program consoleplaymemorystream; ///WARNING : if FPC version < 2.7.1 => Do not forget to uncoment {$DEFINE consoleapp} in uos_define.inc ! {$mode objfpc}{$H+} {$DEFINE UseCThreads} uses {$IFDEF UNIX} cthreads, cwstring, {$ENDIF} Classes, ctypes, SysUtils, CustApp, uos_flat; type { TUOSConsole } TuosConsole = class(TCustomApplication) private procedure ConsolePlay; protected procedure doRun; override; public constructor Create(TheOwner: TComponent); override; end; var res: integer; ordir, opath, SoundFilename, PA_FileName, SF_FileName, MP_FileName: string; PlayerIndex1, InputIndex1: integer; thememorystream1, thememorystream2: Tmemorystream; { TuosConsole } procedure TuosConsole.ConsolePlay; begin ordir := IncludeTrailingBackslash(ExtractFilePath(ParamStr(0))); {$IFDEF Windows} {$if defined(cpu64)} PA_FileName := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll'; SF_FileName := ordir + 'lib\Windows\64bit\LibSndFile-64.dll'; MP_FileName := ordir + 'lib\Windows\64bit\LibMpg123-64.dll'; {$else} PA_FileName := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll'; SF_FileName := ordir + 'lib\Windows\32bit\LibSndFile-32.dll'; MP_FileName := ordir + 'lib\Windows\32bit\LibMpg123-32.dll'; {$endif} SoundFilename := ordir + 'sound\test.flac'; {$ENDIF} {$IFDEF linux} {$if defined(cpu64)} PA_FileName := ordir + 'lib/Linux/64bit/LibPortaudio-64.so'; SF_FileName := ordir + 'lib/Linux/64bit/LibSndFile-64.so'; MP_FileName := ordir + 'lib/Linux/64bit/LibMpg123-64.so'; {$else} PA_FileName := ordir + 'lib/Linux/32bit/LibPortaudio-32.so'; SF_FileName := ordir + 'lib/Linux/32bit/LibSndFile-32.so'; MP_FileName := ordir + 'lib/Linux/32bit/LibMpg123-32.so'; {$endif} SoundFilename := ordir + 'sound/test.flac'; {$ENDIF} {$IFDEF freebsd} {$if defined(cpu64)} PA_FileName := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so'; SF_FileName := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so'; MP_FileName := ordir + 'lib/FreeBSD/64bit/libmpg123-64.so'; {$else} PA_FileName := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so'; SF_FileName := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so'; MP_FileName := ordir + 'lib/FreeBSD/32bit/libmpg123-32.so'; {$endif} SoundFilename := ordir + 'sound/test.flac'; {$ENDIF} {$if defined(CPUAMD64) and defined(openbsd) } SF_FileName := ordir + 'lib/OpenBSD/64bit/LibSndFile-64.so'; PA_FileName := ordir + 'lib/OpenBSD/64bit/LibPortaudio-64.so'; MP_FileName := ordir + 'lib/OpenBSD/64bit/LibMpg123-64.so'; SoundFilename := ordir + 'sound/test.flac'; {$ENDIF} {$IFDEF Darwin} {$IFDEF CPU32} opath := ordir; opath := copy(opath, 1, Pos('/UOS', opath) - 1); PA_FileName := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib'; SF_FileName := opath + '/lib/Mac/32bit/LibSndFile-32.dylib'; MP_FileName := opath + '/lib/Mac/32bit/LibMpg123-32.dylib'; SoundFilename := ordir + '/sound/test.flac'; {$ENDIF} {$IFDEF CPU64} opath := ordir; opath := copy(opath, 1, Pos('/UOS', opath) - 1); PA_FileName := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib'; SF_FileName := opath + '/lib/Mac/64bit/LibSndFile-64.dylib'; MP_FileName := opath + '/lib/Mac/64bit/LibMpg123-64.dylib'; SoundFilename := ordir + '/sound/test.flac'; {$ENDIF} {$ENDIF} {$if defined(CPUAMD64) and defined(linux) } // For Linux amd64, check libsndfile.so if (SF_FileName <> 'system') and (SF_FileName <> '') then if uos_TestLoadLibrary(PChar(SF_FileName)) = false then SF_FileName := SF_FileName + '.2'; {$endif} // Load the libraries // function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt; res := uos_LoadLib(PChar(PA_FileName), PChar(SF_FileName), PChar(MP_FileName), nil, nil, nil, nil); writeln('Result of loading (if 0 => ok ) : ' + IntToStr(res)); if res = 0 then begin InputIndex1 := -1; PlayerIndex1 := 0; // Create a memory stream from a audio file wav, ogg, flac, mp3, opus. thememorystream1 := TMemoryStream.Create; thememorystream1.LoadFromFile(PChar(SoundFilename)); thememorystream1.Position := 0; if uos_CreatePlayer(PlayerIndex1) then // Add a input from device mic with custom parameters // InputIndex1 := uos_AddFromDevIN(PlayerIndex1, -1, -1, -1, -1, 0, 1024 * 8, -1); InputIndex1 := uos_AddFromMemoryStream(PlayerIndex1, thememorystream1, -1, -1, 2, 1024 * 8); // Add a input from memory stream with custom parameters // MemoryStream : Memory stream of encoded audio. // TypeAudio : default : -1 --> 0 (0: flac, ogg, wav; 1: mp3; 2:opus) // OutputIndex : Output index of used output // -1: all output, -2: no output, other a existing OutputIndex // (if multi-output then OutName = name of each output separeted by ';') // SampleFormat : default : -1 (2:Int16) (0: Float32, 1:Int32, 2:Int16) // FramesCount : default : -1 (4096) // Result : Input Index in array -1 = error // example : InputIndex1 := uos_AddFromMemoryStream(mymemorystream,-1,-1,2,44100,0,1024); if InputIndex1 > -1 then begin writeln('uos_InputLength = ' + IntToStr(uos_inputlength(0, 0))); // add a Output into device with custom parameters {$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency uos_AddIntoDevOut(PlayerIndex1, -1, 0,3, uos_inputgetSampleRate(PlayerIndex1,InputIndex1), uos_inputgetChannels(PlayerIndex1,input1) , 0, 1024 * 8, -1); {$else} uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_inputgetSampleRate(PlayerIndex1, InputIndex1), uos_inputgetChannels(PlayerIndex1, InputIndex1), 2, 1024 * 8, -1); {$endif} // create a other memorystream from the first one encoding in ogg format. uos_AddIntoMemoryStream(PlayerIndex1, thememorystream2, -1, 2, 2, 1024 * 8, 1); /////// everything is ready, here we are, lets play it... uos_Play(PlayerIndex1); sleep(3000); uos_Stop(PlayerIndex1); // This if device mic was used sleep(500); // OK, let's use the new ogg-memorystream. PlayerIndex1 := 1; thememorystream2.Position := 0; // creata a new player if uos_CreatePlayer(PlayerIndex1) then uos_AddFromMemoryStream(PlayerIndex1, thememorystream2, -1, -1, 2, 1024 * 4); // Add a input from memory stream with custom parameters // MemoryStream : Memory stream of encoded audio. // TypeAudio : default : -1 --> 0 (0: flac, ogg, wav; 1: mp3; 2:opus) // OutputIndex : Output index of used output// -1: all output, -2: no output, other cint32 refer to a existing OutputIndex (if multi-output then OutName = name of each output separeted by ';') // SampleFormat : default : -1 (2:Int16) (0: Float32, 1:Int32, 2:Int16) // FramesCount : default : -1 (4096) // result : Input Index in array -1 = error // example : InputIndex1 := uos_AddFromMemoryStream(mymemorystream,-1,-1,2,44100,0,1024); // add a Output into device with custom parameters uos_AddIntoDevOut(PlayerIndex1, -1, -1, -1, 2, 2, 1024 * 4, -1); /////// everything is ready, here we are, lets play it... uos_Play(PlayerIndex1); sleep(3000); end else writeln('uos_AddFromMemoryStream(...) did not work... '); end; end; procedure TuosConsole.doRun; begin ConsolePlay; uos_free(); Terminate; end; constructor TuosConsole.Create(TheOwner: TComponent); begin inherited Create(TheOwner); StopOnException := True; end; var Application: TUOSConsole; begin Application := TUOSConsole.Create(nil); Application.Title := 'Console Player from MemoryStream'; Application.Run; Application.Free; end. begin end.