From f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1 Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Mon, 3 Nov 2025 18:04:54 +0530 Subject: Fix SEGV crash: Initialize window and font in stateInit() - Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly. --- build/CMakeFiles/ReiLua.dir/flags.make | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 build/CMakeFiles/ReiLua.dir/flags.make (limited to 'build/CMakeFiles/ReiLua.dir/flags.make') diff --git a/build/CMakeFiles/ReiLua.dir/flags.make b/build/CMakeFiles/ReiLua.dir/flags.make new file mode 100644 index 0000000..18ac55a --- /dev/null +++ b/build/CMakeFiles/ReiLua.dir/flags.make @@ -0,0 +1,10 @@ +# CMAKE generated file: DO NOT EDIT! +# Generated by "MinGW Makefiles" Generator, CMake Version 4.1 + +# compile C with C:/Users/indrajith_inapp/Documents/tools/w64devkit/bin/cc.exe +C_DEFINES = + +C_INCLUDES = @CMakeFiles/ReiLua.dir/includes_C.rsp + +C_FLAGS = -DEMBED_LOGO -DEMBED_FONT -DPLATFORM_DESKTOP;-mwindows -O3 -DNDEBUG -std=gnu99 + -- cgit v1.2.3