.Width = rc_canvas[origin_canvas_id].dimension.Width; canvas.dimension.Height = rc_canvas[origin_canvas_id].dimension.Height; canvas.viewport.position.X = rc_canvas[origin_canvas_id].viewport.position.X; canvas.viewport.position.Y = rc_canvas[origin_canvas_id].viewport.position.Y; canvas.viewport.dimension.Width = rc_canvas[origin_canvas_id].viewport.dimension.Width; canvas.viewport.dimension.Height = rc_canvas[origin_canvas_id].viewport.dimension.Height; canvas.offset.X = 0; canvas.offset.Y = 0; canvas.mode = mode; canvas.color_mod = irr::video::SColor(255,255,255,255).color; switch(mode) { case 0: break; case 1: VideoDriver->makeColorKeyTexture(canvas.texture, irr::video::SColor(0,0,0,0)); break; } int canvas_id = -1; for(int i = 0; i < rc_canvas.size(); i++) { if(!rc_canvas[i].texture) { canvas_id = i; break; } } if(canvas_id < 0) { canvas_id = rc_canvas.size(); rc_canvas.push_back(canvas); } if(rc_active_canvas < 0) rc_active_canvas = canvas_id; for(int i = 0; i < rc_canvas_zOrder.size(); i++) { if(rc_canvas_zOrder[i] == canvas_id) { rc_canvas_zOrder.erase(i); i--; } } rc_canvas_zOrder.push_back(canvas_id); sortCanvasZ(); return canvas_id; } void rc_getWorldToViewportPosition(double x, double y, double z, double* vx, double* vy) { if(!VideoDriver) return; if(rc_active_canvas < 0 || rc_active_canvas >= rc_canvas.size()) return; if(!rc_canvas[rc_active_canvas].texture) return; if(!rc_canvas[rc_active_canvas].camera.camera) return; irr::scene::ISceneCollisionManager* collman = SceneManager->getSceneCollisionManager(); irr::core::vector2di vpos = collman->getScreenCoordinatesFrom3DPosition(irr::core::vector3df(x, y, z), rc_canvas[rc_active_canvas].camera.camera); *vx = vpos.X; *vy = vpos.Y; } void rc_setClearColor(Uint32 color) { rc_clear_color.set(color); } Uint32 rc_rgba(Uint32 r, Uint32 g, Uint32 b, Uint32 a) { irr::video::SColor color(a, r, g, b); return color.color; } Uint32 rc_rgb(Uint32 r, Uint32 g, Uint32 b) { irr::video::SColor color(255, r, g, b); return color.color; } void rc_setColor(Uint32 color) { rc_active_color.set(color); } Uint32 rc_getPixel(int x, int y) { if(rc_active_canvas < 0 || rc_active_canvas >= rc_canvas.size()) return 0; if(!rc_canvas[rc_active_canvas].texture) { return 0; } if(x < 0 || x >= rc_window_size.Width) x = 0; if(y < 0 || y >= rc_window_size.Height) y = 0; #ifdef RC_DRIVER_GLES2 y = rc_canvas[rc_active_canvas].texture->getSize().Height - (y+1); #endif // RC_DRIVER_GLES2 irr::video::ITexture* texture = rc_canvas[rc_active_canvas].texture; video::ECOLOR_FORMAT format = texture->getColorFormat(); //std::cout << "format = " << (int) format << std::endl; Uint32 color = 0; //this if statement is unnessesary since right now ECF_A8R8G8B8 is the only color format supported. //I am leaving it here since I may want to support more color formats in the future if(video::ECF_A8R8G8B8 == format) { u8 * texels = (u8 *)texture->lock(irr::video::ETLM_READ_ONLY); u32 pitch = texture->getPitch(); irr::video::SColor * texel = (SColor *)(texels + ((y * pitch) + (x * sizeof(SColor)))); irr::video::SColor c = texel[0]; texture->unlock(); color = c.color; //std::cout << "color(" << x << ", " << y << ") = " << c.getRed() << ", " << c.getGreen() << ", " << c.getBlue() << std::endl; } return color; } void rc_drawRect(int x, int y, int w, int h) { // x and y seems to be offset by -1 in the GLES driver for this function. I will remove this once I fix it in the GLES driver but this works for now. #ifdef RC_DRIVER_GLES2 x++; y++; #endif // RC_DRIVER_GLES2 irr::core::vector2d r_pos(x,y); irr::core::dimension2d r_dim(w,h); irr::core::rect r(r_pos, r_dim); //std::cout << "drawRect: color=" << rc_active_color.color << " ( " << x << ", " << y << ", " << w << ", " << h << " ) " << std::endl; VideoDriver->draw2DRectangleOutline(r, rc_active_color); } void rc_drawRectFill(int x, int y, int w, int h) { irr::core::vector2d r_pos(x,y); irr::core::dimension2d r_dim(w,h); irr::core::rect r(r_pos, r_dim); //std::cout << "drawRect: color=" << rc_active_color.color << " ( " << x << ", " << y << ", " << w << ", " << h << " ) " << std::endl; VideoDriver->draw2DRectangle(rc_active_color, r); } //Filled Circle Code from CuteAlien on Irrlicht forum struct CircleSettings { vector2di center; // in screen coordinates f32 radius; // in pixels f32 radius2; video::SColor color; u32 numVertices = 21; // including center }; void makeCircle(irr::core::array& vertices, irr::core::array& indices, const CircleSettings& settings) { const f64 stepSize = 360.0 / (f64)(settings.numVertices-1); // degree angles between vertex points on circle indices.set_used(settings.numVertices+1); // one more as first and last vertex in circle is identical for ( u32 i=0; i r_pos_start(x1,y1); irr::core::vector2d r_pos_end(x2,y2); VideoDriver->draw2DLine(r_pos_start, r_pos_end, rc_active_color); } void prim3d_drawLine3D(double x1, double y1, double z1, double x2, double y2, double z2) { irr::core::vector3d r_pos_start(x1,y1,z1); irr::core::vector3d r_pos_end(x2,y2,z2); VideoDriver->draw3DLine(r_pos_start, r_pos_end, rc_active_color); } void prim3d_drawBox3D(double x1, double y1, double z1, double x2, double y2, double z2) { irr::core::aabbox3d bbox(x1, y1, z1, x2, y2, z2); VideoDriver->draw3DBox(bbox, rc_active_color); } void prim3d_drawTriangle3D(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3) { irr::core::vector3d v1(x1,y1,z1); irr::core::vector3d v2(x2,y2,z2); irr::core::vector3d v3(x3,y3,z3); irr::core::triangle3d tri(v1, v2, v3); VideoDriver->draw3DTriangle(tri, rc_active_color); } void rc_drawLine3D(double x1, double y1, double z1, double x2, double y2, double z2) { rc_prim3d_op_obj op; op.prim_type = PRIM3D_LINE; op.color = rc_active_color; op.x[0] = x1; op.y[0] = y1; op.z[0] = z1; op.x[1] = x2; op.y[1] = y2; op.z[1] = z2; rc_prim3d_operation.push_back(op); } void rc_drawBox3D(double x1, double y1, double z1, double x2, double y2, double z2) { rc_prim3d_op_obj op; op.prim_type = PRIM3D_BOX; op.color = rc_active_color; op.x[0] = x1; op.y[0] = y1; op.z[0] = z1; op.x[1] = x2; op.y[1] = y2; op.z[1] = z2; rc_prim3d_operation.push_back(op); } void rc_drawTriangle3D(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3) { rc_prim3d_op_obj op; op.prim_type = PRIM3D_TRIANGLE; op.color = rc_active_color; op.x[0] = x1; op.y[0] = y1; op.z[0] = z1; op.x[1] = x2; op.y[1] = y2; op.z[1] = z2; op.x[2] = x3; op.y[2] = y3; op.z[2] = z3; rc_prim3d_operation.push_back(op); } void rc_drawTriangle(double x1, double y1, double x2, double y2, double x3, double y3) { irr::core::array v; v.push_back(video::S3DVertex(x1, y1, 0.f, 0.f, 1.f, 0.f, rc_active_color, 0.5f, 0.5f)); v.push_back(video::S3DVertex(x2, y2, 0.f, 0.f, 1.f, 0.f, rc_active_color, 0.5f, 0.5f)); v.push_back(video::S3DVertex(x3, y3, 0.f, 0.f, 1.f, 0.f, rc_active_color, 0.5f, 0.5f)); irr::core::array i; i.push_back(0); i.push_back(1); i.push_back(2); v.sort(); VideoDriver->draw2DVertexPrimitiveList(v.pointer(), 3, i.pointer(), 1); } void rc_poly(Uint32 n, double* vx_d, double* vy_d) { if(n <= 0) return; for(int i = 1; i < n; i++) { rc_drawLine((int)vx_d[i-1], (int)vy_d[i-1], (int)vx_d[i], (int)vy_d[i]); } rc_drawLine((int)vx_d[n-1], (int)vy_d[n-1], (int)vx_d[0], (int)vy_d[0]); } void rc_drawPixel(int x, int y) { VideoDriver->drawPixel(x, y, rc_active_color); } double radians(double degree) { double pi = 3.14159265359; return (degree * (pi / 180)); } void makeEllipse(irr::core::array& vertices, irr::core::array& indices, const CircleSettings& settings) { const f64 stepSize = 360.0 / (f64)(settings.numVertices-1); // degree angles between vertex points on circle indices.set_used(settings.numVertices+1); // one more as first and last vertex in circle is identical for ( u32 i=0; i r_pos(x,y); // create the circle irr::core::array verticesCircle; irr::core::array indicesCircle; CircleSettings circle; circle.center = r_pos; circle.radius = ry; circle.radius2 = rx; circle.color = rc_active_color; circle.numVertices = 21; makeEllipse(verticesCircle, indicesCircle, circle); for(int i = 2; i < verticesCircle.size(); i++) { //std::cout << "V[" << i << "] = (" << verticesCircle[i-1].Pos.X << ", " << verticesCircle[i-1].Pos.Y << ") (" << verticesCircle[i].Pos.X << ", " << verticesCircle[i].Pos.Y << ")" << std::endl; rc_drawLine(verticesCircle[i-1].Pos.X, verticesCircle[i-1].Pos.Y, verticesCircle[i].Pos.X, verticesCircle[i].Pos.Y); } int n = verticesCircle.size()-1; rc_drawLine(verticesCircle[n].Pos.X, verticesCircle[n].Pos.Y, verticesCircle[1].Pos.X, verticesCircle[1].Pos.Y); } void rc_drawEllipseFill(int x, int y, int rx, int ry) { irr::core::vector2d r_pos(x,y); // create the circle irr::core::array verticesCircle; irr::core::array indicesCircle; CircleSettings circle; circle.center = r_pos; circle.radius = ry; circle.radius2 = rx; circle.color = rc_active_color; circle.numVertices = 21; makeEllipse(verticesCircle, indicesCircle, circle); VideoDriver->draw2DVertexPrimitiveList(verticesCircle.pointer(), verticesCircle.size(), indicesCircle.pointer(), indicesCircle.size()-2, video::EVT_STANDARD, scene::EPT_TRIANGLE_FAN, video::EIT_16BIT); } void rc_drawCircle(int x, int y, double r) { rc_drawEllipse(x, y, r, r); } void rc_drawCircleFill(int x, int y, double r) { rc_drawEllipseFill(x, y, r, r); return; irr::core::vector2d r_pos(x,y); // create the circle irr::core::array verticesCircle; irr::core::array indicesCircle; CircleSettings circle; circle.center = r_pos; circle.radius = r; circle.color = rc_active_color; makeCircle(verticesCircle, indicesCircle, circle); VideoDriver->draw2DVertexPrimitiveList(verticesCircle.pointer(), verticesCircle.size(), indicesCircle.pointer(), indicesCircle.size()-2, video::EVT_STANDARD, scene::EPT_TRIANGLE_FAN, video::EIT_16BIT); } int rc_loadFont(std::string fnt_file, int font_size) { irr::io::path file_path = fnt_file.c_str(); int font_id = -1; for(int i = 0; i < rc_font.size(); i++) { if(!rc_font[i].active) { font_id = i; break; } } CGUITTFace* Face; CGUIFreetypeFont* dfont; Face = new CGUITTFace(); Face->load(file_path); dfont = new CGUIFreetypeFont(VideoDriver); dfont->attach(Face, font_size); if(font_id < 0) { font_id = rc_font.size(); rc_font_obj f; f.face = Face; f.font = dfont; f.font_size = font_size; f.active = true; rc_font.push_back(f); rc_active_font = font_id; } else { rc_font[font_id].face = Face; rc_font[font_id].font = dfont; rc_font[font_id].font_size = font_size; rc_font[font_id].active = true; } //std::cout << "id: " << font_id << std::endl; return font_id; } bool rc_fontExists(int font_id) { if(font_id < 0 || font_id >= rc_font.size()) return false; if(rc_font[font_id].active) return true; return false; } void rc_deleteFont(int font_id) { if(rc_fontExists(font_id)) { delete rc_font[font_id].font; delete rc_font[font_id].face; rc_font[font_id].font = NULL; rc_font[font_id].face = NULL; rc_font[font_id].font_size = 0; rc_font[font_id].active = false; } } void rc_setFont(int font_id) { if(rc_fontExists(font_id)) rc_active_font = font_id; } void rc_drawText(std::string txt, int x, int y) { if(rc_fontExists(rc_active_font)) { std::wstring text = utf8_to_wstring(txt); irr::core::dimension2d text_dim = rc_font[rc_active_font].font->getDimension(text.c_str()); irr::core::rect tpos(x, y, text_dim.Width, rc_font[rc_active_font].font_size); //std::cout << "Start drawing text: " << tpos.getWidth() << ", " << tpos.getHeight() << std::endl; rc_font[rc_active_font].font->draw(text.c_str(), tpos, rc_active_color); //std::cout << "------------------" << std::endl; } } Uint32 rc_getTextWidth(const std::string txt) { if(rc_fontExists(rc_active_font)) { std::wstring text = utf8_to_wstring(txt); irr::core::dimension2d text_dim = rc_font[rc_active_font].font->getDimension(text.c_str()); return text_dim.Width; } return 0; } Uint32 rc_getTextHeight(const std::string txt) { if(rc_fontExists(rc_active_font)) { std::wstring text = utf8_to_wstring(txt); //std::wstring wide = converter.from_bytes(txt); //irr::core::dimension2d text_dim = rc_font[rc_active_font]->getDimension(wide.c_str()); return rc_font[rc_active_font].font_size; } return 0; } void rc_getTextSize(const std::string txt, double* w, double* h) { if(rc_fontExists(rc_active_font)) { std::wstring text = utf8_to_wstring(txt); irr::core::dimension2d text_dim = rc_font[rc_active_font].font->getDimension(text.c_str()); *w = text_dim.Width; *h = rc_font[rc_active_font].font_size; } else { *w = 0; *h = 0; } } #define RC_MOUSE_BUTTON_LEFT 0 #define RC_MOUSE_BUTTON_MIDDLE 1 #define RC_MOUSE_BUTTON_RIGHT 2 int rc_mwheelx = -1; int rc_mwheely = -1; bool rc_cursor_visible = true; bool rc_mouseButton(int b) { int ix, iy; int current_button_state = SDL_GetMouseState(&ix, &iy); return (current_button_state & SDL_BUTTON(b)); } int rc_mouseX() { int x, y; SDL_GetMouseState(&x, &y); return (int)( (double)x * rc_window_mouse_scale_x ); } int rc_mouseY() { int x, y; SDL_GetMouseState(&x, &y); return (int)( (double)y * rc_window_mouse_scale_y ); } void rc_getMouse(double* x, double* y, double* mb1, double* mb2, double* mb3) { int ix, iy; int current_button_state = SDL_GetMouseState(&ix, &iy); *mb1 = (current_button_state & SDL_BUTTON(SDL_BUTTON_LEFT))!=0; *mb2 = (current_button_state & SDL_BUTTON(SDL_BUTTON_MIDDLE))!=0; *mb3 = (current_button_state & SDL_BUTTON(SDL_BUTTON_RIGHT))!=0; *x = (double)ix * rc_window_mouse_scale_x; *y = (double)iy * rc_window_mouse_scale_x; } int rc_mouseWheelX() { return rc_mwheelx; } int rc_mouseWheelY() { return rc_mwheely; } int rc_globalMouseX() { int x, y; SDL_GetGlobalMouseState(&x,&y); return x; } int rc_globalMouseY() { int x, y; SDL_GetGlobalMouseState(&x,&y); return y; } void rc_getGlobalMouse(double * x, double* y, double* mb1, double* mb2, double* mb3) { int ix, iy; int current_button_state = SDL_GetGlobalMouseState(&ix,&iy); *mb1 = (current_button_state & SDL_BUTTON(SDL_BUTTON_LEFT))!=0; *mb2 = (current_button_state & SDL_BUTTON(SDL_BUTTON_MIDDLE))!=0; *mb3 = (current_button_state & SDL_BUTTON(SDL_BUTTON_RIGHT))!=0; *x = ix; *y = iy; } void rc_getMouseWheel(double* x, double* y) { *x = rc_mwheelx; *y = rc_mwheely; } void rc_hideMouse() { SDL_ShowCursor(0); rc_cursor_visible = false; } void rc_showMouse() { SDL_ShowCursor(1); rc_cursor_visible = true; } bool rc_mouseIsVisible() { return rc_cursor_visible; } int rc_inKey() { return rc_inkey_val; } int rc_key(int check_Key) { keyState = SDL_GetKeyboardState(NULL); return keyState[SDL_GetScancodeFromKey(check_Key)]; } int rc_waitKey() { bool wk_loop = true; SDL_Event e; while(wk_loop) { while(SDL_WaitEvent(&e)) { if(e.type == SDL_KEYDOWN) return (int)e.key.keysym.sym; } } return 0; } void rc_wait(Uint32 ms) { SDL_Delay(ms); } void rc_grabInput(bool flag) { SDL_SetWindowGrab(rc_window, flag ? SDL_TRUE : SDL_FALSE); } int rc_windowIsGrabbed() { return SDL_GetWindowGrab(rc_window); } void rc_warpMouse(int x, int y) { SDL_WarpMouseInWindow(rc_window, (int)( (double)x*rc_window_zone_scale_x ), (int)( (double)y*rc_window_zone_scale_y )); } void rc_warpMouseGlobal(int x, int y) { SDL_WarpMouseGlobal(x, y); } void rc_setMouseZone(int x, int y, int w, int h) { SDL_Rect r; rc_mouse_zone.x = x; rc_mouse_zone.y = y; rc_mouse_zone.w = w; rc_mouse_zone.h = h; r.x = (int)( (double)x * rc_window_zone_scale_x ); r.y = (int)( (double)y * rc_window_zone_scale_y ); r.w = (int)( (double)w * rc_window_zone_scale_x ); r.h = (int)( (double)h * rc_window_zone_scale_y ); SDL_SetWindowMouseRect(rc_window, &r); rc_mouse_zone_active = true; } void rc_clearMouseZone() { SDL_SetWindowMouseRect(rc_window, NULL); rc_mouse_zone_active = false; } void rc_setWindowAlwaysOnTop(bool flag) { SDL_SetWindowAlwaysOnTop(rc_window, flag ? SDL_TRUE : SDL_FALSE); } void rc_setMouseRelative(bool flag) { SDL_SetRelativeMouseMode(flag ? SDL_TRUE : SDL_FALSE); } void rc_setWindowVSync(bool flag) { rc_window_setfps = true; SDL_DisplayMode dm; SDL_GetDesktopDisplayMode(0, &dm); rc_setfps_refresh_rate = dm.refresh_rate; rc_setfps_timer = SDL_GetTicks(); } void rc_setFPS(int fps) { if(fps < 0) { rc_window_setfps = false; } else { rc_window_setfps = true; rc_setfps_refresh_rate = fps; rc_setfps_timer = SDL_GetTicks(); } } int rc_openURL(std::string url) { return SDL_OpenURL(url.c_str()); } std::string rc_SDLVersion() { SDL_version version; SDL_GetVersion(&version); std::stringstream ss; ss << (uint32_t)version.major << "." << (uint32_t)version.minor << "." << (uint32_t)version.patch; return ss.str(); } int rc_flashWindow(int flag) { switch(flag) { case 0: return SDL_FlashWindow(rc_window, SDL_FLASH_CANCEL); case 1: return SDL_FlashWindow(rc_window, SDL_FLASH_BRIEFLY); case 2: return SDL_FlashWindow(rc_window, SDL_FLASH_UNTIL_FOCUSED); } return -1; } int rc_messageBox(std::string title, std::string msg) { return SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, title.c_str(), msg.c_str(), NULL); } int rc_FPS() { return VideoDriver->getFPS(); } int rc_getNumJoysticks() { return SDL_NumJoysticks(); } int rc_joyAxis(int joy_num, int axis) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return SDL_JoystickGetAxis(rc_joystick[joy_num], axis); return 0; } int rc_joyButton(int joy_num, int jbutton) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return SDL_JoystickGetButton(rc_joystick[joy_num], jbutton); return 0; } std::string rc_joyName(int joy_num) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return (std::string)SDL_JoystickName(rc_joystick[joy_num]); return ""; } int rc_numJoyButtons(int joy_num) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return SDL_JoystickNumButtons(rc_joystick[joy_num]); return 0; } int rc_numJoyAxes(int joy_num) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return SDL_JoystickNumAxes(rc_joystick[joy_num]); return 0; } int rc_numJoyHats(int joy_num) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return SDL_JoystickNumHats(rc_joystick[joy_num]); return 0; } int rc_joyHat(int joy_num, int hat) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return SDL_JoystickGetHat(rc_joystick[joy_num], hat); return 0; } int rc_numJoyTrackBalls(int joy_num) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) return SDL_JoystickNumBalls(rc_joystick[joy_num]); return 0; } void rc_getJoyTrackBall(int joy_num, int ball, double * dx, double * dy) { int x = 0; int y = 0; if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) SDL_JoystickGetBall(rc_joystick[joy_num], ball, &x, &y); *dx = x; *dy = y; } bool rc_joystickIsConnected( int joy_num ) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) { if(rc_joystick[joy_num]) return true; return false; } return false; } void rc_joyRumblePlay(int joy_num, double strength, double duration) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) { SDL_HapticRumblePlay(rc_haptic[joy_num], strength, (Uint32)duration); } } void rc_joyRumbleStop(int joy_num) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) SDL_HapticRumbleStop(rc_haptic[joy_num]); } int rc_joystickIsHaptic( int joy_num ) { if(joy_num >= 0 && joy_num < MAX_JOYSTICKS) { if(rc_haptic[joy_num]) return 1; } return 0; } void rc_getTouchFinger(int finger, double * x, double * y, double * pressure) { if(finger < MAX_FINGERS) { *x = rc_finger[finger].x; *y = rc_finger[finger].y; *pressure = rc_finger[finger].pressure; } } int rc_numFingers() { return rc_fingers_pressed.size(); } double rc_touchPressure() { return rc_pressure; } void rc_getTouch(double * status, double * x, double * y, double * distX, double * distY) { *status = (double)rc_touch; *x = (double)rc_touchX; *y = (double)rc_touchY; *distX = (double)rc_motionX; *distY = (double)rc_motionY; return; } int rc_getTouchX() { return rc_touchX; } int rc_getTouchY() { return rc_touchY; } void rc_getMultiTouch(double * status, double * x, double * y, double * numFingers, double * dist, double * theta) { *status = (double)rc_mt_status; *x = (double)rc_mt_x; *y = (double)rc_mt_y; *numFingers = (double)rc_mt_numFingers; *dist = rc_mt_dist; *theta = rc_mt_theta; return; } void rc_getAccel(uint32_t accel_num, double * x, double * y, double * z) { float sensor_data[4]; if(accel_num < num_accels) SDL_SensorGetData(rc_accel[accel_num], &sensor_data[0], 3); *x = sensor_data[0]; *y = sensor_data[1]; *z = sensor_data[2]; } std::string rc_accelName(uint32_t accel_num) { if(accel_num < num_accels) return (std::string)SDL_SensorGetName(rc_accel[accel_num]); return ""; } int rc_numAccels() { return num_accels; } void rc_getGyro(uint32_t gyro_num, double * x, double * y, double * z) { float sensor_data[4]; if(gyro_num < num_gyros) SDL_SensorGetData(rc_gyro[gyro_num], &sensor_data[0], 3); *x = sensor_data[0]; *y = sensor_data[1]; *z = sensor_data[2]; } std::string rc_gyroName(uint32_t gyro_num) { if(gyro_num < num_gyros) return (std::string)SDL_SensorGetName(rc_gyro[gyro_num]); return ""; } int rc_numGyros() { return num_gyros; } void rc_readInput_Start() { SDL_StartTextInput(); rc_textinput_isActive = true; rc_textinput_string = ""; rc_textinput_timer = clock() / (double)(CLOCKS_PER_SEC / 1000); } void rc_readInput_Stop() { rc_textinput_isActive = false; rc_textinput_timer = 0; rc_textinput_string = ""; SDL_StopTextInput(); } std::string rc_readInput_GetText() { return rc_textinput_string; } void rc_readInput_SetText(std::string txt) { rc_textinput_string = txt; } void rc_readInput_ToggleBackspace(bool flag) { rc_toggleBackspace = flag; } int rc_loadImageEx(std::string img_file, Uint32 color_key = 0, bool use_color_key = true) { rc_image_obj img; img.image = VideoDriver->getTexture(img_file.c_str()); if(img.image == NULL) return -1; if(color_key == -1) { Uint32* img_pixels = (Uint32*)img.image->lock(); color_key = img_pixels[0]; img.image->unlock(); } if(use_color_key) VideoDriver->makeColorKeyTexture(img.image, irr::video::SColor(color_key), false); int img_id = -1; for(int i = 0; i < rc_image.size(); i++) { if(rc_image[i].image == NULL) { img_id = i; break; } } if(img_id < 0) { img_id = rc_image.size(); rc_image.push_back(img); } else { rc_image[img_id] = img; } return img_id; } int rc_loadImage(std::string img_file) { return rc_loadImageEx(img_file, 0, false); } void rc_deleteImage(int img_id) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { VideoDriver->removeTexture(rc_image[img_id].image); rc_image[img_id].image = NULL; rc_image[img_id].alpha = 255; } } int rc_createImageEx(int w, int h, double * pdata, Uint32 colorkey, bool use_color_key=true) { if(w <= 0 || h <=0) return -1; irr::video::IImage* image = VideoDriver->createImage(irr::video::ECF_A8R8G8B8, irr::core::dimension2d((irr::u32)w,(irr::u32)h)); if(!image) return -1; Uint32 * img_pixels = (Uint32*)image->getData(); if( ((w*h) >= 1) && colorkey == -1) { colorkey = img_pixels[0]; } for(int i = 0; i < (w*h); i++) { img_pixels[i] = (Uint32)pdata[i]; } irr::video::ITexture* texture = VideoDriver->addTexture("buffer_image", image); image->drop(); if(!texture) return -1; if(use_color_key) VideoDriver->makeColorKeyTexture(texture, irr::video::SColor(colorkey)); int img_id = -1; rc_image_obj img; img.image = texture; img.alpha = 255; for(int i = 0; i < rc_image.size(); i++) { if(rc_image[i].image == NULL) { img_id = i; break; } } if(img_id < 0) { img_id = rc_image.size(); rc_image.push_back(img); } else { rc_image[img_id] = img; } return img_id; } int rc_createImage(int w, int h, double* pdata) { return rc_createImageEx(w, h, pdata, 0, false); } void rc_convertToNormalMap(int img_id, double amp) { if(img_id < 0 || img_id >= rc_image.size()) return; if(!rc_image[img_id].image) return; VideoDriver->makeNormalMapTexture(rc_image[img_id].image, amp); } void rc_getImageBuffer(int img_id, double * pdata) { if(img_id < 0 || img_id >= rc_image.size()) return; if(!rc_image[img_id].image) return; Uint32* img_pixels = (Uint32*)rc_image[img_id].image->lock(); int image_size = rc_image[img_id].image->getSize().Width * rc_image[img_id].image->getSize().Height; for(int i = 0; i < image_size; i++) pdata[i] = (double)img_pixels[i]; rc_image[img_id].image->unlock(); } void rc_setBilinearFilter(bool flag) { rc_bilinear_filter = flag; rc_setDriverMaterial(); } bool rc_getBilinearFilter() { return rc_bilinear_filter; } void rc_setAntiAliasMode( int aa_mode ) { rc_anti_alias = (irr::video::E_ANTI_ALIASING_MODE) aa_mode; } int rc_getAntiAliasMode( ) { return (int)rc_anti_alias; } void rc_setImageColorMod(int img_id, Uint32 color) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { rc_image[img_id].color_mod = irr::video::SColor(color); } } Uint32 rc_getImageColorMod(int img_id) { if(img_id < 0 || img_id >= rc_image.size()) return 0; if(rc_image[img_id].image) { return rc_image[img_id].color_mod.color; } return 0; } void rc_setBlendMode(int blend_mode) { switch(blend_mode) { case 0: rc_blend_mode = EBO_NONE; break; case 1: rc_blend_mode = EBO_ADD; break; case 2: rc_blend_mode = EBO_SUBTRACT; break; case 3: rc_blend_mode = EBO_REVSUBTRACT; break; case 4: rc_blend_mode = EBO_MIN; break; case 5: rc_blend_mode = EBO_MAX; break; case 6: rc_blend_mode = EBO_MIN_FACTOR; break; case 7: rc_blend_mode = EBO_MAX_FACTOR; break; case 8: rc_blend_mode = EBO_MIN_ALPHA; break; case 9: rc_blend_mode = EBO_MAX_ALPHA; break; } rc_setDriverMaterial(); } int rc_getBlendMode() { return (int)rc_blend_mode; } void rc_drawImage(int img_id, int x, int y) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(0, 0), src_size); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(0, 0); //since we are not rotating it doesn't matter irr::f32 rotation = 0; irr::core::vector2df scale(1.0, 1.0); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::rect dest( irr::core::vector2d(x, y), irr::core::dimension2d(src_w, src_h));; //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } int rc_copyImage(int src_id) { if(src_id < 0 || src_id >= rc_image.size()) return -1; if(!rc_image[src_id].image) return -1; irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(rc_image[src_id].image->getSize(), "img_copy", irr::video::ECF_A8R8G8B8); if(!texture) return -1; VideoDriver->setRenderTarget(texture, true, false, irr::video::SColor(0)); irr::core::dimension2d src_size = rc_image[src_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(0, 0), src_size); irr::core::position2d position(0, 0); irr::core::position2d rotationPoint(0, 0); //since we are not rotating it doesn't matter irr::f32 rotation = 0; irr::core::vector2df scale(1.0, 1.0); bool useAlphaChannel = true; irr::video::SColor color(rc_image[src_id].alpha, rc_image[src_id].color_mod.getRed(), rc_image[src_id].color_mod.getGreen(), rc_image[src_id].color_mod.getBlue()); irr::core::vector2df screenSize(src_size.Width, src_size.Height); draw2DImage(VideoDriver, rc_image[src_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); rc_setActiveCanvas(rc_active_canvas); int img_id = -1; rc_image_obj img; img.image = texture; img.alpha = 255; for(int i = 0; i < rc_image.size(); i++) { if(rc_image[i].image == NULL) { img_id = i; break; } } if(img_id < 0) { img_id = rc_image.size(); rc_image.push_back(img); } else { rc_image[img_id] = img; } return img_id; } void rc_drawImage_Rotate(int img_id, int x, int y, double angle) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect(0, 0, src_size.Width, src_size.Height); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(x + (src_size.Width/2), y + (src_size.Height/2)); irr::f32 rotation = -1*angle; irr::core::vector2df scale(1.0, 1.0); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_Zoom(int img_id, int x, int y, double zx, double zy) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect(0, 0, src_size.Width, src_size.Height); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(x + (src_size.Width/2), y + (src_size.Height/2)); irr::f32 rotation = 0; irr::core::vector2df scale((irr::f32)zx, (irr::f32)zy); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_ZoomEx(int img_id, int x, int y, int src_x, int src_y, int src_w, int src_h, double zx, double zy) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { //irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h)); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(x + (src_w/2), y + (src_h/2)); irr::f32 rotation = 0; irr::core::vector2df scale((irr::f32)zx, (irr::f32)zy); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_Rotozoom(int img_id, int x, int y, double angle, double zx, double zy) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect(0, 0, src_size.Width, src_size.Height); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(x + (src_size.Width/2)*zx, y + (src_size.Height/2)*zy); irr::f32 rotation = -1*angle; irr::core::vector2df scale((irr::f32)zx, (irr::f32)zy); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_RotozoomEx(int img_id, int x, int y, int src_x, int src_y, int src_w, int src_h, double angle, double zx, double zy) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { //irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h)); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(x + (src_w/2)*zx, y + (src_h/2)*zy); irr::f32 rotation = -1*angle; irr::core::vector2df scale((irr::f32)zx, (irr::f32)zy); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_Flip(int img_id, int x, int y, bool h, bool v) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect(0, 0, src_size.Width, src_size.Height); irr::core::position2d rotationPoint(x + (src_size.Width/2), y + (src_size.Height/2)); irr::f32 rotation = 0; irr::core::vector2df scale((irr::f32)(h ? -1 : 1), (irr::f32) (v ? -1 : 1)); irr::core::position2d position( (h ? x+src_size.Width : x), (v ? y+src_size.Height : y)); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_FlipEx(int img_id, int x, int y, int src_x, int src_y, int src_w, int src_h, bool h, bool v) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { //irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h)); irr::core::position2d rotationPoint(x + (src_w/2), y + (src_h/2)); irr::f32 rotation = 0; irr::core::vector2df scale((irr::f32)(h ? -1 : 1), (irr::f32) (v ? -1 : 1)); irr::core::position2d position( (h ? x+src_w : x), (v ? y+src_h : y)); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_Blit(int img_id, int x, int y, int src_x, int src_y, int src_w, int src_h) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { //irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h)); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(0, 0); //since we are not rotating it doesn't matter irr::f32 rotation = 0; irr::core::vector2df scale(1.0, 1.0); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); irr::core::rect dest( irr::core::vector2d(x, y), irr::core::dimension2d(src_w, src_h)); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage(VideoDriver, rc_image[img_id].image, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } void rc_drawImage_RotateEx(int img_id, int x, int y, int src_x, int src_y, int src_w, int src_h, int angle) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { //irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h)); //irr::core::position2d position(x, y); irr::core::vector2d rotationPoint(x + (src_w/2), y + (src_h/2)); irr::f32 rotation = -1*angle; //irr::core::vector2df scale(1.0, 1.0); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); irr::core::rect dest( irr::core::vector2d(x, y), irr::core::dimension2d(src_w, src_h)); draw2DImage2(VideoDriver, rc_image[img_id].image, sourceRect, dest, rotationPoint, rotation, useAlphaChannel, color, screenSize); } } void rc_drawImage_BlitEx(int img_id, int x, int y, int w, int h, int src_x, int src_y, int src_w, int src_h) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { //irr::core::dimension2d src_size = rc_image[img_id].image->getSize(); irr::core::rect sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h)); //irr::core::position2d position(x, y); irr::core::position2d rotationPoint(0, 0); //since we are not rotating it doesn't matter irr::f32 rotation = 0; irr::core::vector2df scale(1.0, 1.0); bool useAlphaChannel = true; irr::video::SColor color(rc_image[img_id].alpha, rc_image[img_id].color_mod.getRed(), rc_image[img_id].color_mod.getGreen(), rc_image[img_id].color_mod.getBlue()); irr::core::rect dest( irr::core::vector2d(x, y), irr::core::dimension2d(w, h)); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); draw2DImage2(VideoDriver, rc_image[img_id].image, sourceRect, dest, rotationPoint, rotation, useAlphaChannel, color, screenSize ); } } void rc_setImageAlpha(int img_id, Uint8 alpha) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { rc_image[img_id].alpha = alpha; } } Uint32 rc_getImageAlpha(int img_id) { if(img_id < 0 || img_id >= rc_image.size()) return 0; if(rc_image[img_id].image) { return rc_image[img_id].alpha; } return 0; } bool rc_imageExists(int img_id) { if(img_id < 0 || img_id >= rc_image.size()) return false; if(rc_image[img_id].image) return true; return false; } void rc_getImageSize(int img_id, double* w, double* h) { if(img_id < 0 || img_id >= rc_image.size()) return; if(rc_image[img_id].image) { *w = (double)rc_image[img_id].image->getSize().Width; *h = (double)rc_image[img_id].image->getSize().Height; } } void rc_setColorKey(int img_id, Uint32 colorkey) { if(!rc_imageExists(img_id)) return; if(colorkey == -1) { Uint32* img_pixels = (Uint32*)rc_image[img_id].image->lock(); colorkey = img_pixels[0]; rc_image[img_id].image->unlock(); } VideoDriver->makeColorKeyTexture(rc_image[img_id].image, irr::video::SColor(colorkey)); } //FloodFill is technically a primitive but it uses the draw2Dimage function since the pixels returned by lock are flipped vertically void floodFill(int x, int y, Uint32* img_pixels, Uint32 prev_color) { if(x < 0 || x >= rc_canvas[rc_active_canvas].texture->getSize().Width) return; if(y < 0 || y >= rc_canvas[rc_active_canvas].texture->getSize().Height) return; if(img_pixels[y*rc_canvas[rc_active_canvas].texture->getSize().Width+x] != prev_color) return; img_pixels[y*rc_canvas[rc_active_canvas].texture->getSize().Width+x] = rc_active_color.color; floodFill(x-1, y, img_pixels, prev_color); floodFill(x, y-1, img_pixels, prev_color); floodFill(x+1, y, img_pixels, prev_color); floodFill(x, y+1, img_pixels, prev_color); } void rc_floodFill(int x, int y) { if(!rc_canvas[rc_active_canvas].texture) return; if(x < 0 || x >= rc_canvas[rc_active_canvas].dimension.Width) return; if(y < 0 || y >= rc_canvas[rc_active_canvas].dimension.Height) return; #ifdef RC_DRIVER_GLES2 y = rc_canvas[rc_active_canvas].texture->getSize().Height - (y+1); #endif // RC_DRIVER_GLES2 Uint32* img_pixels = (Uint32*)rc_canvas[rc_active_canvas].texture->lock(); Uint32 flood_size = rc_canvas[rc_active_canvas].texture->getSize().Width*rc_canvas[rc_active_canvas].texture->getSize().Height; Uint32* flood_buffer = new Uint32[flood_size]; for(int i = 0; i < flood_size; i++) { flood_buffer[i] = img_pixels[i]; } floodFill(x, y,flood_buffer, flood_buffer[y*rc_canvas[rc_active_canvas].texture->getSize().Width+x]); for(int i = 0; i < flood_size; i++) { img_pixels[i] = flood_buffer[i]; } rc_canvas[rc_active_canvas].texture->unlock(); Uint32 nw = rc_canvas[rc_active_canvas].dimension.Width; Uint32 nh = rc_canvas[rc_active_canvas].dimension.Height; irr::video::ITexture* new_canvas = VideoDriver->addRenderTargetTexture(irr::core::dimension2d(nw,nh), "rt", ECF_A8R8G8B8); irr::video::ITexture* old_canvas = rc_canvas[rc_active_canvas].texture; rc_canvas[rc_active_canvas].texture = new_canvas; irr::core::dimension2d src_size = new_canvas->getSize(); irr::core::rect sourceRect(0, 0, src_size.Width, src_size.Height); irr::core::position2d rotationPoint((src_size.Width/2), (src_size.Height/2)); irr::f32 rotation = 0; irr::core::vector2df scale((irr::f32)1, (irr::f32)-1); irr::core::position2d position(0, src_size.Height); bool useAlphaChannel = true; irr::video::SColor color(rc_canvas[rc_active_canvas].color_mod); //irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height); irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].texture->getSize().Width, rc_canvas[rc_active_canvas].texture->getSize().Height); rc_setActiveCanvas(rc_active_canvas); draw2DImage(VideoDriver, old_canvas, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); VideoDriver->removeTexture(old_canvas); } void drawCanvasImage(irr::video::ITexture* texture, int x, int y, int src_x, int src_y, int src_w, int src_h, int tgt_width, int tgt_height) { if(texture) { irr::core::rect sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h)); irr::core::position2d position(x, y); irr::core::position2d rotationPoint(0, 0); //since we are not rotating it doesn't matter irr::f32 rotation = 0; irr::core::vector2df scale(1.0, 1.0); bool useAlphaChannel = true; irr::video::SColor color(255,255,255,255); irr::core::rect dest( irr::core::vector2d(x, y), irr::core::dimension2d(src_w, src_h)); irr::core::vector2df screenSize(tgt_width, tgt_height); draw2DImage(VideoDriver, texture, sourceRect, position, rotationPoint, rotation, scale, useAlphaChannel, color, screenSize); } } int rc_windowClip(int x, int y, int w, int h) { if(w <= 0 || h <=0) return -1; if(rc_canvas.size() == 0) return -1; if(!rc_canvas[0].texture) return -1; #ifdef RC_DRIVER_GLES2 Uint32 size_n = 2; Uint32 dim_max = (w > h ? w : h); while(size_n < dim_max) size_n *= 2; irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)size_n, (irr::u32)size_n), "canvas_clip_image", ECF_A8R8G8B8); #else irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)w, (irr::u32)h), "canvas_clip_image", irr::video::ECF_A8R8G8B8); #endif // RC_WEB if(!texture) return -1; VideoDriver->setRenderTarget(texture); int tgt_w = texture->getSize().Width; int tgt_h = texture->getSize().Height; #ifdef RC_DRIVER_GLES2 int canvas_id = 0; irr::core::vector2d screenSize( (irr::f32) tgt_w, (irr::f32) tgt_h ); irr::video::SColor color(rc_canvas[canvas_id].color_mod); irr::core::dimension2d cv_dim(tgt_w, tgt_h); irr::core::position2d cv_pos(0, 0); irr::core::vector2d cv_offset(x, rc_canvas[canvas_id].texture->getSize().Height - y - cv_dim.Height); irr::core::rect src( cv_offset, cv_dim ); irr::core::rect dest( irr::core::vector2d(cv_pos.X, cv_pos.Y), irr::core::dimension2d(cv_dim.Width, cv_dim.Height) ); draw2DImage2(VideoDriver, rc_canvas[canvas_id].texture, src, dest, irr::core::position2d(0, 0), 0, true, color, screenSize); //rc_setDriverMaterial(); //VideoDriver->draw2DImage(rc_canvas[rc_active_canvas].texture, dest, src, 0, 0, false); #else drawCanvasImage(rc_canvas[0].texture, 0, 0, x, y, w, h, tgt_w, tgt_h); #endif // RC_DRIVER_GLES2 rc_setActiveCanvas(rc_active_canvas); //VideoDriver->setRenderTarget(rc_canvas[rc_active_canvas].texture, false, false); int img_id = -1; rc_image_obj img; img.image = texture; img.alpha = 255; for(int i = 0; i < rc_image.size(); i++) { if(rc_image[i].image == NULL) { img_id = i; break; } } if(img_id < 0) { img_id = rc_image.size(); rc_image.push_back(img); } else { rc_image[img_id] = img; } return img_id; } int rc_canvasClip(int x, int y, int w, int h) { if(w <= 0 || h <=0) return -1; if(rc_active_canvas >= 0 && rc_active_canvas < rc_canvas.size()) { if(!rc_canvas[rc_active_canvas].texture) return -1; } else return -1; #ifdef RC_DRIVER_GLES2 Uint32 size_n = 2; Uint32 dim_max = (w > h ? w : h); while(size_n < dim_max) size_n *= 2; irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)size_n, (irr::u32)size_n), "canvas_clip_image", ECF_A8R8G8B8); #else irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)w, (irr::u32)h), "canvas_clip_image", irr::video::ECF_A8R8G8B8); #endif // RC_WEB if(!texture) return -1; VideoDriver->setRenderTarget(texture); int tgt_w = texture->getSize().Width; int tgt_h = texture->getSize().Height; #ifdef RC_DRIVER_GLES2 int canvas_id = rc_active_canvas; irr::core::vector2d screenSize( (irr::f32) tgt_w, (irr::f32) tgt_h ); irr::video::SColor color(rc_canvas[canvas_id].color_mod); irr::core::dimension2d cv_dim(tgt_w, tgt_h); irr::core::position2d cv_pos(0, 0); irr::core::vector2d cv_offset(x, rc_canvas[canvas_id].texture->getSize().Height - y - cv_dim.Height); irr::core::rect src( cv_offset, cv_dim ); irr::core::rect dest( irr::core::vector2d(cv_pos.X, cv_pos.Y), irr::core::dimension2d(cv_dim.Width, cv_dim.Height) ); draw2DImage2(VideoDriver, rc_canvas[canvas_id].texture, src, dest, irr::core::position2d(0, 0), 0, true, color, screenSize); //rc_setDriverMaterial(); //VideoDriver->draw2DImage(rc_canvas[rc_active_canvas].texture, dest, src, 0, 0, false); #else drawCanvasImage(rc_canvas[rc_active_canvas].texture, 0, 0, x, y, w, h, tgt_w, tgt_h); #endif // RC_DRIVER_GLES2 rc_setActiveCanvas(rc_active_canvas); //VideoDriver->setRenderTarget(rc_canvas[rc_active_canvas].texture, false, false); int img_id = -1; rc_image_obj img; img.image = texture; img.alpha = 255; for(int i = 0; i < rc_image.size(); i++) { if(rc_image[i].image == NULL) { img_id = i; break; } } if(img_id < 0) { img_id = rc_image.size(); rc_image.push_back(img); } else { rc_image[img_id] = img; } return img_id; } #endif // RC_GFX_INCLUDED