#ifndef RC_PHYSICS3D_BASE_H_INCLUDED #define RC_PHYSICS3D_BASE_H_INCLUDED #include "rc_gfx_core.h" //Set Gravity void rc_setGravity3D(double x, double y, double z) { rc_physics3D.world->setGravity(irr::core::vector3d(x, y, z)); } void rc_getGravity3D(double* x, double* y, double* z) { btVector3 v = rc_physics3D.world->getPointer()->getGravity(); *x = v.getX(); *y = v.getY(); *z = v.getZ(); } void rc_setWorld3DDeltaTime(double dt) { rc_physics3D.DeltaTime = dt; } void rc_setWorld3DMaxSubSteps(double steps) { rc_physics3D.maxSubSteps = steps; } void rc_setWorld3DTimeStep(double ts) { rc_physics3D.fixedTimeStep = ts; } double rc_getWorld3DMaxSubSteps() { return rc_physics3D.maxSubSteps; } double rc_getWorld3DTimeStep() { return rc_physics3D.fixedTimeStep; } void rc_setSceneFog (Uint32 color, int fog_type, double start_val, double end_val, double density, bool pixelFog, bool rangeFog) { if(VideoDriver) VideoDriver->setFog(irr::video::SColor(color), (irr::video::E_FOG_TYPE)fog_type, start_val, end_val, density, pixelFog, rangeFog); } void rc_getSceneFog (double* color, double* fog_type, double* start_val, double* end_val, double* density, double* pixelFog, double* rangeFog) { irr::video::SColor col; irr::video::E_FOG_TYPE ftype; irr::f32 sv, ev, den; bool pf, rf; if(VideoDriver) { VideoDriver->getFog(col, ftype, sv, ev, den, pf, rf); *color = (double)col.color; *fog_type = (double)( (irr::video::E_FOG_TYPE) ftype); *start_val = (double)sv; *end_val = (double)ev; *density = (double)den; *pixelFog = (double)( pf ? 1.0 : 0.0 ); *rangeFog = (double)( rf ? 1.0 : 0.0 ); } } #endif // RC_PHYSICS3D_BASE_H_INCLUDED