From ba4595305fe426f81233ebbb20fc94cd86d07af9 Mon Sep 17 00:00:00 2001 From: jussi Date: Thu, 14 Dec 2023 23:08:19 +0200 Subject: RLGL Hello triangle example. --- ReiLua_API.lua | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'ReiLua_API.lua') diff --git a/ReiLua_API.lua b/ReiLua_API.lua index 1e35277..2c72ded 100644 --- a/ReiLua_API.lua +++ b/ReiLua_API.lua @@ -1564,6 +1564,12 @@ function RL.LoadShaderFromMemory( vsCode, fsCode ) end ---@return any isReady function RL.IsShaderReady( shader ) end +---Get shader program id +---- Success return int +---@param shader any +---@return any shaderId +function RL.GetShaderId( shader ) end + ---Get shader uniform location ---- Success return int ---@param shader any @@ -3248,6 +3254,12 @@ function RL.GetImageColor( image, pixelPos ) end -- Textures - Image configuration functions +---Get image data as Buffer +---- Success return Buffer +---@param image any +---@return any imageData +function RL.GetImageData( image ) end + ---Get image size ---- Success return Vector2 ---@param image any @@ -6615,7 +6627,7 @@ function RL.rlUnloadVertexArray( vaoId ) end ---@return any RL.rlUnloadVertexBuffer function RL.rlUnloadVertexBuffer( vboId ) end ----Set vertex attribute +---Set vertex attribute. Note! Pointer should be given in size of bytes ---@param index integer ---@param compSize integer ---@param type integer -- cgit v1.2.3