/////////////////// Demo how to use United Openlib of Sound //////////////////// unit main_sr; {$mode objfpc}{$H+} interface uses uos_flat, uos, ctypes, Forms, Dialogs, SysUtils, Graphics, StdCtrls, ComCtrls, ExtCtrls, Classes, Controls, Grids; type { TForm1 } TForm1 = class(TForm) Button1: TButton; Button2: TButton; Button3: TButton; Button4: TButton; Button5: TButton; CheckBox1: TCheckBox; CheckBox2: TCheckBox; Edit1: TEdit; Edit2: TEdit; Edit3: TEdit; Label1: TLabel; Label2: TLabel; Label4: TLabel; Label5: TLabel; Label6: TLabel; Label7: TLabel; PaintBox1: TPaintBox; bwav: TRadioButton; bogg: TRadioButton; Shape1: TShape; TrackBar1: TTrackBar; TrackBar3: TTrackBar; procedure Button1Click(Sender: TObject); procedure Button2Click(Sender: TObject); procedure Button3Click(Sender: TObject); procedure Button4Click(Sender: TObject); procedure CheckBox1Change(Sender: TObject); procedure FormActivate(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure PaintBox1Paint(Sender: TObject); procedure ClosePlayer1; procedure TrackBar1Change(Sender: TObject); private { private declarations } public { public declarations } end; procedure uos_logo(); var Form1: TForm1; BufferBMP: TBitmap; PlayerIndex1: cardinal; In1Index, out1index: integer; thebuffer: array of cfloat; thebufferinfos: TuosF_BufferInfos; thememorystream: Tmemorystream; implementation {$R *.lfm} { TForm1 } procedure TForm1.ClosePlayer1; begin sleep(500); application.ProcessMessages; button2.Enabled := True; button3.Enabled := False; button5.Enabled := False; CheckBox1.Enabled := True; CheckBox2.Enabled := True; if CheckBox2.Checked = True then Button4.Enabled := True; end; procedure TForm1.TrackBar1Change(Sender: TObject); begin if (Button2.Enabled = False) then uos_InputSetDSPVolume(PlayerIndex1, In1Index, TrackBar1.position / 100, TrackBar3.position / 100, True); end; procedure TForm1.FormActivate(Sender: TObject); {$IFDEF Darwin} var opath: string; {$ENDIF} begin uos_logo(); {$IFDEF Windows} {$if defined(cpu64)} edit1.Text := application.Location + 'lib\Windows\64bit\LibPortaudio-64.dll'; edit2.Text := application.Location + 'lib\Windows\64bit\LibSndFile-64.dll'; {$else} edit1.Text := application.Location + 'lib\Windows\32bit\LibPortaudio-32.dll'; edit2.Text := application.Location + 'lib\Windows\32bit\LibSndFile-32.dll'; {$endif} Edit3.Text := application.Location + 'sound\testrecord.wav'; {$ENDIF} {$IFDEF Darwin} {$IFDEF CPU32} opath := application.location; opath := copy(ordir, 1, Pos('/uos', opath) - 1); Edit1.Text := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib'; Edit2.Text := opath + '/lib/Mac/32bit/LibSndFile-32.dylib'; Edit3.Text := application.Location + '/sound/testrecord.wav'; {$ENDIF} {$IFDEF CPU64} opath := application.location; opath := copy(opath, 1, Pos('/uos', opath) - 1); Edit1.Text := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib'; Edit2.Text := opath + '/lib/Mac/64bit/LibSndFile-64.dylib'; Edit3.Text := application.Location + '/sound/testrecord.wav'; {$ENDIF} {$ENDIF} {$if defined(CPUAMD64) and defined(linux) } Edit1.Text := application.Location + 'lib/Linux/64bit/LibPortaudio-64.so'; Edit2.Text := application.Location + 'lib/Linux/64bit/LibSndFile-64.so'; Edit3.Text := application.Location + 'sound/testrecord.wav'; {$ENDIF} {$if defined(cpu86) and defined(linux)} Edit1.Text := application.Location + 'lib/Linux/32bit/LibPortaudio-32.so'; Edit2.Text := application.Location + 'lib/Linux/32bit/LibSndFile-32.so'; Edit3.Text := application.Location + 'sound/testrecord.wav'; {$ENDIF} {$if defined(linux) and defined(cpuarm)} Edit1.Text := application.Location + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so'; Edit2.Text := application.Location + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so'; Edit3.Text := application.Location + 'sound/testrecord.wav'; {$ENDIF} {$if defined(linux) and defined(cpuaarch64)} Edit1.Text := application.Location + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so'; Edit2.Text := application.Location + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so'; Edit3.Text := application.Location + 'sound/testrecord.wav'; {$ENDIF} {$if defined(CPUAMD64) and defined(openbsd) } Edit1.Text := application.Location + 'lib/OpenBSD/64bit/LibPortaudio-64.so'; Edit2.Text := application.Location + 'lib/OpenBSD/64bit/LibSndFile-64.so'; Edit3.Text := application.Location + 'sound/testrecord.wav'; {$ENDIF} {$IFDEF freebsd} {$if defined(cpu64)} Edit1.Text := application.Location + 'lib/FreeBSD/64bit/libportaudio-64.so'; Edit2.Text := application.Location + 'lib/FreeBSD/64bit/libsndfile-64.so'; {$else} Edit1.Text := application.Location + 'lib/FreeBSD/32bit/libportaudio-32.so'; Edit2.Text := application.Location + 'lib/FreeBSD/32bit/libsndfile-32.so'; {$endif} Edit3.Text := application.Location + 'sound/testrecord.wav'; {$ENDIF} ////////////////////////////////////////////////////////////////////////// end; procedure TForm1.PaintBox1Paint(Sender: TObject); begin PaintBox1.Canvas.Draw(0, 0, BufferBMP); end; procedure TForm1.Button1Click(Sender: TObject); begin {$if defined(CPUAMD64) and defined(linux) } // For Linux amd64, check libsndfile.so if (Edit2.Text <> 'system') and (Edit2.Text <> '') then if uos_TestLoadLibrary(PChar(edit2.Text)) = false then edit2.Text := edit2.Text + '.2'; {$endif} // Load the libraries // function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt; if uos_LoadLib(PChar(edit1.Text), PChar(edit2.Text), nil, nil, nil, nil, nil) = 0 then begin form1.hide; button1.Caption := 'PortAudio and SndFile libraries are loaded...'; button1.Enabled := False; edit1.ReadOnly := True; edit2.ReadOnly := True; form1.Height := 318; form1.Position := poScreenCenter; form1.Show; end else begin if uosLoadResult.PAloaderror = 1 then MessageDlg(edit1.Text + ' do not exist...', mtWarning, [mbYes], 0); if uosLoadResult.PAloaderror = 2 then MessageDlg(edit1.Text + ' do not load...', mtWarning, [mbYes], 0); if uosLoadResult.SFloaderror = 1 then MessageDlg(edit2.Text + ' do not exist...', mtWarning, [mbYes], 0); if uosLoadResult.SFloaderror = 2 then MessageDlg(edit2.Text + ' do not load...', mtWarning, [mbYes], 0); end; end; procedure TForm1.Button2Click(Sender: TObject); var outformatst : string; outformat :integer; begin if (checkbox1.Checked = True) or (checkbox2.Checked = True) then begin PlayerIndex1 := 0; // PlayerIndex : from 0 to what your computer can do ! (depends of ram, cpu, ...) // If PlayerIndex exists already, it will be overwritten... uos_CreatePlayer(PlayerIndex1); //// Create the player. //// PlayerIndex : from 0 to what your computer can do ! //// If PlayerIndex exists already, it will be overwriten... //uos_AddIntoFileFromMem(PlayerIndex1, Pchar(edit3.Text)); //// add Output into wav file (save record) from TMemoryStream with default parameters if bwav.checked then begin outformatst := '.wav'; outformat := 0; end else begin outformatst := '.ogg'; outformat := 3; end; edit3.Text := 'rec_' + UTF8Decode(formatdatetime('YY_MM_DD_HH_mm_ss', now)) + outformatst ; // saving in a file using a File-Stream: uos_AddIntoFile(PlayerIndex1, PChar(edit3.Text), -1, -1, -1, 4096, outformat); // function uos_AddIntoFile(PlayerIndex: cint32; Filename: PChar; SampleRate: cint32; // Channels: cint32; SampleFormat: cint32 ; FramesCount: cint32 ; FileFormat: cint32): cint32; // Add a Output into audio wav file with custom parameters from TFileStream // PlayerIndex : Index of a existing Player // FileName : filename of saved audio wav file // SampleRate : delault : -1 (44100) // Channels : delault : -1 (2:stereo) (1:mono, 2:stereo, ...) // SampleFormat : default : -1 (2:Int16) (1:Int32, 2:Int16) // FramesCount : default : -1 (= 65536) // FileFormat : default : -1 (wav) (0:wav, 1:pcm, 2:custom, 3:ogg); // saving in a Memory-Buffer: // SetLength(thebuffer, 0); // uos_AddIntoMemoryBuffer(PlayerIndex1, @thebuffer); // saving in a Memory-Stream: // if thememorystream = nil then thememorystream := tmemorystream.create; // uos_AddIntoMemoryStream(PlayerIndex1, (thememorystream),-1,-1,-1,-1); // saving in a file using a Menory-Stream: // uos_AddIntoFileFromMem(PlayerIndex1, Pchar(filenameEdit4.filename)); //// add Output into wav file (save record) with default parameters {$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency out1index := uos_AddIntoDevOut(PlayerIndex1, -1, 0.8, -1, -1, -1, -1, -1) ; {$else} out1index := uos_AddIntoDevOut(PlayerIndex1) ; {$endif} uos_outputsetenable(PlayerIndex1, out1index, checkbox1.Checked); // uos_AddIntoDevOut(PlayerIndex1, -1, -1, 8000, -1, -1,65536, -1); //// add a Output into device with custom parameters //////////// PlayerIndex : Index of a existing Player //////////// Device ( -1 is default Output device ) //////////// Latency ( -1 is latency suggested ) ) //////////// SampleRate : delault : -1 (44100) //////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...) //////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) //////////// FramesCount : -1 default : 65536 // ChunkCount : default : -1 (= 512) In1Index := uos_AddFromDevIn(PlayerIndex1); //// add input from mic with custom parameters //////////// PlayerIndex : Index of a existing Player //////////// Device ( -1 is default Input device ) //////////// Latency ( -1 is latency suggested ) ) //////////// SampleRate : delault : -1 (44100) //////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output) //////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) //////////// FramesCount : -1 default : 4096 ( > = safer, < = better latency ) uos_InputAddDSPVolume(PlayerIndex1, In1Index, 1, 1); ///// DSP Volume changer //////////// PlayerIndex : Index of a existing Player ////////// In1Index : InputIndex of a existing input ////////// VolLeft : Left volume ////////// VolRight : Right volume uos_InputSetDSPVolume(PlayerIndex1, In1Index, TrackBar1.position / 100, TrackBar3.position / 100, True); /// Set volume /////// procedure to execute when stream is terminated // uos_EndProc(PlayerIndex1, @ClosePlayer1); ///// Assign the procedure of object to execute at end //////////// PlayerIndex : Index of a existing Player //////////// ClosePlayer1 : procedure of object to execute inside the loop uos_Play(PlayerIndex1); /////// everything is ready to play... Button2.Enabled := False; Button3.Enabled := True; Button4.Enabled := False; //CheckBox1.Enabled := False; CheckBox2.Enabled := False; end; end; procedure TForm1.Button3Click(Sender: TObject); begin uos_Stop(PlayerIndex1); ClosePlayer1; end; procedure TForm1.Button4Click(Sender: TObject); begin PlayerIndex1 := 0; // PlayerIndex : from 0 to what your computer can do ! (depends of ram, cpu, ...) // If PlayerIndex exists already, it will be overwritten... uos_CreatePlayer(PlayerIndex1); //// Create the player. //// PlayerIndex : from 0 to what your computer can do ! //// If PlayerIndex exists already, it will be overwriten... In1Index := uos_AddFromFile(PlayerIndex1, PChar(Edit3.Text)); //// add input from audio file with default parameters // In1Index := Player1.AddFromFile(0, Edit3.Text, -1, 0); //// add input from audio file with custom parameters //////////// PlayerIndex : Index of a existing Player ////////// FileName : filename of audio file ////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output) ////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output // uos_AddIntoDevOut(PlayerIndex1); //// add a Output into OUT device with default parameters {$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency uos_AddIntoDevOut(PlayerIndex1, -1, 0.3, uos_InputGetSampleRate(PlayerIndex1, In1Index), uos_InputGetChannels(PlayerIndex1, In1Index), -1, -1, -1); {$else} uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_InputGetSampleRate(PlayerIndex1, In1Index), uos_InputGetChannels(PlayerIndex1, In1Index), -1, -1, -1); {$endif} //// add a Output into device with custom parameters //////////// PlayerIndex : Index of a existing Player //////////// Device ( -1 is default Output device ) //////////// Latency ( -1 is latency suggested ) ) //////////// SampleRate : delault : -1 (44100) //////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...) //////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) //////////// FramesCount : -1 default : 65536 // ChunkCount : default : -1 (= 512) uos_InputAddDSP1ChanTo2Chan(PlayerIndex1, In1Index); ///// Convert mono channel to stereo channels. //// If the input is stereo, original buffer is keeped. ////////// InputIndex : InputIndex of a existing Input // result : index of DSPIn in array ////////// example DSPIndex1 := uos_InputAddDSP1ChanTo2Chan(PlayerIndex1, InputIndex1); uos_InputAddDSPVolume(PlayerIndex1, In1Index, 1, 1); ///// DSP Volume changer //////////// PlayerIndex : Index of a existing Player ////////// In1Index : InputIndex of a existing input ////////// VolLeft : Left volume ////////// VolRight : Right volume // result : -1 nothing created, otherwise index of DSPIn in array uos_InputSetDSPVolume(PlayerIndex1, In1Index, TrackBar1.position / 100, TrackBar3.position / 100, True); /// Set volume /////// procedure to execute when stream is terminated uos_EndProc(PlayerIndex1, @ClosePlayer1); ///// Assign the procedure of object to execute at end //////////// PlayerIndex : Index of a existing Player //////////// ClosePlayer1 : procedure of object to execute inside the loop uos_Play(PlayerIndex1); /////// everything is ready to play... button4.Enabled := False; button5.Enabled := True; button2.Enabled := False; CheckBox1.Enabled := False; CheckBox2.Enabled := False; end; procedure TForm1.CheckBox1Change(Sender: TObject); begin uos_outputsetenable(0, out1index, checkbox1.Checked); end; procedure uos_logo(); var xpos, ypos: integer; ratio: double; begin xpos := 0; ypos := 0; ratio := 1; BufferBMP := TBitmap.Create; with form1 do begin form1.PaintBox1.Parent.DoubleBuffered := True; PaintBox1.Height := round(ratio * 116); PaintBox1.Width := round(ratio * 100); BufferBMP.Height := PaintBox1.Height; BufferBMP.Width := PaintBox1.Width; BufferBMP.Canvas.AntialiasingMode := amOn; BufferBMP.Canvas.Pen.Width := round(ratio * 6); BufferBMP.Canvas.brush.Color := clmoneygreen; BufferBMP.Canvas.FillRect(0, 0, PaintBox1.Width, PaintBox1.Height); BufferBMP.Canvas.Pen.Color := clblack; BufferBMP.Canvas.brush.Color := $70FF70; BufferBMP.Canvas.Ellipse(round(ratio * (22) + xpos), round(ratio * (30) + ypos), round(ratio * (72) + xpos), round(ratio * (80) + ypos)); BufferBMP.Canvas.brush.Color := clmoneygreen; BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (8) + ypos), round(ratio * (58) + xpos), round(ratio * (32) + ypos), round(ratio * (58) + xpos), round(ratio * (20) + ypos), round(ratio * (46) + xpos), round(ratio * (32) + xpos)); BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (32) + ypos), round(ratio * (58) + xpos), round(ratio * (60) + ypos), round(ratio * (34) + xpos), round(ratio * (48) + ypos), round(ratio * (46) + xpos), round(ratio * (32) + ypos)); BufferBMP.Canvas.Arc(round(ratio * (-28) + xpos), round(ratio * (18) + ypos), round(ratio * (23) + xpos), round(ratio * (80) + ypos), round(ratio * (20) + xpos), round(ratio * (50) + ypos), round(ratio * (3) + xpos), round(ratio * (38) + ypos)); BufferBMP.Canvas.Arc(round(ratio * (70) + xpos), round(ratio * (18) + ypos), round(ratio * (122) + xpos), round(ratio * (80) + ypos), round(ratio * (90 - xpos)), round(ratio * (38) + ypos), round(ratio * (72) + xpos), round(ratio * (50) + ypos)); BufferBMP.Canvas.Font.Name := 'Arial'; BufferBMP.Canvas.Font.Size := round(ratio * 10); BufferBMP.Canvas.TextOut(round(ratio * (4) + xpos), round(ratio * (83) + ypos), 'United Openlib'); BufferBMP.Canvas.Font.Size := round(ratio * 7); BufferBMP.Canvas.TextOut(round(ratio * (20) + xpos), round(ratio * (101) + ypos), 'of'); BufferBMP.Canvas.Font.Size := round(ratio * 10); BufferBMP.Canvas.TextOut(round(ratio * (32) + xpos), round(ratio * (98) + ypos), 'Sound'); end; end; procedure TForm1.FormCreate(Sender: TObject); begin Form1.Height := 150; end; procedure TForm1.FormDestroy(Sender: TObject); begin application.ProcessMessages; if (Button2.Enabled = False) then begin Button3.Click; sleep(500); end; if button1.Enabled = False then uos_free; end; end.