From f185f2c31a611c985dbdb5e1b40a0c4c2a1dc3b1 Mon Sep 17 00:00:00 2001 From: Indrajith K L Date: Mon, 3 Nov 2025 18:04:54 +0530 Subject: Fix SEGV crash: Initialize window and font in stateInit() - Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly. --- build/CMakeFiles/ReiLua.dir/link.txt | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 build/CMakeFiles/ReiLua.dir/link.txt (limited to 'build/CMakeFiles/ReiLua.dir/link.txt') diff --git a/build/CMakeFiles/ReiLua.dir/link.txt b/build/CMakeFiles/ReiLua.dir/link.txt new file mode 100644 index 0000000..b3e5b47 --- /dev/null +++ b/build/CMakeFiles/ReiLua.dir/link.txt @@ -0,0 +1,3 @@ +"C:\Program Files\CMake\bin\cmake.exe" -E rm -f CMakeFiles\ReiLua.dir/objects.a +C:\Users\indrajith_inapp\Documents\tools\w64devkit\bin\ar.exe qc CMakeFiles\ReiLua.dir/objects.a @CMakeFiles\ReiLua.dir\objects1.rsp +C:\Users\indrajith_inapp\Documents\tools\w64devkit\bin\cc.exe -DEMBED_LOGO -DEMBED_FONT -DPLATFORM_DESKTOP;-mwindows -O3 -DNDEBUG -Wl,--whole-archive CMakeFiles\ReiLua.dir/objects.a -Wl,--no-whole-archive -o ReiLua.exe -Wl,--out-implib,libReiLua.dll.a -Wl,--major-image-version,0,--minor-image-version,0 @CMakeFiles\ReiLua.dir\linkLibs.rsp -- cgit v1.2.3