import "graphics" for ImageData import "json" for Json import "graphics" for Canvas, Color import "dome" for Window, Process import "math" for Math import "config" for Config import "./controls" for Controls import "./game_state" for GameState import "./levels/menu" for Menu class Main { construct new() { } init() { Config.new() __gameState = GameState.new() __gameState.switch(Menu) } update() { if(Controls.isKeyDown(Config.KeyboardConstants["QUIT"])) { Process.exit(0) } if(Controls.justPressed(Config.KeyboardConstants["FULLSCREEN"])) { __gameState.toggleFullscreen() } __gameState.update() } draw(dt) { Canvas.cls(Color.black) __gameState.draw(dt) } } var Game = Main.new()