/////////////////// Demo how to use United Openlib of Sound //////////////////// unit main_wsp; {$mode objfpc}{$H+} interface uses uos_flat, Forms, Dialogs, SysUtils, fileutil, Graphics, ctypes, StdCtrls, ComCtrls, ExtCtrls, Classes, Controls; type { TForm1 } TForm1 = class(TForm) Button1: TButton; Button3: TButton; Button4: TButton; Button5: TButton; Button6: TButton; Button7: TButton; CheckBox2: TCheckBox; Edit1: TEdit; Edit3: TEdit; Edit4: TEdit; Edit5: TEdit; Edit6: TEdit; Edit8: TEdit; Label1: TLabel; Label11: TLabel; Label3: TLabel; Label4: TLabel; Label5: TLabel; Label6: TLabel; Label7: TLabel; Label8: TLabel; Label9: TLabel; lposition: TLabel; lerror: TLabel; opusformat: TRadioButton; aacformat: TRadioButton; PaintBox1: TPaintBox; RadioButton1: TRadioButton; RadioButton2: TRadioButton; RadioButton3: TRadioButton; mp3format: TRadioButton; RadioGroup1: TRadioGroup; Shape1: TShape; ShapeRight: TShape; ShapeLeft: TShape; TrackBar1: TTrackBar; TrackBar3: TTrackBar; TrackBar4: TTrackBar; TrackBar5: TTrackBar; procedure Button1Click(Sender: TObject); procedure Button3Click(Sender: TObject); procedure Button4Click(Sender: TObject); procedure Button5Click(Sender: TObject); procedure Button6Click(Sender: TObject); procedure FormActivate(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure PaintBox1Paint(Sender: TObject); procedure TrackBar1Change(Sender: TObject); procedure ClosePlayer1; procedure LoopProcPlayer1; procedure ShowLevel; procedure ChangePlugSet(Sender: TObject); procedure ResetPlugClick(Sender: TObject); private { private declarations } public { public declarations } end; procedure uos_logo(); var Form1: TForm1; BufferBMP: TBitmap; PlayerIndex1: cardinal; Out1Index, In1Index, DSP1Index, Plugin1Index: integer; plugsoundtouch: Boolean = False; implementation {$R *.lfm} { TForm1 } procedure TForm1.ChangePlugSet(Sender: TObject); var tempo, rate: cfloat; begin if (trim(PChar(edit5.Text)) <> '') and fileexists(edit5.Text) then begin if (2 * (TrackBar4.Position / 100)) < 0.3 then tempo := 0.3 else tempo := (2 * (TrackBar4.Position / 100)); if (2 * (TrackBar5.Position / 100)) < 0.3 then rate := 0.3 else rate := (2 * (TrackBar5.Position / 100)); label7.Caption := 'Tempo: ' + floattostrf(tempo, ffFixed, 15, 1); label9.Caption := 'Pitch: ' + floattostrf(rate, ffFixed, 15, 1); if radiogroup1.Enabled = False then /// player1 was created uos_SetPluginSoundTouch(PlayerIndex1, Plugin1Index, tempo, rate, checkbox2.Checked); end; end; procedure TForm1.ResetPlugClick(Sender: TObject); begin TrackBar4.Position := 50; TrackBar5.Position := 50; if radiogroup1.Enabled = False then /// player1 was created uos_SetPluginSoundTouch(PlayerIndex1, Plugin1Index, 1, 1, checkbox2.Checked); end; procedure TForm1.ClosePlayer1; begin Form1.button3.Enabled := True; Form1.button4.Enabled := False; Form1.button5.Enabled := False; Form1.button6.Enabled := False; Form1.radiogroup1.Enabled := True; Form1.ShapeLeft.Height := 0; Form1.ShapeRight.Height := 0; Form1.ShapeLeft.top := 296; Form1.ShapeRight.top := 296; end; procedure TForm1.FormActivate(Sender: TObject); var ordir: string; {$IFDEF Darwin} opath: string; {$ENDIF} begin {$if (defined(CPUAMD64) and defined(linux)) or (defined(CPUAMD64) and defined(windows))} aacformat.visible := true; {$else} aacformat.visible := false; {$endif} ordir := application.Location; uos_logo(); {$IFDEF Windows} {$if defined(cpu64)} Edit1.Text := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll'; Edit3.Text := ordir + 'lib\Windows\64bit\LibMpg123-64.dll'; Edit5.Text := ordir + 'lib\Windows\64bit\plugin\LibSoundTouch-64.dll'; edit8.Text := ordir + 'lib\Windows\64bit\libfdk-aac-64.dll'; {$else} Edit1.Text := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll'; Edit3.Text := ordir + 'lib\Windows\32bit\LibMpg123-32.dll'; Edit5.Text := ordir + 'lib\Windows\32bit\plugin\LibSoundTouch-32.dll'; edit8.Text := ordir + 'lib\Windows\32bit\libfdk-aac-32.dll'; Edit6.Text := ordir + 'lib\Windows\32bit\LibOpusFile-32.dll'; {$endif} {$ENDIF} {$IFDEF Darwin} {$IFDEF CPU32} opath := ordir; opath := copy(opath, 1, Pos('/uos', opath) - 1); Edit1.Text := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib'; Edit3.Text := opath + '/lib/Mac/32bit/LibMpg123-32.dylib'; Edit5.Text := opath + '/lib/Mac/32bit/plugin/LibSoundTouch-32.dylib'; {$ENDIF} {$IFDEF CPU64} opath := ordir; opath := copy(opath, 1, Pos('/uos', opath) - 1); Edit1.Text := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib'; Edit3.Text := opath + '/lib/Mac/64bit/LibMpg123-64.dylib'; {$ENDIF} {$ENDIF} {$if defined(CPUAMD64) and defined(linux) } Edit1.Text := ordir + 'lib/Linux/64bit/LibPortaudio-64.so'; Edit3.Text := ordir + 'lib/Linux/64bit/LibMpg123-64.so'; edit8.Text := ordir + 'lib/Linux/64bit/libfdk-aac-64.so'; Edit5.Text := ordir + 'lib/Linux/64bit/plugin/LibSoundTouch-64.so'; Edit6.Text := ordir + 'lib/Linux/64bit/LibOpusFile-64.so'; {$ENDIF} {$if defined(cpu86) and defined(linux)} Edit1.Text := ordir + 'lib/Linux/32bit/LibPortaudio-32.so'; Edit3.Text := ordir + 'lib/Linux/32bit/LibMpg123-32.so'; Edit5.Text := ordir + 'lib/Linux/32bit/plugin/LibSoundTouch-32.so'; {$endif} {$if defined(linux) and defined(cpuaarch64)} Edit1.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so'; Edit3.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libmpg123_aarch64.so'; Edit5.Text := ordir + 'lib/Linux/aarch64_raspberrypi/plugin/libsoundtouch_aarch64.so'; {$ENDIF} {$if defined(linux) and defined(cpuarm)} Edit1.Text := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so'; Edit3.Text := ordir + 'lib/Linux/arm_raspberrypi/libmpg123-arm.so'; Edit5.Text := ordir + 'lib/Linux/arm_raspberrypi/plugin/libsoundtouch-arm.so'; {$ENDIF} {$if defined(CPUAMD64) and defined(openbsd) } Edit1.Text := ordir + 'lib/OpenBSD/64bit/LibPortaudio-64.so'; Edit3.Text := ordir + 'lib/OpenBSD/64bit/LibMpg123-64.so'; Edit5.Text := ordir + 'lib/OpenBSD/64bit/plugin/LibSoundTouch-64.so'; Edit6.Text := ordir + 'lib/OpenBSD/64bit/LibOpusFile-64.so'; {$ENDIF} {$IFDEF freebsd} {$if defined(cpu64)} Edit1.Text := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so'; Edit3.Text := ordir + 'lib/FreeBSD/64bit/libmpg123-64.so'; Edit5.Text := ''; {$else} Edit1.Text := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so'; Edit3.Text := ordir + 'lib/FreeBSD/32bit/libmpg123-32.so'; Edit5.Text := ''; {$endif} {$ENDIF} end; procedure TForm1.PaintBox1Paint(Sender: TObject); begin PaintBox1.Canvas.Draw(0, 0, BufferBMP); end; procedure TForm1.TrackBar1Change(Sender: TObject); begin if (button3.Enabled = False) then uos_InputSetDSPVolume(PlayerIndex1, In1Index, TrackBar1.position / 100, TrackBar3.position / 100, True); end; procedure TForm1.Button1Click(Sender: TObject); var loadok: Boolean = False; begin // Load the libraries // function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename, fdkaac: PChar) : LongInt; if uos_LoadLib(PChar(edit1.Text), nil, PChar(edit3.Text), nil, nil, PChar(edit6.Text), nil, PChar(edit8.Text)) = 0 then begin form1.hide; loadok := True; button1.Caption := 'PortAudio, Mpg123, OpusFile and fdkaac libraries are loaded...'; end else MessageDlg('Error while loading libraries...', mtWarning, [mbYes], 0); if loadok = True then begin if (trim(PChar(edit5.Text)) <> '') and fileexists(edit5.Text) and (uos_LoadPlugin('soundtouch', PChar(edit5.Text)) = 0) then begin button1.Caption := 'PortAudio, Mpg123, OpusFile, fdkaac and SoundTouch libraries are loaded...'; plugsoundtouch := True; end else begin TrackBar4.Enabled := False; TrackBar5.Enabled := False; CheckBox2.Enabled := False; Button7.Enabled := False; label9.Enabled := False; label7.Enabled := False; end; button1.Enabled := False; edit1.ReadOnly := True; edit3.ReadOnly := True; edit5.ReadOnly := True; form1.Height := 498; form1.Position := poScreenCenter; form1.Caption := 'Simple Web Player. uos version ' + IntToStr(uos_getversion()); // Some audio web streaming // edit4.text := 'https://radio.lotustechnologieslk.net:2020/stream/hirufmgarden'; // edit4.Text := 'http://broadcast.infomaniak.net:80/alouette-high.mp3'; edit4.text := 'http://stream-uk1.radioparadise.com/mp3-128' ; // edit4.text := 'http://www.hubharp.com/web_sound/BachGavotteShort.mp3' ; // edit4.text := 'http://www.jerryradio.com/downloads/BMB-64-03-06-MP3/jg1964-03-06t01.mp3' ; // edit4.text := 'https://github.com/fredvs/test/releases/download/fpc323/test.opus'; // edit4.text := 'https://radiorecord.hostingradio.ru/ps96.aacp'; form1.Show; end; end; procedure TForm1.Button5Click(Sender: TObject); begin uos_Pause(PlayerIndex1); Button4.Enabled := True; Button5.Enabled := False; Form1.ShapeLeft.Height := 0; Form1.ShapeRight.Height := 0; Form1.ShapeLeft.top := 296; Form1.ShapeRight.top := 296; end; procedure TForm1.Button4Click(Sender: TObject); begin Button4.Enabled := False; Button5.Enabled := True; Button6.Enabled := True; application.ProcessMessages; uos_RePlay(PlayerIndex1); end; procedure TForm1.Button3Click(Sender: TObject); var samformat, audioformat: shortint; sizebuff: integer; begin lerror.Caption := ''; PlayerIndex1 := 0; // PlayerIndex : from 0 to what your computer can do ! (depends of ram, cpu, ...) // If PlayerIndex exists already, it will be overwritten... sizebuff := 16384; if mp3format.Checked = True then audioformat := 0 else if opusformat.Checked = True then audioformat := 1 else if aacformat.Checked = True then audioformat := 2; if radiobutton1.Checked = True then samformat := 0; if radiobutton2.Checked = True then samformat := 1; if radiobutton3.Checked = True then samformat := 2; uos_CreatePlayer(PlayerIndex1); //// Create the player. //// PlayerIndex : from 0 to what your computer can do ! //// If PlayerIndex exists already, it will be overwriten... In1Index := uos_AddFromURL(PlayerIndex1, PChar(edit4.Text), -1, samformat, sizebuff, audioformat, False); /////// Add a Input from Audio URL with custom parameters ////////// URL : URL of audio file (like 'http://someserver/somesound.mp3') ////////// OutputIndex : OutputIndex of existing Output // -1: all output, -2: no output, other LongInt : existing Output ////////// SampleFormat : -1 default : Int16 (0: Float32, 1:Int32, 2:Int16) //////////// FramesCount : default : -1 (1024) //////////// AudioFormat : default : -1 (mp3) (0: mp3, 1: opus, 2: aac) // ICY data on/off ////////// example : InputIndex := AddFromFile(0,'http://someserver/somesound.mp3',-1,-1,-1); // result : -1 nothing created, otherwise Input Index in array if In1Index <> -1 then begin radiogroup1.Enabled := False; Out1Index := uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_InputGetSampleRate(PlayerIndex1, In1Index), uos_InputGetChannels(PlayerIndex1, In1Index), samformat, sizebuff, -1); //// add a Output into device with custom parameters //////////// PlayerIndex : Index of a existing Player //////////// Device ( -1 is default Output device ) //////////// Latency ( -1 is latency suggested ) ) //////////// SampleRate : delault : -1 (44100) /// here default samplerate of input //////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...) //////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) //////////// FramesCount : default : -1 (65536) // ChunkCount : default : -1 (= 512) // result : -1 nothing created, otherwise Output Index in array uos_InputSetLevelEnable(PlayerIndex1, In1Index, 2); ///// set calculation of level/volume (usefull for showvolume procedure) ///////// set level calculation (default is 0) // 0 => no calcul // 1 => calcul before all DSP procedures. // 2 => calcul after all DSP procedures. // 3 => calcul before and after all DSP procedures. uos_LoopProcIn(PlayerIndex1, In1Index, @LoopProcPlayer1); ///// Assign the procedure of object to execute inside the loop for a Input //////////// PlayerIndex : Index of a existing Player //////////// InIndex : Index of a existing Input //////////// LoopProcPlayer1 : procedure of object to execute inside the loop uos_InputAddDSPVolume(PlayerIndex1, In1Index, 1, 1); ///// DSP Volume changer ////////// PlayerIndex1 : Index of a existing Player ////////// In1Index : InputIndex of a existing input ////////// VolLeft : Left volume ( from 0 to 1 => gain > 1 ) ////////// VolRight : Right volume uos_InputSetDSPVolume(PlayerIndex1, In1Index, TrackBar1.position / 100, TrackBar3.position / 100, True); /// Set volume ////////// PlayerIndex1 : Index of a existing Player ////////// In1Index : InputIndex of a existing Input ////////// VolLeft : Left volume ////////// VolRight : Right volume ////////// Enable : Enabled //{ if plugsoundtouch = True then begin Plugin1Index := uos_AddPlugin(PlayerIndex1, 'soundtouch', uos_InputGetSampleRate(PlayerIndex1, In1Index), uos_InputGetChannels(PlayerIndex1, In1Index)); ///// add SoundTouch plugin with default samplerate(44100) / channels(2 = stereo) ChangePlugSet(self); //// Change plugin settings end; //} /////// procedure to execute when stream is terminated uos_EndProc(PlayerIndex1, @ClosePlayer1); ///// Assign the procedure of object to execute at end //////////// PlayerIndex : Index of a existing Player //////////// ClosePlayer1 : procedure of object to execute inside the loop Button3.Enabled := False; Button4.Enabled := False; Button6.Enabled := True; Button5.Enabled := True; application.ProcessMessages; sleep(1000); uos_Play(PlayerIndex1); /////// everything is ready, here we are, lets play it... end else lerror.Caption := 'URL did not accessed'; end; procedure TForm1.Button6Click(Sender: TObject); begin ClosePlayer1; uos_Stop(PlayerIndex1); end; procedure uos_logo(); var xpos, ypos: integer; ratio: double; begin xpos := 0; ypos := 0; ratio := 1; BufferBMP := TBitmap.Create; with form1 do begin form1.PaintBox1.Parent.DoubleBuffered := True; PaintBox1.Height := round(ratio * 116); PaintBox1.Width := round(ratio * 100); BufferBMP.Height := PaintBox1.Height; BufferBMP.Width := PaintBox1.Width; BufferBMP.Canvas.AntialiasingMode := amOn; BufferBMP.Canvas.Pen.Width := round(ratio * 6); BufferBMP.Canvas.brush.Color := clmoneygreen; BufferBMP.Canvas.FillRect(0, 0, PaintBox1.Width, PaintBox1.Height); BufferBMP.Canvas.Pen.Color := clblack; BufferBMP.Canvas.brush.Color := $70FF70; BufferBMP.Canvas.Ellipse(round(ratio * (22) + xpos), round(ratio * (30) + ypos), round(ratio * (72) + xpos), round(ratio * (80) + ypos)); BufferBMP.Canvas.brush.Color := clmoneygreen; BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (8) + ypos), round(ratio * (58) + xpos), round(ratio * (32) + ypos), round(ratio * (58) + xpos), round(ratio * (20) + ypos), round(ratio * (46) + xpos), round(ratio * (32) + xpos)); BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (32) + ypos), round(ratio * (58) + xpos), round(ratio * (60) + ypos), round(ratio * (34) + xpos), round(ratio * (48) + ypos), round(ratio * (46) + xpos), round(ratio * (32) + ypos)); BufferBMP.Canvas.Arc(round(ratio * (-28) + xpos), round(ratio * (18) + ypos), round(ratio * (23) + xpos), round(ratio * (80) + ypos), round(ratio * (20) + xpos), round(ratio * (50) + ypos), round(ratio * (3) + xpos), round(ratio * (38) + ypos)); BufferBMP.Canvas.Arc(round(ratio * (70) + xpos), round(ratio * (18) + ypos), round(ratio * (122) + xpos), round(ratio * (80) + ypos), round(ratio * (90 - xpos)), round(ratio * (38) + ypos), round(ratio * (72) + xpos), round(ratio * (50) + ypos)); BufferBMP.Canvas.Font.Name := 'Arial'; BufferBMP.Canvas.Font.Size := round(ratio * 10); BufferBMP.Canvas.TextOut(round(ratio * (4) + xpos), round(ratio * (83) + ypos), 'United Openlib'); BufferBMP.Canvas.Font.Size := round(ratio * 7); BufferBMP.Canvas.TextOut(round(ratio * (20) + xpos), round(ratio * (101) + ypos), 'of'); BufferBMP.Canvas.Font.Size := round(ratio * 10); BufferBMP.Canvas.TextOut(round(ratio * (32) + xpos), round(ratio * (98) + ypos), 'Sound'); end; end; procedure Tform1.ShowLevel; begin ShapeLeft.Height := round(uos_InputGetLevelLeft(PlayerIndex1, In1Index) * 146); ShapeRight.Height := round(uos_InputGetLevelRight(PlayerIndex1, In1Index) * 146); ShapeLeft.top := 450 - ShapeLeft.Height; ShapeRight.top := 450 - ShapeRight.Height; end; procedure Tform1.LoopProcPlayer1; begin ShowLevel; end; procedure TForm1.FormCreate(Sender: TObject); begin Form1.Height := 260; ShapeLeft.Height := 0; ShapeRight.Height := 0; end; procedure TForm1.FormDestroy(Sender: TObject); begin if (button3.Enabled = False) then begin button6.Click; sleep(500); end; if button1.Enabled = False then begin if plugsoundtouch then uos_UnloadPlugin('soundtouch'); uos_free(); end; BufferBMP.free; end; end.