From 77b9080c3b375b44b0cd830fe31bf60480c85619 Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Mon, 18 Apr 2022 01:21:58 +0530 Subject: [PATCH] Player Animation converted to Animation Tree Level 1 Design Door Mechanism Core Gameplay Mechanism - In-Progress --- ...r.png-5d517bf8d15491aeda1cf3ab4a2489c5.md5 | 3 + ....png-5d517bf8d15491aeda1cf3ab4a2489c5.stex | Bin 0 -> 1486 bytes ...n.wav-d5d84f2217541d3bf4a8ec0beff4c3d5.md5 | 3 + ...av-d5d84f2217541d3bf4a8ec0beff4c3d5.sample | Bin 0 -> 49157 bytes ...t.png-74bbf33828a4b134e6d58e317f953292.md5 | 3 + ....png-74bbf33828a4b134e6d58e317f953292.stex | Bin 0 -> 190 bytes ...d.wav-a05bc55f65f0fff09d96a709595406d1.md5 | 3 + ...av-a05bc55f65f0fff09d96a709595406d1.sample | Bin 0 -> 49157 bytes ...x.png-bb4069b3be26433a9f1a700ec612b871.md5 | 3 + ....png-bb4069b3be26433a9f1a700ec612b871.stex | Bin 0 -> 190 bytes collectables/Apple.gd | 7 +- collectables/Apple.tscn | 15 +- entities/chicken/chicken.tscn | 16 +- entities/player/Player.gd | 35 ++-- entities/player/Player.tscn | 130 +++++++++++--- export_presets.cfg | 34 ++++ project.godot | 5 + scenes/level1.gd | 4 + scenes/level1.tscn | 160 +++++------------- sfx/{found_item.wav => door_open.wav} | Bin ...d_item.wav.import => door_open.wav.import} | 6 +- singletons/SignalBus.gd | 3 +- static/door/door.gd | 10 ++ static/door/door.png | Bin 0 -> 2853 bytes static/door/door.png.import | 35 ++++ static/door/door.tscn | 65 +++++++ static/left.png | Bin 0 -> 235 bytes static/left.png.import | 35 ++++ static/x.png | Bin 0 -> 234 bytes static/x.png.import | 35 ++++ 30 files changed, 433 insertions(+), 177 deletions(-) create mode 100644 .import/door.png-5d517bf8d15491aeda1cf3ab4a2489c5.md5 create mode 100644 .import/door.png-5d517bf8d15491aeda1cf3ab4a2489c5.stex create mode 100644 .import/door_open.wav-d5d84f2217541d3bf4a8ec0beff4c3d5.md5 create mode 100644 .import/door_open.wav-d5d84f2217541d3bf4a8ec0beff4c3d5.sample create mode 100644 .import/left.png-74bbf33828a4b134e6d58e317f953292.md5 create mode 100644 .import/left.png-74bbf33828a4b134e6d58e317f953292.stex create mode 100644 .import/level_completed.wav-a05bc55f65f0fff09d96a709595406d1.md5 create mode 100644 .import/level_completed.wav-a05bc55f65f0fff09d96a709595406d1.sample create mode 100644 .import/x.png-bb4069b3be26433a9f1a700ec612b871.md5 create mode 100644 .import/x.png-bb4069b3be26433a9f1a700ec612b871.stex create mode 100644 scenes/level1.gd rename sfx/{found_item.wav => door_open.wav} (100%) rename sfx/{found_item.wav.import => door_open.wav.import} (52%) create mode 100644 static/door/door.gd create mode 100644 static/door/door.png create mode 100644 static/door/door.png.import create mode 100644 static/door/door.tscn create mode 100644 static/left.png create mode 100644 static/left.png.import create mode 100644 static/x.png create mode 100644 static/x.png.import diff --git a/.import/door.png-5d517bf8d15491aeda1cf3ab4a2489c5.md5 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zhkpF~u4(uL;n8E=h?n)q642h|;d-A=wwwG>oc-vxo?+d1rSR-xw2P+WxglYHvtVqT zyKwh*?k((7A5UlBDuVD1QPByV-=hDq23&CA4Al1F2@X+UU|;}Y2vA^S1Tq!@ak#5fK#-@K+cYRUEWpC23&_@&Kfo@auOQ&@X}NTY zf^qKc8TJpi-BuRxcr?G9fzff||HZ5igs<=)cFbL!7|i`(LA^Sgo9vgP4*nnXmua7T z$>Z{+o@v{RR?(_IZgUE1=7})MteWRA`HqUYr>xuCrV!8CJ5Qc1tA3_5^X>bh;_9ih gpKN;)bt&YmYUIiJYt4$v`evS+!H^{@q54k%09-;x-T(jq literal 0 HcmV?d00001 diff --git a/collectables/Apple.gd b/collectables/Apple.gd index abf0db3..c69a100 100644 --- a/collectables/Apple.gd +++ b/collectables/Apple.gd @@ -1,13 +1,16 @@ extends Node2D export var health=10 +var collected = false func _ready(): $AnimationPlayer.play("idle") func _on_Area2D_body_entered(body): - if (body.name=="Player"): - body.health += health + if (body.name=="Player" and !collected): + collected = true + SignalBus.emit_signal("on_apples_collected",1) self.hide() + $Sprite/Area2D.set_collision_mask_bit(1,false) $pickup.play() func _on_pickup_finished(): diff --git a/collectables/Apple.tscn b/collectables/Apple.tscn index fe4a8e9..e092a9c 100644 --- a/collectables/Apple.tscn +++ b/collectables/Apple.tscn @@ -24,17 +24,20 @@ tracks/0/keys = { [sub_resource type="Animation" id=3] resource_name = "idle" +length = 2.0 loop = true -step = 0.0625 -tracks/0/type = "bezier" +step = 0.04 +tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { -"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 3, -0.25, 0, 0.25, 0, 4, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0, 6, -0.25, 0, 0.25, 0, 7, -0.25, 0, 0.25, 0, 8, -0.25, 0, 0.25, 0, 9, -0.25, 0, 0.25, 0, 10, -0.25, 0, 0.25, 0, 11, -0.25, 0, 0.25, 0, 12, -0.25, 0, 0.25, 0, 13, -0.25, 0, 0.25, 0, 14, -0.25, 0, 0.25, 0, 15, -0.25, 0, 0.25, 0, 16, -0.25, 0, 0.25, 0 ), -"times": PoolRealArray( 0, 0.0625, 0.125, 0.1875, 0.25, 0.3125, 0.375, 0.4375, 0.5, 0.5625, 0.625, 0.6875, 0.75, 0.8125, 0.875, 0.9375, 1 ) +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 16, 16, 16, 16 ] } [node name="Apple" type="Node2D"] @@ -52,11 +55,11 @@ shape = SubResource( 1 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] playback_default_blend_time = 387.02 -playback_speed = 64.0 +playback_speed = 6.56 anims/RESET = SubResource( 2 ) anims/idle = SubResource( 3 ) -[node name="pickup" type="AudioStreamPlayer2D" parent="."] +[node name="pickup" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 ) [connection signal="body_entered" from="Sprite/Area2D" to="." method="_on_Area2D_body_entered"] diff --git a/entities/chicken/chicken.tscn b/entities/chicken/chicken.tscn index 23cd9ad..ec73f31 100644 --- a/entities/chicken/chicken.tscn +++ b/entities/chicken/chicken.tscn @@ -41,15 +41,15 @@ animations = [ { "name": "idle", "speed": 25.0 }, { -"frames": [ ExtResource( 17 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 18 ) ], -"loop": true, -"name": "hit", -"speed": 25.0 -}, { "frames": [ ExtResource( 23 ), ExtResource( 30 ), ExtResource( 25 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 26 ), ExtResource( 21 ), ExtResource( 27 ), ExtResource( 28 ), ExtResource( 31 ), ExtResource( 24 ), ExtResource( 22 ), ExtResource( 29 ), ExtResource( 32 ) ], "loop": true, "name": "run", "speed": 25.0 +}, { +"frames": [ ExtResource( 17 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 18 ) ], +"loop": true, +"name": "hit", +"speed": 25.0 } ] [sub_resource type="RectangleShape2D" id=3] @@ -59,6 +59,8 @@ extents = Vector2( 13, 14.5 ) extents = Vector2( 13, 14.5 ) [node name="Chicken" type="KinematicBody2D"] +collision_layer = 2 +collision_mask = 5 script = ExtResource( 33 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] @@ -66,11 +68,15 @@ frames = SubResource( 1 ) animation = "run" [node name="Area2D" type="Area2D" parent="AnimatedSprite"] +collision_layer = 0 +collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatedSprite/Area2D"] position = Vector2( 0, 0.5 ) shape = SubResource( 3 ) +one_way_collision_margin = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 0.5 ) shape = SubResource( 2 ) +one_way_collision_margin = 0.0 diff --git a/entities/player/Player.gd b/entities/player/Player.gd index 6087221..ff11b18 100644 --- a/entities/player/Player.gd +++ b/entities/player/Player.gd @@ -5,17 +5,18 @@ export (int) var jump_speed = -400 export (int) var gravity = 1200 export var entity_type = "PLAYER" export (int) var health = 90 -var hurt = false - +export (int) var total_apples_need = 0 +var total_apples_collected = 0 var velocity = Vector2() var jumping = false onready var sprite = $AnimatedSprite +onready var state_machine = $AnimationTree.get("parameters/playback") var facing_right = true func get_input(): velocity.x = 0 var right = Input.is_action_pressed('right') var left = Input.is_action_pressed('left') - var jump = Input.is_action_just_pressed('jump') + var jump = Input.is_action_pressed('jump') if facing_right == true: sprite.flip_h = false @@ -29,33 +30,37 @@ func get_input(): if right: velocity.x += run_speed facing_right = true - play_animation("run") + state_machine.travel("run") elif left: velocity.x -= run_speed facing_right = false - play_animation("run") - else: - play_animation("idle") + state_machine.travel("run") + + if velocity.length() == 0: + state_machine.travel("idle") if !jumping && !is_on_floor(): - play_animation("jump") + state_machine.travel("jump") func _physics_process(delta): get_input() velocity.y += gravity * delta if jumping and is_on_floor(): jumping = false + if total_apples_collected==total_apples_need: + SignalBus.emit_signal("open_level_door",true) velocity = move_and_slide(velocity, Vector2(0, -1)) + print("Total Apples Needed",total_apples_need) -func _on_enemyHit(health): - hurt = true - play_animation("hit") +func _on_enemyHit(_health): + state_machine.travel("hit") + +func _on_apples_collected(apple_count): + total_apples_collected += apple_count func _ready() -> void: SignalBus.connect("on_hit", self, "_on_enemyHit") + SignalBus.connect("on_apples_collected", self, "_on_apples_collected") func play_animation(animation_name): - if $AnimatedSprite.get_animation()!=animation_name : - #$AnimatedSprite.play(animation_name) - #$AnimatedSprite/AnimationPlayer.stop() - $AnimatedSprite/AnimationPlayer.play(animation_name) + pass diff --git a/entities/player/Player.tscn b/entities/player/Player.tscn index 26ade6f..bb0cea8 100644 --- a/entities/player/Player.tscn +++ b/entities/player/Player.tscn @@ -1,8 +1,7 @@ -[gd_scene load_steps=52 format=2] +[gd_scene load_steps=64 format=2] [ext_resource path="res://pinkman/run/run7.png" type="Texture" id=1] [ext_resource path="res://pinkman/double-jump/double_jump6.png" type="Texture" id=2] -[ext_resource path="res://pinkman/hit/hit6.png" type="Texture" id=3] [ext_resource path="res://pinkman/idle/idle4.png" type="Texture" id=4] [ext_resource path="res://pinkman/wall-jump/wall-jump2.png" type="Texture" id=5] [ext_resource path="res://pinkman/fall/fall.png" type="Texture" id=6] @@ -35,13 +34,10 @@ [ext_resource path="res://pinkman/hit/hit3.png" type="Texture" id=33] [ext_resource path="res://pinkman/run/run1.png" type="Texture" id=34] [ext_resource path="res://pinkman/run/run8.png" type="Texture" id=35] -[ext_resource path="res://pinkman/hit/hit5.png" type="Texture" id=36] [ext_resource path="res://pinkman/run/run10.png" type="Texture" id=37] -[ext_resource path="res://pinkman/hit/hit4.png" type="Texture" id=38] [ext_resource path="res://pinkman/run/run2.png" type="Texture" id=39] [ext_resource path="res://pinkman/run/run12.png" type="Texture" id=40] [ext_resource path="res://pinkman/run/run3.png" type="Texture" id=41] -[ext_resource path="res://pinkman/hit/hit7.png" type="Texture" id=42] [ext_resource path="res://pinkman/run/run4.png" type="Texture" id=43] [ext_resource path="res://entities/player/Player.gd" type="Script" id=44] @@ -53,11 +49,16 @@ animations = [ { "frames": [ ExtResource( 12 ), ExtResource( 29 ), ExtResource( 20 ), ExtResource( 4 ), ExtResource( 22 ), ExtResource( 23 ), ExtResource( 13 ), ExtResource( 27 ), ExtResource( 21 ), ExtResource( 28 ), ExtResource( 9 ) ], "loop": true, "name": "idle", -"speed": 25.0 +"speed": 15.0 }, { -"frames": [ ExtResource( 17 ), ExtResource( 5 ), ExtResource( 30 ), ExtResource( 15 ), ExtResource( 14 ) ], +"frames": [ ExtResource( 34 ), ExtResource( 39 ), ExtResource( 41 ), ExtResource( 43 ), ExtResource( 32 ), ExtResource( 11 ), ExtResource( 1 ), ExtResource( 35 ), ExtResource( 26 ), ExtResource( 37 ), ExtResource( 16 ), ExtResource( 40 ) ], "loop": true, -"name": "wall_jump", +"name": "run", +"speed": 15.0 +}, { +"frames": [ ExtResource( 8 ), ExtResource( 19 ), ExtResource( 10 ), ExtResource( 25 ), ExtResource( 24 ), ExtResource( 2 ) ], +"loop": true, +"name": "double_jump", "speed": 25.0 }, { "frames": [ ExtResource( 6 ) ], @@ -65,24 +66,19 @@ animations = [ { "name": "fall", "speed": 5.0 }, { -"frames": [ ExtResource( 8 ), ExtResource( 19 ), ExtResource( 10 ), ExtResource( 25 ), ExtResource( 24 ), ExtResource( 2 ) ], -"loop": true, -"name": "double_jump", -"speed": 25.0 -}, { -"frames": [ ExtResource( 7 ), ExtResource( 31 ), ExtResource( 33 ), ExtResource( 38 ), ExtResource( 36 ), ExtResource( 3 ), ExtResource( 42 ) ], -"loop": true, -"name": "hit", -"speed": 30.0 -}, { "frames": [ ExtResource( 18 ) ], "loop": true, "name": "jump", "speed": 5.0 }, { -"frames": [ ExtResource( 34 ), ExtResource( 39 ), ExtResource( 41 ), ExtResource( 43 ), ExtResource( 32 ), ExtResource( 11 ), ExtResource( 1 ), ExtResource( 35 ), ExtResource( 26 ), ExtResource( 37 ), ExtResource( 16 ), ExtResource( 40 ) ], +"frames": [ ExtResource( 7 ), ExtResource( 31 ), ExtResource( 33 ) ], "loop": true, -"name": "run", +"name": "hit", +"speed": 30.0 +}, { +"frames": [ ExtResource( 17 ), ExtResource( 5 ), ExtResource( 30 ), ExtResource( 15 ), ExtResource( 14 ) ], +"loop": true, +"name": "wall_jump", "speed": 25.0 } ] @@ -113,8 +109,37 @@ tracks/1/keys = { "values": [ 0 ] } +[sub_resource type="Animation" id=12] +resource_name = "fall" +tracks/0/type = "value" +tracks/0/path = NodePath(".:animation") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ "fall" ] +} +tracks/1/type = "value" +tracks/1/path = NodePath(".:frame") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0 ] +} + [sub_resource type="Animation" id=7] resource_name = "hit" +length = 0.1 +loop = true tracks/0/type = "value" tracks/0/path = NodePath(".:animation") tracks/0/interp = 1 @@ -134,10 +159,10 @@ tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { -"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ), -"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), +"times": PoolRealArray( 0, 0.05 ), +"transitions": PoolRealArray( 1, 1 ), "update": 1, -"values": [ 1, 2, 3, 4, 5, 6 ] +"values": [ 1, 2 ] } [sub_resource type="Animation" id=4] @@ -197,6 +222,8 @@ tracks/1/keys = { [sub_resource type="Animation" id=6] resource_name = "run" +loop = true +step = 0.0666667 tracks/0/type = "value" tracks/0/path = NodePath(".:animation") tracks/0/interp = 1 @@ -222,8 +249,58 @@ tracks/1/keys = { "values": [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ] } +[sub_resource type="AnimationNodeAnimation" id=13] +animation = "fall" + +[sub_resource type="AnimationNodeAnimation" id=14] +animation = "hit" + +[sub_resource type="AnimationNodeAnimation" id=15] +animation = "idle" + +[sub_resource type="AnimationNodeAnimation" id=16] +animation = "jump" + +[sub_resource type="AnimationNodeAnimation" id=17] +animation = "run" + +[sub_resource type="AnimationNodeStateMachineTransition" id=36] + +[sub_resource type="AnimationNodeStateMachineTransition" id=37] + +[sub_resource type="AnimationNodeStateMachineTransition" id=38] + +[sub_resource type="AnimationNodeStateMachineTransition" id=39] +switch_mode = 2 + +[sub_resource type="AnimationNodeStateMachineTransition" id=40] + +[sub_resource type="AnimationNodeStateMachineTransition" id=41] + +[sub_resource type="AnimationNodeStateMachineTransition" id=42] + +[sub_resource type="AnimationNodeStateMachineTransition" id=43] + +[sub_resource type="AnimationNodeStateMachine" id=34] +states/fall/node = SubResource( 13 ) +states/fall/position = Vector2( 439, 336.778 ) +states/hit/node = SubResource( 14 ) +states/hit/position = Vector2( 695.445, 173.667 ) +states/idle/node = SubResource( 15 ) +states/idle/position = Vector2( 447.691, 183 ) +states/jump/node = SubResource( 16 ) +states/jump/position = Vector2( 195, 173.815 ) +states/run/node = SubResource( 17 ) +states/run/position = Vector2( 446.852, 43 ) +transitions = [ "idle", "run", SubResource( 36 ), "run", "idle", SubResource( 37 ), "idle", "hit", SubResource( 38 ), "hit", "idle", SubResource( 39 ), "jump", "idle", SubResource( 40 ), "idle", "jump", SubResource( 41 ), "fall", "idle", SubResource( 42 ), "idle", "fall", SubResource( 43 ) ] +start_node = "idle" +graph_offset = Vector2( -117, -61.1126 ) + +[sub_resource type="AnimationNodeStateMachinePlayback" id=35] + [node name="Player" type="KinematicBody2D" groups=["player"]] z_index = 1 +collision_mask = 2 script = ExtResource( 44 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] @@ -242,7 +319,14 @@ animation = "idle" [node name="AnimationPlayer" type="AnimationPlayer" parent="AnimatedSprite"] anims/RESET = SubResource( 3 ) +anims/fall = SubResource( 12 ) anims/hit = SubResource( 7 ) anims/idle = SubResource( 4 ) anims/jump = SubResource( 5 ) anims/run = SubResource( 6 ) + +[node name="AnimationTree" type="AnimationTree" parent="."] +tree_root = SubResource( 34 ) +anim_player = NodePath("../AnimatedSprite/AnimationPlayer") +active = true +parameters/playback = SubResource( 35 ) diff --git a/export_presets.cfg b/export_presets.cfg index e69de29..c0b003f 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -0,0 +1,34 @@ +[preset.0] + +name="RAW" +platform="HTML5" +runnable=true +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="../GameExports/RAW/Raw.html" +script_export_mode=1 +script_encryption_key="" + +[preset.0.options] + +custom_template/debug="" +custom_template/release="" +variant/export_type=0 +vram_texture_compression/for_desktop=true +vram_texture_compression/for_mobile=false +html/export_icon=true +html/custom_html_shell="" +html/head_include="" +html/canvas_resize_policy=1 +html/focus_canvas_on_start=true +html/experimental_virtual_keyboard=false +progressive_web_app/enabled=false +progressive_web_app/offline_page="" +progressive_web_app/display=1 +progressive_web_app/orientation=0 +progressive_web_app/icon_144x144="" +progressive_web_app/icon_180x180="" +progressive_web_app/icon_512x512="" +progressive_web_app/background_color=Color( 0, 0, 0, 1 ) diff --git a/project.godot b/project.godot index b5ee023..db50641 100644 --- a/project.godot +++ b/project.godot @@ -41,6 +41,11 @@ jump={ ] } +[layer_names] + +2d_physics/layer_1="base" +2d_physics/layer_3="enemies" + [physics] common/enable_pause_aware_picking=true diff --git a/scenes/level1.gd b/scenes/level1.gd new file mode 100644 index 0000000..cab2699 --- /dev/null +++ b/scenes/level1.gd @@ -0,0 +1,4 @@ +extends Node2D + +func _ready(): + $Player.set("total_apples_need",$Apples.get_child_count()) diff --git a/scenes/level1.tscn b/scenes/level1.tscn index 4f1c43d..92f6351 100644 --- a/scenes/level1.tscn +++ b/scenes/level1.tscn @@ -1,12 +1,17 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=10 format=2] [ext_resource path="res://entities/player/Player.tscn" type="PackedScene" id=1] [ext_resource path="res://tileset/main_tileset.tres" type="TileSet" id=2] [ext_resource path="res://collectables/Apple.tscn" type="PackedScene" id=3] [ext_resource path="res://backgrounds/Brown.png" type="Texture" id=4] [ext_resource path="res://entities/chicken/chicken.tscn" type="PackedScene" id=5] +[ext_resource path="res://static/left.png" type="Texture" id=6] +[ext_resource path="res://static/x.png" type="Texture" id=7] +[ext_resource path="res://static/door/door.tscn" type="PackedScene" id=8] +[ext_resource path="res://scenes/level1.gd" type="Script" id=9] 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Vector2( 61, 60 ) +texture = ExtResource( 6 ) + +[node name="Right" type="Sprite" parent="TileMap"] +position = Vector2( 109, 60 ) +scale = Vector2( -1, 1 ) +texture = ExtResource( 6 ) [node name="Camera2D" type="Camera2D" parent="."] position = Vector2( 400, 305 ) @@ -37,133 +57,29 @@ zoom = Vector2( 1, 1.01 ) position = Vector2( 400, 300 ) [node name="Apple" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -146, -191 ) +position = Vector2( -328, 189 ) [node name="Apple2" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -126, -191 ) +position = Vector2( 307, 278 ) [node name="Apple3" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -106, -191 ) +position = Vector2( -329, -91 ) [node name="Apple4" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -86, -191 ) +position = Vector2( 281, 0 ) [node name="Apple5" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -66, -191 ) +position = Vector2( 95, -136 ) [node name="Apple6" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -46, -191 ) - -[node name="Apple7" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -26, -191 ) - -[node name="Apple8" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -6, -191 ) - -[node name="Apple9" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 14, -191 ) - -[node name="Apple11" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -287, -32 ) - -[node name="Apple12" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -267, -32 ) - -[node name="Apple13" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -247, -32 ) - -[node name="Apple14" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -227, -32 ) - -[node name="Apple15" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -207, -32 ) - -[node name="Apple16" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -187, -32 ) - -[node name="Apple17" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -167, -32 ) - -[node name="Apple18" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -147, -32 ) - -[node name="Apple19" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -34, -46 ) - -[node name="Apple20" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( -14, -46 ) - -[node name="Apple21" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 6, -46 ) - -[node name="Apple22" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 26, -46 ) - -[node name="Apple23" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 46, -46 ) - -[node name="Apple24" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 66, -46 ) - -[node name="Apple25" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 86, -46 ) - -[node name="Apple26" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 106, -46 ) - -[node name="Apple27" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 126, -46 ) - -[node name="Apple36" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 156, -173 ) - -[node name="Apple37" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 176, -173 ) - -[node name="Apple38" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 196, -173 ) - -[node name="Apple39" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 216, -173 ) - -[node name="Apple40" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 236, -173 ) - -[node name="Apple41" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 256, -173 ) - -[node name="Apple42" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 276, -173 ) - -[node name="Apple43" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 296, -173 ) - -[node name="Apple44" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 316, -173 ) - -[node name="Apple28" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 225, 6 ) - -[node name="Apple29" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 245, 6 ) - -[node name="Apple30" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 265, 6 ) - -[node name="Apple31" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 285, 6 ) - -[node name="Apple32" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 305, 6 ) - -[node name="Apple33" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 325, 6 ) - -[node name="Apple34" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 345, 6 ) - -[node name="Apple35" parent="Apples" instance=ExtResource( 3 )] -position = Vector2( 365, 6 ) +position = Vector2( -146, -192 ) [node name="Chicken" parent="." instance=ExtResource( 5 )] -position = Vector2( 174, 68 ) +position = Vector2( 729, 32 ) + +[node name="Chicken2" parent="." instance=ExtResource( 5 )] +position = Vector2( 394, 284 ) + +[node name="Door" parent="." instance=ExtResource( 8 )] +position = Vector2( 770, 32 ) +scale = Vector2( 0.6, 0.6 ) diff --git a/sfx/found_item.wav b/sfx/door_open.wav similarity index 100% rename from sfx/found_item.wav rename to sfx/door_open.wav diff --git a/sfx/found_item.wav.import b/sfx/door_open.wav.import similarity index 52% rename from sfx/found_item.wav.import rename to sfx/door_open.wav.import index 81fbc3b..ff9ac4e 100644 --- a/sfx/found_item.wav.import +++ b/sfx/door_open.wav.import @@ -2,12 +2,12 @@ importer="wav" type="AudioStreamSample" -path="res://.import/found_item.wav-018b3bdc3b80db7e8e7981fb2514df67.sample" +path="res://.import/door_open.wav-d5d84f2217541d3bf4a8ec0beff4c3d5.sample" [deps] -source_file="res://sfx/found_item.wav" -dest_files=[ "res://.import/found_item.wav-018b3bdc3b80db7e8e7981fb2514df67.sample" ] +source_file="res://sfx/door_open.wav" +dest_files=[ "res://.import/door_open.wav-d5d84f2217541d3bf4a8ec0beff4c3d5.sample" ] [params] diff --git a/singletons/SignalBus.gd b/singletons/SignalBus.gd index ba9851d..eae1fb7 100644 --- a/singletons/SignalBus.gd +++ b/singletons/SignalBus.gd @@ -1,3 +1,4 @@ extends Node - signal on_hit +signal on_apples_collected +signal open_level_door diff --git a/static/door/door.gd b/static/door/door.gd new file mode 100644 index 0000000..e4580c7 --- /dev/null +++ b/static/door/door.gd @@ -0,0 +1,10 @@ +extends Node2D +var is_opened = false +func _open_level_door(should_open): + if should_open and !is_opened: + is_opened = true + $door_opened.play() + $AnimationPlayer.play("open") + +func _ready(): + SignalBus.connect("open_level_door",self,"_open_level_door") diff --git a/static/door/door.png b/static/door/door.png new file mode 100644 index 0000000000000000000000000000000000000000..2292efe4d68115084e87317e5b731869f47d5026 GIT binary patch literal 2853 zcmV+=3)=LFP)0X5700001b5ch_0Itp) z=>Px<-$_J4RCt{2oxf`wNfyVy5_1YxKakDHk`bJcPT+9F242`i7z_@~ZnnYx1)D7# 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