Sub Update()

This is the most important function in a graphics window. It must be called every frame.

It performs a few different operations

  1. Renders all graphics
  2. Checks for every event on the window
  3. Updates the physics simulation for 2D and 3D objects if enabled
  4. Makes breakfast if you are hungry

If you have a window open, you should have this function being called in your main render loop every frame.