function createDistanceJoint( spriteA, spriteB, aX, aY, bX, bY, collide_connect) function createFrictionJoint( spriteA, spriteB, x, y, collide_connect) function createGearJoint( jointA, jointB, g_ratio, collide_connect) function createMotorJoint( spriteA, spriteB, collide_connect) function createPrismaticJoint( spriteA, spriteB, aX, aY, axisX, axisY, collide_connect) function createPulleyJoint( spriteA, spriteB, gaX, gaY, gbX, gbY, aX, aY, bX, bY, j_ratio, collide_connect) function createRevoluteJoint( spriteA, spriteB, x, y, collide_connect) function createWeldJoint( spriteA, spriteB, x, y, collide_connect) function createWheelJoint( spriteA, spriteB, aX, aY, axisX, axisY, collide_connect) sub getJointWorldAnchorA( joint_id, ByRef x, ByRef y) sub getJointWorldAnchorB( joint_id, ByRef x, ByRef y) sub getJointReactionForce( joint_id, inv_dt, ByRef x, ByRef y) function getJointReactionTorque( joint_id, inv_dt) sub getJointLocalAnchorA( joint_id, ByRef x, ByRef y) sub getJointLocalAnchorB( joint_id, ByRef x, ByRef y) sub setJointLength( joint_id, jlen) function getJointLength( joint_id) sub setJointMinLength( joint_id, jlen) function getJointMinLength( joint_id) sub setJointMaxLength( joint_id, jlen) function getJointMaxLength( joint_id) function getJointCurrentLength( joint_id) sub setJointStiffness( joint_id, stiffness) function getJointStiffness( joint_id) sub setJointDamping( joint_id, damping) function getJointDamping( joint_id) sub setJointMaxForce( joint_id, force) function getJointMaxForce( joint_id) sub setJointMaxTorque( joint_id, torque) function getJointMaxTorque( joint_id) sub setJointCorrectionFactor( joint_id, factor) function getJointCorrectionFactor( joint_id) sub setJointRatio( joint_id, j_ratio) function getJointRatio( joint_id) sub setJointLinearOffset( joint_id, x, y) sub getJointLinearOffset( joint_id, ByRef x, ByRef y) sub setJointAngularOffset( joint_id, angleOffset) function getJointAngularOffset( joint_id) sub getJointLocalAxisA( joint_id, ByRef x, ByRef y) function getJointReferenceAngle( joint_id) function getJointTranslation( joint_id) function getJointSpeed( joint_id) function jointIsLimitEnabled( joint_id) sub enableJointLimit( joint_id, flag) function getJointLowerLimit( joint_id) function getJointUpperLimit( joint_id) sub setJointLimits( joint_id, lower_limit, upper_limit) function jointMotorIsEnabled( joint_id) sub enableJointMotor( joint_id, flag) sub setJointMotorSpeed( joint_id, speed) function getJointMotorSpeed( joint_id) sub setJointMaxMotorForce( joint_id, force) function getJointMaxMotorForce( joint_id) function getJointMotorForce( joint_id, inv_dt) sub setJointMaxMotorTorque( joint_id, torque) function getJointMaxMotorTorque( joint_id) function getJointMotorTorque( joint_id, inv_dt) sub getJointGroundAnchorA( joint_id, ByRef x, ByRef y) sub getJointGroundAnchorB( joint_id, ByRef x, ByRef y) function getJointLengthA( joint_id) function getJointLengthB( joint_id) function getJointCurrentLengthA( joint_id) function getJointCurrentLengthB( joint_id) sub setJointOrigin( joint_id, x, y) function getJointAngle( joint_id) function getJointLinearSpeed( joint_id) function getJointAngularSpeed( joint_id) Sub DeleteJoint( joint_id )