From 429a9dff96a5dbe1f526ae7cc6e41815eb862cf0 Mon Sep 17 00:00:00 2001 From: jussi Date: Sat, 6 May 2023 23:40:27 +0300 Subject: uluaGetBoundingBoxIndex, IsTextureReady. --- API.md | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'API.md') diff --git a/API.md b/API.md index c0dcadc..44d4775 100644 --- a/API.md +++ b/API.md @@ -1071,9 +1071,9 @@ Raycast hit information. NOTE: Data in named keys --- -> BoundingBox = { { 0.0, 0.0, 0.0 }, { 1.0, 1.0, 1.0 } } +> BoundingBox = { { 0.0, 0.0, 0.0 }, { 1.0, 1.0, 1.0 } } or { min = { 0.0, 0.0, 0.0 }, max = { 1.0, 1.0, 1.0 } } -{ min, max }. Bounding box type for 3d mesh +{ min, max }. Accepts Vector3. Bounding box type for 3d mesh --- @@ -3560,6 +3560,15 @@ Unload texture from GPU memory ( VRAM ) --- +> isReady = RL.IsTextureReady( Texture2D texture ) + +Check if a texture is ready + +- Failure return nil +- Success return true + +--- + > success = RL.UpdateTexture( Texture2D texture, int{} pixels ) Update GPU texture with new data -- cgit v1.2.3