const { VoiceChannel, TextChannel } = require("discord.js"); async function stopRadioBroadcast(client, args, message, voiceChannel, textChannel) { if (voiceChannel) { await voiceChannel.leave(); textChannel.send('RADIO Stopped'); } } module.exports = { async execute(client, message, args) { const { RADIO_CHANNEL, NOW_PLAYING_CHANNEL } = process.env; if (!RADIO_CHANNEL) return message.reply(`Please add RADIO_CHANNEL to .env with a Voice Channel ID`); if (!NOW_PLAYING_CHANNEL) return message.reply(`Please add NOW_PLAYING_CHANNEL to .env with a Text Channel ID`); const voiceChannel = await client.channels.fetch(process.env.RADIO_CHANNEL); const nowPlayingChannel = await client.channels.fetch(process.env.NOW_PLAYING_CHANNEL); if (!(voiceChannel instanceof VoiceChannel)) return message.reply(`Please provice a Voice Channel ID to the RADIO_CHANNEL`); if (!(nowPlayingChannel instanceof TextChannel)) return message.reply(`Please provice a Text Channel ID to the NOW_PLAYING_CHANNEL`); stopRadioBroadcast(client, args, message, voiceChannel, nowPlayingChannel); } }