#define FN_FPrint 0 #define FPRINT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Input$ 1 #define INPUT$_PROMPT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_ArrayDim 2 #define ARRAYDIM_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_StringArrayDim 3 #define STRINGARRAYDIM_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_NumberArrayDim 4 #define NUMBERARRAYDIM_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ArraySize 5 #define ARRAYSIZE_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ARRAYSIZE_ARRAY_DIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_StringArraySize 6 #define STRINGARRAYSIZE_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STRINGARRAYSIZE_ARRAY_DIM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumberArraySize 7 #define NUMBERARRAYSIZE_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define NUMBERARRAYSIZE_ARRAY_DIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_NumberArrayCopy 8 #define NUMBERARRAYCOPY_SRC num_var[0].nref[0].value[ num_var[0].byref_offset ] #define NUMBERARRAYCOPY_DST num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_StringArrayCopy 9 #define STRINGARRAYCOPY_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STRINGARRAYCOPY_DST$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_ArrayCopy 10 #define ARRAYCOPY_SRC num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ARRAYCOPY_DST num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_NumberArrayFill 11 #define NUMBERARRAYFILL_SRC num_var[0].nref[0].value[ num_var[0].byref_offset ] #define NUMBERARRAYFILL_FDATA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_StringArrayFill 12 #define STRINGARRAYFILL_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STRINGARRAYFILL_FDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_ArrayFill 13 #define ARRAYFILL_SRC num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ARRAYFILL_FDATA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_TypeArrayDim 14 #define TYPEARRAYDIM_ID usr_var[0].var_ref #define FN_TypeArraySize 15 #define TYPEARRAYSIZE_ID usr_var[0].var_ref #define TYPEARRAYSIZE_ARRAY_DIM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TypeArrayCopy 16 #define TYPEARRAYCOPY_SRC usr_var[0].var_ref #define TYPEARRAYCOPY_DST usr_var[1].var_ref #define FN_TypeArrayFill 17 #define TYPEARRAYFILL_SRC usr_var[0].var_ref #define TYPEARRAYFILL_FDATA usr_var[1].var_ref->uid_value[0] #define FN_Abs 18 #define ABS_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Acos 19 #define ACOS_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_AndBit 20 #define ANDBIT_A num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ANDBIT_B num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_Asin 21 #define ASIN_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Atan 22 #define ATAN_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Bin$ 23 #define BIN$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CInt32 24 #define CINT32_I num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CInt64 25 #define CINT64_I num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Cos 26 #define COS_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Degrees 27 #define DEGREES_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Exp 28 #define EXP_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Frac 29 #define FRAC_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Hex$ 30 #define HEX$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_HexVal 31 #define HEXVAL_N$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Int 32 #define INT_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Log 33 #define LOG_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Max 34 #define MAX_A num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MAX_B num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_Min 35 #define MIN_A num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MIN_B num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_OrBit 36 #define ORBIT_A num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ORBIT_B num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_Radians 37 #define RADIANS_D num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Randomize 38 #define RANDOMIZE_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Rand 39 #define RAND_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Round 40 #define ROUND_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Sign 41 #define SIGN_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Sin 42 #define SIN_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Sqrt 43 #define SQRT_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Tan 44 #define TAN_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_XOrBit 45 #define XORBIT_A num_var[0].nref[0].value[ num_var[0].byref_offset ] #define XORBIT_B num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetLineIntersection 46 #define GETLINEINTERSECTION_P0_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLINEINTERSECTION_P0_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLINEINTERSECTION_P1_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLINEINTERSECTION_P1_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETLINEINTERSECTION_P2_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETLINEINTERSECTION_P2_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETLINEINTERSECTION_P3_X num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETLINEINTERSECTION_P3_Y num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETLINEINTERSECTION_I_X num_var[8].nref[0].value[ num_var[8].byref_offset ] #define GETLINEINTERSECTION_I_Y num_var[9].nref[0].value[ num_var[9].byref_offset ] #define FN_Interpolate 47 #define INTERPOLATE_MIN_A num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTERPOLATE_MAX_A num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INTERPOLATE_MID_A num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INTERPOLATE_MIN_B num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INTERPOLATE_MAX_B num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_ATan2 48 #define ATAN2_Y num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ATAN2_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_PointInQuad 49 #define POINTINQUAD_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define POINTINQUAD_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define POINTINQUAD_X1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define POINTINQUAD_Y1 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define POINTINQUAD_X2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define POINTINQUAD_Y2 num_var[5].nref[0].value[ num_var[5].byref_offset ] #define POINTINQUAD_X3 num_var[6].nref[0].value[ num_var[6].byref_offset ] #define POINTINQUAD_Y3 num_var[7].nref[0].value[ num_var[7].byref_offset ] #define POINTINQUAD_X4 num_var[8].nref[0].value[ num_var[8].byref_offset ] #define POINTINQUAD_Y4 num_var[9].nref[0].value[ num_var[9].byref_offset ] #define FN_PointInTri 50 #define POINTINTRI_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define POINTINTRI_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define POINTINTRI_X1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define POINTINTRI_Y1 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define POINTINTRI_X2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define POINTINTRI_Y2 num_var[5].nref[0].value[ num_var[5].byref_offset ] #define POINTINTRI_X3 num_var[6].nref[0].value[ num_var[6].byref_offset ] #define POINTINTRI_Y3 num_var[7].nref[0].value[ num_var[7].byref_offset ] #define FN_Distance2D 51 #define DISTANCE2D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DISTANCE2D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DISTANCE2D_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DISTANCE2D_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_Distance3D 52 #define DISTANCE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DISTANCE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DISTANCE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DISTANCE3D_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DISTANCE3D_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DISTANCE3D_Z2 num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_GetCircleLineIntersection 53 #define GETCIRCLELINEINTERSECTION_CIRCLE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCIRCLELINEINTERSECTION_CIRCLE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCIRCLELINEINTERSECTION_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCIRCLELINEINTERSECTION_X1 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCIRCLELINEINTERSECTION_Y1 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCIRCLELINEINTERSECTION_X2 num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCIRCLELINEINTERSECTION_Y2 num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETCIRCLELINEINTERSECTION_IX1 num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETCIRCLELINEINTERSECTION_IY1 num_var[8].nref[0].value[ num_var[8].byref_offset ] #define GETCIRCLELINEINTERSECTION_IX2 num_var[9].nref[0].value[ num_var[9].byref_offset ] #define GETCIRCLELINEINTERSECTION_IY2 num_var[10].nref[0].value[ num_var[10].byref_offset ] #define FN_GetLinePlaneIntersection 54 #define GETLINEPLANEINTERSECTION_LINE_POINT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLINEPLANEINTERSECTION_LINE_DIRECTION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLINEPLANEINTERSECTION_PLANE_POINT_1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLINEPLANEINTERSECTION_PLANE_POINT_2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETLINEPLANEINTERSECTION_PLANE_POINT_3 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETLINEPLANEINTERSECTION_INTERSECTION num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_Asc 55 #define ASC_C$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Chr$ 56 #define CHR$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Insert$ 57 #define INSERT$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define INSERT$_TGT$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define INSERT$_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_InStr 58 #define INSTR_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define INSTR_SUBSTR$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_Lcase$ 59 #define LCASE$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Left$ 60 #define LEFT$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LEFT$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Length 61 #define LENGTH_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Len 62 #define LEN_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Ltrim$ 63 #define LTRIM$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Mid$ 64 #define MID$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MID$_START num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MID$_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_ReplaceSubstr$ 65 #define REPLACESUBSTR$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define REPLACESUBSTR$_RPC$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define REPLACESUBSTR$_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Replace$ 66 #define REPLACE$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define REPLACE$_TGT$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define REPLACE$_RPC$ str_var[2].sref[0].value[ str_var[2].byref_offset ] #define FN_Reverse$ 67 #define REVERSE$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Right$ 68 #define RIGHT$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define RIGHT$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Rtrim$ 69 #define RTRIM$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_StringFill$ 70 #define STRINGFILL$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STRINGFILL$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Str$ 71 #define STR$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Str_F$ 72 #define STR_F$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Str_S$ 73 #define STR_S$_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Tally 74 #define TALLY_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define TALLY_SUBSTR$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_Trim$ 75 #define TRIM$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Ucase$ 76 #define UCASE$_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Val 77 #define VAL_N$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Size 78 #define SIZE_S$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_BufferFromString 79 #define BUFFERFROMSTRING_S$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define BUFFERFROMSTRING_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_StringFromBuffer$ 80 #define STRINGFROMBUFFER$_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define STRINGFROMBUFFER$_BUFFER_SIZE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_CreateStack_N 81 #define FN_CreateStack_S 82 #define FN_ClearStack_N 83 #define CLEARSTACK_N_NUM_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ClearStack_S 84 #define CLEARSTACK_S_STR_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteStack_N 85 #define DELETESTACK_N_NUM_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteStack_S 86 #define DELETESTACK_S_STR_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Push_N 87 #define PUSH_N_NUM_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PUSH_N_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_Pop_N 88 #define POP_N_NUM_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Push_S 89 #define PUSH_S_STR_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PUSH_S_S$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Pop_S$ 90 #define POP_S$_STR_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Stack_Size_N 91 #define STACK_SIZE_N_NUM_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Stack_Size_S 92 #define STACK_SIZE_S_STR_STACK num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_OpenFile 93 #define OPENFILE_FILENAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define OPENFILE_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CloseFile 94 #define CLOSEFILE_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ReadByte 95 #define READBYTE_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_WriteByte 96 #define WRITEBYTE_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WRITEBYTE_BYTE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_ReadLine$ 97 #define READLINE$_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Write 98 #define WRITE_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WRITE_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_WriteLine 99 #define WRITELINE_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WRITELINE_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_CopyFile 100 #define COPYFILE_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define COPYFILE_DST$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_RemoveFile 101 #define REMOVEFILE_FILENAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_FileExists 102 #define FILEEXISTS_FILENAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_MoveFile 103 #define MOVEFILE_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MOVEFILE_DST$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_RenameFile 104 #define RENAMEFILE_SRC$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define RENAMEFILE_DST$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_FileLength 105 #define FILELENGTH_FILENAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Tell 106 #define TELL_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Seek 107 #define SEEK_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SEEK_POS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_EOF 108 #define EOF_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_WriteByteBuffer 109 #define WRITEBYTEBUFFER_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WRITEBYTEBUFFER_BUF num_var[1].nref[0].value[ num_var[1].byref_offset ] #define WRITEBYTEBUFFER_BUF_SIZE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ReadByteBuffer 110 #define READBYTEBUFFER_STREAM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define READBYTEBUFFER_BUF num_var[1].nref[0].value[ num_var[1].byref_offset ] #define READBYTEBUFFER_BUF_SIZE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ChangeDir 111 #define CHANGEDIR_P$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_DirExists 112 #define DIREXISTS_P$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_DirFirst$ 113 #define FN_Dir$ 114 #define FN_DirNext$ 115 #define FN_MakeDir 116 #define MAKEDIR_P$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_RemoveDir 117 #define REMOVEDIR_P$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Date$ 118 #define FN_Easter$ 119 #define EASTER$_YEAR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Ticks 120 #define FN_Time$ 121 #define FN_Timer 122 #define FN_Wait 123 #define WAIT_M_SEC num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_OpenWindow 124 #define OPENWINDOW_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define OPENWINDOW_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define OPENWINDOW_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define OPENWINDOW_FULLSCREEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define OPENWINDOW_VSYNC num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_OpenWindowEx 125 #define OPENWINDOWEX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define OPENWINDOWEX_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define OPENWINDOWEX_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define OPENWINDOWEX_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define OPENWINDOWEX_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define OPENWINDOWEX_MODE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define OPENWINDOWEX_AA num_var[5].nref[0].value[ num_var[5].byref_offset ] #define OPENWINDOWEX_STENCIL_BUFFER num_var[6].nref[0].value[ num_var[6].byref_offset ] #define OPENWINDOWEX_VSYNC num_var[7].nref[0].value[ num_var[7].byref_offset ] #define FN_CloseWindow 126 #define FN_RaiseWindow 127 #define FN_Update 128 #define FN_Cls 129 #define FN_SetClearColor 130 #define SETCLEARCOLOR_C num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ShowWindow 131 #define FN_HideWindow 132 #define FN_SetWindowTitle 133 #define SETWINDOWTITLE_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_WindowTitle$ 134 #define FN_SetWindowPosition 135 #define SETWINDOWPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETWINDOWPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetWindowPosition 136 #define GETWINDOWPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWINDOWPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetWindowSize 137 #define SETWINDOWSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETWINDOWSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetWindowSize 138 #define GETWINDOWSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWINDOWSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetWindowMinSize 139 #define SETWINDOWMINSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETWINDOWMINSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetWindowMinSize 140 #define GETWINDOWMINSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWINDOWMINSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetWindowMaxSize 141 #define SETWINDOWMAXSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETWINDOWMAXSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetWindowMaxSize 142 #define GETWINDOWMAXSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWINDOWMAXSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_WindowIsFullscreen 143 #define FN_WindowIsVisible 144 #define FN_WindowIsBordered 145 #define FN_WindowIsResizable 146 #define FN_WindowIsMinimized 147 #define FN_WindowIsMaximized 148 #define FN_WindowHasInputFocus 149 #define FN_WindowHasMouseFocus 150 #define FN_SetWindowFullscreen 151 #define SETWINDOWFULLSCREEN_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_MaximizeWindow 152 #define FN_MinimizeWindow 153 #define FN_SetWindowBordered 154 #define SETWINDOWBORDERED_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_WindowClip 155 #define WINDOWCLIP_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WINDOWCLIP_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define WINDOWCLIP_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define WINDOWCLIP_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_WindowExists 156 #define FN_WindowEvent_Close 157 #define FN_WindowEvent_Maximize 158 #define FN_WindowEvent_Minimize 159 #define FN_FPS 160 #define FN_SetWindowIcon 161 #define SETWINDOWICON_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_WindowEvent_Resize 162 #define FN_SetWindowAutoClose 163 #define SETWINDOWAUTOCLOSE_EXIT_ON_CLOSE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetWindowResizable 164 #define SETWINDOWRESIZABLE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_WindowMode 165 #define WINDOWMODE_VISIBLE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WINDOWMODE_FULLSCREEN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define WINDOWMODE_RESIZABLE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define WINDOWMODE_BORDERLESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define WINDOWMODE_HIGHDPI num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getWindowMode 166 #define FN_RestoreWindow 167 #define FN_GrabInput 168 #define GRABINPUT_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetWindowAlwaysOnTop 169 #define SETWINDOWALWAYSONTOP_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetMouseRelative 170 #define SETMOUSERELATIVE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetWindowVSync 171 #define SETWINDOWVSYNC_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_FlashWindow 172 #define FLASHWINDOW_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_WindowIsGrabbed 173 #define FN_PreUpdate 174 #define FN_SetFPS 175 #define SETFPS_FPS_VAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_OpenCanvas 176 #define OPENCANVAS_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define OPENCANVAS_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define OPENCANVAS_VIEWPORT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define OPENCANVAS_VIEWPORT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define OPENCANVAS_VIEWPORT_W num_var[4].nref[0].value[ num_var[4].byref_offset ] #define OPENCANVAS_VIEWPORT_H num_var[5].nref[0].value[ num_var[5].byref_offset ] #define OPENCANVAS_MODE num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_CloseCanvas 177 #define CLOSECANVAS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_OpenCanvas3D 178 #define OPENCANVAS3D_VIEWPORT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define OPENCANVAS3D_VIEWPORT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define OPENCANVAS3D_VIEWPORT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define OPENCANVAS3D_VIEWPORT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define OPENCANVAS3D_MODE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_SetCanvasVisible 179 #define SETCANVASVISIBLE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCANVASVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_CanvasIsVisible 180 #define CANVASISVISIBLE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetCanvasViewport 181 #define SETCANVASVIEWPORT_CNUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCANVASVIEWPORT_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCANVASVIEWPORT_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETCANVASVIEWPORT_W num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETCANVASVIEWPORT_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_GetCanvasViewport 182 #define GETCANVASVIEWPORT_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCANVASVIEWPORT_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCANVASVIEWPORT_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCANVASVIEWPORT_W num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCANVASVIEWPORT_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_Canvas 183 #define CANVAS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetCanvasOffset 184 #define SETCANVASOFFSET_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCANVASOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCANVASOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetCanvasOffset 185 #define GETCANVASOFFSET_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCANVASOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCANVASOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetCanvasSize 186 #define GETCANVASSIZE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCANVASSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCANVASSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ClearCanvas 187 #define FN_SetCanvasAlpha 188 #define SETCANVASALPHA_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCANVASALPHA_A num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetCanvasAlpha 189 #define GETCANVASALPHA_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetCanvasColorMod 190 #define SETCANVASCOLORMOD_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCANVASCOLORMOD_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetCanvasColorMod 191 #define GETCANVASCOLORMOD_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CloneCanvas 192 #define CLONECANVAS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLONECANVAS_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetCanvasZ 193 #define SETCANVASZ_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCANVASZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_CanvasZ 194 #define CANVASZ_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CanvasClip 195 #define CANVASCLIP_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CANVASCLIP_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CANVASCLIP_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CANVASCLIP_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_ActiveCanvas 196 #define FN_SetCanvasPhysics2D 197 #define SETCANVASPHYSICS2D_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCANVASPHYSICS2D_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_OpenCanvasSpriteLayer 198 #define OPENCANVASSPRITELAYER_VIEWPORT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define OPENCANVASSPRITELAYER_VIEWPORT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define OPENCANVASSPRITELAYER_VIEWPORT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define OPENCANVASSPRITELAYER_VIEWPORT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetSpriteCanvasBlendMode 199 #define SETSPRITECANVASBLENDMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECANVASBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteCanvasBlendMode 200 #define GETSPRITECANVASBLENDMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteCanvasAntiAliasMode 201 #define SETSPRITECANVASANTIALIASMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECANVASANTIALIASMODE_AA_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteCanvasAntiAliasMode 202 #define GETSPRITECANVASANTIALIASMODE_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteCanvasBilinearFilter 203 #define SETSPRITECANVASBILINEARFILTER_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECANVASBILINEARFILTER_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteCanvasBilinearFilter 204 #define GETSPRITECANVASBILINEARFILTER_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSpriteCanvasPhysics 205 #define GETSPRITECANVASPHYSICS_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteCanvasRenderPriority 206 #define SETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpriteCanvasRenderPriority 207 #define GETSPRITECANVASRENDERPRIORITY_C_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECANVASRENDERPRIORITY_PRIORITY num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECANVASRENDERPRIORITY_ORDER num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_Circle 208 #define CIRCLE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLE_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_CircleFill 209 #define CIRCLEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CIRCLEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CIRCLEFILL_RADIUS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_Ellipse 210 #define ELLIPSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSE_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSE_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_EllipseFill 211 #define ELLIPSEFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ELLIPSEFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ELLIPSEFILL_RX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ELLIPSEFILL_RY num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_FloodFill 212 #define FLOODFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FLOODFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetPixel 213 #define GETPIXEL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPIXEL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetColor 214 #define SETCOLOR_C num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_Line 215 #define LINE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_Poly 216 #define POLY_N num_var[0].nref[0].value[ num_var[0].byref_offset ] #define POLY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define POLY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_Rect 217 #define RECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_RectFill 218 #define RECTFILL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RECTFILL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RECTFILL_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RECTFILL_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_RGB 219 #define RGB_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGB_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGB_B num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_RGBA 220 #define RGBA_R num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RGBA_G num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RGBA_B num_var[2].nref[0].value[ num_var[2].byref_offset ] #define RGBA_A num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_Pset 221 #define PSET_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PSET_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_Triangle 222 #define TRIANGLE_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE_X2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRIANGLE_Y2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define TRIANGLE_X3 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define TRIANGLE_Y3 num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_Line3D 223 #define LINE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LINE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define LINE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define LINE3D_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define LINE3D_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define LINE3D_Z2 num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_Box3D 224 #define BOX3D_MIN_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BOX3D_MIN_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define BOX3D_MIN_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define BOX3D_MAX_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define BOX3D_MAX_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define BOX3D_MAX_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_Triangle3D 225 #define TRIANGLE3D_X1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRIANGLE3D_Y1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRIANGLE3D_Z1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRIANGLE3D_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define TRIANGLE3D_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define TRIANGLE3D_Z2 num_var[5].nref[0].value[ num_var[5].byref_offset ] #define TRIANGLE3D_X3 num_var[6].nref[0].value[ num_var[6].byref_offset ] #define TRIANGLE3D_Y3 num_var[7].nref[0].value[ num_var[7].byref_offset ] #define TRIANGLE3D_Z3 num_var[8].nref[0].value[ num_var[8].byref_offset ] #define FN_LoadImage 226 #define LOADIMAGE_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_LoadImageEx 227 #define LOADIMAGEEX_IMG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADIMAGEEX_COLKEY num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_createImage 228 #define CREATEIMAGE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGE_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_createImageEx 229 #define CREATEIMAGEEX_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEIMAGEEX_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEIMAGEEX_BUFFER num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEIMAGEEX_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_BufferFromImage 230 #define BUFFERFROMIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMIMAGE_BUFFER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_ImageExists 231 #define IMAGEEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ColorKey 232 #define COLORKEY_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COLORKEY_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setBilinearFilter 233 #define SETBILINEARFILTER_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getBilinearFilter 234 #define FN_CopyImage 235 #define COPYIMAGE_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteImage 236 #define DELETEIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetImageAlpha 237 #define SETIMAGEALPHA_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGEALPHA_A num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetImageAlpha 238 #define GETIMAGEALPHA_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetImageSize 239 #define GETIMAGESIZE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETIMAGESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETIMAGESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetBlendMode 240 #define SETBLENDMODE_BLEND_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetBlendMode 241 #define FN_SetImageColorMod 242 #define SETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIMAGECOLORMOD_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetImageColorMod 243 #define GETIMAGECOLORMOD_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DrawImage 244 #define DRAWIMAGE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_DrawImage_Blit 245 #define DRAWIMAGE_BLIT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLIT_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLIT_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_BLIT_SRC_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_BLIT_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_BLIT_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_BLIT_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_DrawImage_BlitEx 246 #define DRAWIMAGE_BLITEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_BLITEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_BLITEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_BLITEX_W num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_BLITEX_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_W num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_BLITEX_SRC_H num_var[8].nref[0].value[ num_var[8].byref_offset ] #define FN_DrawImage_Rotate 247 #define DRAWIMAGE_ROTATE_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTATE_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_DrawImage_RotateEx 248 #define DRAWIMAGE_ROTATEEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTATEEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTATEEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTATEEX_SRC_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ROTATEEX_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_ROTATEEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_ROTATEEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ROTATEEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] #define FN_DrawImage_Zoom 249 #define DRAWIMAGE_ZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ZOOM_ZX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ZOOM_ZY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_DrawImage_ZoomEx 250 #define DRAWIMAGE_ZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ZOOMEX_SRC_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ZOOMEX_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_ZOOMEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_ZOOMEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZX num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ZOOMEX_ZY num_var[8].nref[0].value[ num_var[8].byref_offset ] #define FN_DrawImage_Rotozoom 251 #define DRAWIMAGE_ROTOZOOM_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOM_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOM_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ANGLE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_ROTOZOOM_ZY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_DrawImage_RotozoomEx 252 #define DRAWIMAGE_ROTOZOOMEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_SRC_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ANGLE num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZX num_var[8].nref[0].value[ num_var[8].byref_offset ] #define DRAWIMAGE_ROTOZOOMEX_ZY num_var[9].nref[0].value[ num_var[9].byref_offset ] #define FN_DrawImage_Flip 253 #define DRAWIMAGE_FLIP_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_FLIP_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_FLIP_V num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_DrawImage_FlipEx 254 #define DRAWIMAGE_FLIPEX_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWIMAGE_FLIPEX_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWIMAGE_FLIPEX_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWIMAGE_FLIPEX_SRC_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWIMAGE_FLIPEX_SRC_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWIMAGE_FLIPEX_SRC_W num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWIMAGE_FLIPEX_SRC_H num_var[6].nref[0].value[ num_var[6].byref_offset ] #define DRAWIMAGE_FLIPEX_H num_var[7].nref[0].value[ num_var[7].byref_offset ] #define DRAWIMAGE_FLIPEX_V num_var[8].nref[0].value[ num_var[8].byref_offset ] #define FN_SetAntiAliasMode 255 #define SETANTIALIASMODE_AA_MODE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetAntiAliasMode 256 #define FN_ConvertToNormalMap 257 #define CONVERTTONORMALMAP_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CONVERTTONORMALMAP_AMP num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_InKey 258 #define FN_Key 259 #define KEY_KEY_CODE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_WaitKey 260 #define FN_HideMouse 261 #define FN_ShowMouse 262 #define FN_MouseIsVisible 263 #define FN_GetMouse 264 #define GETMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_MouseX 265 #define FN_MouseY 266 #define FN_MouseButton 267 #define MOUSEBUTTON_MB num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetMouseWheel 268 #define GETMOUSEWHEEL_X_AXIS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMOUSEWHEEL_Y_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_MouseWheelX 269 #define FN_MouseWheelY 270 #define FN_GetGlobalMouse 271 #define GETGLOBALMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGLOBALMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGLOBALMOUSE_MB1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGLOBALMOUSE_MB2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETGLOBALMOUSE_MB3 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_GlobalMouseX 272 #define FN_GlobalMouseY 273 #define FN_WarpMouse 274 #define WARPMOUSE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_WarpMouseGlobal 275 #define WARPMOUSEGLOBAL_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define WARPMOUSEGLOBAL_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetMouseZone 276 #define SETMOUSEZONE_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMOUSEZONE_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMOUSEZONE_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMOUSEZONE_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_ClearMouseZone 277 #define FN_CreateSound 278 #define CREATESOUND_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESOUND_BUFFER_SIZE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESOUND_VOL num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_LoadSound 279 #define LOADSOUND_SND_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_LoadMusic 280 #define LOADMUSIC_MUSIC_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_PlaySound 281 #define PLAYSOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUND_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUND_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_PlaySoundTimed 282 #define PLAYSOUNDTIMED_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define PLAYSOUNDTIMED_CHANNEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define PLAYSOUNDTIMED_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define PLAYSOUNDTIMED_MS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_PlayMusic 283 #define PLAYMUSIC_MLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_PauseSound 284 #define PAUSESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ResumeSound 285 #define RESUMESOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_PauseMusic 286 #define FN_ResumeMusic 287 #define FN_DeleteSound 288 #define DELETESOUND_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteMusic 289 #define FN_FadeMusicIn 290 #define FADEMUSICIN_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FADEMUSICIN_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_FadeMusicOut 291 #define FADEMUSICOUT_FADE_TIME num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_MusicExists 292 #define FN_SetMusicVolume 293 #define SETMUSICVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetMusicVolume 294 #define FN_SetMusicPosition 295 #define SETMUSICPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetMusicPosition 296 #define FN_RewindMusic 297 #define FN_SetSoundChannels 298 #define SETSOUNDCHANNELS_MAX_CHANNELS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumSoundChannels 299 #define FN_SoundIsEnabled 300 #define FN_SoundExists 301 #define SOUNDEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetChannelVolume 302 #define SETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetChannelVolume 303 #define GETCHANNELVOLUME_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSoundVolume 304 #define SETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSOUNDVOLUME_VOL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSoundVolume 305 #define GETSOUNDVOLUME_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_StopMusic 306 #define FN_StopSound 307 #define STOPSOUND_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetChannelPanning 308 #define SETCHANNELPANNING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELPANNING_LEFT_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELPANNING_RIGHT_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetChannelDistance 309 #define SETCHANNELDISTANCE_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELDISTANCE_DIST_VALUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_ChannelIsPlaying 310 #define CHANNELISPLAYING_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ChannelIsPaused 311 #define CHANNELISPAUSED_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_QueryAudioSpec 312 #define QUERYAUDIOSPEC_FREQ num_var[0].nref[0].value[ num_var[0].byref_offset ] #define QUERYAUDIOSPEC_FORMAT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define QUERYAUDIOSPEC_CHANNELS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_MusicIsPlaying 313 #define FN_SetChannelSpacePosition 314 #define SETCHANNELSPACEPOSITION_CHANNEL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCHANNELSPACEPOSITION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCHANNELSPACEPOSITION_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_NumJoysticks 315 #define FN_NumJoyAxes 316 #define NUMJOYAXES_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumJoyButtons 317 #define NUMJOYBUTTONS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumJoyHats 318 #define NUMJOYHATS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumJoyTrackBalls 319 #define NUMJOYTRACKBALLS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_JoyAxis 320 #define JOYAXIS_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYAXIS_JOY_AXIS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_JoyButton 321 #define JOYBUTTON_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYBUTTON_JOY_BUTTON num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_JoyHat 322 #define JOYHAT_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYHAT_JOY_HAT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetJoyTrackBall 323 #define GETJOYTRACKBALL_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOYTRACKBALL_BALL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOYTRACKBALL_DX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOYTRACKBALL_DY num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_JoyName$ 324 #define JOYNAME$_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_JoystickIsConnected 325 #define JOYSTICKISCONNECTED_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_JoyRumblePlay 326 #define JOYRUMBLEPLAY_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOYRUMBLEPLAY_STRENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOYRUMBLEPLAY_DURATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_JoyRumbleStop 327 #define JOYRUMBLESTOP_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_JoystickIsHaptic 328 #define JOYSTICKISHAPTIC_JOY_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_LoadFont 329 #define LOADFONT_FNT_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADFONT_FONT_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteFont 330 #define DELETEFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_FontExists 331 #define FONTEXISTS_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetFont 332 #define SETFONT_SLOT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DrawText 333 #define DRAWTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define DRAWTEXT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTEXT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetTextSize 334 #define GETTEXTSIZE_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETTEXTSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTEXTSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_TextWidth 335 #define TEXTWIDTH_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_TextHeight 336 #define TEXTHEIGHT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_TouchPressure 337 #define FN_GetTouch 338 #define GETTOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCH_DX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETTOUCH_DY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_GetMultiTouch 339 #define GETMULTITOUCH_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMULTITOUCH_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMULTITOUCH_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMULTITOUCH_FINGERS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMULTITOUCH_DIST num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMULTITOUCH_THETA num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_GetTouchFinger 340 #define GETTOUCHFINGER_FINGER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTOUCHFINGER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTOUCHFINGER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTOUCHFINGER_PRESSURE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_NumFingers 341 #define FN_GetAccel 342 #define GETACCEL_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACCEL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACCEL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACCEL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_AccelName$ 343 #define ACCELNAME$_ACCEL_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumAccels 344 #define FN_GetGyro 345 #define GETGYRO_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGYRO_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGYRO_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETGYRO_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GyroName$ 346 #define GYRONAME$_GYRO_NUM num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumGyros 347 #define FN_TouchX 348 #define FN_TouchY 349 #define FN_CheckSockets 350 #define CHECKSOCKETS_TIMEOUT_MS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TCP_SocketReady 351 #define TCP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_UDP_SocketReady 352 #define UDP_SOCKETREADY_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TCP_OpenSocket 353 #define TCP_OPENSOCKET_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define TCP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TCP_CloseSocket 354 #define TCP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TCP_RemoteHost 355 #define TCP_REMOTEHOST_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TCP_RemotePort 356 #define TCP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TCP_GetData 357 #define TCP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_GETDATA_NUMBYTES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TCP_GETDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_TCP_SendData 358 #define TCP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TCP_SENDDATA_SDATA$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_TCP_AcceptSocket 359 #define TCP_ACCEPTSOCKET_SERVER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_UDP_OpenSocket 360 #define UDP_OPENSOCKET_PORT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_UDP_CloseSocket 361 #define UDP_CLOSESOCKET_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_UDP_GetData 362 #define UDP_GETDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_GETDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_GETDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_GETDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_UDP_Length 363 #define FN_UDP_MaxLength 364 #define FN_UDP_RemoteHost$ 365 #define UDP_REMOTEHOST$_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_UDP_RemotePort 366 #define UDP_REMOTEPORT_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_UDP_SendData 367 #define UDP_SENDDATA_SOCKET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UDP_SENDDATA_HOST$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define UDP_SENDDATA_PORT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UDP_SENDDATA_SDATA$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_LoadVideo 368 #define LOADVIDEO_VID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_PlayVideo 369 #define PLAYVIDEO_VLOOPS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_PauseVideo 370 #define FN_StopVideo 371 #define FN_SetVideoPosition 372 #define SETVIDEOPOSITION_POS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ResumeVideo 373 #define FN_GetVideoPosition 374 #define FN_DeleteVideo 375 #define FN_VideoIsPlaying 376 #define FN_VideoEnd 377 #define FN_GetVideoStats 378 #define GETVIDEOSTATS_VFILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETVIDEOSTATS_VLEN num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSTATS_VFPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEOSTATS_FRAME_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEOSTATS_FRAME_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetVideoDrawRect 379 #define SETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetVideoDrawRect 380 #define GETVIDEODRAWRECT_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEODRAWRECT_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETVIDEODRAWRECT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETVIDEODRAWRECT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetVideoSize 381 #define GETVIDEOSIZE_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETVIDEOSIZE_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_VideoExists 382 #define FN_SetVideoVolume 383 #define SETVIDEOVOLUME_VOL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetVideoVolume 384 #define FN_System 385 #define SYSTEM_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_OS$ 386 #define FN_Command$ 387 #define COMMAND$_ARG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumCommands 388 #define FN_Env$ 389 #define ENV$_V$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_SetEnv 390 #define SETENV_VAR$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETENV_VALUE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_PrefPath$ 391 #define PREFPATH$_ORG_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define PREFPATH$_APP_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_Android_GetExternalStoragePath$ 392 #define FN_Android_GetExternalStorageState 393 #define FN_Android_GetInternalStoragePath$ 394 #define FN_Android_JNI_Message$ 395 #define ANDROID_JNI_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Runtime_Utility_Message$ 396 #define RUNTIME_UTILITY_MESSAGE$_ARG$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_GetDesktopDisplayMode 397 #define GETDESKTOPDISPLAYMODE_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETDESKTOPDISPLAYMODE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETDESKTOPDISPLAYMODE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETDESKTOPDISPLAYMODE_FREQ num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetPowerInfo 398 #define GETPOWERINFO_STATUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOWERINFO_SECS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOWERINFO_PCT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_EvalJS$ 399 #define EVALJS$_JS_CODE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_SystemReturnStdOut$ 400 #define SYSTEMRETURNSTDOUT$_CMD$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_OpenURL 401 #define OPENURL_URL$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_MessageBox 402 #define MESSAGEBOX_TITLE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define MESSAGEBOX_MSG$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_Runtime$ 403 #define FN_NumCPUs 404 #define FN_SystemRam 405 #define FN_GetGPUInfo$ 406 #define FN_Steam_AddAchievement 407 #define STEAM_ADDACHIEVEMENT_ACH_ID$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define STEAM_ADDACHIEVEMENT_ACH_NAME$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_Steam_ClearAchievements 408 #define FN_Steam_FinalizeAchievements 409 #define FN_Steam_TriggerAchievement 410 #define STEAM_TRIGGERACHIEVEMENT_ACH_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_Steam_GetID$ 411 #define FN_DimMatrix 412 #define DIMMATRIX_M_ROWS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DIMMATRIX_M_COLS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_DeleteMatrix 413 #define DELETEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_AddMatrix 414 #define ADDMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_AugmentMatrix 415 #define AUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define AUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define AUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_CopyMatrix 416 #define COPYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_InsertMatrixColumns 417 #define INSERTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_InsertMatrixRows 418 #define INSERTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INSERTMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INSERTMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_MultiplyMatrix 419 #define MULTIPLYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MULTIPLYMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MULTIPLYMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_CubeMatrix 420 #define CUBEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CUBEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_DeleteMatrixColumns 421 #define DELETEMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_DeleteMatrixRows 422 #define DELETEMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DELETEMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ClearMatrix 423 #define CLEARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ClearMatrixColumns 424 #define CLEARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ClearMatrixRows 425 #define CLEARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLEARMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLEARMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_FillMatrix 426 #define FILLMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIX_V num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_FillMatrixColumns 427 #define FILLMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXCOLUMNS_C num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXCOLUMNS_NUM_COLS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXCOLUMNS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_FillMatrixRows 428 #define FILLMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLMATRIXROWS_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLMATRIXROWS_NUM_ROWS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLMATRIXROWS_V num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_CopyMatrixColumns 429 #define COPYMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_CopyMatrixRows 430 #define COPYMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COPYMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COPYMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetIdentityMatrix 431 #define SETIDENTITYMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETIDENTITYMATRIX_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SolveMatrix 432 #define SOLVEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SOLVEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SOLVEMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_IsEqualMatrix 433 #define ISEQUALMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ISEQUALMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ISEQUALMATRIX_TOLERANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_Determinant 434 #define DETERMINANT_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_AdjointMatrix 435 #define ADJOINTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADJOINTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_InvertMatrix 436 #define INVERTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INVERTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_MatrixFromBuffer 437 #define MATRIXFROMBUFFER_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXFROMBUFFER_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXFROMBUFFER_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define MATRIXFROMBUFFER_BUFFER num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_BufferFromMatrix 438 #define BUFFERFROMMATRIX_BUFFER num_var[0].nref[0].value[ num_var[0].byref_offset ] #define BUFFERFROMMATRIX_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_RandomizeMatrix 439 #define RANDOMIZEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define RANDOMIZEMATRIX_VMIN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define RANDOMIZEMATRIX_VMAX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_MatrixValue 440 #define MATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define MATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define MATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetMatrixValue 441 #define SETMATRIXVALUE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXVALUE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXVALUE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXVALUE_V num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_ScalarMatrix 442 #define SCALARMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIX_S_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ScalarMatrixColumns 443 #define SCALARMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXCOLUMNS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_ScalarMatrixRows 444 #define SCALARMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALARMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALARMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALARMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SCALARMATRIXROWS_S_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_SquareMatrix 445 #define SQUAREMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SQUAREMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_CofactorMatrix 446 #define COFACTORMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COFACTORMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COFACTORMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SubtractMatrix 447 #define SUBTRACTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SUBTRACTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SUBTRACTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SwapMatrix 448 #define SWAPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SwapMatrixColumn 449 #define SWAPMATRIXCOLUMN_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXCOLUMN_C1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXCOLUMN_C2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SwapMatrixRow 450 #define SWAPMATRIXROW_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SWAPMATRIXROW_R1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SWAPMATRIXROW_R2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_TransposeMatrix 451 #define TRANSPOSEMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSPOSEMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_UnAugmentMatrix 452 #define UNAUGMENTMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define UNAUGMENTMATRIX_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define UNAUGMENTMATRIX_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ZeroMatrix 453 #define ZEROMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetMatrixSize 454 #define GETMATRIXSIZE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSIZE_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSIZE_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_IncrementMatrixRows 455 #define INCREMENTMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXROWS_R num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXROWS_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXROWS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_IncrementMatrixColumns 456 #define INCREMENTMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INCREMENTMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define INCREMENTMATRIXCOLUMNS_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define INCREMENTMATRIXCOLUMNS_NUM_COLS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define INCREMENTMATRIXCOLUMNS_VALUE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_JoinMatrixRows 457 #define JOINMATRIXROWS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXROWS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXROWS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_JoinMatrixColumns 458 #define JOINMATRIXCOLUMNS_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define JOINMATRIXCOLUMNS_MB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define JOINMATRIXCOLUMNS_MC num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ClipMatrix 459 #define CLIPMATRIX_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CLIPMATRIX_R num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CLIPMATRIX_C num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CLIPMATRIX_NUM_ROWS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CLIPMATRIX_NUM_COLS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CLIPMATRIX_MB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_SetMatrixTranslation 460 #define SETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetMatrixRotation 461 #define SETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetMatrixScale 462 #define SETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetMatrixTranslation 463 #define GETMATRIXTRANSLATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXTRANSLATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXTRANSLATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXTRANSLATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetMatrixRotation 464 #define GETMATRIXROTATION_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetMatrixScale 465 #define GETMATRIXSCALE_MA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATRIXSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATRIXSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATRIXSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetClipboardText$ 466 #define FN_SetClipboardText 467 #define SETCLIPBOARDTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_HasClipboardText 468 #define FN_ReadInput_Start 469 #define FN_ReadInput_Stop 470 #define FN_ReadInput_GetText$ 471 #define FN_ReadInput_SetText 472 #define READINPUT_SETTEXT_TXT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_ReadInput_ToggleBackspace 473 #define READINPUT_TOGGLEBACKSPACE_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateSprite 474 #define CREATESPRITE_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITE_FRAME_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITE_FRAME_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_DeleteSprite 475 #define DELETESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpritePosition 476 #define SETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_TranslateSprite 477 #define TRANSLATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpritePosition 478 #define GETSPRITEPOSITION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SpriteX 479 #define SPRITEX_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SpriteY 480 #define SPRITEY_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteRotation 481 #define SETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEROTATION_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_RotateSprite 482 #define ROTATESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATESPRITE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteRotation 483 #define GETSPRITEROTATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteScale 484 #define SETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ScaleSprite 485 #define SCALESPRITE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALESPRITE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALESPRITE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpriteScale 486 #define GETSPRITESCALE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetSpriteZ 487 #define SETSPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEZ_Z num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SpriteZ 488 #define SPRITEZ_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSpriteSize 489 #define GETSPRITESIZE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SpriteWidth 490 #define SPRITEWIDTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SpriteHeight 491 #define SPRITEHEIGHT_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteVisible 492 #define SETSPRITEVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SpriteIsVisible 493 #define SPRITEISVISIBLE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteSolid 494 #define SETSPRITESOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SpriteIsSolid 495 #define SPRITEISSOLID_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteType 496 #define SETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITETYPE_SPRITE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteType 497 #define GETSPRITETYPE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteSource 498 #define SETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESOURCE_IMG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteSource 499 #define GETSPRITESOURCE_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SpriteExists 500 #define SPRITEEXISTS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteColorMod 501 #define SETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECOLORMOD_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetSpriteAlpha 502 #define SETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEALPHA_ALPHA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteColorMod 503 #define GETSPRITECOLORMOD_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSpriteAlpha 504 #define GETSPRITEALPHA_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateSpriteAnimation 505 #define CREATESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESPRITEANIMATION_ANIM_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESPRITEANIMATION_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetSpriteFrame 506 #define SETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteFrame 507 #define GETSPRITEFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteAnimationFrame 508 #define SETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEANIMATIONFRAME_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetSpriteAnimationFrame 509 #define GETSPRITEANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetSpriteAnimationLength 510 #define SETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONLENGTH_ANIM_LENGTH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpriteAnimationLength 511 #define GETSPRITEANIMATIONLENGTH_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONLENGTH_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetSpriteAnimationSpeed 512 #define SETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpriteAnimationSpeed 513 #define GETSPRITEANIMATIONSPEED_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetSpriteAnimation 514 #define SETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpriteAnimation 515 #define GETSPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSpriteCurrentAnimationFrame 516 #define GETSPRITECURRENTANIMATIONFRAME_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumSpriteAnimationLoops 517 #define NUMSPRITEANIMATIONLOOPS_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SpriteAnimationIsPlaying 518 #define SPRITEANIMATIONISPLAYING_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteSpriteAnimation 519 #define DELETESPRITEANIMATION_SPRITE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETESPRITEANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getSpriteCenter 520 #define GETSPRITECENTER_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setSpriteLinearVelocity 521 #define SETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getSpriteLinearVelocity 522 #define GETSPRITELINEARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setSpriteAngularVelocity 523 #define SETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARVELOCITY_AV num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getSpriteAngularVelocity 524 #define GETSPRITEANGULARVELOCITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_applySpriteForce 525 #define APPLYSPRITEFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEFORCE_FX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITEFORCE_FY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITEFORCE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITEFORCE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_applySpriteCentralForce 526 #define APPLYSPRITECENTRALFORCE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITECENTRALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITECENTRALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_applySpriteTorque 527 #define APPLYSPRITETORQUE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITETORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_applySpriteLinearImpulse 528 #define APPLYSPRITELINEARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYSPRITELINEARIMPULSE_IY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYSPRITELINEARIMPULSE_PY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_applySpriteAngularImpulse 529 #define APPLYSPRITEANGULARIMPULSE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYSPRITEANGULARIMPULSE_IMPULSE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getSpriteMass 530 #define GETSPRITEMASS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSpriteInertia 531 #define GETSPRITEINERTIA_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSpriteWorldPoint 532 #define GETSPRITEWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDPOINT_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDPOINT_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getSpriteWorldVector 533 #define GETSPRITEWORLDVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEWORLDVECTOR_LX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEWORLDVECTOR_LY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEWORLDVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEWORLDVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getSpriteLocalPoint 534 #define GETSPRITELOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getSpriteLocalVector 535 #define GETSPRITELOCALVECTOR_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELOCALVECTOR_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELOCALVECTOR_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELOCALVECTOR_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELOCALVECTOR_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getSpriteLinearVelocityFromLocalPoint 536 #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_PY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMLOCALPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getSpriteLinearVelocityFromWorldPoint 537 #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_WY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITELINEARVELOCITYFROMWORLDPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getSpriteLinearDamping 538 #define GETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setSpriteLinearDamping 539 #define SETSPRITELINEARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITELINEARDAMPING_LINEARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getSpriteAngularDamping 540 #define GETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setSpriteAngularDamping 541 #define SETSPRITEANGULARDAMPING_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEANGULARDAMPING_ANGULARDAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getSpriteGravityScale 542 #define GETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setSpriteGravityScale 543 #define SETSPRITEGRAVITYSCALE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEGRAVITYSCALE_G_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSpriteBullet 544 #define SETSPRITEBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBULLET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_spriteIsBullet 545 #define SPRITEISBULLET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setSpriteSleepAllowed 546 #define SETSPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESLEEPALLOWED_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_spriteSleepAllowed 547 #define SPRITESLEEPALLOWED_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setSpriteAwake 548 #define SETSPRITEAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEAWAKE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_spriteIsAwake 549 #define SPRITEISAWAKE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setSpriteFixedRotation 550 #define SETSPRITEFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFIXEDROTATION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_spriteIsFixedRotation 551 #define SPRITEISFIXEDROTATION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteDensity 552 #define SETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEDENSITY_DENSITY num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteDensity 553 #define GETSPRITEDENSITY_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteFriction 554 #define SETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEFRICTION_FRICTION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteFriction 555 #define GETSPRITEFRICTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteRestitution 556 #define SETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTION_RESTITUTION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteRestitution 557 #define GETSPRITERESTITUTION_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteRestitutionThreshold 558 #define SETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERESTITUTIONTHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteRestitutionThreshold 559 #define GETSPRITERESTITUTIONTHRESHOLD_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSpriteAABB 560 #define GETSPRITEAABB_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEAABB_X1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEAABB_Y1 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSPRITEAABB_X2 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSPRITEAABB_Y2 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_SetGravity2D 561 #define SETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetGravity2D 562 #define GETGRAVITY2D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY2D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetWorld2DTimeStep 563 #define SETWORLD2DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetWorld2DVelocityIterations 564 #define SETWORLD2DVELOCITYITERATIONS_V num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetWorld2DPositionIterations 565 #define SETWORLD2DPOSITIONITERATIONS_P num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetWorld2DTimeStep 566 #define FN_GetWorld2DVelocityIterations 567 #define FN_GetWorld2DPositionIterations 568 #define FN_SetWorld2DAutoClearForces 569 #define SETWORLD2DAUTOCLEARFORCES_FLAG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetWorld2DAutoClearForces 570 #define FN_CastRay2D 571 #define CASTRAY2D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_CastRay2D_All 572 #define CASTRAY2D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY2D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY2D_ALL_TO_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY2D_ALL_TO_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetRayHit2D 573 #define GETRAYHIT2D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT2D_SPR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT2D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETRAYHIT2D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETRAYHIT2D_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETRAYHIT2D_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_SetSpriteShape 574 #define SETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPE_SHAPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteShape 575 #define GETSPRITESHAPE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteRadius 576 #define SETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetSpriteRadius 577 #define GETSPRITERADIUS_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetSpriteBox 578 #define SETSPRITEBOX_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEBOX_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEBOX_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpriteBoxSize 579 #define GETSPRITEBOXSIZE_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITEBOXSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITEBOXSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetSpriteChain 580 #define SETSPRITECHAIN_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAIN_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAIN_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITECHAIN_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETSPRITECHAIN_PREV_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSPRITECHAIN_PREV_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSPRITECHAIN_NEXT_X num_var[6].nref[0].value[ num_var[6].byref_offset ] #define SETSPRITECHAIN_NEXT_Y num_var[7].nref[0].value[ num_var[7].byref_offset ] #define FN_SetSpriteChainLoop 581 #define SETSPRITECHAINLOOP_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITECHAINLOOP_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITECHAINLOOP_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITECHAINLOOP_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetSpritePolygon 582 #define SETSPRITEPOLYGON_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITEPOLYGON_VX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITEPOLYGON_VY num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSPRITEPOLYGON_V_COUNT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetSpriteShapeOffset 583 #define SETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetSpriteShapeOffset 584 #define GETSPRITESHAPEOFFSET_SPR_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSPRITESHAPEOFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSPRITESHAPEOFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_createDistanceJoint 585 #define CREATEDISTANCEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEDISTANCEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEDISTANCEJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEDISTANCEJOINT_AY num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEDISTANCEJOINT_BX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEDISTANCEJOINT_BY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEDISTANCEJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_createFrictionJoint 586 #define CREATEFRICTIONJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEFRICTIONJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEFRICTIONJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEFRICTIONJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEFRICTIONJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_createGearJoint 587 #define CREATEGEARJOINT_JOINTA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEGEARJOINT_JOINTB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEGEARJOINT_G_RATIO num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEGEARJOINT_COLLIDE_CONNECT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_createMotorJoint 588 #define CREATEMOTORJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEMOTORJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEMOTORJOINT_COLLIDE_CONNECT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_createPrismaticJoint 589 #define CREATEPRISMATICJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPRISMATICJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPRISMATICJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPRISMATICJOINT_AY num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPRISMATICJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPRISMATICJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPRISMATICJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_createPulleyJoint 590 #define CREATEPULLEYJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPULLEYJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPULLEYJOINT_GAX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPULLEYJOINT_GAY num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPULLEYJOINT_GBX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPULLEYJOINT_GBY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPULLEYJOINT_AX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPULLEYJOINT_AY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define CREATEPULLEYJOINT_BX num_var[8].nref[0].value[ num_var[8].byref_offset ] #define CREATEPULLEYJOINT_BY num_var[9].nref[0].value[ num_var[9].byref_offset ] #define CREATEPULLEYJOINT_J_RATIO num_var[10].nref[0].value[ num_var[10].byref_offset ] #define CREATEPULLEYJOINT_COLLIDE_CONNECT num_var[11].nref[0].value[ num_var[11].byref_offset ] #define FN_createRevoluteJoint 591 #define CREATEREVOLUTEJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEREVOLUTEJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEREVOLUTEJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEREVOLUTEJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEREVOLUTEJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_createWeldJoint 592 #define CREATEWELDJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWELDJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWELDJOINT_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWELDJOINT_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEWELDJOINT_COLLIDE_CONNECT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_createWheelJoint 593 #define CREATEWHEELJOINT_SPRITEA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWHEELJOINT_SPRITEB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWHEELJOINT_AX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWHEELJOINT_AY num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEWHEELJOINT_AXISX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEWHEELJOINT_AXISY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEWHEELJOINT_COLLIDE_CONNECT num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_getJointWorldAnchorA 594 #define GETJOINTWORLDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointWorldAnchorB 595 #define GETJOINTWORLDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTWORLDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTWORLDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointReactionForce 596 #define GETJOINTREACTIONFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTREACTIONFORCE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETJOINTREACTIONFORCE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getJointReactionTorque 597 #define GETJOINTREACTIONTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTREACTIONTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointLocalAnchorA 598 #define GETJOINTLOCALANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointLocalAnchorB 599 #define GETJOINTLOCALANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setJointLength 600 #define SETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointLength 601 #define GETJOINTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointMinLength 602 #define SETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMINLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointMinLength 603 #define GETJOINTMINLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointMaxLength 604 #define SETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXLENGTH_JLEN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointMaxLength 605 #define GETJOINTMAXLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointCurrentLength 606 #define GETJOINTCURRENTLENGTH_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointStiffness 607 #define SETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTSTIFFNESS_STIFFNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointStiffness 608 #define GETJOINTSTIFFNESS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointDamping 609 #define SETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointDamping 610 #define GETJOINTDAMPING_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointMaxForce 611 #define SETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointMaxForce 612 #define GETJOINTMAXFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointMaxTorque 613 #define SETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointMaxTorque 614 #define GETJOINTMAXTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointCorrectionFactor 615 #define SETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTCORRECTIONFACTOR_FACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointCorrectionFactor 616 #define GETJOINTCORRECTIONFACTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointRatio 617 #define SETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTRATIO_J_RATIO num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointRatio 618 #define GETJOINTRATIO_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointLinearOffset 619 #define SETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointLinearOffset 620 #define GETJOINTLINEAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLINEAROFFSET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLINEAROFFSET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setJointAngularOffset 621 #define SETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTANGULAROFFSET_ANGLEOFFSET num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointAngularOffset 622 #define GETJOINTANGULAROFFSET_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointLocalAxisA 623 #define GETJOINTLOCALAXISA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTLOCALAXISA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTLOCALAXISA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointReferenceAngle 624 #define GETJOINTREFERENCEANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointTranslation 625 #define GETJOINTTRANSLATION_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointSpeed 626 #define GETJOINTSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_jointIsLimitEnabled 627 #define JOINTISLIMITENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_enableJointLimit 628 #define ENABLEJOINTLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTLIMIT_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointLowerLimit 629 #define GETJOINTLOWERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointUpperLimit 630 #define GETJOINTUPPERLIMIT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointLimits 631 #define SETJOINTLIMITS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTLIMITS_LOWER_LIMIT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTLIMITS_UPPER_LIMIT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_jointMotorIsEnabled 632 #define JOINTMOTORISENABLED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_enableJointMotor 633 #define ENABLEJOINTMOTOR_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ENABLEJOINTMOTOR_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setJointMotorSpeed 634 #define SETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMOTORSPEED_SPEED num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointMotorSpeed 635 #define GETJOINTMOTORSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointMaxMotorForce 636 #define SETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORFORCE_FORCE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointMaxMotorForce 637 #define GETJOINTMAXMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointMotorForce 638 #define GETJOINTMOTORFORCE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORFORCE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setJointMaxMotorTorque 639 #define SETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTMAXMOTORTORQUE_TORQUE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointMaxMotorTorque 640 #define GETJOINTMAXMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointMotorTorque 641 #define GETJOINTMOTORTORQUE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTMOTORTORQUE_INV_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getJointGroundAnchorA 642 #define GETJOINTGROUNDANCHORA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointGroundAnchorB 643 #define GETJOINTGROUNDANCHORB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETJOINTGROUNDANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETJOINTGROUNDANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointLengthA 644 #define GETJOINTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointLengthB 645 #define GETJOINTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointCurrentLengthA 646 #define GETJOINTCURRENTLENGTHA_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointCurrentLengthB 647 #define GETJOINTCURRENTLENGTHB_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setJointOrigin 648 #define SETJOINTORIGIN_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETJOINTORIGIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETJOINTORIGIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getJointAngle 649 #define GETJOINTANGLE_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointLinearSpeed 650 #define GETJOINTLINEARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getJointAngularSpeed 651 #define GETJOINTANGULARSPEED_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteJoint 652 #define DELETEJOINT_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_JointExists 653 #define JOINTEXISTS_JOINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateTileSet 654 #define CREATETILESET_IMG_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILESET_TILE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILESET_TILE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetTileAnimationLength 655 #define SETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONLENGTH_NUM_FRAMES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetTileAnimationLength 656 #define GETTILEANIMATIONLENGTH_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONLENGTH_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetTileAnimationFrame 657 #define SETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILEANIMATIONFRAME_TILE_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetTileAnimationFrame 658 #define GETTILEANIMATIONFRAME_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONFRAME_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEANIMATIONFRAME_ANIM_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetTileAnimationSpeed 659 #define SETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetTileAnimationSpeed 660 #define GETTILEANIMATIONSPEED_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEANIMATIONSPEED_BASE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_CreateTileMap 661 #define CREATETILEMAP_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATETILEMAP_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATETILEMAP_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetTileMapSize 662 #define SETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetTileMapSize 663 #define GETTILEMAPSIZE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILEMAPSIZE_WIDTHINTILES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILEMAPSIZE_HEIGHTINTILES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetTile 664 #define SETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetTile 665 #define GETTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTILE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTILE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_FillTile 666 #define FILLTILE_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FILLTILE_TILE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FILLTILE_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FILLTILE_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FILLTILE_WIDTHINTILES num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FILLTILE_HEIGHTINTILES num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_DrawTileMap 667 #define DRAWTILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DRAWTILEMAP_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define DRAWTILEMAP_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define DRAWTILEMAP_W num_var[3].nref[0].value[ num_var[3].byref_offset ] #define DRAWTILEMAP_H num_var[4].nref[0].value[ num_var[4].byref_offset ] #define DRAWTILEMAP_OFFSET_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define DRAWTILEMAP_OFFSET_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_DeleteTileSet 668 #define DELETETILESET_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteTileMap 669 #define DELETETILEMAP_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TileSetExists 670 #define TILESETEXISTS_TILESET num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_TileMapExists 671 #define TILEMAPEXISTS_TILEMAP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_LoadMesh 672 #define LOADMESH_MESH_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_DeleteMesh 673 #define DELETEMESH_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateMesh 674 #define FN_AddMeshBuffer 675 #define ADDMESHBUFFER_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDMESHBUFFER_VERTEX_COUNT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDMESHBUFFER_VERTEX_DATA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDMESHBUFFER_NORMAL_DATA num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDMESHBUFFER_UV_DATA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDMESHBUFFER_INDEX_COUNT num_var[5].nref[0].value[ num_var[5].byref_offset ] #define ADDMESHBUFFER_INDEX_DATA num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_LoadMeshFromArchive 676 #define LOADMESHFROMARCHIVE_ARCHIVE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define LOADMESHFROMARCHIVE_MESH_FILE$ str_var[1].sref[0].value[ str_var[1].byref_offset ] #define FN_CreatePlaneMesh 677 #define CREATEPLANEMESH_W num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPLANEMESH_H num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_W num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPLANEMESH_TILECOUNT_H num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPLANEMESH_TXREPEAT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_LoadAN8 678 #define LOADAN8_AN8_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_LoadMeshFromAN8 679 #define LOADMESHFROMAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define LOADMESHFROMAN8_AN8_SCENE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_GetNumAN8Scenes 680 #define GETNUMAN8SCENES_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetAN8SceneName$ 681 #define GETAN8SCENENAME$_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETAN8SCENENAME$_SCENE_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_CreateConeMesh 682 #define CREATECONEMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONEMESH_CONE_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONEMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONEMESH_TOP_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECONEMESH_BOTTOM_COLOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_CreateCylinderMesh 683 #define CREATECYLINDERMESH_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECYLINDERMESH_CYLINDER_LENGTH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECYLINDERMESH_TESSELATION num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECYLINDERMESH_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATECYLINDERMESH_CLOSE_TOP num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_CreateVolumeLightMesh 684 #define CREATEVOLUMELIGHTMESH_U num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEVOLUMELIGHTMESH_V num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEVOLUMELIGHTMESH_FOOT_COLOR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEVOLUMELIGHTMESH_TAIL_COLOR num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEVOLUMELIGHTMESH_LP_DISTANCE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEVOLUMELIGHTMESH_DIM_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] #define FN_DeleteAN8 685 #define DELETEAN8_AN8_PROJECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetMeshBoundingBox 686 #define SETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMESHBOUNDINGBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_GetMeshBoundingBox 687 #define GETMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMESHBOUNDINGBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETMESHBOUNDINGBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_ReCalculateMeshBoundingBox 688 #define RECALCULATEMESHBOUNDINGBOX_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateAnimatedActor 689 #define CREATEANIMATEDACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateOctreeActor 690 #define CREATEOCTREEACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateCubeActor 691 #define CREATECUBEACTOR_CUBE_SIZE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateSphereActor 692 #define CREATESPHEREACTOR_RADIUS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateWaterActor 693 #define CREATEWATERACTOR_MESH num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEWATERACTOR_WAVEHEIGHT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEWATERACTOR_WAVESPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEWATERACTOR_WAVELENGTH num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_CreateLightActor 694 #define FN_CreateBillboardActor 695 #define FN_CreateTerrainActor 696 #define CREATETERRAINACTOR_HMAP_FILE$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define FN_CreateParticleActor 697 #define CREATEPARTICLEACTOR_PARTICLE_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_DeleteActor 698 #define DELETEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetActorTransform 699 #define GETACTORTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTRANSFORM_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetActorPosition 700 #define SETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_TranslateActorLocal 701 #define TRANSLATEACTORLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_TranslateActorWorld 702 #define TRANSLATEACTORWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATEACTORWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATEACTORWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define TRANSLATEACTORWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetActorPosition 703 #define GETACTORPOSITION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORPOSITION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORPOSITION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORPOSITION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetActorScale 704 #define SETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_ScaleActor 705 #define SCALEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SCALEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetActorScale 706 #define GETACTORSCALE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORSCALE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORSCALE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORSCALE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetActorRotation 707 #define SETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_RotateActor 708 #define ROTATEACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATEACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATEACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ROTATEACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetActorRotation 709 #define GETACTORROTATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetActorVisible 710 #define SETACTORVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORVISIBLE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_ActorIsVisible 711 #define ACTORISVISIBLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetActorAutoCulling 712 #define SETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORAUTOCULLING_CULL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetActorAutoCulling 713 #define GETACTORAUTOCULLING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_AddActorShadow 714 #define ADDACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_RemoveActorShadow 715 #define REMOVEACTORSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ActorExists 716 #define ACTOREXISTS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_CreateProjectorActor 717 #define FN_CreateActorAnimation 718 #define CREATEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEACTORANIMATION_START_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEACTORANIMATION_END_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEACTORANIMATION_SPEED num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetActorAnimation 719 #define SETACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetActorAnimationSpeed 720 #define SETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONSPEED_SPEED num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetActorAnimationFrames 721 #define SETACTORANIMATIONFRAMES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANIMATIONFRAMES_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANIMATIONFRAMES_START_FRAME num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANIMATIONFRAMES_END_FRAME num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetActorCurrentAnimation 722 #define GETACTORCURRENTANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetActorAnimationSpeed 723 #define GETACTORANIMATIONSPEED_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSPEED_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetActorAnimationStartFrame 724 #define GETACTORANIMATIONSTARTFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONSTARTFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetActorAnimationEndFrame 725 #define GETACTORANIMATIONENDFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANIMATIONENDFRAME_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetActorFrame 726 #define SETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORFRAME_FRAME num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetActorFrame 727 #define GETACTORFRAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_ActorAnimationIsPlaying 728 #define ACTORANIMATIONISPLAYING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumActorAnimationLoops 729 #define NUMACTORANIMATIONLOOPS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetActorMD2Animation 730 #define SETACTORMD2ANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATION_ANIM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMD2ANIMATION_NUM_LOOPS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetActorMD2AnimationByName 731 #define SETACTORMD2ANIMATIONBYNAME_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_ANIM_NAME$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETACTORMD2ANIMATIONBYNAME_NUM_LOOPS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_DeleteActorAnimation 732 #define DELETEACTORANIMATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define DELETEACTORANIMATION_ANIMATION num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetGravity3D 733 #define SETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetGravity3D 734 #define GETGRAVITY3D_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETGRAVITY3D_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETGRAVITY3D_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetActorShape 735 #define SETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSHAPE_SHAPE_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSHAPE_MASS num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetActorShape 736 #define GETACTORSHAPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetActorSolid 737 #define SETACTORSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSOLID_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_ActorIsSolid 738 #define ACTORISSOLID_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetActorCollision 739 #define GETACTORCOLLISION_ACTOR1 num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCOLLISION_ACTOR2 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetActorGravity 740 #define SETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetActorGravity 741 #define GETACTORGRAVITY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORGRAVITY_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORGRAVITY_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORGRAVITY_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorDamping 742 #define SETACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORDAMPING_LIN_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORDAMPING_ANG_DAMPING num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getActorLinearDamping 743 #define GETACTORLINEARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getActorAngularDamping 744 #define GETACTORANGULARDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getActorLinearSleepThreshold 745 #define GETACTORLINEARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getActorAngularSleepThreshold 746 #define GETACTORANGULARSLEEPTHRESHOLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_applyActorDamping 747 #define APPLYACTORDAMPING_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORDAMPING_TIMESTEP num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setActorMassProperties 748 #define SETACTORMASSPROPERTIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMASSPROPERTIES_MASS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETACTORMASSPROPERTIES_INERTIA_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getActorLinearFactor 749 #define GETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorLinearFactor 750 #define SETACTORLINEARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorInverseMass 751 #define GETACTORINVERSEMASS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_integrateActorVelocities 752 #define INTEGRATEACTORVELOCITIES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define INTEGRATEACTORVELOCITIES_V_STEP num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_applyActorCentralForceLocal 753 #define APPLYACTORCENTRALFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_applyActorCentralForceWorld 754 #define APPLYACTORCENTRALFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorTotalForce 755 #define GETACTORTOTALFORCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALFORCE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALFORCE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALFORCE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorTotalTorque 756 #define GETACTORTOTALTORQUE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORTOTALTORQUE_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORTOTALTORQUE_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORTOTALTORQUE_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorInverseInertiaDiagLocal 757 #define GETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorInverseInertiaDiagLocal 758 #define SETACTORINVERSEINERTIADIAGLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORINVERSEINERTIADIAGLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorSleepThresholds 759 #define SETACTORSLEEPTHRESHOLDS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_LINEAR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORSLEEPTHRESHOLDS_ANGULAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_applyActorTorqueLocal 760 #define APPLYACTORTORQUELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_applyActorTorqueWorld 761 #define APPLYACTORTORQUEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_applyActorForceLocal 762 #define APPLYACTORFORCELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORFORCELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYACTORFORCELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_applyActorForceWorld 763 #define APPLYACTORFORCEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORFORCEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORFORCEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORFORCEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYACTORFORCEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORFORCEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_applyActorCentralImpulseLocal 764 #define APPLYACTORCENTRALIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_applyActorCentralImpulseWorld 765 #define APPLYACTORCENTRALIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORCENTRALIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_applyActorTorqueImpulseLocal 766 #define APPLYACTORTORQUEIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_applyActorTorqueImpulseWorld 767 #define APPLYACTORTORQUEIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORTORQUEIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_applyActorImpulseLocal 768 #define APPLYACTORIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSELOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSELOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORIMPULSELOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSELOCAL_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_applyActorImpulseWorld 769 #define APPLYACTORIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define APPLYACTORIMPULSEWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define APPLYACTORIMPULSEWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define APPLYACTORIMPULSEWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define APPLYACTORIMPULSEWORLD_REL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_clearActorForces 770 #define CLEARACTORFORCES_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_updateActorInertiaTensor 771 #define UPDATEACTORINERTIATENSOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getActorCenter 772 #define GETACTORCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorRotationQ 773 #define GETACTORROTATIONQ_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORROTATIONQ_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORROTATIONQ_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORROTATIONQ_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORROTATIONQ_W num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getActorLinearVelocityWorld 774 #define GETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorAngularVelocityWorld 775 #define GETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorLinearVelocityLocal 776 #define SETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorLinearVelocityWorld 777 #define SETACTORLINEARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORLINEARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorAngularVelocityLocal 778 #define SETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorAngularVelocityWorld 779 #define SETACTORANGULARVELOCITYWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARVELOCITYWORLD_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorVelocityInLocalPoint 780 #define GETACTORVELOCITYINLOCALPOINT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_REL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORVELOCITYINLOCALPOINT_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_getActorLinearVelocityLocal 781 #define GETACTORLINEARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLINEARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorAngularVelocityLocal 782 #define GETACTORANGULARVELOCITYLOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARVELOCITYLOCAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorAABB 783 #define GETACTORAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORAABB_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORAABB_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORAABB_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETACTORAABB_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETACTORAABB_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETACTORAABB_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_computeActorImpulseDenominator 784 #define COMPUTEACTORIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_POS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define COMPUTEACTORIMPULSEDENOMINATOR_NORMAL_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_computeActorAngularImpulseDenominator 785 #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORANGULARIMPULSEDENOMINATOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setActorAngularFactor 786 #define SETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getActorAngularFactor 787 #define GETACTORANGULARFACTOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORANGULARFACTOR_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORANGULARFACTOR_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORANGULARFACTOR_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_computeActorGyroImpulseLocal 788 #define COMPUTEACTORGYROIMPULSELOCAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSELOCAL_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_computeActorGyroImpulseWorld 789 #define COMPUTEACTORGYROIMPULSEWORLD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_DT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define COMPUTEACTORGYROIMPULSEWORLD_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_getActorLocalInertia 790 #define GETACTORLOCALINERTIA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORLOCALINERTIA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORLOCALINERTIA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETACTORLOCALINERTIA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetActorSleepState 791 #define SETACTORSLEEPSTATE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORSLEEPSTATE_STATE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_CastRay3D 792 #define CASTRAY3D_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_CastRay3D_All 793 #define CASTRAY3D_ALL_FROM_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CASTRAY3D_ALL_FROM_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CASTRAY3D_ALL_FROM_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CASTRAY3D_ALL_TO_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CASTRAY3D_ALL_TO_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CASTRAY3D_ALL_TO_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_GetRayHit3D 794 #define GETRAYHIT3D_INDEX num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETRAYHIT3D_ACTOR_ID num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETRAYHIT3D_X num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETRAYHIT3D_Y num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETRAYHIT3D_Z num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETRAYHIT3D_NORMAL_X num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETRAYHIT3D_NORMAL_Y num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETRAYHIT3D_NORMAL_Z num_var[7].nref[0].value[ num_var[7].byref_offset ] #define FN_createPointConstraint 795 #define CREATEPOINTCONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINT_PXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINT_PYA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINT_PZA num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_createPointConstraintEx 796 #define CREATEPOINTCONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEPOINTCONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYA num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PXB num_var[5].nref[0].value[ num_var[5].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PYB num_var[6].nref[0].value[ num_var[6].byref_offset ] #define CREATEPOINTCONSTRAINTEX_PZB num_var[7].nref[0].value[ num_var[7].byref_offset ] #define FN_setPointPivotA 797 #define SETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setPointPivotB 798 #define SETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_createHingeConstraint 799 #define CREATEHINGECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINT_FRAMEA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINT_USEREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_createHingeConstraintEx 800 #define CREATEHINGECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATEHINGECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATEHINGECONSTRAINTEX_FRAMEB num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATEHINGECONSTRAINTEX_USEREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_createSlideConstraint 801 #define CREATESLIDECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINT_FRAMEINB_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINT_USELINEARREFERENCEFRAMEA num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_createSlideConstraintEx 802 #define CREATESLIDECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATESLIDECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINA_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATESLIDECONSTRAINTEX_FRAMEINB_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define CREATESLIDECONSTRAINTEX_USELINEARREFERENCEFRAMEA num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_createConeConstraint 803 #define CREATECONECONSTRAINT_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINT_RBAFRAME_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_createConeConstraintEx 804 #define CREATECONECONSTRAINTEX_ACTORA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define CREATECONECONSTRAINTEX_ACTORB num_var[1].nref[0].value[ num_var[1].byref_offset ] #define CREATECONECONSTRAINTEX_RBAFRAME_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define CREATECONECONSTRAINTEX_RBBFRAME_MATRIX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_deleteConstraint 805 #define DELETECONSTRAINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConstraintFrameOffsetA 806 #define GETCONSTRAINTFRAMEOFFSETA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETA_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_getConstraintFrameOffsetB 807 #define GETCONSTRAINTFRAMEOFFSETB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RX num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RY num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETCONSTRAINTFRAMEOFFSETB_RZ num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_useConstraintFrameOffset 808 #define USECONSTRAINTFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USECONSTRAINTFRAMEOFFSET_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getHingeAngle 809 #define GETHINGEANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getHingeAngleEx 810 #define GETHINGEANGLEEX_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETHINGEANGLEEX_T_MATRIXB num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getConstraintBreakingImpulseThreshold 811 #define GETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConstraintAFrame 812 #define GETCONSTRAINTAFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTAFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getConstraintBFrame 813 #define GETCONSTRAINTBFRAME_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONSTRAINTBFRAME_MA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setHingeAxis 814 #define SETHINGEAXIS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGEAXIS_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGEAXIS_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGEAXIS_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setConstraintBreakingImpulseThreshold 815 #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTBREAKINGIMPULSETHRESHOLD_THRESHOLD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setConstraintFrames 816 #define SETCONSTRAINTFRAMES_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEA_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONSTRAINTFRAMES_FRAMEB_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setHingeLimit 817 #define SETHINGELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETHINGELIMIT_LOW num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETHINGELIMIT_HIGH num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETHINGELIMIT_SOFTNESS num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETHINGELIMIT_BIAS_FACTOR num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETHINGELIMIT_RELAXATION_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_setConeLimit 818 #define SETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONELIMIT_SWINGSPAN1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCONELIMIT_SWINGSPAN2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETCONELIMIT_TWISTSPAN num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETCONELIMIT_SOFTNESS num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETCONELIMIT_BIAS_FACTOR num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETCONELIMIT_RELAXATION_FACTOR num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_getHingeLimitBiasFactor 819 #define GETHINGELIMITBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getHingeLimitRelaxationFactor 820 #define GETHINGELIMITRELAXATIONFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getHingeLimitSign 821 #define GETHINGELIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getHingeSolveLimit 822 #define GETHINGESOLVELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_useHingeReferenceFrameA 823 #define USEHINGEREFERENCEFRAMEA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEHINGEREFERENCEFRAMEA_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getConstraintAppliedImpulse 824 #define GETCONSTRAINTAPPLIEDIMPULSE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConstraintFixedActor 825 #define GETCONSTRAINTFIXEDACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getPointPivotA 826 #define GETPOINTPIVOTA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getPointPivotB 827 #define GETPOINTPIVOTB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPOINTPIVOTB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPOINTPIVOTB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPOINTPIVOTB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getConstraintActorA 828 #define GETCONSTRAINTACTORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConstraintActorB 829 #define GETCONSTRAINTACTORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setConstraintSolverIterations 830 #define SETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTSOLVERITERATIONS_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getConeBiasFactor 831 #define GETCONEBIASFACTOR_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeDamping 832 #define GETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeFixThresh 833 #define GETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeLimit 834 #define GETCONELIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONELIMIT_LIMIT_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getConstraintLimitSoftness 835 #define GETCONSTRAINTLIMITSOFTNESS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConstraintSolverIterations 836 #define GETCONSTRAINTSOLVERITERATIONS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeAnglePoint 837 #define GETCONEANGLEPOINT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCONEANGLEPOINT_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCONEANGLEPOINT_C_LEN num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETCONEANGLEPOINT_X num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETCONEANGLEPOINT_Y num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETCONEANGLEPOINT_Z num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_getConstraintAngularOnly 838 #define GETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeSolveSwingLimit 839 #define GETCONESOLVESWINGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeSolveTwistLimit 840 #define GETCONESOLVETWISTLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeSwingSpan1 841 #define GETCONESWINGSPAN1_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeSwingSpan2 842 #define GETCONESWINGSPAN2_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeTwistAngle 843 #define GETCONETWISTANGLE_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeTwistLimitSign 844 #define GETCONETWISTLIMITSIGN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getConeTwistSpan 845 #define GETCONETWISTSPAN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setConstraintAngularOnly 846 #define SETCONSTRAINTANGULARONLY_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONSTRAINTANGULARONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setConeDamping 847 #define SETCONEDAMPING_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEDAMPING_DAMPING num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setConeFixThresh 848 #define SETCONEFIXTHRESH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCONEFIXTHRESH_FIXTHRESH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getSlideAnchorA 849 #define GETSLIDEANCHORA_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORA_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORA_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORA_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getSlideAnchorB 850 #define GETSLIDEANCHORB_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSLIDEANCHORB_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSLIDEANCHORB_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSLIDEANCHORB_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getSlideAngDepth 851 #define GETSLIDEANGDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideAngularPos 852 #define GETSLIDEANGULARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideDampingDirAng 853 #define GETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideDampingDirLin 854 #define GETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideDampingLimAng 855 #define GETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideDampingLimLin 856 #define GETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideDampingOrthoAng 857 #define GETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideDampingOrthoLin 858 #define GETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideLinearPos 859 #define GETSLIDELINEARPOS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideLinDepth 860 #define GETSLIDELINDEPTH_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideLowerAngLimit 861 #define GETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideLowerLinLimit 862 #define GETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideRestitutionDirAng 863 #define GETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideRestitutionDirLin 864 #define GETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideRestitutionLimAng 865 #define GETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideRestitutionLimLin 866 #define GETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideRestitutionOrthoAng 867 #define GETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideRestitutionOrthoLin 868 #define GETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSoftnessDirAng 869 #define GETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSoftnessDirLin 870 #define GETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSoftnessLimAng 871 #define GETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSoftnessLimLin 872 #define GETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSoftnessOrthoAng 873 #define GETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSoftnessOrthoLin 874 #define GETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSolveAngLimit 875 #define GETSLIDESOLVEANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideSolveLinLimit 876 #define GETSLIDESOLVELINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideUpperAngLimit 877 #define GETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideUpperLinLimit 878 #define GETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getSlideUseFrameOffset 879 #define GETSLIDEUSEFRAMEOFFSET_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setSlideDampingDirAng 880 #define SETSLIDEDAMPINGDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideDampingDirLin 881 #define SETSLIDEDAMPINGDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideDampingLimAng 882 #define SETSLIDEDAMPINGLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideDampingLimLin 883 #define SETSLIDEDAMPINGLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideDampingOrthoAng 884 #define SETSLIDEDAMPINGORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideDampingOrthoLin 885 #define SETSLIDEDAMPINGORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEDAMPINGORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideLowerAngLimit 886 #define SETSLIDELOWERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideLowerLinLimit 887 #define SETSLIDELOWERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDELOWERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideRestitutionDirAng 888 #define SETSLIDERESTITUTIONDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideRestitutionDirLin 889 #define SETSLIDERESTITUTIONDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideRestitutionLimAng 890 #define SETSLIDERESTITUTIONLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideRestitutionLimLin 891 #define SETSLIDERESTITUTIONLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideRestitutionOrthoAng 892 #define SETSLIDERESTITUTIONORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideRestitutionOrthoLin 893 #define SETSLIDERESTITUTIONORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDERESTITUTIONORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideSoftnessDirAng 894 #define SETSLIDESOFTNESSDIRANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideSoftnessDirLin 895 #define SETSLIDESOFTNESSDIRLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSDIRLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideSoftnessLimAng 896 #define SETSLIDESOFTNESSLIMANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideSoftnessLimLin 897 #define SETSLIDESOFTNESSLIMLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSLIMLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideSoftnessOrthoAng 898 #define SETSLIDESOFTNESSORTHOANG_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOANG_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideSoftnessOrthoLin 899 #define SETSLIDESOFTNESSORTHOLIN_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDESOFTNESSORTHOLIN_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideUpperAngLimit 900 #define SETSLIDEUPPERANGLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERANGLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setSlideUpperLinLimit 901 #define SETSLIDEUPPERLINLIMIT_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSLIDEUPPERLINLIMIT_N num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_ConstraintExists 902 #define CONSTRAINTEXISTS_CONSTRAINT_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetCameraPosition 903 #define SETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetCameraPosition 904 #define GETCAMERAPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_TranslateCamera 905 #define TRANSLATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define TRANSLATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define TRANSLATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetCameraRotation 906 #define SETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetCameraRotation 907 #define GETCAMERAROTATION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETCAMERAROTATION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETCAMERAROTATION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_RotateCamera 908 #define ROTATECAMERA_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ROTATECAMERA_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ROTATECAMERA_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetCameraFOV 909 #define SETCAMERAFOV_FOV num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetCameraFOV 910 #define FN_SetCameraAspectRatio 911 #define SETCAMERAASPECTRATIO_ASPECT num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetCameraAspectRatio 912 #define FN_SetCameraFarValue 913 #define SETCAMERAFARVALUE_ZF num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetCameraFarValue 914 #define FN_SetCameraNearValue 915 #define SETCAMERANEARVALUE_ZN num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetCameraNearValue 916 #define FN_SetProjectionMatrix 917 #define SETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTIONMATRIX_PROJECTION_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetProjectionMatrix 918 #define GETPROJECTIONMATRIX_MATA num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetWorldToViewportPosition 919 #define GETWORLDTOVIEWPORTPOSITION_X num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Y num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_Z num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETWORLDTOVIEWPORTPOSITION_VY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_AddSceneSkyBox 920 #define ADDSCENESKYBOX_IMG_TOP num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYBOX_IMG_BOTTOM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYBOX_IMG_LEFT num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYBOX_IMG_RIGHT num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYBOX_IMG_FRONT num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYBOX_IMG_BACK num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_AddSceneSkyDome 921 #define ADDSCENESKYDOME_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_AddSceneSkyDomeEx 922 #define ADDSCENESKYDOMEEX_IMG num_var[0].nref[0].value[ num_var[0].byref_offset ] #define ADDSCENESKYDOMEEX_HORIRES num_var[1].nref[0].value[ num_var[1].byref_offset ] #define ADDSCENESKYDOMEEX_VERTRES num_var[2].nref[0].value[ num_var[2].byref_offset ] #define ADDSCENESKYDOMEEX_TXPERCENTAGE num_var[3].nref[0].value[ num_var[3].byref_offset ] #define ADDSCENESKYDOMEEX_SPHEREPERCENTAGE num_var[4].nref[0].value[ num_var[4].byref_offset ] #define ADDSCENESKYDOMEEX_RADIUS num_var[5].nref[0].value[ num_var[5].byref_offset ] #define FN_RemoveSceneSky 923 #define FN_SetWorld3DMaxSubSteps 924 #define SETWORLD3DMAXSUBSTEPS_STEPS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetWorld3DTimeStep 925 #define SETWORLD3DTIMESTEP_TS num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetWorld3DMaxSubSteps 926 #define FN_GetWorld3DTimeStep 927 #define FN_SetSceneFog 928 #define SETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETSCENEFOG_END_VAL num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_GetSceneFog 929 #define GETSCENEFOG_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETSCENEFOG_FOG_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETSCENEFOG_START_VAL num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETSCENEFOG_END_VAL num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETSCENEFOG_DENSITY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETSCENEFOG_PIXELFOG num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETSCENEFOG_RANGEFOG num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_ClearScene 930 #define FN_SetSceneShadowColor 931 #define SETSCENESHADOWCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSceneShadowColor 932 #define FN_SetSceneAmbientColor 933 #define SETSCENEAMBIENTCOLOR_COLOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetSceneAmbientColor 934 #define FN_startParticleEmitter 935 #define STARTPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_stopParticleEmitter 936 #define STOPPARTICLEEMITTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleDirection 937 #define SETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getParticleDirection 938 #define GETPARTICLEDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEDIRECTION_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEDIRECTION_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEDIRECTION_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_useParticleEveryMeshVertex 939 #define USEPARTICLEEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEEVERYMESHVERTEX_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_particleIsUsingEveryMeshVertex 940 #define PARTICLEISUSINGEVERYMESHVERTEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleNormalDirectionMod 941 #define SETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMALDIRECTIONMOD_ND_MOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleNormalDirectionMod 942 #define GETPARTICLENORMALDIRECTIONMOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_useParticleNormalDirection 943 #define USEPARTICLENORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLENORMALDIRECTION_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_particleIsUsingNormalDirection 944 #define PARTICLEISUSINGNORMALDIRECTION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleMesh 945 #define SETPARTICLEMESH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMESH_MESH num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setMinParticlesPerSecond 946 #define SETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMINPARTICLESPERSECOND_MINPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMinParticlesPerSecond 947 #define GETMINPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaxParticlesPerSecond 948 #define SETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMAXPARTICLESPERSECOND_MAXPARTICLESPERSECOND num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaxParticlesPerSecond 949 #define GETMAXPARTICLESPERSECOND_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleMinStartColor 950 #define SETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleMinStartColor 951 #define GETPARTICLEMINSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleMaxStartColor 952 #define SETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleMaxStartColor 953 #define GETPARTICLEMAXSTARTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleMinLife 954 #define SETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINLIFE_MINLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleMinLife 955 #define GETPARTICLEMINLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleMaxLife 956 #define SETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXLIFE_MAXLIFE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleMaxLife 957 #define GETPARTICLEMAXLIFE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleMaxAngle 958 #define SETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXANGLE_MAXANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleMaxAngle 959 #define GETPARTICLEMAXANGLE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleMinStartSize 960 #define SETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getParticleMinStartSize 961 #define GETPARTICLEMINSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMINSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMINSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setParticleMaxStartSize 962 #define SETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getParticleMaxStartSize 963 #define GETPARTICLEMAXSTARTSIZE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_W num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEMAXSTARTSIZE_H num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setParticleCenter 964 #define SETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getParticleCenter 965 #define GETPARTICLECENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLECENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLECENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLECENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setParticleRadius 966 #define SETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleRadius 967 #define GETPARTICLERADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleRingThickness 968 #define SETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLERINGTHICKNESS_RINGTHICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleRingThickness 969 #define GETPARTICLERINGTHICKNESS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setParticleBox 970 #define SETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLEBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define SETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define SETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_getParticleBox 971 #define GETPARTICLEBOX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLEBOX_MIN_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLEBOX_MIN_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLEBOX_MIN_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETPARTICLEBOX_MAX_X num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETPARTICLEBOX_MAX_Y num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETPARTICLEBOX_MAX_Z num_var[6].nref[0].value[ num_var[6].byref_offset ] #define FN_setParticleNormal 972 #define SETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_getParticleNormal 973 #define GETPARTICLENORMAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPARTICLENORMAL_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPARTICLENORMAL_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPARTICLENORMAL_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_setParticleLength 974 #define SETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPARTICLELENGTH_P_LEN num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getParticleLength 975 #define GETPARTICLELENGTH_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_useParticleOutlineOnly 976 #define USEPARTICLEOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define USEPARTICLEOUTLINEONLY_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_particleIsUsingOutlineOnly 977 #define PARTICLEISUSINGOUTLINEONLY_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getParticleType 978 #define GETPARTICLETYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_lightIsCastingShadow 979 #define LIGHTISCASTINGSHADOW_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getLightType 980 #define GETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_getLightRadius 981 #define GETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setLightType 982 #define SETLIGHTTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTTYPE_LIGHT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setLightRadius 983 #define SETLIGHTRADIUS_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTRADIUS_RADIUS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setLightShadowCast 984 #define SETLIGHTSHADOWCAST_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSHADOWCAST_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetLightAmbientColor 985 #define SETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetLightAmbientColor 986 #define GETLIGHTAMBIENTCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetLightAttenuation 987 #define SETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTATTENUATION_L_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETLIGHTATTENUATION_L_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETLIGHTATTENUATION_L_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetLightAttenuation 988 #define GETLIGHTATTENUATION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETLIGHTATTENUATION_CONSTANT num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETLIGHTATTENUATION_LINEAR num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETLIGHTATTENUATION_QUADRATIC num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetLightDiffuseColor 989 #define SETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetLightDiffuseColor 990 #define GETLIGHTDIFFUSECOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetLightFalloff 991 #define SETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTFALLOFF_FALLOFF num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetLightFalloff 992 #define GETLIGHTFALLOFF_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetLightInnerCone 993 #define SETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTINNERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetLightInnerCone 994 #define GETLIGHTINNERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetLightOuterCone 995 #define SETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTOUTERCONE_ANGLE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetLightOuterCone 996 #define GETLIGHTOUTERCONE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_SetLightSpecularColor 997 #define SETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETLIGHTSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetLightSpecularColor 998 #define GETLIGHTSPECULARCOLOR_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetTerrainPatchAABB 999 #define GETTERRAINPATCHAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHAABB_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHAABB_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINPATCHAABB_MINX num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETTERRAINPATCHAABB_MINY num_var[4].nref[0].value[ num_var[4].byref_offset ] #define GETTERRAINPATCHAABB_MINZ num_var[5].nref[0].value[ num_var[5].byref_offset ] #define GETTERRAINPATCHAABB_MAXX num_var[6].nref[0].value[ num_var[6].byref_offset ] #define GETTERRAINPATCHAABB_MAXY num_var[7].nref[0].value[ num_var[7].byref_offset ] #define GETTERRAINPATCHAABB_MAXZ num_var[8].nref[0].value[ num_var[8].byref_offset ] #define FN_GetTerrainPatchLOD 1000 #define GETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetTerrainHeight 1001 #define GETTERRAINHEIGHT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINHEIGHT_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINHEIGHT_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_GetTerrainCenter 1002 #define GETTERRAINCENTER_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETTERRAINCENTER_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETTERRAINCENTER_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETTERRAINCENTER_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetTerrainLODDistance 1003 #define SETTERRAINLODDISTANCE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINLODDISTANCE_LOD num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINLODDISTANCE_DISTANCE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_ScaleTerrainTexture 1004 #define SCALETERRAINTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SCALETERRAINTEXTURE_SCALE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SCALETERRAINTEXTURE_SCALE2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_SetTerrainCameraMovementDelta 1005 #define SETTERRAINCAMERAMOVEMENTDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAMOVEMENTDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetTerrainCameraRotationDelta 1006 #define SETTERRAINCAMERAROTATIONDELTA_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINCAMERAROTATIONDELTA_DELTA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetTerrainPatchLOD 1007 #define SETTERRAINPATCHLOD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETTERRAINPATCHLOD_PATCHX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETTERRAINPATCHLOD_PATCHZ num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETTERRAINPATCHLOD_LOD num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetProjectorTarget 1008 #define SETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_GetProjectorTarget 1009 #define GETPROJECTORTARGET_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETPROJECTORTARGET_X num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETPROJECTORTARGET_Y num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETPROJECTORTARGET_Z num_var[3].nref[0].value[ num_var[3].byref_offset ] #define FN_SetProjectorFOV 1010 #define SETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_GetProjectorFOV 1011 #define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_createMaterial 1012 #define FN_deleteMaterial 1013 #define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setActorMaterial 1014 #define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getActorMaterial 1015 #define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_copyActorMaterial 1016 #define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_copyMaterial 1017 #define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialTextureCanvas 1018 #define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setMaterialAmbientColor 1019 #define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialAmbientColor 1020 #define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialAntiAliasing 1021 #define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialAntiAliasing 1022 #define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialBackfaceCulling 1023 #define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialBackfaceCulling 1024 #define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialBlendFactor 1025 #define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialBlendFactor 1026 #define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialBlendMode 1027 #define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialBlendMode 1028 #define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialColorMask 1029 #define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialColorMask 1030 #define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialColorMode 1031 #define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialColorMode 1032 #define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialDiffuseColor 1033 #define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialDiffuseColor 1034 #define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialEmissiveColor 1035 #define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialEmissiveColor 1036 #define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialFog 1037 #define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialFog 1038 #define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialFrontfaceCulling 1039 #define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialFrontfaceCulling 1040 #define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialGouraudShading 1041 #define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_materialIsGouraudShaded 1042 #define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_materialIsAplhaBlend 1043 #define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_materialIsTransparent 1044 #define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialLighting 1045 #define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_materialIsLit 1046 #define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialType 1047 #define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialType 1048 #define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialNormalize 1049 #define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_materialIsNormalized 1050 #define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialPointCloud 1051 #define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_materialIsPointCloud 1052 #define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialFlag 1053 #define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getMaterialFlag 1054 #define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_setMaterialTexture 1055 #define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setMaterialShininess 1056 #define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialShininess 1057 #define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialSpecularColor 1058 #define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialSpecularColor 1059 #define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialThickness 1060 #define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getMaterialThickness 1061 #define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setMaterialWireframe 1062 #define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_materialIsWireframe 1063 #define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setActorTexture 1064 #define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getActorMaterialCount 1065 #define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_setActorMaterialFlag 1066 #define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_getActorMaterialFlag 1067 #define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ] #define FN_setActorMaterialType 1068 #define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_getActorMaterialType 1069 #define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_MaterialExists 1070 #define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_NumMaterialConstants 1071 #define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define FN_GetMaterialConstantName$ 1072 #define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ] #define FN_SetMaterialConstant 1073 #define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ] #define FN_GetMaterialConstant 1074 #define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ] #define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ] #define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ] #define GETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ] #define GETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ] #define GETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ]