From e1a85f898e0781c9dd69ced6cd6ccb4e304a7bd1 Mon Sep 17 00:00:00 2001 From: jussi Date: Fri, 9 Dec 2022 16:02:28 +0200 Subject: Draw Mesh Instanced Example. --- API.md | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'API.md') diff --git a/API.md b/API.md index e625af1..f5d1473 100644 --- a/API.md +++ b/API.md @@ -4070,7 +4070,6 @@ Draw a 3d mesh with material and transform > success = RL_DrawMeshInstanced( Mesh mesh, Material material, Matrix{} transforms, int instances ) Draw multiple mesh instances with material and different transforms -Note! Untested. - Failure return false - Success return true @@ -4171,6 +4170,15 @@ Set value for a material map type --- +> success = RL_SetMaterialShader( Material material, Shader shader ) + +Set shader for material + +- Failure return false +- Success return true + +--- + ## Models - Model --- @@ -5363,7 +5371,7 @@ Invert provided matrix --- -> result = MatrixIdentity() +> result = RL_MatrixIdentity() Get identity matrix -- cgit v1.2.3