From d351b7b025f95983e49afaecb2fafef7802996a0 Mon Sep 17 00:00:00 2001 From: jussi Date: Tue, 31 Oct 2023 12:21:25 +0200 Subject: More RLGL Initialization functions. --- ReiLua_API.lua | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'ReiLua_API.lua') diff --git a/ReiLua_API.lua b/ReiLua_API.lua index bcb2095..e03e8e0 100644 --- a/ReiLua_API.lua +++ b/ReiLua_API.lua @@ -5330,6 +5330,41 @@ function RL.rlSetBlendFactorsSeparate( glSrcRGB, glDstRGB, glSrcAlpha, glDstAlp ---@return any version function RL.rlGetVersion() end +---Set current framebuffer width +---@param width integer +---@return any version +function RL.rlSetFramebufferWidth( width ) end + +---Get default framebuffer width +---- Success return int +---@return any width +function RL.rlGetFramebufferWidth() end + +---Set current framebuffer height +---@param height integer +---@return any version +function RL.rlSetFramebufferHeight( height ) end + +---Get default framebuffer height +---- Success return int +---@return any height +function RL.rlGetFramebufferHeight() end + +---Get default texture id +---- Success return int +---@return any id +function RL.rlGetTextureIdDefault() end + +---Get default shader id +---- Success return int +---@return any id +function RL.rlGetShaderIdDefault() end + +---Get default shader locations +---- Success return int{} +---@return any locations +function RL.rlGetShaderLocsDefault() end + -- RLGL - Render batch management ---Update and draw internal render batch -- cgit v1.2.3